Joshie comment!

This commit is contained in:
WayofTime 2014-06-02 15:16:36 -04:00
parent 1c0deadfc6
commit ac943e9d38
753 changed files with 8715 additions and 1184 deletions

View file

@ -0,0 +1,96 @@
package WayofTime.alchemicalWizardry.common.tileEntity.container;
import WayofTime.alchemicalWizardry.common.tileEntity.TEAltar;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
public class ContainerAltar extends Container
{
protected TEAltar tileEntity;
public ContainerAltar(InventoryPlayer inventoryPlayer, TEAltar te)
{
tileEntity = te;
for (int i = 0; i < 3; i++)
{
for (int j = 0; j < 3; j++)
{
addSlotToContainer(new Slot(tileEntity, j + i * 3, 62 + j * 18, 17 + i * 18));
}
}
bindPlayerInventory(inventoryPlayer);
}
@Override
public boolean canInteractWith(EntityPlayer entityplayer)
{
return tileEntity.isUseableByPlayer(entityplayer);
}
protected void bindPlayerInventory(InventoryPlayer inventoryPlayer)
{
for (int i = 0; i < 3; i++)
{
for (int j = 0; j < 9; j++)
{
addSlotToContainer(new Slot(inventoryPlayer, j + i * 9 + 9,
8 + j * 18, 84 + i * 18));
}
}
for (int i = 0; i < 9; i++)
{
addSlotToContainer(new Slot(inventoryPlayer, i, 8 + i * 18, 142));
}
}
@Override
public ItemStack transferStackInSlot(EntityPlayer player, int slot)
{
ItemStack stack = null;
Slot slotObject = (Slot) inventorySlots.get(slot);
//null checks and checks if the item can be stacked (maxStackSize > 1)
if (slotObject != null && slotObject.getHasStack())
{
ItemStack stackInSlot = slotObject.getStack();
stack = stackInSlot.copy();
//merges the item into player inventory since its in the tileEntity
if (slot < 9)
{
if (!this.mergeItemStack(stackInSlot, 0, 35, true))
{
return null;
}
}
//places it into the tileEntity is possible since its in the player inventory
else if (!this.mergeItemStack(stackInSlot, 0, 9, false))
{
return null;
}
if (stackInSlot.stackSize == 0)
{
slotObject.putStack(null);
} else
{
slotObject.onSlotChanged();
}
if (stackInSlot.stackSize == stack.stackSize)
{
return null;
}
slotObject.onPickupFromSlot(player, stackInSlot);
}
return stack;
}
}

View file

@ -0,0 +1,106 @@
package WayofTime.alchemicalWizardry.common.tileEntity.container;
import WayofTime.alchemicalWizardry.common.tileEntity.TETeleposer;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
public class ContainerTeleposer extends Container
{
protected TETeleposer tileEntity;
public ContainerTeleposer(InventoryPlayer inventoryPlayer, TETeleposer te)
{
tileEntity = te;
//the Slot constructor takes the IInventory and the slot number in that it binds to
//and the x-y coordinates it resides on-screen
// addSlotToContainer(new Slot(tileEntity, 0, 152, 110));
// addSlotToContainer(new Slot(tileEntity, 1, 80, 18));
// addSlotToContainer(new Slot(tileEntity, 2, 33, 52));
// addSlotToContainer(new Slot(tileEntity, 3, 51, 110));
// addSlotToContainer(new Slot(tileEntity, 4, 109, 110));
// addSlotToContainer(new Slot(tileEntity, 5, 127, 52));
addSlotToContainer(new Slot(tileEntity, 0, 80, 67));
//commonly used vanilla code that adds the player's inventory
bindPlayerInventory(inventoryPlayer);
}
@Override
public boolean canInteractWith(EntityPlayer player)
{
return tileEntity.isUseableByPlayer(player);
}
protected void bindPlayerInventory(InventoryPlayer inventoryPlayer)
{
for (int i = 0; i < 3; i++)
{
for (int j = 0; j < 9; j++)
{
addSlotToContainer(new Slot(inventoryPlayer, j + i * 9 + 9, 8 + j * 18, 140 + i * 18));
}
}
for (int i = 0; i < 9; i++)
{
addSlotToContainer(new Slot(inventoryPlayer, i, 8 + i * 18, 198));
}
}
@Override
public ItemStack transferStackInSlot(EntityPlayer player, int slot)
{
ItemStack stack = null;
Slot slotObject = (Slot) inventorySlots.get(slot);
//null checks and checks if the item can be stacked (maxStackSize > 1)
if (slotObject != null && slotObject.getHasStack())
{
ItemStack stackInSlot = slotObject.getStack();
stack = stackInSlot.copy();
if (slot == 7)
{
if (!this.mergeItemStack(stackInSlot, 7, 35, true))
{
return null;
}
slotObject.onSlotChange(stackInSlot, stack);
}
//merges the item into player inventory since its in the tileEntity
if (slot < 1)
{
if (!this.mergeItemStack(stackInSlot, 7, 35, true))
{
return null;
}
}
//places it into the tileEntity is possible since its in the player inventory
else if (!this.mergeItemStack(stackInSlot, 0, 0, false))
{
return null;
}
if (stackInSlot.stackSize == 0)
{
slotObject.putStack(null);
} else
{
slotObject.onSlotChanged();
}
if (stackInSlot.stackSize == stack.stackSize)
{
return null;
}
slotObject.onPickupFromSlot(player, stackInSlot);
}
return stack;
}
}

View file

@ -0,0 +1,104 @@
package WayofTime.alchemicalWizardry.common.tileEntity.container;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
import WayofTime.alchemicalWizardry.api.items.interfaces.IBloodOrb;
import WayofTime.alchemicalWizardry.common.tileEntity.TEWritingTable;
public class ContainerWritingTable extends Container
{
protected TEWritingTable tileEntity;
public ContainerWritingTable(InventoryPlayer inventoryPlayer, TEWritingTable te)
{
tileEntity = te;
//the Slot constructor takes the IInventory and the slot number in that it binds to
//and the x-y coordinates it resides on-screen
addSlotToContainer(new Slot(tileEntity, 0, 152, 110));
addSlotToContainer(new Slot(tileEntity, 1, 80, 18));
addSlotToContainer(new Slot(tileEntity, 2, 33, 52));
addSlotToContainer(new Slot(tileEntity, 3, 51, 110));
addSlotToContainer(new Slot(tileEntity, 4, 109, 110));
addSlotToContainer(new Slot(tileEntity, 5, 127, 52));
addSlotToContainer(new Slot(tileEntity, 6, 80, 67));
//commonly used vanilla code that adds the player's inventory
bindPlayerInventory(inventoryPlayer);
}
@Override
public boolean canInteractWith(EntityPlayer player)
{
return tileEntity.isUseableByPlayer(player);
}
protected void bindPlayerInventory(InventoryPlayer inventoryPlayer)
{
for (int i = 0; i < 3; i++)
{
for (int j = 0; j < 9; j++)
{
addSlotToContainer(new Slot(inventoryPlayer, j + i * 9 + 9, 8 + j * 18, 140 + i * 18));
}
}
for (int i = 0; i < 9; i++)
{
addSlotToContainer(new Slot(inventoryPlayer, i, 8 + i * 18, 198));
}
}
@Override
public ItemStack transferStackInSlot(EntityPlayer player, int slot)
{
ItemStack stack = null;
Slot slotObject = (Slot) inventorySlots.get(slot);
//null checks and checks if the item can be stacked (maxStackSize > 1)
if (slotObject != null && slotObject.getHasStack())
{
ItemStack stackInSlot = slotObject.getStack();
stack = stackInSlot.copy();
//merges the item into player inventory since its in the tileEntity
if (slot <= 6)
{
if (!this.mergeItemStack(stackInSlot, 7, 43, true))
{
return null;
}
}
else if(stack.getItem() instanceof IBloodOrb)
{
if (!this.mergeItemStack(stackInSlot, 0, 1, false))
{
return null;
}
}
//places it into the tileEntity is possible since its in the player inventory
else if (!this.mergeItemStack(stackInSlot, 1, 6, false))
{
return null;
}
if (stackInSlot.stackSize == 0)
{
slotObject.putStack(null);
} else
{
slotObject.onSlotChanged();
}
if (stackInSlot.stackSize == stack.stackSize)
{
return null;
}
slotObject.onPickupFromSlot(player, stackInSlot);
}
return stack;
}
}