Initial work on the Attractor alchemy array. Very WIP and is not quite where I like it.

This commit is contained in:
WayofTime 2016-06-27 20:01:34 -04:00
parent a35e4385ed
commit ad546380a3
11 changed files with 895 additions and 6 deletions

View file

@ -1,6 +1,5 @@
package WayofTime.bloodmagic.client.render.alchemyArray;
import WayofTime.bloodmagic.api.alchemyCrafting.AlchemyCircleRenderer;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.Tessellator;
@ -9,6 +8,7 @@ import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.ResourceLocation;
import WayofTime.bloodmagic.api.alchemyCrafting.AlchemyCircleRenderer;
public class BindingAlchemyCircleRenderer extends AlchemyCircleRenderer
{