Joshie comment!
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package WayofTime.alchemicalWizardry.common;
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import net.minecraft.entity.passive.EntityAnimal;
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import net.minecraft.potion.Potion;
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import net.minecraft.potion.PotionEffect;
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import net.minecraftforge.event.entity.living.LivingDropsEvent;
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import WayofTime.alchemicalWizardry.ModItems;
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import cpw.mods.fml.common.eventhandler.SubscribeEvent;
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public class ModLivingDropsEvent
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{
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public static double rand;
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@SubscribeEvent
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public void onEntityDrop(LivingDropsEvent event)
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{
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if (event.source.getDamageType().equals("player"))
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{
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rand = Math.random();
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if (!(event.entityLiving instanceof EntityAnimal))
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{
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PotionEffect effect = event.entityLiving.getActivePotionEffect(Potion.weakness);
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if (effect != null)
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{
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if (effect.getAmplifier() >= 2)
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if (rand < 0.50d)
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{
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event.entityLiving.dropItem(ModItems.weakBloodShard, 1);
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}
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}
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}
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}
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}
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}
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