Updated Sanguine Armour textures, added Blood Letter's Pack texture, fixed API imports.
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bc50e92fa3
commit
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16 changed files with 25 additions and 16 deletions
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@ -1,13 +1,13 @@
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package WayofTime.alchemicalWizardry.api.renderer;
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import WayofTime.alchemicalWizardry.common.tileEntity.TEMasterStone;
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import net.minecraft.client.renderer.texture.TextureManager;
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import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
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import net.minecraft.util.ResourceLocation;
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import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
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public abstract class MRSRenderer
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{
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public abstract void renderAt(TEMasterStone tile, double x, double y, double z);
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public abstract void renderAt(IMasterRitualStone tile, double x, double y, double z);
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protected void bindTexture(ResourceLocation p_147499_1_)
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{
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@ -33,4 +33,8 @@ public interface IMasterRitualStone extends ISegmentedReagentHandler
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public NBTTagCompound getCustomRitualTag();
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public void setCustomRitualTag(NBTTagCompound tag);
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public boolean areTanksEmpty();
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public int getRunningTime();
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}
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@ -13,7 +13,6 @@ import java.util.UUID;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.server.MinecraftServer;
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import WayofTime.alchemicalWizardry.AlchemicalWizardry;
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import com.google.gson.Gson;
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import com.google.gson.GsonBuilder;
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@ -77,7 +76,6 @@ public class ComplexNetworkHandler
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Gson gson = new GsonBuilder().setPrettyPrinting().create();
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String json = gson.toJson(keyMap);
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AlchemicalWizardry.logger.info("Here, too!");
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Writer writer;
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try
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{
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