From acdf40e2b697925a7e7ffed0633f5a0100cac677 Mon Sep 17 00:00:00 2001 From: Nicholas Ignoffo Date: Sun, 20 Aug 2017 15:09:27 -0700 Subject: [PATCH] Update tile entity mappings (cherry picked from commit c00affa) --- .../core/RegistrarBloodMagicBlocks.java | 49 +++++++++---------- 1 file changed, 24 insertions(+), 25 deletions(-) diff --git a/src/main/java/WayofTime/bloodmagic/core/RegistrarBloodMagicBlocks.java b/src/main/java/WayofTime/bloodmagic/core/RegistrarBloodMagicBlocks.java index 92544f16..54cad50a 100644 --- a/src/main/java/WayofTime/bloodmagic/core/RegistrarBloodMagicBlocks.java +++ b/src/main/java/WayofTime/bloodmagic/core/RegistrarBloodMagicBlocks.java @@ -124,7 +124,7 @@ public class RegistrarBloodMagicBlocks { event.getRegistry().registerAll(blocks.toArray(new Block[0])); - registerTiles(); + registerTileEntities(); } @SubscribeEvent @@ -137,29 +137,28 @@ public class RegistrarBloodMagicBlocks { }); } - private static void registerTiles() { - GameRegistry.registerTileEntity(TileAltar.class, BloodMagic.MODID + ":" + TileAltar.class.getSimpleName()); - GameRegistry.registerTileEntity(TileImperfectRitualStone.class, BloodMagic.MODID + ":" + TileImperfectRitualStone.class.getSimpleName()); - GameRegistry.registerTileEntity(TileMasterRitualStone.class, BloodMagic.MODID + ":" + TileMasterRitualStone.class.getSimpleName()); - GameRegistry.registerTileEntity(TileAlchemyArray.class, BloodMagic.MODID + ":" + TileAlchemyArray.class.getSimpleName()); - GameRegistry.registerTileEntity(TileSpectralBlock.class, BloodMagic.MODID + ":" + TileSpectralBlock.class.getSimpleName()); - GameRegistry.registerTileEntity(TilePhantomBlock.class, BloodMagic.MODID + ":" + TilePhantomBlock.class.getSimpleName()); - GameRegistry.registerTileEntity(TileTeleposer.class, BloodMagic.MODID + ":" + TileTeleposer.class.getSimpleName()); - GameRegistry.registerTileEntity(TileSoulForge.class, BloodMagic.MODID + ":" + TileSoulForge.class.getSimpleName()); - GameRegistry.registerTileEntity(TileMasterRoutingNode.class, BloodMagic.MODID + ":" + TileMasterRoutingNode.class.getSimpleName()); - GameRegistry.registerTileEntity(TileInputRoutingNode.class, BloodMagic.MODID + ":" + TileInputRoutingNode.class.getSimpleName()); - GameRegistry.registerTileEntity(TileOutputRoutingNode.class, BloodMagic.MODID + ":" + TileOutputRoutingNode.class.getSimpleName()); - GameRegistry.registerTileEntity(TileItemRoutingNode.class, BloodMagic.MODID + ":" + TileItemRoutingNode.class.getSimpleName()); - GameRegistry.registerTileEntity(TileIncenseAltar.class, BloodMagic.MODID + ":" + TileIncenseAltar.class.getSimpleName()); - GameRegistry.registerTileEntity(TileDemonCrucible.class, BloodMagic.MODID + ":" + TileDemonCrucible.class.getSimpleName()); - GameRegistry.registerTileEntity(TileDemonPylon.class, BloodMagic.MODID + ":" + TileDemonPylon.class.getSimpleName()); - GameRegistry.registerTileEntity(TileDemonCrystallizer.class, BloodMagic.MODID + ":" + TileDemonCrystallizer.class.getSimpleName()); - GameRegistry.registerTileEntity(TileDemonCrystal.class, BloodMagic.MODID + ":" + TileDemonCrystal.class.getSimpleName()); - GameRegistry.registerTileEntity(TileAlchemyTable.class, BloodMagic.MODID + ":" + TileAlchemyTable.class.getSimpleName()); - - GameRegistry.registerTileEntity(TileDimensionalPortal.class, BloodMagic.MODID + ":" + TileDimensionalPortal.class.getSimpleName()); - GameRegistry.registerTileEntity(TileBloodTank.class, BloodMagic.MODID + ":" + TileBloodTank.class.getSimpleName()); - GameRegistry.registerTileEntity(TileMimic.class, BloodMagic.MODID + ":" + TileMimic.class.getSimpleName()); - GameRegistry.registerTileEntity(TileInversionPillar.class, BloodMagic.MODID + ":" + TileInversionPillar.class.getSimpleName()); + private static void registerTileEntities() { + GameRegistry.registerTileEntity(TileAltar.class, BloodMagic.MODID + ":altar"); + GameRegistry.registerTileEntity(TileImperfectRitualStone.class, BloodMagic.MODID + ":imperfect_ritual_stone"); + GameRegistry.registerTileEntity(TileMasterRitualStone.class, BloodMagic.MODID + ":master_ritual_stone"); + GameRegistry.registerTileEntity(TileAlchemyArray.class, BloodMagic.MODID + ":alchemy_array"); + GameRegistry.registerTileEntity(TileSpectralBlock.class, BloodMagic.MODID + ":spectral_block"); + GameRegistry.registerTileEntity(TilePhantomBlock.class, BloodMagic.MODID + ":phantom_block"); + GameRegistry.registerTileEntity(TileTeleposer.class, BloodMagic.MODID + ":teleposer"); + GameRegistry.registerTileEntity(TileSoulForge.class, BloodMagic.MODID + ":soul_forge"); + GameRegistry.registerTileEntity(TileMasterRoutingNode.class, BloodMagic.MODID + ":master_routing_node"); + GameRegistry.registerTileEntity(TileInputRoutingNode.class, BloodMagic.MODID + ":input_routing_node"); + GameRegistry.registerTileEntity(TileOutputRoutingNode.class, BloodMagic.MODID + ":output_routing_node"); + GameRegistry.registerTileEntity(TileItemRoutingNode.class, BloodMagic.MODID + ":item_routing_node"); + GameRegistry.registerTileEntity(TileIncenseAltar.class, BloodMagic.MODID + ":incense_altar"); + GameRegistry.registerTileEntity(TileDemonCrucible.class, BloodMagic.MODID + ":demon_crucible"); + GameRegistry.registerTileEntity(TileDemonPylon.class, BloodMagic.MODID + ":demon_pylon"); + GameRegistry.registerTileEntity(TileDemonCrystallizer.class, BloodMagic.MODID + ":demon_crystallizer"); + GameRegistry.registerTileEntity(TileDemonCrystal.class, BloodMagic.MODID + ":demon_crystal"); + GameRegistry.registerTileEntity(TileAlchemyTable.class, BloodMagic.MODID + ":alchemy_table"); + GameRegistry.registerTileEntity(TileDimensionalPortal.class, BloodMagic.MODID + ":dimensional_portal"); + GameRegistry.registerTileEntity(TileBloodTank.class, BloodMagic.MODID + ":blood_tank"); + GameRegistry.registerTileEntity(TileMimic.class, BloodMagic.MODID + ":mimic"); + GameRegistry.registerTileEntity(TileInversionPillar.class, BloodMagic.MODID + ":inversion_pillar"); } }