Did some work on the Crushing ritual and made it so that it ignores liquids.

The Lava Ritual now places source blocks when the fluid is flowing.
Added the ability for my potions to (finally) have custom sprites.
This commit is contained in:
WayofTime 2016-07-12 16:57:22 -04:00
parent b79f7127b6
commit acde7ceccd
11 changed files with 163 additions and 25 deletions

View file

@ -26,6 +26,11 @@ public class WorldDemonWillHandler
return null;
}
public static DemonWillHolder getWillHolder(World world, BlockPos pos)
{
return getWillHolder(world.provider.getDimension(), pos.getX() >> 4, pos.getZ() >> 4);
}
public static WillWorld getWillWorld(int dim)
{
return containedWills.get(dim);