Initial work on the Attractor alchemy array. Very WIP and is not quite where I like it.
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11 changed files with 895 additions and 6 deletions
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@ -1,6 +1,5 @@
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package WayofTime.bloodmagic.client.render.alchemyArray;
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import WayofTime.bloodmagic.api.alchemyCrafting.AlchemyCircleRenderer;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.GlStateManager;
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import net.minecraft.client.renderer.Tessellator;
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@ -9,6 +8,7 @@ import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.ResourceLocation;
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import WayofTime.bloodmagic.api.alchemyCrafting.AlchemyCircleRenderer;
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public class BindingAlchemyCircleRenderer extends AlchemyCircleRenderer
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{
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