Some work on spells, etc.
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51897c6923
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adf6876144
9 changed files with 298 additions and 21 deletions
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@ -76,6 +76,7 @@ import WayofTime.alchemicalWizardry.common.tileEntity.TEAltar;
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import WayofTime.alchemicalWizardry.common.tileEntity.TEConduit;
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import WayofTime.alchemicalWizardry.common.tileEntity.TEHomHeart;
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import WayofTime.alchemicalWizardry.common.tileEntity.TEMasterStone;
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import WayofTime.alchemicalWizardry.common.tileEntity.TEOrientable;
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import WayofTime.alchemicalWizardry.common.tileEntity.TEPedestal;
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import WayofTime.alchemicalWizardry.common.tileEntity.TEPlinth;
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import WayofTime.alchemicalWizardry.common.tileEntity.TESocket;
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@ -284,6 +285,7 @@ public class AlchemicalWizardry
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public static int spectralBlockBlockID;
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public static int blockConduitBlockID;
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public static int blockBloodLightBlockID;
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public static int blockSpellEffectBlockID;
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public static void registerRenderInformation()
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{
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@ -364,7 +366,7 @@ public class AlchemicalWizardry
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//blocks
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//blockConduit = new BlockConduit(blockConduitBlockID);
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proxy.registerRenderers();
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proxy.registerEntities();
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//ItemStacks used for crafting go here
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@ -652,6 +654,7 @@ public class AlchemicalWizardry
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GameRegistry.registerTileEntity(TEPlinth.class, "containerPlinth");
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GameRegistry.registerTileEntity(TETeleposer.class, "containerTeleposer");
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GameRegistry.registerTileEntity(TEConduit.class, "containerConduit");
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GameRegistry.registerTileEntity(TEOrientable.class, "containerOrientable");
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//
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GameRegistry.registerBlock(ModBlocks.bloodRune, ItemBloodRuneBlock.class, "AlchemicalWizardry" + (ModBlocks.bloodRune.getUnlocalizedName().substring(5)));
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LanguageRegistry.addName(new ItemStack(ModBlocks.bloodRune, 1, 0), "Blood Rune");
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@ -689,6 +692,8 @@ public class AlchemicalWizardry
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LanguageRegistry.addName(ModBlocks.blockTeleposer, "Teleposer");
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LanguageRegistry.addName(ModBlocks.spectralBlock, "Spectral Block");
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LanguageRegistry.addName(ModBlocks.blockBloodLight, "Blood Light");
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LanguageRegistry.addName(ModBlocks.blockConduit, "Spell Conduit");
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//TODO
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GameRegistry.registerBlock(ModBlocks.armourForge, "armourForge");
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GameRegistry.registerBlock(ModBlocks.emptySocket, "emptySocket");
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GameRegistry.registerBlock(ModBlocks.bloodStoneBrick, "bloodStoneBrick");
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@ -700,7 +705,8 @@ public class AlchemicalWizardry
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GameRegistry.registerBlock(ModBlocks.blockTeleposer, "blockTeleposer");
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GameRegistry.registerBlock(ModBlocks.spectralBlock, "spectralBlock");
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GameRegistry.registerBlock(ModBlocks.blockBloodLight, "bloodLight");
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//GameRegistry.registerBlock(blockConduit,"blockConduit");
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GameRegistry.registerBlock(ModBlocks.blockConduit,"blockConduit");
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GameRegistry.registerBlock(ModBlocks.blockSpellEffect,"blockSpellEffect");
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MinecraftForge.setBlockHarvestLevel(ModBlocks.bloodRune, "pickaxe", 2);
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MinecraftForge.setBlockHarvestLevel(ModBlocks.speedRune, "pickaxe", 2);
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MinecraftForge.setBlockHarvestLevel(ModBlocks.efficiencyRune, "pickaxe", 2);
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