Initial work on the Attractor alchemy array. Very WIP and is not quite where I like it.
This commit is contained in:
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11 changed files with 895 additions and 6 deletions
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package WayofTime.bloodmagic.alchemyArray;
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import java.util.ArrayList;
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import java.util.HashSet;
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import java.util.Iterator;
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import java.util.List;
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import java.util.Set;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLiving;
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import net.minecraft.entity.ai.EntityAIBase;
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import net.minecraft.entity.ai.EntityAITasks;
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import net.minecraft.entity.ai.EntityAITasks.EntityAITaskEntry;
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import net.minecraft.entity.monster.EntityBlaze;
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import net.minecraft.entity.monster.EntityEnderman;
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import net.minecraft.entity.monster.EntityMob;
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import net.minecraft.entity.monster.EntityPigZombie;
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import net.minecraft.entity.monster.EntitySilverfish;
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import net.minecraft.entity.monster.EntitySlime;
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import net.minecraft.entity.monster.EntitySpider;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.pathfinding.Path;
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import net.minecraft.pathfinding.PathFinder;
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import net.minecraft.pathfinding.WalkNodeProcessor;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.world.World;
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import net.minecraftforge.common.util.FakePlayer;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.api.alchemyCrafting.AlchemyArrayEffect;
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import WayofTime.bloodmagic.fakePlayer.FakePlayerBM;
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import WayofTime.bloodmagic.tile.TileAlchemyArray;
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import com.mojang.authlib.GameProfile;
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/**
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* Credits for the initial code go to Crazy Pants of EIO.
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*/
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public class AlchemyArrayEffectAttractor extends AlchemyArrayEffect
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{
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private FakePlayer target;
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private Set<EntityLiving> tracking = new HashSet<EntityLiving>();
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private int counter = 0;
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private int maxMobsAttracted = 10000;
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private int cooldown = 50;
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public AlchemyArrayEffectAttractor(String key)
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{
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super(key);
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}
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@Override
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public boolean update(TileEntity tile, int ticksActive)
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{
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BlockPos pos = tile.getPos();
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counter++;
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if (counter < 10)
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{
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Iterator<EntityLiving> itr = tracking.iterator();
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while (itr.hasNext())
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{
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EntityLiving ent = itr.next();
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onEntityTick(pos, ent);
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}
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return false;
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}
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counter = 0;
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World world = tile.getWorld();
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Set<EntityLiving> trackingThisTick = new HashSet<EntityLiving>();
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List<EntityLiving> entsInBounds = world.getEntitiesWithinAABB(EntityLiving.class, getBounds(pos));
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for (EntityLiving ent : entsInBounds)
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{
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if (!ent.isDead)// && isMobInFilter(ent))
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{
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double x = (pos.getX() + 0.5D - ent.posX);
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double y = (pos.getY() + 1D - ent.posY);
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double z = (pos.getZ() + 0.5D - ent.posZ);
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double distance = Math.sqrt(x * x + y * y + z * z);
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if (distance < 2 && tracking.contains(ent))
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{
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setEntityCooldown(pos, ent, cooldown);
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removeAssignedAITask(pos, ent);
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continue;
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}
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if (!canEntityBeTracked(pos, ent))
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{
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// System.out.println("Cooldown: " + getEntityCooldown(pos, ent));
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decrementEntityCooldown(pos, ent);
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continue;
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}
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if (tracking.contains(ent))
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{
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trackingThisTick.add(ent);
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onEntityTick(pos, ent);
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} else if (tracking.size() < maxMobsAttracted && trackMob(pos, ent))
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{
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trackingThisTick.add(ent);
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onTracked(ent);
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}
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}
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}
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for (EntityLiving e : tracking)
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{
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if (!trackingThisTick.contains(e))
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{
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onUntracked(e);
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}
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}
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tracking.clear();
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tracking = trackingThisTick;
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return false;
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}
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public boolean canEntityBeTracked(BlockPos pos, EntityLiving entity)
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{
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return getEntityCooldown(pos, entity) <= 0;
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}
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private String getPosKey(BlockPos pos)
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{
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return "BMAttractor:" + pos;
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}
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public int getEntityCooldown(BlockPos pos, EntityLiving entity)
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{
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return entity.getEntityData().getInteger(getPosKey(pos));
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}
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public void setEntityCooldown(BlockPos pos, EntityLiving entity, int cooldown)
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{
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entity.getEntityData().setInteger(getPosKey(pos), cooldown);
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}
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public void decrementEntityCooldown(BlockPos pos, EntityLiving entity)
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{
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int cooldown = getEntityCooldown(pos, entity);
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if (cooldown > 0)
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{
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setEntityCooldown(pos, entity, cooldown - 1);
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}
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}
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public AxisAlignedBB getBounds(BlockPos pos)
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{
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return new AxisAlignedBB(pos).expand(getRange(), getRange(), getRange());
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}
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public float getRange()
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{
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return 10;
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}
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private void onUntracked(EntityLiving e)
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{
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if (e instanceof EntityEnderman)
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{
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e.getEntityData().setBoolean("BM:tracked", false);
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}
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}
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private void onTracked(EntityLiving e)
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{
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if (e instanceof EntityEnderman)
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{
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e.getEntityData().setBoolean("BM:tracked", true);
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}
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}
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private void onEntityTick(BlockPos pos, EntityLiving ent)
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{
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if (ent instanceof EntitySlime)
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{
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ent.faceEntity(getTarget(ent.worldObj, pos), 10.0F, 20.0F);
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} else if (ent instanceof EntitySilverfish)
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{
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if (counter < 10)
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{
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return;
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}
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EntitySilverfish sf = (EntitySilverfish) ent;
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Path pathentity = getPathEntityToEntity(ent, getTarget(ent.worldObj, pos), getRange());
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sf.getNavigator().setPath(pathentity, sf.getAIMoveSpeed());
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} else if (ent instanceof EntityBlaze)
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{
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double x = (pos.getX() + 0.5D - ent.posX);
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double y = (pos.getY() + 1D - ent.posY);
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double z = (pos.getZ() + 0.5D - ent.posZ);
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double distance = Math.sqrt(x * x + y * y + z * z);
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if (distance > 1.25)
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{
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double speed = 0.01;
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ent.motionX += x / distance * speed;
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if (y > 0)
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{
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ent.motionY += (0.3 - ent.motionY) * 0.3;
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}
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ent.motionZ += z / distance * speed;
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}
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} else if (ent instanceof EntityPigZombie || ent instanceof EntitySpider)
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{
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forceMove(pos, ent);
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// ent.setAttackTarget(target);
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} else if (ent instanceof EntityEnderman)
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{
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((EntityEnderman) ent).setAttackTarget(getTarget(ent.worldObj, pos));
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}
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}
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private void forceMove(BlockPos pos, EntityLiving ent)
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{
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double x = (pos.getX() + 0.5D - ent.posX);
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double y = (pos.getY() + 1D - ent.posY);
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double z = (pos.getZ() + 0.5D - ent.posZ);
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double distance = Math.sqrt(x * x + y * y + z * z);
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if (distance > 2)
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{
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EntityMob mod = (EntityMob) ent;
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mod.faceEntity(getTarget(ent.worldObj, pos), 180, 0);
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mod.moveEntityWithHeading(0, 0.3f);
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if (mod.posY < pos.getY())
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{
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mod.setJumping(true);
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} else
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{
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mod.setJumping(false);
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}
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}
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}
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public Path getPathEntityToEntity(Entity entity, Entity targetEntity, float range)
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{
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int targX = MathHelper.floor_double(targetEntity.posX);
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int targY = MathHelper.floor_double(targetEntity.posY + 1.0D);
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int targZ = MathHelper.floor_double(targetEntity.posZ);
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PathFinder pf = new PathFinder(new WalkNodeProcessor());
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return pf.findPath(targetEntity.worldObj, (EntityLiving) entity, new BlockPos(targX, targY, targZ), range);
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}
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private boolean trackMob(BlockPos pos, EntityLiving ent)
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{
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//TODO: Figure out if this crud is needed
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if (useSetTarget(ent))
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{
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((EntityMob) ent).setAttackTarget(getTarget(ent.worldObj, pos));
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return true;
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} else if (useSpecialCase(ent))
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{
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return applySpecialCase(pos, ent);
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} else
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{
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return attractUsingAITask(pos, ent);
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}
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}
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private boolean useSetTarget(EntityLiving ent)
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{
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return ent instanceof EntityPigZombie || ent instanceof EntitySpider || ent instanceof EntitySilverfish;
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}
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public void removeAssignedAITask(BlockPos pos, EntityLiving ent)
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{
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Set<EntityAITaskEntry> entries = ent.tasks.taskEntries;
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EntityAIBase remove = null;
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for (EntityAITaskEntry entry : entries)
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{
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if (entry.action instanceof AttractTask)
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{
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AttractTask at = (AttractTask) entry.action;
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if (at.coord.equals(pos))
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{
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remove = entry.action;
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} else
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{
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continue;
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}
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}
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}
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if (remove != null)
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{
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ent.tasks.removeTask(remove);
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}
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}
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private boolean attractUsingAITask(BlockPos pos, EntityLiving ent)
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{
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tracking.add(ent);
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Set<EntityAITaskEntry> entries = ent.tasks.taskEntries;
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// boolean hasTask = false;
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EntityAIBase remove = null;
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// boolean isTracked;
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for (EntityAITaskEntry entry : entries)
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{
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if (entry.action instanceof AttractTask)
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{
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AttractTask at = (AttractTask) entry.action;
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if (at.coord.equals(pos) || !at.continueExecuting())
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{
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remove = entry.action;
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} else
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{
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return false;
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}
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}
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}
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if (remove != null)
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{
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ent.tasks.removeTask(remove);
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}
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cancelCurrentTasks(ent);
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ent.tasks.addTask(0, new AttractTask(ent, getTarget(ent.worldObj, pos), pos));
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return true;
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}
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private void cancelCurrentTasks(EntityLiving ent)
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{
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Iterator<EntityAITaskEntry> iterator = ent.tasks.taskEntries.iterator();
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List<EntityAITasks.EntityAITaskEntry> currentTasks = new ArrayList<EntityAITasks.EntityAITaskEntry>();
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while (iterator.hasNext())
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{
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EntityAITaskEntry entityaitaskentry = iterator.next();
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if (entityaitaskentry != null)
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{
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if (entityaitaskentry.action instanceof AttractTask)
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{
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continue;
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}
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currentTasks.add(entityaitaskentry);
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}
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}
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// Only available way to stop current execution is to remove all current
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// tasks, then re-add them
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for (EntityAITaskEntry task : currentTasks)
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{
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ent.tasks.removeTask(task.action);
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ent.tasks.addTask(task.priority, task.action);
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}
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}
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private boolean applySpecialCase(BlockPos pos, EntityLiving ent)
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{
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if (ent instanceof EntitySlime)
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{
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ent.faceEntity(getTarget(ent.worldObj, pos), 10.0F, 20.0F);
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// ent.setAttackTarget(getTarget(ent.worldObj, pos));
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return true;
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} else if (ent instanceof EntitySilverfish)
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{
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EntitySilverfish es = (EntitySilverfish) ent;
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Path pathentity = getPathEntityToEntity(ent, getTarget(ent.worldObj, pos), getRange());
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es.getNavigator().setPath(pathentity, es.getAIMoveSpeed());
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return true;
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} else if (ent instanceof EntityBlaze)
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{
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return true;
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}
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return false;
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}
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private boolean useSpecialCase(EntityLiving ent)
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{
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return ent instanceof EntitySlime || ent instanceof EntitySilverfish || ent instanceof EntityBlaze;
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}
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public FakePlayer getTarget(World world, BlockPos pos)
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{
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if (target == null)
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{
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// System.out.println("...Hi? " + pos);
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target = new Target(world, pos);
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}
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return target;
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}
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private class Target extends FakePlayerBM
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{
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public Target(World world, BlockPos pos)
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{
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super(world, pos, new GameProfile(null, Constants.Mod.MODID + "ArrayAttractor" + ":" + pos));
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posY += 1;
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}
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}
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private static class AttractTask extends EntityAIBase
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{
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private EntityLiving mob;
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private BlockPos coord;
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private FakePlayer target;
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private int updatesSincePathing;
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private boolean started = false;
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private AttractTask(EntityLiving mob, FakePlayer target, BlockPos coord)
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{
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this.mob = mob;
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this.coord = coord;
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this.target = target;
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}
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@Override
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public boolean shouldExecute()
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{
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return continueExecuting();
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}
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@Override
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public void resetTask()
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{
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started = false;
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updatesSincePathing = 0;
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}
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@Override
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public boolean continueExecuting()
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{
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boolean res = false;
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//TODO:
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TileEntity te = mob.worldObj.getTileEntity(coord);
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if (te instanceof TileAlchemyArray)
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{
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res = true;
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}
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return res;
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}
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@Override
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public boolean isInterruptible()
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{
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return true;
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}
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@Override
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public void updateTask()
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{
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if (!started || updatesSincePathing > 20)
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{
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started = true;
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int speed = 1;
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// mob.getNavigator().setAvoidsWater(false);
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boolean res = mob.getNavigator().tryMoveToEntityLiving(target, speed);
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if (!res)
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{
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mob.getNavigator().tryMoveToXYZ(target.posX, target.posY + 1, target.posZ, speed);
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}
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updatesSincePathing = 0;
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} else
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{
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updatesSincePathing++;
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}
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}
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}
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@Override
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public void writeToNBT(NBTTagCompound tag)
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{
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}
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@Override
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public void readFromNBT(NBTTagCompound tag)
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{
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}
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@Override
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public AlchemyArrayEffect getNewCopy()
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{
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return new AlchemyArrayEffectAttractor(key);
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}
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}
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