Did some work on the Crushing ritual and made it so that it ignores liquids.
The Lava Ritual now places source blocks when the fluid is flowing. Added the ability for my potions to (finally) have custom sprites.
This commit is contained in:
parent
b79f7127b6
commit
acde7ceccd
11 changed files with 163 additions and 25 deletions
|
@ -26,6 +26,11 @@ public class WorldDemonWillHandler
|
|||
return null;
|
||||
}
|
||||
|
||||
public static DemonWillHolder getWillHolder(World world, BlockPos pos)
|
||||
{
|
||||
return getWillHolder(world.provider.getDimension(), pos.getX() >> 4, pos.getZ() >> 4);
|
||||
}
|
||||
|
||||
public static WillWorld getWillWorld(int dim)
|
||||
{
|
||||
return containedWills.get(dim);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue