Joshie comment!
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1c0deadfc6
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753 changed files with 8715 additions and 1184 deletions
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package WayofTime.alchemicalWizardry.common;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.Iterator;
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import java.util.List;
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import java.util.Map;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.IProjectile;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.PlayerCapabilities;
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import net.minecraft.entity.projectile.EntityArrow;
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import net.minecraft.potion.Potion;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.DamageSource;
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import net.minecraft.util.Vec3;
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import net.minecraftforge.event.entity.living.EnderTeleportEvent;
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import net.minecraftforge.event.entity.living.LivingAttackEvent;
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import net.minecraftforge.event.entity.living.LivingEvent.LivingJumpEvent;
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import net.minecraftforge.event.entity.living.LivingEvent.LivingUpdateEvent;
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import WayofTime.alchemicalWizardry.AlchemicalWizardry;
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import WayofTime.alchemicalWizardry.common.entity.projectile.EnergyBlastProjectile;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
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import cpw.mods.fml.common.ObfuscationReflectionHelper;
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import cpw.mods.fml.common.eventhandler.SubscribeEvent;
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import cpw.mods.fml.common.gameevent.TickEvent;
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import cpw.mods.fml.common.gameevent.TickEvent.PlayerTickEvent;
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import cpw.mods.fml.common.gameevent.TickEvent.Type;
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import cpw.mods.fml.relauncher.ReflectionHelper;
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public class AlchemicalWizardryEventHooks
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{
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public static Map<String,Boolean> playerFlightBuff = new HashMap();
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public static Map<String,Boolean> playerBoostStepHeight = new HashMap();
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public static List<String> playersWith1Step = new ArrayList();
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@SubscribeEvent
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public void onLivingJumpEvent(LivingJumpEvent event)
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{
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if (event.entityLiving.isPotionActive(AlchemicalWizardry.customPotionBoost))
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{
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int i = event.entityLiving.getActivePotionEffect(AlchemicalWizardry.customPotionBoost).getAmplifier();
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event.entityLiving.motionY += (0.1f) * (2 + i);
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}
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if(event.entityLiving.isPotionActive(AlchemicalWizardry.customPotionHeavyHeart))
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{
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event.entityLiving.motionY = 0;
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}
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}
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@SubscribeEvent
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public void onEndermanTeleportEvent(EnderTeleportEvent event)
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{
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if(event.entityLiving.isPotionActive(AlchemicalWizardry.customPotionPlanarBinding) && event.isCancelable())
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{
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event.setCanceled(true);
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}
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}
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@SubscribeEvent
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public void onEntityDamaged(LivingAttackEvent event)
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{
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EntityLivingBase entityAttacked = event.entityLiving;
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if (entityAttacked.isPotionActive(AlchemicalWizardry.customPotionReciprocation))
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{
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Entity entityAttacking = event.source.getSourceOfDamage();
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if (entityAttacking != null && entityAttacking instanceof EntityLivingBase)
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{
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int i = event.entityLiving.getActivePotionEffect(AlchemicalWizardry.customPotionReciprocation).getAmplifier();
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float damageRecieve = event.ammount / 2 * (i + 1);
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((EntityLivingBase) entityAttacking).attackEntityFrom(DamageSource.generic, damageRecieve);
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}
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}
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if(entityAttacked.isPotionActive(AlchemicalWizardry.customPotionFlameCloak))
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{
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int i = event.entityLiving.getActivePotionEffect(AlchemicalWizardry.customPotionFlameCloak).getAmplifier();
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Entity entityAttacking = event.source.getSourceOfDamage();
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if(entityAttacking != null && entityAttacking instanceof EntityLivingBase && !entityAttacking.isImmuneToFire() && !((EntityLivingBase)entityAttacking).isPotionActive(Potion.fireResistance))
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{
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entityAttacking.attackEntityFrom(DamageSource.inFire, 2*i+2);
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entityAttacking.setFire(3);
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}
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}
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}
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// @ForgeSubscribe
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// public void onFOVUpdate(FOVUpdateEvent event)
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// {
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// event.setResult(Result.DEFAULT);
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// }
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// @SubscribeEvent
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// public void onPlayerTickEnd(PlayerTickEvent event)
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// {
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// if(event.type.equals(Type.PLAYER) && event.phase.equals(TickEvent.Phase.END))
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// {
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// ObfuscationReflectionHelper.setPrivateValue(PlayerCapabilities.class, event.player.capabilities, Float.valueOf(0.1f), new String[]{"walkSpeed", "g", "field_75097_g"});
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// }
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// }
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@SubscribeEvent
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public void onEntityUpdate(LivingUpdateEvent event)
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{
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EntityLivingBase entityLiving = event.entityLiving;
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double x = entityLiving.posX;
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double y = entityLiving.posY;
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double z = entityLiving.posZ;
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Vec3 blockVector = SpellHelper.getEntityBlockVector(entityLiving);
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int xPos = (int)(blockVector.xCoord);
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int yPos = (int)(blockVector.yCoord);
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int zPos = (int)(blockVector.zCoord);
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if(entityLiving instanceof EntityPlayer)
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{
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ObfuscationReflectionHelper.setPrivateValue(PlayerCapabilities.class, ((EntityPlayer)event.entityLiving).capabilities, Float.valueOf(0.1f), new String[]{"walkSpeed", "g", "field_75097_g"});
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}
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if (entityLiving instanceof EntityPlayer && entityLiving.worldObj.isRemote)
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{
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EntityPlayer entityPlayer = (EntityPlayer) entityLiving;
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boolean highStepListed = playersWith1Step.contains(entityPlayer.getDisplayName());
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boolean hasHighStep = entityPlayer.isPotionActive(AlchemicalWizardry.customPotionBoost);
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if (hasHighStep && !highStepListed)
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{
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playersWith1Step.add(SpellHelper.getUsername(entityPlayer));
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}
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if (!hasHighStep && highStepListed)
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{
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playersWith1Step.remove(SpellHelper.getUsername(entityPlayer));
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entityPlayer.stepHeight = 0.5F;
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}
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}
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if (event.entityLiving.isPotionActive(AlchemicalWizardry.customPotionDrowning))
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{
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int i = event.entityLiving.getActivePotionEffect(AlchemicalWizardry.customPotionDrowning).getAmplifier();
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if (event.entityLiving.worldObj.getWorldTime() % ((int) (20 / (i + 1))) == 0)
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{
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event.entityLiving.attackEntityFrom(DamageSource.drown, 2);
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event.entityLiving.hurtResistantTime = Math.min(event.entityLiving.hurtResistantTime, 20 / (i + 1));
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}
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}
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if (event.entityLiving.isPotionActive(AlchemicalWizardry.customPotionBoost))
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{
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int i = event.entityLiving.getActivePotionEffect(AlchemicalWizardry.customPotionBoost).getAmplifier();
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EntityLivingBase entity = event.entityLiving;
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//if(!entity.isSneaking())
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{
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float percentIncrease = (i + 1) * 0.05f;
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if (event.entityLiving instanceof EntityPlayer)
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{
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EntityPlayer entityPlayer = (EntityPlayer) event.entityLiving;
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entityPlayer.stepHeight = 1.0f;
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if((entityPlayer.onGround || entityPlayer.capabilities.isFlying) && entityPlayer.moveForward > 0F)
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entityPlayer.moveFlying(0F, 1F, entityPlayer.capabilities.isFlying ? (percentIncrease/2.0f) : percentIncrease);
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}
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}
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}
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if (event.entityLiving.isPotionActive(AlchemicalWizardry.customPotionProjProt))
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{
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int i = event.entityLiving.getActivePotionEffect(AlchemicalWizardry.customPotionProjProt).getAmplifier();
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EntityLivingBase entity = event.entityLiving;
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int posX = (int) Math.round(entity.posX - 0.5f);
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int posY = (int) Math.round(entity.posY);
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int posZ = (int) Math.round(entity.posZ - 0.5f);
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int d0 = i;
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AxisAlignedBB axisalignedbb = AxisAlignedBB.getAABBPool().getAABB(posX - 0.5, posY - 0.5, posZ - 0.5, posX + 0.5, posY + 0.5, posZ + 0.5).expand(d0, d0, d0);
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List list = event.entityLiving.worldObj.getEntitiesWithinAABB(Entity.class, axisalignedbb);
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Iterator iterator = list.iterator();
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EntityLivingBase livingEntity;
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while (iterator.hasNext())
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{
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Entity projectile = (Entity) iterator.next();
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if (projectile == null)
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{
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continue;
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}
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if (!(projectile instanceof IProjectile))
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{
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continue;
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}
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if (projectile instanceof EntityArrow)
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{
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if (((EntityArrow) projectile).shootingEntity == null)
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{
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} else if (!(((EntityArrow) projectile).shootingEntity == null) && ((EntityArrow) projectile).shootingEntity.equals(entity))
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{
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break;
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}
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} else if (projectile instanceof EnergyBlastProjectile)
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{
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if (!(((EnergyBlastProjectile) projectile).shootingEntity == null) && ((EnergyBlastProjectile) projectile).shootingEntity.equals(entity))
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{
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break;
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}
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}
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double delX = projectile.posX - entity.posX;
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double delY = projectile.posY - entity.posY;
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double delZ = projectile.posZ - entity.posZ;
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double curVel = Math.sqrt(delX * delX + delY * delY + delZ * delZ);
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//NOTE: It appears that it constantly reverses the direction.
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//Any way to do it only once? Or find the shooting entity?
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delX /= curVel;
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delY /= curVel;
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delZ /= curVel;
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double newVel = Math.sqrt(projectile.motionX * projectile.motionX + projectile.motionY * projectile.motionY + projectile.motionZ * projectile.motionZ);
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projectile.motionX = newVel * delX;
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projectile.motionY = newVel * delY;
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projectile.motionZ = newVel * delZ;
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//TODO make this not affect player's projectiles
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}
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}
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if (event.entityLiving.isPotionActive(AlchemicalWizardry.customPotionFlight))
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{
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if (event.entityLiving instanceof EntityPlayer)
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{
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EntityPlayer entityPlayer = (EntityPlayer) event.entityLiving;
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String ownerName = SpellHelper.getUsername(entityPlayer);
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playerFlightBuff.put(ownerName, true);
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entityPlayer.capabilities.allowFlying = true;
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//entityPlayer.sendPlayerAbilities();
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}
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} else
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{
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if (event.entityLiving instanceof EntityPlayer)
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{
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EntityPlayer entityPlayer = (EntityPlayer) event.entityLiving;
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String ownerName = SpellHelper.getUsername(entityPlayer);
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if (!playerFlightBuff.containsKey(ownerName))
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{
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playerFlightBuff.put(ownerName, false);
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}
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if (playerFlightBuff.get(ownerName))
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{
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playerFlightBuff.put(ownerName, false);
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if (!entityPlayer.capabilities.isCreativeMode)
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{
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entityPlayer.capabilities.allowFlying = false;
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entityPlayer.capabilities.isFlying = false;
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entityPlayer.sendPlayerAbilities();
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}
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}
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}
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}
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if(entityLiving.isPotionActive(AlchemicalWizardry.customPotionFlameCloak))
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{
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entityLiving.worldObj.spawnParticle("flame", x+SpellHelper.gaussian(1),y-1.3+SpellHelper.gaussian(0.3),z+SpellHelper.gaussian(1), 0, 0.06d, 0);
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int i = event.entityLiving.getActivePotionEffect(AlchemicalWizardry.customPotionFlameCloak).getAmplifier();
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double range = i*0.5;
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List<Entity> entities = SpellHelper.getEntitiesInRange(entityLiving.worldObj, x, y, z, range, range);
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if(entities!=null)
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{
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for(Entity entity : entities)
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{
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if(!entity.equals(entityLiving)&&!entity.isImmuneToFire()&&!(entity instanceof EntityLivingBase && ((EntityLivingBase)entity).isPotionActive(Potion.fireResistance)))
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{
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entity.setFire(3);
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}
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}
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}
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}
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if(entityLiving.isPotionActive(AlchemicalWizardry.customPotionIceCloak))
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{
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if(entityLiving.worldObj.getWorldTime()%2==0)
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entityLiving.worldObj.spawnParticle("reddust", x+SpellHelper.gaussian(1),y-1.3+SpellHelper.gaussian(0.3),z+SpellHelper.gaussian(1), 0x74,0xbb,0xfb);
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int r = event.entityLiving.getActivePotionEffect(AlchemicalWizardry.customPotionIceCloak).getAmplifier();
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int horizRange = r+1;
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int vertRange = 1;
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if(!entityLiving.worldObj.isRemote)
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{
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for(int i=-horizRange; i<=horizRange;i++)
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{
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for(int k=-horizRange; k<=horizRange;k++)
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{
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for(int j=-vertRange-1; j<=vertRange-1; j++)
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{
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SpellHelper.freezeWaterBlock(entityLiving.worldObj, xPos+i, yPos+j, zPos+k);
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}
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}
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}
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}
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}
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if(entityLiving.isPotionActive(AlchemicalWizardry.customPotionHeavyHeart))
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{
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entityLiving.worldObj.spawnParticle("flame", x+SpellHelper.gaussian(1),y-1.3+SpellHelper.gaussian(0.3),z+SpellHelper.gaussian(1), 0, 0.06d, 0);
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int i = event.entityLiving.getActivePotionEffect(AlchemicalWizardry.customPotionHeavyHeart).getAmplifier();
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double decrease = 0.025*(i+1);
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if(entityLiving.motionY>-0.9)
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{
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entityLiving.motionY-=decrease;
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}
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}
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if(entityLiving.isPotionActive(AlchemicalWizardry.customPotionFireFuse))
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{
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entityLiving.worldObj.spawnParticle("flame", x+SpellHelper.gaussian(1),y-1.3+SpellHelper.gaussian(0.3),z+SpellHelper.gaussian(1), 0, 0.06d, 0);
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int r = event.entityLiving.getActivePotionEffect(AlchemicalWizardry.customPotionFireFuse).getAmplifier();
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int radius = r+1;
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if(entityLiving.getActivePotionEffect(AlchemicalWizardry.customPotionFireFuse).getDuration()<=2)
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{
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entityLiving.worldObj.createExplosion(null, x, y, z, radius, false);
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}
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}
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}
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}
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@ -0,0 +1,71 @@
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package WayofTime.alchemicalWizardry.common;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.potion.Potion;
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import net.minecraft.potion.PotionEffect;
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import net.minecraft.server.MinecraftServer;
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import WayofTime.alchemicalWizardry.ModItems;
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import WayofTime.alchemicalWizardry.common.items.LavaCrystal;
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import cpw.mods.fml.common.IFuelHandler;
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public class AlchemicalWizardryFuelHandler implements IFuelHandler
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{
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@Override
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public int getBurnTime(ItemStack fuel)
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{
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ItemStack itemStack = fuel;
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if(itemStack == null)
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{
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return 0;
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}
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Item fuelItem = itemStack.getItem();
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if (fuelItem.equals(ModItems.lavaCrystal))
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{
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/*ItemStack newItem = new ItemStack(AlchemicalWizardry.lavaCrystal);
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newItem.getItem().setDamage(newItem, 50);
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fuel.getItem().setContainerItem(((LavaCrystal)newItem.getItem()).change());
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*/
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LavaCrystal item = (LavaCrystal) fuel.getItem();
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if (item.hasEnoughEssence(fuel))
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{
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return 200;
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} else
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{
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NBTTagCompound tag = itemStack.stackTagCompound;
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||||
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||||
if (tag == null)
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||||
{
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return 0;
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||||
}
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||||
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||||
if (MinecraftServer.getServer() == null)
|
||||
{
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||||
return 0;
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||||
}
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||||
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||||
if (MinecraftServer.getServer().getConfigurationManager() == null)
|
||||
{
|
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return 0;
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}
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||||
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EntityPlayer owner = MinecraftServer.getServer().getConfigurationManager().getPlayerForUsername(tag.getString("ownerName"));
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if (owner == null)
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{
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return 0;
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}
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owner.addPotionEffect(new PotionEffect(Potion.confusion.id, 80));
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return 0;
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}
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}
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return 0;
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}
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}
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@ -0,0 +1,47 @@
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package WayofTime.alchemicalWizardry.common;
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import java.util.EnumSet;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.PlayerCapabilities;
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import net.minecraft.server.MinecraftServer;
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import cpw.mods.fml.common.ObfuscationReflectionHelper;
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@Deprecated
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public class AlchemicalWizardryTickHandler //implements ITickHandler
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{
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||||
// public void tickStart(EnumSet<TickType> type, Object... tickData)
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||||
// {
|
||||
// }
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||||
//
|
||||
// public EnumSet<TickType> ticks()
|
||||
// {
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||||
// return EnumSet.of(TickType.PLAYER);
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||||
// }
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||||
//
|
||||
// public String getLabel()
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||||
// {
|
||||
// return "BloodMagic";
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||||
// }
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||||
//
|
||||
// public void tickEnd(EnumSet<TickType> type, Object... tickData)
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||||
// {
|
||||
// String[] usernames = MinecraftServer.getServer().getAllUsernames();
|
||||
//
|
||||
// if (usernames == null)
|
||||
// {
|
||||
// return;
|
||||
// }
|
||||
//
|
||||
// for (String userName : usernames)
|
||||
// {
|
||||
// EntityPlayer entityPlayer = MinecraftServer.getServer().getConfigurationManager().getPlayerForUsername(userName);
|
||||
//
|
||||
// if (entityPlayer != null)
|
||||
// {
|
||||
// ObfuscationReflectionHelper.setPrivateValue(PlayerCapabilities.class, entityPlayer.capabilities, Float.valueOf(0.1f), new String[]{"walkSpeed", "g", "field_75097_g"});
|
||||
// //entityPlayer.sendPlayerAbilities();
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
}
|
|
@ -0,0 +1,23 @@
|
|||
package WayofTime.alchemicalWizardry.common;
|
||||
|
||||
public class ArmourComponent
|
||||
{
|
||||
private int xOff;
|
||||
private int zOff;
|
||||
|
||||
public ArmourComponent(int xOff, int zOff)
|
||||
{
|
||||
this.xOff = xOff;
|
||||
this.zOff = zOff;
|
||||
}
|
||||
|
||||
public int getXOff()
|
||||
{
|
||||
return xOff;
|
||||
}
|
||||
|
||||
public int getZOff()
|
||||
{
|
||||
return zOff;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,91 @@
|
|||
package WayofTime.alchemicalWizardry.common;
|
||||
|
||||
import net.minecraft.world.World;
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.common.entity.projectile.EnergyBlastProjectile;
|
||||
import WayofTime.alchemicalWizardry.common.entity.projectile.EntityBloodLightProjectile;
|
||||
import WayofTime.alchemicalWizardry.common.entity.projectile.EntityEnergyBazookaMainProjectile;
|
||||
import WayofTime.alchemicalWizardry.common.entity.projectile.EntityEnergyBazookaSecondaryProjectile;
|
||||
import WayofTime.alchemicalWizardry.common.entity.projectile.EntityMeteor;
|
||||
import WayofTime.alchemicalWizardry.common.entity.projectile.ExplosionProjectile;
|
||||
import WayofTime.alchemicalWizardry.common.entity.projectile.FireProjectile;
|
||||
import WayofTime.alchemicalWizardry.common.entity.projectile.HolyProjectile;
|
||||
import WayofTime.alchemicalWizardry.common.entity.projectile.IceProjectile;
|
||||
import WayofTime.alchemicalWizardry.common.entity.projectile.LightningBoltProjectile;
|
||||
import WayofTime.alchemicalWizardry.common.entity.projectile.MudProjectile;
|
||||
import WayofTime.alchemicalWizardry.common.entity.projectile.TeleportProjectile;
|
||||
import WayofTime.alchemicalWizardry.common.entity.projectile.WaterProjectile;
|
||||
import WayofTime.alchemicalWizardry.common.entity.projectile.WindGustProjectile;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.EntitySpellProjectile;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TEAltar;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TEMasterStone;
|
||||
import cpw.mods.fml.common.registry.EntityRegistry;
|
||||
import cpw.mods.fml.common.registry.GameRegistry;
|
||||
|
||||
public class CommonProxy
|
||||
{
|
||||
public static String ITEMS_PNG = "/WayofTime/alchemicalWizardry/items.png";
|
||||
public static String BLOCK_PNG = "/WayofTime/alchemicalWizardry/block.png";
|
||||
|
||||
// Client stuff
|
||||
public void registerRenderers()
|
||||
{
|
||||
// Nothing here as the server doesn't render graphics!
|
||||
}
|
||||
|
||||
public void registerEntities()
|
||||
{
|
||||
}
|
||||
|
||||
public World getClientWorld()
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
public void registerActions()
|
||||
{
|
||||
}
|
||||
|
||||
public void registerEvents()
|
||||
{
|
||||
}
|
||||
|
||||
public void registerSoundHandler()
|
||||
{
|
||||
// Nothing here as this is a server side proxy
|
||||
}
|
||||
|
||||
public void registerTileEntities()
|
||||
{
|
||||
GameRegistry.registerTileEntity(TEAltar.class, "containerAltar");
|
||||
GameRegistry.registerTileEntity(TEMasterStone.class, "containerMasterStone");
|
||||
}
|
||||
|
||||
public void registerEntityTrackers()
|
||||
{
|
||||
EntityRegistry.registerModEntity(EnergyBlastProjectile.class, "energyBlastProjectile", 0, AlchemicalWizardry.instance, 128, 5, true);
|
||||
EntityRegistry.registerModEntity(FireProjectile.class, "fireProjectile", 1, AlchemicalWizardry.instance, 128, 5, true);
|
||||
EntityRegistry.registerModEntity(IceProjectile.class, "iceProjectile", 2, AlchemicalWizardry.instance, 128, 5, true);
|
||||
EntityRegistry.registerModEntity(ExplosionProjectile.class, "explosionProjectile", 3, AlchemicalWizardry.instance, 128, 5, true);
|
||||
EntityRegistry.registerModEntity(HolyProjectile.class, "holyProjectile", 4, AlchemicalWizardry.instance, 128, 5, true);
|
||||
EntityRegistry.registerModEntity(WindGustProjectile.class, "windGustProjectile", 5, AlchemicalWizardry.instance, 128, 5, true);
|
||||
EntityRegistry.registerModEntity(LightningBoltProjectile.class, "lightningBoltProjectile", 6, AlchemicalWizardry.instance, 128, 5, true);
|
||||
EntityRegistry.registerModEntity(WaterProjectile.class, "waterProjectile", 7, AlchemicalWizardry.instance, 128, 5, true);
|
||||
EntityRegistry.registerModEntity(MudProjectile.class, "mudProjectile", 8, AlchemicalWizardry.instance, 128, 5, true);
|
||||
EntityRegistry.registerModEntity(TeleportProjectile.class, "teleportProjectile", 9, AlchemicalWizardry.instance, 128, 5, true);
|
||||
EntityRegistry.registerModEntity(EntityEnergyBazookaMainProjectile.class, "energyBazookaMain", 10, AlchemicalWizardry.instance, 128, 3, true);
|
||||
EntityRegistry.registerModEntity(EntityEnergyBazookaSecondaryProjectile.class, "energyBazookaSecondary", 11, AlchemicalWizardry.instance, 128, 3, true);
|
||||
EntityRegistry.registerModEntity(EntityBloodLightProjectile.class, "bloodLightProjectile", 12, AlchemicalWizardry.instance, 128, 3, true);
|
||||
EntityRegistry.registerModEntity(EntityMeteor.class, "meteor", 13, AlchemicalWizardry.instance, 120, 3, true);
|
||||
EntityRegistry.registerModEntity(EntitySpellProjectile.class, "spellProjectile", 14, AlchemicalWizardry.instance, 128, 3, true);
|
||||
}
|
||||
|
||||
public void registerTickHandlers()
|
||||
{
|
||||
}
|
||||
|
||||
public void InitRendering()
|
||||
{
|
||||
// TODO Auto-generated method stub
|
||||
}
|
||||
}
|
|
@ -0,0 +1,5 @@
|
|||
package WayofTime.alchemicalWizardry.common;
|
||||
|
||||
public class EntityAIFly
|
||||
{
|
||||
}
|
|
@ -0,0 +1,24 @@
|
|||
package WayofTime.alchemicalWizardry.common;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.entity.mob.EntityDemon;
|
||||
import net.minecraft.entity.ai.EntityAINearestAttackableTarget;
|
||||
|
||||
public class EntityAITargetAggro extends EntityAINearestAttackableTarget
|
||||
{
|
||||
private EntityDemon theCreature;
|
||||
|
||||
public EntityAITargetAggro(EntityDemon par1EntityDemon, Class par2Class, int par3, boolean par4)
|
||||
{
|
||||
super(par1EntityDemon, par2Class, par3, par4);
|
||||
this.theCreature = par1EntityDemon;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether the EntityAIBase should begin execution.
|
||||
*/
|
||||
@Override
|
||||
public boolean shouldExecute()
|
||||
{
|
||||
return theCreature.isAggro() && super.shouldExecute();
|
||||
}
|
||||
}
|
|
@ -0,0 +1,33 @@
|
|||
package WayofTime.alchemicalWizardry.common;
|
||||
|
||||
import ibxm.Player;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.monster.IMob;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.world.World;
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.common.entity.mob.EntityElemental;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
|
||||
public class EntityAirElemental extends EntityElemental implements IMob
|
||||
{
|
||||
public EntityAirElemental(World world)
|
||||
{
|
||||
super(world, AlchemicalWizardry.entityAirElementalID);
|
||||
}
|
||||
|
||||
public void inflictEffectOnEntity(Entity target)
|
||||
{
|
||||
if (target instanceof EntityPlayer)
|
||||
{
|
||||
SpellHelper.setPlayerSpeedFromServer((EntityPlayer)target, target.motionX, target.motionY + 3, target.motionZ);
|
||||
((EntityLivingBase) target).addPotionEffect(new PotionEffect(AlchemicalWizardry.customPotionInhibit.id, 150, 0));
|
||||
} else if (target instanceof EntityLivingBase)
|
||||
{
|
||||
((EntityLivingBase) target).motionY += 3.0D;
|
||||
((EntityLivingBase) target).addPotionEffect(new PotionEffect(AlchemicalWizardry.customPotionInhibit.id, 150, 0));
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,6 @@
|
|||
package WayofTime.alchemicalWizardry.common;
|
||||
|
||||
public interface IBindingAgent
|
||||
{
|
||||
public abstract float getSuccessRateForPotionNumber(int potionEffects);
|
||||
}
|
|
@ -0,0 +1,8 @@
|
|||
package WayofTime.alchemicalWizardry.common;
|
||||
|
||||
public interface ICatalyst
|
||||
{
|
||||
public abstract int getCatalystLevel();
|
||||
|
||||
public abstract boolean isConcentration();
|
||||
}
|
|
@ -0,0 +1,10 @@
|
|||
package WayofTime.alchemicalWizardry.common;
|
||||
|
||||
public interface IDemon
|
||||
{
|
||||
public abstract void setSummonedConditions();
|
||||
|
||||
public boolean isAggro();
|
||||
|
||||
public void setAggro(boolean aggro);
|
||||
}
|
|
@ -0,0 +1,6 @@
|
|||
package WayofTime.alchemicalWizardry.common;
|
||||
|
||||
public interface IFillingAgent
|
||||
{
|
||||
public abstract int getFilledAmountForPotionNumber(int potionEffects);
|
||||
}
|
|
@ -0,0 +1,42 @@
|
|||
package WayofTime.alchemicalWizardry.common;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.event.entity.player.FillBucketEvent;
|
||||
import WayofTime.alchemicalWizardry.ModBlocks;
|
||||
import WayofTime.alchemicalWizardry.ModItems;
|
||||
import cpw.mods.fml.common.eventhandler.Event.Result;
|
||||
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
|
||||
|
||||
public class LifeBucketHandler
|
||||
{
|
||||
@SubscribeEvent
|
||||
public void onBucketFill(FillBucketEvent event)
|
||||
{
|
||||
ItemStack result = fillCustomBucket(event.world, event.target);
|
||||
|
||||
if (result == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
event.result = result;
|
||||
event.setResult(Result.ALLOW);
|
||||
}
|
||||
|
||||
public ItemStack fillCustomBucket(World world, MovingObjectPosition pos)
|
||||
{
|
||||
Block block = world.getBlock(pos.blockX, pos.blockY, pos.blockZ);
|
||||
|
||||
if (block!=null && (block.equals(ModBlocks.blockLifeEssence)) && world.getBlockMetadata(pos.blockX, pos.blockY, pos.blockZ) == 0)
|
||||
{
|
||||
world.setBlockToAir(pos.blockX, pos.blockY, pos.blockZ);
|
||||
return new ItemStack(ModItems.bucketLife);
|
||||
} else
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,28 @@
|
|||
package WayofTime.alchemicalWizardry.common;
|
||||
|
||||
import net.minecraftforge.fluids.Fluid;
|
||||
|
||||
public class LifeEssence extends Fluid
|
||||
{
|
||||
public LifeEssence(String fluidName)
|
||||
{
|
||||
super(fluidName);
|
||||
//setUnlocalizedName("lifeEssence");
|
||||
//setBlockID(id);
|
||||
this.setDensity(2000);
|
||||
this.setViscosity(2000);
|
||||
//this.setFlowingIcon(flowingIcon)
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getColor()
|
||||
{
|
||||
return 0xEEEEEE;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getLocalizedName()
|
||||
{
|
||||
return "Life Essence";
|
||||
}
|
||||
}
|
|
@ -0,0 +1,36 @@
|
|||
package WayofTime.alchemicalWizardry.common;
|
||||
|
||||
import net.minecraft.entity.passive.EntityAnimal;
|
||||
import net.minecraft.potion.Potion;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraftforge.event.entity.living.LivingDropsEvent;
|
||||
import WayofTime.alchemicalWizardry.ModItems;
|
||||
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
|
||||
|
||||
public class ModLivingDropsEvent
|
||||
{
|
||||
public static double rand;
|
||||
|
||||
@SubscribeEvent
|
||||
public void onEntityDrop(LivingDropsEvent event)
|
||||
{
|
||||
if (event.source.getDamageType().equals("player"))
|
||||
{
|
||||
rand = Math.random();
|
||||
|
||||
if (!(event.entityLiving instanceof EntityAnimal))
|
||||
{
|
||||
PotionEffect effect = event.entityLiving.getActivePotionEffect(Potion.weakness);
|
||||
|
||||
if (effect != null)
|
||||
{
|
||||
if (effect.getAmplifier() >= 2)
|
||||
if (rand < 0.50d)
|
||||
{
|
||||
event.entityLiving.dropItem(ModItems.weakBloodShard, 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,809 @@
|
|||
package WayofTime.alchemicalWizardry.common;
|
||||
|
||||
import io.netty.buffer.ByteBuf;
|
||||
import io.netty.channel.ChannelHandlerContext;
|
||||
import io.netty.channel.SimpleChannelInboundHandler;
|
||||
|
||||
import java.util.EnumMap;
|
||||
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.player.EntityPlayerMP;
|
||||
import net.minecraft.network.Packet;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TEAltar;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TEOrientable;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TEPedestal;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TEPlinth;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TESocket;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TETeleposer;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TEWritingTable;
|
||||
import cpw.mods.fml.common.FMLCommonHandler;
|
||||
import cpw.mods.fml.common.network.FMLEmbeddedChannel;
|
||||
import cpw.mods.fml.common.network.FMLIndexedMessageToMessageCodec;
|
||||
import cpw.mods.fml.common.network.FMLOutboundHandler;
|
||||
import cpw.mods.fml.common.network.NetworkRegistry;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
/**
|
||||
* Handles the packet wrangling for IronChest
|
||||
* @author cpw
|
||||
*
|
||||
*/
|
||||
public enum NewPacketHandler
|
||||
{
|
||||
INSTANCE;
|
||||
|
||||
/**
|
||||
* Our channel "pair" from {@link NetworkRegistry}
|
||||
*/
|
||||
private EnumMap<Side, FMLEmbeddedChannel> channels;
|
||||
|
||||
|
||||
/**
|
||||
* Make our packet handler, and add an {@link IronChestCodec} always
|
||||
*/
|
||||
private NewPacketHandler()
|
||||
{
|
||||
// request a channel pair for IronChest from the network registry
|
||||
// Add the IronChestCodec as a member of both channel pipelines
|
||||
this.channels = NetworkRegistry.INSTANCE.newChannel("BloodMagic", new TEAltarCodec());
|
||||
if (FMLCommonHandler.instance().getSide() == Side.CLIENT)
|
||||
{
|
||||
addClientHandler();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This is only called on the client side - it adds an
|
||||
* {@link IronChestMessageHandler} to the client side pipeline, since the
|
||||
* only place we expect to <em>handle</em> messages is on the client.
|
||||
*/
|
||||
@SideOnly(Side.CLIENT)
|
||||
private void addClientHandler()
|
||||
{
|
||||
FMLEmbeddedChannel clientChannel = this.channels.get(Side.CLIENT);
|
||||
|
||||
String tileAltarCodec = clientChannel.findChannelHandlerNameForType(TEAltarCodec.class);
|
||||
clientChannel.pipeline().addAfter(tileAltarCodec, "TEAltarHandler", new TEAltarMessageHandler());
|
||||
clientChannel.pipeline().addAfter(tileAltarCodec, "TEOrientableHandler", new TEOrientableMessageHandler());
|
||||
clientChannel.pipeline().addAfter(tileAltarCodec, "TEPedestalHandler", new TEPedestalMessageHandler());
|
||||
clientChannel.pipeline().addAfter(tileAltarCodec, "TEPlinthHandler", new TEPlinthMessageHandler());
|
||||
clientChannel.pipeline().addAfter(tileAltarCodec, "TESocketHandler", new TESocketMessageHandler());
|
||||
clientChannel.pipeline().addAfter(tileAltarCodec, "TETeleposerHandler", new TETeleposerMessageHandler());
|
||||
clientChannel.pipeline().addAfter(tileAltarCodec, "TEWritingTableHandler", new TEWritingTableMessageHandler());
|
||||
clientChannel.pipeline().addAfter(tileAltarCodec, "ParticleHandler", new ParticleMessageHandler());
|
||||
clientChannel.pipeline().addAfter(tileAltarCodec, "VelocityHandler", new VelocityMessageHandler());
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This class simply handles the {@link IronChestMessage} when it's received
|
||||
* at the client side It can contain client only code, because it's only run
|
||||
* on the client.
|
||||
*
|
||||
* @author cpw
|
||||
*
|
||||
*/
|
||||
private static class TEAltarMessageHandler extends SimpleChannelInboundHandler<TEAltarMessage>
|
||||
{
|
||||
@Override
|
||||
protected void channelRead0(ChannelHandlerContext ctx, TEAltarMessage msg) throws Exception
|
||||
{
|
||||
World world = AlchemicalWizardry.proxy.getClientWorld();
|
||||
TileEntity te = world.getTileEntity(msg.x, msg.y, msg.z);
|
||||
if (te instanceof TEAltar)
|
||||
{
|
||||
TEAltar altar = (TEAltar) te;
|
||||
|
||||
altar.handlePacketData(msg.items, msg.fluids, msg.capacity);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static class TEOrientableMessageHandler extends SimpleChannelInboundHandler<TEOrientableMessage>
|
||||
{
|
||||
@Override
|
||||
protected void channelRead0(ChannelHandlerContext ctx, TEOrientableMessage msg) throws Exception
|
||||
{
|
||||
World world = AlchemicalWizardry.proxy.getClientWorld();
|
||||
TileEntity te = world.getTileEntity(msg.x, msg.y, msg.z);
|
||||
if (te instanceof TEOrientable)
|
||||
{
|
||||
TEOrientable tile = (TEOrientable)te;
|
||||
|
||||
((TEOrientable) te).setInputDirection(ForgeDirection.getOrientation(msg.input));
|
||||
((TEOrientable) te).setOutputDirection(ForgeDirection.getOrientation(msg.output));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static class TEPedestalMessageHandler extends SimpleChannelInboundHandler<TEPedestalMessage>
|
||||
{
|
||||
@Override
|
||||
protected void channelRead0(ChannelHandlerContext ctx, TEPedestalMessage msg) throws Exception
|
||||
{
|
||||
World world = AlchemicalWizardry.proxy.getClientWorld();
|
||||
TileEntity te = world.getTileEntity(msg.x, msg.y, msg.z);
|
||||
if (te instanceof TEPedestal)
|
||||
{
|
||||
TEPedestal pedestal = (TEPedestal) te;
|
||||
|
||||
pedestal.handlePacketData(msg.items);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static class TEPlinthMessageHandler extends SimpleChannelInboundHandler<TEPlinthMessage>
|
||||
{
|
||||
@Override
|
||||
protected void channelRead0(ChannelHandlerContext ctx, TEPlinthMessage msg) throws Exception
|
||||
{
|
||||
World world = AlchemicalWizardry.proxy.getClientWorld();
|
||||
TileEntity te = world.getTileEntity(msg.x, msg.y, msg.z);
|
||||
if (te instanceof TEPlinth)
|
||||
{
|
||||
TEPlinth Plinth = (TEPlinth) te;
|
||||
|
||||
Plinth.handlePacketData(msg.items);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static class TESocketMessageHandler extends SimpleChannelInboundHandler<TESocketMessage>
|
||||
{
|
||||
@Override
|
||||
protected void channelRead0(ChannelHandlerContext ctx, TESocketMessage msg) throws Exception
|
||||
{
|
||||
World world = AlchemicalWizardry.proxy.getClientWorld();
|
||||
TileEntity te = world.getTileEntity(msg.x, msg.y, msg.z);
|
||||
if (te instanceof TESocket)
|
||||
{
|
||||
TESocket Socket = (TESocket) te;
|
||||
|
||||
Socket.handlePacketData(msg.items);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static class TETeleposerMessageHandler extends SimpleChannelInboundHandler<TETeleposerMessage>
|
||||
{
|
||||
@Override
|
||||
protected void channelRead0(ChannelHandlerContext ctx, TETeleposerMessage msg) throws Exception
|
||||
{
|
||||
World world = AlchemicalWizardry.proxy.getClientWorld();
|
||||
TileEntity te = world.getTileEntity(msg.x, msg.y, msg.z);
|
||||
if (te instanceof TETeleposer)
|
||||
{
|
||||
TETeleposer Teleposer = (TETeleposer) te;
|
||||
|
||||
Teleposer.handlePacketData(msg.items);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static class TEWritingTableMessageHandler extends SimpleChannelInboundHandler<TEWritingTableMessage>
|
||||
{
|
||||
@Override
|
||||
protected void channelRead0(ChannelHandlerContext ctx, TEWritingTableMessage msg) throws Exception
|
||||
{
|
||||
World world = AlchemicalWizardry.proxy.getClientWorld();
|
||||
TileEntity te = world.getTileEntity(msg.x, msg.y, msg.z);
|
||||
if (te instanceof TEWritingTable)
|
||||
{
|
||||
TEWritingTable WritingTable = (TEWritingTable) te;
|
||||
|
||||
WritingTable.handlePacketData(msg.items);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static class ParticleMessageHandler extends SimpleChannelInboundHandler<ParticleMessage>
|
||||
{
|
||||
@Override
|
||||
protected void channelRead0(ChannelHandlerContext ctx, ParticleMessage msg) throws Exception
|
||||
{
|
||||
World world = AlchemicalWizardry.proxy.getClientWorld();
|
||||
|
||||
world.spawnParticle(msg.particle, msg.xCoord, msg.yCoord, msg.zCoord, msg.xVel, msg.yVel, msg.zVel);
|
||||
}
|
||||
}
|
||||
|
||||
private static class VelocityMessageHandler extends SimpleChannelInboundHandler<VelocityMessage>
|
||||
{
|
||||
@Override
|
||||
protected void channelRead0(ChannelHandlerContext ctx, VelocityMessage msg) throws Exception
|
||||
{
|
||||
EntityPlayer player = Minecraft.getMinecraft().thePlayer;
|
||||
|
||||
if(player!=null)
|
||||
{
|
||||
player.motionX = msg.xVel;
|
||||
player.motionY = msg.yVel;
|
||||
player.motionZ = msg.zVel;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static class BMMessage
|
||||
{
|
||||
int index;
|
||||
}
|
||||
|
||||
public static class TEAltarMessage extends BMMessage
|
||||
{
|
||||
int x;
|
||||
int y;
|
||||
int z;
|
||||
|
||||
int[] items;
|
||||
int[] fluids;
|
||||
int capacity;
|
||||
}
|
||||
|
||||
public static class TEOrientableMessage extends BMMessage
|
||||
{
|
||||
int x;
|
||||
int y;
|
||||
int z;
|
||||
|
||||
int input;
|
||||
int output;
|
||||
}
|
||||
|
||||
public static class TEPedestalMessage extends BMMessage
|
||||
{
|
||||
int x;
|
||||
int y;
|
||||
int z;
|
||||
|
||||
int[] items;
|
||||
}
|
||||
|
||||
public static class TEPlinthMessage extends BMMessage
|
||||
{
|
||||
int x;
|
||||
int y;
|
||||
int z;
|
||||
|
||||
int[] items;
|
||||
}
|
||||
|
||||
public static class TESocketMessage extends BMMessage
|
||||
{
|
||||
int x;
|
||||
int y;
|
||||
int z;
|
||||
|
||||
int[] items;
|
||||
}
|
||||
|
||||
public static class TETeleposerMessage extends BMMessage
|
||||
{
|
||||
int x;
|
||||
int y;
|
||||
int z;
|
||||
|
||||
int[] items;
|
||||
}
|
||||
|
||||
public static class TEWritingTableMessage extends BMMessage
|
||||
{
|
||||
int x;
|
||||
int y;
|
||||
int z;
|
||||
|
||||
int[] items;
|
||||
}
|
||||
|
||||
public static class ParticleMessage extends BMMessage
|
||||
{
|
||||
String particle;
|
||||
|
||||
double xCoord;
|
||||
double yCoord;
|
||||
double zCoord;
|
||||
|
||||
double xVel;
|
||||
double yVel;
|
||||
double zVel;
|
||||
}
|
||||
|
||||
public static class VelocityMessage extends BMMessage
|
||||
{
|
||||
double xVel;
|
||||
double yVel;
|
||||
double zVel;
|
||||
}
|
||||
|
||||
private class TEAltarCodec extends FMLIndexedMessageToMessageCodec<BMMessage>
|
||||
{
|
||||
public TEAltarCodec()
|
||||
{
|
||||
addDiscriminator(0, TEAltarMessage.class);
|
||||
addDiscriminator(1, TEOrientableMessage.class);
|
||||
addDiscriminator(2, TEPedestalMessage.class);
|
||||
addDiscriminator(3, TEPlinthMessage.class);
|
||||
addDiscriminator(4, TESocketMessage.class);
|
||||
addDiscriminator(5, TETeleposerMessage.class);
|
||||
addDiscriminator(6, TEWritingTableMessage.class);
|
||||
addDiscriminator(7, ParticleMessage.class);
|
||||
addDiscriminator(8, VelocityMessage.class);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void encodeInto(ChannelHandlerContext ctx, BMMessage msg, ByteBuf target) throws Exception
|
||||
{
|
||||
target.writeInt(msg.index);
|
||||
|
||||
switch(msg.index)
|
||||
{
|
||||
case 0:
|
||||
target.writeInt(((TEAltarMessage)msg).x);
|
||||
target.writeInt(((TEAltarMessage)msg).y);
|
||||
target.writeInt(((TEAltarMessage)msg).z);
|
||||
|
||||
target.writeBoolean(((TEAltarMessage)msg).items != null);
|
||||
if (((TEAltarMessage)msg).items != null)
|
||||
{
|
||||
int[] items = ((TEAltarMessage)msg).items;
|
||||
for (int j = 0; j < items.length; j++)
|
||||
{
|
||||
int i = items[j];
|
||||
target.writeInt(i);
|
||||
}
|
||||
}
|
||||
|
||||
target.writeBoolean(((TEAltarMessage)msg).fluids != null);
|
||||
if(((TEAltarMessage)msg).fluids != null)
|
||||
{
|
||||
int[] fluids = ((TEAltarMessage)msg).fluids;
|
||||
for (int j = 0; j < fluids.length; j++)
|
||||
{
|
||||
int i = fluids[j];
|
||||
target.writeInt(i);
|
||||
}
|
||||
}
|
||||
|
||||
target.writeInt(((TEAltarMessage)msg).capacity);
|
||||
|
||||
break;
|
||||
|
||||
case 1:
|
||||
target.writeInt(((TEOrientableMessage)msg).x);
|
||||
target.writeInt(((TEOrientableMessage)msg).y);
|
||||
target.writeInt(((TEOrientableMessage)msg).z);
|
||||
|
||||
target.writeInt(((TEOrientableMessage)msg).input);
|
||||
target.writeInt(((TEOrientableMessage)msg).output);
|
||||
|
||||
break;
|
||||
|
||||
case 2:
|
||||
target.writeInt(((TEPedestalMessage)msg).x);
|
||||
target.writeInt(((TEPedestalMessage)msg).y);
|
||||
target.writeInt(((TEPedestalMessage)msg).z);
|
||||
|
||||
target.writeBoolean(((TEPedestalMessage)msg).items != null);
|
||||
if (((TEPedestalMessage)msg).items != null)
|
||||
{
|
||||
int[] items = ((TEPedestalMessage)msg).items;
|
||||
for (int j = 0; j < items.length; j++)
|
||||
{
|
||||
int i = items[j];
|
||||
target.writeInt(i);
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case 3:
|
||||
target.writeInt(((TEPlinthMessage)msg).x);
|
||||
target.writeInt(((TEPlinthMessage)msg).y);
|
||||
target.writeInt(((TEPlinthMessage)msg).z);
|
||||
|
||||
target.writeBoolean(((TEPlinthMessage)msg).items != null);
|
||||
if (((TEPlinthMessage)msg).items != null)
|
||||
{
|
||||
int[] items = ((TEPlinthMessage)msg).items;
|
||||
for (int j = 0; j < items.length; j++)
|
||||
{
|
||||
int i = items[j];
|
||||
target.writeInt(i);
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case 4:
|
||||
target.writeInt(((TESocketMessage)msg).x);
|
||||
target.writeInt(((TESocketMessage)msg).y);
|
||||
target.writeInt(((TESocketMessage)msg).z);
|
||||
|
||||
target.writeBoolean(((TESocketMessage)msg).items != null);
|
||||
if (((TESocketMessage)msg).items != null)
|
||||
{
|
||||
int[] items = ((TESocketMessage)msg).items;
|
||||
for (int j = 0; j < items.length; j++)
|
||||
{
|
||||
int i = items[j];
|
||||
target.writeInt(i);
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case 5:
|
||||
target.writeInt(((TETeleposerMessage)msg).x);
|
||||
target.writeInt(((TETeleposerMessage)msg).y);
|
||||
target.writeInt(((TETeleposerMessage)msg).z);
|
||||
|
||||
target.writeBoolean(((TETeleposerMessage)msg).items != null);
|
||||
if (((TETeleposerMessage)msg).items != null)
|
||||
{
|
||||
int[] items = ((TETeleposerMessage)msg).items;
|
||||
for (int j = 0; j < items.length; j++)
|
||||
{
|
||||
int i = items[j];
|
||||
target.writeInt(i);
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case 6:
|
||||
target.writeInt(((TEWritingTableMessage)msg).x);
|
||||
target.writeInt(((TEWritingTableMessage)msg).y);
|
||||
target.writeInt(((TEWritingTableMessage)msg).z);
|
||||
|
||||
target.writeBoolean(((TEWritingTableMessage)msg).items != null);
|
||||
if (((TEWritingTableMessage)msg).items != null)
|
||||
{
|
||||
int[] items = ((TEWritingTableMessage)msg).items;
|
||||
for (int j = 0; j < items.length; j++)
|
||||
{
|
||||
int i = items[j];
|
||||
target.writeInt(i);
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case 7:
|
||||
String str = ((ParticleMessage)msg).particle;
|
||||
target.writeInt(str.length());
|
||||
for(int i=0; i<str.length(); i++)
|
||||
{
|
||||
target.writeChar(str.charAt(i));
|
||||
}
|
||||
|
||||
target.writeDouble(((ParticleMessage)msg).xCoord);
|
||||
target.writeDouble(((ParticleMessage)msg).yCoord);
|
||||
target.writeDouble(((ParticleMessage)msg).zCoord);
|
||||
|
||||
target.writeDouble(((ParticleMessage)msg).xVel);
|
||||
target.writeDouble(((ParticleMessage)msg).yVel);
|
||||
target.writeDouble(((ParticleMessage)msg).zVel);
|
||||
|
||||
break;
|
||||
|
||||
case 8:
|
||||
target.writeDouble(((VelocityMessage)msg).xVel);
|
||||
target.writeDouble(((VelocityMessage)msg).yVel);
|
||||
target.writeDouble(((VelocityMessage)msg).zVel);
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void decodeInto(ChannelHandlerContext ctx, ByteBuf dat, BMMessage msg)
|
||||
{
|
||||
int index = dat.readInt();
|
||||
|
||||
switch(index)
|
||||
{
|
||||
case 0:
|
||||
((TEAltarMessage)msg).x = dat.readInt();
|
||||
((TEAltarMessage)msg).y = dat.readInt();
|
||||
((TEAltarMessage)msg).z = dat.readInt();
|
||||
boolean hasStacks = dat.readBoolean();
|
||||
|
||||
((TEAltarMessage)msg).items = new int[TEAltar.sizeInv*3];
|
||||
if (hasStacks)
|
||||
{
|
||||
((TEAltarMessage)msg).items = new int[TEAltar.sizeInv*3];
|
||||
for (int i = 0; i < ((TEAltarMessage)msg).items.length; i++)
|
||||
{
|
||||
((TEAltarMessage)msg).items[i] = dat.readInt();
|
||||
}
|
||||
}
|
||||
|
||||
boolean hasFluids = dat.readBoolean();
|
||||
((TEAltarMessage)msg).fluids = new int[6];
|
||||
if(hasFluids)
|
||||
for (int i = 0; i < ((TEAltarMessage)msg).fluids.length; i++)
|
||||
{
|
||||
((TEAltarMessage)msg).fluids[i] = dat.readInt();
|
||||
}
|
||||
|
||||
((TEAltarMessage)msg).capacity = dat.readInt();
|
||||
|
||||
break;
|
||||
|
||||
case 1:
|
||||
((TEOrientableMessage)msg).x = dat.readInt();
|
||||
((TEOrientableMessage)msg).y = dat.readInt();
|
||||
((TEOrientableMessage)msg).z = dat.readInt();
|
||||
|
||||
((TEOrientableMessage)msg).input = dat.readInt();
|
||||
((TEOrientableMessage)msg).output = dat.readInt();
|
||||
|
||||
break;
|
||||
|
||||
case 2:
|
||||
((TEPedestalMessage)msg).x = dat.readInt();
|
||||
((TEPedestalMessage)msg).y = dat.readInt();
|
||||
((TEPedestalMessage)msg).z = dat.readInt();
|
||||
|
||||
boolean hasStacks1 = dat.readBoolean();
|
||||
|
||||
((TEPedestalMessage)msg).items = new int[TEPedestal.sizeInv*3];
|
||||
if (hasStacks1)
|
||||
{
|
||||
((TEPedestalMessage)msg).items = new int[TEPedestal.sizeInv*3];
|
||||
for (int i = 0; i < ((TEPedestalMessage)msg).items.length; i++)
|
||||
{
|
||||
((TEPedestalMessage)msg).items[i] = dat.readInt();
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case 3:
|
||||
((TEPlinthMessage)msg).x = dat.readInt();
|
||||
((TEPlinthMessage)msg).y = dat.readInt();
|
||||
((TEPlinthMessage)msg).z = dat.readInt();
|
||||
|
||||
boolean hasStacks2 = dat.readBoolean();
|
||||
|
||||
((TEPlinthMessage)msg).items = new int[TEPlinth.sizeInv*3];
|
||||
if (hasStacks2)
|
||||
{
|
||||
((TEPlinthMessage)msg).items = new int[TEPlinth.sizeInv*3];
|
||||
for (int i = 0; i < ((TEPlinthMessage)msg).items.length; i++)
|
||||
{
|
||||
((TEPlinthMessage)msg).items[i] = dat.readInt();
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case 4:
|
||||
((TESocketMessage)msg).x = dat.readInt();
|
||||
((TESocketMessage)msg).y = dat.readInt();
|
||||
((TESocketMessage)msg).z = dat.readInt();
|
||||
|
||||
boolean hasStacks3 = dat.readBoolean();
|
||||
|
||||
((TESocketMessage)msg).items = new int[TESocket.sizeInv*3];
|
||||
if (hasStacks3)
|
||||
{
|
||||
((TESocketMessage)msg).items = new int[TESocket.sizeInv*3];
|
||||
for (int i = 0; i < ((TESocketMessage)msg).items.length; i++)
|
||||
{
|
||||
((TESocketMessage)msg).items[i] = dat.readInt();
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case 5:
|
||||
((TETeleposerMessage)msg).x = dat.readInt();
|
||||
((TETeleposerMessage)msg).y = dat.readInt();
|
||||
((TETeleposerMessage)msg).z = dat.readInt();
|
||||
|
||||
boolean hasStacks4 = dat.readBoolean();
|
||||
|
||||
((TETeleposerMessage)msg).items = new int[TETeleposer.sizeInv*3];
|
||||
if (hasStacks4)
|
||||
{
|
||||
((TETeleposerMessage)msg).items = new int[TETeleposer.sizeInv*3];
|
||||
for (int i = 0; i < ((TETeleposerMessage)msg).items.length; i++)
|
||||
{
|
||||
((TETeleposerMessage)msg).items[i] = dat.readInt();
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case 6:
|
||||
((TEWritingTableMessage)msg).x = dat.readInt();
|
||||
((TEWritingTableMessage)msg).y = dat.readInt();
|
||||
((TEWritingTableMessage)msg).z = dat.readInt();
|
||||
|
||||
boolean hasStacks5 = dat.readBoolean();
|
||||
|
||||
((TEWritingTableMessage)msg).items = new int[TEWritingTable.sizeInv*3];
|
||||
if (hasStacks5)
|
||||
{
|
||||
((TEWritingTableMessage)msg).items = new int[TEWritingTable.sizeInv*3];
|
||||
for (int i = 0; i < ((TEWritingTableMessage)msg).items.length; i++)
|
||||
{
|
||||
((TEWritingTableMessage)msg).items[i] = dat.readInt();
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case 7:
|
||||
int size = dat.readInt();
|
||||
String str = "";
|
||||
|
||||
for (int i = 0; i < size; i++)
|
||||
{
|
||||
str = str + dat.readChar();
|
||||
}
|
||||
|
||||
((ParticleMessage)msg).particle = str;
|
||||
|
||||
((ParticleMessage)msg).xCoord = dat.readDouble();
|
||||
((ParticleMessage)msg).yCoord = dat.readDouble();
|
||||
((ParticleMessage)msg).zCoord = dat.readDouble();
|
||||
|
||||
((ParticleMessage)msg).xVel = dat.readDouble();
|
||||
((ParticleMessage)msg).yVel = dat.readDouble();
|
||||
((ParticleMessage)msg).zVel = dat.readDouble();
|
||||
|
||||
break;
|
||||
|
||||
case 8:
|
||||
((VelocityMessage)msg).xVel = dat.readDouble();
|
||||
((VelocityMessage)msg).yVel = dat.readDouble();
|
||||
((VelocityMessage)msg).zVel = dat.readDouble();
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Packets to be obtained
|
||||
public static Packet getPacket(TEAltar tileAltar)
|
||||
{
|
||||
TEAltarMessage msg = new TEAltarMessage();
|
||||
msg.index = 0;
|
||||
msg.x = tileAltar.xCoord;
|
||||
msg.y = tileAltar.yCoord;
|
||||
msg.z = tileAltar.zCoord;
|
||||
msg.items = tileAltar.buildIntDataList();
|
||||
msg.fluids = tileAltar.buildFluidList();
|
||||
msg.capacity = tileAltar.getCapacity();
|
||||
|
||||
return INSTANCE.channels.get(Side.SERVER).generatePacketFrom(msg);
|
||||
}
|
||||
|
||||
public static Packet getPacket(TEOrientable tileOrientable)
|
||||
{
|
||||
TEOrientableMessage msg = new TEOrientableMessage();
|
||||
msg.index = 1;
|
||||
msg.x = tileOrientable.xCoord;
|
||||
msg.y = tileOrientable.yCoord;
|
||||
msg.z = tileOrientable.zCoord;
|
||||
msg.input = tileOrientable.getIntForForgeDirection(tileOrientable.getInputDirection());
|
||||
msg.output = tileOrientable.getIntForForgeDirection(tileOrientable.getOutputDirection());
|
||||
|
||||
return INSTANCE.channels.get(Side.SERVER).generatePacketFrom(msg);
|
||||
}
|
||||
|
||||
public static Packet getPacket(TEPedestal tilePedestal)
|
||||
{
|
||||
TEPedestalMessage msg = new TEPedestalMessage();
|
||||
msg.index = 2;
|
||||
msg.x = tilePedestal.xCoord;
|
||||
msg.y = tilePedestal.yCoord;
|
||||
msg.z = tilePedestal.zCoord;
|
||||
msg.items = tilePedestal.buildIntDataList();
|
||||
|
||||
return INSTANCE.channels.get(Side.SERVER).generatePacketFrom(msg);
|
||||
}
|
||||
|
||||
public static Packet getPacket(TEPlinth tilePlinth)
|
||||
{
|
||||
TEPlinthMessage msg = new TEPlinthMessage();
|
||||
msg.index = 3;
|
||||
msg.x = tilePlinth.xCoord;
|
||||
msg.y = tilePlinth.yCoord;
|
||||
msg.z = tilePlinth.zCoord;
|
||||
msg.items = tilePlinth.buildIntDataList();
|
||||
|
||||
return INSTANCE.channels.get(Side.SERVER).generatePacketFrom(msg);
|
||||
}
|
||||
|
||||
public static Packet getPacket(TESocket tileSocket)
|
||||
{
|
||||
TESocketMessage msg = new TESocketMessage();
|
||||
msg.index = 4;
|
||||
msg.x = tileSocket.xCoord;
|
||||
msg.y = tileSocket.yCoord;
|
||||
msg.z = tileSocket.zCoord;
|
||||
msg.items = tileSocket.buildIntDataList();
|
||||
|
||||
return INSTANCE.channels.get(Side.SERVER).generatePacketFrom(msg);
|
||||
}
|
||||
|
||||
public static Packet getPacket(TETeleposer tileTeleposer)
|
||||
{
|
||||
TETeleposerMessage msg = new TETeleposerMessage();
|
||||
msg.index = 5;
|
||||
msg.x = tileTeleposer.xCoord;
|
||||
msg.y = tileTeleposer.yCoord;
|
||||
msg.z = tileTeleposer.zCoord;
|
||||
msg.items = tileTeleposer.buildIntDataList();
|
||||
|
||||
return INSTANCE.channels.get(Side.SERVER).generatePacketFrom(msg);
|
||||
}
|
||||
|
||||
public static Packet getPacket(TEWritingTable tileWritingTable)
|
||||
{
|
||||
TEWritingTableMessage msg = new TEWritingTableMessage();
|
||||
msg.index = 6;
|
||||
msg.x = tileWritingTable.xCoord;
|
||||
msg.y = tileWritingTable.yCoord;
|
||||
msg.z = tileWritingTable.zCoord;
|
||||
msg.items = tileWritingTable.buildIntDataList();
|
||||
|
||||
return INSTANCE.channels.get(Side.SERVER).generatePacketFrom(msg);
|
||||
}
|
||||
|
||||
public static Packet getParticlePacket(String str, double xCoord, double yCoord, double zCoord, double xVel, double yVel, double zVel)
|
||||
{
|
||||
ParticleMessage msg = new ParticleMessage();
|
||||
msg.index = 7;
|
||||
msg.particle = str;
|
||||
msg.xCoord = xCoord;
|
||||
msg.yCoord = yCoord;
|
||||
msg.zCoord = zCoord;
|
||||
msg.xVel = xVel;
|
||||
msg.yVel = yVel;
|
||||
msg.zVel = zVel;
|
||||
|
||||
return INSTANCE.channels.get(Side.SERVER).generatePacketFrom(msg);
|
||||
}
|
||||
|
||||
public static Packet getVelSettingPacket(double xVel, double yVel, double zVel)
|
||||
{
|
||||
VelocityMessage msg = new VelocityMessage();
|
||||
msg.index = 8;
|
||||
msg.xVel = xVel;
|
||||
msg.yVel = yVel;
|
||||
msg.zVel = zVel;
|
||||
|
||||
return INSTANCE.channels.get(Side.SERVER).generatePacketFrom(msg);
|
||||
}
|
||||
|
||||
public void sendTo(Packet message, EntityPlayerMP player)
|
||||
{
|
||||
this.channels.get(Side.SERVER).attr(FMLOutboundHandler.FML_MESSAGETARGET).set(FMLOutboundHandler.OutboundTarget.PLAYER);
|
||||
this.channels.get(Side.SERVER).attr(FMLOutboundHandler.FML_MESSAGETARGETARGS).set(player);
|
||||
this.channels.get(Side.SERVER).writeAndFlush(message);
|
||||
}
|
||||
|
||||
public void sendToAll(Packet message)
|
||||
{
|
||||
this.channels.get(Side.SERVER).attr(FMLOutboundHandler.FML_MESSAGETARGET).set(FMLOutboundHandler.OutboundTarget.ALL);
|
||||
this.channels.get(Side.SERVER).writeAndFlush(message);
|
||||
}
|
||||
|
||||
public void sendToAllAround(Packet message, NetworkRegistry.TargetPoint point)
|
||||
{
|
||||
this.channels.get(Side.SERVER).attr(FMLOutboundHandler.FML_MESSAGETARGET).set(FMLOutboundHandler.OutboundTarget.ALLAROUNDPOINT);
|
||||
this.channels.get(Side.SERVER).attr(FMLOutboundHandler.FML_MESSAGETARGETARGS).set(point);
|
||||
this.channels.get(Side.SERVER).writeAndFlush(message);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,966 @@
|
|||
package WayofTime.alchemicalWizardry.common;
|
||||
|
||||
import ibxm.Player;
|
||||
|
||||
import java.io.ByteArrayInputStream;
|
||||
import java.io.ByteArrayOutputStream;
|
||||
import java.io.DataInputStream;
|
||||
import java.io.DataOutputStream;
|
||||
import java.io.IOException;
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.server.MinecraftServer;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
import net.minecraftforge.fluids.FluidStack;
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.common.bloodAltarUpgrade.UpgradedAltars;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TEAltar;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TEOrientable;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TEPedestal;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TEPlinth;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TESocket;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TETeleposer;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TEWritingTable;
|
||||
|
||||
import com.google.common.io.ByteArrayDataInput;
|
||||
import com.google.common.io.ByteStreams;
|
||||
import com.jcraft.jogg.Packet;
|
||||
|
||||
public class PacketHandler //implements IPacketHandler
|
||||
{
|
||||
// @Override
|
||||
// public void onPacketData(INetworkManager manager, Packet250CustomPayload packet, Player player)
|
||||
// {
|
||||
// if (packet.channel.equals("BloodAltar"))
|
||||
// {
|
||||
// ByteArrayDataInput dat = ByteStreams.newDataInput(packet.data);
|
||||
// int x = dat.readInt();
|
||||
// int y = dat.readInt();
|
||||
// int z = dat.readInt();
|
||||
// boolean hasStacks = dat.readByte() != 0;
|
||||
// int[] items = new int[0];
|
||||
//
|
||||
// if (hasStacks)
|
||||
// {
|
||||
// items = new int[1 * 3];
|
||||
//
|
||||
// for (int i = 0; i < items.length; i++)
|
||||
// {
|
||||
// items[i] = dat.readInt();
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// int fluidIDMain = dat.readInt();
|
||||
// int fluidAmountMain = dat.readInt();
|
||||
// int fluidIDOutput = dat.readInt();
|
||||
// int fluidAmountOutput = dat.readInt();
|
||||
// int fluidIDInput = dat.readInt();
|
||||
// int fluidAmountInput = dat.readInt();
|
||||
// int capacity = dat.readInt();
|
||||
// World world = AlchemicalWizardry.proxy.getClientWorld();
|
||||
// TileEntity tileEntity = world.getBlockTileEntity(x, y, z);
|
||||
//
|
||||
// if (tileEntity instanceof TEAltar)
|
||||
// {
|
||||
// TEAltar tileEntityAltar = (TEAltar) tileEntity;
|
||||
// FluidStack flMain = new FluidStack(fluidIDMain, fluidAmountMain);
|
||||
// FluidStack flOutput = new FluidStack(fluidIDOutput, fluidAmountOutput);
|
||||
// FluidStack flInput = new FluidStack(fluidIDInput, fluidAmountInput);
|
||||
// tileEntityAltar.handlePacketData(items, flMain, flOutput, flInput, capacity);
|
||||
// }
|
||||
// } else if (packet.channel.equals("FallReset"))
|
||||
// {
|
||||
// if (player instanceof EntityPlayer)
|
||||
// {
|
||||
// ((EntityPlayer) player).fallDistance = 0;
|
||||
// }
|
||||
// } else if (packet.channel.equals("particle"))
|
||||
// {
|
||||
// ByteArrayInputStream bin = new ByteArrayInputStream(packet.data);
|
||||
// DataInputStream din = new DataInputStream(bin);
|
||||
// Random rand = new Random();
|
||||
//
|
||||
// try
|
||||
// {
|
||||
// double x = din.readDouble();
|
||||
// double y = din.readDouble();
|
||||
// double z = din.readDouble();
|
||||
// short particleType = din.readShort();
|
||||
// World world = ((EntityPlayer) player).worldObj;
|
||||
//
|
||||
// if (particleType == 1)
|
||||
// {
|
||||
// world.spawnParticle("mobSpell", x + 0.5D + rand.nextGaussian() / 8, y + 1.1D, z + 0.5D + rand.nextGaussian() / 8, 0.5117D, 0.0117D, 0.0117D);
|
||||
// }
|
||||
//
|
||||
// if (particleType == 2)
|
||||
// {
|
||||
// world.spawnParticle("reddust", x + 0.5D + rand.nextGaussian() / 8, y + 1.1D, z + 0.5D + rand.nextGaussian() / 8, 0.82D, 0.941D, 0.91D);
|
||||
// }
|
||||
//
|
||||
// if (particleType == 3)
|
||||
// {
|
||||
// world.spawnParticle("mobSpell", x + 0.5D + rand.nextGaussian() / 8, y + 1.1D, z + 0.5D + rand.nextGaussian() / 8, 1.0D, 0.371D, 0.371D);
|
||||
// }
|
||||
//
|
||||
// if (particleType == 4)
|
||||
// {
|
||||
// float f = (float) 1.0F;
|
||||
// float f1 = f * 0.6F + 0.4F;
|
||||
// float f2 = f * f * 0.7F - 0.5F;
|
||||
// float f3 = f * f * 0.6F - 0.7F;
|
||||
//
|
||||
// for (int l = 0; l < 8; ++l)
|
||||
// {
|
||||
// world.spawnParticle("reddust", x + Math.random() - Math.random(), y + Math.random() - Math.random(), z + Math.random() - Math.random(), f1, f2, f3);
|
||||
// }
|
||||
// }
|
||||
// } catch (IOException e)
|
||||
// {
|
||||
// e.printStackTrace();
|
||||
// }
|
||||
// } else if (packet.channel.equals("CustomParticle"))
|
||||
// {
|
||||
// ByteArrayInputStream bin = new ByteArrayInputStream(packet.data);
|
||||
// DataInputStream din = new DataInputStream(bin);
|
||||
// Random rand = new Random();
|
||||
//
|
||||
// try
|
||||
// {
|
||||
// World world = ((EntityPlayer) player).worldObj;
|
||||
// int size = din.readInt();
|
||||
// String str = "";
|
||||
//
|
||||
// for (int i = 0; i < size; i++)
|
||||
// {
|
||||
// str = str + din.readChar();
|
||||
// }
|
||||
//
|
||||
// double x = din.readDouble();
|
||||
// double y = din.readDouble();
|
||||
// double z = din.readDouble();
|
||||
// double xVel = din.readDouble();
|
||||
// double yVel = din.readDouble();
|
||||
// double zVel = din.readDouble();
|
||||
// world.spawnParticle(str, x, y, z, xVel, yVel, zVel);
|
||||
// } catch (IOException e)
|
||||
// {
|
||||
// e.printStackTrace();
|
||||
// }
|
||||
// } else if (packet.channel.equals("SetLifeEssence")) //Sets the data for the character
|
||||
// {
|
||||
// ByteArrayInputStream bin = new ByteArrayInputStream(packet.data);
|
||||
// DataInputStream din = new DataInputStream(bin);
|
||||
//
|
||||
// try
|
||||
// {
|
||||
// EntityPlayer user = (EntityPlayer) player;
|
||||
// int length = din.readInt();
|
||||
// String ownerName = "";
|
||||
//
|
||||
// for (int i = 0; i < length; i++)
|
||||
// {
|
||||
// ownerName = ownerName + din.readChar();
|
||||
// }
|
||||
//
|
||||
// int addedEssence = din.readInt();
|
||||
// int maxEssence = din.readInt();
|
||||
// World world = MinecraftServer.getServer().worldServers[0];
|
||||
// LifeEssenceNetwork data = (LifeEssenceNetwork) world.loadItemData(LifeEssenceNetwork.class, ownerName);
|
||||
//
|
||||
// if (data == null)
|
||||
// {
|
||||
// data = new LifeEssenceNetwork(ownerName);
|
||||
// world.setItemData(ownerName, data);
|
||||
// }
|
||||
//
|
||||
// if (addedEssence > 0)
|
||||
// {
|
||||
// if (data.currentEssence < maxEssence)
|
||||
// {
|
||||
// data.currentEssence = Math.min(maxEssence, data.currentEssence + addedEssence);
|
||||
// data.markDirty();
|
||||
// }
|
||||
//
|
||||
// if (!user.capabilities.isCreativeMode)
|
||||
// {
|
||||
// for (int i = 0; i < ((addedEssence + 99) / 100); i++)
|
||||
// {
|
||||
// //player.setEntityHealth((player.getHealth()-1));
|
||||
// user.setHealth((user.getHealth() - 1));
|
||||
//
|
||||
// if (user.getHealth() <= 0.5f)
|
||||
// {
|
||||
// //user.inventory.dropAllItems();
|
||||
// user.onDeath(DamageSource.generic);
|
||||
// return;
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// } else
|
||||
// {
|
||||
// int removedEssence = -addedEssence;
|
||||
//
|
||||
// if ((data.currentEssence - removedEssence) >= 0)
|
||||
// {
|
||||
// data.currentEssence -= removedEssence;
|
||||
// data.markDirty();
|
||||
// } else
|
||||
// {
|
||||
// if (removedEssence >= 100)
|
||||
// {
|
||||
// for (int i = 0; i < ((removedEssence + 99) / 100); i++)
|
||||
// {
|
||||
// //player.setEntityHealth((player.getHealth()-1));
|
||||
// user.setHealth((user.getHealth() - 1));
|
||||
//
|
||||
// if (user.getHealth() <= 0.5f)
|
||||
// {
|
||||
// //user.inventory.dropAllItems();
|
||||
// user.onDeath(DamageSource.generic);
|
||||
// return;
|
||||
// }
|
||||
// }
|
||||
// } else
|
||||
// {
|
||||
// if (user.worldObj.rand.nextInt(100) <= removedEssence)
|
||||
// {
|
||||
// user.setHealth((user.getHealth() - 1));
|
||||
//
|
||||
// if (user.getHealth() <= 0.5f)
|
||||
// {
|
||||
// //user.inventory.dropAllItems();
|
||||
// user.onDeath(DamageSource.generic);
|
||||
// return;
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// //PacketDispatcher.sendPacketToPlayer(PacketHandler.getPacket(ownerName), (Player)user);
|
||||
//// data.currentEssence = addedEssence;
|
||||
//// data.markDirty();
|
||||
// } catch (IOException e)
|
||||
// {
|
||||
// e.printStackTrace();
|
||||
// }
|
||||
// } else if (packet.channel.equals("InfiniteLPPath"))
|
||||
// {
|
||||
// ByteArrayInputStream bin = new ByteArrayInputStream(packet.data);
|
||||
// DataInputStream din = new DataInputStream(bin);
|
||||
//
|
||||
// try
|
||||
// {
|
||||
// EntityPlayer user = (EntityPlayer) player;
|
||||
// int length = din.readInt();
|
||||
// String ownerName = "";
|
||||
//
|
||||
// for (int i = 0; i < length; i++)
|
||||
// {
|
||||
// ownerName = ownerName + din.readChar();
|
||||
// }
|
||||
//
|
||||
// boolean fill = din.readBoolean();
|
||||
// World world = MinecraftServer.getServer().worldServers[0];
|
||||
// LifeEssenceNetwork data = (LifeEssenceNetwork) world.loadItemData(LifeEssenceNetwork.class, ownerName);
|
||||
//
|
||||
// if (data == null)
|
||||
// {
|
||||
// data = new LifeEssenceNetwork(ownerName);
|
||||
// world.setItemData(ownerName, data);
|
||||
// }
|
||||
//
|
||||
// if (fill)
|
||||
// {
|
||||
// data.currentEssence += 1000000;
|
||||
// data.markDirty();
|
||||
// } else
|
||||
// {
|
||||
// data.currentEssence = 0;
|
||||
// data.markDirty();
|
||||
// }
|
||||
//
|
||||
// //PacketDispatcher.sendPacketToPlayer(PacketHandler.getPacket(ownerName), (Player)user);
|
||||
//// data.currentEssence = addedEssence;
|
||||
//// data.markDirty();
|
||||
// } catch (IOException e)
|
||||
// {
|
||||
// e.printStackTrace();
|
||||
// }
|
||||
// } else if (packet.channel.equals("GetLifeEssence"))
|
||||
// {
|
||||
// ByteArrayInputStream bin = new ByteArrayInputStream(packet.data);
|
||||
// DataInputStream din = new DataInputStream(bin);
|
||||
//
|
||||
// try
|
||||
// {
|
||||
// int length = din.readInt();
|
||||
// String ownerName = "";
|
||||
//
|
||||
// for (int i = 0; i < length; i++)
|
||||
// {
|
||||
// ownerName = ownerName + din.readChar();
|
||||
// }
|
||||
//
|
||||
// World world = MinecraftServer.getServer().worldServers[0];
|
||||
// LifeEssenceNetwork data = (LifeEssenceNetwork) world.loadItemData(LifeEssenceNetwork.class, ownerName);
|
||||
//
|
||||
// if (data == null)
|
||||
// {
|
||||
// data = new LifeEssenceNetwork(ownerName);
|
||||
// world.setItemData(ownerName, data);
|
||||
// }
|
||||
//
|
||||
// if (player instanceof EntityPlayer)
|
||||
// {
|
||||
// EntityPlayer owner = (EntityPlayer) player;
|
||||
// ChatMessageComponent chatmessagecomponent = new ChatMessageComponent();
|
||||
// //chatmessagecomponent.func_111072_b("Current Essence: " + data.currentEssence + "LP");
|
||||
// chatmessagecomponent.addText("Current Essence: " + data.currentEssence + "LP");
|
||||
// owner.sendChatToPlayer(chatmessagecomponent);
|
||||
// }
|
||||
// } catch (IOException e)
|
||||
// {
|
||||
// e.printStackTrace();
|
||||
// }
|
||||
// } else if (packet.channel.equals("GetAltarEssence"))
|
||||
// {
|
||||
// ByteArrayInputStream bin = new ByteArrayInputStream(packet.data);
|
||||
// DataInputStream din = new DataInputStream(bin);
|
||||
//
|
||||
// try
|
||||
// {
|
||||
// int x = din.readInt();
|
||||
// int y = din.readInt();
|
||||
// int z = din.readInt();
|
||||
//
|
||||
// if (player instanceof EntityPlayer)
|
||||
// {
|
||||
// EntityPlayer owner = (EntityPlayer) player;
|
||||
// World world = owner.worldObj;
|
||||
// TEAltar tileEntity = (TEAltar) world.getBlockTileEntity(x, y, z);
|
||||
//
|
||||
// if (tileEntity != null)
|
||||
// {
|
||||
// int level = UpgradedAltars.isAltarValid(world, x, y, z);
|
||||
// ChatMessageComponent chatmessagecomponent = new ChatMessageComponent();
|
||||
// chatmessagecomponent.addText("Altar's Current Essence: " + tileEntity.getFluidAmount() + "LP" + "\n" + "Altar's Current Tier: " + level + "\nCapacity: " + tileEntity.getCapacity() + "LP");
|
||||
// //chatmessagecomponent.addText();
|
||||
// owner.sendChatToPlayer(chatmessagecomponent);
|
||||
// }
|
||||
// }
|
||||
// } catch (IOException e)
|
||||
// {
|
||||
// e.printStackTrace();
|
||||
// }
|
||||
// } else if (packet.channel.equals("TESocket"))
|
||||
// {
|
||||
// ByteArrayDataInput dat = ByteStreams.newDataInput(packet.data);
|
||||
// int x = dat.readInt();
|
||||
// int y = dat.readInt();
|
||||
// int z = dat.readInt();
|
||||
// boolean hasStacks = dat.readByte() != 0;
|
||||
// int[] items = new int[0];
|
||||
//
|
||||
// if (hasStacks)
|
||||
// {
|
||||
// items = new int[1 * 3];
|
||||
//
|
||||
// for (int i = 0; i < items.length; i++)
|
||||
// {
|
||||
// items[i] = dat.readInt();
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// World world = AlchemicalWizardry.proxy.getClientWorld();
|
||||
// TileEntity tileEntity = world.getBlockTileEntity(x, y, z);
|
||||
//
|
||||
// if (tileEntity instanceof TESocket)
|
||||
// {
|
||||
// TESocket tileEntityAltar = (TESocket) tileEntity;
|
||||
// tileEntityAltar.handlePacketData(items);
|
||||
// }
|
||||
// } else if (packet.channel.equals("TEWritingTable"))
|
||||
// {
|
||||
// ByteArrayDataInput dat = ByteStreams.newDataInput(packet.data);
|
||||
// int x = dat.readInt();
|
||||
// int y = dat.readInt();
|
||||
// int z = dat.readInt();
|
||||
// boolean hasStacks = dat.readByte() != 0;
|
||||
// int[] items = new int[0];
|
||||
//
|
||||
// if (hasStacks)
|
||||
// {
|
||||
// items = new int[7 * 3];
|
||||
//
|
||||
// for (int i = 0; i < items.length; i++)
|
||||
// {
|
||||
// items[i] = dat.readInt();
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// World world = AlchemicalWizardry.proxy.getClientWorld();
|
||||
// TileEntity tileEntity = world.getBlockTileEntity(x, y, z);
|
||||
//
|
||||
// if (tileEntity instanceof TEWritingTable)
|
||||
// {
|
||||
// TEWritingTable tileEntityAltar = (TEWritingTable) tileEntity;
|
||||
// tileEntityAltar.handlePacketData(items);
|
||||
// }
|
||||
// } else if (packet.channel.equals("TEOrientor"))
|
||||
// {
|
||||
// ByteArrayDataInput dat = ByteStreams.newDataInput(packet.data);
|
||||
// int x = dat.readInt();
|
||||
// int y = dat.readInt();
|
||||
// int z = dat.readInt();
|
||||
// World world = AlchemicalWizardry.proxy.getClientWorld();
|
||||
// TileEntity tileEntity = world.getBlockTileEntity(x, y, z);
|
||||
//
|
||||
// if (tileEntity instanceof TEOrientable)
|
||||
// {
|
||||
// TEOrientable tileEntityOrientable = (TEOrientable) tileEntity;
|
||||
// tileEntityOrientable.setInputDirection(ForgeDirection.getOrientation(dat.readInt()));
|
||||
// tileEntityOrientable.setOutputDirection(ForgeDirection.getOrientation(dat.readInt()));
|
||||
// world.markBlockForRenderUpdate(x, y, z);
|
||||
// }
|
||||
// } else if (packet.channel.equals("TEPedestal"))
|
||||
// {
|
||||
// ByteArrayDataInput dat = ByteStreams.newDataInput(packet.data);
|
||||
// int x = dat.readInt();
|
||||
// int y = dat.readInt();
|
||||
// int z = dat.readInt();
|
||||
// boolean hasStacks = dat.readByte() != 0;
|
||||
// int[] items = new int[0];
|
||||
//
|
||||
// if (hasStacks)
|
||||
// {
|
||||
// items = new int[1 * 3];
|
||||
//
|
||||
// for (int i = 0; i < items.length; i++)
|
||||
// {
|
||||
// items[i] = dat.readInt();
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// World world = AlchemicalWizardry.proxy.getClientWorld();
|
||||
// TileEntity tileEntity = world.getBlockTileEntity(x, y, z);
|
||||
//
|
||||
// if (tileEntity instanceof TEPedestal)
|
||||
// {
|
||||
// TEPedestal tileEntityAltar = (TEPedestal) tileEntity;
|
||||
// tileEntityAltar.handlePacketData(items);
|
||||
// }
|
||||
// } else if (packet.channel.equals("TEPlinth"))
|
||||
// {
|
||||
// ByteArrayDataInput dat = ByteStreams.newDataInput(packet.data);
|
||||
// int x = dat.readInt();
|
||||
// int y = dat.readInt();
|
||||
// int z = dat.readInt();
|
||||
// boolean hasStacks = dat.readByte() != 0;
|
||||
// int[] items = new int[0];
|
||||
//
|
||||
// if (hasStacks)
|
||||
// {
|
||||
// items = new int[1 * 3];
|
||||
//
|
||||
// for (int i = 0; i < items.length; i++)
|
||||
// {
|
||||
// items[i] = dat.readInt();
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// World world = AlchemicalWizardry.proxy.getClientWorld();
|
||||
// TileEntity tileEntity = world.getBlockTileEntity(x, y, z);
|
||||
//
|
||||
// if (tileEntity instanceof TEPlinth)
|
||||
// {
|
||||
// TEPlinth tileEntityAltar = (TEPlinth) tileEntity;
|
||||
// tileEntityAltar.handlePacketData(items);
|
||||
// }
|
||||
// } else if (packet.channel.equals("TETeleposer"))
|
||||
// {
|
||||
// ByteArrayDataInput dat = ByteStreams.newDataInput(packet.data);
|
||||
// int x = dat.readInt();
|
||||
// int y = dat.readInt();
|
||||
// int z = dat.readInt();
|
||||
// boolean hasStacks = dat.readByte() != 0;
|
||||
// int[] items = new int[0];
|
||||
//
|
||||
// if (hasStacks)
|
||||
// {
|
||||
// items = new int[1 * 3];
|
||||
//
|
||||
// for (int i = 0; i < items.length; i++)
|
||||
// {
|
||||
// items[i] = dat.readInt();
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// World world = AlchemicalWizardry.proxy.getClientWorld();
|
||||
// TileEntity tileEntity = world.getBlockTileEntity(x, y, z);
|
||||
//
|
||||
// if (tileEntity instanceof TETeleposer)
|
||||
// {
|
||||
// TETeleposer tileEntityAltar = (TETeleposer) tileEntity;
|
||||
// tileEntityAltar.handlePacketData(items);
|
||||
// }
|
||||
// } else if (packet.channel.equals("SetPlayerVel"))
|
||||
// {
|
||||
// ByteArrayDataInput dat = ByteStreams.newDataInput(packet.data);
|
||||
// double xVel = dat.readDouble();
|
||||
// double yVel = dat.readDouble();
|
||||
// double zVel = dat.readDouble();
|
||||
// ((EntityPlayer) player).setVelocity(xVel, yVel, zVel);
|
||||
// } else if (packet.channel.equals("SetPlayerPos"))
|
||||
// {
|
||||
// ByteArrayDataInput dat = ByteStreams.newDataInput(packet.data);
|
||||
// double xVel = dat.readDouble();
|
||||
// double yVel = dat.readDouble();
|
||||
// double zVel = dat.readDouble();
|
||||
// ((EntityPlayer) player).setPosition(xVel, yVel, zVel);
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// public static Packet getPacket(TEAltar tileEntity)
|
||||
// {
|
||||
// ByteArrayOutputStream bos = new ByteArrayOutputStream(140);
|
||||
// DataOutputStream dos = new DataOutputStream(bos);
|
||||
// int[] items = tileEntity.buildIntDataList();
|
||||
// boolean hasStacks = (items != null);
|
||||
//
|
||||
// try
|
||||
// {
|
||||
// dos.writeInt(tileEntity.xCoord);
|
||||
// dos.writeInt(tileEntity.yCoord);
|
||||
// dos.writeInt(tileEntity.zCoord);
|
||||
// dos.writeByte(hasStacks ? 1 : 0);
|
||||
//
|
||||
// if (hasStacks)
|
||||
// {
|
||||
// for (int i = 0; i < 3; i++)
|
||||
// {
|
||||
// dos.writeInt(items[i]);
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// FluidStack flMain = tileEntity.getFluid();
|
||||
//
|
||||
// if (flMain == null)
|
||||
// {
|
||||
// dos.writeInt(AlchemicalWizardry.lifeEssenceFluid.getBlockID());
|
||||
// dos.writeInt(0);
|
||||
// } else
|
||||
// {
|
||||
// dos.writeInt(flMain.fluidID);
|
||||
// dos.writeInt(flMain.amount);
|
||||
// }
|
||||
//
|
||||
// FluidStack flOut = tileEntity.getOutputFluid();
|
||||
//
|
||||
// if (flOut == null)
|
||||
// {
|
||||
// dos.writeInt(AlchemicalWizardry.lifeEssenceFluid.getBlockID());
|
||||
// dos.writeInt(0);
|
||||
// } else
|
||||
// {
|
||||
// dos.writeInt(flOut.fluidID);
|
||||
// dos.writeInt(flOut.amount);
|
||||
// }
|
||||
//
|
||||
// FluidStack flIn = tileEntity.getInputFluid();
|
||||
//
|
||||
// if (flIn == null)
|
||||
// {
|
||||
// dos.writeInt(AlchemicalWizardry.lifeEssenceFluid.getBlockID());
|
||||
// dos.writeInt(0);
|
||||
// } else
|
||||
// {
|
||||
// dos.writeInt(flIn.fluidID);
|
||||
// dos.writeInt(flIn.amount);
|
||||
// }
|
||||
//
|
||||
// dos.writeInt(tileEntity.capacity);
|
||||
// } catch (IOException e)
|
||||
// {
|
||||
// e.printStackTrace();
|
||||
// }
|
||||
//
|
||||
// Packet250CustomPayload pkt = new Packet250CustomPayload();
|
||||
// pkt.channel = "BloodAltar";
|
||||
// pkt.data = bos.toByteArray();
|
||||
// pkt.length = bos.size();
|
||||
// pkt.isChunkDataPacket = true;
|
||||
// return pkt;
|
||||
// }
|
||||
//
|
||||
// public static Packet getPacket(TESocket tileEntity)
|
||||
// {
|
||||
// ByteArrayOutputStream bos = new ByteArrayOutputStream(140);
|
||||
// DataOutputStream dos = new DataOutputStream(bos);
|
||||
// int[] items = tileEntity.buildIntDataList();
|
||||
// boolean hasStacks = (items != null);
|
||||
//
|
||||
// try
|
||||
// {
|
||||
// dos.writeInt(tileEntity.xCoord);
|
||||
// dos.writeInt(tileEntity.yCoord);
|
||||
// dos.writeInt(tileEntity.zCoord);
|
||||
// dos.writeByte(hasStacks ? 1 : 0);
|
||||
//
|
||||
// if (hasStacks)
|
||||
// {
|
||||
// for (int i = 0; i < 3; i++)
|
||||
// {
|
||||
// dos.writeInt(items[i]);
|
||||
// }
|
||||
// }
|
||||
// } catch (IOException e)
|
||||
// {
|
||||
// e.printStackTrace();
|
||||
// }
|
||||
//
|
||||
// Packet250CustomPayload pkt = new Packet250CustomPayload();
|
||||
// pkt.channel = "TESocket";
|
||||
// pkt.data = bos.toByteArray();
|
||||
// pkt.length = bos.size();
|
||||
// pkt.isChunkDataPacket = true;
|
||||
// return pkt;
|
||||
// }
|
||||
//
|
||||
// public static Packet getPacket(String ownerName, int addedEssence, int maxEssence)
|
||||
// //Packet to be sent to server to change essence
|
||||
// {
|
||||
// ByteArrayOutputStream bos = new ByteArrayOutputStream(140);
|
||||
// DataOutputStream dos = new DataOutputStream(bos);
|
||||
//
|
||||
// try
|
||||
// {
|
||||
// dos.writeInt(ownerName.length());
|
||||
// dos.writeChars(ownerName);
|
||||
// dos.writeInt(addedEssence);
|
||||
// dos.writeInt(maxEssence); //Used for Blood Orbs, but does nothing for other items
|
||||
// } catch (IOException e)
|
||||
// {
|
||||
// e.printStackTrace();
|
||||
// }
|
||||
//
|
||||
// Packet250CustomPayload pkt = new Packet250CustomPayload();
|
||||
// pkt.channel = "SetLifeEssence";
|
||||
// pkt.data = bos.toByteArray();
|
||||
// pkt.length = bos.size();
|
||||
// //pkt.isChunkDataPacket = true;
|
||||
// return pkt;
|
||||
// }
|
||||
//
|
||||
// public static Packet getPacket(String ownerName) //stores the current essence in the player's NBT
|
||||
// {
|
||||
// ByteArrayOutputStream bos = new ByteArrayOutputStream(140);
|
||||
// DataOutputStream dos = new DataOutputStream(bos);
|
||||
//
|
||||
// try
|
||||
// {
|
||||
// dos.writeInt(ownerName.length());
|
||||
// dos.writeChars(ownerName);
|
||||
// } catch (IOException e)
|
||||
// {
|
||||
// e.printStackTrace();
|
||||
// }
|
||||
//
|
||||
// Packet250CustomPayload pkt = new Packet250CustomPayload();
|
||||
// pkt.channel = "GetLifeEssence";
|
||||
// pkt.data = bos.toByteArray();
|
||||
// pkt.length = bos.size();
|
||||
// //pkt.isChunkDataPacket = true;
|
||||
// return pkt;
|
||||
// }
|
||||
//
|
||||
// public static Packet getAltarPacket(int x, int y, int z)
|
||||
// {
|
||||
// ByteArrayOutputStream bos = new ByteArrayOutputStream(140);
|
||||
// DataOutputStream dos = new DataOutputStream(bos);
|
||||
//
|
||||
// try
|
||||
// {
|
||||
// dos.writeInt(x);
|
||||
// dos.writeInt(y);
|
||||
// dos.writeInt(z);
|
||||
// } catch (IOException e)
|
||||
// {
|
||||
// e.printStackTrace();
|
||||
// }
|
||||
//
|
||||
// Packet250CustomPayload pkt = new Packet250CustomPayload();
|
||||
// pkt.channel = "GetAltarEssence";
|
||||
// pkt.data = bos.toByteArray();
|
||||
// pkt.length = bos.size();
|
||||
// //pkt.isChunkDataPacket = true;
|
||||
// return pkt;
|
||||
// }
|
||||
//
|
||||
// public static Packet getPacket(TEWritingTable tileEntity)
|
||||
// {
|
||||
// // TODO Auto-generated method stub
|
||||
// ByteArrayOutputStream bos = new ByteArrayOutputStream(140);
|
||||
// DataOutputStream dos = new DataOutputStream(bos);
|
||||
// int[] items = tileEntity.buildIntDataList();
|
||||
// boolean hasStacks = (items != null);
|
||||
//
|
||||
// try
|
||||
// {
|
||||
// dos.writeInt(tileEntity.xCoord);
|
||||
// dos.writeInt(tileEntity.yCoord);
|
||||
// dos.writeInt(tileEntity.zCoord);
|
||||
// dos.writeByte(hasStacks ? 1 : 0);
|
||||
//
|
||||
// if (hasStacks)
|
||||
// {
|
||||
// for (int i = 0; i < 3 * 7; i++)
|
||||
// {
|
||||
// dos.writeInt(items[i]);
|
||||
// }
|
||||
// }
|
||||
// } catch (IOException e)
|
||||
// {
|
||||
// e.printStackTrace();
|
||||
// }
|
||||
//
|
||||
// Packet250CustomPayload pkt = new Packet250CustomPayload();
|
||||
// pkt.channel = "TEWritingTable";
|
||||
// pkt.data = bos.toByteArray();
|
||||
// pkt.length = bos.size();
|
||||
// pkt.isChunkDataPacket = true;
|
||||
// return pkt;
|
||||
// }
|
||||
//
|
||||
// public static Packet getPacket(TEPedestal tileEntity)
|
||||
// {
|
||||
// // TODO Auto-generated method stub
|
||||
// ByteArrayOutputStream bos = new ByteArrayOutputStream(140);
|
||||
// DataOutputStream dos = new DataOutputStream(bos);
|
||||
// int[] items = tileEntity.buildIntDataList();
|
||||
// boolean hasStacks = (items != null);
|
||||
//
|
||||
// try
|
||||
// {
|
||||
// dos.writeInt(tileEntity.xCoord);
|
||||
// dos.writeInt(tileEntity.yCoord);
|
||||
// dos.writeInt(tileEntity.zCoord);
|
||||
// dos.writeByte(hasStacks ? 1 : 0);
|
||||
//
|
||||
// if (hasStacks)
|
||||
// {
|
||||
// for (int i = 0; i < 3 * 1; i++)
|
||||
// {
|
||||
// dos.writeInt(items[i]);
|
||||
// }
|
||||
// }
|
||||
// } catch (IOException e)
|
||||
// {
|
||||
// e.printStackTrace();
|
||||
// }
|
||||
//
|
||||
// Packet250CustomPayload pkt = new Packet250CustomPayload();
|
||||
// pkt.channel = "TEPedestal";
|
||||
// pkt.data = bos.toByteArray();
|
||||
// pkt.length = bos.size();
|
||||
// pkt.isChunkDataPacket = true;
|
||||
// return pkt;
|
||||
// }
|
||||
//
|
||||
// public static Packet getPacket(TEPlinth tileEntity)
|
||||
// {
|
||||
// // TODO Auto-generated method stub
|
||||
// ByteArrayOutputStream bos = new ByteArrayOutputStream(140);
|
||||
// DataOutputStream dos = new DataOutputStream(bos);
|
||||
// int[] items = tileEntity.buildIntDataList();
|
||||
// boolean hasStacks = (items != null);
|
||||
//
|
||||
// try
|
||||
// {
|
||||
// dos.writeInt(tileEntity.xCoord);
|
||||
// dos.writeInt(tileEntity.yCoord);
|
||||
// dos.writeInt(tileEntity.zCoord);
|
||||
// dos.writeByte(hasStacks ? 1 : 0);
|
||||
//
|
||||
// if (hasStacks)
|
||||
// {
|
||||
// for (int i = 0; i < 3 * 1; i++)
|
||||
// {
|
||||
// dos.writeInt(items[i]);
|
||||
// }
|
||||
// }
|
||||
// } catch (IOException e)
|
||||
// {
|
||||
// e.printStackTrace();
|
||||
// }
|
||||
//
|
||||
// Packet250CustomPayload pkt = new Packet250CustomPayload();
|
||||
// pkt.channel = "TEPlinth";
|
||||
// pkt.data = bos.toByteArray();
|
||||
// pkt.length = bos.size();
|
||||
// pkt.isChunkDataPacket = true;
|
||||
// return pkt;
|
||||
// }
|
||||
//
|
||||
// public static Packet getPacket(TETeleposer tileEntity)
|
||||
// {
|
||||
// // TODO Auto-generated method stub
|
||||
// ByteArrayOutputStream bos = new ByteArrayOutputStream(140);
|
||||
// DataOutputStream dos = new DataOutputStream(bos);
|
||||
// int[] items = tileEntity.buildIntDataList();
|
||||
// boolean hasStacks = (items != null);
|
||||
//
|
||||
// try
|
||||
// {
|
||||
// dos.writeInt(tileEntity.xCoord);
|
||||
// dos.writeInt(tileEntity.yCoord);
|
||||
// dos.writeInt(tileEntity.zCoord);
|
||||
// dos.writeByte(hasStacks ? 1 : 0);
|
||||
//
|
||||
// if (hasStacks)
|
||||
// {
|
||||
// for (int i = 0; i < 3 * 1; i++)
|
||||
// {
|
||||
// dos.writeInt(items[i]);
|
||||
// }
|
||||
// }
|
||||
// } catch (IOException e)
|
||||
// {
|
||||
// e.printStackTrace();
|
||||
// }
|
||||
//
|
||||
// Packet250CustomPayload pkt = new Packet250CustomPayload();
|
||||
// pkt.channel = "TETeleposer";
|
||||
// pkt.data = bos.toByteArray();
|
||||
// pkt.length = bos.size();
|
||||
// pkt.isChunkDataPacket = true;
|
||||
// return pkt;
|
||||
// }
|
||||
//
|
||||
// public static Packet getCustomParticlePacket(String str, double x, double y, double z, double xVel, double yVel, double zVel)
|
||||
// {
|
||||
// ByteArrayOutputStream bos = new ByteArrayOutputStream(140);
|
||||
// DataOutputStream dos = new DataOutputStream(bos);
|
||||
//
|
||||
// try
|
||||
// {
|
||||
// dos.writeInt(str.length());
|
||||
// dos.writeChars(str);
|
||||
// dos.writeDouble(x);
|
||||
// dos.writeDouble(y);
|
||||
// dos.writeDouble(z);
|
||||
// dos.writeDouble(xVel);
|
||||
// dos.writeDouble(yVel);
|
||||
// dos.writeDouble(zVel);
|
||||
// } catch (IOException e)
|
||||
// {
|
||||
// e.printStackTrace();
|
||||
// }
|
||||
//
|
||||
// Packet250CustomPayload pkt = new Packet250CustomPayload();
|
||||
// pkt.channel = "CustomParticle";
|
||||
// pkt.data = bos.toByteArray();
|
||||
// pkt.length = bos.size();
|
||||
// pkt.isChunkDataPacket = false;
|
||||
// return pkt;
|
||||
// }
|
||||
//
|
||||
// public static Packet getPlayerVelocitySettingPacket(double xVel, double yVel, double zVel)
|
||||
// {
|
||||
// ByteArrayOutputStream bos = new ByteArrayOutputStream(140);
|
||||
// DataOutputStream dos = new DataOutputStream(bos);
|
||||
//
|
||||
// try
|
||||
// {
|
||||
// dos.writeDouble(xVel);
|
||||
// dos.writeDouble(yVel);
|
||||
// dos.writeDouble(zVel);
|
||||
// } catch (IOException e)
|
||||
// {
|
||||
// e.printStackTrace();
|
||||
// }
|
||||
//
|
||||
// Packet250CustomPayload pkt = new Packet250CustomPayload();
|
||||
// pkt.channel = "SetPlayerVel";
|
||||
// pkt.data = bos.toByteArray();
|
||||
// pkt.length = bos.size();
|
||||
// pkt.isChunkDataPacket = false;
|
||||
// return pkt;
|
||||
// }
|
||||
//
|
||||
// public static Packet getPlayerPositionSettingPacket(double xVel, double yVel, double zVel)
|
||||
// {
|
||||
// ByteArrayOutputStream bos = new ByteArrayOutputStream(140);
|
||||
// DataOutputStream dos = new DataOutputStream(bos);
|
||||
//
|
||||
// try
|
||||
// {
|
||||
// dos.writeDouble(xVel);
|
||||
// dos.writeDouble(yVel);
|
||||
// dos.writeDouble(zVel);
|
||||
// } catch (IOException e)
|
||||
// {
|
||||
// e.printStackTrace();
|
||||
// }
|
||||
//
|
||||
// Packet250CustomPayload pkt = new Packet250CustomPayload();
|
||||
// pkt.channel = "SetPlayerPos";
|
||||
// pkt.data = bos.toByteArray();
|
||||
// pkt.length = bos.size();
|
||||
// pkt.isChunkDataPacket = false;
|
||||
// return pkt;
|
||||
// }
|
||||
//
|
||||
// public static Packet getCreativeCheatPacket(String ownerName, boolean isFill)
|
||||
// {
|
||||
// ByteArrayOutputStream bos = new ByteArrayOutputStream(140);
|
||||
// DataOutputStream dos = new DataOutputStream(bos);
|
||||
//
|
||||
// try
|
||||
// {
|
||||
// dos.writeInt(ownerName.length());
|
||||
// dos.writeChars(ownerName);
|
||||
// dos.writeBoolean(isFill);
|
||||
// } catch (IOException e)
|
||||
// {
|
||||
// e.printStackTrace();
|
||||
// }
|
||||
//
|
||||
// Packet250CustomPayload pkt = new Packet250CustomPayload();
|
||||
// pkt.channel = "InfiniteLPPath";
|
||||
// pkt.data = bos.toByteArray();
|
||||
// pkt.length = bos.size();
|
||||
// pkt.isChunkDataPacket = false;
|
||||
// return pkt;
|
||||
// }
|
||||
//
|
||||
// public static Packet getBlockOrientationPacket(TEOrientable tileEntity)
|
||||
// {
|
||||
// ByteArrayOutputStream bos = new ByteArrayOutputStream(140);
|
||||
// DataOutputStream dos = new DataOutputStream(bos);
|
||||
//
|
||||
// try
|
||||
// {
|
||||
// dos.writeInt(tileEntity.xCoord);
|
||||
// dos.writeInt(tileEntity.yCoord);
|
||||
// dos.writeInt(tileEntity.zCoord);
|
||||
// dos.writeInt(tileEntity.getIntForForgeDirection(tileEntity.getInputDirection()));
|
||||
// dos.writeInt(tileEntity.getIntForForgeDirection(tileEntity.getOutputDirection()));
|
||||
// } catch (IOException e)
|
||||
// {
|
||||
// e.printStackTrace();
|
||||
// }
|
||||
//
|
||||
// Packet250CustomPayload pkt = new Packet250CustomPayload();
|
||||
// pkt.channel = "TEOrientor";
|
||||
// pkt.data = bos.toByteArray();
|
||||
// pkt.length = bos.size();
|
||||
// pkt.isChunkDataPacket = true;
|
||||
// return pkt;
|
||||
// }
|
||||
}
|
|
@ -0,0 +1,37 @@
|
|||
package WayofTime.alchemicalWizardry.common;
|
||||
|
||||
public class PlinthComponent
|
||||
{
|
||||
public int xOffset;
|
||||
public int yOffset;
|
||||
public int zOffset;
|
||||
public int ring;
|
||||
|
||||
public PlinthComponent(int xOffset, int yOffset, int zOffset, int ring)
|
||||
{
|
||||
this.xOffset = xOffset;
|
||||
this.yOffset = yOffset;
|
||||
this.zOffset = zOffset;
|
||||
this.ring = ring;
|
||||
}
|
||||
|
||||
public int getXOffset()
|
||||
{
|
||||
return xOffset;
|
||||
}
|
||||
|
||||
public int getYOffset()
|
||||
{
|
||||
return yOffset;
|
||||
}
|
||||
|
||||
public int getZOffset()
|
||||
{
|
||||
return zOffset;
|
||||
}
|
||||
|
||||
public int getRing()
|
||||
{
|
||||
return ring;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,336 @@
|
|||
package WayofTime.alchemicalWizardry.common.block;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.client.renderer.texture.IIconRegister;
|
||||
import net.minecraft.entity.effect.EntityLightningBolt;
|
||||
import net.minecraft.entity.item.EntityItem;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.world.World;
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.ModItems;
|
||||
import WayofTime.alchemicalWizardry.api.items.interfaces.ArmourUpgrade;
|
||||
import WayofTime.alchemicalWizardry.common.ArmourComponent;
|
||||
import WayofTime.alchemicalWizardry.common.items.BoundArmour;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TEAltar;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TESocket;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class ArmourForge extends Block
|
||||
{
|
||||
public static List<ArmourComponent> helmetList = new ArrayList();
|
||||
public static List<ArmourComponent> plateList = new ArrayList();
|
||||
public static List<ArmourComponent> leggingsList = new ArrayList();
|
||||
public static List<ArmourComponent> bootsList = new ArrayList();
|
||||
|
||||
public ArmourForge()
|
||||
{
|
||||
super(Material.iron);
|
||||
setHardness(2.0F);
|
||||
setResistance(5.0F);
|
||||
setCreativeTab(AlchemicalWizardry.tabBloodMagic);
|
||||
this.setBlockName("armourForge");
|
||||
//setUnlocalizedName("armourForge");
|
||||
// TODO Auto-generated constructor stub
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void registerBlockIcons(IIconRegister iconRegister)
|
||||
{
|
||||
this.blockIcon = iconRegister.registerIcon("AlchemicalWizardry:SoulForge");
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int idk, float what, float these, float are)
|
||||
{
|
||||
if (world.isRemote)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
int armourType = getArmourType(world, x, y, z);
|
||||
|
||||
if (armourType == -1)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
int direction = getDirectionForArmourType(world, x, y, z, armourType);
|
||||
|
||||
if (!isParadigmValid(armourType, direction, world, x, y, z))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
List<ArmourComponent> list = null;
|
||||
ItemStack armourPiece = null;
|
||||
|
||||
switch (armourType)
|
||||
{
|
||||
case 0:
|
||||
list = plateList;
|
||||
armourPiece = new ItemStack(ModItems.boundPlate, 1, 0);
|
||||
break;
|
||||
|
||||
case 1:
|
||||
list = leggingsList;
|
||||
armourPiece = new ItemStack(ModItems.boundLeggings, 1, 0);
|
||||
break;
|
||||
|
||||
case 2:
|
||||
list = helmetList;
|
||||
armourPiece = new ItemStack(ModItems.boundHelmet, 1, 0);
|
||||
break;
|
||||
|
||||
case 3:
|
||||
list = bootsList;
|
||||
armourPiece = new ItemStack(ModItems.boundBoots, 1, 0);
|
||||
break;
|
||||
}
|
||||
|
||||
if (list == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (armourPiece == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (armourPiece.stackTagCompound == null)
|
||||
{
|
||||
armourPiece.setTagCompound(new NBTTagCompound());
|
||||
}
|
||||
|
||||
for (ArmourComponent ac : list)
|
||||
{
|
||||
int xOff = ac.getXOff();
|
||||
int zOff = ac.getZOff();
|
||||
TileEntity tileEntity;
|
||||
|
||||
switch (direction)
|
||||
{
|
||||
case 1:
|
||||
tileEntity = world.getTileEntity(x + xOff, y, z - zOff);
|
||||
break;
|
||||
|
||||
case 2:
|
||||
tileEntity = world.getTileEntity(x + zOff, y, z + xOff);
|
||||
break;
|
||||
|
||||
case 3:
|
||||
tileEntity = world.getTileEntity(x - xOff, y, z + zOff);
|
||||
break;
|
||||
|
||||
case 4:
|
||||
tileEntity = world.getTileEntity(x - zOff, y, z - xOff);
|
||||
break;
|
||||
|
||||
case 5:
|
||||
tileEntity = world.getTileEntity(x + xOff, y + zOff, z);
|
||||
break;
|
||||
|
||||
case 6:
|
||||
tileEntity = world.getTileEntity(x, y + zOff, z + xOff);
|
||||
break;
|
||||
|
||||
default:
|
||||
tileEntity = null;
|
||||
}
|
||||
|
||||
if (tileEntity instanceof TESocket)
|
||||
{
|
||||
ItemStack itemStack = ((TESocket) tileEntity).getStackInSlot(0);
|
||||
int xCoord = tileEntity.xCoord;
|
||||
int yCoord = tileEntity.yCoord;
|
||||
int zCoord = tileEntity.zCoord;
|
||||
((TESocket) tileEntity).setInventorySlotContents(0, null);
|
||||
world.setBlockToAir(tileEntity.xCoord, tileEntity.yCoord, tileEntity.zCoord);
|
||||
|
||||
for (int i = 0; i < 8; i++)
|
||||
{
|
||||
//PacketDispatcher.sendPacketToAllAround(xCoord, yCoord, zCoord, 20, world.provider.dimensionId, TEAltar.getParticlePacket(xCoord, yCoord, zCoord, (short) 1));
|
||||
SpellHelper.sendIndexedParticleToAllAround(world, xCoord, yCoord, zCoord, 20, world.provider.dimensionId, 1, xCoord, yCoord, zCoord);
|
||||
}
|
||||
|
||||
if (itemStack != null)
|
||||
{
|
||||
Item item = itemStack.getItem();
|
||||
|
||||
if (item instanceof ArmourUpgrade)
|
||||
{
|
||||
((BoundArmour) armourPiece.getItem()).hasAddedToInventory(armourPiece, itemStack.copy());
|
||||
((TESocket) tileEntity).setInventorySlotContents(0, null);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (armourPiece != null)
|
||||
{
|
||||
int xOff = (world.rand.nextInt(11) - 5);
|
||||
int zOff = (int) (Math.sqrt(25 - xOff * xOff) * (world.rand.nextInt(2) - 0.5) * 2);
|
||||
world.addWeatherEffect(new EntityLightningBolt(world, x + xOff, y + 5, z + zOff));
|
||||
world.spawnEntityInWorld(new EntityItem(world, x, y + 1, z, armourPiece));
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
//0 for plate, 1 for leggings, 2 for helmet, 3 for boots
|
||||
public int getArmourType(World world, int x, int y, int z)
|
||||
{
|
||||
for (int i = 0; i <= 3; i++)
|
||||
{
|
||||
if (getDirectionForArmourType(world, x, y, z, i) != -1)
|
||||
{
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
public int getDirectionForArmourType(World world, int x, int y, int z, int armourType)
|
||||
{
|
||||
for (int i = 1; i <= 6; i++)
|
||||
{
|
||||
if (isParadigmValid(armourType, i, world, x, y, z))
|
||||
{
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
public boolean isParadigmValid(int armourType, int direction, World world, int x, int y, int z)
|
||||
{
|
||||
List<ArmourComponent> list = null;
|
||||
|
||||
switch (armourType)
|
||||
{
|
||||
case 0:
|
||||
list = plateList;
|
||||
break;
|
||||
|
||||
case 1:
|
||||
list = leggingsList;
|
||||
break;
|
||||
|
||||
case 2:
|
||||
list = helmetList;
|
||||
break;
|
||||
|
||||
case 3:
|
||||
list = bootsList;
|
||||
break;
|
||||
}
|
||||
|
||||
if (list == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
for (ArmourComponent ac : list)
|
||||
{
|
||||
int xOff = ac.getXOff();
|
||||
int zOff = ac.getZOff();
|
||||
|
||||
switch (direction)
|
||||
{
|
||||
case 1:
|
||||
if (!(world.getTileEntity(x + xOff, y, z - zOff) instanceof TESocket))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case 2:
|
||||
if (!(world.getTileEntity(x + zOff, y, z + xOff) instanceof TESocket))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case 3:
|
||||
if (!(world.getTileEntity(x - xOff, y, z + zOff) instanceof TESocket))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case 4:
|
||||
if (!(world.getTileEntity(x - zOff, y, z - xOff) instanceof TESocket))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case 5:
|
||||
if (!(world.getTileEntity(x + xOff, y + zOff, z) instanceof TESocket))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case 6:
|
||||
if (!(world.getTileEntity(x, y + zOff, z + xOff) instanceof TESocket))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public static void initializeRecipes()
|
||||
{
|
||||
helmetList.add(new ArmourComponent(-1, 1));
|
||||
helmetList.add(new ArmourComponent(0, 1));
|
||||
helmetList.add(new ArmourComponent(1, 1));
|
||||
helmetList.add(new ArmourComponent(-1, 0));
|
||||
helmetList.add(new ArmourComponent(1, 0));
|
||||
bootsList.add(new ArmourComponent(-1, 1));
|
||||
bootsList.add(new ArmourComponent(1, 1));
|
||||
bootsList.add(new ArmourComponent(-1, 0));
|
||||
bootsList.add(new ArmourComponent(1, 0));
|
||||
plateList.add(new ArmourComponent(-1, 0));
|
||||
plateList.add(new ArmourComponent(1, 0));
|
||||
plateList.add(new ArmourComponent(-1, -1));
|
||||
plateList.add(new ArmourComponent(0, -1));
|
||||
plateList.add(new ArmourComponent(1, -1));
|
||||
plateList.add(new ArmourComponent(-1, -2));
|
||||
plateList.add(new ArmourComponent(0, -2));
|
||||
plateList.add(new ArmourComponent(1, -2));
|
||||
leggingsList.add(new ArmourComponent(-1, 1));
|
||||
leggingsList.add(new ArmourComponent(0, 1));
|
||||
leggingsList.add(new ArmourComponent(1, 1));
|
||||
leggingsList.add(new ArmourComponent(-1, 0));
|
||||
leggingsList.add(new ArmourComponent(1, 0));
|
||||
leggingsList.add(new ArmourComponent(-1, -1));
|
||||
leggingsList.add(new ArmourComponent(1, -1));
|
||||
}
|
||||
}
|
|
@ -0,0 +1,311 @@
|
|||
package WayofTime.alchemicalWizardry.common.block;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import javax.swing.Icon;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockContainer;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.client.renderer.texture.IIconRegister;
|
||||
import net.minecraft.entity.item.EntityItem;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.inventory.IInventory;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.IIcon;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.ModItems;
|
||||
import WayofTime.alchemicalWizardry.common.PacketHandler;
|
||||
import WayofTime.alchemicalWizardry.common.items.EnergyBattery;
|
||||
import WayofTime.alchemicalWizardry.common.items.sigil.SigilOfHolding;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TEAltar;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class BlockAltar extends BlockContainer
|
||||
{
|
||||
@SideOnly(Side.CLIENT)
|
||||
private static IIcon topIcon;
|
||||
@SideOnly(Side.CLIENT)
|
||||
private static IIcon sideIcon1;
|
||||
@SideOnly(Side.CLIENT)
|
||||
private static IIcon sideIcon2;
|
||||
@SideOnly(Side.CLIENT)
|
||||
private static IIcon bottomIcon;
|
||||
|
||||
public BlockAltar()
|
||||
{
|
||||
super(Material.rock);
|
||||
setHardness(2.0F);
|
||||
setResistance(5.0F);
|
||||
setCreativeTab(AlchemicalWizardry.tabBloodMagic);
|
||||
this.setBlockName("bloodAltar");
|
||||
//setUnlocalizedName("blockAltar");
|
||||
//func_111022_d("AlchemicalWizardry:blocks");
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void registerBlockIcons(IIconRegister iconRegister)
|
||||
{
|
||||
this.topIcon = iconRegister.registerIcon("AlchemicalWizardry:BloodAltar_Top");
|
||||
this.sideIcon1 = iconRegister.registerIcon("AlchemicalWizardry:BloodAltar_SideType1");
|
||||
this.sideIcon2 = iconRegister.registerIcon("AlchemicalWizardry:BloodAltar_SideType2");
|
||||
this.bottomIcon = iconRegister.registerIcon("AlchemicalWizardry:BloodAltar_Bottom");
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public IIcon getIcon(int side, int meta)
|
||||
{
|
||||
switch (side)
|
||||
{
|
||||
case 0:
|
||||
return bottomIcon;
|
||||
|
||||
case 1:
|
||||
return topIcon;
|
||||
|
||||
//case 2: return sideIcon1;
|
||||
//case 3: return sideIcon1;
|
||||
//case 4: return sideIcon2;
|
||||
//case 5: return sideIcon2;
|
||||
default:
|
||||
return sideIcon2;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int idk, float what, float these, float are)
|
||||
{
|
||||
TEAltar tileEntity = (TEAltar) world.getTileEntity(x, y, z);
|
||||
|
||||
// world.scheduleBlockUpdate(x, y, z, this.blockID, 0);
|
||||
|
||||
if (tileEntity == null || player.isSneaking())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
ItemStack playerItem = player.getCurrentEquippedItem();
|
||||
|
||||
if (playerItem != null)
|
||||
{
|
||||
if (playerItem.getItem().equals(ModItems.divinationSigil))
|
||||
{
|
||||
if (player.worldObj.isRemote)
|
||||
{
|
||||
world.markBlockForUpdate(x, y, z);
|
||||
}else
|
||||
{
|
||||
tileEntity.sendChatInfoToPlayer(player);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
else if(playerItem.getItem().equals(ModItems.itemSeerSigil))
|
||||
{
|
||||
if (player.worldObj.isRemote)
|
||||
{
|
||||
world.markBlockForUpdate(x, y, z);
|
||||
}else
|
||||
{
|
||||
tileEntity.sendMoreChatInfoToPlayer(player);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
else if (playerItem.getItem().equals(ModItems.sigilOfHolding))
|
||||
{
|
||||
ItemStack item = ((SigilOfHolding) playerItem.getItem()).getCurrentItem(playerItem);
|
||||
|
||||
if (item != null && item.getItem().equals(ModItems.divinationSigil))
|
||||
{
|
||||
if (player.worldObj.isRemote)
|
||||
{
|
||||
world.markBlockForUpdate(x, y, z);
|
||||
}else
|
||||
{
|
||||
tileEntity.sendChatInfoToPlayer(player);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
else if(item !=null && item.getItem().equals(ModItems.itemSeerSigil))
|
||||
{
|
||||
if (player.worldObj.isRemote)
|
||||
{
|
||||
world.markBlockForUpdate(x, y, z);
|
||||
}else
|
||||
{
|
||||
tileEntity.sendMoreChatInfoToPlayer(player);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (tileEntity.getStackInSlot(0) == null && playerItem != null)
|
||||
{
|
||||
ItemStack newItem = playerItem.copy();
|
||||
newItem.stackSize = 1;
|
||||
// if(newItem.getMaxDamage()==0)
|
||||
// {
|
||||
// newItem.setItemDamage(0);
|
||||
// }
|
||||
--playerItem.stackSize;
|
||||
tileEntity.setInventorySlotContents(0, newItem);
|
||||
tileEntity.startCycle();
|
||||
} else if (tileEntity.getStackInSlot(0) != null && playerItem == null)
|
||||
{
|
||||
/**stub method
|
||||
* Add the item that is in the slot to the player's inventory, and
|
||||
* then set the slot to null.
|
||||
*/
|
||||
player.inventory.addItemStackToInventory(tileEntity.getStackInSlot(0));
|
||||
tileEntity.setInventorySlotContents(0, null);
|
||||
tileEntity.setActive();
|
||||
}
|
||||
|
||||
world.markBlockForUpdate(x, y, z);
|
||||
//player.openGui(AlchemicalWizardry.instance, 0, world, x, y, z);
|
||||
//PacketDispatcher.sendPacketToServer(tileEntity.getDescriptionPacket());
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void breakBlock(World world, int x, int y, int z, Block par5, int par6)
|
||||
{
|
||||
dropItems(world, x, y, z);
|
||||
super.breakBlock(world, x, y, z, par5, par6);
|
||||
}
|
||||
|
||||
private void dropItems(World world, int x, int y, int z)
|
||||
{
|
||||
Random rand = new Random();
|
||||
TileEntity tileEntity = world.getTileEntity(x, y, z);
|
||||
|
||||
if (!(tileEntity instanceof IInventory))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
IInventory inventory = (IInventory) tileEntity;
|
||||
|
||||
for (int i = 0; i < inventory.getSizeInventory(); i++)
|
||||
{
|
||||
ItemStack item = inventory.getStackInSlot(i);
|
||||
|
||||
if (item != null && item.stackSize > 0)
|
||||
{
|
||||
float rx = rand.nextFloat() * 0.8F + 0.1F;
|
||||
float ry = rand.nextFloat() * 0.8F + 0.1F;
|
||||
float rz = rand.nextFloat() * 0.8F + 0.1F;
|
||||
EntityItem entityItem = new EntityItem(world,
|
||||
x + rx, y + ry, z + rz,
|
||||
new ItemStack(item.getItem(), item.stackSize, item.getItemDamage()));
|
||||
|
||||
if (item.hasTagCompound())
|
||||
{
|
||||
entityItem.getEntityItem().setTagCompound((NBTTagCompound) item.getTagCompound().copy());
|
||||
}
|
||||
|
||||
float factor = 0.05F;
|
||||
entityItem.motionX = rand.nextGaussian() * factor;
|
||||
entityItem.motionY = rand.nextGaussian() * factor + 0.2F;
|
||||
entityItem.motionZ = rand.nextGaussian() * factor;
|
||||
world.spawnEntityInWorld(entityItem);
|
||||
item.stackSize = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean renderAsNormalBlock()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getRenderType()
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isOpaqueCube()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasTileEntity()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void randomDisplayTick(World world, int x, int y, int z, Random rand)
|
||||
{
|
||||
TEAltar tileEntity = (TEAltar) world.getTileEntity(x, y, z);
|
||||
|
||||
if (!tileEntity.isActive())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (rand.nextInt(3) != 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// @Override
|
||||
// public int isProvidingStrongPower(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
|
||||
// {
|
||||
// return 1;
|
||||
// }
|
||||
|
||||
@Override
|
||||
public boolean canProvidePower()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int isProvidingWeakPower(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
|
||||
{
|
||||
TileEntity tile = par1IBlockAccess.getTileEntity(par2, par3, par4);
|
||||
|
||||
if (tile instanceof TEAltar)
|
||||
{
|
||||
// if(tile.worldObj.isRemote)
|
||||
// {
|
||||
// return 0;
|
||||
// }
|
||||
ItemStack stack = ((TEAltar) tile).getStackInSlot(0);
|
||||
|
||||
if (stack != null && stack.getItem() instanceof EnergyBattery)
|
||||
{
|
||||
EnergyBattery bloodOrb = (EnergyBattery) stack.getItem();
|
||||
int maxEssence = bloodOrb.getMaxEssence();
|
||||
int currentEssence = bloodOrb.getCurrentEssence(stack);
|
||||
int level = currentEssence * 15 / maxEssence;
|
||||
return ((int) (Math.min(15, level))) % 16;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public TileEntity createNewTileEntity(World var1, int var2)
|
||||
{
|
||||
return new TEAltar();
|
||||
}
|
||||
}
|
|
@ -0,0 +1,75 @@
|
|||
package WayofTime.alchemicalWizardry.common.block;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.client.renderer.texture.IIconRegister;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.util.AxisAlignedBB;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class BlockBloodLightSource extends Block
|
||||
{
|
||||
public BlockBloodLightSource()
|
||||
{
|
||||
super(Material.cloth);
|
||||
//setCreativeTab(AlchemicalWizardry.tabBloodMagic);
|
||||
this.setBlockName("blockBloodLightSource");
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void registerBlockIcons(IIconRegister iconRegister)
|
||||
{
|
||||
this.blockIcon = iconRegister.registerIcon("AlchemicalWizardry:BlockBloodLight");
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getLightValue(IBlockAccess world, int x, int y, int z)
|
||||
{
|
||||
return 15;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isOpaqueCube()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean renderAsNormalBlock()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void randomDisplayTick(World world, int x, int y, int z, Random rand)
|
||||
{
|
||||
if (rand.nextInt(3) != 0)
|
||||
{
|
||||
float f = (float) 1.0F;
|
||||
float f1 = f * 0.6F + 0.4F;
|
||||
float f2 = f * f * 0.7F - 0.5F;
|
||||
float f3 = f * f * 0.6F - 0.7F;
|
||||
world.spawnParticle("reddust", x + 0.5D + rand.nextGaussian() / 8, y + 0.5D, z + 0.5D + rand.nextGaussian() / 8, f1, f2, f3);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
public void addCollisionBoxesToList(World par1World, int par2, int par3, int par4, AxisAlignedBB par5AxisAlignedBB, List par6List, Entity par7Entity)
|
||||
{
|
||||
this.setBlockBounds(0.40F, 0.40F, 0.40F, 0.60F, 0.60F, 0.60F);
|
||||
//super.addCollisionBoxesToList(par1World, par2, par3, par4, par5AxisAlignedBB, par6List, par7Entity);
|
||||
}
|
||||
|
||||
public int quantityDropped(Random par1Random)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,101 @@
|
|||
package WayofTime.alchemicalWizardry.common.block;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.client.renderer.texture.IIconRegister;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.IIcon;
|
||||
import net.minecraft.world.World;
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TEConduit;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class BlockConduit extends BlockOrientable
|
||||
{
|
||||
@SideOnly(Side.CLIENT)
|
||||
private static IIcon topIcon;
|
||||
@SideOnly(Side.CLIENT)
|
||||
private static IIcon sideIcon1;
|
||||
@SideOnly(Side.CLIENT)
|
||||
private static IIcon sideIcon2;
|
||||
@SideOnly(Side.CLIENT)
|
||||
private static IIcon bottomIcon;
|
||||
|
||||
public BlockConduit()
|
||||
{
|
||||
super();
|
||||
setHardness(2.0F);
|
||||
setResistance(5.0F);
|
||||
setCreativeTab(AlchemicalWizardry.tabBloodMagic);
|
||||
this.setBlockName("blockConduit");
|
||||
//func_111022_d("AlchemicalWizardry:blocks");
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void registerBlockIcons(IIconRegister iconRegister)
|
||||
{
|
||||
this.topIcon = iconRegister.registerIcon("AlchemicalWizardry:BloodAltar_Top");
|
||||
this.sideIcon1 = iconRegister.registerIcon("AlchemicalWizardry:BloodAltar_SideType1");
|
||||
this.sideIcon2 = iconRegister.registerIcon("AlchemicalWizardry:BloodAltar_SideType2");
|
||||
this.bottomIcon = iconRegister.registerIcon("AlchemicalWizardry:BloodAltar_Bottom");
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public IIcon getIcon(int side, int meta)
|
||||
{
|
||||
switch (side)
|
||||
{
|
||||
case 0:
|
||||
return bottomIcon;
|
||||
|
||||
case 1:
|
||||
return topIcon;
|
||||
|
||||
//case 2: return sideIcon1;
|
||||
//case 3: return sideIcon1;
|
||||
//case 4: return sideIcon2;
|
||||
//case 5: return sideIcon2;
|
||||
default:
|
||||
return sideIcon2;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void breakBlock(World world, int x, int y, int z, Block par5, int par6)
|
||||
{
|
||||
//dropItems(world, x, y, z);
|
||||
super.breakBlock(world, x, y, z, par5, par6);
|
||||
}
|
||||
|
||||
@Override
|
||||
public TileEntity createNewTileEntity(World world, int noClue)
|
||||
{
|
||||
return new TEConduit();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean renderAsNormalBlock()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getRenderType()
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isOpaqueCube()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasTileEntity()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,101 @@
|
|||
package WayofTime.alchemicalWizardry.common.block;
|
||||
|
||||
import net.minecraft.block.BlockContainer;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.client.renderer.texture.IIconRegister;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.IIcon;
|
||||
import net.minecraft.world.World;
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.common.items.BlankSpell;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TEHomHeart;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class BlockHomHeart extends BlockContainer
|
||||
{
|
||||
public IIcon bottomIcon;
|
||||
public IIcon topIcon;
|
||||
public IIcon sideIcon;
|
||||
|
||||
public BlockHomHeart()
|
||||
{
|
||||
super(Material.rock);
|
||||
setHardness(2.0F);
|
||||
setResistance(5.0F);
|
||||
setCreativeTab(AlchemicalWizardry.tabBloodMagic);
|
||||
this.setBlockName("blockHomHeart");
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void registerBlockIcons(IIconRegister iconRegister)
|
||||
{
|
||||
this.topIcon = iconRegister.registerIcon("AlchemicalWizardry:HomHeart_top");
|
||||
this.bottomIcon = iconRegister.registerIcon("AlchemicalWizardry:HomHeart_bottom");
|
||||
this.sideIcon = iconRegister.registerIcon("AlchemicalWizardry:HomHeart_side");
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public IIcon getIcon(int side, int meta)
|
||||
{
|
||||
switch (side)
|
||||
{
|
||||
case 0:
|
||||
return bottomIcon;
|
||||
|
||||
case 1:
|
||||
return topIcon;
|
||||
|
||||
//case 2: return sideIcon1;
|
||||
//case 3: return sideIcon1;
|
||||
//case 4: return sideIcon2;
|
||||
//case 5: return sideIcon2;
|
||||
default:
|
||||
return sideIcon;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int idk, float what, float these, float are)
|
||||
{
|
||||
TEHomHeart tileEntity = (TEHomHeart) world.getTileEntity(x, y, z);
|
||||
|
||||
if (tileEntity == null || player.isSneaking())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
ItemStack playerItem = player.getCurrentEquippedItem();
|
||||
|
||||
if (playerItem != null)
|
||||
{
|
||||
if (playerItem.getItem() instanceof BlankSpell)
|
||||
{
|
||||
if (playerItem.stackTagCompound == null)
|
||||
{
|
||||
playerItem.setTagCompound(new NBTTagCompound());
|
||||
}
|
||||
|
||||
NBTTagCompound itemTag = playerItem.stackTagCompound;
|
||||
itemTag.setInteger("xCoord", x);
|
||||
itemTag.setInteger("yCoord", y);
|
||||
itemTag.setInteger("zCoord", z);
|
||||
itemTag.setInteger("dimensionId", world.provider.dimensionId);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public TileEntity createNewTileEntity(World world, int metaMaybe)
|
||||
{
|
||||
return new TEHomHeart();
|
||||
}
|
||||
}
|
|
@ -0,0 +1,72 @@
|
|||
package WayofTime.alchemicalWizardry.common.block;
|
||||
|
||||
import net.minecraft.block.BlockContainer;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.client.renderer.texture.IIconRegister;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.world.World;
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.common.items.ActivationCrystal;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TEMasterStone;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class BlockMasterStone extends BlockContainer
|
||||
{
|
||||
public BlockMasterStone()
|
||||
{
|
||||
super(Material.iron);
|
||||
setHardness(2.0F);
|
||||
setResistance(5.0F);
|
||||
setCreativeTab(AlchemicalWizardry.tabBloodMagic);
|
||||
this.setBlockName("blockMasterStone");
|
||||
// TODO Auto-generated constructor stub
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void registerBlockIcons(IIconRegister iconRegister)
|
||||
{
|
||||
this.blockIcon = iconRegister.registerIcon("AlchemicalWizardry:MasterStone");
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int idk, float what, float these, float are)
|
||||
{
|
||||
TEMasterStone tileEntity = (TEMasterStone) world.getTileEntity(x, y, z);
|
||||
|
||||
if (tileEntity == null || player.isSneaking())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
ItemStack playerItem = player.getCurrentEquippedItem();
|
||||
|
||||
if (playerItem == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
Item item = playerItem.getItem();
|
||||
|
||||
if (!(item instanceof ActivationCrystal))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
ActivationCrystal acItem = (ActivationCrystal) item;
|
||||
tileEntity.setOwner(acItem.getOwnerName(playerItem));
|
||||
tileEntity.activateRitual(world, acItem.getCrystalLevel(playerItem), player);
|
||||
world.markBlockForUpdate(x, y, z);
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public TileEntity createNewTileEntity(World world, int meta)
|
||||
{
|
||||
return new TEMasterStone();
|
||||
}
|
||||
}
|
|
@ -0,0 +1,254 @@
|
|||
package WayofTime.alchemicalWizardry.common.block;
|
||||
|
||||
import javax.swing.Icon;
|
||||
|
||||
import net.minecraft.block.BlockContainer;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.client.renderer.texture.IIconRegister;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.IIcon;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TEOrientable;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class BlockOrientable extends BlockContainer
|
||||
{
|
||||
@SideOnly(Side.CLIENT)
|
||||
private static IIcon[] fireIcons;
|
||||
|
||||
public BlockOrientable()
|
||||
{
|
||||
super(Material.rock);
|
||||
setHardness(2.0F);
|
||||
setResistance(5.0F);
|
||||
setCreativeTab(AlchemicalWizardry.tabBloodMagic);
|
||||
//setUnlocalizedName("bloodSocket");
|
||||
//func_111022_d("AlchemicalWizardry:blocks");
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void registerBlockIcons(IIconRegister iconRegister)
|
||||
{
|
||||
this.fireIcons = this.registerIconsWithString(iconRegister, "fireEffectBlock");
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
public static IIcon[] registerIconsWithString(IIconRegister iconRegister, String blockString)
|
||||
{
|
||||
IIcon[] icons = new IIcon[7];
|
||||
|
||||
icons[0] = iconRegister.registerIcon("AlchemicalWizardry:" + blockString + "_input");
|
||||
icons[1] = iconRegister.registerIcon("AlchemicalWizardry:" + blockString + "_output");
|
||||
icons[2] = iconRegister.registerIcon("AlchemicalWizardry:" + blockString + "_upArrow");
|
||||
icons[3] = iconRegister.registerIcon("AlchemicalWizardry:" + blockString + "_downArrow");
|
||||
icons[4] = iconRegister.registerIcon("AlchemicalWizardry:" + blockString + "_leftArrow");
|
||||
icons[5] = iconRegister.registerIcon("AlchemicalWizardry:" + blockString + "_rightArrow");
|
||||
icons[6] = iconRegister.registerIcon("AlchemicalWizardry:" + blockString + "_blank");
|
||||
|
||||
return icons;
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public IIcon getIcon(int side, int meta)
|
||||
{
|
||||
IIcon[] icons = this.getIconsForMeta(meta);
|
||||
switch (side)
|
||||
{
|
||||
case 4: return icons[1];
|
||||
default: return icons[6];
|
||||
}
|
||||
}
|
||||
|
||||
// @Override
|
||||
// public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int idk, float what, float these, float are)
|
||||
// {
|
||||
// return false;
|
||||
// }
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
|
||||
/**
|
||||
* Retrieves the block texture to use based on the display side. Args: iBlockAccess, x, y, z, side
|
||||
*/
|
||||
public IIcon getBlockTexture(IBlockAccess par1IBlockAccess, int x, int y, int z, int side)
|
||||
{
|
||||
TileEntity tile = par1IBlockAccess.getTileEntity(x, y, z);
|
||||
int meta = par1IBlockAccess.getBlockMetadata(x, y, z);
|
||||
|
||||
if(tile instanceof TEOrientable)
|
||||
{
|
||||
ForgeDirection input = ((TEOrientable)tile).getInputDirection();
|
||||
ForgeDirection output = ((TEOrientable)tile).getOutputDirection();
|
||||
|
||||
return this.getIconsForMeta(meta)[this.getTextureIndexForSideAndOrientation(side, input, output)];
|
||||
}
|
||||
|
||||
return this.getIcon(side, meta);
|
||||
}
|
||||
|
||||
@Override
|
||||
public TileEntity createNewTileEntity(World world, int dunno)
|
||||
{
|
||||
return new TEOrientable();
|
||||
}
|
||||
|
||||
public IIcon[] getIconsForMeta(int metadata)
|
||||
{
|
||||
return this.fireIcons;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float what, float these, float are)
|
||||
{
|
||||
//Right-click orients the output face. Shift-right-click orients the input face.
|
||||
if (world.isRemote)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
ForgeDirection sideClicked = ForgeDirection.getOrientation(side);
|
||||
TileEntity tile = world.getTileEntity(x, y, z);
|
||||
|
||||
if (tile instanceof TEOrientable)
|
||||
{
|
||||
TEOrientable newTile = (TEOrientable)tile;
|
||||
if(player.isSneaking())
|
||||
{
|
||||
int nextSide = TEOrientable.getIntForForgeDirection(newTile.getInputDirection())+1;
|
||||
|
||||
if(nextSide>5)
|
||||
{
|
||||
nextSide = 0;
|
||||
}
|
||||
if(ForgeDirection.getOrientation(nextSide)==newTile.getOutputDirection())
|
||||
{
|
||||
nextSide++;
|
||||
if(nextSide>5)
|
||||
{
|
||||
nextSide = 0;
|
||||
}
|
||||
}
|
||||
|
||||
newTile.setInputDirection(ForgeDirection.getOrientation(nextSide));
|
||||
}else
|
||||
{
|
||||
int nextSide = TEOrientable.getIntForForgeDirection(newTile.getOutputDirection())+1;
|
||||
|
||||
if(nextSide>5)
|
||||
{
|
||||
nextSide = 0;
|
||||
}
|
||||
if(ForgeDirection.getOrientation(nextSide)==newTile.getInputDirection())
|
||||
{
|
||||
nextSide++;
|
||||
if(nextSide>5)
|
||||
{
|
||||
nextSide = 0;
|
||||
}
|
||||
}
|
||||
|
||||
newTile.setOutputDirection(ForgeDirection.getOrientation(nextSide));
|
||||
}
|
||||
}
|
||||
|
||||
world.markBlockForUpdate(x, y, z);
|
||||
return true;
|
||||
}
|
||||
|
||||
public int getTextureIndexForSideAndOrientation(int side, ForgeDirection input, ForgeDirection output)
|
||||
{
|
||||
if(ForgeDirection.getOrientation(side) == input)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
if(ForgeDirection.getOrientation(side) == output)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
if(ForgeDirection.getOrientation(side) == output.getOpposite())
|
||||
{
|
||||
return 6;
|
||||
}
|
||||
|
||||
switch(side)
|
||||
{
|
||||
case 0: //BOTTOM
|
||||
switch(output)
|
||||
{
|
||||
case NORTH: return 2; //UP
|
||||
case SOUTH: return 3; //DOWN
|
||||
case EAST: return 4; //LEFT
|
||||
case WEST: return 5; //RIGHT
|
||||
default: break;
|
||||
}
|
||||
break;
|
||||
case 1: //TOP
|
||||
switch(output)
|
||||
{
|
||||
case NORTH: return 2; //UP
|
||||
case SOUTH: return 3; //DOWN
|
||||
case EAST: return 5;
|
||||
case WEST: return 4;
|
||||
default: break;
|
||||
}
|
||||
break;
|
||||
case 2: //NORTH
|
||||
switch(output)
|
||||
{
|
||||
case DOWN: return 3;
|
||||
case UP: return 2;
|
||||
case EAST: return 4;
|
||||
case WEST: return 5;
|
||||
default: break;
|
||||
}
|
||||
break;
|
||||
case 3: //SOUTH
|
||||
switch(output)
|
||||
{
|
||||
case DOWN: return 3;
|
||||
case UP: return 2;
|
||||
case EAST: return 5;
|
||||
case WEST: return 4;
|
||||
default: break;
|
||||
}
|
||||
break;
|
||||
case 4: //WEST
|
||||
switch(output)
|
||||
{
|
||||
case DOWN: return 3;
|
||||
case UP: return 2;
|
||||
case NORTH: return 5;
|
||||
case SOUTH: return 4;
|
||||
default: break;
|
||||
}
|
||||
break;
|
||||
case 5: //EAST
|
||||
switch(output)
|
||||
{
|
||||
case DOWN: return 3;
|
||||
case UP: return 2;
|
||||
case NORTH: return 4;
|
||||
case SOUTH: return 5;
|
||||
default: break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int damageDropped(int metadata)
|
||||
{
|
||||
return metadata;
|
||||
}
|
||||
|
||||
|
||||
}
|
|
@ -0,0 +1,193 @@
|
|||
package WayofTime.alchemicalWizardry.common.block;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockContainer;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.client.renderer.texture.IIconRegister;
|
||||
import net.minecraft.entity.item.EntityItem;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.inventory.IInventory;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.IIcon;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraft.world.World;
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TEPedestal;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class BlockPedestal extends BlockContainer
|
||||
{
|
||||
@SideOnly(Side.CLIENT)
|
||||
private static IIcon topIcon;
|
||||
@SideOnly(Side.CLIENT)
|
||||
private static IIcon sideIcon1;
|
||||
@SideOnly(Side.CLIENT)
|
||||
private static IIcon sideIcon2;
|
||||
@SideOnly(Side.CLIENT)
|
||||
private static IIcon bottomIcon;
|
||||
|
||||
public BlockPedestal()
|
||||
{
|
||||
super(Material.rock);
|
||||
setHardness(2.0F);
|
||||
setResistance(5.0F);
|
||||
setCreativeTab(AlchemicalWizardry.tabBloodMagic);
|
||||
this.setBlockName("bloodPedestal");
|
||||
//func_111022_d("AlchemicalWizardry:blocks");
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void registerBlockIcons(IIconRegister iconRegister)
|
||||
{
|
||||
this.topIcon = iconRegister.registerIcon("AlchemicalWizardry:ArcanePedestal");
|
||||
this.sideIcon1 = iconRegister.registerIcon("AlchemicalWizardry:BloodSocket");
|
||||
this.sideIcon2 = iconRegister.registerIcon("AlchemicalWizardry:BloodSocket");
|
||||
this.bottomIcon = iconRegister.registerIcon("AlchemicalWizardry:BloodSocket");
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public IIcon getIcon(int side, int meta)
|
||||
{
|
||||
switch (side)
|
||||
{
|
||||
case 0:
|
||||
return bottomIcon;
|
||||
|
||||
case 1:
|
||||
return topIcon;
|
||||
|
||||
//case 2: return sideIcon1;
|
||||
//case 3: return sideIcon1;
|
||||
//case 4: return sideIcon2;
|
||||
//case 5: return sideIcon2;
|
||||
default:
|
||||
return sideIcon2;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int idk, float what, float these, float are)
|
||||
{
|
||||
TEPedestal tileEntity = (TEPedestal) world.getTileEntity(x, y, z);
|
||||
|
||||
if (tileEntity == null || player.isSneaking())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
ItemStack playerItem = player.getCurrentEquippedItem();
|
||||
|
||||
if (tileEntity.getStackInSlot(0) == null && playerItem != null)
|
||||
{
|
||||
ItemStack newItem = playerItem.copy();
|
||||
newItem.stackSize = 1;
|
||||
--playerItem.stackSize;
|
||||
tileEntity.setInventorySlotContents(0, newItem);
|
||||
} else if (tileEntity.getStackInSlot(0) != null && playerItem == null)
|
||||
{
|
||||
/**stub method
|
||||
* Add the item that is in the slot to the player's inventory, and
|
||||
* then set the slot to null.
|
||||
*/
|
||||
player.inventory.addItemStackToInventory(tileEntity.getStackInSlot(0));
|
||||
tileEntity.setInventorySlotContents(0, null);
|
||||
tileEntity.setActive();
|
||||
}
|
||||
|
||||
world.markBlockForUpdate(x, y, z);
|
||||
//player.openGui(AlchemicalWizardry.instance, 0, world, x, y, z);
|
||||
//PacketDispatcher.sendPacketToServer(tileEntity.getDescriptionPacket());
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void breakBlock(World world, int x, int y, int z, Block par5, int par6)
|
||||
{
|
||||
dropItems(world, x, y, z);
|
||||
super.breakBlock(world, x, y, z, par5, par6);
|
||||
}
|
||||
|
||||
private void dropItems(World world, int x, int y, int z)
|
||||
{
|
||||
Random rand = new Random();
|
||||
TileEntity tileEntity = world.getTileEntity(x, y, z);
|
||||
|
||||
if (!(tileEntity instanceof IInventory))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
IInventory inventory = (IInventory) tileEntity;
|
||||
|
||||
for (int i = 0; i < inventory.getSizeInventory(); i++)
|
||||
{
|
||||
ItemStack item = inventory.getStackInSlot(i);
|
||||
|
||||
if (item != null && item.stackSize > 0)
|
||||
{
|
||||
float rx = rand.nextFloat() * 0.8F + 0.1F;
|
||||
float ry = rand.nextFloat() * 0.8F + 0.1F;
|
||||
float rz = rand.nextFloat() * 0.8F + 0.1F;
|
||||
EntityItem entityItem = new EntityItem(world, x + rx, y + ry, z + rz, new ItemStack(item.getItem(), item.stackSize, item.getItemDamage()));
|
||||
|
||||
if (item.hasTagCompound())
|
||||
{
|
||||
entityItem.getEntityItem().setTagCompound((NBTTagCompound) item.getTagCompound().copy());
|
||||
}
|
||||
|
||||
float factor = 0.05F;
|
||||
entityItem.motionX = rand.nextGaussian() * factor;
|
||||
entityItem.motionY = rand.nextGaussian() * factor + 0.2F;
|
||||
entityItem.motionZ = rand.nextGaussian() * factor;
|
||||
world.spawnEntityInWorld(entityItem);
|
||||
item.stackSize = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public TileEntity createNewTileEntity(World world, int meta)
|
||||
{
|
||||
return new TEPedestal();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean renderAsNormalBlock()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getRenderType()
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isOpaqueCube()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasTileEntity()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public MovingObjectPosition collisionRayTrace(World par1World, int par2, int par3, int par4, Vec3 par5Vec3, Vec3 par6Vec3)
|
||||
{
|
||||
float f = 0.3125F;
|
||||
this.setBlockBounds(0.5F - f, 0.0F, 0.5F - f, 0.5F + f, 0.6F, 0.5F + f);
|
||||
return super.collisionRayTrace(par1World, par2, par3, par4, par5Vec3, par6Vec3);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,193 @@
|
|||
package WayofTime.alchemicalWizardry.common.block;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockContainer;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.client.renderer.texture.IIconRegister;
|
||||
import net.minecraft.entity.item.EntityItem;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.inventory.IInventory;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.IIcon;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraft.world.World;
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TEPlinth;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class BlockPlinth extends BlockContainer
|
||||
{
|
||||
@SideOnly(Side.CLIENT)
|
||||
private static IIcon topIcon;
|
||||
@SideOnly(Side.CLIENT)
|
||||
private static IIcon sideIcon1;
|
||||
@SideOnly(Side.CLIENT)
|
||||
private static IIcon sideIcon2;
|
||||
@SideOnly(Side.CLIENT)
|
||||
private static IIcon bottomIcon;
|
||||
|
||||
public BlockPlinth()
|
||||
{
|
||||
super(Material.rock);
|
||||
setHardness(2.0F);
|
||||
setResistance(5.0F);
|
||||
setCreativeTab(AlchemicalWizardry.tabBloodMagic);
|
||||
this.setBlockName("bloodPlinth");
|
||||
//func_111022_d("AlchemicalWizardry:blocks");
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void registerBlockIcons(IIconRegister iconRegister)
|
||||
{
|
||||
this.topIcon = iconRegister.registerIcon("AlchemicalWizardry:ArcanePlinth");
|
||||
this.sideIcon1 = iconRegister.registerIcon("AlchemicalWizardry:BloodSocket");
|
||||
this.sideIcon2 = iconRegister.registerIcon("AlchemicalWizardry:BloodSocket");
|
||||
this.bottomIcon = iconRegister.registerIcon("AlchemicalWizardry:BloodSocket");
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public IIcon getIcon(int side, int meta)
|
||||
{
|
||||
switch (side)
|
||||
{
|
||||
case 0:
|
||||
return bottomIcon;
|
||||
|
||||
case 1:
|
||||
return topIcon;
|
||||
|
||||
//case 2: return sideIcon1;
|
||||
//case 3: return sideIcon1;
|
||||
//case 4: return sideIcon2;
|
||||
//case 5: return sideIcon2;
|
||||
default:
|
||||
return sideIcon2;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int idk, float what, float these, float are)
|
||||
{
|
||||
TEPlinth tileEntity = (TEPlinth) world.getTileEntity(x, y, z);
|
||||
|
||||
if (tileEntity == null || player.isSneaking())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
ItemStack playerItem = player.getCurrentEquippedItem();
|
||||
|
||||
if (tileEntity.getStackInSlot(0) == null && playerItem != null)
|
||||
{
|
||||
ItemStack newItem = playerItem.copy();
|
||||
newItem.stackSize = 1;
|
||||
--playerItem.stackSize;
|
||||
tileEntity.setInventorySlotContents(0, newItem);
|
||||
} else if (tileEntity.getStackInSlot(0) != null && playerItem == null)
|
||||
{
|
||||
/**stub method
|
||||
* Add the item that is in the slot to the player's inventory, and
|
||||
* then set the slot to null.
|
||||
*/
|
||||
player.inventory.addItemStackToInventory(tileEntity.getStackInSlot(0));
|
||||
tileEntity.setInventorySlotContents(0, null);
|
||||
tileEntity.setActive();
|
||||
}
|
||||
|
||||
world.markBlockForUpdate(x, y, z);
|
||||
//player.openGui(AlchemicalWizardry.instance, 0, world, x, y, z);
|
||||
//PacketDispatcher.sendPacketToServer(tileEntity.getDescriptionPacket());
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void breakBlock(World world, int x, int y, int z, Block par5, int par6)
|
||||
{
|
||||
dropItems(world, x, y, z);
|
||||
super.breakBlock(world, x, y, z, par5, par6);
|
||||
}
|
||||
|
||||
private void dropItems(World world, int x, int y, int z)
|
||||
{
|
||||
Random rand = new Random();
|
||||
TileEntity tileEntity = world.getTileEntity(x, y, z);
|
||||
|
||||
if (!(tileEntity instanceof IInventory))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
IInventory inventory = (IInventory) tileEntity;
|
||||
|
||||
for (int i = 0; i < inventory.getSizeInventory(); i++)
|
||||
{
|
||||
ItemStack item = inventory.getStackInSlot(i);
|
||||
|
||||
if (item != null && item.stackSize > 0)
|
||||
{
|
||||
float rx = rand.nextFloat() * 0.8F + 0.1F;
|
||||
float ry = rand.nextFloat() * 0.8F + 0.1F;
|
||||
float rz = rand.nextFloat() * 0.8F + 0.1F;
|
||||
EntityItem entityItem = new EntityItem(world, x + rx, y + ry, z + rz, new ItemStack(item.getItem(), item.stackSize, item.getItemDamage()));
|
||||
|
||||
if (item.hasTagCompound())
|
||||
{
|
||||
entityItem.getEntityItem().setTagCompound((NBTTagCompound) item.getTagCompound().copy());
|
||||
}
|
||||
|
||||
float factor = 0.05F;
|
||||
entityItem.motionX = rand.nextGaussian() * factor;
|
||||
entityItem.motionY = rand.nextGaussian() * factor + 0.2F;
|
||||
entityItem.motionZ = rand.nextGaussian() * factor;
|
||||
world.spawnEntityInWorld(entityItem);
|
||||
item.stackSize = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public TileEntity createNewTileEntity(World world, int meta)
|
||||
{
|
||||
return new TEPlinth();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean renderAsNormalBlock()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getRenderType()
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isOpaqueCube()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasTileEntity()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public MovingObjectPosition collisionRayTrace(World par1World, int par2, int par3, int par4, Vec3 par5Vec3, Vec3 par6Vec3)
|
||||
{
|
||||
float f = 0.0625F;
|
||||
this.setBlockBounds(f, 0.0F, f, 1.0f - f, 0.875f, 1.0f - f);
|
||||
return super.collisionRayTrace(par1World, par2, par3, par4, par5Vec3, par6Vec3);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,163 @@
|
|||
package WayofTime.alchemicalWizardry.common.block;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockContainer;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.client.renderer.texture.IIconRegister;
|
||||
import net.minecraft.entity.item.EntityItem;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.inventory.IInventory;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.IIcon;
|
||||
import net.minecraft.world.World;
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.api.items.interfaces.ArmourUpgrade;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TESocket;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class BlockSocket extends BlockContainer
|
||||
{
|
||||
@SideOnly(Side.CLIENT)
|
||||
private static IIcon topIcon;
|
||||
@SideOnly(Side.CLIENT)
|
||||
private static IIcon sideIcon1;
|
||||
@SideOnly(Side.CLIENT)
|
||||
private static IIcon sideIcon2;
|
||||
@SideOnly(Side.CLIENT)
|
||||
private static IIcon bottomIcon;
|
||||
|
||||
public BlockSocket()
|
||||
{
|
||||
super(Material.rock);
|
||||
setHardness(2.0F);
|
||||
setResistance(5.0F);
|
||||
setCreativeTab(AlchemicalWizardry.tabBloodMagic);
|
||||
this.setBlockName("bloodSocket");
|
||||
//func_111022_d("AlchemicalWizardry:blocks");
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void registerBlockIcons(IIconRegister iconRegister)
|
||||
{
|
||||
this.topIcon = iconRegister.registerIcon("AlchemicalWizardry:BloodSocket");
|
||||
this.sideIcon1 = iconRegister.registerIcon("AlchemicalWizardry:BloodSocket");
|
||||
this.sideIcon2 = iconRegister.registerIcon("AlchemicalWizardry:BloodSocket");
|
||||
this.bottomIcon = iconRegister.registerIcon("AlchemicalWizardry:BloodSocket");
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public IIcon getIcon(int side, int meta)
|
||||
{
|
||||
switch (side)
|
||||
{
|
||||
case 0:
|
||||
return bottomIcon;
|
||||
|
||||
case 1:
|
||||
return topIcon;
|
||||
|
||||
//case 2: return sideIcon1;
|
||||
//case 3: return sideIcon1;
|
||||
//case 4: return sideIcon2;
|
||||
//case 5: return sideIcon2;
|
||||
default:
|
||||
return sideIcon2;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int idk, float what, float these, float are)
|
||||
{
|
||||
TESocket tileEntity = (TESocket) world.getTileEntity(x, y, z);
|
||||
|
||||
if (tileEntity == null || player.isSneaking())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
ItemStack playerItem = player.getCurrentEquippedItem();
|
||||
|
||||
if (tileEntity.getStackInSlot(0) == null && playerItem != null)
|
||||
{
|
||||
if (playerItem.getItem() instanceof ArmourUpgrade)
|
||||
{
|
||||
ItemStack newItem = playerItem.copy();
|
||||
newItem.stackSize = 1;
|
||||
--playerItem.stackSize;
|
||||
tileEntity.setInventorySlotContents(0, newItem);
|
||||
}
|
||||
} else if (tileEntity.getStackInSlot(0) != null && playerItem == null)
|
||||
{
|
||||
/**stub method
|
||||
* Add the item that is in the slot to the player's inventory, and
|
||||
* then set the slot to null.
|
||||
*/
|
||||
player.inventory.addItemStackToInventory(tileEntity.getStackInSlot(0));
|
||||
tileEntity.setInventorySlotContents(0, null);
|
||||
tileEntity.setActive();
|
||||
}
|
||||
|
||||
world.markBlockForUpdate(x, y, z);
|
||||
//player.openGui(AlchemicalWizardry.instance, 0, world, x, y, z);
|
||||
//PacketDispatcher.sendPacketToServer(tileEntity.getDescriptionPacket());
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void breakBlock(World world, int x, int y, int z, Block par5, int par6)
|
||||
{
|
||||
dropItems(world, x, y, z);
|
||||
super.breakBlock(world, x, y, z, par5, par6);
|
||||
}
|
||||
|
||||
private void dropItems(World world, int x, int y, int z)
|
||||
{
|
||||
Random rand = new Random();
|
||||
TileEntity tileEntity = world.getTileEntity(x, y, z);
|
||||
|
||||
if (!(tileEntity instanceof IInventory))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
IInventory inventory = (IInventory) tileEntity;
|
||||
|
||||
for (int i = 0; i < inventory.getSizeInventory(); i++)
|
||||
{
|
||||
ItemStack item = inventory.getStackInSlot(i);
|
||||
|
||||
if (item != null && item.stackSize > 0)
|
||||
{
|
||||
float rx = rand.nextFloat() * 0.8F + 0.1F;
|
||||
float ry = rand.nextFloat() * 0.8F + 0.1F;
|
||||
float rz = rand.nextFloat() * 0.8F + 0.1F;
|
||||
EntityItem entityItem = new EntityItem(world, x + rx, y + ry, z + rz, new ItemStack(item.getItem(), item.stackSize, item.getItemDamage()));
|
||||
|
||||
if (item.hasTagCompound())
|
||||
{
|
||||
entityItem.getEntityItem().setTagCompound((NBTTagCompound) item.getTagCompound().copy());
|
||||
}
|
||||
|
||||
float factor = 0.05F;
|
||||
entityItem.motionX = rand.nextGaussian() * factor;
|
||||
entityItem.motionY = rand.nextGaussian() * factor + 0.2F;
|
||||
entityItem.motionZ = rand.nextGaussian() * factor;
|
||||
world.spawnEntityInWorld(entityItem);
|
||||
item.stackSize = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public TileEntity createNewTileEntity(World world, int meta)
|
||||
{
|
||||
return new TESocket();
|
||||
}
|
||||
}
|
|
@ -0,0 +1,75 @@
|
|||
package WayofTime.alchemicalWizardry.common.block;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.block.BlockContainer;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.client.renderer.texture.IIconRegister;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.AxisAlignedBB;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TESpectralContainer;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class BlockSpectralContainer extends BlockContainer
|
||||
{
|
||||
public BlockSpectralContainer()
|
||||
{
|
||||
super(Material.cloth);
|
||||
//setCreativeTab(AlchemicalWizardry.tabBloodMagic);
|
||||
this.setBlockName("blockSpectralContainer");
|
||||
this.setBlockBounds(0,0,0,0,0,0);
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void registerBlockIcons(IIconRegister iconRegister)
|
||||
{
|
||||
this.blockIcon = iconRegister.registerIcon("AlchemicalWizardry:BlockBloodLight");
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isOpaqueCube()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean renderAsNormalBlock()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addCollisionBoxesToList(World par1World, int par2, int par3, int par4, AxisAlignedBB par5AxisAlignedBB, List par6List, Entity par7Entity)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public int quantityDropped(Random par1Random)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isReplaceable(IBlockAccess world, int x, int y, int z)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isAir(IBlockAccess world, int x, int y, int z)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public TileEntity createNewTileEntity(World var1, int var2)
|
||||
{
|
||||
return new TESpectralContainer();
|
||||
}
|
||||
}
|
|
@ -0,0 +1,62 @@
|
|||
package WayofTime.alchemicalWizardry.common.block;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.world.World;
|
||||
import WayofTime.alchemicalWizardry.ModBlocks;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TESpellEffectBlock;
|
||||
|
||||
|
||||
public class BlockSpellEffect extends BlockOrientable
|
||||
{
|
||||
public BlockSpellEffect()
|
||||
{
|
||||
super();
|
||||
this.setBlockName("blockSpellEffect");
|
||||
}
|
||||
|
||||
@Override
|
||||
public TileEntity createNewTileEntity(World world, int meta)
|
||||
{
|
||||
return new TESpellEffectBlock();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean renderAsNormalBlock()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getRenderType()
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isOpaqueCube()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void getSubBlocks(Item par1, CreativeTabs par2CreativeTabs, List par3List)
|
||||
{
|
||||
if (this.equals(ModBlocks.blockSpellEffect))
|
||||
{
|
||||
for(int i=0; i<4; i++)
|
||||
{
|
||||
par3List.add(new ItemStack(par1, 1, i));
|
||||
}
|
||||
} else
|
||||
{
|
||||
super.getSubBlocks(par1, par2CreativeTabs, par3List);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,64 @@
|
|||
package WayofTime.alchemicalWizardry.common.block;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.world.World;
|
||||
import WayofTime.alchemicalWizardry.ModBlocks;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TESpellEffectBlock;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TESpellEnhancementBlock;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TESpellModifierBlock;
|
||||
|
||||
|
||||
public class BlockSpellEnhancement extends BlockOrientable
|
||||
{
|
||||
public BlockSpellEnhancement()
|
||||
{
|
||||
super();
|
||||
this.setBlockName("blockSpellEnhancement");
|
||||
}
|
||||
|
||||
@Override
|
||||
public TileEntity createNewTileEntity(World world, int meta)
|
||||
{
|
||||
return new TESpellEnhancementBlock();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean renderAsNormalBlock()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getRenderType()
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isOpaqueCube()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void getSubBlocks(Item par1, CreativeTabs par2CreativeTabs, List par3List)
|
||||
{
|
||||
if (this.equals(ModBlocks.blockSpellEnhancement))
|
||||
{
|
||||
for(int i=0; i<15; i++)
|
||||
{
|
||||
par3List.add(new ItemStack(par1, 1, i));
|
||||
}
|
||||
} else
|
||||
{
|
||||
super.getSubBlocks(par1, par2CreativeTabs, par3List);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,63 @@
|
|||
package WayofTime.alchemicalWizardry.common.block;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.world.World;
|
||||
import WayofTime.alchemicalWizardry.ModBlocks;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TESpellEffectBlock;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TESpellModifierBlock;
|
||||
|
||||
|
||||
public class BlockSpellModifier extends BlockOrientable
|
||||
{
|
||||
public BlockSpellModifier()
|
||||
{
|
||||
super();
|
||||
this.setBlockName("blockSpellModifier");
|
||||
}
|
||||
|
||||
@Override
|
||||
public TileEntity createNewTileEntity(World world, int meta)
|
||||
{
|
||||
return new TESpellModifierBlock();
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void getSubBlocks(Item par1, CreativeTabs par2CreativeTabs, List par3List)
|
||||
{
|
||||
if (this.equals(ModBlocks.blockSpellModifier))
|
||||
{
|
||||
for(int i=0; i<4; i++)
|
||||
{
|
||||
par3List.add(new ItemStack(par1, 1, i));
|
||||
}
|
||||
} else
|
||||
{
|
||||
super.getSubBlocks(par1, par2CreativeTabs, par3List);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isOpaqueCube()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean renderAsNormalBlock()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getRenderType()
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,212 @@
|
|||
package WayofTime.alchemicalWizardry.common.block;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.client.renderer.texture.IIconRegister;
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.IIcon;
|
||||
import net.minecraft.world.World;
|
||||
import WayofTime.alchemicalWizardry.ModBlocks;
|
||||
import WayofTime.alchemicalWizardry.common.items.ItemComplexSpellCrystal;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TESpellParadigmBlock;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class BlockSpellParadigm extends BlockOrientable
|
||||
{
|
||||
public static final float minPos = (3f/16f);
|
||||
public static final float maxPos = (13f/16f);
|
||||
|
||||
IIcon[] projectileIcons = new IIcon[7];
|
||||
|
||||
public BlockSpellParadigm()
|
||||
{
|
||||
super();
|
||||
this.setBlockName("blockSpellParadigm");
|
||||
//setBlockBounds(minPos, minPos, minPos, maxPos, maxPos, maxPos);
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void registerBlockIcons(IIconRegister iconRegister)
|
||||
{
|
||||
this.projectileIcons = this.registerIconsWithString(iconRegister, "projectileParadigmBlock");
|
||||
}
|
||||
|
||||
// @Override
|
||||
// public Icon[] getIconsForMeta(int metadata)
|
||||
// {
|
||||
// return this.projectileIcons;
|
||||
// }
|
||||
|
||||
@Override
|
||||
public TileEntity createNewTileEntity(World world, int meta)
|
||||
{
|
||||
return new TESpellParadigmBlock();
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
|
||||
/**
|
||||
* returns a list of items with the same ID, but different meta (eg: dye returns 16 items)
|
||||
*/
|
||||
public void getSubBlocks(Item par1, CreativeTabs par2CreativeTabs, List par3List)
|
||||
{
|
||||
if (this.equals(ModBlocks.blockSpellParadigm))
|
||||
{
|
||||
par3List.add(new ItemStack(par1, 1, 0));
|
||||
par3List.add(new ItemStack(par1, 1, 1));
|
||||
par3List.add(new ItemStack(par1, 1, 2));
|
||||
par3List.add(new ItemStack(par1, 1, 3));
|
||||
} else
|
||||
{
|
||||
super.getSubBlocks(par1, par2CreativeTabs, par3List);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float what, float these, float are)
|
||||
{
|
||||
ItemStack stack = player.getCurrentEquippedItem();
|
||||
|
||||
if(stack != null && stack.getItem() instanceof ItemComplexSpellCrystal)
|
||||
{
|
||||
if (stack.stackTagCompound == null)
|
||||
{
|
||||
stack.setTagCompound(new NBTTagCompound());
|
||||
}
|
||||
|
||||
NBTTagCompound itemTag = stack.stackTagCompound;
|
||||
itemTag.setInteger("xCoord", x);
|
||||
itemTag.setInteger("yCoord", y);
|
||||
itemTag.setInteger("zCoord", z);
|
||||
itemTag.setInteger("dimensionId", world.provider.dimensionId);
|
||||
return true;
|
||||
}
|
||||
|
||||
return super.onBlockActivated(world, x, y, z, player, side, what, these, are);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isOpaqueCube()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean renderAsNormalBlock()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getRenderType()
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
//TODO Need to make a renderer for the paradigm blocks and other spell blocks.
|
||||
/*
|
||||
@Override
|
||||
public void addCollisionBoxesToList(World world, int i, int j, int k, AxisAlignedBB axisalignedbb, List arraylist, Entity par7Entity)
|
||||
{
|
||||
|
||||
setBlockBounds(minPos, minPos, minPos, maxPos, maxPos, maxPos);
|
||||
super.addCollisionBoxesToList(world, i, j, k, axisalignedbb, arraylist, par7Entity);
|
||||
|
||||
|
||||
TileEntity tile1 = world.getBlockTileEntity(i, j, k);
|
||||
if (tile1 instanceof TESpellParadigmBlock)
|
||||
{
|
||||
TESpellParadigmBlock tileG = (TESpellParadigmBlock) tile1;
|
||||
|
||||
|
||||
if (tileG.isSideRendered(ForgeDirection.WEST))
|
||||
{
|
||||
setBlockBounds(0.0F, minPos, minPos, maxPos, maxPos, maxPos);
|
||||
super.addCollisionBoxesToList(world, i, j, k, axisalignedbb, arraylist, par7Entity);
|
||||
}
|
||||
|
||||
|
||||
if (tileG.isSideRendered(ForgeDirection.EAST))
|
||||
{
|
||||
setBlockBounds(minPos, minPos, minPos, 1.0F, maxPos, maxPos);
|
||||
super.addCollisionBoxesToList(world, i, j, k, axisalignedbb, arraylist, par7Entity);
|
||||
}
|
||||
|
||||
|
||||
if (tileG.isSideRendered(ForgeDirection.DOWN))
|
||||
{
|
||||
setBlockBounds(minPos, 0.0F, minPos, maxPos, maxPos, maxPos);
|
||||
super.addCollisionBoxesToList(world, i, j, k, axisalignedbb, arraylist, par7Entity);
|
||||
}
|
||||
|
||||
|
||||
if (tileG.isSideRendered(ForgeDirection.UP))
|
||||
{
|
||||
setBlockBounds(minPos, minPos, minPos, maxPos, 1.0F, maxPos);
|
||||
super.addCollisionBoxesToList(world, i, j, k, axisalignedbb, arraylist, par7Entity);
|
||||
}
|
||||
|
||||
|
||||
if (tileG.isSideRendered(ForgeDirection.NORTH))
|
||||
{
|
||||
setBlockBounds(minPos, minPos, 0.0F, maxPos, maxPos, maxPos);
|
||||
super.addCollisionBoxesToList(world, i, j, k, axisalignedbb, arraylist, par7Entity);
|
||||
}
|
||||
|
||||
|
||||
if (tileG.isSideRendered(ForgeDirection.SOUTH))
|
||||
{
|
||||
setBlockBounds(minPos, minPos, minPos, maxPos, maxPos, 1.0F);
|
||||
super.addCollisionBoxesToList(world, i, j, k, axisalignedbb, arraylist, par7Entity);
|
||||
}
|
||||
|
||||
|
||||
// float facadeThickness = TransportConstants.FACADE_THICKNESS;
|
||||
//
|
||||
//
|
||||
// if (tileG.hasFacade(ForgeDirection.EAST)) {
|
||||
// setBlockBounds(1 - facadeThickness, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
|
||||
// super.addCollisionBoxesToList(world, i, j, k, axisalignedbb, arraylist, par7Entity);
|
||||
// }
|
||||
//
|
||||
//
|
||||
// if (tileG.hasFacade(ForgeDirection.WEST)) {
|
||||
// setBlockBounds(0.0F, 0.0F, 0.0F, facadeThickness, 1.0F, 1.0F);
|
||||
// super.addCollisionBoxesToList(world, i, j, k, axisalignedbb, arraylist, par7Entity);
|
||||
// }
|
||||
//
|
||||
//
|
||||
// if (tileG.hasFacade(ForgeDirection.UP)) {
|
||||
// setBlockBounds(0.0F, 1 - facadeThickness, 0.0F, 1.0F, 1.0F, 1.0F);
|
||||
// super.addCollisionBoxesToList(world, i, j, k, axisalignedbb, arraylist, par7Entity);
|
||||
// }
|
||||
//
|
||||
//
|
||||
// if (tileG.hasFacade(ForgeDirection.DOWN)) {
|
||||
// setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, facadeThickness, 1.0F);
|
||||
// super.addCollisionBoxesToList(world, i, j, k, axisalignedbb, arraylist, par7Entity);
|
||||
// }
|
||||
//
|
||||
//
|
||||
// if (tileG.hasFacade(ForgeDirection.SOUTH)) {
|
||||
// setBlockBounds(0.0F, 0.0F, 1 - facadeThickness, 1.0F, 1.0F, 1.0F);
|
||||
// super.addCollisionBoxesToList(world, i, j, k, axisalignedbb, arraylist, par7Entity);
|
||||
// }
|
||||
//
|
||||
//
|
||||
// if (tileG.hasFacade(ForgeDirection.NORTH)) {
|
||||
// setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, facadeThickness);
|
||||
// super.addCollisionBoxesToList(world, i, j, k, axisalignedbb, arraylist, par7Entity);
|
||||
// }
|
||||
}
|
||||
setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
|
||||
}
|
||||
*/
|
||||
}
|
|
@ -0,0 +1,321 @@
|
|||
package WayofTime.alchemicalWizardry.common.block;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import javax.swing.Icon;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockContainer;
|
||||
import net.minecraft.block.BlockMobSpawner;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.client.renderer.texture.IIconRegister;
|
||||
import net.minecraft.entity.item.EntityItem;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.inventory.IInventory;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.IIcon;
|
||||
import net.minecraft.world.World;
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.common.items.TelepositionFocus;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TETeleposer;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class BlockTeleposer extends BlockContainer
|
||||
{
|
||||
@SideOnly(Side.CLIENT)
|
||||
private static IIcon topIcon;
|
||||
@SideOnly(Side.CLIENT)
|
||||
private static IIcon sideIcon1;
|
||||
@SideOnly(Side.CLIENT)
|
||||
private static IIcon sideIcon2;
|
||||
@SideOnly(Side.CLIENT)
|
||||
private static IIcon bottomIcon;
|
||||
|
||||
public BlockTeleposer()
|
||||
{
|
||||
super(Material.rock);
|
||||
setHardness(2.0F);
|
||||
setResistance(5.0F);
|
||||
setCreativeTab(AlchemicalWizardry.tabBloodMagic);
|
||||
this.setBlockName("bloodTeleposer");
|
||||
//func_111022_d("AlchemicalWizardry:blocks");
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void registerBlockIcons(IIconRegister iconRegister)
|
||||
{
|
||||
this.topIcon = iconRegister.registerIcon("AlchemicalWizardry:Teleposer_Top");
|
||||
this.sideIcon1 = iconRegister.registerIcon("AlchemicalWizardry:Teleposer_Side");
|
||||
this.sideIcon2 = iconRegister.registerIcon("AlchemicalWizardry:Teleposer_Side");
|
||||
this.bottomIcon = iconRegister.registerIcon("AlchemicalWizardry:Teleposer_Side");
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public IIcon getIcon(int side, int meta)
|
||||
{
|
||||
switch (side)
|
||||
{
|
||||
case 0:
|
||||
return bottomIcon;
|
||||
|
||||
case 1:
|
||||
return topIcon;
|
||||
|
||||
//case 2: return sideIcon1;
|
||||
//case 3: return sideIcon1;
|
||||
//case 4: return sideIcon2;
|
||||
//case 5: return sideIcon2;
|
||||
default:
|
||||
return sideIcon2;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int idk, float what, float these, float are)
|
||||
{
|
||||
TETeleposer tileEntity = (TETeleposer) world.getTileEntity(x, y, z);
|
||||
ItemStack playerItem = player.getCurrentEquippedItem();
|
||||
|
||||
if (playerItem != null)
|
||||
{
|
||||
if (playerItem.getItem() instanceof TelepositionFocus)
|
||||
{
|
||||
if (playerItem.stackTagCompound == null)
|
||||
{
|
||||
playerItem.setTagCompound(new NBTTagCompound());
|
||||
}
|
||||
|
||||
NBTTagCompound itemTag = playerItem.stackTagCompound;
|
||||
itemTag.setInteger("xCoord", x);
|
||||
itemTag.setInteger("yCoord", y);
|
||||
itemTag.setInteger("zCoord", z);
|
||||
itemTag.setInteger("dimensionId", world.provider.dimensionId);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
player.openGui(AlchemicalWizardry.instance, 1, world, x, y, z);
|
||||
// this.swapBlocks(world, x, y+1, z, x, y+2, z);
|
||||
//
|
||||
// world.markBlockForUpdate(x, y, z);
|
||||
//player.openGui(AlchemicalWizardry.instance, 0, world, x, y, z);
|
||||
//PacketDispatcher.sendPacketToServer(tileEntity.getDescriptionPacket());
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void breakBlock(World world, int x, int y, int z, Block par5, int par6)
|
||||
{
|
||||
dropItems(world, x, y, z);
|
||||
super.breakBlock(world, x, y, z, par5, par6);
|
||||
}
|
||||
|
||||
private void dropItems(World world, int x, int y, int z)
|
||||
{
|
||||
Random rand = new Random();
|
||||
TileEntity tileEntity = world.getTileEntity(x, y, z);
|
||||
|
||||
if (!(tileEntity instanceof IInventory))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
IInventory inventory = (IInventory) tileEntity;
|
||||
|
||||
for (int i = 0; i < inventory.getSizeInventory(); i++)
|
||||
{
|
||||
ItemStack item = inventory.getStackInSlot(i);
|
||||
|
||||
if (item != null && item.stackSize > 0)
|
||||
{
|
||||
float rx = rand.nextFloat() * 0.8F + 0.1F;
|
||||
float ry = rand.nextFloat() * 0.8F + 0.1F;
|
||||
float rz = rand.nextFloat() * 0.8F + 0.1F;
|
||||
EntityItem entityItem = new EntityItem(world, x + rx, y + ry, z + rz, new ItemStack(item.getItem(), item.stackSize, item.getItemDamage()));
|
||||
|
||||
if (item.hasTagCompound())
|
||||
{
|
||||
entityItem.getEntityItem().setTagCompound((NBTTagCompound) item.getTagCompound().copy());
|
||||
}
|
||||
|
||||
float factor = 0.05F;
|
||||
entityItem.motionX = rand.nextGaussian() * factor;
|
||||
entityItem.motionY = rand.nextGaussian() * factor + 0.2F;
|
||||
entityItem.motionZ = rand.nextGaussian() * factor;
|
||||
world.spawnEntityInWorld(entityItem);
|
||||
item.stackSize = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public TileEntity createNewTileEntity(World world, int meta)
|
||||
{
|
||||
return new TETeleposer();
|
||||
}
|
||||
|
||||
public static boolean swapBlocks(World worldI, World worldF, int xi, int yi, int zi, int xf, int yf, int zf)
|
||||
{
|
||||
//TODO Fix sapling duplication glitch
|
||||
TileEntity tileEntityI = worldI.getTileEntity(xi, yi, zi);
|
||||
TileEntity tileEntityF = worldF.getTileEntity(xf, yf, zf);
|
||||
TileEntity tileI;
|
||||
TileEntity tileF;
|
||||
// ItemStack[] inv1 = new ItemStack[0];
|
||||
// ItemStack[] inv2 = new ItemStack[0];
|
||||
NBTTagCompound nbttag1 = new NBTTagCompound();
|
||||
NBTTagCompound nbttag2 = new NBTTagCompound();
|
||||
|
||||
if (tileEntityI != null)
|
||||
{
|
||||
//NBTTagCompound nbttag1 = new NBTTagCompound();
|
||||
// tileEntityI.xCoord=xf;
|
||||
// tileEntityI.yCoord=yf;
|
||||
// tileEntityI.zCoord=zf;
|
||||
tileEntityI.writeToNBT(nbttag1);
|
||||
//tileEntityI.readFromNBT(new NBTTagCompound());
|
||||
}
|
||||
|
||||
// if(tileEntityI instanceof IInventory)
|
||||
// {
|
||||
// int size = ((IInventory)tileEntityI).getSizeInventory();
|
||||
// inv1 = new ItemStack[size];
|
||||
// for(int i=0; i<size; i++)
|
||||
// {
|
||||
// inv1[i] = ((IInventory)tileEntityI).getStackInSlot(i);
|
||||
// ((IInventory)tileEntityI).setInventorySlotContents(i, null);
|
||||
// }
|
||||
// }
|
||||
|
||||
if (tileEntityF != null)
|
||||
{
|
||||
// tileEntityF.xCoord=xi;
|
||||
// tileEntityF.yCoord=yi;
|
||||
// tileEntityF.zCoord=zi;
|
||||
tileEntityF.writeToNBT(nbttag2);
|
||||
}
|
||||
|
||||
// if(tileEntityF instanceof IInventory)
|
||||
// {
|
||||
// int size = ((IInventory)tileEntityF).getSizeInventory();
|
||||
// inv2 = new ItemStack[size];
|
||||
// for(int i=0; i<size; i++)
|
||||
// {
|
||||
// inv2[i] = ((IInventory)tileEntityF).getStackInSlot(i);
|
||||
// ((IInventory)tileEntityF).setInventorySlotContents(i, null);
|
||||
// }
|
||||
// }
|
||||
Block blockI = worldI.getBlock(xi, yi, zi);
|
||||
Block blockF = worldF.getBlock(xf, yf, zf);
|
||||
|
||||
// if(ThaumcraftApi.portableHoleBlackList.contains(idI)||ThaumcraftApi.portableHoleBlackList.contains(idF))
|
||||
// {
|
||||
// return false;
|
||||
// }
|
||||
|
||||
if (blockI.equals(Blocks.air) && blockF.equals(Blocks.air))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
//if(Block.blocksList[idI] instanceof IPlantable || Block.blocksList[idF] instanceof IPlantable||Block.blocksList[idI] instanceof BlockMobSpawner || Block.blocksList[idF] instanceof BlockMobSpawner)
|
||||
if (blockI instanceof BlockMobSpawner || blockF instanceof BlockMobSpawner)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
int metaI = worldI.getBlockMetadata(xi, yi, zi);
|
||||
int metaF = worldF.getBlockMetadata(xf, yf, zf);
|
||||
worldI.playSoundEffect(xi, yi, zi, "mob.endermen.portal", 1.0F, 1.0F);
|
||||
worldF.playSoundEffect(xf, yf, zf, "mob.endermen.portal", 1.0F, 1.0F);
|
||||
//CLEAR TILES
|
||||
Block finalBlock = blockF;
|
||||
|
||||
if (finalBlock != null)
|
||||
{
|
||||
TileEntity tileToSet = finalBlock.createTileEntity(worldF, metaF);
|
||||
// tileToSet.xCoord = xf;
|
||||
// tileToSet.yCoord = yf;
|
||||
// tileToSet.zCoord = zf;
|
||||
worldF.setTileEntity(xf, yf, zf, tileToSet);
|
||||
}
|
||||
|
||||
Block initialBlock = blockI;
|
||||
|
||||
if (initialBlock != null)
|
||||
{
|
||||
TileEntity tileToSet = initialBlock.createTileEntity(worldI, metaI);
|
||||
// tileToSet.xCoord = xi;
|
||||
// tileToSet.yCoord = yi;
|
||||
// tileToSet.zCoord = zi;
|
||||
worldI.setTileEntity(xi, yi, zi, tileToSet);
|
||||
}
|
||||
|
||||
//TILES CLEARED
|
||||
// worldF.destroyBlock(xf, yf, zf, false);
|
||||
// worldI.destroyBlock(xi, yi, zi, false);
|
||||
// worldI.setBlockToAir(xi, yi, zi);
|
||||
// worldF.setBlockToAir(xf, yf, zf);
|
||||
worldF.setBlock(xf, yf, zf, initialBlock, metaI, 3);
|
||||
|
||||
if (tileEntityI != null)
|
||||
{
|
||||
TileEntity newTileEntityI = TileEntity.createAndLoadEntity(nbttag1);
|
||||
worldF.setTileEntity(xf, yf, zf, newTileEntityI);
|
||||
newTileEntityI.xCoord = xf;
|
||||
newTileEntityI.yCoord = yf;
|
||||
newTileEntityI.zCoord = zf;
|
||||
}
|
||||
|
||||
worldI.setBlock(xi, yi, zi, finalBlock, metaF, 3);
|
||||
|
||||
if (tileEntityF != null)
|
||||
{
|
||||
TileEntity newTileEntityF = TileEntity.createAndLoadEntity(nbttag2);
|
||||
worldI.setTileEntity(xi, yi, zi, newTileEntityF);
|
||||
newTileEntityF.xCoord = xi;
|
||||
newTileEntityF.yCoord = yi;
|
||||
newTileEntityF.zCoord = zi;
|
||||
}
|
||||
|
||||
// if(finalBlock!=null)
|
||||
// finalBlock.onNeighborBlockChange(worldI, xi, yi, zi, AlchemicalWizardry.blockTeleposer.blockID);
|
||||
// if(initialBlock!=null)
|
||||
// initialBlock.onNeighborBlockChange(worldF, xf, yf, zf, AlchemicalWizardry.blockTeleposer.blockID);
|
||||
// tileI = worldI.getBlockTileEntity(xi, yi, zi);
|
||||
// tileF = worldF.getBlockTileEntity(xf, yf, zf);
|
||||
// if(tileI!=null)
|
||||
// {
|
||||
// tileI.readFromNBT(nbttag2);
|
||||
// }
|
||||
//
|
||||
// if(tileF!=null)
|
||||
// {
|
||||
// tileF.readFromNBT(nbttag1);
|
||||
// }
|
||||
// if(tileI instanceof IInventory && inv2.length>0)
|
||||
// {
|
||||
// for(int i=0;i<((IInventory)tileI).getSizeInventory();i++)
|
||||
// {
|
||||
// ((IInventory)tileI).setInventorySlotContents(i, inv2[i]);
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// if(tileF instanceof IInventory && inv1.length>0)
|
||||
// {
|
||||
// for(int i=0;i<((IInventory)tileF).getSizeInventory();i++)
|
||||
// {
|
||||
// ((IInventory)tileF).setInventorySlotContents(i, inv1[i]);
|
||||
// }
|
||||
// }
|
||||
// worldI.markBlockForUpdate(xi, yi, zi);
|
||||
// worldF.markBlockForUpdate(xf, yf, zf);
|
||||
return true;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,181 @@
|
|||
package WayofTime.alchemicalWizardry.common.block;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockContainer;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.client.renderer.texture.IIconRegister;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.item.EntityItem;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.inventory.IInventory;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.AxisAlignedBB;
|
||||
import net.minecraft.util.IIcon;
|
||||
import net.minecraft.world.World;
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TEWritingTable;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class BlockWritingTable extends BlockContainer
|
||||
{
|
||||
@SideOnly(Side.CLIENT)
|
||||
private static IIcon topIcon;
|
||||
@SideOnly(Side.CLIENT)
|
||||
private static IIcon sideIcon1;
|
||||
@SideOnly(Side.CLIENT)
|
||||
private static IIcon sideIcon2;
|
||||
@SideOnly(Side.CLIENT)
|
||||
private static IIcon bottomIcon;
|
||||
|
||||
public BlockWritingTable()
|
||||
{
|
||||
super(Material.wood);
|
||||
setHardness(2.0F);
|
||||
setResistance(5.0F);
|
||||
this.setBlockName("blockWritingTable");
|
||||
setCreativeTab(AlchemicalWizardry.tabBloodMagic);
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void registerBlockIcons(IIconRegister iconRegister)
|
||||
{
|
||||
this.topIcon = iconRegister.registerIcon("AlchemicalWizardry:AlchemicChemistrySet");
|
||||
this.sideIcon1 = iconRegister.registerIcon("AlchemicalWizardry:BloodAltar_SideType1");
|
||||
this.sideIcon2 = iconRegister.registerIcon("AlchemicalWizardry:BloodAltar_SideType2");
|
||||
this.bottomIcon = iconRegister.registerIcon("AlchemicalWizardry:BloodAltar_Bottom");
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public IIcon getIcon(int side, int meta)
|
||||
{
|
||||
switch (side)
|
||||
{
|
||||
case 0:
|
||||
return bottomIcon;
|
||||
|
||||
case 1:
|
||||
return topIcon;
|
||||
|
||||
//case 2: return sideIcon1;
|
||||
//case 3: return sideIcon1;
|
||||
//case 4: return sideIcon2;
|
||||
//case 5: return sideIcon2;
|
||||
default:
|
||||
return sideIcon2;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int metadata, float what, float these, float are)
|
||||
{
|
||||
TileEntity tileEntity = world.getTileEntity(x, y, z);
|
||||
|
||||
if (tileEntity == null || player.isSneaking())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
//code to open gui explained later
|
||||
player.openGui(AlchemicalWizardry.instance, 0, world, x, y, z);
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void breakBlock(World world, int x, int y, int z, Block par5, int par6)
|
||||
{
|
||||
dropItems(world, x, y, z);
|
||||
super.breakBlock(world, x, y, z, par5, par6);
|
||||
}
|
||||
|
||||
private void dropItems(World world, int x, int y, int z)
|
||||
{
|
||||
Random rand = new Random();
|
||||
TileEntity tileEntity = world.getTileEntity(x, y, z);
|
||||
|
||||
if (!(tileEntity instanceof IInventory))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
IInventory inventory = (IInventory) tileEntity;
|
||||
|
||||
for (int i = 0; i < inventory.getSizeInventory(); i++)
|
||||
{
|
||||
ItemStack item = inventory.getStackInSlot(i);
|
||||
|
||||
if (item != null && item.stackSize > 0)
|
||||
{
|
||||
float rx = rand.nextFloat() * 0.8F + 0.1F;
|
||||
float ry = rand.nextFloat() * 0.8F + 0.1F;
|
||||
float rz = rand.nextFloat() * 0.8F + 0.1F;
|
||||
EntityItem entityItem = new EntityItem(world,
|
||||
x + rx, y + ry, z + rz,
|
||||
new ItemStack(item.getItem(), item.stackSize, item.getItemDamage()));
|
||||
|
||||
if (item.hasTagCompound())
|
||||
{
|
||||
entityItem.getEntityItem().setTagCompound((NBTTagCompound) item.getTagCompound().copy());
|
||||
}
|
||||
|
||||
float factor = 0.05F;
|
||||
entityItem.motionX = rand.nextGaussian() * factor;
|
||||
entityItem.motionY = rand.nextGaussian() * factor + 0.2F;
|
||||
entityItem.motionZ = rand.nextGaussian() * factor;
|
||||
world.spawnEntityInWorld(entityItem);
|
||||
item.stackSize = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public TileEntity createNewTileEntity(World world, int meta)
|
||||
{
|
||||
return new TEWritingTable();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean renderAsNormalBlock()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getRenderType()
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isOpaqueCube()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasTileEntity()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addCollisionBoxesToList(World par1World, int par2, int par3, int par4, AxisAlignedBB par5AxisAlignedBB, List par6List, Entity par7Entity)
|
||||
{
|
||||
this.setBlockBounds(0.4375F, 0.0F, 0.4375F, 0.5625F, 0.9375F, 0.5625F);
|
||||
super.addCollisionBoxesToList(par1World, par2, par3, par4, par5AxisAlignedBB, par6List, par7Entity);
|
||||
this.setBlockBoundsForItemRender();
|
||||
super.addCollisionBoxesToList(par1World, par2, par3, par4, par5AxisAlignedBB, par6List, par7Entity);
|
||||
}
|
||||
|
||||
public void setBlockBoundsForItemRender()
|
||||
{
|
||||
this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.125F, 1.0F);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,112 @@
|
|||
package WayofTime.alchemicalWizardry.common.block;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import javax.swing.Icon;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.client.renderer.texture.IIconRegister;
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.IIcon;
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.ModBlocks;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class BloodRune extends Block
|
||||
{
|
||||
//private Icon bloodRuneIcon;
|
||||
private IIcon altarCapacityRuneIcon;
|
||||
private IIcon dislocationRuneIcon;
|
||||
private IIcon orbCapacityRuneIcon;
|
||||
|
||||
public BloodRune()
|
||||
{
|
||||
super(Material.iron);
|
||||
this.setBlockName("bloodRune");
|
||||
setCreativeTab(AlchemicalWizardry.tabBloodMagic);
|
||||
setHardness(2.0F);
|
||||
setResistance(5.0F);
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void registerBlockIcons(IIconRegister iconRegister)
|
||||
{
|
||||
this.blockIcon = iconRegister.registerIcon("AlchemicalWizardry:BlankRune");
|
||||
this.altarCapacityRuneIcon = iconRegister.registerIcon("AlchemicalWizardry:AltarCapacityRune");
|
||||
this.dislocationRuneIcon = iconRegister.registerIcon("AlchemicalWizardry:DislocationRune");
|
||||
this.orbCapacityRuneIcon = iconRegister.registerIcon("AlchemicalWizardry:OrbCapacityRune");
|
||||
}
|
||||
|
||||
public int getRuneEffect(int metaData)
|
||||
{
|
||||
switch (metaData)
|
||||
{
|
||||
case 0:
|
||||
return 0;
|
||||
|
||||
case 1: //Altar Capacity rune
|
||||
return 5;
|
||||
|
||||
case 2: //Filling/emptying rune
|
||||
return 6;
|
||||
|
||||
case 3: //Orb Capacity rune
|
||||
return 7;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
|
||||
/**
|
||||
* returns a list of items with the same ID, but different meta (eg: dye returns 16 items)
|
||||
*/
|
||||
public void getSubBlocks(Item par1, CreativeTabs par2CreativeTabs, List par3List)
|
||||
{
|
||||
if (this.equals(ModBlocks.bloodRune))
|
||||
{
|
||||
par3List.add(new ItemStack(par1, 1, 0));
|
||||
par3List.add(new ItemStack(par1, 1, 1));
|
||||
par3List.add(new ItemStack(par1, 1, 2));
|
||||
par3List.add(new ItemStack(par1, 1, 3));
|
||||
} else
|
||||
{
|
||||
super.getSubBlocks(par1, par2CreativeTabs, par3List);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public IIcon getIcon(int side, int meta)
|
||||
{
|
||||
switch (meta)
|
||||
{
|
||||
case 0:
|
||||
return blockIcon;
|
||||
|
||||
case 1:
|
||||
return altarCapacityRuneIcon;
|
||||
|
||||
case 2:
|
||||
return dislocationRuneIcon;
|
||||
|
||||
case 3:
|
||||
return this.orbCapacityRuneIcon;
|
||||
|
||||
default:
|
||||
return blockIcon;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int damageDropped(int metadata)
|
||||
{
|
||||
return metadata;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,27 @@
|
|||
package WayofTime.alchemicalWizardry.common.block;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.client.renderer.texture.IIconRegister;
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class BloodStoneBrick extends Block
|
||||
{
|
||||
public BloodStoneBrick()
|
||||
{
|
||||
super(Material.iron);
|
||||
setHardness(2.0F);
|
||||
setResistance(5.0F);
|
||||
setCreativeTab(AlchemicalWizardry.tabBloodMagic);
|
||||
this.setBlockName("bloodStoneBrick");
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void registerBlockIcons(IIconRegister iconRegister)
|
||||
{
|
||||
this.blockIcon = iconRegister.registerIcon("AlchemicalWizardry:BloodStoneBrick");
|
||||
}
|
||||
}
|
|
@ -0,0 +1,31 @@
|
|||
package WayofTime.alchemicalWizardry.common.block;
|
||||
|
||||
import net.minecraft.client.renderer.texture.IIconRegister;
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class EfficiencyRune extends BloodRune
|
||||
{
|
||||
public EfficiencyRune()
|
||||
{
|
||||
super();
|
||||
this.setBlockName("efficiencyRune");
|
||||
setCreativeTab(AlchemicalWizardry.tabBloodMagic);
|
||||
setHardness(2.0F);
|
||||
setResistance(5.0F);
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void registerBlockIcons(IIconRegister iconRegister)
|
||||
{
|
||||
this.blockIcon = iconRegister.registerIcon("AlchemicalWizardry:EfficiencyRune");
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getRuneEffect(int metaData)
|
||||
{
|
||||
return 2;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,34 @@
|
|||
package WayofTime.alchemicalWizardry.common.block;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.client.renderer.texture.IIconRegister;
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class EmptySocket extends Block
|
||||
{
|
||||
public EmptySocket()
|
||||
{
|
||||
super(Material.iron);
|
||||
setHardness(2.0F);
|
||||
setResistance(5.0F);
|
||||
setCreativeTab(AlchemicalWizardry.tabBloodMagic);
|
||||
this.setBlockName("emptySocket");
|
||||
// TODO Auto-generated constructor stub
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isOpaqueCube()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void registerBlockIcons(IIconRegister iconRegister)
|
||||
{
|
||||
this.blockIcon = iconRegister.registerIcon("AlchemicalWizardry:EmptySocket");
|
||||
}
|
||||
}
|
|
@ -0,0 +1,14 @@
|
|||
package WayofTime.alchemicalWizardry.common.block;
|
||||
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
|
||||
public interface IOrientable
|
||||
{
|
||||
public ForgeDirection getInputDirection();
|
||||
|
||||
public ForgeDirection getOutputDirection();
|
||||
|
||||
public void setInputDirection(ForgeDirection direction);
|
||||
|
||||
public void setOutputDirection(ForgeDirection direction);
|
||||
}
|
|
@ -0,0 +1,143 @@
|
|||
package WayofTime.alchemicalWizardry.common.block;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.client.renderer.texture.IIconRegister;
|
||||
import net.minecraft.entity.effect.EntityLightningBolt;
|
||||
import net.minecraft.entity.monster.EntityZombie;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.potion.Potion;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.world.World;
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.common.PacketHandler;
|
||||
import WayofTime.alchemicalWizardry.common.items.EnergyItems;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class ImperfectRitualStone extends Block
|
||||
{
|
||||
public ImperfectRitualStone()
|
||||
{
|
||||
super(Material.iron);
|
||||
setHardness(2.0F);
|
||||
setResistance(5.0F);
|
||||
setCreativeTab(AlchemicalWizardry.tabBloodMagic);
|
||||
this.setBlockName("imperfectRitualStone");
|
||||
// TODO Auto-generated constructor stub
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void registerBlockIcons(IIconRegister iconRegister)
|
||||
{
|
||||
this.blockIcon = iconRegister.registerIcon("AlchemicalWizardry:ImperfectRitualStone");
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float xOff, float yOff, float zOff)
|
||||
{
|
||||
//ItemStack ist = player.getItemInUse();
|
||||
//if (!world.isRemote)
|
||||
{
|
||||
Block block = world.getBlock(x, y + 1, z);
|
||||
|
||||
if (block == Blocks.water)
|
||||
{
|
||||
if (!player.capabilities.isCreativeMode && world.isRemote)
|
||||
{
|
||||
|
||||
//PacketDispatcher.sendPacketToServer(PacketHandler.getPacket(SpellHelper.getUsername(player) , -5000, 0));
|
||||
}
|
||||
|
||||
if (!world.isRemote)
|
||||
{
|
||||
world.addWeatherEffect(new EntityLightningBolt(world, x, y + 2, z));
|
||||
// if (!player.capabilities.isCreativeMode)
|
||||
// {
|
||||
// PacketDispatcher.sendPacketToServer(PacketHandler.getPacket(player.getEntityName(), -5000, 0));
|
||||
// }
|
||||
}
|
||||
|
||||
world.getWorldInfo().setRaining(true);
|
||||
|
||||
if (world.isRemote)
|
||||
{
|
||||
world.setRainStrength(1.0F);
|
||||
}
|
||||
|
||||
world.setThunderStrength(1.0f);
|
||||
world.getWorldInfo().setThunderTime(0);
|
||||
world.getWorldInfo().setThundering(true);
|
||||
return true;
|
||||
} else if (block == Blocks.coal_block)
|
||||
{
|
||||
if (!player.capabilities.isCreativeMode && world.isRemote)
|
||||
{
|
||||
EnergyItems.drainPlayerNetwork(player, 5000);
|
||||
}
|
||||
|
||||
//EntityFallenAngel zomb = new EntityFallenAngel(world);
|
||||
EntityZombie zomb = new EntityZombie(world);
|
||||
zomb.setPosition(x + 0.5, y + 2, z + 0.5);
|
||||
// zomb.setCurrentItemOrArmor(4, new ItemStack(Item.helmetIron.itemID,1,0));
|
||||
// zomb.setCurrentItemOrArmor(3, new ItemStack(Item.plateIron.itemID,1,0));
|
||||
// zomb.setCurrentItemOrArmor(2, new ItemStack(Item.legsIron.itemID,1,0));
|
||||
// zomb.setCurrentItemOrArmor(1, new ItemStack(Item.bootsIron.itemID,1,0));
|
||||
//zomb.setCurrentItemOrArmor(0, new ItemStack(AlchemicalWizardry.energySword.itemID,1,0));
|
||||
zomb.addPotionEffect(new PotionEffect(Potion.fireResistance.id, 2000));
|
||||
zomb.addPotionEffect(new PotionEffect(Potion.damageBoost.id, 20000, 7));
|
||||
zomb.addPotionEffect(new PotionEffect(Potion.resistance.id, 20000, 3));
|
||||
|
||||
if (!world.isRemote)
|
||||
{
|
||||
world.spawnEntityInWorld(zomb);
|
||||
world.addWeatherEffect(new EntityLightningBolt(world, x, y + 2, z));
|
||||
// if (!player.capabilities.isCreativeMode)
|
||||
// {
|
||||
// PacketDispatcher.sendPacketToServer(PacketHandler.getPacket(player.getEntityName(), -5000, 0));
|
||||
// }
|
||||
}
|
||||
|
||||
return true;
|
||||
} else if (block== Blocks.lapis_block)
|
||||
{
|
||||
if (!player.capabilities.isCreativeMode && world.isRemote)
|
||||
{
|
||||
EnergyItems.drainPlayerNetwork(player, 5000);
|
||||
}
|
||||
|
||||
if (!world.isRemote)
|
||||
{
|
||||
world.addWeatherEffect(new EntityLightningBolt(world, x, y + 2, z));
|
||||
world.setWorldTime((world.getWorldTime() / 24000) * 24000 + 13800);
|
||||
// if (!player.capabilities.isCreativeMode)
|
||||
// {
|
||||
// PacketDispatcher.sendPacketToServer(PacketHandler.getPacket(player.getEntityName(), -5000, 0));
|
||||
// }
|
||||
}
|
||||
} else if (block == Blocks.bedrock)
|
||||
{
|
||||
if (!player.capabilities.isCreativeMode && world.isRemote)
|
||||
{
|
||||
EnergyItems.drainPlayerNetwork(player, 5000);
|
||||
}
|
||||
|
||||
if (!world.isRemote)
|
||||
{
|
||||
world.addWeatherEffect(new EntityLightningBolt(world, x, y + 2, z));
|
||||
//world.setWorldTime((world.getWorldTime()/24000)*24000+13800);
|
||||
// if (!player.capabilities.isCreativeMode)
|
||||
// {
|
||||
// PacketDispatcher.sendPacketToServer(PacketHandler.getPacket(player.getEntityName(), -5000, 0));
|
||||
// }
|
||||
}
|
||||
|
||||
player.addPotionEffect(new PotionEffect(Potion.resistance.id, 60 * 20, 1));
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,27 @@
|
|||
package WayofTime.alchemicalWizardry.common.block;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.client.renderer.texture.IIconRegister;
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class LargeBloodStoneBrick extends Block
|
||||
{
|
||||
public LargeBloodStoneBrick()
|
||||
{
|
||||
super(Material.iron);
|
||||
setHardness(2.0F);
|
||||
setResistance(5.0F);
|
||||
setCreativeTab(AlchemicalWizardry.tabBloodMagic);
|
||||
this.setBlockName("largeBloodStoneBrick");
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void registerBlockIcons(IIconRegister iconRegister)
|
||||
{
|
||||
this.blockIcon = iconRegister.registerIcon("AlchemicalWizardry:LargeBloodStoneBrick");
|
||||
}
|
||||
}
|
|
@ -0,0 +1,61 @@
|
|||
package WayofTime.alchemicalWizardry.common.block;
|
||||
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.client.renderer.texture.IIconRegister;
|
||||
import net.minecraft.util.IIcon;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.fluids.BlockFluidClassic;
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class LifeEssenceBlock extends BlockFluidClassic
|
||||
{
|
||||
public LifeEssenceBlock()
|
||||
{
|
||||
super(AlchemicalWizardry.lifeEssenceFluid, Material.water);
|
||||
AlchemicalWizardry.lifeEssenceFluid.setBlock(this);
|
||||
AlchemicalWizardry.lifeEssenceFluid.setFlowingIcon(blockIcon);
|
||||
AlchemicalWizardry.lifeEssenceFluid.setStillIcon(blockIcon);
|
||||
//setCreativeTab(AlchemicalWizardry.tabBloodMagic);
|
||||
this.setBlockName("lifeEssenceFluidBlock");
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public IIcon getIcon(int side, int meta)
|
||||
{
|
||||
return this.blockIcon;
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void registerBlockIcons(IIconRegister iconRegister)
|
||||
{
|
||||
this.blockIcon = iconRegister.registerIcon("AlchemicalWizardry:lifeEssenceStill");
|
||||
//this.getFluid().setIcons(blockIcon);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canDisplace(IBlockAccess world, int x, int y, int z)
|
||||
{
|
||||
if (world.getBlock(x, y, z).getMaterial().isLiquid())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return super.canDisplace(world, x, y, z);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean displaceIfPossible(World world, int x, int y, int z)
|
||||
{
|
||||
if (world.getBlock(x, y, z).getMaterial().isLiquid())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return super.displaceIfPossible(world, x, y, z);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,121 @@
|
|||
package WayofTime.alchemicalWizardry.common.block;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.client.renderer.texture.IIconRegister;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.IIcon;
|
||||
import net.minecraft.world.World;
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.IRitualStone;
|
||||
import WayofTime.alchemicalWizardry.common.items.ScribeTool;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class RitualStone extends Block implements IRitualStone
|
||||
{
|
||||
@SideOnly(Side.CLIENT)
|
||||
private static IIcon blankIcon;
|
||||
@SideOnly(Side.CLIENT)
|
||||
private static IIcon waterStoneIcon;
|
||||
@SideOnly(Side.CLIENT)
|
||||
private static IIcon fireStoneIcon;
|
||||
@SideOnly(Side.CLIENT)
|
||||
private static IIcon earthStoneIcon;
|
||||
@SideOnly(Side.CLIENT)
|
||||
private static IIcon airStoneIcon;
|
||||
@SideOnly(Side.CLIENT)
|
||||
private static IIcon duskStoneIcon;
|
||||
|
||||
public RitualStone()
|
||||
{
|
||||
super(Material.iron);
|
||||
setHardness(2.0F);
|
||||
setResistance(5.0F);
|
||||
this.setBlockName("ritualStone");
|
||||
setCreativeTab(AlchemicalWizardry.tabBloodMagic);
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void registerBlockIcons(IIconRegister iconRegister)
|
||||
{
|
||||
this.blankIcon = iconRegister.registerIcon("AlchemicalWizardry:RitualStone");
|
||||
this.waterStoneIcon = iconRegister.registerIcon("AlchemicalWizardry:WaterRitualStone");
|
||||
this.fireStoneIcon = iconRegister.registerIcon("AlchemicalWizardry:FireRitualStone");
|
||||
this.earthStoneIcon = iconRegister.registerIcon("AlchemicalWizardry:EarthRitualStone");
|
||||
this.airStoneIcon = iconRegister.registerIcon("AlchemicalWizardry:AirRitualStone");
|
||||
this.duskStoneIcon = iconRegister.registerIcon("AlchemicalWizardry:DuskRitualStone");
|
||||
}
|
||||
|
||||
@Override
|
||||
public int damageDropped(int metadata)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int idk, float what, float these, float are)
|
||||
{
|
||||
ItemStack playerItem = player.getCurrentEquippedItem();
|
||||
|
||||
if (playerItem == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
Item item = playerItem.getItem();
|
||||
|
||||
if (!(item instanceof ScribeTool))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (playerItem.getMaxDamage() <= playerItem.getItemDamage() && !(playerItem.getMaxDamage() == 0))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
ScribeTool scribeTool = (ScribeTool) item;
|
||||
|
||||
if (!player.capabilities.isCreativeMode)
|
||||
{
|
||||
playerItem.setItemDamage(playerItem.getItemDamage() + 1);
|
||||
}
|
||||
|
||||
world.setBlockMetadataWithNotify(x, y, z, scribeTool.getType(), 3);
|
||||
world.markBlockForUpdate(x, y, z);
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public IIcon getIcon(int side, int metadata)
|
||||
{
|
||||
switch (metadata)
|
||||
{
|
||||
case 0:
|
||||
return blankIcon;
|
||||
|
||||
case 1:
|
||||
return waterStoneIcon;
|
||||
|
||||
case 2:
|
||||
return fireStoneIcon;
|
||||
|
||||
case 3:
|
||||
return earthStoneIcon;
|
||||
|
||||
case 4:
|
||||
return airStoneIcon;
|
||||
|
||||
case 5:
|
||||
return duskStoneIcon;
|
||||
|
||||
default:
|
||||
return blankIcon;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,31 @@
|
|||
package WayofTime.alchemicalWizardry.common.block;
|
||||
|
||||
import net.minecraft.client.renderer.texture.IIconRegister;
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class RuneOfSacrifice extends BloodRune
|
||||
{
|
||||
public RuneOfSacrifice()
|
||||
{
|
||||
super();
|
||||
this.setBlockName("runeOfSacrifice");
|
||||
setCreativeTab(AlchemicalWizardry.tabBloodMagic);
|
||||
setHardness(2.0F);
|
||||
setResistance(5.0F);
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void registerBlockIcons(IIconRegister iconRegister)
|
||||
{
|
||||
this.blockIcon = iconRegister.registerIcon("AlchemicalWizardry:RuneOfSacrifice");
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getRuneEffect(int metaData)
|
||||
{
|
||||
return 3;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,31 @@
|
|||
package WayofTime.alchemicalWizardry.common.block;
|
||||
|
||||
import net.minecraft.client.renderer.texture.IIconRegister;
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class RuneOfSelfSacrifice extends BloodRune
|
||||
{
|
||||
public RuneOfSelfSacrifice()
|
||||
{
|
||||
super();
|
||||
this.setBlockName("runeOfSelfSacrifice");
|
||||
setCreativeTab(AlchemicalWizardry.tabBloodMagic);
|
||||
setHardness(2.0F);
|
||||
setResistance(5.0F);
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void registerBlockIcons(IIconRegister iconRegister)
|
||||
{
|
||||
this.blockIcon = iconRegister.registerIcon("AlchemicalWizardry:RuneOfSelfSacrifice");
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getRuneEffect(int metaData)
|
||||
{
|
||||
return 4;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,104 @@
|
|||
package WayofTime.alchemicalWizardry.common.block;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.client.renderer.texture.IIconRegister;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemBlock;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.world.World;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class SpectralBlock extends Block
|
||||
{
|
||||
public SpectralBlock()
|
||||
{
|
||||
super(Material.rock);
|
||||
this.setBlockName("spectralBlock");
|
||||
}
|
||||
|
||||
// @Override
|
||||
// public int tickRate(World par1World)
|
||||
// {
|
||||
// return 10;
|
||||
// }
|
||||
|
||||
/**
|
||||
* Ticks the block if it's been scheduled
|
||||
*/
|
||||
@Override
|
||||
public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random)
|
||||
{
|
||||
//if(!par1World.isRemote)
|
||||
par1World.setBlockToAir(par2, par3, par4);
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void registerBlockIcons(IIconRegister iconRegister)
|
||||
{
|
||||
this.blockIcon = iconRegister.registerIcon("AlchemicalWizardry:SpectralBlock");
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isOpaqueCube()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int quantityDropped(Random par1Random)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
/**
|
||||
* Returns which pass should this block be rendered on. 0 for solids and 1 for alpha
|
||||
*/
|
||||
public int getRenderBlockPass()
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int idk, float what, float these, float are)
|
||||
{
|
||||
//TEAltar tileEntity = (TEAltar)world.getBlockTileEntity(x, y, z);
|
||||
if (player.isSneaking())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
ItemStack playerItem = player.getCurrentEquippedItem();
|
||||
|
||||
if (playerItem != null)
|
||||
{
|
||||
if (playerItem.getItem() instanceof ItemBlock)
|
||||
{
|
||||
world.setBlock(x, y, z, ((ItemBlock)(playerItem.getItem())).field_150939_a, playerItem.getItemDamage(), 3);
|
||||
|
||||
if (!player.capabilities.isCreativeMode)
|
||||
{
|
||||
playerItem.stackSize--;
|
||||
}
|
||||
|
||||
return true;
|
||||
} else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onBlockAdded(World par1World, int par2, int par3, int par4)
|
||||
{
|
||||
par1World.scheduleBlockUpdate(par2, par3, par4, this, 100);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,31 @@
|
|||
package WayofTime.alchemicalWizardry.common.block;
|
||||
|
||||
import net.minecraft.client.renderer.texture.IIconRegister;
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class SpeedRune extends BloodRune
|
||||
{
|
||||
public SpeedRune()
|
||||
{
|
||||
super();
|
||||
this.setBlockName("speedRune");
|
||||
setCreativeTab(AlchemicalWizardry.tabBloodMagic);
|
||||
setHardness(2.0F);
|
||||
setResistance(5.0F);
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void registerBlockIcons(IIconRegister iconRegister)
|
||||
{
|
||||
this.blockIcon = iconRegister.registerIcon("AlchemicalWizardry:SpeedRune");
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getRuneEffect(int metaData)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,60 @@
|
|||
package WayofTime.alchemicalWizardry.common.bloodAltarUpgrade;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
|
||||
public class AltarComponent
|
||||
{
|
||||
private int x;
|
||||
private int y;
|
||||
private int z;
|
||||
private Block block;
|
||||
private int metadata;
|
||||
private boolean isBloodRune;
|
||||
private boolean isUpgradeSlot;
|
||||
|
||||
public AltarComponent(int x, int y, int z, Block block, int metadata, boolean isBloodRune, boolean isUpgradeSlot)
|
||||
{
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
this.z = z;
|
||||
this.block = block;
|
||||
this.metadata = metadata;
|
||||
this.isBloodRune = isBloodRune;
|
||||
this.isUpgradeSlot = isUpgradeSlot;
|
||||
}
|
||||
|
||||
public int getX()
|
||||
{
|
||||
return x;
|
||||
}
|
||||
|
||||
public int getY()
|
||||
{
|
||||
return y;
|
||||
}
|
||||
|
||||
public int getZ()
|
||||
{
|
||||
return z;
|
||||
}
|
||||
|
||||
public Block getBlock()
|
||||
{
|
||||
return block;
|
||||
}
|
||||
|
||||
public int getMetadata()
|
||||
{
|
||||
return metadata;
|
||||
}
|
||||
|
||||
public boolean isBloodRune()
|
||||
{
|
||||
return isBloodRune;
|
||||
}
|
||||
|
||||
public boolean isUpgradeSlot()
|
||||
{
|
||||
return isUpgradeSlot;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,93 @@
|
|||
package WayofTime.alchemicalWizardry.common.bloodAltarUpgrade;
|
||||
|
||||
public class AltarUpgradeComponent
|
||||
{
|
||||
private int speedUpgrades;
|
||||
private int efficiencyUpgrades;
|
||||
private int sacrificeUpgrades;
|
||||
private int selfSacrificeUpgrades;
|
||||
private int displacementUpgrades;
|
||||
private int altarCapacitiveUpgrades;
|
||||
private int orbCapacitiveUpgrades;
|
||||
|
||||
public AltarUpgradeComponent()
|
||||
{
|
||||
speedUpgrades = 0;
|
||||
efficiencyUpgrades = 0;
|
||||
sacrificeUpgrades = 0;
|
||||
selfSacrificeUpgrades = 0;
|
||||
displacementUpgrades = 0;
|
||||
altarCapacitiveUpgrades = 0;
|
||||
orbCapacitiveUpgrades = 0;
|
||||
}
|
||||
|
||||
public void addSpeedUpgrade()
|
||||
{
|
||||
speedUpgrades++;
|
||||
}
|
||||
|
||||
public void addEfficiencyUpgrade()
|
||||
{
|
||||
efficiencyUpgrades++;
|
||||
}
|
||||
|
||||
public void addSacrificeUpgrade()
|
||||
{
|
||||
sacrificeUpgrades++;
|
||||
}
|
||||
|
||||
public void addSelfSacrificeUpgrade()
|
||||
{
|
||||
selfSacrificeUpgrades++;
|
||||
}
|
||||
|
||||
public void addDisplacementUpgrade()
|
||||
{
|
||||
displacementUpgrades++;
|
||||
}
|
||||
|
||||
public void addaltarCapacitiveUpgrade()
|
||||
{
|
||||
altarCapacitiveUpgrades++;
|
||||
}
|
||||
|
||||
public void addorbCapacitiveUpgrade()
|
||||
{
|
||||
orbCapacitiveUpgrades++;
|
||||
}
|
||||
|
||||
public int getSpeedUpgrades()
|
||||
{
|
||||
return speedUpgrades;
|
||||
}
|
||||
|
||||
public int getEfficiencyUpgrades()
|
||||
{
|
||||
return efficiencyUpgrades;
|
||||
}
|
||||
|
||||
public int getSacrificeUpgrades()
|
||||
{
|
||||
return sacrificeUpgrades;
|
||||
}
|
||||
|
||||
public int getSelfSacrificeUpgrades()
|
||||
{
|
||||
return selfSacrificeUpgrades;
|
||||
}
|
||||
|
||||
public int getDisplacementUpgrades()
|
||||
{
|
||||
return displacementUpgrades;
|
||||
}
|
||||
|
||||
public int getAltarCapacitiveUpgrades()
|
||||
{
|
||||
return this.altarCapacitiveUpgrades;
|
||||
}
|
||||
|
||||
public int getOrbCapacitiveUpgrades()
|
||||
{
|
||||
return this.orbCapacitiveUpgrades;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,296 @@
|
|||
package WayofTime.alchemicalWizardry.common.bloodAltarUpgrade;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.world.World;
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.ModBlocks;
|
||||
import WayofTime.alchemicalWizardry.common.block.BloodRune;
|
||||
|
||||
public class UpgradedAltars
|
||||
{
|
||||
public static List<AltarComponent> secondTierAltar = new ArrayList();
|
||||
public static List<AltarComponent> thirdTierAltar = new ArrayList();
|
||||
public static List<AltarComponent> fourthTierAltar = new ArrayList();
|
||||
public static List<AltarComponent> fifthTierAltar = new ArrayList();
|
||||
public static int highestAltar = 5;
|
||||
|
||||
public static int isAltarValid(World world, int x, int y, int z)
|
||||
{
|
||||
for (int i = highestAltar; i >= 2; i--)
|
||||
{
|
||||
if (checkAltarIsValid(world, x, y, z, i))
|
||||
{
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
public static boolean checkAltarIsValid(World world, int x, int y, int z, int altarTier)
|
||||
{
|
||||
switch (altarTier)
|
||||
{
|
||||
case 1:
|
||||
return true;
|
||||
|
||||
case 2:
|
||||
for (AltarComponent ac : secondTierAltar)
|
||||
{
|
||||
if (ac.isBloodRune())
|
||||
{
|
||||
Block testBlock = world.getBlock(x + ac.getX(), y + ac.getY(), z + ac.getZ());
|
||||
|
||||
if (!(testBlock instanceof BloodRune))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
} else
|
||||
{
|
||||
Block block = world.getBlock(x + ac.getX(), y + ac.getY(), z + ac.getZ());
|
||||
int metadata = world.getBlockMetadata(x + ac.getX(), y + ac.getY(), z + ac.getZ());
|
||||
|
||||
if (((ac.getBlock() != block) || (ac.getMetadata() != metadata)) && !(ac.getBlock() == Blocks.stonebrick && !world.isAirBlock(x + ac.getX(), y + ac.getY(), z + ac.getZ())))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
|
||||
case 3:
|
||||
for (AltarComponent ac : thirdTierAltar)
|
||||
{
|
||||
if (ac.isBloodRune())
|
||||
{
|
||||
Block testBlock = world.getBlock(x + ac.getX(), y + ac.getY(), z + ac.getZ());
|
||||
|
||||
if (!(testBlock instanceof BloodRune))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
} else
|
||||
{
|
||||
Block block = world.getBlock(x + ac.getX(), y + ac.getY(), z + ac.getZ());
|
||||
int metadata = world.getBlockMetadata(x + ac.getX(), y + ac.getY(), z + ac.getZ());
|
||||
|
||||
if (((ac.getBlock() != block) || (ac.getMetadata() != metadata)) && !(ac.getBlock() == Blocks.stonebrick && !world.isAirBlock(x + ac.getX(), y + ac.getY(), z + ac.getZ())))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
|
||||
case 4:
|
||||
for (AltarComponent ac : fourthTierAltar)
|
||||
{
|
||||
if (ac.isBloodRune())
|
||||
{
|
||||
Block testBlock = world.getBlock(x + ac.getX(), y + ac.getY(), z + ac.getZ());
|
||||
|
||||
if (!(testBlock instanceof BloodRune))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
} else
|
||||
{
|
||||
Block block = world.getBlock(x + ac.getX(), y + ac.getY(), z + ac.getZ());
|
||||
int metadata = world.getBlockMetadata(x + ac.getX(), y + ac.getY(), z + ac.getZ());
|
||||
|
||||
if (((ac.getBlock() != block) || (ac.getMetadata() != metadata)) && !(ac.getBlock() == Blocks.stonebrick && !world.isAirBlock(x + ac.getX(), y + ac.getY(), z + ac.getZ())))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
|
||||
case 5:
|
||||
for (AltarComponent ac : fifthTierAltar)
|
||||
{
|
||||
if (ac.isBloodRune())
|
||||
{
|
||||
Block testBlock = world.getBlock(x + ac.getX(), y + ac.getY(), z + ac.getZ());
|
||||
|
||||
if (!(testBlock instanceof BloodRune))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
} else
|
||||
{
|
||||
Block block = world.getBlock(x + ac.getX(), y + ac.getY(), z + ac.getZ());
|
||||
int metadata = world.getBlockMetadata(x + ac.getX(), y + ac.getY(), z + ac.getZ());
|
||||
|
||||
if (((ac.getBlock() != block) || (ac.getMetadata() != metadata)) && !(ac.getBlock() == Blocks.stonebrick && !world.isAirBlock(x + ac.getX(), y + ac.getY(), z + ac.getZ())))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public static AltarUpgradeComponent getUpgrades(World world, int x, int y, int z, int altarTier)
|
||||
{
|
||||
AltarUpgradeComponent upgrades = new AltarUpgradeComponent();
|
||||
List<AltarComponent> list = UpgradedAltars.getAltarUpgradeListForTier(altarTier);
|
||||
|
||||
for (AltarComponent ac : list)
|
||||
{
|
||||
if (ac.isUpgradeSlot())
|
||||
{
|
||||
//Currently checks the getRuneEffect.
|
||||
//TODO Change so that it uses the metadata instead, with the BlockID.
|
||||
Block testBlock = world.getBlock(x + ac.getX(), y + ac.getY(), z + ac.getZ());
|
||||
|
||||
if (testBlock instanceof BloodRune)
|
||||
{
|
||||
if (!world.isRemote)
|
||||
{
|
||||
switch (((BloodRune) testBlock).getRuneEffect(world.getBlockMetadata(x + ac.getX(), y + ac.getY(), z + ac.getZ())))
|
||||
{
|
||||
case 1:
|
||||
upgrades.addSpeedUpgrade();
|
||||
break;
|
||||
|
||||
case 2:
|
||||
upgrades.addEfficiencyUpgrade();
|
||||
break;
|
||||
|
||||
case 3:
|
||||
upgrades.addSacrificeUpgrade();
|
||||
break;
|
||||
|
||||
case 4:
|
||||
upgrades.addSelfSacrificeUpgrade();
|
||||
break;
|
||||
|
||||
case 5:
|
||||
upgrades.addaltarCapacitiveUpgrade();
|
||||
break;
|
||||
|
||||
case 6:
|
||||
upgrades.addDisplacementUpgrade();
|
||||
break;
|
||||
|
||||
case 7:
|
||||
upgrades.addorbCapacitiveUpgrade();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return upgrades;
|
||||
}
|
||||
|
||||
public static void loadAltars()
|
||||
{
|
||||
secondTierAltar.add(new AltarComponent(-1, -1, -1, ModBlocks.bloodRune, 0, true, false));
|
||||
secondTierAltar.add(new AltarComponent(0, -1, -1, ModBlocks.bloodRune, 0, true, true));
|
||||
secondTierAltar.add(new AltarComponent(1, -1, -1, ModBlocks.bloodRune, 0, true, false));
|
||||
secondTierAltar.add(new AltarComponent(-1, -1, 0, ModBlocks.bloodRune, 0, true, true));
|
||||
secondTierAltar.add(new AltarComponent(1, -1, 0, ModBlocks.bloodRune, 0, true, true));
|
||||
secondTierAltar.add(new AltarComponent(-1, -1, 1, ModBlocks.bloodRune, 0, true, false));
|
||||
secondTierAltar.add(new AltarComponent(0, -1, 1, ModBlocks.bloodRune, 0, true, true));
|
||||
secondTierAltar.add(new AltarComponent(1, -1, 1, ModBlocks.bloodRune, 0, true, false));
|
||||
thirdTierAltar.add(new AltarComponent(-1, -1, -1, ModBlocks.bloodRune, 0, true, true));
|
||||
thirdTierAltar.add(new AltarComponent(0, -1, -1, ModBlocks.bloodRune, 0, true, true));
|
||||
thirdTierAltar.add(new AltarComponent(1, -1, -1, ModBlocks.bloodRune, 0, true, true));
|
||||
thirdTierAltar.add(new AltarComponent(-1, -1, 0, ModBlocks.bloodRune, 0, true, true));
|
||||
thirdTierAltar.add(new AltarComponent(1, -1, 0, ModBlocks.bloodRune, 0, true, true));
|
||||
thirdTierAltar.add(new AltarComponent(-1, -1, 1, ModBlocks.bloodRune, 0, true, true));
|
||||
thirdTierAltar.add(new AltarComponent(0, -1, 1, ModBlocks.bloodRune, 0, true, true));
|
||||
thirdTierAltar.add(new AltarComponent(1, -1, 1, ModBlocks.bloodRune, 0, true, true));
|
||||
thirdTierAltar.add(new AltarComponent(-3, -1, -3, Blocks.stonebrick, 0, false, false));
|
||||
thirdTierAltar.add(new AltarComponent(-3, 0, -3, Blocks.stonebrick, 0, false, false));
|
||||
thirdTierAltar.add(new AltarComponent(3, -1, -3, Blocks.stonebrick, 0, false, false));
|
||||
thirdTierAltar.add(new AltarComponent(3, 0, -3, Blocks.stonebrick, 0, false, false));
|
||||
thirdTierAltar.add(new AltarComponent(-3, -1, 3, Blocks.stonebrick, 0, false, false));
|
||||
thirdTierAltar.add(new AltarComponent(-3, 0, 3, Blocks.stonebrick, 0, false, false));
|
||||
thirdTierAltar.add(new AltarComponent(3, -1, 3, Blocks.stonebrick, 0, false, false));
|
||||
thirdTierAltar.add(new AltarComponent(3, 0, 3, Blocks.stonebrick, 0, false, false));
|
||||
thirdTierAltar.add(new AltarComponent(-3, 1, -3, Blocks.glowstone, 0, false, false));
|
||||
thirdTierAltar.add(new AltarComponent(3, 1, -3, Blocks.glowstone, 0, false, false));
|
||||
thirdTierAltar.add(new AltarComponent(-3, 1, 3, Blocks.glowstone, 0, false, false));
|
||||
thirdTierAltar.add(new AltarComponent(3, 1, 3, Blocks.glowstone, 0, false, false));
|
||||
|
||||
for (int i = -2; i <= 2; i++)
|
||||
{
|
||||
thirdTierAltar.add(new AltarComponent(3, -2, i, ModBlocks.bloodRune, 0, true, true));
|
||||
thirdTierAltar.add(new AltarComponent(-3, -2, i, ModBlocks.bloodRune, 0, true, true));
|
||||
thirdTierAltar.add(new AltarComponent(i, -2, 3, ModBlocks.bloodRune, 0, true, true));
|
||||
thirdTierAltar.add(new AltarComponent(i, -2, -3, ModBlocks.bloodRune, 0, true, true));
|
||||
}
|
||||
|
||||
fourthTierAltar.addAll(thirdTierAltar);
|
||||
|
||||
for (int i = -3; i <= 3; i++)
|
||||
{
|
||||
fourthTierAltar.add(new AltarComponent(5, -3, i, ModBlocks.bloodRune, 0, true, true));
|
||||
fourthTierAltar.add(new AltarComponent(-5, -3, i, ModBlocks.bloodRune, 0, true, true));
|
||||
fourthTierAltar.add(new AltarComponent(i, -3, 5, ModBlocks.bloodRune, 0, true, true));
|
||||
fourthTierAltar.add(new AltarComponent(i, -3, -5, ModBlocks.bloodRune, 0, true, true));
|
||||
}
|
||||
|
||||
for (int i = -2; i <= 1; i++)
|
||||
{
|
||||
fourthTierAltar.add(new AltarComponent(5, i, 5, Blocks.stonebrick, 0, false, false));
|
||||
fourthTierAltar.add(new AltarComponent(5, i, -5, Blocks.stonebrick, 0, false, false));
|
||||
fourthTierAltar.add(new AltarComponent(-5, i, -5, Blocks.stonebrick, 0, false, false));
|
||||
fourthTierAltar.add(new AltarComponent(-5, i, 5, Blocks.stonebrick, 0, false, false));
|
||||
}
|
||||
|
||||
fourthTierAltar.add(new AltarComponent(5, 2, 5, ModBlocks.largeBloodStoneBrick, 0, false, false));
|
||||
fourthTierAltar.add(new AltarComponent(5, 2, -5, ModBlocks.largeBloodStoneBrick, 0, false, false));
|
||||
fourthTierAltar.add(new AltarComponent(-5, 2, -5, ModBlocks.largeBloodStoneBrick, 0, false, false));
|
||||
fourthTierAltar.add(new AltarComponent(-5, 2, 5, ModBlocks.largeBloodStoneBrick, 0, false, false));
|
||||
fifthTierAltar.addAll(fourthTierAltar);
|
||||
fifthTierAltar.add(new AltarComponent(-8, -3, 8, Blocks.beacon, 0, false, false));
|
||||
fifthTierAltar.add(new AltarComponent(-8, -3, -8, Blocks.beacon, 0, false, false));
|
||||
fifthTierAltar.add(new AltarComponent(8, -3, 8, Blocks.beacon, 0, false, false));
|
||||
fifthTierAltar.add(new AltarComponent(8, -3, 8, Blocks.beacon, 0, false, false));
|
||||
|
||||
for (int i = -6; i <= 6; i++)
|
||||
{
|
||||
fifthTierAltar.add(new AltarComponent(8, -4, i, ModBlocks.bloodRune, 0, true, true));
|
||||
fifthTierAltar.add(new AltarComponent(-8, -4, i, ModBlocks.bloodRune, 0, true, true));
|
||||
fifthTierAltar.add(new AltarComponent(i, -4, 8, ModBlocks.bloodRune, 0, true, true));
|
||||
fifthTierAltar.add(new AltarComponent(i, -4, -8, ModBlocks.bloodRune, 0, true, true));
|
||||
}
|
||||
}
|
||||
|
||||
public static List<AltarComponent> getAltarUpgradeListForTier(int tier)
|
||||
{
|
||||
switch (tier)
|
||||
{
|
||||
case 2:
|
||||
return secondTierAltar;
|
||||
|
||||
case 3:
|
||||
return thirdTierAltar;
|
||||
|
||||
case 4:
|
||||
return fourthTierAltar;
|
||||
|
||||
case 5:
|
||||
return fifthTierAltar;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,493 @@
|
|||
package WayofTime.alchemicalWizardry.common.entity.mob;
|
||||
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityAgeable;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.SharedMonsterAttributes;
|
||||
import net.minecraft.entity.ai.EntityAIAttackOnCollide;
|
||||
import net.minecraft.entity.ai.EntityAIFollowOwner;
|
||||
import net.minecraft.entity.ai.EntityAIHurtByTarget;
|
||||
import net.minecraft.entity.ai.EntityAILookIdle;
|
||||
import net.minecraft.entity.ai.EntityAIOwnerHurtByTarget;
|
||||
import net.minecraft.entity.ai.EntityAIOwnerHurtTarget;
|
||||
import net.minecraft.entity.ai.EntityAISwimming;
|
||||
import net.minecraft.entity.ai.EntityAIWander;
|
||||
import net.minecraft.entity.ai.EntityAIWatchClosest;
|
||||
import net.minecraft.entity.monster.EntityCreeper;
|
||||
import net.minecraft.entity.monster.EntityGhast;
|
||||
import net.minecraft.entity.passive.EntityAnimal;
|
||||
import net.minecraft.entity.passive.EntityHorse;
|
||||
import net.minecraft.entity.passive.EntityWolf;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.projectile.EntityArrow;
|
||||
import net.minecraft.init.Items;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemFood;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.pathfinding.PathEntity;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.world.World;
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.ModItems;
|
||||
|
||||
public class EntityBileDemon extends EntityDemon
|
||||
{
|
||||
private EntityAIAttackOnCollide aiAttackOnCollide = new EntityAIAttackOnCollide(this, EntityPlayer.class, 1.2D, false);
|
||||
|
||||
private static float maxTamedHealth = 100.0F;
|
||||
private static float maxUntamedHealth = 200.0F;
|
||||
private int attackTimer;
|
||||
|
||||
public EntityBileDemon(World par1World)
|
||||
{
|
||||
super(par1World, AlchemicalWizardry.entityBileDemonID);
|
||||
this.setSize(1.3F, 2.0F);
|
||||
this.getNavigator().setAvoidsWater(true);
|
||||
this.tasks.addTask(1, new EntityAISwimming(this));
|
||||
//this.tasks.addTask(3, new EntityAILeapAtTarget(this, 0.4F));
|
||||
this.tasks.addTask(2, new EntityAIAttackOnCollide(this, 1.0D, true));
|
||||
this.tasks.addTask(3, this.aiSit);
|
||||
this.tasks.addTask(5, new EntityAIFollowOwner(this, 1.0D, 10.0F, 2.0F));
|
||||
//this.tasks.addTask(6, new EntityAIMate(this, 1.0D));
|
||||
this.tasks.addTask(7, new EntityAIWander(this, 1.0D));
|
||||
//this.tasks.addTask(8, new EntityAIBeg(this, 8.0F));
|
||||
this.tasks.addTask(9, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
|
||||
this.tasks.addTask(9, new EntityAILookIdle(this));
|
||||
this.targetTasks.addTask(1, new EntityAIOwnerHurtByTarget(this));
|
||||
this.targetTasks.addTask(2, new EntityAIOwnerHurtTarget(this));
|
||||
this.targetTasks.addTask(3, new EntityAIHurtByTarget(this, true));
|
||||
//this.targetTasks.addTask(4, new EntityAITargetNonTamed(this, EntitySheep.class, 200, false));
|
||||
this.setTamed(false);
|
||||
attackTimer = 0;
|
||||
//this.isImmuneToFire = true;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void applyEntityAttributes()
|
||||
{
|
||||
super.applyEntityAttributes();
|
||||
//This line affects the speed of the monster
|
||||
this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.20000001192092896D);
|
||||
|
||||
//My guess is that this will alter the max health
|
||||
if (this.isTamed())
|
||||
{
|
||||
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(this.maxTamedHealth);
|
||||
} else
|
||||
{
|
||||
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(this.maxUntamedHealth);
|
||||
}
|
||||
|
||||
//this.func_110148_a(SharedMonsterAttributes.field_111267_a).func_111128_a(10.0D);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if the newer Entity AI code should be run
|
||||
*/
|
||||
public boolean isAIEnabled()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the active target the Task system uses for tracking
|
||||
*/
|
||||
public void setAttackTarget(EntityLivingBase par1EntityLivingBase)
|
||||
{
|
||||
super.setAttackTarget(par1EntityLivingBase);
|
||||
|
||||
if (par1EntityLivingBase == null)
|
||||
{
|
||||
this.setAngry(false);
|
||||
} else if (!this.isTamed())
|
||||
{
|
||||
this.setAngry(true);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* main AI tick function, replaces updateEntityActionState
|
||||
*/
|
||||
protected void updateAITick()
|
||||
{
|
||||
this.dataWatcher.updateObject(18, Float.valueOf(this.getHealth()));
|
||||
}
|
||||
|
||||
protected void entityInit()
|
||||
{
|
||||
super.entityInit();
|
||||
this.dataWatcher.addObject(18, new Float(this.getHealth()));
|
||||
this.dataWatcher.addObject(19, new Byte((byte) 0));
|
||||
//this.dataWatcher.addObject(20, new Byte((byte) BlockColored.getBlockFromDye(1)));
|
||||
}
|
||||
|
||||
/**
|
||||
* Plays step sound at given x, y, z for the entity
|
||||
*/
|
||||
protected void playStepSound(int par1, int par2, int par3, int par4)
|
||||
{
|
||||
this.playSound("mob.zombie.step", 0.15F, 1.0F);
|
||||
}
|
||||
|
||||
/**
|
||||
* (abstract) Protected helper method to write subclass entity data to NBT.
|
||||
*/
|
||||
public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
|
||||
{
|
||||
super.writeEntityToNBT(par1NBTTagCompound);
|
||||
par1NBTTagCompound.setBoolean("Angry", this.isAngry());
|
||||
par1NBTTagCompound.setByte("CollarColor", (byte) this.getCollarColor());
|
||||
par1NBTTagCompound.setByte("attackTimer", (byte) attackTimer);
|
||||
}
|
||||
|
||||
/**
|
||||
* (abstract) Protected helper method to read subclass entity data from NBT.
|
||||
*/
|
||||
public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
|
||||
{
|
||||
super.readEntityFromNBT(par1NBTTagCompound);
|
||||
this.setAngry(par1NBTTagCompound.getBoolean("Angry"));
|
||||
|
||||
if (par1NBTTagCompound.hasKey("CollarColor"))
|
||||
{
|
||||
this.setCollarColor(par1NBTTagCompound.getByte("CollarColor"));
|
||||
}
|
||||
|
||||
attackTimer = par1NBTTagCompound.getByte("attackTimer");
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the sound this mob makes while it's alive.
|
||||
*/
|
||||
protected String getLivingSound()
|
||||
{
|
||||
return "none";
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the sound this mob makes when it is hurt.
|
||||
*/
|
||||
protected String getHurtSound()
|
||||
{
|
||||
return "mob.irongolem.hit";
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the sound this mob makes on death.
|
||||
*/
|
||||
protected String getDeathSound()
|
||||
{
|
||||
return "mob.irongolem.death";
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the volume for the sounds this mob makes.
|
||||
*/
|
||||
protected float getSoundVolume()
|
||||
{
|
||||
return 1.0F;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the item ID for the item the mob drops on death.
|
||||
*/
|
||||
protected int getDropItemId()
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons
|
||||
* use this to react to sunlight and start to burn.
|
||||
*/
|
||||
public void onLivingUpdate()
|
||||
{
|
||||
super.onLivingUpdate();
|
||||
|
||||
if (attackTimer > 0)
|
||||
{
|
||||
attackTimer--;
|
||||
}
|
||||
}
|
||||
|
||||
public int getAttackTimer()
|
||||
{
|
||||
return attackTimer;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called to update the entity's position/logic.
|
||||
*/
|
||||
public void onUpdate()
|
||||
{
|
||||
super.onUpdate();
|
||||
}
|
||||
|
||||
public float getEyeHeight()
|
||||
{
|
||||
return this.height * 0.8F;
|
||||
}
|
||||
|
||||
/**
|
||||
* The speed it takes to move the entityliving's rotationPitch through the faceEntity method. This is only currently
|
||||
* use in wolves.
|
||||
*/
|
||||
public int getVerticalFaceSpeed()
|
||||
{
|
||||
return this.isSitting() ? 20 : super.getVerticalFaceSpeed();
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when the entity is attacked.
|
||||
*/
|
||||
public boolean attackEntityFrom(DamageSource par1DamageSource, float par2)
|
||||
{
|
||||
if (this.isEntityInvulnerable())
|
||||
{
|
||||
return false;
|
||||
} else
|
||||
{
|
||||
Entity entity = par1DamageSource.getEntity();
|
||||
this.aiSit.setSitting(false);
|
||||
|
||||
if (entity != null && !(entity instanceof EntityPlayer) && !(entity instanceof EntityArrow))
|
||||
{
|
||||
par2 = (par2 + 1.0F) / 2.0F;
|
||||
}
|
||||
|
||||
return super.attackEntityFrom(par1DamageSource, par2);
|
||||
}
|
||||
}
|
||||
|
||||
public boolean attackEntityAsMob(Entity par1Entity)
|
||||
{
|
||||
this.attackTimer = 10;
|
||||
this.worldObj.setEntityState(this, (byte) 4);
|
||||
boolean flag = par1Entity.attackEntityFrom(DamageSource.causeMobDamage(this), (float) (7 + this.rand.nextInt(15)));
|
||||
|
||||
if (flag)
|
||||
{
|
||||
par1Entity.motionY += 0.4000000059604645D;
|
||||
}
|
||||
|
||||
this.playSound("mob.irongolem.throw", 1.0F, 1.0F);
|
||||
return flag;
|
||||
}
|
||||
|
||||
public void setTamed(boolean par1)
|
||||
{
|
||||
super.setTamed(par1);
|
||||
|
||||
if (par1)
|
||||
{
|
||||
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(this.maxTamedHealth);
|
||||
} else
|
||||
{
|
||||
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(this.maxUntamedHealth);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a pig.
|
||||
*/
|
||||
@Override
|
||||
public boolean interact(EntityPlayer par1EntityPlayer)
|
||||
{
|
||||
ItemStack itemstack = par1EntityPlayer.inventory.getCurrentItem();
|
||||
|
||||
if (this.isTamed())
|
||||
{
|
||||
if (itemstack != null)
|
||||
{
|
||||
if (itemstack.getItem() instanceof ItemFood)
|
||||
{
|
||||
ItemFood itemfood = (ItemFood) itemstack.getItem();
|
||||
|
||||
if (itemfood.isWolfsFavoriteMeat() && this.dataWatcher.getWatchableObjectFloat(18) < this.maxTamedHealth)
|
||||
{
|
||||
if (!par1EntityPlayer.capabilities.isCreativeMode)
|
||||
{
|
||||
--itemstack.stackSize;
|
||||
}
|
||||
|
||||
this.heal((float) itemfood.func_150905_g(itemstack));
|
||||
|
||||
if (itemstack.stackSize <= 0)
|
||||
{
|
||||
par1EntityPlayer.inventory.setInventorySlotContents(par1EntityPlayer.inventory.currentItem, (ItemStack) null);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (par1EntityPlayer.getCommandSenderName().equalsIgnoreCase(this.getOwnerName()) && !this.isBreedingItem(itemstack))
|
||||
{
|
||||
if (!this.worldObj.isRemote)
|
||||
{
|
||||
this.aiSit.setSitting(!this.isSitting());
|
||||
this.isJumping = false;
|
||||
this.setPathToEntity((PathEntity) null);
|
||||
this.setTarget((Entity) null);
|
||||
this.setAttackTarget((EntityLivingBase) null);
|
||||
}
|
||||
|
||||
this.sendSittingMessageToPlayer(par1EntityPlayer, !this.isSitting());
|
||||
}
|
||||
} else if (itemstack != null && itemstack.getItem().equals(ModItems.weakBloodOrb) && !this.isAngry())
|
||||
{
|
||||
if (!par1EntityPlayer.capabilities.isCreativeMode)
|
||||
{
|
||||
--itemstack.stackSize;
|
||||
}
|
||||
|
||||
if (itemstack.stackSize <= 0)
|
||||
{
|
||||
par1EntityPlayer.inventory.setInventorySlotContents(par1EntityPlayer.inventory.currentItem, (ItemStack) null);
|
||||
}
|
||||
|
||||
if (!this.worldObj.isRemote)
|
||||
{
|
||||
if (this.rand.nextInt(1) == 0)
|
||||
{
|
||||
this.setTamed(true);
|
||||
this.setPathToEntity((PathEntity) null);
|
||||
this.setAttackTarget((EntityLivingBase) null);
|
||||
this.aiSit.setSitting(true);
|
||||
this.setHealth(this.maxTamedHealth);
|
||||
this.setOwner(par1EntityPlayer.getCommandSenderName());
|
||||
this.playTameEffect(true);
|
||||
this.worldObj.setEntityState(this, (byte) 7);
|
||||
} else
|
||||
{
|
||||
this.playTameEffect(false);
|
||||
this.worldObj.setEntityState(this, (byte) 6);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return super.interact(par1EntityPlayer);
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on
|
||||
* the animal type)
|
||||
*/
|
||||
public boolean isBreedingItem(ItemStack par1ItemStack)
|
||||
{
|
||||
return false;
|
||||
//return par1ItemStack == null ? false : (!(Item.itemsList[par1ItemStack.itemID] instanceof ItemFood) ? false : ((ItemFood)Item.itemsList[par1ItemStack.itemID]).isWolfsFavoriteMeat());
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines whether this wolf is angry or not.
|
||||
*/
|
||||
public boolean isAngry()
|
||||
{
|
||||
return (this.dataWatcher.getWatchableObjectByte(16) & 2) != 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets whether this wolf is angry or not.
|
||||
*/
|
||||
public void setAngry(boolean par1)
|
||||
{
|
||||
byte b0 = this.dataWatcher.getWatchableObjectByte(16);
|
||||
|
||||
if (par1)
|
||||
{
|
||||
this.dataWatcher.updateObject(16, Byte.valueOf((byte) (b0 | 2)));
|
||||
} else
|
||||
{
|
||||
this.dataWatcher.updateObject(16, Byte.valueOf((byte) (b0 & -3)));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Return this wolf's collar color.
|
||||
*/
|
||||
public int getCollarColor()
|
||||
{
|
||||
return this.dataWatcher.getWatchableObjectByte(20) & 15;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set this wolf's collar color.
|
||||
*/
|
||||
public void setCollarColor(int par1)
|
||||
{
|
||||
this.dataWatcher.updateObject(20, Byte.valueOf((byte) (par1 & 15)));
|
||||
}
|
||||
|
||||
/**
|
||||
* This function is used when two same-species animals in 'love mode' breed to generate the new baby animal.
|
||||
*/
|
||||
public EntityWolf spawnBabyAnimal(EntityAgeable par1EntityAgeable)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
public void func_70918_i(boolean par1)
|
||||
{
|
||||
if (par1)
|
||||
{
|
||||
this.dataWatcher.updateObject(19, Byte.valueOf((byte) 1));
|
||||
} else
|
||||
{
|
||||
this.dataWatcher.updateObject(19, Byte.valueOf((byte) 0));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if the mob is currently able to mate with the specified mob.
|
||||
*/
|
||||
public boolean canMateWith(EntityAnimal par1EntityAnimal)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean func_70922_bv()
|
||||
{
|
||||
return this.dataWatcher.getWatchableObjectByte(19) == 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines if an entity can be despawned, used on idle far away entities
|
||||
*/
|
||||
protected boolean canDespawn()
|
||||
{
|
||||
//return !this.isTamed() && this.ticksExisted > 2400;
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean func_142018_a(EntityLivingBase par1EntityLivingBase, EntityLivingBase par2EntityLivingBase)
|
||||
{
|
||||
if (!(par1EntityLivingBase instanceof EntityCreeper) && !(par1EntityLivingBase instanceof EntityGhast))
|
||||
{
|
||||
if (par1EntityLivingBase instanceof EntityBileDemon)
|
||||
{
|
||||
EntityBileDemon entitywolf = (EntityBileDemon) par1EntityLivingBase;
|
||||
|
||||
if (entitywolf.isTamed() && entitywolf.getOwner() == par2EntityLivingBase)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return par1EntityLivingBase instanceof EntityPlayer && par2EntityLivingBase instanceof EntityPlayer && !((EntityPlayer) par2EntityLivingBase).canAttackPlayer((EntityPlayer) par1EntityLivingBase) ? false : !(par1EntityLivingBase instanceof EntityHorse) || !((EntityHorse) par1EntityLivingBase).isTame();
|
||||
} else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public EntityAgeable createChild(EntityAgeable par1EntityAgeable)
|
||||
{
|
||||
return this.spawnBabyAnimal(par1EntityAgeable);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,499 @@
|
|||
package WayofTime.alchemicalWizardry.common.entity.mob;
|
||||
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.ModItems;
|
||||
import WayofTime.alchemicalWizardry.common.EntityAITargetAggro;
|
||||
import WayofTime.alchemicalWizardry.common.entity.projectile.HolyProjectile;
|
||||
import net.minecraft.block.BlockColored;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityAgeable;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.SharedMonsterAttributes;
|
||||
import net.minecraft.entity.ai.*;
|
||||
import net.minecraft.entity.monster.EntityCreeper;
|
||||
import net.minecraft.entity.monster.EntityGhast;
|
||||
import net.minecraft.entity.passive.EntityAnimal;
|
||||
import net.minecraft.entity.passive.EntityHorse;
|
||||
import net.minecraft.entity.passive.EntityWolf;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.projectile.EntityArrow;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemFood;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.pathfinding.PathEntity;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class EntityBoulderFist extends EntityDemon
|
||||
{
|
||||
//private EntityAIArrowAttack aiArrowAttack = new EntityAIArrowAttack(this, 1.0D, 40, 40, 15.0F);
|
||||
private EntityAIAttackOnCollide aiAttackOnCollide = new EntityAIAttackOnCollide(this, EntityPlayer.class, 1.2D, false);
|
||||
|
||||
private static float maxTamedHealth = 60.0F;
|
||||
private static float maxUntamedHealth = 50.0F;
|
||||
|
||||
public EntityBoulderFist(World par1World)
|
||||
{
|
||||
super(par1World, AlchemicalWizardry.entityBoulderFistID);
|
||||
this.setSize(0.8F, 1.2F);
|
||||
this.getNavigator().setAvoidsWater(true);
|
||||
this.tasks.addTask(1, new EntityAISwimming(this));
|
||||
this.tasks.addTask(2, this.aiSit);
|
||||
this.tasks.addTask(3, new EntityAILeapAtTarget(this, 0.4F));
|
||||
this.tasks.addTask(4, new EntityAIAttackOnCollide(this, 1.0D, true));
|
||||
this.tasks.addTask(5, new EntityAIFollowOwner(this, 1.0D, 10.0F, 2.0F));
|
||||
//this.tasks.addTask(6, new EntityAIMate(this, 1.0D));
|
||||
this.tasks.addTask(7, new EntityAIWander(this, 1.0D));
|
||||
//this.tasks.addTask(8, new EntityAIBeg(this, 8.0F));
|
||||
this.tasks.addTask(9, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
|
||||
this.tasks.addTask(9, new EntityAILookIdle(this));
|
||||
this.targetTasks.addTask(1, new EntityAIOwnerHurtByTarget(this));
|
||||
this.targetTasks.addTask(2, new EntityAIOwnerHurtTarget(this));
|
||||
this.targetTasks.addTask(3, new EntityAIHurtByTarget(this, true));
|
||||
this.targetTasks.addTask(4, new EntityAITargetAggro(this, EntityPlayer.class, 0, false));
|
||||
this.setAggro(false);
|
||||
//this.targetTasks.addTask(4, new EntityAITargetNonTamed(this, EntitySheep.class, 200, false));
|
||||
this.setTamed(false);
|
||||
|
||||
if (par1World != null && !par1World.isRemote)
|
||||
{
|
||||
this.setCombatTask();
|
||||
}
|
||||
|
||||
//this.isImmuneToFire = true;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void applyEntityAttributes()
|
||||
{
|
||||
super.applyEntityAttributes();
|
||||
//This line affects the speed of the monster
|
||||
this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.30000001192092896D);
|
||||
|
||||
//My guess is that this will alter the max health
|
||||
if (this.isTamed())
|
||||
{
|
||||
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(this.maxTamedHealth);
|
||||
} else
|
||||
{
|
||||
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(this.maxUntamedHealth);
|
||||
}
|
||||
|
||||
//this.func_110148_a(SharedMonsterAttributes.field_111267_a).func_111128_a(10.0D);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if the newer Entity AI code should be run
|
||||
*/
|
||||
public boolean isAIEnabled()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the active target the Task system uses for tracking
|
||||
*/
|
||||
public void setAttackTarget(EntityLivingBase par1EntityLivingBase)
|
||||
{
|
||||
super.setAttackTarget(par1EntityLivingBase);
|
||||
|
||||
if (par1EntityLivingBase == null)
|
||||
{
|
||||
this.setAngry(false);
|
||||
} else if (!this.isTamed())
|
||||
{
|
||||
this.setAngry(true);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* main AI tick function, replaces updateEntityActionState
|
||||
*/
|
||||
protected void updateAITick()
|
||||
{
|
||||
this.dataWatcher.updateObject(18, Float.valueOf(this.getHealth()));
|
||||
}
|
||||
|
||||
protected void entityInit()
|
||||
{
|
||||
super.entityInit();
|
||||
this.dataWatcher.addObject(18, new Float(this.getHealth()));
|
||||
this.dataWatcher.addObject(19, new Byte((byte) 0));
|
||||
//this.dataWatcher.addObject(20, new Byte((byte) BlockColored.getBlockFromDye(1)));
|
||||
}
|
||||
|
||||
/**
|
||||
* Plays step sound at given x, y, z for the entity
|
||||
*/
|
||||
protected void playStepSound(int par1, int par2, int par3, int par4)
|
||||
{
|
||||
this.playSound("mob.zombie.step", 0.15F, 1.0F);
|
||||
}
|
||||
|
||||
/**
|
||||
* (abstract) Protected helper method to write subclass entity data to NBT.
|
||||
*/
|
||||
public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
|
||||
{
|
||||
super.writeEntityToNBT(par1NBTTagCompound);
|
||||
par1NBTTagCompound.setBoolean("Angry", this.isAngry());
|
||||
par1NBTTagCompound.setByte("CollarColor", (byte) this.getCollarColor());
|
||||
}
|
||||
|
||||
/**
|
||||
* (abstract) Protected helper method to read subclass entity data from NBT.
|
||||
*/
|
||||
public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
|
||||
{
|
||||
super.readEntityFromNBT(par1NBTTagCompound);
|
||||
this.setAngry(par1NBTTagCompound.getBoolean("Angry"));
|
||||
|
||||
if (par1NBTTagCompound.hasKey("CollarColor"))
|
||||
{
|
||||
this.setCollarColor(par1NBTTagCompound.getByte("CollarColor"));
|
||||
}
|
||||
|
||||
this.setCombatTask();
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the sound this mob makes while it's alive.
|
||||
*/
|
||||
protected String getLivingSound()
|
||||
{
|
||||
//TODO change sounds
|
||||
return this.isAngry() ? "mob.wolf.growl" : (this.rand.nextInt(3) == 0 ? (this.isTamed() && this.dataWatcher.getWatchableObjectFloat(18) < 10.0F ? "mob.wolf.whine" : "mob.wolf.panting") : "mob.wolf.bark");
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the sound this mob makes when it is hurt.
|
||||
*/
|
||||
protected String getHurtSound()
|
||||
{
|
||||
return "mob.wolf.hurt";
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the sound this mob makes on death.
|
||||
*/
|
||||
protected String getDeathSound()
|
||||
{
|
||||
return "mob.wolf.death";
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the volume for the sounds this mob makes.
|
||||
*/
|
||||
protected float getSoundVolume()
|
||||
{
|
||||
return 0.4F;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the item ID for the item the mob drops on death.
|
||||
*/
|
||||
protected int getDropItemId()
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons
|
||||
* use this to react to sunlight and start to burn.
|
||||
*/
|
||||
public void onLivingUpdate()
|
||||
{
|
||||
super.onLivingUpdate();
|
||||
}
|
||||
|
||||
/**
|
||||
* Called to update the entity's position/logic.
|
||||
*/
|
||||
public void onUpdate()
|
||||
{
|
||||
super.onUpdate();
|
||||
}
|
||||
|
||||
public float getEyeHeight()
|
||||
{
|
||||
return this.height * 0.8F;
|
||||
}
|
||||
|
||||
/**
|
||||
* The speed it takes to move the entityliving's rotationPitch through the faceEntity method. This is only currently
|
||||
* use in wolves.
|
||||
*/
|
||||
public int getVerticalFaceSpeed()
|
||||
{
|
||||
return this.isSitting() ? 20 : super.getVerticalFaceSpeed();
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when the entity is attacked.
|
||||
*/
|
||||
public boolean attackEntityFrom(DamageSource par1DamageSource, float par2)
|
||||
{
|
||||
if (this.isEntityInvulnerable())
|
||||
{
|
||||
return false;
|
||||
} else
|
||||
{
|
||||
Entity entity = par1DamageSource.getEntity();
|
||||
this.aiSit.setSitting(false);
|
||||
|
||||
if (entity != null && !(entity instanceof EntityPlayer) && !(entity instanceof EntityArrow))
|
||||
{
|
||||
par2 = (par2 + 1.0F) / 2.0F;
|
||||
}
|
||||
|
||||
return super.attackEntityFrom(par1DamageSource, par2);
|
||||
}
|
||||
}
|
||||
|
||||
public boolean attackEntityAsMob(Entity par1Entity)
|
||||
{
|
||||
int i = this.isTamed() ? 6 : 7;
|
||||
return par1Entity.attackEntityFrom(DamageSource.causeMobDamage(this), (float) i);
|
||||
}
|
||||
|
||||
public void setTamed(boolean par1)
|
||||
{
|
||||
super.setTamed(par1);
|
||||
|
||||
if (par1)
|
||||
{
|
||||
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(this.maxTamedHealth);
|
||||
} else
|
||||
{
|
||||
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(this.maxUntamedHealth);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a pig.
|
||||
*/
|
||||
@Override
|
||||
public boolean interact(EntityPlayer par1EntityPlayer)
|
||||
{
|
||||
ItemStack itemstack = par1EntityPlayer.inventory.getCurrentItem();
|
||||
|
||||
if (this.isTamed())
|
||||
{
|
||||
if (itemstack != null)
|
||||
{
|
||||
if (itemstack.getItem() instanceof ItemFood)
|
||||
{
|
||||
ItemFood itemfood = (ItemFood) itemstack.getItem();
|
||||
|
||||
if (itemfood.isWolfsFavoriteMeat() && this.dataWatcher.getWatchableObjectFloat(18) < this.maxTamedHealth)
|
||||
{
|
||||
if (!par1EntityPlayer.capabilities.isCreativeMode)
|
||||
{
|
||||
--itemstack.stackSize;
|
||||
}
|
||||
|
||||
this.heal((float) itemfood.func_150905_g(itemstack));
|
||||
|
||||
if (itemstack.stackSize <= 0)
|
||||
{
|
||||
par1EntityPlayer.inventory.setInventorySlotContents(par1EntityPlayer.inventory.currentItem, (ItemStack) null);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (par1EntityPlayer.getCommandSenderName().equalsIgnoreCase(this.getOwnerName()) && !this.isBreedingItem(itemstack))
|
||||
{
|
||||
if (!this.worldObj.isRemote)
|
||||
{
|
||||
this.aiSit.setSitting(!this.isSitting());
|
||||
this.isJumping = false;
|
||||
this.setPathToEntity((PathEntity) null);
|
||||
this.setTarget((Entity) null);
|
||||
this.setAttackTarget((EntityLivingBase) null);
|
||||
}
|
||||
|
||||
this.sendSittingMessageToPlayer(par1EntityPlayer, !this.isSitting());
|
||||
}
|
||||
} else if (itemstack != null && itemstack.getItem().equals(ModItems.weakBloodOrb) && !this.isAngry())
|
||||
{
|
||||
if (!par1EntityPlayer.capabilities.isCreativeMode)
|
||||
{
|
||||
--itemstack.stackSize;
|
||||
}
|
||||
|
||||
if (itemstack.stackSize <= 0)
|
||||
{
|
||||
par1EntityPlayer.inventory.setInventorySlotContents(par1EntityPlayer.inventory.currentItem, (ItemStack) null);
|
||||
}
|
||||
|
||||
if (!this.worldObj.isRemote)
|
||||
{
|
||||
if (this.rand.nextInt(1) == 0)
|
||||
{
|
||||
this.setTamed(true);
|
||||
this.setPathToEntity((PathEntity) null);
|
||||
this.setAttackTarget((EntityLivingBase) null);
|
||||
this.aiSit.setSitting(true);
|
||||
this.setHealth(this.maxTamedHealth);
|
||||
this.setOwner(par1EntityPlayer.getCommandSenderName());
|
||||
this.playTameEffect(true);
|
||||
this.worldObj.setEntityState(this, (byte) 7);
|
||||
} else
|
||||
{
|
||||
this.playTameEffect(false);
|
||||
this.worldObj.setEntityState(this, (byte) 6);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return super.interact(par1EntityPlayer);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Checks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on
|
||||
* the animal type)
|
||||
*/
|
||||
public boolean isBreedingItem(ItemStack par1ItemStack)
|
||||
{
|
||||
return false;
|
||||
//return par1ItemStack == null ? false : (!(Item.itemsList[par1ItemStack.itemID] instanceof ItemFood) ? false : ((ItemFood)Item.itemsList[par1ItemStack.itemID]).isWolfsFavoriteMeat());
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines whether this wolf is angry or not.
|
||||
*/
|
||||
public boolean isAngry()
|
||||
{
|
||||
return (this.dataWatcher.getWatchableObjectByte(16) & 2) != 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets whether this wolf is angry or not.
|
||||
*/
|
||||
public void setAngry(boolean par1)
|
||||
{
|
||||
byte b0 = this.dataWatcher.getWatchableObjectByte(16);
|
||||
|
||||
if (par1)
|
||||
{
|
||||
this.dataWatcher.updateObject(16, Byte.valueOf((byte) (b0 | 2)));
|
||||
} else
|
||||
{
|
||||
this.dataWatcher.updateObject(16, Byte.valueOf((byte) (b0 & -3)));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Return this wolf's collar color.
|
||||
*/
|
||||
public int getCollarColor()
|
||||
{
|
||||
return this.dataWatcher.getWatchableObjectByte(20) & 15;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set this wolf's collar color.
|
||||
*/
|
||||
public void setCollarColor(int par1)
|
||||
{
|
||||
this.dataWatcher.updateObject(20, Byte.valueOf((byte) (par1 & 15)));
|
||||
}
|
||||
|
||||
/**
|
||||
* This function is used when two same-species animals in 'love mode' breed to generate the new baby animal.
|
||||
*/
|
||||
public EntityWolf spawnBabyAnimal(EntityAgeable par1EntityAgeable)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
public void func_70918_i(boolean par1)
|
||||
{
|
||||
if (par1)
|
||||
{
|
||||
this.dataWatcher.updateObject(19, Byte.valueOf((byte) 1));
|
||||
} else
|
||||
{
|
||||
this.dataWatcher.updateObject(19, Byte.valueOf((byte) 0));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if the mob is currently able to mate with the specified mob.
|
||||
*/
|
||||
public boolean canMateWith(EntityAnimal par1EntityAnimal)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean func_70922_bv()
|
||||
{
|
||||
return this.dataWatcher.getWatchableObjectByte(19) == 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines if an entity can be despawned, used on idle far away entities
|
||||
*/
|
||||
protected boolean canDespawn()
|
||||
{
|
||||
//return !this.isTamed() && this.ticksExisted > 2400;
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean func_142018_a(EntityLivingBase par1EntityLivingBase, EntityLivingBase par2EntityLivingBase)
|
||||
{
|
||||
if (!(par1EntityLivingBase instanceof EntityCreeper) && !(par1EntityLivingBase instanceof EntityGhast))
|
||||
{
|
||||
if (par1EntityLivingBase instanceof EntityBoulderFist)
|
||||
{
|
||||
EntityBoulderFist entitywolf = (EntityBoulderFist) par1EntityLivingBase;
|
||||
|
||||
if (entitywolf.isTamed() && entitywolf.getOwner() == par2EntityLivingBase)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return par1EntityLivingBase instanceof EntityPlayer && par2EntityLivingBase instanceof EntityPlayer && !((EntityPlayer) par2EntityLivingBase).canAttackPlayer((EntityPlayer) par1EntityLivingBase) ? false : !(par1EntityLivingBase instanceof EntityHorse) || !((EntityHorse) par1EntityLivingBase).isTame();
|
||||
} else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public EntityAgeable createChild(EntityAgeable par1EntityAgeable)
|
||||
{
|
||||
return this.spawnBabyAnimal(par1EntityAgeable);
|
||||
}
|
||||
|
||||
/**
|
||||
* Attack the specified entity using a ranged attack.
|
||||
*/
|
||||
public void attackEntityWithRangedAttack(EntityLivingBase par1EntityLivingBase, float par2)
|
||||
{
|
||||
double xCoord;
|
||||
double yCoord;
|
||||
double zCoord;
|
||||
HolyProjectile hol = new HolyProjectile(worldObj, this, par1EntityLivingBase, 1.8f, 0f, 5, 600);
|
||||
this.worldObj.spawnEntityInWorld(hol);
|
||||
}
|
||||
|
||||
/**
|
||||
* sets this entity's combat AI.
|
||||
*/
|
||||
public void setCombatTask()
|
||||
{
|
||||
this.tasks.removeTask(this.aiAttackOnCollide);
|
||||
//this.tasks.removeTask(this.aiArrowAttack);
|
||||
ItemStack itemstack = this.getHeldItem();
|
||||
this.tasks.addTask(4, this.aiAttackOnCollide);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,94 @@
|
|||
package WayofTime.alchemicalWizardry.common.entity.mob;
|
||||
|
||||
import net.minecraft.entity.EntityAgeable;
|
||||
import net.minecraft.entity.passive.EntityTameable;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.ChatComponentText;
|
||||
import net.minecraft.world.World;
|
||||
import WayofTime.alchemicalWizardry.ModItems;
|
||||
import WayofTime.alchemicalWizardry.common.IDemon;
|
||||
import WayofTime.alchemicalWizardry.common.items.DemonPlacer;
|
||||
|
||||
public class EntityDemon extends EntityTameable implements IDemon
|
||||
{
|
||||
private boolean isAggro;
|
||||
private int demonID;
|
||||
|
||||
public EntityDemon(World par1World, int demonID)
|
||||
{
|
||||
super(par1World);
|
||||
this.demonID = demonID;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setSummonedConditions()
|
||||
{
|
||||
this.setAggro(true);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isAggro()
|
||||
{
|
||||
return this.isAggro;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setAggro(boolean aggro)
|
||||
{
|
||||
this.isAggro = aggro;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EntityAgeable createChild(EntityAgeable entityageable)
|
||||
{
|
||||
// TODO Auto-generated method stub
|
||||
return null;
|
||||
}
|
||||
|
||||
protected void dropFewItems(boolean par1, int par2)
|
||||
{
|
||||
ItemStack drop = new ItemStack(ModItems.demonPlacer, 1, this.getDemonID());
|
||||
DemonPlacer.setOwnerName(drop, this.getOwnerName());
|
||||
|
||||
if (this.hasCustomNameTag())
|
||||
{
|
||||
drop.setStackDisplayName(this.getCustomNameTag());
|
||||
}
|
||||
|
||||
this.entityDropItem(drop, 0.0f);
|
||||
}
|
||||
|
||||
public void onLivingUpdate()
|
||||
{
|
||||
super.onLivingUpdate();
|
||||
|
||||
if (!this.isAggro() && worldObj.getWorldTime() % 100 == 0)
|
||||
{
|
||||
this.heal(1);
|
||||
}
|
||||
}
|
||||
|
||||
public void sendSittingMessageToPlayer(EntityPlayer owner, boolean isSitting)
|
||||
{
|
||||
if (owner != null && owner.worldObj.isRemote)
|
||||
{
|
||||
ChatComponentText chatmessagecomponent;
|
||||
|
||||
if (isSitting)
|
||||
{
|
||||
chatmessagecomponent = new ChatComponentText("I will stay here for now, Master.");
|
||||
} else
|
||||
{
|
||||
chatmessagecomponent = new ChatComponentText("I shall follow and protect you!");
|
||||
}
|
||||
|
||||
owner.addChatComponentMessage(chatmessagecomponent);
|
||||
}
|
||||
}
|
||||
|
||||
public int getDemonID()
|
||||
{
|
||||
return this.demonID;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,28 @@
|
|||
package WayofTime.alchemicalWizardry.common.entity.mob;
|
||||
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.monster.IMob;
|
||||
import net.minecraft.potion.Potion;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class EntityEarthElemental extends EntityElemental implements IMob
|
||||
{
|
||||
public EntityEarthElemental(World world)
|
||||
{
|
||||
super(world, AlchemicalWizardry.entityEarthElementalID);
|
||||
}
|
||||
|
||||
public void inflictEffectOnEntity(Entity target)
|
||||
{
|
||||
if (target instanceof EntityLivingBase)
|
||||
{
|
||||
((EntityLivingBase) target).attackEntityFrom(DamageSource.causeMobDamage(this), 10);
|
||||
((EntityLivingBase) target).addPotionEffect(new PotionEffect(Potion.moveSlowdown.id, 100, 4));
|
||||
((EntityLivingBase) target).addPotionEffect(new PotionEffect(AlchemicalWizardry.customPotionInhibit.id, 150, 0));
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,750 @@
|
|||
package WayofTime.alchemicalWizardry.common.entity.mob;
|
||||
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.ModItems;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockColored;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityAgeable;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.SharedMonsterAttributes;
|
||||
import net.minecraft.entity.ai.EntityAIAttackOnCollide;
|
||||
import net.minecraft.entity.monster.EntityCreeper;
|
||||
import net.minecraft.entity.monster.EntityGhast;
|
||||
import net.minecraft.entity.passive.EntityAnimal;
|
||||
import net.minecraft.entity.passive.EntityHorse;
|
||||
import net.minecraft.entity.passive.EntityWolf;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.projectile.EntityArrow;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.util.AxisAlignedBB;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.util.MathHelper;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class EntityElemental extends EntityDemon
|
||||
{
|
||||
//private EntityAIArrowAttack aiArrowAttack = new EntityAIArrowAttack(this, 1.0D, 40, 40, 15.0F);
|
||||
private EntityAIAttackOnCollide aiAttackOnCollide = new EntityAIAttackOnCollide(this, EntityPlayer.class, 1.2D, false);
|
||||
|
||||
private static float maxTamedHealth = 100.0F;
|
||||
private static float maxUntamedHealth = 100.0F;
|
||||
|
||||
public EntityElemental(World par1World, int demonID)
|
||||
{
|
||||
super(par1World, demonID);
|
||||
this.setSize(0.5F, 1.0F);
|
||||
this.setAggro(false);
|
||||
//this.targetTasks.addTask(4, new EntityAITargetNonTamed(this, EntitySheep.class, 200, false));
|
||||
this.setTamed(false);
|
||||
|
||||
if (par1World != null && !par1World.isRemote)
|
||||
{
|
||||
this.setCombatTask();
|
||||
}
|
||||
|
||||
//this.isImmuneToFire = true;
|
||||
}
|
||||
|
||||
public int courseChangeCooldown;
|
||||
public double waypointX;
|
||||
public double waypointY;
|
||||
public double waypointZ;
|
||||
private Entity targetedEntity;
|
||||
|
||||
/**
|
||||
* Cooldown time between target loss and new target aquirement.
|
||||
*/
|
||||
private int aggroCooldown;
|
||||
public int prevAttackCounter;
|
||||
public int attackCounter;
|
||||
|
||||
/**
|
||||
* The explosion radius of spawned fireballs.
|
||||
*/
|
||||
//private int explosionStrength = 1;
|
||||
//
|
||||
// private int heightOffsetUpdateTime;
|
||||
// private float heightOffset = 0.5F;
|
||||
// private int field_70846_g;
|
||||
protected void dropFewItems(boolean par1, int par2)
|
||||
{
|
||||
if (worldObj.rand.nextFloat() < (1 - Math.pow(0.6f, par2 + 1)))
|
||||
{
|
||||
this.entityDropItem(new ItemStack(ModItems.demonBloodShard, 1, 0), 0.0f);
|
||||
}
|
||||
}
|
||||
|
||||
protected void fall(float par1)
|
||||
{
|
||||
}
|
||||
|
||||
/**
|
||||
* Takes in the distance the entity has fallen this tick and whether its on the ground to update the fall distance
|
||||
* and deal fall damage if landing on the ground. Args: distanceFallenThisTick, onGround
|
||||
*/
|
||||
protected void updateFallState(double par1, boolean par3)
|
||||
{
|
||||
}
|
||||
|
||||
/**
|
||||
* Moves the entity based on the specified heading. Args: strafe, forward
|
||||
*/
|
||||
public void moveEntityWithHeading(float par1, float par2)
|
||||
{
|
||||
if (this.isInWater())
|
||||
{
|
||||
this.moveFlying(par1, par2, 0.02F);
|
||||
this.moveEntity(this.motionX, this.motionY, this.motionZ);
|
||||
this.motionX *= 0.800000011920929D;
|
||||
this.motionY *= 0.800000011920929D;
|
||||
this.motionZ *= 0.800000011920929D;
|
||||
} else if (this.handleLavaMovement())
|
||||
{
|
||||
this.moveFlying(par1, par2, 0.02F);
|
||||
this.moveEntity(this.motionX, this.motionY, this.motionZ);
|
||||
this.motionX *= 0.5D;
|
||||
this.motionY *= 0.5D;
|
||||
this.motionZ *= 0.5D;
|
||||
} else
|
||||
{
|
||||
float f2 = 0.91F;
|
||||
|
||||
if (this.onGround)
|
||||
{
|
||||
f2 = 0.54600006F;
|
||||
Block i = this.worldObj.getBlock(MathHelper.floor_double(this.posX), MathHelper.floor_double(this.boundingBox.minY) - 1, MathHelper.floor_double(this.posZ));
|
||||
|
||||
if (i != null)
|
||||
{
|
||||
f2 = i.slipperiness * 0.91F;
|
||||
}
|
||||
}
|
||||
|
||||
float f3 = 0.16277136F / (f2 * f2 * f2);
|
||||
this.moveFlying(par1, par2, this.onGround ? 0.1F * f3 : 0.02F);
|
||||
f2 = 0.91F;
|
||||
|
||||
if (this.onGround)
|
||||
{
|
||||
f2 = 0.54600006F;
|
||||
Block j = this.worldObj.getBlock(MathHelper.floor_double(this.posX), MathHelper.floor_double(this.boundingBox.minY) - 1, MathHelper.floor_double(this.posZ));
|
||||
|
||||
if (j != null)
|
||||
{
|
||||
f2 = j.slipperiness * 0.91F;
|
||||
}
|
||||
}
|
||||
|
||||
this.moveEntity(this.motionX, this.motionY, this.motionZ);
|
||||
this.motionX *= (double) f2;
|
||||
this.motionY *= (double) f2;
|
||||
this.motionZ *= (double) f2;
|
||||
}
|
||||
|
||||
double d0 = this.posX - this.prevPosX;
|
||||
double d1 = this.posZ - this.prevPosZ;
|
||||
float f4 = MathHelper.sqrt_double(d0 * d0 + d1 * d1) * 4.0F;
|
||||
|
||||
if (f4 > 1.0F)
|
||||
{
|
||||
f4 = 1.0F;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* returns true if this entity is by a ladder, false otherwise
|
||||
*/
|
||||
public boolean isOnLadder()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
public boolean func_110182_bF()
|
||||
{
|
||||
return this.dataWatcher.getWatchableObjectByte(25) != 0;
|
||||
}
|
||||
|
||||
protected void updateEntityActionState()
|
||||
{
|
||||
// if (!this.worldObj.isRemote && this.worldObj.difficultySetting == 0)
|
||||
// {
|
||||
// this.setDead();
|
||||
// }
|
||||
|
||||
//this.despawnEntity();
|
||||
if (this.getHealth() <= this.getMaxHealth() / 2.0f && worldObj.rand.nextInt(200) == 0)
|
||||
{
|
||||
this.addPotionEffect(new PotionEffect(AlchemicalWizardry.customPotionReciprocation.id, 100, 1));
|
||||
}
|
||||
|
||||
this.prevAttackCounter = this.attackCounter;
|
||||
double d0 = this.waypointX - this.posX;
|
||||
double d1 = this.waypointY - this.posY;
|
||||
double d2 = this.waypointZ - this.posZ;
|
||||
double d3 = d0 * d0 + d1 * d1 + d2 * d2;
|
||||
|
||||
if (d3 < 1.0D || d3 > 3600.0D)
|
||||
{
|
||||
this.waypointX = this.posX + (double) ((this.rand.nextFloat() * 2.0F - 1.0F) * 16.0F);
|
||||
this.waypointY = this.posY + (double) ((this.rand.nextFloat() * 2.0F - 1.0F) * 16.0F);
|
||||
this.waypointZ = this.posZ + (double) ((this.rand.nextFloat() * 2.0F - 1.0F) * 16.0F);
|
||||
}
|
||||
|
||||
if (this.courseChangeCooldown-- <= 0)
|
||||
{
|
||||
this.courseChangeCooldown += this.rand.nextInt(5) + 2;
|
||||
d3 = (double) MathHelper.sqrt_double(d3);
|
||||
|
||||
if (this.isCourseTraversable(this.waypointX, this.waypointY, this.waypointZ, d3))
|
||||
{
|
||||
this.motionX += d0 / d3 * 0.1D;
|
||||
this.motionY += d1 / d3 * 0.1D;
|
||||
this.motionZ += d2 / d3 * 0.1D;
|
||||
} else
|
||||
{
|
||||
this.waypointX = this.posX + (double) ((this.rand.nextFloat() * 2.0F - 1.0F) * 16.0F);
|
||||
this.waypointY = this.posY + (double) ((this.rand.nextFloat() * 2.0F - 1.0F) * 16.0F);
|
||||
this.waypointZ = this.posZ + (double) ((this.rand.nextFloat() * 2.0F - 1.0F) * 16.0F);
|
||||
}
|
||||
}
|
||||
|
||||
if (this.targetedEntity != null && this.targetedEntity.isDead)
|
||||
{
|
||||
this.targetedEntity = null;
|
||||
}
|
||||
|
||||
if (this.targetedEntity == null || this.aggroCooldown-- <= 0)
|
||||
{
|
||||
this.targetedEntity = getClosestVulnerableMonsterToEntity(this, 100.0D);
|
||||
|
||||
if (this.targetedEntity != null)
|
||||
{
|
||||
this.aggroCooldown = 20;
|
||||
}
|
||||
}
|
||||
|
||||
double d4 = 64.0D;
|
||||
|
||||
if (this.targetedEntity != null && this.targetedEntity.getDistanceSqToEntity(this) < d4 * d4)
|
||||
{
|
||||
double d5 = this.targetedEntity.posX - this.posX;
|
||||
double d6 = this.targetedEntity.boundingBox.minY + (double) (this.targetedEntity.height / 2.0F) - (this.posY + (double) (this.height / 2.0F));
|
||||
double d7 = this.targetedEntity.posZ - this.posZ;
|
||||
this.renderYawOffset = this.rotationYaw = -((float) Math.atan2(d5, d7)) * 180.0F / (float) Math.PI;
|
||||
|
||||
if (this.courseChangeCooldown <= 0)
|
||||
{
|
||||
if (isCourseTraversable(this.targetedEntity.posX, this.targetedEntity.posY, this.targetedEntity.posZ, Math.sqrt(d5 * d5 + d6 * d6 + d7 * d7)))
|
||||
{
|
||||
this.waypointX = this.targetedEntity.posX;
|
||||
this.waypointY = this.targetedEntity.posY;
|
||||
this.waypointZ = this.targetedEntity.posZ;
|
||||
this.motionX += d5 / d3 * 0.1D;
|
||||
this.motionY += d6 / d3 * 0.1D;
|
||||
this.motionZ += d7 / d3 * 0.1D;
|
||||
} else
|
||||
{
|
||||
this.waypointX = this.posX + (double) ((this.rand.nextFloat() * 2.0F - 1.0F) * 16.0F);
|
||||
this.waypointY = this.posY + (double) ((this.rand.nextFloat() * 2.0F - 1.0F) * 16.0F);
|
||||
this.waypointZ = this.posZ + (double) ((this.rand.nextFloat() * 2.0F - 1.0F) * 16.0F);
|
||||
this.motionX += d5 / d3 * 0.1D;
|
||||
this.motionY += d6 / d3 * 0.1D;
|
||||
this.motionZ += d7 / d3 * 0.1D;
|
||||
}
|
||||
}
|
||||
|
||||
if (this.canEntityBeSeen(this.targetedEntity))
|
||||
{
|
||||
if (Math.sqrt(d5 * d5 + d6 * d6 + d7 * d7) < 4)
|
||||
{
|
||||
// if (this.attackCounter == 10)
|
||||
// {
|
||||
// this.worldObj.playAuxSFXAtEntity((EntityPlayer)null, 1007, (int)this.posX, (int)this.posY, (int)this.posZ, 0);
|
||||
// }
|
||||
++this.attackCounter;
|
||||
|
||||
if (this.attackCounter >= 10)
|
||||
{
|
||||
this.worldObj.playAuxSFXAtEntity((EntityPlayer) null, 1008, (int) this.posX, (int) this.posY, (int) this.posZ, 0);
|
||||
this.inflictEffectOnEntity(this.targetedEntity);
|
||||
this.attackCounter = -40;
|
||||
}
|
||||
}
|
||||
} else if (this.attackCounter > 0)
|
||||
{
|
||||
--this.attackCounter;
|
||||
}
|
||||
} else
|
||||
{
|
||||
this.renderYawOffset = this.rotationYaw = -((float) Math.atan2(this.motionX, this.motionZ)) * 180.0F / (float) Math.PI;
|
||||
|
||||
if (this.attackCounter > 0)
|
||||
{
|
||||
--this.attackCounter;
|
||||
}
|
||||
}
|
||||
|
||||
if (!this.worldObj.isRemote)
|
||||
{
|
||||
byte b0 = this.dataWatcher.getWatchableObjectByte(25);
|
||||
byte b1 = (byte) (this.attackCounter > 10 ? 1 : 0);
|
||||
|
||||
if (b0 != b1)
|
||||
{
|
||||
this.dataWatcher.updateObject(25, Byte.valueOf(b1));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* True if the ghast has an unobstructed line of travel to the waypoint.
|
||||
*/
|
||||
private boolean isCourseTraversable(double par1, double par3, double par5, double par7)
|
||||
{
|
||||
double d4 = (this.waypointX - this.posX) / par7;
|
||||
double d5 = (this.waypointY - this.posY) / par7;
|
||||
double d6 = (this.waypointZ - this.posZ) / par7;
|
||||
AxisAlignedBB axisalignedbb = this.boundingBox.copy();
|
||||
|
||||
for (int i = 1; (double) i < par7; ++i)
|
||||
{
|
||||
axisalignedbb.offset(d4, d5, d6);
|
||||
|
||||
if (!this.worldObj.getCollidingBoundingBoxes(this, axisalignedbb).isEmpty())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Will return how many at most can spawn in a chunk at once.
|
||||
*/
|
||||
public int getMaxSpawnedInChunk()
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* (abstract) Protected helper method to write subclass entity data to NBT.
|
||||
*/
|
||||
public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
|
||||
{
|
||||
super.writeEntityToNBT(par1NBTTagCompound);
|
||||
par1NBTTagCompound.setBoolean("Angry", this.isAngry());
|
||||
par1NBTTagCompound.setByte("CollarColor", (byte) this.getCollarColor());
|
||||
}
|
||||
|
||||
/**
|
||||
* (abstract) Protected helper method to read subclass entity data from NBT.
|
||||
*/
|
||||
public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
|
||||
{
|
||||
super.readEntityFromNBT(par1NBTTagCompound);
|
||||
this.setAngry(par1NBTTagCompound.getBoolean("Angry"));
|
||||
|
||||
if (par1NBTTagCompound.hasKey("CollarColor"))
|
||||
{
|
||||
this.setCollarColor(par1NBTTagCompound.getByte("CollarColor"));
|
||||
}
|
||||
|
||||
this.setCombatTask();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void applyEntityAttributes()
|
||||
{
|
||||
super.applyEntityAttributes();
|
||||
//This line affects the speed of the monster
|
||||
this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.30000001192092896D);
|
||||
|
||||
//My guess is that this will alter the max health
|
||||
if (this.isTamed())
|
||||
{
|
||||
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(this.maxTamedHealth);
|
||||
} else
|
||||
{
|
||||
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(this.maxUntamedHealth);
|
||||
}
|
||||
|
||||
//this.func_110148_a(SharedMonsterAttributes.field_111267_a).func_111128_a(10.0D);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if the newer Entity AI code should be run
|
||||
*/
|
||||
public boolean isAIEnabled()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the active target the Task system uses for tracking
|
||||
*/
|
||||
public void setAttackTarget(EntityLivingBase par1EntityLivingBase)
|
||||
{
|
||||
super.setAttackTarget(par1EntityLivingBase);
|
||||
|
||||
if (par1EntityLivingBase == null)
|
||||
{
|
||||
this.setAngry(false);
|
||||
} else if (!this.isTamed())
|
||||
{
|
||||
this.setAngry(true);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* main AI tick function, replaces updateEntityActionState
|
||||
*/
|
||||
protected void updateAITick()
|
||||
{
|
||||
this.dataWatcher.updateObject(18, Float.valueOf(this.getHealth()));
|
||||
}
|
||||
|
||||
protected void entityInit()
|
||||
{
|
||||
super.entityInit();
|
||||
this.dataWatcher.addObject(18, new Float(this.getHealth()));
|
||||
this.dataWatcher.addObject(19, new Byte((byte) 0));
|
||||
//this.dataWatcher.addObject(20, new Byte((byte) BlockColored.getBlockFromDye(1)));
|
||||
this.dataWatcher.addObject(25, Byte.valueOf((byte) 0));
|
||||
}
|
||||
|
||||
/**
|
||||
* Plays step sound at given x, y, z for the entity
|
||||
*/
|
||||
protected void playStepSound(int par1, int par2, int par3, int par4)
|
||||
{
|
||||
this.playSound("mob.zombie.step", 0.15F, 1.0F);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the sound this mob makes while it's alive.
|
||||
*/
|
||||
protected String getLivingSound()
|
||||
{
|
||||
//TODO change sounds
|
||||
return "none";
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the sound this mob makes when it is hurt.
|
||||
*/
|
||||
protected String getHurtSound()
|
||||
{
|
||||
return "none";
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the sound this mob makes on death.
|
||||
*/
|
||||
protected String getDeathSound()
|
||||
{
|
||||
return "none";
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the volume for the sounds this mob makes.
|
||||
*/
|
||||
protected float getSoundVolume()
|
||||
{
|
||||
return 0.4F;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the item ID for the item the mob drops on death.
|
||||
*/
|
||||
protected int getDropItemId()
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons
|
||||
* use this to react to sunlight and start to burn.
|
||||
*/
|
||||
public void onLivingUpdate()
|
||||
{
|
||||
super.onLivingUpdate();
|
||||
}
|
||||
|
||||
/**
|
||||
* Called to update the entity's position/logic.
|
||||
*/
|
||||
public void onUpdate()
|
||||
{
|
||||
super.onUpdate();
|
||||
}
|
||||
|
||||
public float getEyeHeight()
|
||||
{
|
||||
return this.height * 0.8F;
|
||||
}
|
||||
|
||||
/**
|
||||
* The speed it takes to move the entityliving's rotationPitch through the faceEntity method. This is only currently
|
||||
* use in wolves.
|
||||
*/
|
||||
public int getVerticalFaceSpeed()
|
||||
{
|
||||
return this.isSitting() ? 20 : super.getVerticalFaceSpeed();
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when the entity is attacked.
|
||||
*/
|
||||
public boolean attackEntityFrom(DamageSource par1DamageSource, float par2)
|
||||
{
|
||||
if (this.isEntityInvulnerable())
|
||||
{
|
||||
return false;
|
||||
} else
|
||||
{
|
||||
Entity entity = par1DamageSource.getEntity();
|
||||
this.aiSit.setSitting(false);
|
||||
|
||||
if (entity != null && !(entity instanceof EntityPlayer) && !(entity instanceof EntityArrow))
|
||||
{
|
||||
par2 = (par2 + 1.0F) / 2.0F;
|
||||
}
|
||||
|
||||
return super.attackEntityFrom(par1DamageSource, par2);
|
||||
}
|
||||
}
|
||||
|
||||
public boolean attackEntityAsMob(Entity par1Entity)
|
||||
{
|
||||
int i = this.isTamed() ? 6 : 7;
|
||||
return par1Entity.attackEntityFrom(DamageSource.causeMobDamage(this), (float) i);
|
||||
}
|
||||
|
||||
public void setTamed(boolean par1)
|
||||
{
|
||||
super.setTamed(par1);
|
||||
|
||||
if (par1)
|
||||
{
|
||||
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(this.maxTamedHealth);
|
||||
} else
|
||||
{
|
||||
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(this.maxUntamedHealth);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a pig.
|
||||
*/
|
||||
|
||||
/**
|
||||
* Checks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on
|
||||
* the animal type)
|
||||
*/
|
||||
public boolean isBreedingItem(ItemStack par1ItemStack)
|
||||
{
|
||||
return false;
|
||||
//return par1ItemStack == null ? false : (!(Item.itemsList[par1ItemStack.itemID] instanceof ItemFood) ? false : ((ItemFood)Item.itemsList[par1ItemStack.itemID]).isWolfsFavoriteMeat());
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines whether this wolf is angry or not.
|
||||
*/
|
||||
public boolean isAngry()
|
||||
{
|
||||
return (this.dataWatcher.getWatchableObjectByte(16) & 2) != 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets whether this wolf is angry or not.
|
||||
*/
|
||||
public void setAngry(boolean par1)
|
||||
{
|
||||
byte b0 = this.dataWatcher.getWatchableObjectByte(16);
|
||||
|
||||
if (par1)
|
||||
{
|
||||
this.dataWatcher.updateObject(16, Byte.valueOf((byte) (b0 | 2)));
|
||||
} else
|
||||
{
|
||||
this.dataWatcher.updateObject(16, Byte.valueOf((byte) (b0 & -3)));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Return this wolf's collar color.
|
||||
*/
|
||||
public int getCollarColor()
|
||||
{
|
||||
return this.dataWatcher.getWatchableObjectByte(20) & 15;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set this wolf's collar color.
|
||||
*/
|
||||
public void setCollarColor(int par1)
|
||||
{
|
||||
this.dataWatcher.updateObject(20, Byte.valueOf((byte) (par1 & 15)));
|
||||
}
|
||||
|
||||
/**
|
||||
* This function is used when two same-species animals in 'love mode' breed to generate the new baby animal.
|
||||
*/
|
||||
public EntityWolf spawnBabyAnimal(EntityAgeable par1EntityAgeable)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
public void func_70918_i(boolean par1)
|
||||
{
|
||||
if (par1)
|
||||
{
|
||||
this.dataWatcher.updateObject(19, Byte.valueOf((byte) 1));
|
||||
} else
|
||||
{
|
||||
this.dataWatcher.updateObject(19, Byte.valueOf((byte) 0));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if the mob is currently able to mate with the specified mob.
|
||||
*/
|
||||
public boolean canMateWith(EntityAnimal par1EntityAnimal)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean func_70922_bv()
|
||||
{
|
||||
return this.dataWatcher.getWatchableObjectByte(19) == 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines if an entity can be despawned, used on idle far away entities
|
||||
*/
|
||||
protected boolean canDespawn()
|
||||
{
|
||||
//return !this.isTamed() && this.ticksExisted > 2400;
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean func_142018_a(EntityLivingBase par1EntityLivingBase, EntityLivingBase par2EntityLivingBase)
|
||||
{
|
||||
if (!(par1EntityLivingBase instanceof EntityCreeper) && !(par1EntityLivingBase instanceof EntityGhast))
|
||||
{
|
||||
if (par1EntityLivingBase instanceof EntityBoulderFist)
|
||||
{
|
||||
EntityBoulderFist entitywolf = (EntityBoulderFist) par1EntityLivingBase;
|
||||
|
||||
if (entitywolf.isTamed() && entitywolf.getOwner() == par2EntityLivingBase)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return par1EntityLivingBase instanceof EntityPlayer && par2EntityLivingBase instanceof EntityPlayer && !((EntityPlayer) par2EntityLivingBase).canAttackPlayer((EntityPlayer) par1EntityLivingBase) ? false : !(par1EntityLivingBase instanceof EntityHorse) || !((EntityHorse) par1EntityLivingBase).isTame();
|
||||
//return par1EntityLivingBase instanceof EntityPlayer && par2EntityLivingBase instanceof EntityPlayer && !((EntityPlayer)par2EntityLivingBase).func_96122_a((EntityPlayer)par1EntityLivingBase) ? false : !(par1EntityLivingBase instanceof EntityHorse) || !((EntityHorse)par1EntityLivingBase).func_110248_bS();
|
||||
} else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public EntityAgeable createChild(EntityAgeable par1EntityAgeable)
|
||||
{
|
||||
return this.spawnBabyAnimal(par1EntityAgeable);
|
||||
}
|
||||
|
||||
/**
|
||||
* sets this entity's combat AI.
|
||||
*/
|
||||
public void setCombatTask()
|
||||
{
|
||||
this.tasks.removeTask(this.aiAttackOnCollide);
|
||||
//this.tasks.removeTask(this.aiArrowAttack);
|
||||
ItemStack itemstack = this.getHeldItem();
|
||||
this.tasks.addTask(4, this.aiAttackOnCollide);
|
||||
}
|
||||
|
||||
public void inflictEffectOnEntity(Entity target)
|
||||
{
|
||||
if (target instanceof EntityLivingBase)
|
||||
{
|
||||
((EntityLivingBase) target).addPotionEffect(new PotionEffect(AlchemicalWizardry.customPotionDrowning.id, 100, 0));
|
||||
}
|
||||
}
|
||||
|
||||
public static Entity getClosestVulnerableMonsterToEntity(Entity par1Entity, double par2)
|
||||
{
|
||||
double d4 = -1.0D;
|
||||
double par1 = par1Entity.posX;
|
||||
double par3 = par1Entity.posY;
|
||||
double par5 = par1Entity.posZ;
|
||||
|
||||
EntityLivingBase entityLiving = null;
|
||||
World world = par1Entity.worldObj;
|
||||
|
||||
double range = Math.sqrt(par2);
|
||||
double verticalRange = Math.sqrt(par2);
|
||||
List<EntityLivingBase> entities = world.getEntitiesWithinAABB(EntityLivingBase.class, AxisAlignedBB.getBoundingBox(par1 - 0.5f, par3 - 0.5f, par5 - 0.5f, par1 + 0.5f, par3 + 0.5f, par5 + 0.5f).expand(range, verticalRange, range));
|
||||
if (entities == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
for (int i = 0; i < entities.size(); ++i)
|
||||
{
|
||||
EntityLivingBase entityLiving1 = entities.get(i);
|
||||
|
||||
if (!(entityLiving1 instanceof EntityPlayer && ((EntityPlayer) entityLiving1).capabilities.disableDamage) && entityLiving1.isEntityAlive())
|
||||
{
|
||||
double d5 = entityLiving1.getDistanceSq(par1, par3, par5);
|
||||
double d6 = par2;
|
||||
|
||||
if (entityLiving1.isSneaking())
|
||||
{
|
||||
d6 = par2 * 0.800000011920929D;
|
||||
}
|
||||
|
||||
if (entityLiving1.isInvisible())
|
||||
{
|
||||
float f = entityLiving1 instanceof EntityPlayer ? ((EntityPlayer) entityLiving1).getArmorVisibility() : 1.0f;
|
||||
|
||||
if (f < 0.1F)
|
||||
{
|
||||
f = 0.1F;
|
||||
}
|
||||
|
||||
d6 *= (double) (0.7F * f);
|
||||
}
|
||||
|
||||
if ((par2 < 0.0D || d5 < d6 * d6) && (d4 == -1.0D || d5 < d4))
|
||||
{
|
||||
if (par1Entity != entityLiving1)
|
||||
{
|
||||
d4 = d5;
|
||||
entityLiving = entityLiving1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return entityLiving;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getTotalArmorValue() //TODO
|
||||
{
|
||||
return 10;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,507 @@
|
|||
package WayofTime.alchemicalWizardry.common.entity.mob;
|
||||
|
||||
import net.minecraft.block.BlockColored;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityAgeable;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.IRangedAttackMob;
|
||||
import net.minecraft.entity.SharedMonsterAttributes;
|
||||
import net.minecraft.entity.ai.EntityAIArrowAttack;
|
||||
import net.minecraft.entity.ai.EntityAIAttackOnCollide;
|
||||
import net.minecraft.entity.ai.EntityAIFollowOwner;
|
||||
import net.minecraft.entity.ai.EntityAIHurtByTarget;
|
||||
import net.minecraft.entity.ai.EntityAILookIdle;
|
||||
import net.minecraft.entity.ai.EntityAIOwnerHurtByTarget;
|
||||
import net.minecraft.entity.ai.EntityAIOwnerHurtTarget;
|
||||
import net.minecraft.entity.ai.EntityAISwimming;
|
||||
import net.minecraft.entity.ai.EntityAIWander;
|
||||
import net.minecraft.entity.ai.EntityAIWatchClosest;
|
||||
import net.minecraft.entity.monster.EntityCreeper;
|
||||
import net.minecraft.entity.monster.EntityGhast;
|
||||
import net.minecraft.entity.passive.EntityAnimal;
|
||||
import net.minecraft.entity.passive.EntityHorse;
|
||||
import net.minecraft.entity.passive.EntityWolf;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.projectile.EntityArrow;
|
||||
import net.minecraft.item.ItemFood;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.pathfinding.PathEntity;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.world.World;
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.ModItems;
|
||||
import WayofTime.alchemicalWizardry.common.EntityAITargetAggro;
|
||||
import WayofTime.alchemicalWizardry.common.entity.projectile.HolyProjectile;
|
||||
|
||||
public class EntityFallenAngel extends EntityDemon implements IRangedAttackMob
|
||||
{
|
||||
private EntityAIArrowAttack aiArrowAttack = new EntityAIArrowAttack(this, 1.0D, 40, 40, 15.0F);
|
||||
private EntityAIAttackOnCollide aiAttackOnCollide = new EntityAIAttackOnCollide(this, EntityPlayer.class, 1.2D, false);
|
||||
|
||||
private static float maxTamedHealth = 50.0F;
|
||||
private static float maxUntamedHealth = 50.0F;
|
||||
|
||||
public EntityFallenAngel(World par1World)
|
||||
{
|
||||
super(par1World, AlchemicalWizardry.entityFallenAngelID);
|
||||
this.setSize(0.7F, 1.8F);
|
||||
this.getNavigator().setAvoidsWater(true);
|
||||
this.tasks.addTask(1, new EntityAISwimming(this));
|
||||
this.tasks.addTask(2, this.aiSit);
|
||||
//this.tasks.addTask(3, new EntityAILeapAtTarget(this, 0.4F));
|
||||
//this.tasks.addTask(4, new EntityAIAttackOnCollide(this, 1.0D, true));
|
||||
this.tasks.addTask(5, new EntityAIFollowOwner(this, 1.0D, 10.0F, 2.0F));
|
||||
//this.tasks.addTask(6, new EntityAIMate(this, 1.0D));
|
||||
this.tasks.addTask(7, new EntityAIWander(this, 1.0D));
|
||||
//this.tasks.addTask(8, new EntityAIBeg(this, 8.0F));
|
||||
this.tasks.addTask(9, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
|
||||
this.tasks.addTask(9, new EntityAILookIdle(this));
|
||||
this.targetTasks.addTask(1, new EntityAIOwnerHurtByTarget(this));
|
||||
this.targetTasks.addTask(2, new EntityAIOwnerHurtTarget(this));
|
||||
this.targetTasks.addTask(3, new EntityAIHurtByTarget(this, true));
|
||||
this.targetTasks.addTask(4, new EntityAITargetAggro(this, EntityPlayer.class, 0, false));
|
||||
this.setAggro(false);
|
||||
//this.targetTasks.addTask(4, new EntityAITargetNonTamed(this, EntitySheep.class, 200, false));
|
||||
this.setTamed(false);
|
||||
|
||||
if (par1World != null && !par1World.isRemote)
|
||||
{
|
||||
this.setCombatTask();
|
||||
}
|
||||
|
||||
//this.isImmuneToFire = true;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void applyEntityAttributes()
|
||||
{
|
||||
super.applyEntityAttributes();
|
||||
//This line affects the speed of the monster
|
||||
this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.30000001192092896D);
|
||||
|
||||
//My guess is that this will alter the max health
|
||||
if (this.isTamed())
|
||||
{
|
||||
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(this.maxTamedHealth);
|
||||
} else
|
||||
{
|
||||
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(this.maxUntamedHealth);
|
||||
}
|
||||
|
||||
//this.func_110148_a(SharedMonsterAttributes.field_111267_a).func_111128_a(10.0D);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if the newer Entity AI code should be run
|
||||
*/
|
||||
public boolean isAIEnabled()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the active target the Task system uses for tracking
|
||||
*/
|
||||
public void setAttackTarget(EntityLivingBase par1EntityLivingBase)
|
||||
{
|
||||
super.setAttackTarget(par1EntityLivingBase);
|
||||
|
||||
if (par1EntityLivingBase == null)
|
||||
{
|
||||
this.setAngry(false);
|
||||
} else if (!this.isTamed())
|
||||
{
|
||||
this.setAngry(true);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* main AI tick function, replaces updateEntityActionState
|
||||
*/
|
||||
protected void updateAITick()
|
||||
{
|
||||
this.dataWatcher.updateObject(18, Float.valueOf(this.getHealth()));
|
||||
}
|
||||
|
||||
protected void entityInit()
|
||||
{
|
||||
super.entityInit();
|
||||
this.dataWatcher.addObject(18, new Float(this.getHealth()));
|
||||
this.dataWatcher.addObject(19, new Byte((byte) 0));
|
||||
//this.dataWatcher.addObject(20, new Byte((byte) BlockColored.getBlockFromDye(1)));
|
||||
}
|
||||
|
||||
/**
|
||||
* Plays step sound at given x, y, z for the entity
|
||||
*/
|
||||
protected void playStepSound(int par1, int par2, int par3, int par4)
|
||||
{
|
||||
this.playSound("mob.zombie.step", 0.15F, 1.0F);
|
||||
}
|
||||
|
||||
/**
|
||||
* (abstract) Protected helper method to write subclass entity data to NBT.
|
||||
*/
|
||||
public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
|
||||
{
|
||||
super.writeEntityToNBT(par1NBTTagCompound);
|
||||
par1NBTTagCompound.setBoolean("Angry", this.isAngry());
|
||||
par1NBTTagCompound.setByte("CollarColor", (byte) this.getCollarColor());
|
||||
}
|
||||
|
||||
/**
|
||||
* (abstract) Protected helper method to read subclass entity data from NBT.
|
||||
*/
|
||||
public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
|
||||
{
|
||||
super.readEntityFromNBT(par1NBTTagCompound);
|
||||
this.setAngry(par1NBTTagCompound.getBoolean("Angry"));
|
||||
|
||||
if (par1NBTTagCompound.hasKey("CollarColor"))
|
||||
{
|
||||
this.setCollarColor(par1NBTTagCompound.getByte("CollarColor"));
|
||||
}
|
||||
|
||||
this.setCombatTask();
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the sound this mob makes while it's alive.
|
||||
*/
|
||||
protected String getLivingSound()
|
||||
{
|
||||
//TODO change sounds
|
||||
return "none";
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the sound this mob makes when it is hurt.
|
||||
*/
|
||||
protected String getHurtSound()
|
||||
{
|
||||
return "none";
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the sound this mob makes on death.
|
||||
*/
|
||||
protected String getDeathSound()
|
||||
{
|
||||
return "mob.wolf.death";
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the volume for the sounds this mob makes.
|
||||
*/
|
||||
protected float getSoundVolume()
|
||||
{
|
||||
return 0.4F;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the item ID for the item the mob drops on death.
|
||||
*/
|
||||
protected int getDropItemId()
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons
|
||||
* use this to react to sunlight and start to burn.
|
||||
*/
|
||||
public void onLivingUpdate()
|
||||
{
|
||||
super.onLivingUpdate();
|
||||
}
|
||||
|
||||
/**
|
||||
* Called to update the entity's position/logic.
|
||||
*/
|
||||
public void onUpdate()
|
||||
{
|
||||
super.onUpdate();
|
||||
}
|
||||
|
||||
public float getEyeHeight()
|
||||
{
|
||||
return this.height * 0.8F;
|
||||
}
|
||||
|
||||
/**
|
||||
* The speed it takes to move the entityliving's rotationPitch through the faceEntity method. This is only currently
|
||||
* use in wolves.
|
||||
*/
|
||||
public int getVerticalFaceSpeed()
|
||||
{
|
||||
return this.isSitting() ? 20 : super.getVerticalFaceSpeed();
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when the entity is attacked.
|
||||
*/
|
||||
public boolean attackEntityFrom(DamageSource par1DamageSource, float par2)
|
||||
{
|
||||
if (this.isEntityInvulnerable())
|
||||
{
|
||||
return false;
|
||||
} else
|
||||
{
|
||||
Entity entity = par1DamageSource.getEntity();
|
||||
this.aiSit.setSitting(false);
|
||||
|
||||
if (entity != null && !(entity instanceof EntityPlayer) && !(entity instanceof EntityArrow))
|
||||
{
|
||||
par2 = (par2 + 1.0F) / 2.0F;
|
||||
}
|
||||
|
||||
return super.attackEntityFrom(par1DamageSource, par2);
|
||||
}
|
||||
}
|
||||
|
||||
public boolean attackEntityAsMob(Entity par1Entity)
|
||||
{
|
||||
int i = this.isTamed() ? 4 : 2;
|
||||
return par1Entity.attackEntityFrom(DamageSource.causeMobDamage(this), (float) i);
|
||||
}
|
||||
|
||||
public void setTamed(boolean par1)
|
||||
{
|
||||
super.setTamed(par1);
|
||||
|
||||
if (par1)
|
||||
{
|
||||
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(this.maxTamedHealth);
|
||||
} else
|
||||
{
|
||||
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(this.maxUntamedHealth);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a pig.
|
||||
*/
|
||||
@Override
|
||||
public boolean interact(EntityPlayer par1EntityPlayer)
|
||||
{
|
||||
ItemStack itemstack = par1EntityPlayer.inventory.getCurrentItem();
|
||||
|
||||
if (this.isTamed())
|
||||
{
|
||||
if (itemstack != null)
|
||||
{
|
||||
if (itemstack.getItem() instanceof ItemFood)
|
||||
{
|
||||
ItemFood itemfood = (ItemFood) itemstack.getItem();
|
||||
|
||||
if (itemfood.isWolfsFavoriteMeat() && this.dataWatcher.getWatchableObjectFloat(18) < this.maxTamedHealth)
|
||||
{
|
||||
if (!par1EntityPlayer.capabilities.isCreativeMode)
|
||||
{
|
||||
--itemstack.stackSize;
|
||||
}
|
||||
|
||||
this.heal((float) itemfood.func_150905_g(itemstack));
|
||||
|
||||
if (itemstack.stackSize <= 0)
|
||||
{
|
||||
par1EntityPlayer.inventory.setInventorySlotContents(par1EntityPlayer.inventory.currentItem, (ItemStack) null);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (par1EntityPlayer.getCommandSenderName().equalsIgnoreCase(this.getOwnerName()) && !this.isBreedingItem(itemstack))
|
||||
{
|
||||
if (!this.worldObj.isRemote)
|
||||
{
|
||||
this.aiSit.setSitting(!this.isSitting());
|
||||
this.isJumping = false;
|
||||
this.setPathToEntity((PathEntity) null);
|
||||
this.setTarget((Entity) null);
|
||||
this.setAttackTarget((EntityLivingBase) null);
|
||||
}
|
||||
|
||||
this.sendSittingMessageToPlayer(par1EntityPlayer, !this.isSitting());
|
||||
}
|
||||
} else if (itemstack != null && itemstack.getItem().equals(ModItems.weakBloodOrb) && !this.isAngry())
|
||||
{
|
||||
if (!par1EntityPlayer.capabilities.isCreativeMode)
|
||||
{
|
||||
--itemstack.stackSize;
|
||||
}
|
||||
|
||||
if (itemstack.stackSize <= 0)
|
||||
{
|
||||
par1EntityPlayer.inventory.setInventorySlotContents(par1EntityPlayer.inventory.currentItem, (ItemStack) null);
|
||||
}
|
||||
|
||||
if (!this.worldObj.isRemote)
|
||||
{
|
||||
if (this.rand.nextInt(1) == 0)
|
||||
{
|
||||
this.setTamed(true);
|
||||
this.setPathToEntity((PathEntity) null);
|
||||
this.setAttackTarget((EntityLivingBase) null);
|
||||
this.aiSit.setSitting(true);
|
||||
this.setHealth(this.maxTamedHealth);
|
||||
this.setOwner(par1EntityPlayer.getCommandSenderName());
|
||||
this.playTameEffect(true);
|
||||
this.worldObj.setEntityState(this, (byte) 7);
|
||||
} else
|
||||
{
|
||||
this.playTameEffect(false);
|
||||
this.worldObj.setEntityState(this, (byte) 6);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return super.interact(par1EntityPlayer);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Checks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on
|
||||
* the animal type)
|
||||
*/
|
||||
public boolean isBreedingItem(ItemStack par1ItemStack)
|
||||
{
|
||||
return false;
|
||||
//return par1ItemStack == null ? false : (!(Item.itemsList[par1ItemStack.itemID] instanceof ItemFood) ? false : ((ItemFood)Item.itemsList[par1ItemStack.itemID]).isWolfsFavoriteMeat());
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines whether this wolf is angry or not.
|
||||
*/
|
||||
public boolean isAngry()
|
||||
{
|
||||
return (this.dataWatcher.getWatchableObjectByte(16) & 2) != 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets whether this wolf is angry or not.
|
||||
*/
|
||||
public void setAngry(boolean par1)
|
||||
{
|
||||
byte b0 = this.dataWatcher.getWatchableObjectByte(16);
|
||||
|
||||
if (par1)
|
||||
{
|
||||
this.dataWatcher.updateObject(16, Byte.valueOf((byte) (b0 | 2)));
|
||||
} else
|
||||
{
|
||||
this.dataWatcher.updateObject(16, Byte.valueOf((byte) (b0 & -3)));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Return this wolf's collar color.
|
||||
*/
|
||||
public int getCollarColor()
|
||||
{
|
||||
return this.dataWatcher.getWatchableObjectByte(20) & 15;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set this wolf's collar color.
|
||||
*/
|
||||
public void setCollarColor(int par1)
|
||||
{
|
||||
this.dataWatcher.updateObject(20, Byte.valueOf((byte) (par1 & 15)));
|
||||
}
|
||||
|
||||
/**
|
||||
* This function is used when two same-species animals in 'love mode' breed to generate the new baby animal.
|
||||
*/
|
||||
public EntityWolf spawnBabyAnimal(EntityAgeable par1EntityAgeable)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
public void func_70918_i(boolean par1)
|
||||
{
|
||||
if (par1)
|
||||
{
|
||||
this.dataWatcher.updateObject(19, Byte.valueOf((byte) 1));
|
||||
} else
|
||||
{
|
||||
this.dataWatcher.updateObject(19, Byte.valueOf((byte) 0));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if the mob is currently able to mate with the specified mob.
|
||||
*/
|
||||
public boolean canMateWith(EntityAnimal par1EntityAnimal)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean func_70922_bv()
|
||||
{
|
||||
return this.dataWatcher.getWatchableObjectByte(19) == 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines if an entity can be despawned, used on idle far away entities
|
||||
*/
|
||||
protected boolean canDespawn()
|
||||
{
|
||||
//return !this.isTamed() && this.ticksExisted > 2400;
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean func_142018_a(EntityLivingBase par1EntityLivingBase, EntityLivingBase par2EntityLivingBase)
|
||||
{
|
||||
if (!(par1EntityLivingBase instanceof EntityCreeper) && !(par1EntityLivingBase instanceof EntityGhast))
|
||||
{
|
||||
if (par1EntityLivingBase instanceof EntityFallenAngel)
|
||||
{
|
||||
EntityFallenAngel entitywolf = (EntityFallenAngel) par1EntityLivingBase;
|
||||
|
||||
if (entitywolf.isTamed() && entitywolf.getOwner() == par2EntityLivingBase)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return par1EntityLivingBase instanceof EntityPlayer && par2EntityLivingBase instanceof EntityPlayer && !((EntityPlayer) par2EntityLivingBase).canAttackPlayer((EntityPlayer) par1EntityLivingBase) ? false : !(par1EntityLivingBase instanceof EntityHorse) || !((EntityHorse) par1EntityLivingBase).isTame();
|
||||
} else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public EntityAgeable createChild(EntityAgeable par1EntityAgeable)
|
||||
{
|
||||
return this.spawnBabyAnimal(par1EntityAgeable);
|
||||
}
|
||||
|
||||
/**
|
||||
* Attack the specified entity using a ranged attack.
|
||||
*/
|
||||
public void attackEntityWithRangedAttack(EntityLivingBase par1EntityLivingBase, float par2)
|
||||
{
|
||||
double xCoord;
|
||||
double yCoord;
|
||||
double zCoord;
|
||||
HolyProjectile hol = new HolyProjectile(worldObj, this, par1EntityLivingBase, 1.8f, 0f, 5, 600);
|
||||
this.worldObj.spawnEntityInWorld(hol);
|
||||
}
|
||||
|
||||
/**
|
||||
* sets this entity's combat AI.
|
||||
*/
|
||||
public void setCombatTask()
|
||||
{
|
||||
this.tasks.removeTask(this.aiAttackOnCollide);
|
||||
this.tasks.removeTask(this.aiArrowAttack);
|
||||
ItemStack itemstack = this.getHeldItem();
|
||||
this.tasks.addTask(4, this.aiArrowAttack);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,26 @@
|
|||
package WayofTime.alchemicalWizardry.common.entity.mob;
|
||||
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.monster.IMob;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class EntityFireElemental extends EntityElemental implements IMob
|
||||
{
|
||||
public EntityFireElemental(World world)
|
||||
{
|
||||
super(world, AlchemicalWizardry.entityFireElementalID);
|
||||
this.isImmuneToFire = true;
|
||||
}
|
||||
|
||||
public void inflictEffectOnEntity(Entity target)
|
||||
{
|
||||
if (target instanceof EntityLivingBase)
|
||||
{
|
||||
((EntityLivingBase) target).setFire(10);
|
||||
((EntityLivingBase) target).addPotionEffect(new PotionEffect(AlchemicalWizardry.customPotionInhibit.id, 150, 0));
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,28 @@
|
|||
package WayofTime.alchemicalWizardry.common.entity.mob;
|
||||
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.monster.IMob;
|
||||
import net.minecraft.potion.Potion;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class EntityHolyElemental extends EntityElemental implements IMob
|
||||
{
|
||||
public EntityHolyElemental(World world)
|
||||
{
|
||||
super(world, AlchemicalWizardry.entityHolyElementalID);
|
||||
}
|
||||
|
||||
public void inflictEffectOnEntity(Entity target)
|
||||
{
|
||||
if (target instanceof EntityLivingBase)
|
||||
{
|
||||
((EntityLivingBase) target).attackEntityFrom(DamageSource.causeMobDamage(this), 15);
|
||||
((EntityLivingBase) target).addPotionEffect(new PotionEffect(AlchemicalWizardry.customPotionInhibit.id, 150, 0));
|
||||
((EntityLivingBase) target).addPotionEffect(new PotionEffect(Potion.poison.id, 100, 1));
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,529 @@
|
|||
package WayofTime.alchemicalWizardry.common.entity.mob;
|
||||
|
||||
import net.minecraft.block.BlockColored;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityAgeable;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.IRangedAttackMob;
|
||||
import net.minecraft.entity.SharedMonsterAttributes;
|
||||
import net.minecraft.entity.ai.EntityAIArrowAttack;
|
||||
import net.minecraft.entity.ai.EntityAIAttackOnCollide;
|
||||
import net.minecraft.entity.ai.EntityAIFollowOwner;
|
||||
import net.minecraft.entity.ai.EntityAIHurtByTarget;
|
||||
import net.minecraft.entity.ai.EntityAILookIdle;
|
||||
import net.minecraft.entity.ai.EntityAIOwnerHurtByTarget;
|
||||
import net.minecraft.entity.ai.EntityAIOwnerHurtTarget;
|
||||
import net.minecraft.entity.ai.EntityAISwimming;
|
||||
import net.minecraft.entity.ai.EntityAIWander;
|
||||
import net.minecraft.entity.ai.EntityAIWatchClosest;
|
||||
import net.minecraft.entity.monster.EntityCreeper;
|
||||
import net.minecraft.entity.monster.EntityGhast;
|
||||
import net.minecraft.entity.passive.EntityAnimal;
|
||||
import net.minecraft.entity.passive.EntityHorse;
|
||||
import net.minecraft.entity.passive.EntityWolf;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.projectile.EntityArrow;
|
||||
import net.minecraft.item.ItemFood;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.pathfinding.PathEntity;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraft.world.World;
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.ModItems;
|
||||
import WayofTime.alchemicalWizardry.common.EntityAITargetAggro;
|
||||
import WayofTime.alchemicalWizardry.common.entity.projectile.IceProjectile;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
|
||||
public class EntityIceDemon extends EntityDemon implements IRangedAttackMob
|
||||
{
|
||||
private EntityAIArrowAttack aiArrowAttack = new EntityAIArrowAttack(this, 1.0D, 30, 50, 15.0F);
|
||||
private EntityAIAttackOnCollide aiAttackOnCollide = new EntityAIAttackOnCollide(this, EntityPlayer.class, 1.2D, false);
|
||||
|
||||
private static float maxTamedHealth = 50.0F;
|
||||
private static float maxUntamedHealth = 30.0F;
|
||||
|
||||
public EntityIceDemon(World par1World)
|
||||
{
|
||||
super(par1World, AlchemicalWizardry.entityIceDemonID);
|
||||
this.setSize(0.5F, 2.0F);
|
||||
//this.getNavigator().setAvoidsWater(true);
|
||||
this.tasks.addTask(1, new EntityAISwimming(this));
|
||||
this.tasks.addTask(2, this.aiSit);
|
||||
//this.tasks.addTask(3, new EntityAILeapAtTarget(this, 0.4F));
|
||||
//this.tasks.addTask(4, new EntityAIAttackOnCollide(this, 1.0D, true));
|
||||
this.tasks.addTask(5, new EntityAIFollowOwner(this, 1.0D, 10.0F, 2.0F));
|
||||
//this.tasks.addTask(6, new EntityAIMate(this, 1.0D));
|
||||
this.tasks.addTask(7, new EntityAIWander(this, 1.0D));
|
||||
//this.tasks.addTask(8, new EntityAIBeg(this, 8.0F));
|
||||
this.tasks.addTask(9, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
|
||||
this.tasks.addTask(9, new EntityAILookIdle(this));
|
||||
this.targetTasks.addTask(1, new EntityAIOwnerHurtByTarget(this));
|
||||
this.targetTasks.addTask(2, new EntityAIOwnerHurtTarget(this));
|
||||
this.targetTasks.addTask(3, new EntityAIHurtByTarget(this, true));
|
||||
this.targetTasks.addTask(4, new EntityAITargetAggro(this, EntityPlayer.class, 0, false));
|
||||
this.setAggro(false);
|
||||
//this.targetTasks.addTask(4, new EntityAITargetNonTamed(this, EntitySheep.class, 200, false));
|
||||
this.setTamed(false);
|
||||
|
||||
if (par1World != null && !par1World.isRemote)
|
||||
{
|
||||
this.setCombatTask();
|
||||
}
|
||||
|
||||
//this.isImmuneToFire = true;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void applyEntityAttributes()
|
||||
{
|
||||
super.applyEntityAttributes();
|
||||
//This line affects the speed of the monster
|
||||
this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.40000001192092896D);
|
||||
|
||||
//My guess is that this will alter the max health
|
||||
if (this.isTamed())
|
||||
{
|
||||
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(this.maxTamedHealth);
|
||||
} else
|
||||
{
|
||||
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(this.maxUntamedHealth);
|
||||
}
|
||||
|
||||
//this.func_110148_a(SharedMonsterAttributes.field_111267_a).func_111128_a(10.0D);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if the newer Entity AI code should be run
|
||||
*/
|
||||
public boolean isAIEnabled()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the active target the Task system uses for tracking
|
||||
*/
|
||||
public void setAttackTarget(EntityLivingBase par1EntityLivingBase)
|
||||
{
|
||||
super.setAttackTarget(par1EntityLivingBase);
|
||||
|
||||
if (par1EntityLivingBase == null)
|
||||
{
|
||||
this.setAngry(false);
|
||||
} else if (!this.isTamed())
|
||||
{
|
||||
this.setAngry(true);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* main AI tick function, replaces updateEntityActionState
|
||||
*/
|
||||
protected void updateAITick()
|
||||
{
|
||||
this.dataWatcher.updateObject(18, Float.valueOf(this.getHealth()));
|
||||
}
|
||||
|
||||
protected void entityInit()
|
||||
{
|
||||
super.entityInit();
|
||||
this.dataWatcher.addObject(18, new Float(this.getHealth()));
|
||||
this.dataWatcher.addObject(19, new Byte((byte) 0));
|
||||
//this.dataWatcher.addObject(20, new Byte((byte) BlockColored.getBlockFromDye(1)));
|
||||
}
|
||||
|
||||
/**
|
||||
* Plays step sound at given x, y, z for the entity
|
||||
*/
|
||||
protected void playStepSound(int par1, int par2, int par3, int par4)
|
||||
{
|
||||
this.playSound("mob.zombie.step", 0.15F, 1.0F);
|
||||
}
|
||||
|
||||
/**
|
||||
* (abstract) Protected helper method to write subclass entity data to NBT.
|
||||
*/
|
||||
public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
|
||||
{
|
||||
super.writeEntityToNBT(par1NBTTagCompound);
|
||||
par1NBTTagCompound.setBoolean("Angry", this.isAngry());
|
||||
par1NBTTagCompound.setByte("CollarColor", (byte) this.getCollarColor());
|
||||
}
|
||||
|
||||
/**
|
||||
* (abstract) Protected helper method to read subclass entity data from NBT.
|
||||
*/
|
||||
public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
|
||||
{
|
||||
super.readEntityFromNBT(par1NBTTagCompound);
|
||||
this.setAngry(par1NBTTagCompound.getBoolean("Angry"));
|
||||
|
||||
if (par1NBTTagCompound.hasKey("CollarColor"))
|
||||
{
|
||||
this.setCollarColor(par1NBTTagCompound.getByte("CollarColor"));
|
||||
}
|
||||
|
||||
this.setCombatTask();
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the sound this mob makes while it's alive.
|
||||
*/
|
||||
protected String getLivingSound()
|
||||
{
|
||||
return "none";
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the sound this mob makes when it is hurt.
|
||||
*/
|
||||
protected String getHurtSound()
|
||||
{
|
||||
return "mob.irongolem.hit";
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the sound this mob makes on death.
|
||||
*/
|
||||
protected String getDeathSound()
|
||||
{
|
||||
return "mob.irongolem.death";
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the volume for the sounds this mob makes.
|
||||
*/
|
||||
protected float getSoundVolume()
|
||||
{
|
||||
return 0.4F;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the item ID for the item the mob drops on death.
|
||||
*/
|
||||
protected int getDropItemId()
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons
|
||||
* use this to react to sunlight and start to burn.
|
||||
*/
|
||||
public void onLivingUpdate()
|
||||
{
|
||||
super.onLivingUpdate();
|
||||
int range = 2;
|
||||
|
||||
Vec3 blockVector = SpellHelper.getEntityBlockVector(this);
|
||||
|
||||
int xCoord = (int)(blockVector.xCoord);
|
||||
int yCoord = (int)(blockVector.yCoord);
|
||||
int zCoord = (int)(blockVector.zCoord);
|
||||
|
||||
for (int i = -range; i <= range; i++)
|
||||
{
|
||||
for (int j = -range; j <= range; j++)
|
||||
{
|
||||
for (int k = -range; k <= range; k++)
|
||||
{
|
||||
if (worldObj.rand.nextFloat() < 0.25f)
|
||||
{
|
||||
SpellHelper.freezeWaterBlock(worldObj, xCoord + i, yCoord + j, zCoord + k);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Called to update the entity's position/logic.
|
||||
*/
|
||||
public void onUpdate()
|
||||
{
|
||||
super.onUpdate();
|
||||
}
|
||||
|
||||
public float getEyeHeight()
|
||||
{
|
||||
return this.height * 0.8F;
|
||||
}
|
||||
|
||||
/**
|
||||
* The speed it takes to move the entityliving's rotationPitch through the faceEntity method. This is only currently
|
||||
* use in wolves.
|
||||
*/
|
||||
public int getVerticalFaceSpeed()
|
||||
{
|
||||
return this.isSitting() ? 20 : super.getVerticalFaceSpeed();
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when the entity is attacked.
|
||||
*/
|
||||
public boolean attackEntityFrom(DamageSource par1DamageSource, float par2)
|
||||
{
|
||||
if (this.isEntityInvulnerable())
|
||||
{
|
||||
return false;
|
||||
} else
|
||||
{
|
||||
Entity entity = par1DamageSource.getEntity();
|
||||
this.aiSit.setSitting(false);
|
||||
|
||||
if (entity != null && !(entity instanceof EntityPlayer) && !(entity instanceof EntityArrow))
|
||||
{
|
||||
par2 = (par2 + 1.0F) / 2.0F;
|
||||
}
|
||||
|
||||
return super.attackEntityFrom(par1DamageSource, par2);
|
||||
}
|
||||
}
|
||||
|
||||
public boolean attackEntityAsMob(Entity par1Entity)
|
||||
{
|
||||
int i = this.isTamed() ? 4 : 2;
|
||||
return par1Entity.attackEntityFrom(DamageSource.causeMobDamage(this), (float) i);
|
||||
}
|
||||
|
||||
public void setTamed(boolean par1)
|
||||
{
|
||||
super.setTamed(par1);
|
||||
|
||||
if (par1)
|
||||
{
|
||||
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(this.maxTamedHealth);
|
||||
} else
|
||||
{
|
||||
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(this.maxUntamedHealth);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a pig.
|
||||
*/
|
||||
@Override
|
||||
public boolean interact(EntityPlayer par1EntityPlayer)
|
||||
{
|
||||
ItemStack itemstack = par1EntityPlayer.inventory.getCurrentItem();
|
||||
|
||||
if (this.isTamed())
|
||||
{
|
||||
if (itemstack != null)
|
||||
{
|
||||
if (itemstack.getItem() instanceof ItemFood)
|
||||
{
|
||||
ItemFood itemfood = (ItemFood) itemstack.getItem();
|
||||
|
||||
if (itemfood.isWolfsFavoriteMeat() && this.dataWatcher.getWatchableObjectFloat(18) < this.maxTamedHealth)
|
||||
{
|
||||
if (!par1EntityPlayer.capabilities.isCreativeMode)
|
||||
{
|
||||
--itemstack.stackSize;
|
||||
}
|
||||
|
||||
this.heal((float) itemfood.func_150905_g(itemstack));
|
||||
|
||||
if (itemstack.stackSize <= 0)
|
||||
{
|
||||
par1EntityPlayer.inventory.setInventorySlotContents(par1EntityPlayer.inventory.currentItem, (ItemStack) null);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (par1EntityPlayer.getCommandSenderName().equalsIgnoreCase(this.getOwnerName()) && !this.isBreedingItem(itemstack))
|
||||
{
|
||||
if (!this.worldObj.isRemote)
|
||||
{
|
||||
this.aiSit.setSitting(!this.isSitting());
|
||||
this.isJumping = false;
|
||||
this.setPathToEntity((PathEntity) null);
|
||||
this.setTarget((Entity) null);
|
||||
this.setAttackTarget((EntityLivingBase) null);
|
||||
}
|
||||
|
||||
this.sendSittingMessageToPlayer(par1EntityPlayer, !this.isSitting());
|
||||
}
|
||||
} else if (itemstack != null && itemstack.getItem().equals(ModItems.weakBloodOrb) && !this.isAngry())
|
||||
{
|
||||
if (!par1EntityPlayer.capabilities.isCreativeMode)
|
||||
{
|
||||
--itemstack.stackSize;
|
||||
}
|
||||
|
||||
if (itemstack.stackSize <= 0)
|
||||
{
|
||||
par1EntityPlayer.inventory.setInventorySlotContents(par1EntityPlayer.inventory.currentItem, (ItemStack) null);
|
||||
}
|
||||
|
||||
if (!this.worldObj.isRemote)
|
||||
{
|
||||
if (this.rand.nextInt(1) == 0)
|
||||
{
|
||||
this.setTamed(true);
|
||||
this.setPathToEntity((PathEntity) null);
|
||||
this.setAttackTarget((EntityLivingBase) null);
|
||||
this.aiSit.setSitting(true);
|
||||
this.setHealth(this.maxTamedHealth);
|
||||
this.setOwner(par1EntityPlayer.getCommandSenderName());
|
||||
this.playTameEffect(true);
|
||||
this.worldObj.setEntityState(this, (byte) 7);
|
||||
} else
|
||||
{
|
||||
this.playTameEffect(false);
|
||||
this.worldObj.setEntityState(this, (byte) 6);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return super.interact(par1EntityPlayer);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Checks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on
|
||||
* the animal type)
|
||||
*/
|
||||
public boolean isBreedingItem(ItemStack par1ItemStack)
|
||||
{
|
||||
return false;
|
||||
//return par1ItemStack == null ? false : (!(Item.itemsList[par1ItemStack.itemID] instanceof ItemFood) ? false : ((ItemFood)Item.itemsList[par1ItemStack.itemID]).isWolfsFavoriteMeat());
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines whether this wolf is angry or not.
|
||||
*/
|
||||
public boolean isAngry()
|
||||
{
|
||||
return (this.dataWatcher.getWatchableObjectByte(16) & 2) != 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets whether this wolf is angry or not.
|
||||
*/
|
||||
public void setAngry(boolean par1)
|
||||
{
|
||||
byte b0 = this.dataWatcher.getWatchableObjectByte(16);
|
||||
|
||||
if (par1)
|
||||
{
|
||||
this.dataWatcher.updateObject(16, Byte.valueOf((byte) (b0 | 2)));
|
||||
} else
|
||||
{
|
||||
this.dataWatcher.updateObject(16, Byte.valueOf((byte) (b0 & -3)));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Return this wolf's collar color.
|
||||
*/
|
||||
public int getCollarColor()
|
||||
{
|
||||
return this.dataWatcher.getWatchableObjectByte(20) & 15;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set this wolf's collar color.
|
||||
*/
|
||||
public void setCollarColor(int par1)
|
||||
{
|
||||
this.dataWatcher.updateObject(20, Byte.valueOf((byte) (par1 & 15)));
|
||||
}
|
||||
|
||||
/**
|
||||
* This function is used when two same-species animals in 'love mode' breed to generate the new baby animal.
|
||||
*/
|
||||
public EntityWolf spawnBabyAnimal(EntityAgeable par1EntityAgeable)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
public void func_70918_i(boolean par1)
|
||||
{
|
||||
if (par1)
|
||||
{
|
||||
this.dataWatcher.updateObject(19, Byte.valueOf((byte) 1));
|
||||
} else
|
||||
{
|
||||
this.dataWatcher.updateObject(19, Byte.valueOf((byte) 0));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if the mob is currently able to mate with the specified mob.
|
||||
*/
|
||||
public boolean canMateWith(EntityAnimal par1EntityAnimal)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean func_70922_bv()
|
||||
{
|
||||
return this.dataWatcher.getWatchableObjectByte(19) == 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines if an entity can be despawned, used on idle far away entities
|
||||
*/
|
||||
protected boolean canDespawn()
|
||||
{
|
||||
//return !this.isTamed() && this.ticksExisted > 2400;
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean func_142018_a(EntityLivingBase par1EntityLivingBase, EntityLivingBase par2EntityLivingBase)
|
||||
{
|
||||
if (!(par1EntityLivingBase instanceof EntityCreeper) && !(par1EntityLivingBase instanceof EntityGhast))
|
||||
{
|
||||
if (par1EntityLivingBase instanceof EntityIceDemon)
|
||||
{
|
||||
EntityIceDemon entitywolf = (EntityIceDemon) par1EntityLivingBase;
|
||||
|
||||
if (entitywolf.isTamed() && entitywolf.getOwner() == par2EntityLivingBase)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return par1EntityLivingBase instanceof EntityPlayer && par2EntityLivingBase instanceof EntityPlayer && !((EntityPlayer) par2EntityLivingBase).canAttackPlayer((EntityPlayer) par1EntityLivingBase) ? false : !(par1EntityLivingBase instanceof EntityHorse) || !((EntityHorse) par1EntityLivingBase).isTame();
|
||||
} else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public EntityAgeable createChild(EntityAgeable par1EntityAgeable)
|
||||
{
|
||||
return this.spawnBabyAnimal(par1EntityAgeable);
|
||||
}
|
||||
|
||||
/**
|
||||
* Attack the specified entity using a ranged attack.
|
||||
*/
|
||||
public void attackEntityWithRangedAttack(EntityLivingBase par1EntityLivingBase, float par2)
|
||||
{
|
||||
double xCoord;
|
||||
double yCoord;
|
||||
double zCoord;
|
||||
IceProjectile hol = new IceProjectile(worldObj, this, par1EntityLivingBase, 1.8f, 0f, 3, 600);
|
||||
this.worldObj.spawnEntityInWorld(hol);
|
||||
}
|
||||
|
||||
/**
|
||||
* sets this entity's combat AI.
|
||||
*/
|
||||
public void setCombatTask()
|
||||
{
|
||||
this.tasks.removeTask(this.aiAttackOnCollide);
|
||||
this.tasks.removeTask(this.aiArrowAttack);
|
||||
ItemStack itemstack = this.getHeldItem();
|
||||
this.tasks.addTask(4, this.aiArrowAttack);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,491 @@
|
|||
package WayofTime.alchemicalWizardry.common.entity.mob;
|
||||
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.ModItems;
|
||||
import WayofTime.alchemicalWizardry.common.EntityAITargetAggro;
|
||||
import net.minecraft.block.BlockColored;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityAgeable;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.SharedMonsterAttributes;
|
||||
import net.minecraft.entity.ai.*;
|
||||
import net.minecraft.entity.monster.EntityCreeper;
|
||||
import net.minecraft.entity.monster.EntityGhast;
|
||||
import net.minecraft.entity.passive.EntityAnimal;
|
||||
import net.minecraft.entity.passive.EntityHorse;
|
||||
import net.minecraft.entity.passive.EntityWolf;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.projectile.EntityArrow;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemFood;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.pathfinding.PathEntity;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class EntityLowerGuardian extends EntityDemon
|
||||
{
|
||||
private EntityAIAttackOnCollide aiAttackOnCollide = new EntityAIAttackOnCollide(this, EntityPlayer.class, 1.2D, false);
|
||||
|
||||
private static float maxTamedHealth = 50.0F;
|
||||
private static float maxUntamedHealth = 30.0F;
|
||||
private int attackTimer;
|
||||
private boolean isAggro;
|
||||
|
||||
public EntityLowerGuardian(World par1World)
|
||||
{
|
||||
super(par1World, AlchemicalWizardry.entityLowerGuardianID);
|
||||
this.setSize(0.7F, 1.8F);
|
||||
this.getNavigator().setAvoidsWater(true);
|
||||
this.tasks.addTask(1, new EntityAISwimming(this));
|
||||
//this.tasks.addTask(3, new EntityAILeapAtTarget(this, 0.4F));
|
||||
this.tasks.addTask(2, new EntityAIAttackOnCollide(this, 1.0D, true));
|
||||
this.tasks.addTask(3, this.aiSit);
|
||||
this.tasks.addTask(5, new EntityAIFollowOwner(this, 1.0D, 10.0F, 2.0F));
|
||||
//this.tasks.addTask(6, new EntityAIMate(this, 1.0D));
|
||||
this.tasks.addTask(7, new EntityAIWander(this, 1.0D));
|
||||
//this.tasks.addTask(8, new EntityAIBeg(this, 8.0F));
|
||||
this.tasks.addTask(9, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
|
||||
this.tasks.addTask(9, new EntityAILookIdle(this));
|
||||
this.targetTasks.addTask(1, new EntityAIOwnerHurtByTarget(this));
|
||||
this.targetTasks.addTask(2, new EntityAIOwnerHurtTarget(this));
|
||||
this.targetTasks.addTask(3, new EntityAIHurtByTarget(this, true));
|
||||
this.targetTasks.addTask(4, new EntityAITargetAggro(this, EntityPlayer.class, 0, false));
|
||||
this.setAggro(false);
|
||||
this.setTamed(false);
|
||||
attackTimer = 0;
|
||||
//isAggro = false;
|
||||
//this.isImmuneToFire = true;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void applyEntityAttributes()
|
||||
{
|
||||
super.applyEntityAttributes();
|
||||
//This line affects the speed of the monster
|
||||
this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.30000001192092896D);
|
||||
|
||||
//My guess is that this will alter the max health
|
||||
if (this.isTamed())
|
||||
{
|
||||
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(this.maxTamedHealth);
|
||||
} else
|
||||
{
|
||||
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(this.maxUntamedHealth);
|
||||
}
|
||||
|
||||
//this.func_110148_a(SharedMonsterAttributes.field_111267_a).func_111128_a(10.0D);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if the newer Entity AI code should be run
|
||||
*/
|
||||
public boolean isAIEnabled()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the active target the Task system uses for tracking
|
||||
*/
|
||||
public void setAttackTarget(EntityLivingBase par1EntityLivingBase)
|
||||
{
|
||||
super.setAttackTarget(par1EntityLivingBase);
|
||||
|
||||
if (par1EntityLivingBase == null)
|
||||
{
|
||||
this.setAngry(false);
|
||||
} else if (!this.isTamed())
|
||||
{
|
||||
this.setAngry(true);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* main AI tick function, replaces updateEntityActionState
|
||||
*/
|
||||
protected void updateAITick()
|
||||
{
|
||||
this.dataWatcher.updateObject(18, Float.valueOf(this.getHealth()));
|
||||
}
|
||||
|
||||
protected void entityInit()
|
||||
{
|
||||
super.entityInit();
|
||||
this.dataWatcher.addObject(18, new Float(this.getHealth()));
|
||||
this.dataWatcher.addObject(19, new Byte((byte) 0));
|
||||
//this.dataWatcher.addObject(20, new Byte((byte) BlockColored.getBlockFromDye(1)));
|
||||
}
|
||||
|
||||
/**
|
||||
* Plays step sound at given x, y, z for the entity
|
||||
*/
|
||||
protected void playStepSound(int par1, int par2, int par3, int par4)
|
||||
{
|
||||
this.playSound("mob.zombie.step", 0.15F, 1.0F);
|
||||
}
|
||||
|
||||
/**
|
||||
* (abstract) Protected helper method to write subclass entity data to NBT.
|
||||
*/
|
||||
public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
|
||||
{
|
||||
super.writeEntityToNBT(par1NBTTagCompound);
|
||||
par1NBTTagCompound.setBoolean("Angry", this.isAngry());
|
||||
par1NBTTagCompound.setByte("CollarColor", (byte) this.getCollarColor());
|
||||
par1NBTTagCompound.setByte("attackTimer", (byte) attackTimer);
|
||||
par1NBTTagCompound.setBoolean("isAggro", this.isAggro());
|
||||
}
|
||||
|
||||
/**
|
||||
* (abstract) Protected helper method to read subclass entity data from NBT.
|
||||
*/
|
||||
public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
|
||||
{
|
||||
super.readEntityFromNBT(par1NBTTagCompound);
|
||||
this.setAngry(par1NBTTagCompound.getBoolean("Angry"));
|
||||
|
||||
if (par1NBTTagCompound.hasKey("CollarColor"))
|
||||
{
|
||||
this.setCollarColor(par1NBTTagCompound.getByte("CollarColor"));
|
||||
}
|
||||
|
||||
attackTimer = par1NBTTagCompound.getByte("attackTimer");
|
||||
isAggro = par1NBTTagCompound.getBoolean("isAggro");
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the sound this mob makes while it's alive.
|
||||
*/
|
||||
protected String getLivingSound()
|
||||
{
|
||||
return "none";
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the sound this mob makes when it is hurt.
|
||||
*/
|
||||
protected String getHurtSound()
|
||||
{
|
||||
return "mob.irongolem.hit";
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the sound this mob makes on death.
|
||||
*/
|
||||
protected String getDeathSound()
|
||||
{
|
||||
return "mob.irongolem.death";
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the volume for the sounds this mob makes.
|
||||
*/
|
||||
protected float getSoundVolume()
|
||||
{
|
||||
return 1.0F;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the item ID for the item the mob drops on death.
|
||||
*/
|
||||
protected int getDropItemId()
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons
|
||||
* use this to react to sunlight and start to burn.
|
||||
*/
|
||||
public void onLivingUpdate()
|
||||
{
|
||||
super.onLivingUpdate();
|
||||
|
||||
if (attackTimer > 0)
|
||||
{
|
||||
attackTimer--;
|
||||
}
|
||||
}
|
||||
|
||||
public int getAttackTimer()
|
||||
{
|
||||
return attackTimer;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called to update the entity's position/logic.
|
||||
*/
|
||||
public void onUpdate()
|
||||
{
|
||||
super.onUpdate();
|
||||
}
|
||||
|
||||
public float getEyeHeight()
|
||||
{
|
||||
return this.height * 0.8F;
|
||||
}
|
||||
|
||||
/**
|
||||
* The speed it takes to move the entityliving's rotationPitch through the faceEntity method. This is only currently
|
||||
* use in wolves.
|
||||
*/
|
||||
public int getVerticalFaceSpeed()
|
||||
{
|
||||
return this.isSitting() ? 20 : super.getVerticalFaceSpeed();
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when the entity is attacked.
|
||||
*/
|
||||
public boolean attackEntityFrom(DamageSource par1DamageSource, float par2)
|
||||
{
|
||||
if (this.isEntityInvulnerable())
|
||||
{
|
||||
return false;
|
||||
} else
|
||||
{
|
||||
Entity entity = par1DamageSource.getEntity();
|
||||
this.aiSit.setSitting(false);
|
||||
|
||||
if (entity != null && !(entity instanceof EntityPlayer) && !(entity instanceof EntityArrow))
|
||||
{
|
||||
par2 = (par2 + 1.0F) / 2.0F;
|
||||
}
|
||||
|
||||
return super.attackEntityFrom(par1DamageSource, par2);
|
||||
}
|
||||
}
|
||||
|
||||
public boolean attackEntityAsMob(Entity par1Entity)
|
||||
{
|
||||
this.attackTimer = 10;
|
||||
this.worldObj.setEntityState(this, (byte) 4);
|
||||
boolean flag = par1Entity.attackEntityFrom(DamageSource.causeMobDamage(this), (float) (7 + this.rand.nextInt(15)));
|
||||
|
||||
if (flag)
|
||||
{
|
||||
par1Entity.motionY += 0.4000000059604645D;
|
||||
}
|
||||
|
||||
this.playSound("mob.irongolem.throw", 1.0F, 1.0F);
|
||||
return flag;
|
||||
}
|
||||
|
||||
public void setTamed(boolean par1)
|
||||
{
|
||||
super.setTamed(par1);
|
||||
|
||||
if (par1)
|
||||
{
|
||||
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(this.maxTamedHealth);
|
||||
} else
|
||||
{
|
||||
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(this.maxUntamedHealth);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a pig.
|
||||
*/
|
||||
@Override
|
||||
public boolean interact(EntityPlayer par1EntityPlayer)
|
||||
{
|
||||
ItemStack itemstack = par1EntityPlayer.inventory.getCurrentItem();
|
||||
|
||||
if (this.isTamed())
|
||||
{
|
||||
if (itemstack != null)
|
||||
{
|
||||
if (itemstack.getItem() instanceof ItemFood)
|
||||
{
|
||||
ItemFood itemfood = (ItemFood) itemstack.getItem();
|
||||
|
||||
if (itemfood.isWolfsFavoriteMeat() && this.dataWatcher.getWatchableObjectFloat(18) < this.maxTamedHealth)
|
||||
{
|
||||
if (!par1EntityPlayer.capabilities.isCreativeMode)
|
||||
{
|
||||
--itemstack.stackSize;
|
||||
}
|
||||
|
||||
this.heal((float) itemfood.func_150905_g(itemstack));
|
||||
|
||||
if (itemstack.stackSize <= 0)
|
||||
{
|
||||
par1EntityPlayer.inventory.setInventorySlotContents(par1EntityPlayer.inventory.currentItem, (ItemStack) null);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (par1EntityPlayer.getCommandSenderName().equalsIgnoreCase(this.getOwnerName()) && !this.isBreedingItem(itemstack))
|
||||
{
|
||||
if (!this.worldObj.isRemote)
|
||||
{
|
||||
this.aiSit.setSitting(!this.isSitting());
|
||||
this.isJumping = false;
|
||||
this.setPathToEntity((PathEntity) null);
|
||||
this.setTarget((Entity) null);
|
||||
this.setAttackTarget((EntityLivingBase) null);
|
||||
}
|
||||
|
||||
this.sendSittingMessageToPlayer(par1EntityPlayer, !this.isSitting());
|
||||
}
|
||||
} else if (itemstack != null && itemstack.getItem().equals(ModItems.weakBloodOrb) && !this.isAngry())
|
||||
{
|
||||
if (!par1EntityPlayer.capabilities.isCreativeMode)
|
||||
{
|
||||
--itemstack.stackSize;
|
||||
}
|
||||
|
||||
if (itemstack.stackSize <= 0)
|
||||
{
|
||||
par1EntityPlayer.inventory.setInventorySlotContents(par1EntityPlayer.inventory.currentItem, (ItemStack) null);
|
||||
}
|
||||
|
||||
if (!this.worldObj.isRemote)
|
||||
{
|
||||
if (this.rand.nextInt(1) == 0)
|
||||
{
|
||||
this.setTamed(true);
|
||||
this.setPathToEntity((PathEntity) null);
|
||||
this.setAttackTarget((EntityLivingBase) null);
|
||||
this.aiSit.setSitting(true);
|
||||
this.setHealth(this.maxTamedHealth);
|
||||
this.setOwner(par1EntityPlayer.getCommandSenderName());
|
||||
this.playTameEffect(true);
|
||||
this.worldObj.setEntityState(this, (byte) 7);
|
||||
} else
|
||||
{
|
||||
this.playTameEffect(false);
|
||||
this.worldObj.setEntityState(this, (byte) 6);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return super.interact(par1EntityPlayer);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Checks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on
|
||||
* the animal type)
|
||||
*/
|
||||
public boolean isBreedingItem(ItemStack par1ItemStack)
|
||||
{
|
||||
return false;
|
||||
//return par1ItemStack == null ? false : (!(Item.itemsList[par1ItemStack.itemID] instanceof ItemFood) ? false : ((ItemFood)Item.itemsList[par1ItemStack.itemID]).isWolfsFavoriteMeat());
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines whether this wolf is angry or not.
|
||||
*/
|
||||
public boolean isAngry()
|
||||
{
|
||||
return (this.dataWatcher.getWatchableObjectByte(16) & 2) != 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets whether this wolf is angry or not.
|
||||
*/
|
||||
public void setAngry(boolean par1)
|
||||
{
|
||||
byte b0 = this.dataWatcher.getWatchableObjectByte(16);
|
||||
|
||||
if (par1)
|
||||
{
|
||||
this.dataWatcher.updateObject(16, Byte.valueOf((byte) (b0 | 2)));
|
||||
} else
|
||||
{
|
||||
this.dataWatcher.updateObject(16, Byte.valueOf((byte) (b0 & -3)));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Return this wolf's collar color.
|
||||
*/
|
||||
public int getCollarColor()
|
||||
{
|
||||
return this.dataWatcher.getWatchableObjectByte(20) & 15;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set this wolf's collar color.
|
||||
*/
|
||||
public void setCollarColor(int par1)
|
||||
{
|
||||
this.dataWatcher.updateObject(20, Byte.valueOf((byte) (par1 & 15)));
|
||||
}
|
||||
|
||||
/**
|
||||
* This function is used when two same-species animals in 'love mode' breed to generate the new baby animal.
|
||||
*/
|
||||
public EntityWolf spawnBabyAnimal(EntityAgeable par1EntityAgeable)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
public void func_70918_i(boolean par1)
|
||||
{
|
||||
if (par1)
|
||||
{
|
||||
this.dataWatcher.updateObject(19, Byte.valueOf((byte) 1));
|
||||
} else
|
||||
{
|
||||
this.dataWatcher.updateObject(19, Byte.valueOf((byte) 0));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if the mob is currently able to mate with the specified mob.
|
||||
*/
|
||||
public boolean canMateWith(EntityAnimal par1EntityAnimal)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean func_70922_bv()
|
||||
{
|
||||
return this.dataWatcher.getWatchableObjectByte(19) == 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines if an entity can be despawned, used on idle far away entities
|
||||
*/
|
||||
protected boolean canDespawn()
|
||||
{
|
||||
//return !this.isTamed() && this.ticksExisted > 2400;
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean func_142018_a(EntityLivingBase par1EntityLivingBase, EntityLivingBase par2EntityLivingBase)
|
||||
{
|
||||
if (!(par1EntityLivingBase instanceof EntityCreeper) && !(par1EntityLivingBase instanceof EntityGhast))
|
||||
{
|
||||
if (par1EntityLivingBase instanceof EntityLowerGuardian)
|
||||
{
|
||||
EntityLowerGuardian entitywolf = (EntityLowerGuardian) par1EntityLivingBase;
|
||||
|
||||
if (entitywolf.isTamed() && entitywolf.getOwner() == par2EntityLivingBase)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return par1EntityLivingBase instanceof EntityPlayer && par2EntityLivingBase instanceof EntityPlayer && !((EntityPlayer) par2EntityLivingBase).canAttackPlayer((EntityPlayer) par1EntityLivingBase) ? false : !(par1EntityLivingBase instanceof EntityHorse) || !((EntityHorse) par1EntityLivingBase).isTame();
|
||||
} else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public EntityAgeable createChild(EntityAgeable par1EntityAgeable)
|
||||
{
|
||||
return this.spawnBabyAnimal(par1EntityAgeable);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,498 @@
|
|||
package WayofTime.alchemicalWizardry.common.entity.mob;
|
||||
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.ModItems;
|
||||
import WayofTime.alchemicalWizardry.common.EntityAITargetAggro;
|
||||
import WayofTime.alchemicalWizardry.common.entity.projectile.HolyProjectile;
|
||||
import net.minecraft.block.BlockColored;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityAgeable;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.SharedMonsterAttributes;
|
||||
import net.minecraft.entity.ai.*;
|
||||
import net.minecraft.entity.monster.EntityCreeper;
|
||||
import net.minecraft.entity.monster.EntityGhast;
|
||||
import net.minecraft.entity.passive.EntityAnimal;
|
||||
import net.minecraft.entity.passive.EntityHorse;
|
||||
import net.minecraft.entity.passive.EntityWolf;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.projectile.EntityArrow;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemFood;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.pathfinding.PathEntity;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class EntityShade extends EntityDemon
|
||||
{
|
||||
//private EntityAIArrowAttack aiArrowAttack = new EntityAIArrowAttack(this, 1.0D, 40, 40, 15.0F);
|
||||
private EntityAIAttackOnCollide aiAttackOnCollide = new EntityAIAttackOnCollide(this, EntityPlayer.class, 1.2D, false);
|
||||
|
||||
private static float maxTamedHealth = 50.0F;
|
||||
private static float maxUntamedHealth = 100.0F;
|
||||
|
||||
public EntityShade(World par1World)
|
||||
{
|
||||
super(par1World, AlchemicalWizardry.entityShadeID);
|
||||
this.setSize(0.8F, 2.0F);
|
||||
this.getNavigator().setAvoidsWater(true);
|
||||
this.tasks.addTask(1, new EntityAISwimming(this));
|
||||
this.tasks.addTask(2, this.aiSit);
|
||||
//this.tasks.addTask(3, new EntityAILeapAtTarget(this, 0.4F));
|
||||
this.tasks.addTask(4, new EntityAIAttackOnCollide(this, 1.0D, true));
|
||||
this.tasks.addTask(5, new EntityAIFollowOwner(this, 1.0D, 10.0F, 2.0F));
|
||||
//this.tasks.addTask(6, new EntityAIMate(this, 1.0D));
|
||||
this.tasks.addTask(7, new EntityAIWander(this, 1.0D));
|
||||
//this.tasks.addTask(8, new EntityAIBeg(this, 8.0F));
|
||||
this.tasks.addTask(9, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
|
||||
this.tasks.addTask(9, new EntityAILookIdle(this));
|
||||
this.targetTasks.addTask(1, new EntityAIOwnerHurtByTarget(this));
|
||||
this.targetTasks.addTask(2, new EntityAIOwnerHurtTarget(this));
|
||||
this.targetTasks.addTask(3, new EntityAIHurtByTarget(this, true));
|
||||
this.targetTasks.addTask(4, new EntityAITargetAggro(this, EntityPlayer.class, 0, false));
|
||||
this.setAggro(false);
|
||||
//this.targetTasks.addTask(4, new EntityAITargetNonTamed(this, EntitySheep.class, 200, false));
|
||||
this.setTamed(false);
|
||||
|
||||
if (par1World != null && !par1World.isRemote)
|
||||
{
|
||||
this.setCombatTask();
|
||||
}
|
||||
|
||||
//this.isImmuneToFire = true;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void applyEntityAttributes()
|
||||
{
|
||||
super.applyEntityAttributes();
|
||||
//This line affects the speed of the monster
|
||||
this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.30000001192092896D);
|
||||
|
||||
//My guess is that this will alter the max health
|
||||
if (this.isTamed())
|
||||
{
|
||||
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(this.maxTamedHealth);
|
||||
} else
|
||||
{
|
||||
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(this.maxUntamedHealth);
|
||||
}
|
||||
|
||||
//this.func_110148_a(SharedMonsterAttributes.field_111267_a).func_111128_a(10.0D);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if the newer Entity AI code should be run
|
||||
*/
|
||||
public boolean isAIEnabled()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the active target the Task system uses for tracking
|
||||
*/
|
||||
public void setAttackTarget(EntityLivingBase par1EntityLivingBase)
|
||||
{
|
||||
super.setAttackTarget(par1EntityLivingBase);
|
||||
|
||||
if (par1EntityLivingBase == null)
|
||||
{
|
||||
this.setAngry(false);
|
||||
} else if (!this.isTamed())
|
||||
{
|
||||
this.setAngry(true);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* main AI tick function, replaces updateEntityActionState
|
||||
*/
|
||||
protected void updateAITick()
|
||||
{
|
||||
this.dataWatcher.updateObject(18, Float.valueOf(this.getHealth()));
|
||||
}
|
||||
|
||||
protected void entityInit()
|
||||
{
|
||||
super.entityInit();
|
||||
this.dataWatcher.addObject(18, new Float(this.getHealth()));
|
||||
this.dataWatcher.addObject(19, new Byte((byte) 0));
|
||||
//this.dataWatcher.addObject(20, new Byte((byte) BlockColored.getBlockFromDye(1)));
|
||||
}
|
||||
|
||||
/**
|
||||
* Plays step sound at given x, y, z for the entity
|
||||
*/
|
||||
protected void playStepSound(int par1, int par2, int par3, int par4)
|
||||
{
|
||||
this.playSound("mob.zombie.step", 0.15F, 1.0F);
|
||||
}
|
||||
|
||||
/**
|
||||
* (abstract) Protected helper method to write subclass entity data to NBT.
|
||||
*/
|
||||
public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
|
||||
{
|
||||
super.writeEntityToNBT(par1NBTTagCompound);
|
||||
par1NBTTagCompound.setBoolean("Angry", this.isAngry());
|
||||
par1NBTTagCompound.setByte("CollarColor", (byte) this.getCollarColor());
|
||||
}
|
||||
|
||||
/**
|
||||
* (abstract) Protected helper method to read subclass entity data from NBT.
|
||||
*/
|
||||
public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
|
||||
{
|
||||
super.readEntityFromNBT(par1NBTTagCompound);
|
||||
this.setAngry(par1NBTTagCompound.getBoolean("Angry"));
|
||||
|
||||
if (par1NBTTagCompound.hasKey("CollarColor"))
|
||||
{
|
||||
this.setCollarColor(par1NBTTagCompound.getByte("CollarColor"));
|
||||
}
|
||||
|
||||
this.setCombatTask();
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the sound this mob makes while it's alive.
|
||||
*/
|
||||
protected String getLivingSound()
|
||||
{
|
||||
//TODO change sounds
|
||||
return "none";
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the sound this mob makes when it is hurt.
|
||||
*/
|
||||
protected String getHurtSound()
|
||||
{
|
||||
return "none";
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the sound this mob makes on death.
|
||||
*/
|
||||
protected String getDeathSound()
|
||||
{
|
||||
return "none";
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the volume for the sounds this mob makes.
|
||||
*/
|
||||
protected float getSoundVolume()
|
||||
{
|
||||
return 0.4F;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the item ID for the item the mob drops on death.
|
||||
*/
|
||||
protected int getDropItemId()
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons
|
||||
* use this to react to sunlight and start to burn.
|
||||
*/
|
||||
public void onLivingUpdate()
|
||||
{
|
||||
super.onLivingUpdate();
|
||||
}
|
||||
|
||||
/**
|
||||
* Called to update the entity's position/logic.
|
||||
*/
|
||||
public void onUpdate()
|
||||
{
|
||||
super.onUpdate();
|
||||
}
|
||||
|
||||
public float getEyeHeight()
|
||||
{
|
||||
return this.height * 0.8F;
|
||||
}
|
||||
|
||||
/**
|
||||
* The speed it takes to move the entityliving's rotationPitch through the faceEntity method. This is only currently
|
||||
* use in wolves.
|
||||
*/
|
||||
public int getVerticalFaceSpeed()
|
||||
{
|
||||
return this.isSitting() ? 20 : super.getVerticalFaceSpeed();
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when the entity is attacked.
|
||||
*/
|
||||
public boolean attackEntityFrom(DamageSource par1DamageSource, float par2)
|
||||
{
|
||||
if (this.isEntityInvulnerable())
|
||||
{
|
||||
return false;
|
||||
} else
|
||||
{
|
||||
Entity entity = par1DamageSource.getEntity();
|
||||
this.aiSit.setSitting(false);
|
||||
|
||||
if (entity != null && !(entity instanceof EntityPlayer) && !(entity instanceof EntityArrow))
|
||||
{
|
||||
par2 = (par2 + 1.0F) / 2.0F;
|
||||
}
|
||||
|
||||
return super.attackEntityFrom(par1DamageSource, par2);
|
||||
}
|
||||
}
|
||||
|
||||
public boolean attackEntityAsMob(Entity par1Entity)
|
||||
{
|
||||
int i = this.isTamed() ? 6 : 7;
|
||||
return par1Entity.attackEntityFrom(DamageSource.causeMobDamage(this), (float) i);
|
||||
}
|
||||
|
||||
public void setTamed(boolean par1)
|
||||
{
|
||||
super.setTamed(par1);
|
||||
|
||||
if (par1)
|
||||
{
|
||||
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(this.maxTamedHealth);
|
||||
} else
|
||||
{
|
||||
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(this.maxUntamedHealth);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a pig.
|
||||
*/
|
||||
@Override
|
||||
public boolean interact(EntityPlayer par1EntityPlayer)
|
||||
{
|
||||
ItemStack itemstack = par1EntityPlayer.inventory.getCurrentItem();
|
||||
|
||||
if (this.isTamed())
|
||||
{
|
||||
if (itemstack != null)
|
||||
{
|
||||
if (itemstack.getItem() instanceof ItemFood)
|
||||
{
|
||||
ItemFood itemfood = (ItemFood) itemstack.getItem();
|
||||
|
||||
if (itemfood.isWolfsFavoriteMeat() && this.dataWatcher.getWatchableObjectFloat(18) < this.maxTamedHealth)
|
||||
{
|
||||
if (!par1EntityPlayer.capabilities.isCreativeMode)
|
||||
{
|
||||
--itemstack.stackSize;
|
||||
}
|
||||
|
||||
this.heal((float) itemfood.func_150905_g(itemstack));
|
||||
|
||||
if (itemstack.stackSize <= 0)
|
||||
{
|
||||
par1EntityPlayer.inventory.setInventorySlotContents(par1EntityPlayer.inventory.currentItem, (ItemStack) null);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (par1EntityPlayer.getCommandSenderName().equalsIgnoreCase(this.getOwnerName()) && !this.isBreedingItem(itemstack))
|
||||
{
|
||||
if (!this.worldObj.isRemote)
|
||||
{
|
||||
this.aiSit.setSitting(!this.isSitting());
|
||||
this.isJumping = false;
|
||||
this.setPathToEntity((PathEntity) null);
|
||||
this.setTarget((Entity) null);
|
||||
this.setAttackTarget((EntityLivingBase) null);
|
||||
}
|
||||
|
||||
this.sendSittingMessageToPlayer(par1EntityPlayer, !this.isSitting());
|
||||
}
|
||||
} else if (itemstack != null && itemstack.getItem().equals(ModItems.weakBloodOrb) && !this.isAngry())
|
||||
{
|
||||
if (!par1EntityPlayer.capabilities.isCreativeMode)
|
||||
{
|
||||
--itemstack.stackSize;
|
||||
}
|
||||
|
||||
if (itemstack.stackSize <= 0)
|
||||
{
|
||||
par1EntityPlayer.inventory.setInventorySlotContents(par1EntityPlayer.inventory.currentItem, (ItemStack) null);
|
||||
}
|
||||
|
||||
if (!this.worldObj.isRemote)
|
||||
{
|
||||
if (this.rand.nextInt(1) == 0)
|
||||
{
|
||||
this.setTamed(true);
|
||||
this.setPathToEntity((PathEntity) null);
|
||||
this.setAttackTarget((EntityLivingBase) null);
|
||||
this.aiSit.setSitting(true);
|
||||
this.setHealth(this.maxTamedHealth);
|
||||
this.setOwner(par1EntityPlayer.getCommandSenderName());
|
||||
this.playTameEffect(true);
|
||||
this.worldObj.setEntityState(this, (byte) 7);
|
||||
} else
|
||||
{
|
||||
this.playTameEffect(false);
|
||||
this.worldObj.setEntityState(this, (byte) 6);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return super.interact(par1EntityPlayer);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Checks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on
|
||||
* the animal type)
|
||||
*/
|
||||
public boolean isBreedingItem(ItemStack par1ItemStack)
|
||||
{
|
||||
return false;
|
||||
//return par1ItemStack == null ? false : (!(Item.itemsList[par1ItemStack.itemID] instanceof ItemFood) ? false : ((ItemFood)Item.itemsList[par1ItemStack.itemID]).isWolfsFavoriteMeat());
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines whether this wolf is angry or not.
|
||||
*/
|
||||
public boolean isAngry()
|
||||
{
|
||||
return (this.dataWatcher.getWatchableObjectByte(16) & 2) != 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets whether this wolf is angry or not.
|
||||
*/
|
||||
public void setAngry(boolean par1)
|
||||
{
|
||||
byte b0 = this.dataWatcher.getWatchableObjectByte(16);
|
||||
|
||||
if (par1)
|
||||
{
|
||||
this.dataWatcher.updateObject(16, Byte.valueOf((byte) (b0 | 2)));
|
||||
} else
|
||||
{
|
||||
this.dataWatcher.updateObject(16, Byte.valueOf((byte) (b0 & -3)));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Return this wolf's collar color.
|
||||
*/
|
||||
public int getCollarColor()
|
||||
{
|
||||
return this.dataWatcher.getWatchableObjectByte(20) & 15;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set this wolf's collar color.
|
||||
*/
|
||||
public void setCollarColor(int par1)
|
||||
{
|
||||
this.dataWatcher.updateObject(20, Byte.valueOf((byte) (par1 & 15)));
|
||||
}
|
||||
|
||||
/**
|
||||
* This function is used when two same-species animals in 'love mode' breed to generate the new baby animal.
|
||||
*/
|
||||
public EntityWolf spawnBabyAnimal(EntityAgeable par1EntityAgeable)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
public void func_70918_i(boolean par1)
|
||||
{
|
||||
if (par1)
|
||||
{
|
||||
this.dataWatcher.updateObject(19, Byte.valueOf((byte) 1));
|
||||
} else
|
||||
{
|
||||
this.dataWatcher.updateObject(19, Byte.valueOf((byte) 0));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if the mob is currently able to mate with the specified mob.
|
||||
*/
|
||||
public boolean canMateWith(EntityAnimal par1EntityAnimal)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean func_70922_bv()
|
||||
{
|
||||
return this.dataWatcher.getWatchableObjectByte(19) == 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines if an entity can be despawned, used on idle far away entities
|
||||
*/
|
||||
protected boolean canDespawn()
|
||||
{
|
||||
//return !this.isTamed() && this.ticksExisted > 2400;
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean func_142018_a(EntityLivingBase par1EntityLivingBase, EntityLivingBase par2EntityLivingBase)
|
||||
{
|
||||
if (!(par1EntityLivingBase instanceof EntityCreeper) && !(par1EntityLivingBase instanceof EntityGhast))
|
||||
{
|
||||
if (par1EntityLivingBase instanceof EntityBoulderFist)
|
||||
{
|
||||
EntityBoulderFist entitywolf = (EntityBoulderFist) par1EntityLivingBase;
|
||||
|
||||
if (entitywolf.isTamed() && entitywolf.getOwner() == par2EntityLivingBase)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return par1EntityLivingBase instanceof EntityPlayer && par2EntityLivingBase instanceof EntityPlayer && !((EntityPlayer) par2EntityLivingBase).canAttackPlayer((EntityPlayer) par1EntityLivingBase) ? false : !(par1EntityLivingBase instanceof EntityHorse) || !((EntityHorse) par1EntityLivingBase).isTame();
|
||||
} else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public EntityAgeable createChild(EntityAgeable par1EntityAgeable)
|
||||
{
|
||||
return this.spawnBabyAnimal(par1EntityAgeable);
|
||||
}
|
||||
|
||||
/**
|
||||
* Attack the specified entity using a ranged attack.
|
||||
*/
|
||||
public void attackEntityWithRangedAttack(EntityLivingBase par1EntityLivingBase, float par2)
|
||||
{
|
||||
double xCoord;
|
||||
double yCoord;
|
||||
double zCoord;
|
||||
HolyProjectile hol = new HolyProjectile(worldObj, this, par1EntityLivingBase, 1.8f, 0f, 5, 600);
|
||||
this.worldObj.spawnEntityInWorld(hol);
|
||||
}
|
||||
|
||||
/**
|
||||
* sets this entity's combat AI.
|
||||
*/
|
||||
public void setCombatTask()
|
||||
{
|
||||
this.tasks.removeTask(this.aiAttackOnCollide);
|
||||
//this.tasks.removeTask(this.aiArrowAttack);
|
||||
ItemStack itemstack = this.getHeldItem();
|
||||
this.tasks.addTask(4, this.aiAttackOnCollide);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,27 @@
|
|||
package WayofTime.alchemicalWizardry.common.entity.mob;
|
||||
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.monster.IMob;
|
||||
import net.minecraft.potion.Potion;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class EntityShadeElemental extends EntityElemental implements IMob
|
||||
{
|
||||
public EntityShadeElemental(World world)
|
||||
{
|
||||
super(world, AlchemicalWizardry.entityShadeElementalID);
|
||||
}
|
||||
|
||||
public void inflictEffectOnEntity(Entity target)
|
||||
{
|
||||
if (target instanceof EntityLivingBase)
|
||||
{
|
||||
((EntityLivingBase) target).addPotionEffect(new PotionEffect(Potion.blindness.id, 100, 1));
|
||||
((EntityLivingBase) target).addPotionEffect(new PotionEffect(AlchemicalWizardry.customPotionInhibit.id, 150, 0));
|
||||
((EntityLivingBase) target).addPotionEffect(new PotionEffect(Potion.nightVision.id, 100, 0));
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,505 @@
|
|||
package WayofTime.alchemicalWizardry.common.entity.mob;
|
||||
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityAgeable;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.IRangedAttackMob;
|
||||
import net.minecraft.entity.SharedMonsterAttributes;
|
||||
import net.minecraft.entity.ai.EntityAIArrowAttack;
|
||||
import net.minecraft.entity.ai.EntityAIAttackOnCollide;
|
||||
import net.minecraft.entity.ai.EntityAIFollowOwner;
|
||||
import net.minecraft.entity.ai.EntityAIHurtByTarget;
|
||||
import net.minecraft.entity.ai.EntityAILookIdle;
|
||||
import net.minecraft.entity.ai.EntityAIOwnerHurtByTarget;
|
||||
import net.minecraft.entity.ai.EntityAIOwnerHurtTarget;
|
||||
import net.minecraft.entity.ai.EntityAISwimming;
|
||||
import net.minecraft.entity.ai.EntityAIWander;
|
||||
import net.minecraft.entity.ai.EntityAIWatchClosest;
|
||||
import net.minecraft.entity.monster.EntityCreeper;
|
||||
import net.minecraft.entity.monster.EntityGhast;
|
||||
import net.minecraft.entity.passive.EntityAnimal;
|
||||
import net.minecraft.entity.passive.EntityHorse;
|
||||
import net.minecraft.entity.passive.EntityWolf;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.projectile.EntityArrow;
|
||||
import net.minecraft.item.ItemFood;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.pathfinding.PathEntity;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.world.World;
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.ModItems;
|
||||
import WayofTime.alchemicalWizardry.common.EntityAITargetAggro;
|
||||
import WayofTime.alchemicalWizardry.common.entity.projectile.MudProjectile;
|
||||
|
||||
public class EntitySmallEarthGolem extends EntityDemon implements IRangedAttackMob
|
||||
{
|
||||
private EntityAIArrowAttack aiArrowAttack = new EntityAIArrowAttack(this, 1.0D, 25, 25, 15.0F);
|
||||
private EntityAIAttackOnCollide aiAttackOnCollide = new EntityAIAttackOnCollide(this, EntityPlayer.class, 1.2D, false);
|
||||
|
||||
private static float maxTamedHealth = 20.0F;
|
||||
private static float maxUntamedHealth = 10.0F;
|
||||
|
||||
public EntitySmallEarthGolem(World par1World)
|
||||
{
|
||||
super(par1World, AlchemicalWizardry.entitySmallEarthGolemID);
|
||||
this.setSize(0.2F, 1.0F);
|
||||
this.getNavigator().setAvoidsWater(true);
|
||||
this.tasks.addTask(1, new EntityAISwimming(this));
|
||||
this.tasks.addTask(2, this.aiSit);
|
||||
//this.tasks.addTask(3, new EntityAILeapAtTarget(this, 0.4F));
|
||||
//this.tasks.addTask(4, new EntityAIAttackOnCollide(this, 1.0D, true));
|
||||
this.tasks.addTask(5, new EntityAIFollowOwner(this, 1.0D, 10.0F, 2.0F));
|
||||
//this.tasks.addTask(6, new EntityAIMate(this, 1.0D));
|
||||
this.tasks.addTask(7, new EntityAIWander(this, 1.0D));
|
||||
//this.tasks.addTask(8, new EntityAIBeg(this, 8.0F));
|
||||
this.tasks.addTask(9, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
|
||||
this.tasks.addTask(9, new EntityAILookIdle(this));
|
||||
this.targetTasks.addTask(1, new EntityAIOwnerHurtByTarget(this));
|
||||
this.targetTasks.addTask(2, new EntityAIOwnerHurtTarget(this));
|
||||
this.targetTasks.addTask(3, new EntityAIHurtByTarget(this, true));
|
||||
this.targetTasks.addTask(4, new EntityAITargetAggro(this, EntityPlayer.class, 0, false));
|
||||
this.setAggro(false);
|
||||
//this.targetTasks.addTask(4, new EntityAITargetNonTamed(this, EntitySheep.class, 200, false));
|
||||
this.setTamed(false);
|
||||
|
||||
if (par1World != null && !par1World.isRemote)
|
||||
{
|
||||
this.setCombatTask();
|
||||
}
|
||||
|
||||
//this.isImmuneToFire = true;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void applyEntityAttributes()
|
||||
{
|
||||
super.applyEntityAttributes();
|
||||
//This line affects the speed of the monster
|
||||
this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.40000001192092896D);
|
||||
|
||||
//My guess is that this will alter the max health
|
||||
if (this.isTamed())
|
||||
{
|
||||
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(this.maxTamedHealth);
|
||||
} else
|
||||
{
|
||||
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(this.maxUntamedHealth);
|
||||
}
|
||||
|
||||
//this.func_110148_a(SharedMonsterAttributes.field_111267_a).func_111128_a(10.0D);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if the newer Entity AI code should be run
|
||||
*/
|
||||
public boolean isAIEnabled()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the active target the Task system uses for tracking
|
||||
*/
|
||||
public void setAttackTarget(EntityLivingBase par1EntityLivingBase)
|
||||
{
|
||||
super.setAttackTarget(par1EntityLivingBase);
|
||||
|
||||
if (par1EntityLivingBase == null)
|
||||
{
|
||||
this.setAngry(false);
|
||||
} else if (!this.isTamed())
|
||||
{
|
||||
this.setAngry(true);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* main AI tick function, replaces updateEntityActionState
|
||||
*/
|
||||
protected void updateAITick()
|
||||
{
|
||||
this.dataWatcher.updateObject(18, Float.valueOf(this.getHealth()));
|
||||
}
|
||||
|
||||
protected void entityInit()
|
||||
{
|
||||
super.entityInit();
|
||||
this.dataWatcher.addObject(18, new Float(this.getHealth()));
|
||||
this.dataWatcher.addObject(19, new Byte((byte) 0));
|
||||
//this.dataWatcher.addObject(20, new Byte((byte) BlockColored.getBlockFromDye(1)));
|
||||
}
|
||||
|
||||
/**
|
||||
* Plays step sound at given x, y, z for the entity
|
||||
*/
|
||||
protected void playStepSound(int par1, int par2, int par3, int par4)
|
||||
{
|
||||
this.playSound("mob.zombie.step", 0.15F, 1.0F);
|
||||
}
|
||||
|
||||
/**
|
||||
* (abstract) Protected helper method to write subclass entity data to NBT.
|
||||
*/
|
||||
public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
|
||||
{
|
||||
super.writeEntityToNBT(par1NBTTagCompound);
|
||||
par1NBTTagCompound.setBoolean("Angry", this.isAngry());
|
||||
par1NBTTagCompound.setByte("CollarColor", (byte) this.getCollarColor());
|
||||
}
|
||||
|
||||
/**
|
||||
* (abstract) Protected helper method to read subclass entity data from NBT.
|
||||
*/
|
||||
public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
|
||||
{
|
||||
super.readEntityFromNBT(par1NBTTagCompound);
|
||||
this.setAngry(par1NBTTagCompound.getBoolean("Angry"));
|
||||
|
||||
if (par1NBTTagCompound.hasKey("CollarColor"))
|
||||
{
|
||||
this.setCollarColor(par1NBTTagCompound.getByte("CollarColor"));
|
||||
}
|
||||
|
||||
this.setCombatTask();
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the sound this mob makes while it's alive.
|
||||
*/
|
||||
protected String getLivingSound()
|
||||
{
|
||||
return "none";
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the sound this mob makes when it is hurt.
|
||||
*/
|
||||
protected String getHurtSound()
|
||||
{
|
||||
return "mob.irongolem.hit";
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the sound this mob makes on death.
|
||||
*/
|
||||
protected String getDeathSound()
|
||||
{
|
||||
return "mob.irongolem.death";
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the volume for the sounds this mob makes.
|
||||
*/
|
||||
protected float getSoundVolume()
|
||||
{
|
||||
return 0.4F;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the item ID for the item the mob drops on death.
|
||||
*/
|
||||
protected int getDropItemId()
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons
|
||||
* use this to react to sunlight and start to burn.
|
||||
*/
|
||||
public void onLivingUpdate()
|
||||
{
|
||||
super.onLivingUpdate();
|
||||
}
|
||||
|
||||
/**
|
||||
* Called to update the entity's position/logic.
|
||||
*/
|
||||
public void onUpdate()
|
||||
{
|
||||
super.onUpdate();
|
||||
}
|
||||
|
||||
public float getEyeHeight()
|
||||
{
|
||||
return this.height * 0.8F;
|
||||
}
|
||||
|
||||
/**
|
||||
* The speed it takes to move the entityliving's rotationPitch through the faceEntity method. This is only currently
|
||||
* use in wolves.
|
||||
*/
|
||||
public int getVerticalFaceSpeed()
|
||||
{
|
||||
return this.isSitting() ? 20 : super.getVerticalFaceSpeed();
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when the entity is attacked.
|
||||
*/
|
||||
public boolean attackEntityFrom(DamageSource par1DamageSource, float par2)
|
||||
{
|
||||
if (this.isEntityInvulnerable())
|
||||
{
|
||||
return false;
|
||||
} else
|
||||
{
|
||||
Entity entity = par1DamageSource.getEntity();
|
||||
this.aiSit.setSitting(false);
|
||||
|
||||
if (entity != null && !(entity instanceof EntityPlayer) && !(entity instanceof EntityArrow))
|
||||
{
|
||||
par2 = (par2 + 1.0F) / 2.0F;
|
||||
}
|
||||
|
||||
return super.attackEntityFrom(par1DamageSource, par2);
|
||||
}
|
||||
}
|
||||
|
||||
public boolean attackEntityAsMob(Entity par1Entity)
|
||||
{
|
||||
int i = this.isTamed() ? 4 : 2;
|
||||
return par1Entity.attackEntityFrom(DamageSource.causeMobDamage(this), (float) i);
|
||||
}
|
||||
|
||||
public void setTamed(boolean par1)
|
||||
{
|
||||
super.setTamed(par1);
|
||||
|
||||
if (par1)
|
||||
{
|
||||
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(this.maxTamedHealth);
|
||||
} else
|
||||
{
|
||||
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(this.maxUntamedHealth);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a pig.
|
||||
*/
|
||||
@Override
|
||||
public boolean interact(EntityPlayer par1EntityPlayer)
|
||||
{
|
||||
ItemStack itemstack = par1EntityPlayer.inventory.getCurrentItem();
|
||||
|
||||
if (this.isTamed())
|
||||
{
|
||||
if (itemstack != null)
|
||||
{
|
||||
if (itemstack.getItem() instanceof ItemFood)
|
||||
{
|
||||
ItemFood itemfood = (ItemFood) itemstack.getItem();
|
||||
|
||||
if (itemfood.isWolfsFavoriteMeat() && this.dataWatcher.getWatchableObjectFloat(18) < this.maxTamedHealth)
|
||||
{
|
||||
if (!par1EntityPlayer.capabilities.isCreativeMode)
|
||||
{
|
||||
--itemstack.stackSize;
|
||||
}
|
||||
|
||||
this.heal((float) itemfood.func_150905_g(itemstack));
|
||||
|
||||
if (itemstack.stackSize <= 0)
|
||||
{
|
||||
par1EntityPlayer.inventory.setInventorySlotContents(par1EntityPlayer.inventory.currentItem, (ItemStack) null);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (par1EntityPlayer.getCommandSenderName().equalsIgnoreCase(this.getOwnerName()) && !this.isBreedingItem(itemstack))
|
||||
{
|
||||
if (!this.worldObj.isRemote)
|
||||
{
|
||||
this.aiSit.setSitting(!this.isSitting());
|
||||
this.isJumping = false;
|
||||
this.setPathToEntity((PathEntity) null);
|
||||
this.setTarget((Entity) null);
|
||||
this.setAttackTarget((EntityLivingBase) null);
|
||||
}
|
||||
|
||||
this.sendSittingMessageToPlayer(par1EntityPlayer, !this.isSitting());
|
||||
}
|
||||
} else if (itemstack != null && itemstack.getItem().equals(ModItems.weakBloodOrb) && !this.isAngry())
|
||||
{
|
||||
if (!par1EntityPlayer.capabilities.isCreativeMode)
|
||||
{
|
||||
--itemstack.stackSize;
|
||||
}
|
||||
|
||||
if (itemstack.stackSize <= 0)
|
||||
{
|
||||
par1EntityPlayer.inventory.setInventorySlotContents(par1EntityPlayer.inventory.currentItem, (ItemStack) null);
|
||||
}
|
||||
|
||||
if (!this.worldObj.isRemote)
|
||||
{
|
||||
if (this.rand.nextInt(1) == 0)
|
||||
{
|
||||
this.setTamed(true);
|
||||
this.setPathToEntity((PathEntity) null);
|
||||
this.setAttackTarget((EntityLivingBase) null);
|
||||
this.aiSit.setSitting(true);
|
||||
this.setHealth(this.maxTamedHealth);
|
||||
this.setOwner(par1EntityPlayer.getCommandSenderName());
|
||||
this.playTameEffect(true);
|
||||
this.worldObj.setEntityState(this, (byte) 7);
|
||||
} else
|
||||
{
|
||||
this.playTameEffect(false);
|
||||
this.worldObj.setEntityState(this, (byte) 6);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return super.interact(par1EntityPlayer);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Checks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on
|
||||
* the animal type)
|
||||
*/
|
||||
public boolean isBreedingItem(ItemStack par1ItemStack)
|
||||
{
|
||||
return false;
|
||||
//return par1ItemStack == null ? false : (!(Item.itemsList[par1ItemStack.itemID] instanceof ItemFood) ? false : ((ItemFood)Item.itemsList[par1ItemStack.itemID]).isWolfsFavoriteMeat());
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines whether this wolf is angry or not.
|
||||
*/
|
||||
public boolean isAngry()
|
||||
{
|
||||
return (this.dataWatcher.getWatchableObjectByte(16) & 2) != 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets whether this wolf is angry or not.
|
||||
*/
|
||||
public void setAngry(boolean par1)
|
||||
{
|
||||
byte b0 = this.dataWatcher.getWatchableObjectByte(16);
|
||||
|
||||
if (par1)
|
||||
{
|
||||
this.dataWatcher.updateObject(16, Byte.valueOf((byte) (b0 | 2)));
|
||||
} else
|
||||
{
|
||||
this.dataWatcher.updateObject(16, Byte.valueOf((byte) (b0 & -3)));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Return this wolf's collar color.
|
||||
*/
|
||||
public int getCollarColor()
|
||||
{
|
||||
return this.dataWatcher.getWatchableObjectByte(20) & 15;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set this wolf's collar color.
|
||||
*/
|
||||
public void setCollarColor(int par1)
|
||||
{
|
||||
this.dataWatcher.updateObject(20, Byte.valueOf((byte) (par1 & 15)));
|
||||
}
|
||||
|
||||
/**
|
||||
* This function is used when two same-species animals in 'love mode' breed to generate the new baby animal.
|
||||
*/
|
||||
public EntityWolf spawnBabyAnimal(EntityAgeable par1EntityAgeable)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
public void func_70918_i(boolean par1)
|
||||
{
|
||||
if (par1)
|
||||
{
|
||||
this.dataWatcher.updateObject(19, Byte.valueOf((byte) 1));
|
||||
} else
|
||||
{
|
||||
this.dataWatcher.updateObject(19, Byte.valueOf((byte) 0));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if the mob is currently able to mate with the specified mob.
|
||||
*/
|
||||
public boolean canMateWith(EntityAnimal par1EntityAnimal)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean func_70922_bv()
|
||||
{
|
||||
return this.dataWatcher.getWatchableObjectByte(19) == 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines if an entity can be despawned, used on idle far away entities
|
||||
*/
|
||||
protected boolean canDespawn()
|
||||
{
|
||||
//return !this.isTamed() && this.ticksExisted > 2400;
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean func_142018_a(EntityLivingBase par1EntityLivingBase, EntityLivingBase par2EntityLivingBase)
|
||||
{
|
||||
if (!(par1EntityLivingBase instanceof EntityCreeper) && !(par1EntityLivingBase instanceof EntityGhast))
|
||||
{
|
||||
if (par1EntityLivingBase instanceof EntitySmallEarthGolem)
|
||||
{
|
||||
EntitySmallEarthGolem entitywolf = (EntitySmallEarthGolem) par1EntityLivingBase;
|
||||
|
||||
if (entitywolf.isTamed() && entitywolf.getOwner() == par2EntityLivingBase)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return par1EntityLivingBase instanceof EntityPlayer && par2EntityLivingBase instanceof EntityPlayer && !((EntityPlayer) par2EntityLivingBase).canAttackPlayer((EntityPlayer) par1EntityLivingBase) ? false : !(par1EntityLivingBase instanceof EntityHorse) || !((EntityHorse) par1EntityLivingBase).isTame();
|
||||
} else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public EntityAgeable createChild(EntityAgeable par1EntityAgeable)
|
||||
{
|
||||
return this.spawnBabyAnimal(par1EntityAgeable);
|
||||
}
|
||||
|
||||
/**
|
||||
* Attack the specified entity using a ranged attack.
|
||||
*/
|
||||
public void attackEntityWithRangedAttack(EntityLivingBase par1EntityLivingBase, float par2)
|
||||
{
|
||||
double xCoord;
|
||||
double yCoord;
|
||||
double zCoord;
|
||||
MudProjectile hol = new MudProjectile(worldObj, this, par1EntityLivingBase, 1.8f, 0f, 3, 600, false);
|
||||
this.worldObj.spawnEntityInWorld(hol);
|
||||
}
|
||||
|
||||
/**
|
||||
* sets this entity's combat AI.
|
||||
*/
|
||||
public void setCombatTask()
|
||||
{
|
||||
this.tasks.removeTask(this.aiAttackOnCollide);
|
||||
this.tasks.removeTask(this.aiArrowAttack);
|
||||
ItemStack itemstack = this.getHeldItem();
|
||||
this.tasks.addTask(4, this.aiArrowAttack);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,25 @@
|
|||
package WayofTime.alchemicalWizardry.common.entity.mob;
|
||||
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.monster.IMob;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class EntityWaterElemental extends EntityElemental implements IMob
|
||||
{
|
||||
public EntityWaterElemental(World world)
|
||||
{
|
||||
super(world, AlchemicalWizardry.entityWaterElementalID);
|
||||
}
|
||||
|
||||
public void inflictEffectOnEntity(Entity target)
|
||||
{
|
||||
if (target instanceof EntityLivingBase)
|
||||
{
|
||||
((EntityLivingBase) target).addPotionEffect(new PotionEffect(AlchemicalWizardry.customPotionDrowning.id, 100, 2));
|
||||
((EntityLivingBase) target).addPotionEffect(new PotionEffect(AlchemicalWizardry.customPotionInhibit.id, 150, 0));
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,508 @@
|
|||
package WayofTime.alchemicalWizardry.common.entity.mob;
|
||||
|
||||
import net.minecraft.block.BlockColored;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityAgeable;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.IRangedAttackMob;
|
||||
import net.minecraft.entity.SharedMonsterAttributes;
|
||||
import net.minecraft.entity.ai.EntityAIArrowAttack;
|
||||
import net.minecraft.entity.ai.EntityAIAttackOnCollide;
|
||||
import net.minecraft.entity.ai.EntityAIFollowOwner;
|
||||
import net.minecraft.entity.ai.EntityAIHurtByTarget;
|
||||
import net.minecraft.entity.ai.EntityAILookIdle;
|
||||
import net.minecraft.entity.ai.EntityAIOwnerHurtByTarget;
|
||||
import net.minecraft.entity.ai.EntityAIOwnerHurtTarget;
|
||||
import net.minecraft.entity.ai.EntityAISwimming;
|
||||
import net.minecraft.entity.ai.EntityAIWander;
|
||||
import net.minecraft.entity.ai.EntityAIWatchClosest;
|
||||
import net.minecraft.entity.monster.EntityCreeper;
|
||||
import net.minecraft.entity.monster.EntityGhast;
|
||||
import net.minecraft.entity.passive.EntityAnimal;
|
||||
import net.minecraft.entity.passive.EntityHorse;
|
||||
import net.minecraft.entity.passive.EntityWolf;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.projectile.EntityArrow;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemFood;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.pathfinding.PathEntity;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.world.World;
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.ModItems;
|
||||
import WayofTime.alchemicalWizardry.common.EntityAITargetAggro;
|
||||
import WayofTime.alchemicalWizardry.common.entity.projectile.FireProjectile;
|
||||
|
||||
public class EntityWingedFireDemon extends EntityDemon implements IRangedAttackMob
|
||||
{
|
||||
private EntityAIArrowAttack aiArrowAttack = new EntityAIArrowAttack(this, 1.0D, 40, 40, 15.0F);
|
||||
private EntityAIAttackOnCollide aiAttackOnCollide = new EntityAIAttackOnCollide(this, EntityPlayer.class, 1.2D, false);
|
||||
|
||||
private static float maxTamedHealth = 100.0F;
|
||||
private static float maxUntamedHealth = 200.0F;
|
||||
|
||||
public EntityWingedFireDemon(World par1World)
|
||||
{
|
||||
super(par1World, AlchemicalWizardry.entityWingedFireDemonID);
|
||||
this.setSize(0.7F, 1.8F);
|
||||
this.getNavigator().setAvoidsWater(true);
|
||||
this.tasks.addTask(1, new EntityAISwimming(this));
|
||||
this.tasks.addTask(2, this.aiSit);
|
||||
//this.tasks.addTask(3, new EntityAILeapAtTarget(this, 0.4F));
|
||||
//this.tasks.addTask(4, new EntityAIAttackOnCollide(this, 1.0D, true));
|
||||
this.tasks.addTask(5, new EntityAIFollowOwner(this, 1.0D, 10.0F, 2.0F));
|
||||
//this.tasks.addTask(6, new EntityAIMate(this, 1.0D));
|
||||
this.tasks.addTask(7, new EntityAIWander(this, 1.0D));
|
||||
//this.tasks.addTask(8, new EntityAIBeg(this, 8.0F));
|
||||
this.tasks.addTask(9, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
|
||||
this.tasks.addTask(9, new EntityAILookIdle(this));
|
||||
this.targetTasks.addTask(1, new EntityAIOwnerHurtByTarget(this));
|
||||
this.targetTasks.addTask(2, new EntityAIOwnerHurtTarget(this));
|
||||
this.targetTasks.addTask(3, new EntityAIHurtByTarget(this, true));
|
||||
this.targetTasks.addTask(4, new EntityAITargetAggro(this, EntityPlayer.class, 0, false));
|
||||
this.setAggro(false);
|
||||
//this.targetTasks.addTask(4, new EntityAITargetNonTamed(this, EntitySheep.class, 200, false));
|
||||
this.setTamed(false);
|
||||
|
||||
if (par1World != null && !par1World.isRemote)
|
||||
{
|
||||
this.setCombatTask();
|
||||
}
|
||||
|
||||
this.isImmuneToFire = true;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void applyEntityAttributes()
|
||||
{
|
||||
super.applyEntityAttributes();
|
||||
//This line affects the speed of the monster
|
||||
this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.30000001192092896D);
|
||||
|
||||
//My guess is that this will alter the max health
|
||||
if (this.isTamed())
|
||||
{
|
||||
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(this.maxTamedHealth);
|
||||
} else
|
||||
{
|
||||
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(this.maxUntamedHealth);
|
||||
}
|
||||
|
||||
//this.func_110148_a(SharedMonsterAttributes.field_111267_a).func_111128_a(10.0D);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if the newer Entity AI code should be run
|
||||
*/
|
||||
public boolean isAIEnabled()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the active target the Task system uses for tracking
|
||||
*/
|
||||
public void setAttackTarget(EntityLivingBase par1EntityLivingBase)
|
||||
{
|
||||
super.setAttackTarget(par1EntityLivingBase);
|
||||
|
||||
if (par1EntityLivingBase == null)
|
||||
{
|
||||
this.setAngry(false);
|
||||
} else if (!this.isTamed())
|
||||
{
|
||||
this.setAngry(true);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* main AI tick function, replaces updateEntityActionState
|
||||
*/
|
||||
protected void updateAITick()
|
||||
{
|
||||
this.dataWatcher.updateObject(18, Float.valueOf(this.getHealth()));
|
||||
}
|
||||
|
||||
protected void entityInit()
|
||||
{
|
||||
super.entityInit();
|
||||
this.dataWatcher.addObject(18, new Float(this.getHealth()));
|
||||
this.dataWatcher.addObject(19, new Byte((byte) 0));
|
||||
//this.dataWatcher.addObject(20, new Byte((byte) BlockColored.getBlockFromDye(1)));
|
||||
}
|
||||
|
||||
/**
|
||||
* Plays step sound at given x, y, z for the entity
|
||||
*/
|
||||
protected void playStepSound(int par1, int par2, int par3, int par4)
|
||||
{
|
||||
this.playSound("mob.zombie.step", 0.15F, 1.0F);
|
||||
}
|
||||
|
||||
/**
|
||||
* (abstract) Protected helper method to write subclass entity data to NBT.
|
||||
*/
|
||||
public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
|
||||
{
|
||||
super.writeEntityToNBT(par1NBTTagCompound);
|
||||
par1NBTTagCompound.setBoolean("Angry", this.isAngry());
|
||||
par1NBTTagCompound.setByte("CollarColor", (byte) this.getCollarColor());
|
||||
}
|
||||
|
||||
/**
|
||||
* (abstract) Protected helper method to read subclass entity data from NBT.
|
||||
*/
|
||||
public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
|
||||
{
|
||||
super.readEntityFromNBT(par1NBTTagCompound);
|
||||
this.setAngry(par1NBTTagCompound.getBoolean("Angry"));
|
||||
|
||||
if (par1NBTTagCompound.hasKey("CollarColor"))
|
||||
{
|
||||
this.setCollarColor(par1NBTTagCompound.getByte("CollarColor"));
|
||||
}
|
||||
|
||||
this.setCombatTask();
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the sound this mob makes while it's alive.
|
||||
*/
|
||||
protected String getLivingSound()
|
||||
{
|
||||
return "mob.blaze.breathe";
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the sound this mob makes when it is hurt.
|
||||
*/
|
||||
protected String getHurtSound()
|
||||
{
|
||||
return "mob.blaze.hit";
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the sound this mob makes on death.
|
||||
*/
|
||||
protected String getDeathSound()
|
||||
{
|
||||
return "mob.blaze.death";
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the volume for the sounds this mob makes.
|
||||
*/
|
||||
protected float getSoundVolume()
|
||||
{
|
||||
return 0.4F;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the item ID for the item the mob drops on death.
|
||||
*/
|
||||
protected int getDropItemId()
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons
|
||||
* use this to react to sunlight and start to burn.
|
||||
*/
|
||||
public void onLivingUpdate()
|
||||
{
|
||||
super.onLivingUpdate();
|
||||
}
|
||||
|
||||
/**
|
||||
* Called to update the entity's position/logic.
|
||||
*/
|
||||
public void onUpdate()
|
||||
{
|
||||
super.onUpdate();
|
||||
}
|
||||
|
||||
public float getEyeHeight()
|
||||
{
|
||||
return this.height * 0.8F;
|
||||
}
|
||||
|
||||
/**
|
||||
* The speed it takes to move the entityliving's rotationPitch through the faceEntity method. This is only currently
|
||||
* use in wolves.
|
||||
*/
|
||||
public int getVerticalFaceSpeed()
|
||||
{
|
||||
return this.isSitting() ? 20 : super.getVerticalFaceSpeed();
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when the entity is attacked.
|
||||
*/
|
||||
public boolean attackEntityFrom(DamageSource par1DamageSource, float par2)
|
||||
{
|
||||
if (this.isEntityInvulnerable())
|
||||
{
|
||||
return false;
|
||||
} else
|
||||
{
|
||||
Entity entity = par1DamageSource.getEntity();
|
||||
this.aiSit.setSitting(false);
|
||||
|
||||
if (entity != null && !(entity instanceof EntityPlayer) && !(entity instanceof EntityArrow))
|
||||
{
|
||||
par2 = (par2 + 1.0F) / 2.0F;
|
||||
}
|
||||
|
||||
return super.attackEntityFrom(par1DamageSource, par2);
|
||||
}
|
||||
}
|
||||
|
||||
public boolean attackEntityAsMob(Entity par1Entity)
|
||||
{
|
||||
int i = this.isTamed() ? 4 : 2;
|
||||
return par1Entity.attackEntityFrom(DamageSource.causeMobDamage(this), (float) i);
|
||||
}
|
||||
|
||||
public void setTamed(boolean par1)
|
||||
{
|
||||
super.setTamed(par1);
|
||||
|
||||
if (par1)
|
||||
{
|
||||
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(this.maxTamedHealth);
|
||||
} else
|
||||
{
|
||||
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(this.maxUntamedHealth);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a pig.
|
||||
*/
|
||||
@Override
|
||||
public boolean interact(EntityPlayer par1EntityPlayer)
|
||||
{
|
||||
ItemStack itemstack = par1EntityPlayer.inventory.getCurrentItem();
|
||||
|
||||
if (this.isTamed())
|
||||
{
|
||||
if (itemstack != null)
|
||||
{
|
||||
if (itemstack.getItem() instanceof ItemFood)
|
||||
{
|
||||
ItemFood itemfood = (ItemFood) itemstack.getItem();
|
||||
|
||||
if (itemfood.isWolfsFavoriteMeat() && this.dataWatcher.getWatchableObjectFloat(18) < this.maxTamedHealth)
|
||||
{
|
||||
if (!par1EntityPlayer.capabilities.isCreativeMode)
|
||||
{
|
||||
--itemstack.stackSize;
|
||||
}
|
||||
|
||||
this.heal((float) itemfood.func_150905_g(itemstack));
|
||||
|
||||
if (itemstack.stackSize <= 0)
|
||||
{
|
||||
par1EntityPlayer.inventory.setInventorySlotContents(par1EntityPlayer.inventory.currentItem, (ItemStack) null);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (par1EntityPlayer.getCommandSenderName().equalsIgnoreCase(this.getOwnerName()) && !this.isBreedingItem(itemstack))
|
||||
{
|
||||
if (!this.worldObj.isRemote)
|
||||
{
|
||||
this.aiSit.setSitting(!this.isSitting());
|
||||
this.isJumping = false;
|
||||
this.setPathToEntity((PathEntity) null);
|
||||
this.setTarget((Entity) null);
|
||||
this.setAttackTarget((EntityLivingBase) null);
|
||||
}
|
||||
|
||||
this.sendSittingMessageToPlayer(par1EntityPlayer, !this.isSitting());
|
||||
}
|
||||
} else if (itemstack != null && itemstack.getItem().equals(ModItems.weakBloodOrb) && !this.isAngry())
|
||||
{
|
||||
if (!par1EntityPlayer.capabilities.isCreativeMode)
|
||||
{
|
||||
--itemstack.stackSize;
|
||||
}
|
||||
|
||||
if (itemstack.stackSize <= 0)
|
||||
{
|
||||
par1EntityPlayer.inventory.setInventorySlotContents(par1EntityPlayer.inventory.currentItem, (ItemStack) null);
|
||||
}
|
||||
|
||||
if (!this.worldObj.isRemote)
|
||||
{
|
||||
if (this.rand.nextInt(1) == 0)
|
||||
{
|
||||
this.setTamed(true);
|
||||
this.setPathToEntity((PathEntity) null);
|
||||
this.setAttackTarget((EntityLivingBase) null);
|
||||
this.aiSit.setSitting(true);
|
||||
this.setHealth(this.maxTamedHealth);
|
||||
this.setOwner(par1EntityPlayer.getCommandSenderName());
|
||||
this.playTameEffect(true);
|
||||
this.worldObj.setEntityState(this, (byte) 7);
|
||||
} else
|
||||
{
|
||||
this.playTameEffect(false);
|
||||
this.worldObj.setEntityState(this, (byte) 6);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return super.interact(par1EntityPlayer);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Checks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on
|
||||
* the animal type)
|
||||
*/
|
||||
public boolean isBreedingItem(ItemStack par1ItemStack)
|
||||
{
|
||||
return false;
|
||||
//return par1ItemStack == null ? false : (!(Item.itemsList[par1ItemStack.itemID] instanceof ItemFood) ? false : ((ItemFood)Item.itemsList[par1ItemStack.itemID]).isWolfsFavoriteMeat());
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines whether this wolf is angry or not.
|
||||
*/
|
||||
public boolean isAngry()
|
||||
{
|
||||
return (this.dataWatcher.getWatchableObjectByte(16) & 2) != 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets whether this wolf is angry or not.
|
||||
*/
|
||||
public void setAngry(boolean par1)
|
||||
{
|
||||
byte b0 = this.dataWatcher.getWatchableObjectByte(16);
|
||||
|
||||
if (par1)
|
||||
{
|
||||
this.dataWatcher.updateObject(16, Byte.valueOf((byte) (b0 | 2)));
|
||||
} else
|
||||
{
|
||||
this.dataWatcher.updateObject(16, Byte.valueOf((byte) (b0 & -3)));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Return this wolf's collar color.
|
||||
*/
|
||||
public int getCollarColor()
|
||||
{
|
||||
return this.dataWatcher.getWatchableObjectByte(20) & 15;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set this wolf's collar color.
|
||||
*/
|
||||
public void setCollarColor(int par1)
|
||||
{
|
||||
this.dataWatcher.updateObject(20, Byte.valueOf((byte) (par1 & 15)));
|
||||
}
|
||||
|
||||
/**
|
||||
* This function is used when two same-species animals in 'love mode' breed to generate the new baby animal.
|
||||
*/
|
||||
public EntityWolf spawnBabyAnimal(EntityAgeable par1EntityAgeable)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
public void func_70918_i(boolean par1)
|
||||
{
|
||||
if (par1)
|
||||
{
|
||||
this.dataWatcher.updateObject(19, Byte.valueOf((byte) 1));
|
||||
} else
|
||||
{
|
||||
this.dataWatcher.updateObject(19, Byte.valueOf((byte) 0));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if the mob is currently able to mate with the specified mob.
|
||||
*/
|
||||
public boolean canMateWith(EntityAnimal par1EntityAnimal)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean func_70922_bv()
|
||||
{
|
||||
return this.dataWatcher.getWatchableObjectByte(19) == 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines if an entity can be despawned, used on idle far away entities
|
||||
*/
|
||||
protected boolean canDespawn()
|
||||
{
|
||||
//return !this.isTamed() && this.ticksExisted > 2400;
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean func_142018_a(EntityLivingBase par1EntityLivingBase, EntityLivingBase par2EntityLivingBase)
|
||||
{
|
||||
if (!(par1EntityLivingBase instanceof EntityCreeper) && !(par1EntityLivingBase instanceof EntityGhast))
|
||||
{
|
||||
if (par1EntityLivingBase instanceof EntityWingedFireDemon)
|
||||
{
|
||||
EntityWingedFireDemon entitywolf = (EntityWingedFireDemon) par1EntityLivingBase;
|
||||
|
||||
if (entitywolf.isTamed() && entitywolf.getOwner() == par2EntityLivingBase)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return par1EntityLivingBase instanceof EntityPlayer && par2EntityLivingBase instanceof EntityPlayer && !((EntityPlayer) par2EntityLivingBase).canAttackPlayer((EntityPlayer) par1EntityLivingBase) ? false : !(par1EntityLivingBase instanceof EntityHorse) || !((EntityHorse) par1EntityLivingBase).isTame();
|
||||
} else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public EntityAgeable createChild(EntityAgeable par1EntityAgeable)
|
||||
{
|
||||
return this.spawnBabyAnimal(par1EntityAgeable);
|
||||
}
|
||||
|
||||
/**
|
||||
* Attack the specified entity using a ranged attack.
|
||||
*/
|
||||
public void attackEntityWithRangedAttack(EntityLivingBase par1EntityLivingBase, float par2)
|
||||
{
|
||||
double xCoord;
|
||||
double yCoord;
|
||||
double zCoord;
|
||||
this.worldObj.playAuxSFXAtEntity((EntityPlayer) null, 1009, (int) this.posX, (int) this.posY, (int) this.posZ, 0);
|
||||
FireProjectile hol = new FireProjectile(worldObj, this, par1EntityLivingBase, 1.8f, 0f, 20, 600);
|
||||
this.worldObj.spawnEntityInWorld(hol);
|
||||
}
|
||||
|
||||
/**
|
||||
* sets this entity's combat AI.
|
||||
*/
|
||||
public void setCombatTask()
|
||||
{
|
||||
this.tasks.removeTask(this.aiAttackOnCollide);
|
||||
this.tasks.removeTask(this.aiArrowAttack);
|
||||
ItemStack itemstack = this.getHeldItem();
|
||||
this.tasks.addTask(4, this.aiArrowAttack);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,526 @@
|
|||
package WayofTime.alchemicalWizardry.common.entity.projectile;
|
||||
|
||||
import java.util.Iterator;
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.IProjectile;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.potion.Potion;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.util.AxisAlignedBB;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.util.MathHelper;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraft.world.World;
|
||||
import cpw.mods.fml.common.registry.IThrowableEntity;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
//Shamelessly ripped off from x3n0ph0b3
|
||||
public class EnergyBlastProjectile extends Entity implements IProjectile, IThrowableEntity
|
||||
{
|
||||
protected int xTile = -1;
|
||||
protected int yTile = -1;
|
||||
protected int zTile = -1;
|
||||
protected int inTile = 0;
|
||||
protected int inData = 0;
|
||||
protected boolean inGround = false;
|
||||
/**
|
||||
* The owner of this arrow.
|
||||
*/
|
||||
public EntityLivingBase shootingEntity;
|
||||
protected int ticksInAir = 0;
|
||||
protected int maxTicksInAir = 600;
|
||||
private int ricochetCounter = 0;
|
||||
private boolean scheduledForDeath = false;
|
||||
protected int projectileDamage;
|
||||
|
||||
public EnergyBlastProjectile(World par1World)
|
||||
{
|
||||
super(par1World);
|
||||
this.setSize(0.5F, 0.5F);
|
||||
this.maxTicksInAir = 600;
|
||||
}
|
||||
|
||||
public EnergyBlastProjectile(World par1World, double par2, double par4, double par6)
|
||||
{
|
||||
super(par1World);
|
||||
this.setSize(0.5F, 0.5F);
|
||||
this.setPosition(par2, par4, par6);
|
||||
yOffset = 0.0F;
|
||||
this.maxTicksInAir = 600;
|
||||
}
|
||||
|
||||
public EnergyBlastProjectile(World par1World, EntityLivingBase par2EntityPlayer, int damage)
|
||||
{
|
||||
super(par1World);
|
||||
shootingEntity = par2EntityPlayer;
|
||||
float par3 = 0.8F;
|
||||
this.setSize(0.5F, 0.5F);
|
||||
this.setLocationAndAngles(par2EntityPlayer.posX, par2EntityPlayer.posY + par2EntityPlayer.getEyeHeight(), par2EntityPlayer.posZ, par2EntityPlayer.rotationYaw, par2EntityPlayer.rotationPitch);
|
||||
posX -= MathHelper.cos(rotationYaw / 180.0F * (float) Math.PI) * 0.16F;
|
||||
posY -= 0.2D;
|
||||
posZ -= MathHelper.sin(rotationYaw / 180.0F * (float) Math.PI) * 0.16F;
|
||||
this.setPosition(posX, posY, posZ);
|
||||
yOffset = 0.0F;
|
||||
motionX = -MathHelper.sin(rotationYaw / 180.0F * (float) Math.PI) * MathHelper.cos(rotationPitch / 180.0F * (float) Math.PI);
|
||||
motionZ = MathHelper.cos(rotationYaw / 180.0F * (float) Math.PI) * MathHelper.cos(rotationPitch / 180.0F * (float) Math.PI);
|
||||
motionY = -MathHelper.sin(rotationPitch / 180.0F * (float) Math.PI);
|
||||
this.setThrowableHeading(motionX, motionY, motionZ, par3 * 1.5F, 1.0F);
|
||||
this.projectileDamage = damage;
|
||||
this.maxTicksInAir = 600;
|
||||
}
|
||||
|
||||
public EnergyBlastProjectile(World par1World, EntityLivingBase par2EntityPlayer, int damage, int maxTicksInAir, double posX, double posY, double posZ, float rotationYaw, float rotationPitch)
|
||||
{
|
||||
super(par1World);
|
||||
shootingEntity = par2EntityPlayer;
|
||||
float par3 = 0.8F;
|
||||
this.setSize(0.5F, 0.5F);
|
||||
this.setLocationAndAngles(posX, posY, posZ, rotationYaw, rotationPitch);
|
||||
posX -= MathHelper.cos(rotationYaw / 180.0F * (float) Math.PI) * 0.16F;
|
||||
posY -= 0.2D;
|
||||
posZ -= MathHelper.sin(rotationYaw / 180.0F * (float) Math.PI) * 0.16F;
|
||||
this.setPosition(posX, posY, posZ);
|
||||
yOffset = 0.0F;
|
||||
motionX = -MathHelper.sin(rotationYaw / 180.0F * (float) Math.PI) * MathHelper.cos(rotationPitch / 180.0F * (float) Math.PI);
|
||||
motionZ = MathHelper.cos(rotationYaw / 180.0F * (float) Math.PI) * MathHelper.cos(rotationPitch / 180.0F * (float) Math.PI);
|
||||
motionY = -MathHelper.sin(rotationPitch / 180.0F * (float) Math.PI);
|
||||
this.setThrowableHeading(motionX, motionY, motionZ, par3 * 1.5F, 1.0F);
|
||||
this.projectileDamage = damage;
|
||||
this.maxTicksInAir = maxTicksInAir;
|
||||
}
|
||||
|
||||
public EnergyBlastProjectile(World par1World, EntityLivingBase par2EntityLivingBase, EntityLivingBase par3EntityLivingBase, float par4, float par5, int damage, int maxTicksInAir)
|
||||
{
|
||||
super(par1World);
|
||||
this.renderDistanceWeight = 10.0D;
|
||||
this.shootingEntity = par2EntityLivingBase;
|
||||
this.posY = par2EntityLivingBase.posY + (double) par2EntityLivingBase.getEyeHeight() - 0.10000000149011612D;
|
||||
double d0 = par3EntityLivingBase.posX - par2EntityLivingBase.posX;
|
||||
double d1 = par3EntityLivingBase.boundingBox.minY + (double) (par3EntityLivingBase.height / 1.5F) - this.posY;
|
||||
double d2 = par3EntityLivingBase.posZ - par2EntityLivingBase.posZ;
|
||||
double d3 = (double) MathHelper.sqrt_double(d0 * d0 + d2 * d2);
|
||||
|
||||
if (d3 >= 1.0E-7D)
|
||||
{
|
||||
float f2 = (float) (Math.atan2(d2, d0) * 180.0D / Math.PI) - 90.0F;
|
||||
float f3 = (float) (-(Math.atan2(d1, d3) * 180.0D / Math.PI));
|
||||
double d4 = d0 / d3;
|
||||
double d5 = d2 / d3;
|
||||
this.setLocationAndAngles(par2EntityLivingBase.posX + d4, this.posY, par2EntityLivingBase.posZ + d5, f2, f3);
|
||||
this.yOffset = 0.0F;
|
||||
float f4 = (float) d3 * 0.2F;
|
||||
this.setThrowableHeading(d0, d1, d2, par4, par5);
|
||||
}
|
||||
|
||||
this.projectileDamage = damage;
|
||||
this.maxTicksInAir = maxTicksInAir;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void entityInit()
|
||||
{
|
||||
dataWatcher.addObject(16, Byte.valueOf((byte) 0));
|
||||
}
|
||||
|
||||
/**
|
||||
* Similar to setArrowHeading, it's point the throwable entity to a x, y, z
|
||||
* direction.
|
||||
*/
|
||||
@Override
|
||||
public void setThrowableHeading(double var1, double var3, double var5, float var7, float var8)
|
||||
{
|
||||
float var9 = MathHelper.sqrt_double(var1 * var1 + var3 * var3 + var5 * var5);
|
||||
var1 /= var9;
|
||||
var3 /= var9;
|
||||
var5 /= var9;
|
||||
var1 += rand.nextGaussian() * 0.007499999832361937D * var8;
|
||||
var3 += rand.nextGaussian() * 0.007499999832361937D * var8;
|
||||
var5 += rand.nextGaussian() * 0.007499999832361937D * var8;
|
||||
var1 *= var7;
|
||||
var3 *= var7;
|
||||
var5 *= var7;
|
||||
motionX = var1;
|
||||
motionY = var3;
|
||||
motionZ = var5;
|
||||
float var10 = MathHelper.sqrt_double(var1 * var1 + var5 * var5);
|
||||
prevRotationYaw = rotationYaw = (float) (Math.atan2(var1, var5) * 180.0D / Math.PI);
|
||||
prevRotationPitch = rotationPitch = (float) (Math.atan2(var3, var10) * 180.0D / Math.PI);
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
/**
|
||||
* Sets the position and rotation. Only difference from the other one is no bounding on the rotation. Args: posX,
|
||||
* posY, posZ, yaw, pitch
|
||||
*/
|
||||
public void setPositionAndRotation2(double par1, double par3, double par5, float par7, float par8, int par9)
|
||||
{
|
||||
this.setPosition(par1, par3, par5);
|
||||
this.setRotation(par7, par8);
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
/**
|
||||
* Sets the velocity to the args. Args: x, y, z
|
||||
*/
|
||||
public void setVelocity(double par1, double par3, double par5)
|
||||
{
|
||||
motionX = par1;
|
||||
motionY = par3;
|
||||
motionZ = par5;
|
||||
|
||||
if (prevRotationPitch == 0.0F && prevRotationYaw == 0.0F)
|
||||
{
|
||||
float var7 = MathHelper.sqrt_double(par1 * par1 + par5 * par5);
|
||||
prevRotationYaw = rotationYaw = (float) (Math.atan2(par1, par5) * 180.0D / Math.PI);
|
||||
prevRotationPitch = rotationPitch = (float) (Math.atan2(par3, var7) * 180.0D / Math.PI);
|
||||
prevRotationPitch = rotationPitch;
|
||||
prevRotationYaw = rotationYaw;
|
||||
this.setLocationAndAngles(posX, posY, posZ, rotationYaw, rotationPitch);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Called to update the entity's position/logic.
|
||||
*/
|
||||
@Override
|
||||
public void onUpdate()
|
||||
{
|
||||
super.onUpdate();
|
||||
|
||||
if (ticksInAir > maxTicksInAir)
|
||||
{
|
||||
this.setDead();
|
||||
}
|
||||
|
||||
if (shootingEntity == null)
|
||||
{
|
||||
List players = worldObj.getEntitiesWithinAABB(EntityPlayer.class, AxisAlignedBB.getBoundingBox(posX - 1, posY - 1, posZ - 1, posX + 1, posY + 1, posZ + 1));
|
||||
Iterator i = players.iterator();
|
||||
double closestDistance = Double.MAX_VALUE;
|
||||
EntityPlayer closestPlayer = null;
|
||||
|
||||
while (i.hasNext())
|
||||
{
|
||||
EntityPlayer e = (EntityPlayer) i.next();
|
||||
double distance = e.getDistanceToEntity(this);
|
||||
|
||||
if (distance < closestDistance)
|
||||
{
|
||||
closestPlayer = e;
|
||||
}
|
||||
}
|
||||
|
||||
if (closestPlayer != null)
|
||||
{
|
||||
shootingEntity = closestPlayer;
|
||||
}
|
||||
}
|
||||
|
||||
if (prevRotationPitch == 0.0F && prevRotationYaw == 0.0F)
|
||||
{
|
||||
float var1 = MathHelper.sqrt_double(motionX * motionX + motionZ * motionZ);
|
||||
prevRotationYaw = rotationYaw = (float) (Math.atan2(motionX, motionZ) * 180.0D / Math.PI);
|
||||
prevRotationPitch = rotationPitch = (float) (Math.atan2(motionY, var1) * 180.0D / Math.PI);
|
||||
}
|
||||
|
||||
Block var16 = worldObj.getBlock(xTile, yTile, zTile);
|
||||
|
||||
if (var16 != null)
|
||||
{
|
||||
var16.setBlockBoundsBasedOnState(worldObj, xTile, yTile, zTile);
|
||||
AxisAlignedBB var2 = var16.getCollisionBoundingBoxFromPool(worldObj, xTile, yTile, zTile);
|
||||
|
||||
if (var2 != null && var2.isVecInside(worldObj.getWorldVec3Pool().getVecFromPool(posX, posY, posZ)))
|
||||
{
|
||||
inGround = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (inGround)
|
||||
{
|
||||
Block var18 = worldObj.getBlock(xTile, yTile, zTile);
|
||||
int var19 = worldObj.getBlockMetadata(xTile, yTile, zTile);
|
||||
|
||||
if (var18.equals(Block.getBlockById(inTile)) && var19 == inData)
|
||||
{
|
||||
// this.groundImpact();
|
||||
// this.setDead();
|
||||
}
|
||||
} else
|
||||
{
|
||||
++ticksInAir;
|
||||
|
||||
if (ticksInAir > 1 && ticksInAir < 3)
|
||||
{
|
||||
//worldObj.spawnParticle("flame", posX + smallGauss(0.1D), posY + smallGauss(0.1D), posZ + smallGauss(0.1D), 0D, 0D, 0D);
|
||||
for (int particles = 0; particles < 3; particles++)
|
||||
{
|
||||
this.doFiringParticles();
|
||||
}
|
||||
}
|
||||
|
||||
Vec3 var17 = worldObj.getWorldVec3Pool().getVecFromPool(posX, posY, posZ);
|
||||
Vec3 var3 = worldObj.getWorldVec3Pool().getVecFromPool(posX + motionX, posY + motionY, posZ + motionZ);
|
||||
MovingObjectPosition var4 = worldObj.func_147447_a(var17, var3, true, false, false);
|
||||
var17 = worldObj.getWorldVec3Pool().getVecFromPool(posX, posY, posZ);
|
||||
var3 = worldObj.getWorldVec3Pool().getVecFromPool(posX + motionX, posY + motionY, posZ + motionZ);
|
||||
|
||||
if (var4 != null)
|
||||
{
|
||||
var3 = worldObj.getWorldVec3Pool().getVecFromPool(var4.hitVec.xCoord, var4.hitVec.yCoord, var4.hitVec.zCoord);
|
||||
}
|
||||
|
||||
Entity var5 = null;
|
||||
List var6 = worldObj.getEntitiesWithinAABBExcludingEntity(this, boundingBox.addCoord(motionX, motionY, motionZ).expand(1.0D, 1.0D, 1.0D));
|
||||
double var7 = 0.0D;
|
||||
Iterator var9 = var6.iterator();
|
||||
float var11;
|
||||
|
||||
while (var9.hasNext())
|
||||
{
|
||||
Entity var10 = (Entity) var9.next();
|
||||
|
||||
if (var10.canBeCollidedWith() && (var10 != shootingEntity || ticksInAir >= 5))
|
||||
{
|
||||
var11 = 0.3F;
|
||||
AxisAlignedBB var12 = var10.boundingBox.expand(var11, var11, var11);
|
||||
MovingObjectPosition var13 = var12.calculateIntercept(var17, var3);
|
||||
|
||||
if (var13 != null)
|
||||
{
|
||||
double var14 = var17.distanceTo(var13.hitVec);
|
||||
|
||||
if (var14 < var7 || var7 == 0.0D)
|
||||
{
|
||||
var5 = var10;
|
||||
var7 = var14;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (var5 != null)
|
||||
{
|
||||
var4 = new MovingObjectPosition(var5);
|
||||
}
|
||||
|
||||
if (var4 != null)
|
||||
{
|
||||
this.onImpact(var4);
|
||||
|
||||
if (scheduledForDeath)
|
||||
{
|
||||
this.setDead();
|
||||
}
|
||||
}
|
||||
|
||||
posX += motionX;
|
||||
posY += motionY;
|
||||
posZ += motionZ;
|
||||
MathHelper.sqrt_double(motionX * motionX + motionZ * motionZ);
|
||||
this.setPosition(posX, posY, posZ);
|
||||
//this.doBlockCollisions();
|
||||
}
|
||||
}
|
||||
|
||||
public void doFiringParticles()
|
||||
{
|
||||
worldObj.spawnParticle("mobSpellAmbient", posX + smallGauss(0.1D), posY + smallGauss(0.1D), posZ + smallGauss(0.1D), 0.5D, 0.5D, 0.5D);
|
||||
worldObj.spawnParticle("flame", posX, posY, posZ, gaussian(motionX), gaussian(motionY), gaussian(motionZ));
|
||||
}
|
||||
|
||||
/**
|
||||
* (abstract) Protected helper method to write subclass entity data to NBT.
|
||||
*/
|
||||
@Override
|
||||
public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
|
||||
{
|
||||
par1NBTTagCompound.setShort("xTile", (short) xTile);
|
||||
par1NBTTagCompound.setShort("yTile", (short) yTile);
|
||||
par1NBTTagCompound.setShort("zTile", (short) zTile);
|
||||
par1NBTTagCompound.setByte("inTile", (byte) inTile);
|
||||
par1NBTTagCompound.setByte("inData", (byte) inData);
|
||||
par1NBTTagCompound.setByte("inGround", (byte) (inGround ? 1 : 0));
|
||||
par1NBTTagCompound.setInteger("ticksInAir", ticksInAir);
|
||||
par1NBTTagCompound.setInteger("maxTicksInAir", maxTicksInAir);
|
||||
par1NBTTagCompound.setInteger("projectileDamage", this.projectileDamage);
|
||||
}
|
||||
|
||||
/**
|
||||
* (abstract) Protected helper method to read subclass entity data from NBT.
|
||||
*/
|
||||
@Override
|
||||
public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
|
||||
{
|
||||
xTile = par1NBTTagCompound.getShort("xTile");
|
||||
yTile = par1NBTTagCompound.getShort("yTile");
|
||||
zTile = par1NBTTagCompound.getShort("zTile");
|
||||
inTile = par1NBTTagCompound.getByte("inTile") & 255;
|
||||
inData = par1NBTTagCompound.getByte("inData") & 255;
|
||||
inGround = par1NBTTagCompound.getByte("inGround") == 1;
|
||||
ticksInAir = par1NBTTagCompound.getInteger("ticksInAir");
|
||||
maxTicksInAir = par1NBTTagCompound.getInteger("maxTicksInAir");
|
||||
projectileDamage = par1NBTTagCompound.getInteger("projectileDamage");
|
||||
}
|
||||
|
||||
/**
|
||||
* returns if this entity triggers Block.onEntityWalking on the blocks they
|
||||
* walk on. used for spiders and wolves to prevent them from trampling crops
|
||||
*/
|
||||
@Override
|
||||
protected boolean canTriggerWalking()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public float getShadowSize()
|
||||
{
|
||||
return 0.0F;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the amount of knockback the arrow applies when it hits a mob.
|
||||
*/
|
||||
public void setKnockbackStrength(int par1)
|
||||
{
|
||||
}
|
||||
|
||||
/**
|
||||
* If returns false, the item will not inflict any damage against entities.
|
||||
*/
|
||||
@Override
|
||||
public boolean canAttackWithItem()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Whether the arrow has a stream of critical hit particles flying behind
|
||||
* it.
|
||||
*/
|
||||
public void setIsCritical(boolean par1)
|
||||
{
|
||||
byte var2 = dataWatcher.getWatchableObjectByte(16);
|
||||
|
||||
if (par1)
|
||||
{
|
||||
dataWatcher.updateObject(16, Byte.valueOf((byte) (var2 | 1)));
|
||||
} else
|
||||
{
|
||||
dataWatcher.updateObject(16, Byte.valueOf((byte) (var2 & -2)));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Whether the arrow has a stream of critical hit particles flying behind
|
||||
* it.
|
||||
*/
|
||||
public boolean getIsCritical()
|
||||
{
|
||||
byte var1 = dataWatcher.getWatchableObjectByte(16);
|
||||
return (var1 & 1) != 0;
|
||||
}
|
||||
|
||||
public void onImpact(MovingObjectPosition mop)
|
||||
{
|
||||
if (mop.typeOfHit == MovingObjectPosition.MovingObjectType.ENTITY && mop.entityHit != null)
|
||||
{
|
||||
if (mop.entityHit == shootingEntity)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
this.onImpact(mop.entityHit);
|
||||
} else if (mop.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK)
|
||||
{
|
||||
worldObj.createExplosion(shootingEntity, this.posX, this.posY, this.posZ, (float) (0.1), true);
|
||||
this.setDead();
|
||||
}
|
||||
}
|
||||
|
||||
public void onImpact(Entity mop)
|
||||
{
|
||||
if (mop == shootingEntity && ticksInAir > 3)
|
||||
{
|
||||
shootingEntity.attackEntityFrom(DamageSource.causeMobDamage(shootingEntity), 1);
|
||||
this.setDead();
|
||||
} else
|
||||
{
|
||||
//doDamage(8 + d6(), mop);
|
||||
if (mop instanceof EntityLivingBase)
|
||||
{
|
||||
((EntityLivingBase) mop).addPotionEffect(new PotionEffect(Potion.weakness.id, 60, 2));
|
||||
}
|
||||
|
||||
doDamage(projectileDamage, mop);
|
||||
worldObj.createExplosion(shootingEntity, this.posX, this.posY, this.posZ, (float) (0.1), true);
|
||||
}
|
||||
|
||||
spawnHitParticles("magicCrit", 8);
|
||||
this.setDead();
|
||||
}
|
||||
|
||||
private int d6()
|
||||
{
|
||||
return rand.nextInt(6) + 1;
|
||||
}
|
||||
|
||||
protected void spawnHitParticles(String string, int i)
|
||||
{
|
||||
for (int particles = 0; particles < i; particles++)
|
||||
{
|
||||
worldObj.spawnParticle(string, posX, posY - (string == "portal" ? 1 : 0), posZ, gaussian(motionX), gaussian(motionY), gaussian(motionZ));
|
||||
}
|
||||
}
|
||||
|
||||
protected void doDamage(int i, Entity mop)
|
||||
{
|
||||
mop.attackEntityFrom(this.getDamageSource(), i);
|
||||
}
|
||||
|
||||
public DamageSource getDamageSource()
|
||||
{
|
||||
return DamageSource.causeMobDamage(shootingEntity);
|
||||
}
|
||||
|
||||
public double smallGauss(double d)
|
||||
{
|
||||
return (worldObj.rand.nextFloat() - 0.5D) * d;
|
||||
}
|
||||
|
||||
public double gaussian(double d)
|
||||
{
|
||||
return d + d * ((rand.nextFloat() - 0.5D) / 4);
|
||||
}
|
||||
|
||||
private int getRicochetMax()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Entity getThrower()
|
||||
{
|
||||
// TODO Auto-generated method stub
|
||||
return this.shootingEntity;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setThrower(Entity entity)
|
||||
{
|
||||
if(entity instanceof EntityLivingBase)
|
||||
this.shootingEntity = (EntityLivingBase)entity;
|
||||
|
||||
}
|
||||
}
|
|
@ -0,0 +1,131 @@
|
|||
package WayofTime.alchemicalWizardry.common.entity.projectile;
|
||||
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.potion.Potion;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.world.World;
|
||||
import WayofTime.alchemicalWizardry.ModBlocks;
|
||||
|
||||
|
||||
public class EntityBloodLightProjectile extends EnergyBlastProjectile
|
||||
{
|
||||
public EntityBloodLightProjectile(World par1World)
|
||||
{
|
||||
super(par1World);
|
||||
}
|
||||
|
||||
public EntityBloodLightProjectile(World par1World, double par2, double par4, double par6)
|
||||
{
|
||||
super(par1World, par2, par4, par6);
|
||||
}
|
||||
|
||||
public EntityBloodLightProjectile(World par1World, EntityLivingBase par2EntityPlayer, int damage)
|
||||
{
|
||||
super(par1World, par2EntityPlayer, damage);
|
||||
}
|
||||
|
||||
public EntityBloodLightProjectile(World par1World, EntityLivingBase par2EntityPlayer, int damage, int maxTicksInAir, double posX, double posY, double posZ, float rotationYaw, float rotationPitch)
|
||||
{
|
||||
super(par1World, par2EntityPlayer, damage, maxTicksInAir, posX, posY, posZ, rotationYaw, rotationPitch);
|
||||
}
|
||||
|
||||
public EntityBloodLightProjectile(World par1World, EntityLivingBase par2EntityLivingBase, EntityLivingBase par3EntityLivingBase, float par4, float par5, int damage, int maxTicksInAir)
|
||||
{
|
||||
super(par1World, par2EntityLivingBase, par3EntityLivingBase, par4, par5, damage, maxTicksInAir);
|
||||
}
|
||||
|
||||
@Override
|
||||
public DamageSource getDamageSource()
|
||||
{
|
||||
return DamageSource.causeMobDamage(shootingEntity);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onImpact(MovingObjectPosition mop)
|
||||
{
|
||||
if (mop.typeOfHit == MovingObjectPosition.MovingObjectType.ENTITY && mop.entityHit != null)
|
||||
{
|
||||
if (mop.entityHit == shootingEntity)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
this.onImpact(mop.entityHit);
|
||||
} else if (mop.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK)
|
||||
{
|
||||
int sideHit = mop.sideHit;
|
||||
int blockX = mop.blockX;
|
||||
int blockY = mop.blockY;
|
||||
int blockZ = mop.blockZ;
|
||||
|
||||
if (sideHit == 0 && this.worldObj.isAirBlock(blockX, blockY - 1, blockZ))
|
||||
{
|
||||
this.worldObj.setBlock(blockX, blockY - 1, blockZ, ModBlocks.blockBloodLight);
|
||||
}
|
||||
|
||||
if (sideHit == 1 && this.worldObj.isAirBlock(blockX, blockY + 1, blockZ))
|
||||
{
|
||||
this.worldObj.setBlock(blockX, blockY + 1, blockZ, ModBlocks.blockBloodLight);
|
||||
}
|
||||
|
||||
if (sideHit == 2 && this.worldObj.isAirBlock(blockX, blockY, blockZ - 1))
|
||||
{
|
||||
this.worldObj.setBlock(blockX, blockY, blockZ - 1, ModBlocks.blockBloodLight);
|
||||
}
|
||||
|
||||
if (sideHit == 3 && this.worldObj.isAirBlock(blockX, blockY, blockZ + 1))
|
||||
{
|
||||
this.worldObj.setBlock(blockX, blockY, blockZ + 1, ModBlocks.blockBloodLight);
|
||||
}
|
||||
|
||||
if (sideHit == 4 && this.worldObj.isAirBlock(blockX - 1, blockY, blockZ))
|
||||
{
|
||||
this.worldObj.setBlock(blockX - 1, blockY, blockZ, ModBlocks.blockBloodLight);
|
||||
}
|
||||
|
||||
if (sideHit == 5 && this.worldObj.isAirBlock(blockX + 1, blockY, blockZ))
|
||||
{
|
||||
this.worldObj.setBlock(blockX + 1, blockY, blockZ, ModBlocks.blockBloodLight);
|
||||
}
|
||||
|
||||
//worldObj.createExplosion(this, this.posX, this.posY, this.posZ, (float)(0.1), true);
|
||||
}
|
||||
|
||||
this.setDead();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onImpact(Entity mop)
|
||||
{
|
||||
if (mop == shootingEntity && ticksInAir > 3)
|
||||
{
|
||||
shootingEntity.attackEntityFrom(DamageSource.causeMobDamage(shootingEntity), 1);
|
||||
this.setDead();
|
||||
} else
|
||||
{
|
||||
//doDamage(8 + d6(), mop);
|
||||
if (mop instanceof EntityLivingBase)
|
||||
{
|
||||
//((EntityLivingBase)mop).addPotionEffect(new PotionEffect(Potion.weakness.id, 60,2));
|
||||
|
||||
((EntityLivingBase) mop).setRevengeTarget(shootingEntity);
|
||||
|
||||
doDamage(1, mop);
|
||||
|
||||
}
|
||||
|
||||
//worldObj.createExplosion(this, this.posX, this.posY, this.posZ, (float)(0.1), true);
|
||||
}
|
||||
|
||||
if (worldObj.isAirBlock((int) this.posX, (int) this.posY, (int) this.posZ))
|
||||
{
|
||||
worldObj.setBlock((int) this.posX, (int) this.posY, (int) this.posZ, Blocks.fire);
|
||||
}
|
||||
|
||||
spawnHitParticles("magicCrit", 8);
|
||||
this.setDead();
|
||||
}
|
||||
}
|
|
@ -0,0 +1,100 @@
|
|||
package WayofTime.alchemicalWizardry.common.entity.projectile;
|
||||
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class EntityEnergyBazookaMainProjectile extends EnergyBlastProjectile
|
||||
{
|
||||
public EntityEnergyBazookaMainProjectile(World par1World)
|
||||
{
|
||||
super(par1World);
|
||||
}
|
||||
|
||||
public EntityEnergyBazookaMainProjectile(World par1World, double par2, double par4, double par6)
|
||||
{
|
||||
super(par1World, par2, par4, par6);
|
||||
}
|
||||
|
||||
public EntityEnergyBazookaMainProjectile(World par1World, EntityLivingBase par2EntityPlayer, int damage)
|
||||
{
|
||||
super(par1World, par2EntityPlayer, damage);
|
||||
}
|
||||
|
||||
public EntityEnergyBazookaMainProjectile(World par1World, EntityLivingBase par2EntityPlayer, int damage, int maxTicksInAir, double posX, double posY, double posZ, float rotationYaw, float rotationPitch)
|
||||
{
|
||||
super(par1World, par2EntityPlayer, damage, maxTicksInAir, posX, posY, posZ, rotationYaw, rotationPitch);
|
||||
}
|
||||
|
||||
public EntityEnergyBazookaMainProjectile(World par1World, EntityLivingBase par2EntityLivingBase, EntityLivingBase par3EntityLivingBase, float par4, float par5, int damage, int maxTicksInAir)
|
||||
{
|
||||
super(par1World, par2EntityLivingBase, par3EntityLivingBase, par4, par5, damage, maxTicksInAir);
|
||||
}
|
||||
|
||||
@Override
|
||||
public DamageSource getDamageSource()
|
||||
{
|
||||
return DamageSource.causeMobDamage(shootingEntity);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onImpact(MovingObjectPosition mop)
|
||||
{
|
||||
if (mop.typeOfHit == MovingObjectPosition.MovingObjectType.ENTITY && mop.entityHit != null)
|
||||
{
|
||||
if (mop.entityHit == shootingEntity)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
this.onImpact(mop.entityHit);
|
||||
} else if (mop.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK)
|
||||
{
|
||||
worldObj.createExplosion(this.shootingEntity, this.posX, this.posY, this.posZ, (float) (5.0f), false);
|
||||
this.spawnSecondaryProjectiles();
|
||||
}
|
||||
|
||||
this.setDead();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onImpact(Entity mop)
|
||||
{
|
||||
if (mop == shootingEntity && ticksInAir > 3)
|
||||
{
|
||||
shootingEntity.attackEntityFrom(DamageSource.causeMobDamage(shootingEntity), 1);
|
||||
this.setDead();
|
||||
} else
|
||||
{
|
||||
//doDamage(8 + d6(), mop);
|
||||
if (mop instanceof EntityLivingBase)
|
||||
{
|
||||
spawnSecondaryProjectiles();
|
||||
}
|
||||
|
||||
worldObj.createExplosion(this.shootingEntity, this.posX, this.posY, this.posZ, (float) (5.0f), false);
|
||||
}
|
||||
|
||||
spawnHitParticles("magicCrit", 8);
|
||||
this.setDead();
|
||||
}
|
||||
|
||||
public void spawnSecondaryProjectiles()
|
||||
{
|
||||
for (int i = 0; i < 20; i++)
|
||||
{
|
||||
EntityEnergyBazookaSecondaryProjectile secProj = new EntityEnergyBazookaSecondaryProjectile(worldObj, this.posX, this.posY, this.posZ, 15);
|
||||
secProj.shootingEntity = this.shootingEntity;
|
||||
float xVel = rand.nextFloat() - rand.nextFloat();
|
||||
float yVel = rand.nextFloat() - rand.nextFloat();
|
||||
float zVel = rand.nextFloat() - rand.nextFloat();
|
||||
float wantedVel = 0.5f;
|
||||
secProj.motionX = xVel * wantedVel;
|
||||
secProj.motionY = yVel * wantedVel;
|
||||
secProj.motionZ = zVel * wantedVel;
|
||||
worldObj.spawnEntityInWorld(secProj);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,508 @@
|
|||
package WayofTime.alchemicalWizardry.common.entity.projectile;
|
||||
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.IProjectile;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.util.*;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import java.util.Iterator;
|
||||
import java.util.List;
|
||||
|
||||
public class EntityEnergyBazookaSecondaryProjectile extends EnergyBlastProjectile implements IProjectile
|
||||
{
|
||||
private int xTile = -1;
|
||||
private int yTile = -1;
|
||||
private int zTile = -1;
|
||||
private int inTile = 0;
|
||||
private int inData = 0;
|
||||
private boolean inGround = false;
|
||||
/**
|
||||
* The owner of this arrow.
|
||||
*/
|
||||
public EntityLivingBase shootingEntity;
|
||||
private int ticksInAir = 0;
|
||||
private int ricochetCounter = 0;
|
||||
private boolean scheduledForDeath = false;
|
||||
public int damage;
|
||||
|
||||
public EntityEnergyBazookaSecondaryProjectile(World par1World)
|
||||
{
|
||||
super(par1World);
|
||||
this.setSize(0.5F, 0.5F);
|
||||
damage = 5;
|
||||
}
|
||||
|
||||
public EntityEnergyBazookaSecondaryProjectile(World par1World, double par2, double par4, double par6, int damage)
|
||||
{
|
||||
super(par1World);
|
||||
this.setSize(0.5F, 0.5F);
|
||||
this.setPosition(par2, par4, par6);
|
||||
yOffset = 0.0F;
|
||||
this.damage = damage;
|
||||
}
|
||||
|
||||
public EntityEnergyBazookaSecondaryProjectile(World par1World, EntityPlayer par2EntityPlayer, int damage)
|
||||
{
|
||||
super(par1World);
|
||||
shootingEntity = par2EntityPlayer;
|
||||
float par3 = 0.8F;
|
||||
this.setSize(0.1F, 0.1F);
|
||||
this.setLocationAndAngles(par2EntityPlayer.posX, par2EntityPlayer.posY + par2EntityPlayer.getEyeHeight(), par2EntityPlayer.posZ, par2EntityPlayer.rotationYaw, par2EntityPlayer.rotationPitch);
|
||||
posX -= MathHelper.cos(rotationYaw / 180.0F * (float) Math.PI) * 0.16F;
|
||||
posY -= 0.2D;
|
||||
posZ -= MathHelper.sin(rotationYaw / 180.0F * (float) Math.PI) * 0.16F;
|
||||
this.setPosition(posX, posY, posZ);
|
||||
yOffset = 0.0F;
|
||||
motionX = -MathHelper.sin(rotationYaw / 180.0F * (float) Math.PI) * MathHelper.cos(rotationPitch / 180.0F * (float) Math.PI);
|
||||
motionZ = MathHelper.cos(rotationYaw / 180.0F * (float) Math.PI) * MathHelper.cos(rotationPitch / 180.0F * (float) Math.PI);
|
||||
motionY = -MathHelper.sin(rotationPitch / 180.0F * (float) Math.PI);
|
||||
this.setThrowableHeading(motionX, motionY, motionZ, par3 * 1.5F, 1.0F);
|
||||
this.damage = damage;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void entityInit()
|
||||
{
|
||||
dataWatcher.addObject(16, Byte.valueOf((byte) 0));
|
||||
}
|
||||
|
||||
/**
|
||||
* Similar to setArrowHeading, it's point the throwable entity to a x, y, z
|
||||
* direction.
|
||||
*/
|
||||
@Override
|
||||
public void setThrowableHeading(double var1, double var3, double var5, float var7, float var8)
|
||||
{
|
||||
float var9 = MathHelper.sqrt_double(var1 * var1 + var3 * var3 + var5 * var5);
|
||||
var1 /= var9;
|
||||
var3 /= var9;
|
||||
var5 /= var9;
|
||||
var1 += rand.nextGaussian() * 0.007499999832361937D * var8;
|
||||
var3 += rand.nextGaussian() * 0.007499999832361937D * var8;
|
||||
var5 += rand.nextGaussian() * 0.007499999832361937D * var8;
|
||||
var1 *= var7;
|
||||
var3 *= var7;
|
||||
var5 *= var7;
|
||||
motionX = var1;
|
||||
motionY = var3;
|
||||
motionZ = var5;
|
||||
float var10 = MathHelper.sqrt_double(var1 * var1 + var5 * var5);
|
||||
prevRotationYaw = rotationYaw = (float) (Math.atan2(var1, var5) * 180.0D / Math.PI);
|
||||
prevRotationPitch = rotationPitch = (float) (Math.atan2(var3, var10) * 180.0D / Math.PI);
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
/**
|
||||
* Sets the position and rotation. Only difference from the other one is no bounding on the rotation. Args: posX,
|
||||
* posY, posZ, yaw, pitch
|
||||
*/
|
||||
public void setPositionAndRotation2(double par1, double par3, double par5, float par7, float par8, int par9)
|
||||
{
|
||||
this.setPosition(par1, par3, par5);
|
||||
this.setRotation(par7, par8);
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
/**
|
||||
* Sets the velocity to the args. Args: x, y, z
|
||||
*/
|
||||
public void setVelocity(double par1, double par3, double par5)
|
||||
{
|
||||
motionX = par1;
|
||||
motionY = par3;
|
||||
motionZ = par5;
|
||||
|
||||
if (prevRotationPitch == 0.0F && prevRotationYaw == 0.0F)
|
||||
{
|
||||
float var7 = MathHelper.sqrt_double(par1 * par1 + par5 * par5);
|
||||
prevRotationYaw = rotationYaw = (float) (Math.atan2(par1, par5) * 180.0D / Math.PI);
|
||||
prevRotationPitch = rotationPitch = (float) (Math.atan2(par3, var7) * 180.0D / Math.PI);
|
||||
prevRotationPitch = rotationPitch;
|
||||
prevRotationYaw = rotationYaw;
|
||||
this.setLocationAndAngles(posX, posY, posZ, rotationYaw, rotationPitch);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Called to update the entity's position/logic.
|
||||
*/
|
||||
@Override
|
||||
public void onUpdate()
|
||||
{
|
||||
super.onUpdate();
|
||||
|
||||
if (ticksInAir > maxTicksInAir)
|
||||
{
|
||||
this.setDead();
|
||||
}
|
||||
|
||||
if (shootingEntity == null)
|
||||
{
|
||||
List players = worldObj.getEntitiesWithinAABB(EntityPlayer.class, AxisAlignedBB.getBoundingBox(posX - 1, posY - 1, posZ - 1, posX + 1, posY + 1, posZ + 1));
|
||||
Iterator i = players.iterator();
|
||||
double closestDistance = Double.MAX_VALUE;
|
||||
EntityPlayer closestPlayer = null;
|
||||
|
||||
while (i.hasNext())
|
||||
{
|
||||
EntityPlayer e = (EntityPlayer) i.next();
|
||||
double distance = e.getDistanceToEntity(this);
|
||||
|
||||
if (distance < closestDistance)
|
||||
{
|
||||
closestPlayer = e;
|
||||
}
|
||||
}
|
||||
|
||||
if (closestPlayer != null)
|
||||
{
|
||||
shootingEntity = closestPlayer;
|
||||
}
|
||||
}
|
||||
|
||||
if (prevRotationPitch == 0.0F && prevRotationYaw == 0.0F)
|
||||
{
|
||||
float var1 = MathHelper.sqrt_double(motionX * motionX + motionZ * motionZ);
|
||||
prevRotationYaw = rotationYaw = (float) (Math.atan2(motionX, motionZ) * 180.0D / Math.PI);
|
||||
prevRotationPitch = rotationPitch = (float) (Math.atan2(motionY, var1) * 180.0D / Math.PI);
|
||||
}
|
||||
|
||||
Block var16 = worldObj.getBlock(xTile, yTile, zTile);
|
||||
|
||||
if (var16 != null)
|
||||
{
|
||||
var16.setBlockBoundsBasedOnState(worldObj, xTile, yTile, zTile);
|
||||
AxisAlignedBB var2 = var16.getCollisionBoundingBoxFromPool(worldObj, xTile, yTile, zTile);
|
||||
|
||||
if (var2 != null && var2.isVecInside(worldObj.getWorldVec3Pool().getVecFromPool(posX, posY, posZ)))
|
||||
{
|
||||
inGround = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (inGround)
|
||||
{
|
||||
Block var18 = worldObj.getBlock(xTile, yTile, zTile);
|
||||
int var19 = worldObj.getBlockMetadata(xTile, yTile, zTile);
|
||||
|
||||
if (var18.equals(Block.getBlockById(inTile)) && var19 == inData)
|
||||
{
|
||||
// this.groundImpact();
|
||||
// this.setDead();
|
||||
}
|
||||
} else
|
||||
{
|
||||
++ticksInAir;
|
||||
|
||||
if (ticksInAir > 1 && ticksInAir < 3)
|
||||
{
|
||||
//worldObj.spawnParticle("flame", posX + smallGauss(0.1D), posY + smallGauss(0.1D), posZ + smallGauss(0.1D), 0D, 0D, 0D);
|
||||
for (int particles = 0; particles < 3; particles++)
|
||||
{
|
||||
this.doFiringParticles();
|
||||
}
|
||||
}
|
||||
|
||||
Vec3 var17 = worldObj.getWorldVec3Pool().getVecFromPool(posX, posY, posZ);
|
||||
Vec3 var3 = worldObj.getWorldVec3Pool().getVecFromPool(posX + motionX, posY + motionY, posZ + motionZ);
|
||||
MovingObjectPosition var4 = worldObj.func_147447_a(var17, var3, true, false, false);
|
||||
var17 = worldObj.getWorldVec3Pool().getVecFromPool(posX, posY, posZ);
|
||||
var3 = worldObj.getWorldVec3Pool().getVecFromPool(posX + motionX, posY + motionY, posZ + motionZ);
|
||||
|
||||
if (var4 != null)
|
||||
{
|
||||
var3 = worldObj.getWorldVec3Pool().getVecFromPool(var4.hitVec.xCoord, var4.hitVec.yCoord, var4.hitVec.zCoord);
|
||||
}
|
||||
|
||||
Entity var5 = null;
|
||||
List var6 = worldObj.getEntitiesWithinAABBExcludingEntity(this, boundingBox.addCoord(motionX, motionY, motionZ).expand(1.0D, 1.0D, 1.0D));
|
||||
double var7 = 0.0D;
|
||||
Iterator var9 = var6.iterator();
|
||||
float var11;
|
||||
|
||||
while (var9.hasNext())
|
||||
{
|
||||
Entity var10 = (Entity) var9.next();
|
||||
|
||||
if (var10.canBeCollidedWith() && (var10 != shootingEntity || ticksInAir >= 5))
|
||||
{
|
||||
var11 = 0.3F;
|
||||
AxisAlignedBB var12 = var10.boundingBox.expand(var11, var11, var11);
|
||||
MovingObjectPosition var13 = var12.calculateIntercept(var17, var3);
|
||||
|
||||
if (var13 != null)
|
||||
{
|
||||
double var14 = var17.distanceTo(var13.hitVec);
|
||||
|
||||
if (var14 < var7 || var7 == 0.0D)
|
||||
{
|
||||
var5 = var10;
|
||||
var7 = var14;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (var5 != null)
|
||||
{
|
||||
var4 = new MovingObjectPosition(var5);
|
||||
}
|
||||
|
||||
if (var4 != null)
|
||||
{
|
||||
this.onImpact(var4);
|
||||
|
||||
if (scheduledForDeath)
|
||||
{
|
||||
this.setDead();
|
||||
}
|
||||
}
|
||||
|
||||
posX += motionX;
|
||||
posY += motionY;
|
||||
posZ += motionZ;
|
||||
MathHelper.sqrt_double(motionX * motionX + motionZ * motionZ);
|
||||
this.setPosition(posX, posY, posZ);
|
||||
//this.doBlockCollisions();
|
||||
}
|
||||
}
|
||||
|
||||
public void doFiringParticles()
|
||||
{
|
||||
worldObj.spawnParticle("mobSpellAmbient", posX + smallGauss(0.1D), posY + smallGauss(0.1D), posZ + smallGauss(0.1D), 0.5D, 0.5D, 0.5D);
|
||||
worldObj.spawnParticle("flame", posX, posY, posZ, gaussian(motionX), gaussian(motionY), gaussian(motionZ));
|
||||
}
|
||||
|
||||
/**
|
||||
* (abstract) Protected helper method to write subclass entity data to NBT.
|
||||
*/
|
||||
@Override
|
||||
public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
|
||||
{
|
||||
par1NBTTagCompound.setShort("xTile", (short) xTile);
|
||||
par1NBTTagCompound.setShort("yTile", (short) yTile);
|
||||
par1NBTTagCompound.setShort("zTile", (short) zTile);
|
||||
par1NBTTagCompound.setByte("inTile", (byte) inTile);
|
||||
par1NBTTagCompound.setByte("inData", (byte) inData);
|
||||
par1NBTTagCompound.setByte("inGround", (byte) (inGround ? 1 : 0));
|
||||
}
|
||||
|
||||
/**
|
||||
* (abstract) Protected helper method to read subclass entity data from NBT.
|
||||
*/
|
||||
@Override
|
||||
public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
|
||||
{
|
||||
xTile = par1NBTTagCompound.getShort("xTile");
|
||||
yTile = par1NBTTagCompound.getShort("yTile");
|
||||
zTile = par1NBTTagCompound.getShort("zTile");
|
||||
inTile = par1NBTTagCompound.getByte("inTile") & 255;
|
||||
inData = par1NBTTagCompound.getByte("inData") & 255;
|
||||
inGround = par1NBTTagCompound.getByte("inGround") == 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* returns if this entity triggers Block.onEntityWalking on the blocks they
|
||||
* walk on. used for spiders and wolves to prevent them from trampling crops
|
||||
*/
|
||||
@Override
|
||||
protected boolean canTriggerWalking()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public float getShadowSize()
|
||||
{
|
||||
return 0.0F;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the amount of knockback the arrow applies when it hits a mob.
|
||||
*/
|
||||
public void setKnockbackStrength(int par1)
|
||||
{
|
||||
}
|
||||
|
||||
/**
|
||||
* If returns false, the item will not inflict any damage against entities.
|
||||
*/
|
||||
@Override
|
||||
public boolean canAttackWithItem()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Whether the arrow has a stream of critical hit particles flying behind
|
||||
* it.
|
||||
*/
|
||||
public void setIsCritical(boolean par1)
|
||||
{
|
||||
byte var2 = dataWatcher.getWatchableObjectByte(16);
|
||||
|
||||
if (par1)
|
||||
{
|
||||
dataWatcher.updateObject(16, Byte.valueOf((byte) (var2 | 1)));
|
||||
} else
|
||||
{
|
||||
dataWatcher.updateObject(16, Byte.valueOf((byte) (var2 & -2)));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Whether the arrow has a stream of critical hit particles flying behind
|
||||
* it.
|
||||
*/
|
||||
public boolean getIsCritical()
|
||||
{
|
||||
byte var1 = dataWatcher.getWatchableObjectByte(16);
|
||||
return (var1 & 1) != 0;
|
||||
}
|
||||
|
||||
public void onImpact(MovingObjectPosition mop)
|
||||
{
|
||||
if (mop.typeOfHit == MovingObjectPosition.MovingObjectType.ENTITY && mop.entityHit != null)
|
||||
{
|
||||
if (mop.entityHit == shootingEntity)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
this.onImpact(mop.entityHit);
|
||||
} else if (mop.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK)
|
||||
{
|
||||
this.groundImpact(mop.sideHit);
|
||||
worldObj.createExplosion(shootingEntity, posX, posY, posZ, 2, false);
|
||||
}
|
||||
}
|
||||
|
||||
public void onImpact(Entity mop)
|
||||
{
|
||||
if (mop == shootingEntity && ticksInAir > 3)
|
||||
{
|
||||
shootingEntity.attackEntityFrom(DamageSource.causeMobDamage(shootingEntity), 1);
|
||||
this.setDead();
|
||||
} else
|
||||
{
|
||||
doDamage(this.damage + d6(), mop);
|
||||
worldObj.createExplosion(shootingEntity, posX, posY, posZ, 2, false);
|
||||
}
|
||||
|
||||
spawnHitParticles("magicCrit", 8);
|
||||
this.setDead();
|
||||
}
|
||||
|
||||
private int d6()
|
||||
{
|
||||
return rand.nextInt(6) + 1;
|
||||
}
|
||||
|
||||
public void spawnHitParticles(String string, int i)
|
||||
{
|
||||
for (int particles = 0; particles < i; particles++)
|
||||
{
|
||||
worldObj.spawnParticle(string, posX, posY - (string == "portal" ? 1 : 0), posZ, gaussian(motionX), gaussian(motionY), gaussian(motionZ));
|
||||
}
|
||||
}
|
||||
|
||||
public void doDamage(int i, Entity mop)
|
||||
{
|
||||
mop.attackEntityFrom(this.getDamageSource(), i);
|
||||
}
|
||||
|
||||
public DamageSource getDamageSource()
|
||||
{
|
||||
return DamageSource.causeMobDamage(shootingEntity);
|
||||
}
|
||||
|
||||
public void groundImpact(int sideHit)
|
||||
{
|
||||
this.ricochet(sideHit);
|
||||
}
|
||||
|
||||
public double smallGauss(double d)
|
||||
{
|
||||
return (worldObj.rand.nextFloat() - 0.5D) * d;
|
||||
}
|
||||
|
||||
public double gaussian(double d)
|
||||
{
|
||||
return d + d * ((rand.nextFloat() - 0.5D) / 4);
|
||||
}
|
||||
|
||||
private void ricochet(int sideHit)
|
||||
{
|
||||
switch (sideHit)
|
||||
{
|
||||
case 0:
|
||||
case 1:
|
||||
// topHit, bottomHit, reflect Y
|
||||
motionY = motionY * -1;
|
||||
break;
|
||||
|
||||
case 2:
|
||||
case 3:
|
||||
// westHit, eastHit, reflect Z
|
||||
motionZ = motionZ * -1;
|
||||
break;
|
||||
|
||||
case 4:
|
||||
case 5:
|
||||
// southHit, northHit, reflect X
|
||||
motionX = motionX * -1;
|
||||
break;
|
||||
}
|
||||
|
||||
ricochetCounter++;
|
||||
|
||||
if (ricochetCounter > this.getRicochetMax())
|
||||
{
|
||||
scheduledForDeath = true;
|
||||
|
||||
for (int particles = 0; particles < 4; particles++)
|
||||
{
|
||||
switch (sideHit)
|
||||
{
|
||||
case 0:
|
||||
worldObj.spawnParticle("smoke", posX, posY, posZ, gaussian(0.1D), -gaussian(0.1D), gaussian(0.1D));
|
||||
break;
|
||||
|
||||
case 1:
|
||||
worldObj.spawnParticle("smoke", posX, posY, posZ, gaussian(0.1D), gaussian(0.1D), gaussian(0.1D));
|
||||
break;
|
||||
|
||||
case 2:
|
||||
worldObj.spawnParticle("smoke", posX, posY, posZ, gaussian(0.1D), gaussian(0.1D), -gaussian(0.1D));
|
||||
break;
|
||||
|
||||
case 3:
|
||||
worldObj.spawnParticle("smoke", posX, posY, posZ, gaussian(0.1D), gaussian(0.1D), gaussian(0.1D));
|
||||
break;
|
||||
|
||||
case 4:
|
||||
worldObj.spawnParticle("smoke", posX, posY, posZ, -gaussian(0.1D), gaussian(0.1D), gaussian(0.1D));
|
||||
break;
|
||||
|
||||
case 5:
|
||||
worldObj.spawnParticle("smoke", posX, posY, posZ, gaussian(0.1D), gaussian(0.1D), gaussian(0.1D));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private int getRicochetMax()
|
||||
{
|
||||
return 3;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,64 @@
|
|||
package WayofTime.alchemicalWizardry.common.entity.projectile;
|
||||
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.world.World;
|
||||
import WayofTime.alchemicalWizardry.common.summoning.meteor.MeteorRegistry;
|
||||
|
||||
public class EntityMeteor extends EnergyBlastProjectile
|
||||
{
|
||||
private int meteorID;
|
||||
|
||||
public EntityMeteor(World par1World)
|
||||
{
|
||||
super(par1World);
|
||||
this.meteorID = 0;
|
||||
}
|
||||
|
||||
public EntityMeteor(World par1World, double par2, double par4, double par6, int meteorID)
|
||||
{
|
||||
super(par1World, par2, par4, par6);
|
||||
this.meteorID = meteorID;
|
||||
}
|
||||
|
||||
@Override
|
||||
public DamageSource getDamageSource()
|
||||
{
|
||||
return DamageSource.fallingBlock;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onImpact(MovingObjectPosition mop)
|
||||
{
|
||||
if (worldObj.isRemote)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (mop.typeOfHit == MovingObjectPosition.MovingObjectType.ENTITY && mop.entityHit != null)
|
||||
{
|
||||
this.onImpact(mop.entityHit);
|
||||
} else if (mop.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK)
|
||||
{
|
||||
MeteorRegistry.createMeteorImpact(worldObj, mop.blockX, mop.blockY, mop.blockZ, this.meteorID);
|
||||
}
|
||||
|
||||
this.setDead();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onImpact(Entity mop)
|
||||
{
|
||||
if (mop == shootingEntity && ticksInAir > 3)
|
||||
{
|
||||
shootingEntity.attackEntityFrom(DamageSource.causeMobDamage(shootingEntity), 1);
|
||||
this.setDead();
|
||||
} else
|
||||
{
|
||||
MeteorRegistry.createMeteorImpact(worldObj, (int) this.posX, (int) this.posY, (int) this.posZ, meteorID);
|
||||
}
|
||||
|
||||
this.setDead();
|
||||
}
|
||||
}
|
|
@ -0,0 +1,134 @@
|
|||
package WayofTime.alchemicalWizardry.common.entity.projectile;
|
||||
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class ExplosionProjectile extends EnergyBlastProjectile
|
||||
{
|
||||
protected boolean causesEnvDamage;
|
||||
|
||||
public ExplosionProjectile(World par1World)
|
||||
{
|
||||
super(par1World);
|
||||
}
|
||||
|
||||
public ExplosionProjectile(World par1World, double par2, double par4, double par6)
|
||||
{
|
||||
super(par1World, par2, par4, par6);
|
||||
}
|
||||
|
||||
public ExplosionProjectile(World par1World, EntityLivingBase par2EntityPlayer, int damage, boolean flag)
|
||||
{
|
||||
super(par1World, par2EntityPlayer, damage);
|
||||
causesEnvDamage = flag;
|
||||
}
|
||||
|
||||
public ExplosionProjectile(World par1World, EntityLivingBase par2EntityPlayer, int damage, int maxTicksInAir, double posX, double posY, double posZ, float rotationYaw, float rotationPitch, boolean flag)
|
||||
{
|
||||
super(par1World, par2EntityPlayer, damage, maxTicksInAir, posX, posY, posZ, rotationYaw, rotationPitch);
|
||||
causesEnvDamage = flag;
|
||||
}
|
||||
|
||||
@Override
|
||||
public DamageSource getDamageSource()
|
||||
{
|
||||
return DamageSource.causeMobDamage(shootingEntity);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onImpact(MovingObjectPosition mop)
|
||||
{
|
||||
if (mop.typeOfHit == MovingObjectPosition.MovingObjectType.ENTITY && mop.entityHit != null)
|
||||
{
|
||||
if (mop.entityHit == shootingEntity)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
worldObj.createExplosion(this, this.posX, this.posY, this.posZ, (float) (2), causesEnvDamage);
|
||||
//this.onImpact(mop.entityHit);
|
||||
} else if (mop.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK)
|
||||
{
|
||||
// for(int i=-1;i<=1;i++)
|
||||
// {
|
||||
// for(int j=-1;j<=1;j++)
|
||||
// {
|
||||
// for(int k=-1;k<=1;k++)
|
||||
// {
|
||||
// if(worldObj.isAirBlock((int)this.posX+i, (int)this.posY+j, (int)this.posZ+k))
|
||||
// {
|
||||
// worldObj.setBlock( (int)this.posX+i, (int)this.posY+j, (int)this.posZ+k,Block.fire.blockID);
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
worldObj.createExplosion(this, this.posX, this.posY, this.posZ, (float) (2), causesEnvDamage);
|
||||
}
|
||||
|
||||
this.setDead();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onImpact(Entity mop)
|
||||
{
|
||||
if (mop == shootingEntity && ticksInAir > 3)
|
||||
{
|
||||
shootingEntity.attackEntityFrom(DamageSource.causeMobDamage(shootingEntity), 1);
|
||||
this.setDead();
|
||||
} else
|
||||
{
|
||||
//doDamage(8 + d6(), mop);
|
||||
if (mop instanceof EntityLivingBase)
|
||||
{
|
||||
//((EntityLivingBase)mop).addPotionEffect(new PotionEffect(Potion.weakness.id, 60,2));
|
||||
//((EntityLivingBase)mop).setFire(50);
|
||||
//((EntityLivingBase)mop).setRevengeTarget(shootingEntity);
|
||||
if (((EntityLivingBase) mop).isImmuneToFire())
|
||||
{
|
||||
doDamage((int) (projectileDamage), mop);
|
||||
} else
|
||||
{
|
||||
doDamage(projectileDamage, mop);
|
||||
}
|
||||
}
|
||||
|
||||
//worldObj.createExplosion(this, this.posX, this.posY, this.posZ, (float)(0.1), true);
|
||||
}
|
||||
|
||||
if (worldObj.isAirBlock((int) this.posX, (int) this.posY, (int) this.posZ))
|
||||
{
|
||||
//worldObj.setBlock((int)this.posX, (int)this.posY, (int)this.posZ,Block.fire.blockID);
|
||||
}
|
||||
|
||||
spawnHitParticles("magicCrit", 8);
|
||||
this.setDead();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void doFiringParticles()
|
||||
{
|
||||
worldObj.spawnParticle("mobSpellAmbient", posX + smallGauss(0.1D), posY + smallGauss(0.1D), posZ + smallGauss(0.1D), 0.5D, 0.5D, 0.5D);
|
||||
worldObj.spawnParticle("explode", posX, posY, posZ, gaussian(motionX), gaussian(motionY), gaussian(motionZ));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
|
||||
{
|
||||
super.writeEntityToNBT(par1NBTTagCompound);
|
||||
par1NBTTagCompound.setBoolean("causesEnvDamage", causesEnvDamage);
|
||||
}
|
||||
|
||||
/**
|
||||
* (abstract) Protected helper method to read subclass entity data from NBT.
|
||||
*/
|
||||
@Override
|
||||
public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
|
||||
{
|
||||
super.readEntityFromNBT(par1NBTTagCompound);
|
||||
causesEnvDamage = par1NBTTagCompound.getBoolean("causesEnvDamage");
|
||||
}
|
||||
}
|
|
@ -0,0 +1,115 @@
|
|||
package WayofTime.alchemicalWizardry.common.entity.projectile;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.potion.Potion;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class FireProjectile extends EnergyBlastProjectile
|
||||
{
|
||||
public FireProjectile(World par1World)
|
||||
{
|
||||
super(par1World);
|
||||
}
|
||||
|
||||
public FireProjectile(World par1World, double par2, double par4, double par6)
|
||||
{
|
||||
super(par1World, par2, par4, par6);
|
||||
}
|
||||
|
||||
public FireProjectile(World par1World, EntityLivingBase par2EntityPlayer, int damage)
|
||||
{
|
||||
super(par1World, par2EntityPlayer, damage);
|
||||
}
|
||||
|
||||
public FireProjectile(World par1World, EntityLivingBase par2EntityPlayer, int damage, int maxTicksInAir, double posX, double posY, double posZ, float rotationYaw, float rotationPitch)
|
||||
{
|
||||
super(par1World, par2EntityPlayer, damage, maxTicksInAir, posX, posY, posZ, rotationYaw, rotationPitch);
|
||||
}
|
||||
|
||||
public FireProjectile(World par1World, EntityLivingBase par2EntityLivingBase, EntityLivingBase par3EntityLivingBase, float par4, float par5, int damage, int maxTicksInAir)
|
||||
{
|
||||
super(par1World, par2EntityLivingBase, par3EntityLivingBase, par4, par5, damage, maxTicksInAir);
|
||||
}
|
||||
|
||||
@Override
|
||||
public DamageSource getDamageSource()
|
||||
{
|
||||
return DamageSource.causeMobDamage(shootingEntity);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onImpact(MovingObjectPosition mop)
|
||||
{
|
||||
if (mop.typeOfHit == MovingObjectPosition.MovingObjectType.ENTITY && mop.entityHit != null)
|
||||
{
|
||||
if (mop.entityHit == shootingEntity)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
this.onImpact(mop.entityHit);
|
||||
} else if (mop.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK)
|
||||
{
|
||||
for (int i = -1; i <= 1; i++)
|
||||
{
|
||||
for (int j = -1; j <= 1; j++)
|
||||
{
|
||||
for (int k = -1; k <= 1; k++)
|
||||
{
|
||||
if (worldObj.isAirBlock((int) this.posX + i, (int) this.posY + j, (int) this.posZ + k))
|
||||
{
|
||||
worldObj.setBlock((int) this.posX + i, (int) this.posY + j, (int) this.posZ + k, Blocks.fire);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//worldObj.createExplosion(this, this.posX, this.posY, this.posZ, (float)(0.1), true);
|
||||
}
|
||||
|
||||
this.setDead();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onImpact(Entity mop)
|
||||
{
|
||||
if (mop == shootingEntity && ticksInAir > 3)
|
||||
{
|
||||
shootingEntity.attackEntityFrom(DamageSource.causeMobDamage(shootingEntity), 1);
|
||||
this.setDead();
|
||||
} else
|
||||
{
|
||||
//doDamage(8 + d6(), mop);
|
||||
if (mop instanceof EntityLivingBase)
|
||||
{
|
||||
//((EntityLivingBase)mop).addPotionEffect(new PotionEffect(Potion.weakness.id, 60,2));
|
||||
((EntityLivingBase) mop).setFire(50);
|
||||
((EntityLivingBase) mop).setRevengeTarget(shootingEntity);
|
||||
|
||||
if (((EntityLivingBase) mop).isPotionActive(Potion.fireResistance) || ((EntityLivingBase) mop).isImmuneToFire())
|
||||
{
|
||||
((EntityLivingBase) mop).attackEntityFrom(DamageSource.causeMobDamage(shootingEntity), 1);
|
||||
} else
|
||||
{
|
||||
doDamage(projectileDamage, mop);
|
||||
((EntityLivingBase) mop).hurtResistantTime = 0;
|
||||
}
|
||||
}
|
||||
|
||||
//worldObj.createExplosion(this, this.posX, this.posY, this.posZ, (float)(0.1), true);
|
||||
}
|
||||
|
||||
if (worldObj.isAirBlock((int) this.posX, (int) this.posY, (int) this.posZ))
|
||||
{
|
||||
worldObj.setBlock((int) this.posX, (int) this.posY, (int) this.posZ, Blocks.fire);
|
||||
}
|
||||
|
||||
spawnHitParticles("magicCrit", 8);
|
||||
this.setDead();
|
||||
}
|
||||
}
|
|
@ -0,0 +1,117 @@
|
|||
package WayofTime.alchemicalWizardry.common.entity.projectile;
|
||||
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.world.World;
|
||||
import WayofTime.alchemicalWizardry.common.PacketHandler;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
|
||||
public class HolyProjectile extends EnergyBlastProjectile
|
||||
{
|
||||
public HolyProjectile(World par1World)
|
||||
{
|
||||
super(par1World);
|
||||
}
|
||||
|
||||
public HolyProjectile(World par1World, double par2, double par4, double par6)
|
||||
{
|
||||
super(par1World, par2, par4, par6);
|
||||
}
|
||||
|
||||
public HolyProjectile(World par1World, EntityLivingBase par2EntityPlayer, int damage)
|
||||
{
|
||||
super(par1World, par2EntityPlayer, damage);
|
||||
}
|
||||
|
||||
public HolyProjectile(World par1World, EntityLivingBase par2EntityPlayer, int damage, int maxTicksInAir, double posX, double posY, double posZ, float rotationYaw, float rotationPitch)
|
||||
{
|
||||
super(par1World, par2EntityPlayer, damage, maxTicksInAir, posX, posY, posZ, rotationYaw, rotationPitch);
|
||||
}
|
||||
|
||||
public HolyProjectile(World par1World, EntityLivingBase par2EntityLivingBase, EntityLivingBase par3EntityLivingBase, float par4, float par5, int damage, int maxTicksInAir)
|
||||
{
|
||||
super(par1World, par2EntityLivingBase, par3EntityLivingBase, par4, par5, damage, maxTicksInAir);
|
||||
}
|
||||
|
||||
@Override
|
||||
public DamageSource getDamageSource()
|
||||
{
|
||||
return DamageSource.causeMobDamage(shootingEntity);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onImpact(MovingObjectPosition mop)
|
||||
{
|
||||
if (mop.typeOfHit == MovingObjectPosition.MovingObjectType.ENTITY && mop.entityHit != null)
|
||||
{
|
||||
if (mop.entityHit == shootingEntity)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
this.onImpact(mop.entityHit);
|
||||
} else if (mop.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK)
|
||||
{
|
||||
// for(int i=-1;i<=1;i++)
|
||||
// {
|
||||
// for(int j=-1;j<=1;j++)
|
||||
// {
|
||||
// for(int k=-1;k<=1;k++)
|
||||
// {
|
||||
// if(worldObj.isAirBlock((int)this.posX+i, (int)this.posY+j, (int)this.posZ+k))
|
||||
// {
|
||||
// worldObj.setBlock( (int)this.posX+i, (int)this.posY+j, (int)this.posZ+k,Block.fire.blockID);
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
}
|
||||
|
||||
this.setDead();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onImpact(Entity mop)
|
||||
{
|
||||
if (mop == shootingEntity && ticksInAir > 3)
|
||||
{
|
||||
shootingEntity.attackEntityFrom(DamageSource.causeMobDamage(shootingEntity), 1);
|
||||
this.setDead();
|
||||
} else
|
||||
{
|
||||
//doDamage(8 + d6(), mop);
|
||||
if (mop instanceof EntityLivingBase)
|
||||
{
|
||||
//((EntityLivingBase)mop).addPotionEffect(new PotionEffect(Potion.weakness.id, 60,2));
|
||||
//((EntityLivingBase)mop).setFire(50);
|
||||
//((EntityLivingBase)mop).setRevengeTarget(shootingEntity);
|
||||
if (((EntityLivingBase) mop).isEntityUndead())
|
||||
{
|
||||
doDamage((int) (projectileDamage * 2), mop);
|
||||
} else
|
||||
{
|
||||
doDamage(projectileDamage, mop);
|
||||
}
|
||||
}
|
||||
|
||||
//worldObj.createExplosion(this, this.posX, this.posY, this.posZ, (float)(0.1), true);
|
||||
}
|
||||
|
||||
if (worldObj.isAirBlock((int) this.posX, (int) this.posY, (int) this.posZ))
|
||||
{
|
||||
//worldObj.setBlock((int)this.posX, (int)this.posY, (int)this.posZ,Block.fire.blockID);
|
||||
}
|
||||
|
||||
spawnHitParticles("magicCrit", 8);
|
||||
this.setDead();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void doFiringParticles()
|
||||
{
|
||||
SpellHelper.sendParticleToAllAround(worldObj, posX, posY, posZ, 30, worldObj.provider.dimensionId, "mobSpellAmbient", posX + smallGauss(0.1D), posY + smallGauss(0.1D), posZ + smallGauss(0.1D), 0.5D, 0.5D, 0.5D);
|
||||
SpellHelper.sendParticleToAllAround(worldObj, posX, posY, posZ, 30, worldObj.provider.dimensionId, "mobSpell", posX, posY, posZ, 1.0F, 1.0F, 1.0F);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,123 @@
|
|||
package WayofTime.alchemicalWizardry.common.entity.projectile;
|
||||
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.potion.Potion;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.world.World;
|
||||
import WayofTime.alchemicalWizardry.common.PacketHandler;
|
||||
import WayofTime.alchemicalWizardry.common.entity.mob.EntityIceDemon;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
|
||||
public class IceProjectile extends EnergyBlastProjectile
|
||||
{
|
||||
public IceProjectile(World par1World)
|
||||
{
|
||||
super(par1World);
|
||||
}
|
||||
|
||||
public IceProjectile(World par1World, double par2, double par4, double par6)
|
||||
{
|
||||
super(par1World, par2, par4, par6);
|
||||
}
|
||||
|
||||
public IceProjectile(World par1World, EntityLivingBase par2EntityPlayer, int damage)
|
||||
{
|
||||
super(par1World, par2EntityPlayer, damage);
|
||||
}
|
||||
|
||||
public IceProjectile(World par1World, EntityLivingBase par2EntityPlayer, int damage, int maxTicksInAir, double posX, double posY, double posZ, float rotationYaw, float rotationPitch)
|
||||
{
|
||||
super(par1World, par2EntityPlayer, damage, maxTicksInAir, posX, posY, posZ, rotationYaw, rotationPitch);
|
||||
}
|
||||
|
||||
public IceProjectile(World worldObj, EntityIceDemon entityIceDemon, EntityLivingBase par1EntityLivingBase, float f, float g, int i, int j)
|
||||
{
|
||||
super(worldObj, entityIceDemon, par1EntityLivingBase, f, g, i, j);
|
||||
}
|
||||
|
||||
@Override
|
||||
public DamageSource getDamageSource()
|
||||
{
|
||||
return DamageSource.causeMobDamage(shootingEntity);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onImpact(MovingObjectPosition mop)
|
||||
{
|
||||
if (mop.typeOfHit == MovingObjectPosition.MovingObjectType.ENTITY && mop.entityHit != null)
|
||||
{
|
||||
if (mop.entityHit == shootingEntity)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
this.onImpact(mop.entityHit);
|
||||
} else if (mop.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK)
|
||||
{
|
||||
// for(int i=-1;i<=1;i++)
|
||||
// {
|
||||
// for(int j=-1;j<=1;j++)
|
||||
// {
|
||||
// for(int k=-1;k<=1;k++)
|
||||
// {
|
||||
// if(worldObj.isAirBlock((int)this.posX+i, (int)this.posY+j, (int)this.posZ+k))
|
||||
// {
|
||||
// worldObj.setBlock( (int)this.posX+i, (int)this.posY+j, (int)this.posZ+k,Block.fire.blockID);
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
//worldObj.createExplosion(this, this.posX, this.posY, this.posZ, (float)(0.1), true);
|
||||
}
|
||||
|
||||
this.setDead();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onImpact(Entity mop)
|
||||
{
|
||||
if (mop == shootingEntity && ticksInAir > 3)
|
||||
{
|
||||
shootingEntity.attackEntityFrom(DamageSource.causeMobDamage(shootingEntity), 1);
|
||||
this.setDead();
|
||||
} else
|
||||
{
|
||||
//doDamage(8 + d6(), mop);
|
||||
if (mop instanceof EntityLivingBase)
|
||||
{
|
||||
//((EntityLivingBase)mop).addPotionEffect(new PotionEffect(Potion.weakness.id, 60,2));
|
||||
//((EntityLivingBase)mop).setFire(50);
|
||||
//((EntityLivingBase)mop).setRevengeTarget(shootingEntity);
|
||||
if (((EntityLivingBase) mop).isImmuneToFire())
|
||||
{
|
||||
doDamage((int) (projectileDamage * 2), mop);
|
||||
((EntityLivingBase) mop).addPotionEffect(new PotionEffect(Potion.moveSlowdown.id, 200, 2));
|
||||
} else
|
||||
{
|
||||
doDamage(projectileDamage, mop);
|
||||
((EntityLivingBase) mop).addPotionEffect(new PotionEffect(Potion.moveSlowdown.id, 100, 1));
|
||||
}
|
||||
}
|
||||
|
||||
//worldObj.createExplosion(this, this.posX, this.posY, this.posZ, (float)(0.1), true);
|
||||
}
|
||||
|
||||
if (worldObj.isAirBlock((int) this.posX, (int) this.posY, (int) this.posZ))
|
||||
{
|
||||
//worldObj.setBlock((int)this.posX, (int)this.posY, (int)this.posZ,Block.fire.blockID);
|
||||
}
|
||||
|
||||
spawnHitParticles("magicCrit", 8);
|
||||
this.setDead();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void doFiringParticles()
|
||||
{
|
||||
SpellHelper.sendParticleToAllAround(worldObj, posX, posY, posZ, 30, worldObj.provider.dimensionId, "mobSpellAmbient", posX + smallGauss(0.1D), posY + smallGauss(0.1D), posZ + smallGauss(0.1D), 0.5D, 0.5D, 0.5D);
|
||||
SpellHelper.sendParticleToAllAround(worldObj, posX, posY, posZ, 30, worldObj.provider.dimensionId, "explode", posX, posY, posZ, gaussian(motionX), gaussian(motionY), gaussian(motionZ));
|
||||
}
|
||||
}
|
|
@ -0,0 +1,126 @@
|
|||
package WayofTime.alchemicalWizardry.common.entity.projectile;
|
||||
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.effect.EntityLightningBolt;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.world.World;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
|
||||
public class LightningBoltProjectile extends EnergyBlastProjectile
|
||||
{
|
||||
private boolean causeLightning;
|
||||
|
||||
public LightningBoltProjectile(World par1World)
|
||||
{
|
||||
super(par1World);
|
||||
}
|
||||
|
||||
public LightningBoltProjectile(World par1World, double par2, double par4, double par6)
|
||||
{
|
||||
super(par1World, par2, par4, par6);
|
||||
}
|
||||
|
||||
public LightningBoltProjectile(World par1World, EntityLivingBase par2EntityPlayer, int damage, boolean flag)
|
||||
{
|
||||
super(par1World, par2EntityPlayer, damage);
|
||||
causeLightning = flag;
|
||||
}
|
||||
|
||||
public LightningBoltProjectile(World par1World, EntityLivingBase par2EntityPlayer, int damage, int maxTicksInAir, double posX, double posY, double posZ, float rotationYaw, float rotationPitch, boolean flag)
|
||||
{
|
||||
super(par1World, par2EntityPlayer, damage, maxTicksInAir, posX, posY, posZ, rotationYaw, rotationPitch);
|
||||
causeLightning = flag;
|
||||
}
|
||||
|
||||
@Override
|
||||
public DamageSource getDamageSource()
|
||||
{
|
||||
return DamageSource.causeMobDamage(shootingEntity);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onImpact(MovingObjectPosition mop)
|
||||
{
|
||||
if (mop.typeOfHit == MovingObjectPosition.MovingObjectType.ENTITY && mop.entityHit != null)
|
||||
{
|
||||
if (mop.entityHit == shootingEntity)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
this.onImpact(mop.entityHit);
|
||||
} else if (mop.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK)
|
||||
{
|
||||
if (causeLightning)
|
||||
{
|
||||
this.worldObj.addWeatherEffect(new EntityLightningBolt(this.worldObj, this.posX, this.posY, this.posZ));
|
||||
}
|
||||
}
|
||||
|
||||
this.setDead();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onImpact(Entity mop)
|
||||
{
|
||||
if (mop == shootingEntity && ticksInAir > 3)
|
||||
{
|
||||
//shootingEntity.attackEntityFrom(DamageSource.causePlayerDamage(shootingEntity), 1);
|
||||
this.setDead();
|
||||
} else
|
||||
{
|
||||
//doDamage(8 + d6(), mop);
|
||||
if (mop instanceof EntityLivingBase)
|
||||
{
|
||||
//((EntityLivingBase)mop).addPotionEffect(new PotionEffect(Potion.weakness.id, 60,2));
|
||||
//((EntityLivingBase)mop).setFire(50);
|
||||
//((EntityLivingBase)mop).setRevengeTarget(shootingEntity);
|
||||
// if(((EntityLivingBase)mop).isEntityUndead())
|
||||
// {
|
||||
// doDamage((int)(projectileDamage*2),mop);
|
||||
// }else
|
||||
// {
|
||||
// doDamage(projectileDamage, mop);
|
||||
// }
|
||||
if (causeLightning)
|
||||
{
|
||||
this.worldObj.addWeatherEffect(new EntityLightningBolt(this.worldObj, ((EntityLivingBase) mop).posX, ((EntityLivingBase) mop).posY, ((EntityLivingBase) mop).posZ));
|
||||
} else
|
||||
{
|
||||
doDamage(projectileDamage, mop);
|
||||
}
|
||||
|
||||
//((EntityLivingBase)mop).setVelocity(this.motionX*2, ((EntityLivingBase)mop).motionY+1.5, this.motionZ*2);
|
||||
}
|
||||
|
||||
//worldObj.createExplosion(this, this.posX, this.posY, this.posZ, (float)(0.1), true);
|
||||
}
|
||||
|
||||
spawnHitParticles("magicCrit", 8);
|
||||
this.setDead();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void doFiringParticles()
|
||||
{
|
||||
SpellHelper.sendParticleToAllAround(worldObj, posX, posY, posZ, 30, worldObj.provider.dimensionId, "mobSpellAmbient", posX + smallGauss(0.1D), posY + smallGauss(0.1D), posZ + smallGauss(0.1D), 0.5D, 0.5D, 0.5D);
|
||||
SpellHelper.sendParticleToAllAround(worldObj, posX, posY, posZ, 30, worldObj.provider.dimensionId, "mobSpell", posX, posY, posZ, 1.0F, 1.0F, 1.0F);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
|
||||
{
|
||||
super.writeEntityToNBT(par1NBTTagCompound);
|
||||
par1NBTTagCompound.setBoolean("causeLightning", causeLightning);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
|
||||
{
|
||||
super.readEntityFromNBT(par1NBTTagCompound);
|
||||
causeLightning = par1NBTTagCompound.getBoolean("causeLightning");
|
||||
}
|
||||
}
|
|
@ -0,0 +1,131 @@
|
|||
package WayofTime.alchemicalWizardry.common.entity.projectile;
|
||||
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.potion.Potion;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.world.World;
|
||||
import WayofTime.alchemicalWizardry.common.PacketHandler;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
|
||||
public class MudProjectile extends EnergyBlastProjectile
|
||||
{
|
||||
private boolean doesBlindness; //True for when it applies blindness, false for slowness
|
||||
|
||||
public MudProjectile(World par1World)
|
||||
{
|
||||
super(par1World);
|
||||
}
|
||||
|
||||
public MudProjectile(World par1World, double par2, double par4, double par6)
|
||||
{
|
||||
super(par1World, par2, par4, par6);
|
||||
}
|
||||
|
||||
public MudProjectile(World par1World, EntityLivingBase par2EntityPlayer, int damage, boolean flag)
|
||||
{
|
||||
super(par1World, par2EntityPlayer, damage);
|
||||
doesBlindness = flag;
|
||||
}
|
||||
|
||||
public MudProjectile(World par1World, EntityLivingBase par2EntityPlayer, int damage, int maxTicksInAir, double posX, double posY, double posZ, float rotationYaw, float rotationPitch, boolean flag)
|
||||
{
|
||||
super(par1World, par2EntityPlayer, damage, maxTicksInAir, posX, posY, posZ, rotationYaw, rotationPitch);
|
||||
doesBlindness = flag;
|
||||
}
|
||||
|
||||
public MudProjectile(World par1World, EntityLivingBase par2EntityLivingBase, EntityLivingBase par3EntityLivingBase, float par4, float par5, int damage, int maxTicksInAir, boolean flag)
|
||||
{
|
||||
super(par1World, par2EntityLivingBase, par3EntityLivingBase, par4, par5, damage, maxTicksInAir);
|
||||
doesBlindness = flag;
|
||||
}
|
||||
|
||||
@Override
|
||||
public DamageSource getDamageSource()
|
||||
{
|
||||
return DamageSource.causeMobDamage(shootingEntity);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onImpact(MovingObjectPosition mop)
|
||||
{
|
||||
if (mop.typeOfHit == MovingObjectPosition.MovingObjectType.ENTITY && mop.entityHit != null)
|
||||
{
|
||||
if (mop.entityHit == shootingEntity)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
this.onImpact(mop.entityHit);
|
||||
} else if (mop.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK)
|
||||
{
|
||||
}
|
||||
|
||||
this.setDead();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onImpact(Entity mop)
|
||||
{
|
||||
if (mop == shootingEntity && ticksInAir > 3)
|
||||
{
|
||||
//shootingEntity.attackEntityFrom(DamageSource.causePlayerDamage(shootingEntity), 1);
|
||||
this.setDead();
|
||||
} else
|
||||
{
|
||||
//doDamage(8 + d6(), mop);
|
||||
if (mop instanceof EntityLivingBase)
|
||||
{
|
||||
//((EntityLivingBase)mop).addPotionEffect(new PotionEffect(Potion.weakness.id, 60,2));
|
||||
//((EntityLivingBase)mop).setFire(50);
|
||||
//((EntityLivingBase)mop).setRevengeTarget(shootingEntity);
|
||||
// if(((EntityLivingBase)mop).isEntityUndead())
|
||||
// {
|
||||
// doDamage((int)(projectileDamage*2),mop);
|
||||
// }else
|
||||
// {
|
||||
// doDamage(projectileDamage, mop);
|
||||
// }
|
||||
if (doesBlindness)
|
||||
{
|
||||
((EntityLivingBase) mop).addPotionEffect(new PotionEffect(Potion.blindness.id, 100, 0));
|
||||
} else
|
||||
{
|
||||
((EntityLivingBase) mop).addPotionEffect(new PotionEffect(Potion.moveSlowdown.id, 100, 2));
|
||||
}
|
||||
|
||||
doDamage(projectileDamage, mop);
|
||||
//((EntityLivingBase)mop).setVelocity(this.motionX*2, ((EntityLivingBase)mop).motionY+1.5, this.motionZ*2);
|
||||
}
|
||||
|
||||
//worldObj.createExplosion(this, this.posX, this.posY, this.posZ, (float)(0.1), true);
|
||||
}
|
||||
|
||||
spawnHitParticles("magicCrit", 8);
|
||||
this.setDead();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void doFiringParticles()
|
||||
{
|
||||
SpellHelper.sendParticleToAllAround(worldObj, posX, posY, posZ, 30, worldObj.provider.dimensionId, "mobSpellAmbient", posX + smallGauss(0.1D), posY + smallGauss(0.1D), posZ + smallGauss(0.1D), 0.5D, 0.5D, 0.5D);
|
||||
SpellHelper.sendParticleToAllAround(worldObj, posX, posY, posZ, 30, worldObj.provider.dimensionId, "mobSpell", posX, posY, posZ, 0.5F, 0.297F, 0.0664F);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
|
||||
{
|
||||
super.writeEntityToNBT(par1NBTTagCompound);
|
||||
par1NBTTagCompound.setBoolean("doesBlindness", doesBlindness);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
|
||||
{
|
||||
super.readEntityFromNBT(par1NBTTagCompound);
|
||||
doesBlindness = par1NBTTagCompound.getBoolean("doesBlindness");
|
||||
}
|
||||
}
|
|
@ -0,0 +1,205 @@
|
|||
package WayofTime.alchemicalWizardry.common.entity.projectile;
|
||||
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.player.EntityPlayerMP;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.MinecraftForge;
|
||||
import net.minecraftforge.event.entity.living.EnderTeleportEvent;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import WayofTime.alchemicalWizardry.common.spell.simple.SpellTeleport;
|
||||
|
||||
public class TeleportProjectile extends EnergyBlastProjectile
|
||||
{
|
||||
private boolean isEntityTeleport; //True if the entity firing teleports on hit
|
||||
|
||||
public TeleportProjectile(World par1World)
|
||||
{
|
||||
super(par1World);
|
||||
this.motionX *= 3;
|
||||
this.motionY *= 3;
|
||||
this.motionZ *= 3;
|
||||
}
|
||||
|
||||
public TeleportProjectile(World par1World, double par2, double par4, double par6)
|
||||
{
|
||||
super(par1World, par2, par4, par6);
|
||||
this.motionX *= 3;
|
||||
this.motionY *= 3;
|
||||
this.motionZ *= 3;
|
||||
}
|
||||
|
||||
public TeleportProjectile(World par1World, EntityLivingBase par2EntityPlayer, int damage, boolean flag)
|
||||
{
|
||||
super(par1World, par2EntityPlayer, damage);
|
||||
isEntityTeleport = flag;
|
||||
this.motionX *= 3;
|
||||
this.motionY *= 3;
|
||||
this.motionZ *= 3;
|
||||
}
|
||||
|
||||
public TeleportProjectile(World par1World, EntityLivingBase par2EntityPlayer, int damage, int maxTicksInAir, double posX, double posY, double posZ, float rotationYaw, float rotationPitch, boolean flag)
|
||||
{
|
||||
super(par1World, par2EntityPlayer, damage, maxTicksInAir, posX, posY, posZ, rotationYaw, rotationPitch);
|
||||
isEntityTeleport = flag;
|
||||
this.motionX *= 3;
|
||||
this.motionY *= 3;
|
||||
this.motionZ *= 3;
|
||||
}
|
||||
|
||||
@Override
|
||||
public DamageSource getDamageSource()
|
||||
{
|
||||
return DamageSource.causeMobDamage(shootingEntity);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onImpact(MovingObjectPosition mop)
|
||||
{
|
||||
if (mop.typeOfHit == MovingObjectPosition.MovingObjectType.ENTITY && mop.entityHit != null)
|
||||
{
|
||||
if (mop.entityHit == shootingEntity)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
this.onImpact(mop.entityHit);
|
||||
} else if (mop.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK)
|
||||
{
|
||||
if (isEntityTeleport)
|
||||
{
|
||||
if (shootingEntity != null && shootingEntity instanceof EntityPlayerMP)
|
||||
{
|
||||
EntityPlayerMP entityplayermp = (EntityPlayerMP) shootingEntity;
|
||||
|
||||
if(entityplayermp.worldObj == this.worldObj)
|
||||
//if (!entityplayermp.playerNetServerHandler.connectionClosed && entityplayermp.worldObj == this.worldObj)
|
||||
{
|
||||
EnderTeleportEvent event = new EnderTeleportEvent(entityplayermp, this.posX, this.posY, this.posZ, 5.0F);
|
||||
|
||||
if (!MinecraftForge.EVENT_BUS.post(event))
|
||||
{
|
||||
if (shootingEntity.isRiding())
|
||||
{
|
||||
shootingEntity.mountEntity((Entity) null);
|
||||
}
|
||||
|
||||
shootingEntity.setPositionAndUpdate(event.targetX, event.targetY, event.targetZ);
|
||||
// this.getThrower().fallDistance = 0.0F;
|
||||
// this.getThrower().attackEntityFrom(DamageSource.fall, event.attackDamage);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
this.setDead();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onImpact(Entity mop)
|
||||
{
|
||||
if (mop == shootingEntity && ticksInAir > 3)
|
||||
{
|
||||
//shootingEntity.attackEntityFrom(DamageSource.causePlayerDamage(shootingEntity), 1);
|
||||
this.setDead();
|
||||
} else
|
||||
{
|
||||
//doDamage(8 + d6(), mop);
|
||||
if (mop instanceof EntityLivingBase)
|
||||
{
|
||||
//((EntityLivingBase)mop).addPotionEffect(new PotionEffect(Potion.weakness.id, 60,2));
|
||||
//((EntityLivingBase)mop).setFire(50);
|
||||
//((EntityLivingBase)mop).setRevengeTarget(shootingEntity);
|
||||
// if(((EntityLivingBase)mop).isEntityUndead())
|
||||
// {
|
||||
// doDamage((int)(projectileDamage*2),mop);
|
||||
// }else
|
||||
// {
|
||||
// doDamage(projectileDamage, mop);
|
||||
// }
|
||||
if (isEntityTeleport)
|
||||
{
|
||||
if (shootingEntity != null && shootingEntity instanceof EntityPlayerMP)
|
||||
{
|
||||
EntityPlayerMP entityplayermp = (EntityPlayerMP) shootingEntity;
|
||||
|
||||
if(entityplayermp.worldObj == this.worldObj)
|
||||
//if (!entityplayermp.playerNetServerHandler.connectionClosed && entityplayermp.worldObj == this.worldObj)
|
||||
{
|
||||
EnderTeleportEvent event = new EnderTeleportEvent(entityplayermp, this.posX, this.posY, this.posZ, 5.0F);
|
||||
|
||||
if (!MinecraftForge.EVENT_BUS.post(event))
|
||||
{
|
||||
if (shootingEntity.isRiding())
|
||||
{
|
||||
shootingEntity.mountEntity((Entity) null);
|
||||
}
|
||||
|
||||
shootingEntity.setPositionAndUpdate(event.targetX, event.targetY, event.targetZ);
|
||||
// this.getThrower().fallDistance = 0.0F;
|
||||
// this.getThrower().attackEntityFrom(DamageSource.fall, event.attackDamage);
|
||||
}
|
||||
}
|
||||
}
|
||||
} else
|
||||
{
|
||||
// int x = (int)this.posX + mop.worldObj.rand.nextInt(100) - mop.worldObj.rand.nextInt(100);
|
||||
// int y = (int)this.posY + mop.worldObj.rand.nextInt(10) - mop.worldObj.rand.nextInt(10);
|
||||
// int z = (int)this.posZ + mop.worldObj.rand.nextInt(100) - mop.worldObj.rand.nextInt(100);
|
||||
//
|
||||
// boolean bool = false;
|
||||
// int i = 0;
|
||||
//
|
||||
// while(!bool&&i<100)
|
||||
// {
|
||||
// if(worldObj.isAirBlock(x, y, z)||worldObj.isAirBlock(x, y+1, z))
|
||||
// {
|
||||
// ((EntityLivingBase) mop).setPositionAndUpdate(x, y, z);
|
||||
// bool=true;
|
||||
// }else
|
||||
// {
|
||||
// x = (int)this.posX + mop.worldObj.rand.nextInt(100) - mop.worldObj.rand.nextInt(100);
|
||||
// y = (int)this.posY + mop.worldObj.rand.nextInt(10) - mop.worldObj.rand.nextInt(10);
|
||||
// z = (int)this.posZ + mop.worldObj.rand.nextInt(100) - mop.worldObj.rand.nextInt(100);
|
||||
// i++;
|
||||
// }
|
||||
// }
|
||||
SpellTeleport.teleportRandomly((EntityLivingBase) mop, 64);
|
||||
}
|
||||
|
||||
//doDamage(projectileDamage, mop);
|
||||
//((EntityLivingBase)mop).setVelocity(this.motionX*2, ((EntityLivingBase)mop).motionY+1.5, this.motionZ*2);
|
||||
}
|
||||
|
||||
//worldObj.createExplosion(this, this.posX, this.posY, this.posZ, (float)(0.1), true);
|
||||
}
|
||||
|
||||
spawnHitParticles("magicCrit", 8);
|
||||
this.setDead();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void doFiringParticles()
|
||||
{
|
||||
SpellHelper.sendParticleToAllAround(worldObj, posX, posY, posZ, 30, worldObj.provider.dimensionId, "mobSpellAmbient", posX + smallGauss(0.1D), posY + smallGauss(0.1D), posZ + smallGauss(0.1D), 0.5D, 0.5D, 0.5D);
|
||||
SpellHelper.sendParticleToAllAround(worldObj, posX, posY, posZ, 30, worldObj.provider.dimensionId, "portal", posX, posY, posZ, -motionX, -motionY, -motionZ);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
|
||||
{
|
||||
super.writeEntityToNBT(par1NBTTagCompound);
|
||||
par1NBTTagCompound.setBoolean("isEntityTeleport", isEntityTeleport);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
|
||||
{
|
||||
super.readEntityFromNBT(par1NBTTagCompound);
|
||||
isEntityTeleport = par1NBTTagCompound.getBoolean("isEntityTeleport");
|
||||
}
|
||||
}
|
|
@ -0,0 +1,107 @@
|
|||
package WayofTime.alchemicalWizardry.common.entity.projectile;
|
||||
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.world.World;
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.common.PacketHandler;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
|
||||
public class WaterProjectile extends EnergyBlastProjectile
|
||||
{
|
||||
public WaterProjectile(World par1World)
|
||||
{
|
||||
super(par1World);
|
||||
}
|
||||
|
||||
public WaterProjectile(World par1World, double par2, double par4, double par6)
|
||||
{
|
||||
super(par1World, par2, par4, par6);
|
||||
}
|
||||
|
||||
public WaterProjectile(World par1World, EntityLivingBase par2EntityPlayer, int damage)
|
||||
{
|
||||
super(par1World, par2EntityPlayer, damage);
|
||||
}
|
||||
|
||||
public WaterProjectile(World par1World, EntityLivingBase par2EntityPlayer, int damage, int maxTicksInAir, double posX, double posY, double posZ, float rotationYaw, float rotationPitch)
|
||||
{
|
||||
super(par1World, par2EntityPlayer, damage, maxTicksInAir, posX, posY, posZ, rotationYaw, rotationPitch);
|
||||
}
|
||||
|
||||
@Override
|
||||
public DamageSource getDamageSource()
|
||||
{
|
||||
return DamageSource.causeMobDamage(shootingEntity);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onImpact(MovingObjectPosition mop)
|
||||
{
|
||||
if (mop.typeOfHit == MovingObjectPosition.MovingObjectType.ENTITY && mop.entityHit != null)
|
||||
{
|
||||
if (mop.entityHit == shootingEntity)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
this.onImpact(mop.entityHit);
|
||||
} else if (mop.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK)
|
||||
{
|
||||
}
|
||||
|
||||
this.setDead();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onImpact(Entity mop)
|
||||
{
|
||||
if (mop == shootingEntity && ticksInAir > 3)
|
||||
{
|
||||
//shootingEntity.attackEntityFrom(DamageSource.causePlayerDamage(shootingEntity), 1);
|
||||
this.setDead();
|
||||
} else
|
||||
{
|
||||
//doDamage(8 + d6(), mop);
|
||||
if (mop instanceof EntityLivingBase)
|
||||
{
|
||||
//((EntityLivingBase)mop).addPotionEffect(new PotionEffect(Potion.weakness.id, 60,2));
|
||||
//((EntityLivingBase)mop).setFire(50);
|
||||
//((EntityLivingBase)mop).setRevengeTarget(shootingEntity);
|
||||
// if(((EntityLivingBase)mop).isEntityUndead())
|
||||
// {
|
||||
// doDamage((int)(projectileDamage*2),mop);
|
||||
// }else
|
||||
// {
|
||||
// doDamage(projectileDamage, mop);
|
||||
// }
|
||||
if (((EntityLivingBase) mop).isImmuneToFire())
|
||||
{
|
||||
doDamage(projectileDamage * 2, mop);
|
||||
((EntityLivingBase) mop).addPotionEffect(new PotionEffect(AlchemicalWizardry.customPotionDrowning.id, 80, 1));
|
||||
} else
|
||||
{
|
||||
doDamage(projectileDamage, mop);
|
||||
((EntityLivingBase) mop).addPotionEffect(new PotionEffect(AlchemicalWizardry.customPotionDrowning.id, 80, 0));
|
||||
}
|
||||
|
||||
//((EntityLivingBase)mop).setVelocity(this.motionX*2, ((EntityLivingBase)mop).motionY+1.5, this.motionZ*2);
|
||||
}
|
||||
|
||||
//worldObj.createExplosion(this, this.posX, this.posY, this.posZ, (float)(0.1), true);
|
||||
}
|
||||
|
||||
spawnHitParticles("magicCrit", 8);
|
||||
this.setDead();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void doFiringParticles()
|
||||
{
|
||||
SpellHelper.sendParticleToAllAround(worldObj, posX, posY, posZ, 30, worldObj.provider.dimensionId, "portal", posX, posY, posZ, -motionX, -motionY, -motionZ);
|
||||
SpellHelper.sendParticleToAllAround(worldObj, posX, posY, posZ, 30, worldObj.provider.dimensionId, "mobSpellAmbient", posX + smallGauss(0.1D), posY + smallGauss(0.1D), posZ + smallGauss(0.1D), 0.5D, 0.5D, 0.5D);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,110 @@
|
|||
package WayofTime.alchemicalWizardry.common.entity.projectile;
|
||||
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.world.World;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
|
||||
public class WindGustProjectile extends EnergyBlastProjectile
|
||||
{
|
||||
public WindGustProjectile(World par1World)
|
||||
{
|
||||
super(par1World);
|
||||
}
|
||||
|
||||
public WindGustProjectile(World par1World, double par2, double par4, double par6)
|
||||
{
|
||||
super(par1World, par2, par4, par6);
|
||||
}
|
||||
|
||||
public WindGustProjectile(World par1World, EntityLivingBase par2EntityPlayer, int damage)
|
||||
{
|
||||
super(par1World, par2EntityPlayer, damage);
|
||||
}
|
||||
|
||||
public WindGustProjectile(World par1World, EntityLivingBase par2EntityPlayer, int damage, int maxTicksInAir, double posX, double posY, double posZ, float rotationYaw, float rotationPitch)
|
||||
{
|
||||
super(par1World, par2EntityPlayer, damage, maxTicksInAir, posX, posY, posZ, rotationYaw, rotationPitch);
|
||||
}
|
||||
|
||||
@Override
|
||||
public DamageSource getDamageSource()
|
||||
{
|
||||
return DamageSource.causeMobDamage(shootingEntity);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onImpact(MovingObjectPosition mop)
|
||||
{
|
||||
if (mop.typeOfHit == MovingObjectPosition.MovingObjectType.ENTITY && mop.entityHit != null)
|
||||
{
|
||||
if (mop.entityHit == shootingEntity)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
this.onImpact(mop.entityHit);
|
||||
} else if (mop.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK)
|
||||
{
|
||||
// for(int i=-1;i<=1;i++)
|
||||
// {
|
||||
// for(int j=-1;j<=1;j++)
|
||||
// {
|
||||
// for(int k=-1;k<=1;k++)
|
||||
// {
|
||||
// if(worldObj.isAirBlock((int)this.posX+i, (int)this.posY+j, (int)this.posZ+k))
|
||||
// {
|
||||
// worldObj.setBlock( (int)this.posX+i, (int)this.posY+j, (int)this.posZ+k,Block.fire.blockID);
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
}
|
||||
|
||||
this.setDead();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onImpact(Entity mop)
|
||||
{
|
||||
if (mop == shootingEntity && ticksInAir > 3)
|
||||
{
|
||||
//shootingEntity.attackEntityFrom(DamageSource.causePlayerDamage(shootingEntity), 1);
|
||||
this.setDead();
|
||||
} else
|
||||
{
|
||||
//doDamage(8 + d6(), mop);
|
||||
if (mop instanceof EntityLivingBase)
|
||||
{
|
||||
//((EntityLivingBase)mop).addPotionEffect(new PotionEffect(Potion.weakness.id, 60,2));
|
||||
//((EntityLivingBase)mop).setFire(50);
|
||||
//((EntityLivingBase)mop).setRevengeTarget(shootingEntity);
|
||||
// if(((EntityLivingBase)mop).isEntityUndead())
|
||||
// {
|
||||
// doDamage((int)(projectileDamage*2),mop);
|
||||
// }else
|
||||
// {
|
||||
// doDamage(projectileDamage, mop);
|
||||
// }
|
||||
((EntityLivingBase) mop).motionX = this.motionX * 2;
|
||||
((EntityLivingBase) mop).motionY = 1.5;
|
||||
((EntityLivingBase) mop).motionZ = this.motionZ * 2;
|
||||
//((EntityLivingBase)mop).setVelocity(this.motionX*2, ((EntityLivingBase)mop).motionY+1.5, this.motionZ*2);
|
||||
}
|
||||
|
||||
//worldObj.createExplosion(this, this.posX, this.posY, this.posZ, (float)(0.1), true);
|
||||
}
|
||||
|
||||
spawnHitParticles("magicCrit", 8);
|
||||
this.setDead();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void doFiringParticles()
|
||||
{
|
||||
SpellHelper.sendParticleToAllAround(worldObj, posX, posY, posZ, 30, worldObj.provider.dimensionId, "mobSpellAmbient", posX + smallGauss(0.1D), posY + smallGauss(0.1D), posZ + smallGauss(0.1D), 0.5D, 0.5D, 0.5D);
|
||||
SpellHelper.sendParticleToAllAround(worldObj, posX, posY, posZ, 30, worldObj.provider.dimensionId, "mobSpell", posX, posY, posZ, 1.0F, 1.0F, 1.0F);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,44 @@
|
|||
package WayofTime.alchemicalWizardry.common.items;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.client.renderer.texture.IIconRegister;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.ModItems;
|
||||
|
||||
public class AWBaseItems extends Item
|
||||
{
|
||||
public AWBaseItems()
|
||||
{
|
||||
super();
|
||||
setMaxStackSize(64);
|
||||
setCreativeTab(AlchemicalWizardry.tabBloodMagic);
|
||||
}
|
||||
|
||||
public void registerIcons(IIconRegister iconRegister)
|
||||
{
|
||||
if (this.equals(ModItems.blankSlate))
|
||||
{
|
||||
this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:BlankSlate");
|
||||
} else if (this.equals(ModItems.reinforcedSlate))
|
||||
{
|
||||
this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:ReinforcedSlate");
|
||||
} else if (this.equals(ModItems.imbuedSlate))
|
||||
{
|
||||
this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:InfusedSlate");
|
||||
} else if (this.equals(ModItems.demonicSlate))
|
||||
{
|
||||
this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:DemonSlate");
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4)
|
||||
{
|
||||
par3List.add("Infused stone inside of");
|
||||
par3List.add("a blood altar");
|
||||
}
|
||||
}
|
|
@ -0,0 +1,135 @@
|
|||
package WayofTime.alchemicalWizardry.common.items;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import javax.swing.Icon;
|
||||
|
||||
import net.minecraft.client.renderer.texture.IIconRegister;
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumChatFormatting;
|
||||
import net.minecraft.util.IIcon;
|
||||
import net.minecraft.util.MathHelper;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import org.lwjgl.input.Keyboard;
|
||||
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.api.alchemy.AlchemyRecipeRegistry;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class ActivationCrystal extends EnergyItems
|
||||
{
|
||||
private static final String[] ACTIVATION_CRYSTAL_NAMES = new String[]{"Weak", "Awakened"};
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
private IIcon[] icons;
|
||||
|
||||
public ActivationCrystal()
|
||||
{
|
||||
super();
|
||||
this.maxStackSize = 1;
|
||||
setEnergyUsed(100);
|
||||
this.setCreativeTab(AlchemicalWizardry.tabBloodMagic);
|
||||
this.hasSubtypes = true;
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void registerIcons(IIconRegister iconRegister)
|
||||
{
|
||||
icons = new IIcon[ACTIVATION_CRYSTAL_NAMES.length];
|
||||
|
||||
for (int i = 0; i < ACTIVATION_CRYSTAL_NAMES.length; ++i)
|
||||
{
|
||||
icons[i] = iconRegister.registerIcon("AlchemicalWizardry:" + "activationCrystal" + ACTIVATION_CRYSTAL_NAMES[i]);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4)
|
||||
{
|
||||
switch (par1ItemStack.getItemDamage())
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
par3List.add("Activates low-level rituals");
|
||||
break;
|
||||
}
|
||||
|
||||
case 1:
|
||||
{
|
||||
par3List.add("Activates more powerful rituals");
|
||||
|
||||
if (Keyboard.isKeyDown(Keyboard.KEY_RSHIFT) || Keyboard.isKeyDown(Keyboard.KEY_LSHIFT))
|
||||
{
|
||||
ItemStack[] recipe = AlchemyRecipeRegistry.getRecipeForItemStack(par1ItemStack);
|
||||
|
||||
if (recipe != null)
|
||||
{
|
||||
par3List.add(EnumChatFormatting.BLUE + "Recipe:");
|
||||
|
||||
for (ItemStack item : recipe)
|
||||
{
|
||||
if (item != null)
|
||||
{
|
||||
par3List.add("" + item.getDisplayName());
|
||||
}
|
||||
}
|
||||
}
|
||||
} else
|
||||
{
|
||||
par3List.add("-Press " + EnumChatFormatting.BLUE + "shift" + EnumChatFormatting.GRAY + " for Recipe-");
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!(par1ItemStack.stackTagCompound == null))
|
||||
{
|
||||
par3List.add("Current owner: " + par1ItemStack.stackTagCompound.getString("ownerName"));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
|
||||
{
|
||||
EnergyItems.checkAndSetItemOwner(par1ItemStack, par3EntityPlayer);
|
||||
return par1ItemStack;
|
||||
}
|
||||
|
||||
public int getCrystalLevel(ItemStack itemStack)
|
||||
{
|
||||
return itemStack.getItemDamage() + 1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getUnlocalizedName(ItemStack itemStack)
|
||||
{
|
||||
//This is what will do all the localisation things on the alchemy components so you dont have to set it :D
|
||||
int meta = MathHelper.clamp_int(itemStack.getItemDamage(), 0, ACTIVATION_CRYSTAL_NAMES.length - 1);
|
||||
return ("" + "item.activationCrystal" + ACTIVATION_CRYSTAL_NAMES[meta]);
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public IIcon getIconFromDamage(int meta)
|
||||
{
|
||||
int j = MathHelper.clamp_int(meta, 0, ACTIVATION_CRYSTAL_NAMES.length - 1);
|
||||
return icons[j];
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void getSubItems(Item id, CreativeTabs creativeTab, List list)
|
||||
{
|
||||
for (int meta = 0; meta < ACTIVATION_CRYSTAL_NAMES.length; ++meta)
|
||||
{
|
||||
list.add(new ItemStack(id, 1, meta));
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,20 @@
|
|||
package WayofTime.alchemicalWizardry.common.items;
|
||||
|
||||
import net.minecraft.client.renderer.texture.IIconRegister;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class AirScribeTool extends ScribeTool
|
||||
{
|
||||
public AirScribeTool()
|
||||
{
|
||||
super(4);
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void registerIcons(IIconRegister iconRegister)
|
||||
{
|
||||
this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:AirScribeTool");
|
||||
}
|
||||
}
|
|
@ -0,0 +1,21 @@
|
|||
package WayofTime.alchemicalWizardry.common.items;
|
||||
|
||||
import net.minecraft.client.renderer.texture.IIconRegister;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class ApprenticeBloodOrb extends EnergyBattery
|
||||
{
|
||||
public ApprenticeBloodOrb(int damage)
|
||||
{
|
||||
super(damage);
|
||||
orbLevel = 2;
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void registerIcons(IIconRegister iconRegister)
|
||||
{
|
||||
this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:ApprenticeBloodOrb");
|
||||
}
|
||||
}
|
|
@ -0,0 +1,21 @@
|
|||
package WayofTime.alchemicalWizardry.common.items;
|
||||
|
||||
import net.minecraft.client.renderer.texture.IIconRegister;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class ArchmageBloodOrb extends EnergyBattery
|
||||
{
|
||||
public ArchmageBloodOrb(int damage)
|
||||
{
|
||||
super(damage);
|
||||
orbLevel = 5;
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void registerIcons(IIconRegister iconRegister)
|
||||
{
|
||||
this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:ArchmageBloodOrb");
|
||||
}
|
||||
}
|
|
@ -0,0 +1,215 @@
|
|||
package WayofTime.alchemicalWizardry.common.items;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import javax.swing.Icon;
|
||||
|
||||
import net.minecraft.client.renderer.texture.IIconRegister;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.util.IIcon;
|
||||
import net.minecraft.world.World;
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class ArmourInhibitor extends EnergyItems
|
||||
{
|
||||
private static IIcon activeIcon;
|
||||
private static IIcon passiveIcon;
|
||||
private int tickDelay = 200;
|
||||
|
||||
public ArmourInhibitor()
|
||||
{
|
||||
super();
|
||||
this.maxStackSize = 1;
|
||||
//setMaxDamage(1000);
|
||||
setEnergyUsed(0);
|
||||
setCreativeTab(AlchemicalWizardry.tabBloodMagic);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4)
|
||||
{
|
||||
par3List.add("Used to suppress a soul's");
|
||||
par3List.add("unnatural abilities.");
|
||||
|
||||
if (!(par1ItemStack.stackTagCompound == null))
|
||||
{
|
||||
if (par1ItemStack.stackTagCompound.getBoolean("isActive"))
|
||||
{
|
||||
par3List.add("Activated");
|
||||
} else
|
||||
{
|
||||
par3List.add("Deactivated");
|
||||
}
|
||||
|
||||
par3List.add("Current owner: " + par1ItemStack.stackTagCompound.getString("ownerName"));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void registerIcons(IIconRegister iconRegister)
|
||||
{
|
||||
this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:ArmourInhibitor_deactivated");
|
||||
this.activeIcon = iconRegister.registerIcon("AlchemicalWizardry:ArmourInhibitor_activated");
|
||||
this.passiveIcon = iconRegister.registerIcon("AlchemicalWizardry:ArmourInhibitor_deactivated");
|
||||
}
|
||||
|
||||
@Override
|
||||
public IIcon getIcon(ItemStack stack, int renderPass, EntityPlayer player, ItemStack usingItem, int useRemaining)
|
||||
{
|
||||
if (stack.stackTagCompound == null)
|
||||
{
|
||||
stack.setTagCompound(new NBTTagCompound());
|
||||
}
|
||||
|
||||
NBTTagCompound tag = stack.stackTagCompound;
|
||||
|
||||
if (tag.getBoolean("isActive"))
|
||||
{
|
||||
return this.activeIcon;
|
||||
} else
|
||||
{
|
||||
return this.passiveIcon;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public IIcon getIconFromDamage(int par1)
|
||||
{
|
||||
if (par1 == 1)
|
||||
{
|
||||
return this.activeIcon;
|
||||
} else
|
||||
{
|
||||
return this.passiveIcon;
|
||||
}
|
||||
}
|
||||
|
||||
// @Override
|
||||
// public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
|
||||
// {
|
||||
//
|
||||
// if(applyBonemeal(par1ItemStack,par3World,par4,par5,par6,par2EntityPlayer))
|
||||
// {
|
||||
// if (par3World.isRemote)
|
||||
// {
|
||||
// par3World.playAuxSFX(2005, par4, par5, par6, 0);
|
||||
// EnergyItems.syphonBatteries(par1ItemStack, par2EntityPlayer, getEnergyUsed());
|
||||
// return true;
|
||||
// }
|
||||
// return true;
|
||||
// }
|
||||
// return false;
|
||||
// }
|
||||
|
||||
@Override
|
||||
public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
|
||||
{
|
||||
EnergyItems.checkAndSetItemOwner(par1ItemStack, par3EntityPlayer);
|
||||
|
||||
if (par3EntityPlayer.isSneaking())
|
||||
{
|
||||
return par1ItemStack;
|
||||
}
|
||||
|
||||
if (par1ItemStack.stackTagCompound == null)
|
||||
{
|
||||
par1ItemStack.setTagCompound(new NBTTagCompound());
|
||||
}
|
||||
|
||||
NBTTagCompound tag = par1ItemStack.stackTagCompound;
|
||||
tag.setBoolean("isActive", !(tag.getBoolean("isActive")));
|
||||
|
||||
if (tag.getBoolean("isActive"))
|
||||
{
|
||||
par1ItemStack.setItemDamage(1);
|
||||
tag.setInteger("worldTimeDelay", (int) (par2World.getWorldTime() - 1) % tickDelay);
|
||||
|
||||
if (!par3EntityPlayer.capabilities.isCreativeMode)
|
||||
{
|
||||
//EnergyItems.syphonBatteries(par1ItemStack, par3EntityPlayer, getEnergyUsed());
|
||||
}
|
||||
} else
|
||||
{
|
||||
par1ItemStack.setItemDamage(par1ItemStack.getMaxDamage());
|
||||
}
|
||||
|
||||
return par1ItemStack;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onUpdate(ItemStack par1ItemStack, World par2World, Entity par3Entity, int par4, boolean par5)
|
||||
{
|
||||
if (!(par3Entity instanceof EntityPlayer))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
EntityPlayer par3EntityPlayer = (EntityPlayer) par3Entity;
|
||||
|
||||
if (par1ItemStack.stackTagCompound == null)
|
||||
{
|
||||
par1ItemStack.setTagCompound(new NBTTagCompound());
|
||||
}
|
||||
|
||||
if (par1ItemStack.stackTagCompound.getBoolean("isActive"))
|
||||
{
|
||||
if (par2World.getWorldTime() % tickDelay == par1ItemStack.stackTagCompound.getInteger("worldTimeDelay") && par3Entity instanceof EntityPlayer)
|
||||
{
|
||||
//EnergyItems.syphonBatteries(par1ItemStack, (EntityPlayer)par3Entity, getEnergyUsed());
|
||||
}
|
||||
|
||||
//TODO Do stuff
|
||||
par3EntityPlayer.addPotionEffect(new PotionEffect(AlchemicalWizardry.customPotionInhibit.id, 2, 0));
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// @Override
|
||||
// public void onArmourUpdate(World world, EntityPlayer player, ItemStack thisItemStack) {
|
||||
//
|
||||
// int range = 5;
|
||||
// int verticalRange = 2;
|
||||
// int posX = (int)Math.round(player.posX-0.5f);
|
||||
// int posY = (int)player.posY;
|
||||
// int posZ = (int)Math.round(player.posZ-0.5f);
|
||||
//
|
||||
// for(int ix=posX-range;ix<=posX+range;ix++)
|
||||
// {
|
||||
// for(int iz=posZ-range;iz<=posZ+range;iz++)
|
||||
// {
|
||||
// for(int iy=posY-verticalRange;iy<=posY+verticalRange;iy++)
|
||||
// {
|
||||
// int id = world.getBlockId(ix, iy, iz);
|
||||
// Block block = Block.blocksList[id];
|
||||
// if(block instanceof IPlantable)
|
||||
// {
|
||||
// if(world.rand.nextInt(10)==0)
|
||||
// block.updateTick(world, ix, iy, iz, world.rand);
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// }
|
||||
|
||||
// @Override
|
||||
// public boolean isUpgrade() {
|
||||
// // TODO Auto-generated method stub
|
||||
// return true;
|
||||
// }
|
||||
//
|
||||
// @Override
|
||||
// public int getEnergyForTenSeconds() {
|
||||
// // TODO Auto-generated method stub
|
||||
// return 50;
|
||||
// }
|
||||
}
|
|
@ -0,0 +1,114 @@
|
|||
package WayofTime.alchemicalWizardry.common.items;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.client.renderer.texture.IIconRegister;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.DimensionManager;
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TEHomHeart;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class BlankSpell extends EnergyItems
|
||||
{
|
||||
public BlankSpell()
|
||||
{
|
||||
super();
|
||||
this.setMaxStackSize(1);
|
||||
setCreativeTab(AlchemicalWizardry.tabBloodMagic);
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void registerIcons(IIconRegister iconRegister)
|
||||
{
|
||||
this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:BlankSpell");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4)
|
||||
{
|
||||
par3List.add("Crystal of infinite possibilities.");
|
||||
|
||||
if (!(par1ItemStack.stackTagCompound == null))
|
||||
{
|
||||
NBTTagCompound itemTag = par1ItemStack.stackTagCompound;
|
||||
|
||||
if (!par1ItemStack.stackTagCompound.getString("ownerName").equals(""))
|
||||
{
|
||||
par3List.add("Current owner: " + par1ItemStack.stackTagCompound.getString("ownerName"));
|
||||
}
|
||||
|
||||
par3List.add("Coords: " + itemTag.getInteger("xCoord") + ", " + itemTag.getInteger("yCoord") + ", " + itemTag.getInteger("zCoord"));
|
||||
par3List.add("Bound Dimension: " + getDimensionID(par1ItemStack));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
|
||||
{
|
||||
EnergyItems.checkAndSetItemOwner(par1ItemStack, par3EntityPlayer);
|
||||
|
||||
if (par3EntityPlayer.isSneaking())
|
||||
{
|
||||
return par1ItemStack;
|
||||
}
|
||||
|
||||
if (!par2World.isRemote)
|
||||
{
|
||||
//World world = MinecraftServer.getServer().worldServers[getDimensionID(par1ItemStack)];
|
||||
World world = DimensionManager.getWorld(getDimensionID(par1ItemStack));
|
||||
|
||||
if (world != null)
|
||||
{
|
||||
NBTTagCompound itemTag = par1ItemStack.stackTagCompound;
|
||||
TileEntity tileEntity = world.getTileEntity(itemTag.getInteger("xCoord"), itemTag.getInteger("yCoord"), itemTag.getInteger("zCoord"));
|
||||
|
||||
if (tileEntity instanceof TEHomHeart)
|
||||
{
|
||||
TEHomHeart homHeart = (TEHomHeart) tileEntity;
|
||||
|
||||
if (homHeart.canCastSpell(par1ItemStack, par2World, par3EntityPlayer))
|
||||
{
|
||||
EnergyItems.syphonBatteries(par1ItemStack, par3EntityPlayer, homHeart.castSpell(par1ItemStack, par2World, par3EntityPlayer));
|
||||
} else
|
||||
{
|
||||
return par1ItemStack;
|
||||
}
|
||||
} else
|
||||
{
|
||||
return par1ItemStack;
|
||||
}
|
||||
} else
|
||||
{
|
||||
return par1ItemStack;
|
||||
}
|
||||
} else
|
||||
{
|
||||
return par1ItemStack;
|
||||
}
|
||||
|
||||
par2World.playSoundAtEntity(par3EntityPlayer, "random.fizz", 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));
|
||||
// if (!par2World.isRemote)
|
||||
// {
|
||||
// //par2World.spawnEntityInWorld(new EnergyBlastProjectile(par2World, par3EntityPlayer, damage));
|
||||
// par2World.spawnEntityInWorld(new FireProjectile(par2World, par3EntityPlayer, 10));
|
||||
// }
|
||||
return par1ItemStack;
|
||||
}
|
||||
|
||||
public int getDimensionID(ItemStack itemStack)
|
||||
{
|
||||
if (itemStack.stackTagCompound == null)
|
||||
{
|
||||
itemStack.setTagCompound(new NBTTagCompound());
|
||||
}
|
||||
|
||||
return itemStack.stackTagCompound.getInteger("dimensionId");
|
||||
}
|
||||
}
|
|
@ -0,0 +1,73 @@
|
|||
package WayofTime.alchemicalWizardry.common.items;
|
||||
|
||||
import net.minecraft.client.renderer.texture.IIconRegister;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.world.World;
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.ModItems;
|
||||
import WayofTime.alchemicalWizardry.api.items.interfaces.ArmourUpgrade;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class BloodShard extends Item implements ArmourUpgrade
|
||||
{
|
||||
public BloodShard()
|
||||
{
|
||||
super();
|
||||
this.maxStackSize = 64;
|
||||
//setEnergyUsed(100);
|
||||
setCreativeTab(AlchemicalWizardry.tabBloodMagic);
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void registerIcons(IIconRegister iconRegister)
|
||||
{
|
||||
if (this.equals(ModItems.weakBloodShard))
|
||||
{
|
||||
this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:WeakBloodShard");
|
||||
return;
|
||||
}
|
||||
|
||||
if (this.equals(ModItems.demonBloodShard))
|
||||
{
|
||||
this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:DemonBloodShard");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
public int getBloodShardLevel()
|
||||
{
|
||||
if (this.equals(ModItems.weakBloodShard))
|
||||
{
|
||||
return 1;
|
||||
} else if (this.equals(ModItems.demonBloodShard))
|
||||
{
|
||||
return 2;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onArmourUpdate(World world, EntityPlayer player, ItemStack thisItemStack)
|
||||
{
|
||||
// TODO Auto-generated method stub
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isUpgrade()
|
||||
{
|
||||
// TODO Auto-generated method stub
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getEnergyForTenSeconds()
|
||||
{
|
||||
// TODO Auto-generated method stub
|
||||
return 0;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,103 @@
|
|||
package WayofTime.alchemicalWizardry.common.items;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.client.renderer.texture.IIconRegister;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class BloodboundSword extends EnergyItems
|
||||
{
|
||||
private float weaponDamage;
|
||||
//private int maxMode = 3;
|
||||
private NBTTagCompound data;
|
||||
|
||||
public BloodboundSword(int id)
|
||||
{
|
||||
super();
|
||||
this.maxStackSize = 1;
|
||||
setCreativeTab(AlchemicalWizardry.tabBloodMagic);
|
||||
setEnergyUsed(100);
|
||||
setFull3D();
|
||||
weaponDamage = 10.0F;
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void registerIcons(IIconRegister iconRegister)
|
||||
{
|
||||
this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:EnergySword");
|
||||
}
|
||||
|
||||
public boolean hitEntity(ItemStack par1ItemStack, EntityLivingBase par2EntityLivingBase, EntityLivingBase par3EntityLivingBase)
|
||||
{
|
||||
if (par3EntityLivingBase instanceof EntityPlayer)
|
||||
{
|
||||
EnergyItems.checkAndSetItemOwner(par1ItemStack, (EntityPlayer) par3EntityLivingBase);
|
||||
|
||||
if (!this.syphonBatteries(par1ItemStack, (EntityPlayer) par3EntityLivingBase, this.getEnergyUsed()))
|
||||
{
|
||||
//this.damagePlayer(null, (EntityPlayer)par3EntityLivingBase, (this.getEnergyUsed() + 99) / 100);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/*
|
||||
public int getDamageVsEntity(Entity par1Entity)
|
||||
{
|
||||
return this.weaponDamage;
|
||||
}
|
||||
*/
|
||||
|
||||
public float func_82803_g()
|
||||
{
|
||||
return 4.0F;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4)
|
||||
{
|
||||
par3List.add("Caution: may cause");
|
||||
par3List.add("a bad day...");
|
||||
|
||||
if (!(par1ItemStack.stackTagCompound == null))
|
||||
{
|
||||
par3List.add("Current owner: " + par1ItemStack.stackTagCompound.getString("ownerName"));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getDigSpeed(ItemStack par1ItemStack, Block par2Block, int meta)
|
||||
{
|
||||
if (par2Block.equals(Blocks.web))
|
||||
{
|
||||
return 15.0F;
|
||||
} else
|
||||
{
|
||||
Material material = par2Block.getMaterial();
|
||||
return material != Material.plants && material != Material.vine && material != Material.coral && material != Material.leaves && material != Material.gourd ? 1.0F : 1.5F;
|
||||
}
|
||||
}
|
||||
|
||||
public boolean getIsRepairable(ItemStack par1ItemStack, ItemStack par2ItemStack)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
// public Multimap func_111205_h()
|
||||
// {
|
||||
// Multimap multimap = super.func_111205_h();
|
||||
// multimap.put(SharedMonsterAttributes.field_111264_e.func_111108_a(), new AttributeModifier(field_111210_e, "Weapon modifier", (double)this.weaponDamage, 0));
|
||||
// return multimap;
|
||||
// }
|
||||
}
|
|
@ -0,0 +1,594 @@
|
|||
package WayofTime.alchemicalWizardry.common.items;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.client.renderer.texture.IIconRegister;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemArmor;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.nbt.NBTTagList;
|
||||
import net.minecraft.potion.Potion;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.util.IIcon;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.ISpecialArmor;
|
||||
import net.minecraftforge.common.util.Constants;
|
||||
import thaumcraft.api.IGoggles;
|
||||
import thaumcraft.api.nodes.IRevealer;
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.ModItems;
|
||||
import WayofTime.alchemicalWizardry.api.items.interfaces.ArmourUpgrade;
|
||||
import WayofTime.alchemicalWizardry.api.items.interfaces.IBindable;
|
||||
import cpw.mods.fml.common.Optional;
|
||||
import cpw.mods.fml.common.Optional.Interface;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
@Optional.InterfaceList(value = {@Interface(iface="thaumcraft.api.nodes.IRevealer", modid = "Thaumcraft"), @Interface(iface="thaumcraft.api.IGoggles", modid = "Thaumcraft")})
|
||||
public class BoundArmour extends ItemArmor implements ISpecialArmor,IBindable ,IRevealer, IGoggles
|
||||
{
|
||||
private static int invSize = 9;
|
||||
private static IIcon helmetIcon;
|
||||
private static IIcon plateIcon;
|
||||
private static IIcon leggingsIcon;
|
||||
private static IIcon bootsIcon;
|
||||
|
||||
public BoundArmour(int armorType)
|
||||
{
|
||||
super(ItemArmor.ArmorMaterial.GOLD, 0, armorType);
|
||||
setMaxDamage(1000);
|
||||
setCreativeTab(AlchemicalWizardry.tabBloodMagic);
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void registerIcons(IIconRegister iconRegister)
|
||||
{
|
||||
this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:SheathedItem");
|
||||
this.helmetIcon = iconRegister.registerIcon("AlchemicalWizardry:BoundHelmet");
|
||||
this.plateIcon = iconRegister.registerIcon("AlchemicalWizardry:BoundPlate");
|
||||
this.leggingsIcon = iconRegister.registerIcon("AlchemicalWizardry:BoundLeggings");
|
||||
this.bootsIcon = iconRegister.registerIcon("AlchemicalWizardry:BoundBoots");
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
|
||||
public IIcon getIconFromDamage(int par1)
|
||||
{
|
||||
if (this.equals(ModItems.boundHelmet))
|
||||
{
|
||||
return this.helmetIcon;
|
||||
}
|
||||
|
||||
if (this.equals(ModItems.boundPlate))
|
||||
{
|
||||
return this.plateIcon;
|
||||
}
|
||||
|
||||
if (this.equals(ModItems.boundLeggings))
|
||||
{
|
||||
return this.leggingsIcon;
|
||||
}
|
||||
|
||||
if (this.equals(ModItems.boundBoots))
|
||||
{
|
||||
return this.bootsIcon;
|
||||
}
|
||||
|
||||
return this.itemIcon;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean getIsRepairable(ItemStack par1ItemStack, ItemStack par2ItemStack)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ArmorProperties getProperties(EntityLivingBase player, ItemStack armor, DamageSource source, double damage, int slot)
|
||||
{
|
||||
if (source.equals(DamageSource.drown))
|
||||
{
|
||||
return new ArmorProperties(-1, 0, 0);
|
||||
}
|
||||
|
||||
if (source.equals(DamageSource.outOfWorld))
|
||||
{
|
||||
if (isImmuneToVoid(armor))
|
||||
{
|
||||
return new ArmorProperties(-1, 3, 100000);
|
||||
} else
|
||||
{
|
||||
return new ArmorProperties(-1, 0, 0);
|
||||
}
|
||||
}
|
||||
|
||||
ItemStack helmet = player.getEquipmentInSlot(4);
|
||||
ItemStack plate = player.getEquipmentInSlot(3);
|
||||
ItemStack leggings = player.getEquipmentInSlot(2);
|
||||
ItemStack boots = player.getEquipmentInSlot(1);
|
||||
|
||||
if (helmet == null || plate == null || leggings == null || boots == null)
|
||||
{
|
||||
return new ArmorProperties(-1, 0, 0);
|
||||
}
|
||||
|
||||
if (helmet.getItem().equals(ModItems.boundHelmet) || plate.getItem().equals(ModItems.boundPlate) || leggings.getItem().equals(ModItems.boundLeggings) || boots.getItem().equals(ModItems.boundBoots))
|
||||
{
|
||||
if (source.isUnblockable())
|
||||
{
|
||||
return new ArmorProperties(-1, 3, 4);
|
||||
}
|
||||
|
||||
return new ArmorProperties(-1, 3, 100000);
|
||||
}
|
||||
|
||||
return new ArmorProperties(-1, 0, 0);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getArmorDisplay(EntityPlayer player, ItemStack armor, int slot)
|
||||
{
|
||||
if (armor.equals(ModItems.boundHelmet))
|
||||
{
|
||||
return 3;
|
||||
}
|
||||
|
||||
if (armor.equals(ModItems.boundPlate))
|
||||
{
|
||||
return 8;
|
||||
}
|
||||
|
||||
if (armor.equals(ModItems.boundLeggings))
|
||||
{
|
||||
return 6;
|
||||
}
|
||||
|
||||
if (armor.equals(ModItems.boundBoots))
|
||||
{
|
||||
return 3;
|
||||
}
|
||||
|
||||
return 5;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void damageArmor(EntityLivingBase entity, ItemStack stack, DamageSource source, int damage, int slot)
|
||||
{
|
||||
if (entity instanceof EntityPlayer)
|
||||
{
|
||||
EnergyItems.checkAndSetItemOwner(stack, (EntityPlayer) entity);
|
||||
|
||||
if (((EntityPlayer) entity).capabilities.isCreativeMode)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
//EnergyItems.syphonBatteries(stack, (EntityPlayer)entity, 200);
|
||||
}
|
||||
|
||||
stack.setItemDamage(stack.getItemDamage() + damage);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4)
|
||||
{
|
||||
par3List.add("Devilish Protection");
|
||||
|
||||
if (!(par1ItemStack.stackTagCompound == null))
|
||||
{
|
||||
if (!par1ItemStack.stackTagCompound.getString("ownerName").equals(""))
|
||||
{
|
||||
par3List.add("Current owner: " + par1ItemStack.stackTagCompound.getString("ownerName"));
|
||||
}
|
||||
|
||||
ItemStack[] inv = getInternalInventory(par1ItemStack);
|
||||
|
||||
if (inv == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
for (int i = 0; i < invSize; i++)
|
||||
{
|
||||
if (inv[i] != null)
|
||||
{
|
||||
par3List.add("Item in slot " + i + ": " + inv[i].getDisplayName());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getArmorTexture(ItemStack stack, Entity entity, int slot, String type)
|
||||
{
|
||||
//TODO Make the armour invisible when the player has Invisibility on.
|
||||
if (entity instanceof EntityLivingBase)
|
||||
{
|
||||
if (((EntityLivingBase) entity).isPotionActive(Potion.invisibility.id))
|
||||
{
|
||||
if (this== ModItems.boundHelmet || this == ModItems.boundPlate || this == ModItems.boundBoots)
|
||||
{
|
||||
return "alchemicalwizardry:models/armor/boundArmour_invisible_layer_1.png";
|
||||
}
|
||||
|
||||
if (this == ModItems.boundLeggings)
|
||||
{
|
||||
return "alchemicalwizardry:models/armor/boundArmour_invisible_layer_2.png";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (this == ModItems.boundHelmet || this == ModItems.boundPlate || this == ModItems.boundBoots)
|
||||
{
|
||||
return "alchemicalwizardry:models/armor/boundArmour_layer_1.png";
|
||||
}
|
||||
|
||||
if (this == ModItems.boundLeggings)
|
||||
{
|
||||
return "alchemicalwizardry:models/armor/boundArmour_layer_2.png";
|
||||
} else
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
|
||||
{
|
||||
EnergyItems.checkAndSetItemOwner(par1ItemStack, par3EntityPlayer);
|
||||
return super.onItemRightClick(par1ItemStack, par2World, par3EntityPlayer);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onArmorTick(World world, EntityPlayer player, ItemStack itemStack)
|
||||
{
|
||||
if (itemStack.stackTagCompound == null)
|
||||
{
|
||||
itemStack.setTagCompound(new NBTTagCompound());
|
||||
}
|
||||
|
||||
int maxBloodLevel = getMaxBloodShardLevel(itemStack);
|
||||
ItemStack[] inv = getInternalInventory(itemStack);
|
||||
|
||||
if (inv != null)
|
||||
{
|
||||
int iSize = 0;
|
||||
int iBlood = 0;
|
||||
}
|
||||
|
||||
if (!player.isPotionActive(AlchemicalWizardry.customPotionInhibit))
|
||||
{
|
||||
tickInternalInventory(itemStack, world, player, 0, false);
|
||||
}
|
||||
|
||||
if (itemStack.getItemDamage() > 0)
|
||||
{
|
||||
EnergyItems.checkAndSetItemOwner(itemStack, player);
|
||||
|
||||
if (!player.capabilities.isCreativeMode)
|
||||
{
|
||||
EnergyItems.syphonBatteries(itemStack, player, itemStack.getItemDamage() * 75);
|
||||
itemStack.setItemDamage(0);
|
||||
}
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
public void tickInternalInventory(ItemStack par1ItemStack, World par2World, EntityPlayer par3Entity, int par4, boolean par5)
|
||||
{
|
||||
ItemStack[] inv = getInternalInventory(par1ItemStack);
|
||||
|
||||
if (inv == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int blood = getMaxBloodShardLevel(par1ItemStack);
|
||||
|
||||
//int blood = 1;
|
||||
for (int i = 0; i < invSize; i++)
|
||||
{
|
||||
if (inv[i] == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (inv[i].getItem() instanceof ArmourUpgrade && blood > 0)
|
||||
{
|
||||
if (((ArmourUpgrade) inv[i].getItem()).isUpgrade())
|
||||
{
|
||||
((ArmourUpgrade) inv[i].getItem()).onArmourUpdate(par2World, par3Entity, inv[i]);
|
||||
blood--;
|
||||
}
|
||||
|
||||
if (par2World.getWorldTime() % 200 == 0)
|
||||
{
|
||||
if (getUpgradeCostMultiplier(par1ItemStack) > 0.02f)
|
||||
{
|
||||
EnergyItems.syphonBatteries(par1ItemStack, par3Entity, (int) (((ArmourUpgrade) inv[i].getItem()).getEnergyForTenSeconds() * getUpgradeCostMultiplier(par1ItemStack)));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public int getMaxBloodShardLevel(ItemStack armourStack)
|
||||
{
|
||||
ItemStack[] inv = getInternalInventory(armourStack);
|
||||
|
||||
if (inv == null)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
int max = 0;
|
||||
|
||||
for (int i = 0; i < invSize; i++)
|
||||
{
|
||||
ItemStack itemStack = inv[i];
|
||||
|
||||
if (itemStack != null)
|
||||
{
|
||||
if (itemStack.getItem().equals(ModItems.weakBloodShard))
|
||||
{
|
||||
max = Math.max(max, 1);
|
||||
}
|
||||
|
||||
if (itemStack.getItem().equals(ModItems.demonBloodShard))
|
||||
{
|
||||
max = Math.max(max, 2);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return max;
|
||||
}
|
||||
|
||||
public boolean hasAddedToInventory(ItemStack sigilItemStack, ItemStack addedItemStack)
|
||||
{
|
||||
ItemStack[] inv = getInternalInventory(sigilItemStack);
|
||||
|
||||
if (inv == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (addedItemStack == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
Item item = addedItemStack.getItem();
|
||||
int candidateSlot = -1;
|
||||
|
||||
for (int i = invSize - 1; i >= 0; i--)
|
||||
{
|
||||
ItemStack nextItem = inv[i];
|
||||
|
||||
if (nextItem == null)
|
||||
{
|
||||
candidateSlot = i;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
if (candidateSlot == -1)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (addedItemStack.getItem() instanceof ArmourUpgrade)
|
||||
{
|
||||
inv[candidateSlot] = addedItemStack;
|
||||
saveInternalInventory(sigilItemStack, inv);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public ItemStack[] getInternalInventory(ItemStack itemStack)
|
||||
{
|
||||
NBTTagCompound itemTag = itemStack.stackTagCompound;
|
||||
|
||||
if (itemTag == null)
|
||||
{
|
||||
itemStack.setTagCompound(new NBTTagCompound());
|
||||
}
|
||||
|
||||
ItemStack[] inv = new ItemStack[9];
|
||||
NBTTagList tagList = itemTag.getTagList("Inventory", Constants.NBT.TAG_COMPOUND);
|
||||
|
||||
if (tagList == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
for (int i = 0; i < tagList.tagCount(); i++)
|
||||
{
|
||||
NBTTagCompound tag = (NBTTagCompound) tagList.getCompoundTagAt(i);
|
||||
int slot = tag.getByte("Slot");
|
||||
|
||||
if (slot >= 0 && slot < invSize)
|
||||
{
|
||||
inv[slot] = ItemStack.loadItemStackFromNBT(tag);
|
||||
}
|
||||
}
|
||||
|
||||
return inv;
|
||||
}
|
||||
|
||||
public void saveInternalInventory(ItemStack itemStack, ItemStack[] inventory)
|
||||
{
|
||||
NBTTagCompound itemTag = itemStack.stackTagCompound;
|
||||
|
||||
if (itemTag == null)
|
||||
{
|
||||
itemStack.setTagCompound(new NBTTagCompound());
|
||||
}
|
||||
|
||||
NBTTagList itemList = new NBTTagList();
|
||||
|
||||
for (int i = 0; i < invSize; i++)
|
||||
{
|
||||
ItemStack stack = inventory[i];
|
||||
|
||||
if (inventory[i] != null)
|
||||
{
|
||||
NBTTagCompound tag = new NBTTagCompound();
|
||||
tag.setByte("Slot", (byte) i);
|
||||
inventory[i].writeToNBT(tag);
|
||||
itemList.appendTag(tag);
|
||||
}
|
||||
}
|
||||
|
||||
itemTag.setTag("Inventory", itemList);
|
||||
}
|
||||
|
||||
public boolean isImmuneToVoid(ItemStack itemStack)
|
||||
{
|
||||
ItemStack[] inv = getInternalInventory(itemStack);
|
||||
|
||||
if (inv == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
for (ItemStack item : inv)
|
||||
{
|
||||
if (item == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (item.getItem().equals(ModItems.voidSigil))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Optional.Method(modid = "Thaumcraft")
|
||||
public boolean hasIRevealer(ItemStack itemStack)
|
||||
{
|
||||
ItemStack[] inv = getInternalInventory(itemStack);
|
||||
|
||||
if (inv == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
for (ItemStack item : inv)
|
||||
{
|
||||
if (item == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (item.getItem() instanceof IRevealer)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Optional.Method(modid = "Thaumcraft")
|
||||
public boolean hasIGoggles(ItemStack itemStack)
|
||||
{
|
||||
ItemStack[] inv = getInternalInventory(itemStack);
|
||||
|
||||
if (inv == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
for (ItemStack item : inv)
|
||||
{
|
||||
if (item == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (item.getItem() instanceof IGoggles)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public float getUpgradeCostMultiplier(ItemStack itemStack)
|
||||
{
|
||||
ItemStack[] inv = getInternalInventory(itemStack);
|
||||
|
||||
if (inv == null)
|
||||
{
|
||||
return 1.0f;
|
||||
}
|
||||
|
||||
for (ItemStack item : inv)
|
||||
{
|
||||
if (item == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (item.getItem().equals(ModItems.weakBloodOrb))
|
||||
{
|
||||
return 0.75f;
|
||||
}
|
||||
|
||||
if (item.getItem().equals(ModItems.apprenticeBloodOrb))
|
||||
{
|
||||
return 0.50f;
|
||||
}
|
||||
|
||||
if (item.getItem().equals(ModItems.magicianBloodOrb))
|
||||
{
|
||||
return 0.25f;
|
||||
}
|
||||
|
||||
if (item.getItem().equals(ModItems.masterBloodOrb))
|
||||
{
|
||||
return 0.0f;
|
||||
}
|
||||
|
||||
if (item.getItem().equals(ModItems.archmageBloodOrb))
|
||||
{
|
||||
return 0.0f;
|
||||
}
|
||||
}
|
||||
|
||||
return 1.0f;
|
||||
}
|
||||
|
||||
public int getItemEnchantability()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
@Optional.Method(modid = "Thaumcraft")
|
||||
public boolean showNodes(ItemStack itemstack, EntityLivingBase player)
|
||||
{
|
||||
return this.hasIRevealer(itemstack);
|
||||
}
|
||||
|
||||
@Override
|
||||
@Optional.Method(modid = "Thaumcraft")
|
||||
public boolean showIngamePopups(ItemStack itemstack, EntityLivingBase player)
|
||||
{
|
||||
return this.hasIGoggles(itemstack);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,384 @@
|
|||
package WayofTime.alchemicalWizardry.common.items;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import javax.swing.Icon;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockLeavesBase;
|
||||
import net.minecraft.client.renderer.texture.IIconRegister;
|
||||
import net.minecraft.enchantment.Enchantment;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.item.EntityItem;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.item.ItemAxe;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.nbt.NBTTagList;
|
||||
import net.minecraft.util.IIcon;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.ForgeHooks;
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.api.items.interfaces.IBindable;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class BoundAxe extends ItemAxe implements IBindable
|
||||
{
|
||||
/**
|
||||
* Array of blocks the tool has extra effect against.
|
||||
*/
|
||||
public static final Block[] blocksEffectiveAgainst = new Block[]{Blocks.planks, Blocks.bookshelf, Blocks.log, Blocks.chest, Blocks.stone_slab, Blocks.pumpkin, Blocks.lit_pumpkin};
|
||||
|
||||
public float efficiencyOnProperMaterial = 12.0F;
|
||||
|
||||
/**
|
||||
* Damage versus entities.
|
||||
*/
|
||||
public float damageVsEntity;
|
||||
|
||||
private static IIcon activeIcon;
|
||||
private static IIcon passiveIcon;
|
||||
|
||||
private int energyUsed;
|
||||
|
||||
public BoundAxe()
|
||||
{
|
||||
super(AlchemicalWizardry.bloodBoundToolMaterial);
|
||||
this.maxStackSize = 1;
|
||||
//this.setMaxDamage(par3EnumToolMaterial.getMaxUses());
|
||||
this.efficiencyOnProperMaterial = 12.0F;
|
||||
this.damageVsEntity = 5;
|
||||
setCreativeTab(AlchemicalWizardry.tabBloodMagic);
|
||||
setEnergyUsed(5);
|
||||
}
|
||||
|
||||
public void setEnergyUsed(int i)
|
||||
{
|
||||
energyUsed = i;
|
||||
}
|
||||
|
||||
public int getEnergyUsed()
|
||||
{
|
||||
return this.energyUsed;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4)
|
||||
{
|
||||
par3List.add("Axe me about my puns!");
|
||||
|
||||
if (!(par1ItemStack.stackTagCompound == null))
|
||||
{
|
||||
if (par1ItemStack.stackTagCompound.getBoolean("isActive"))
|
||||
{
|
||||
par3List.add("Activated");
|
||||
} else
|
||||
{
|
||||
par3List.add("Deactivated");
|
||||
}
|
||||
|
||||
if (!par1ItemStack.stackTagCompound.getString("ownerName").equals(""))
|
||||
{
|
||||
par3List.add("Current owner: " + par1ItemStack.stackTagCompound.getString("ownerName"));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void registerIcons(IIconRegister iconRegister)
|
||||
{
|
||||
this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:BoundAxe_activated");
|
||||
this.activeIcon = iconRegister.registerIcon("AlchemicalWizardry:BoundAxe_activated");
|
||||
this.passiveIcon = iconRegister.registerIcon("AlchemicalWizardry:SheathedItem");
|
||||
}
|
||||
|
||||
@Override
|
||||
public IIcon getIcon(ItemStack stack, int renderPass, EntityPlayer player, ItemStack usingItem, int useRemaining)
|
||||
{
|
||||
if (stack.stackTagCompound == null)
|
||||
{
|
||||
stack.setTagCompound(new NBTTagCompound());
|
||||
}
|
||||
|
||||
NBTTagCompound tag = stack.stackTagCompound;
|
||||
|
||||
if (tag.getBoolean("isActive"))
|
||||
{
|
||||
return this.activeIcon;
|
||||
} else
|
||||
{
|
||||
return this.passiveIcon;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
|
||||
{
|
||||
EnergyItems.checkAndSetItemOwner(par1ItemStack, par3EntityPlayer);
|
||||
|
||||
if (par3EntityPlayer.isSneaking())
|
||||
{
|
||||
this.setActivated(par1ItemStack, !getActivated(par1ItemStack));
|
||||
par1ItemStack.stackTagCompound.setInteger("worldTimeDelay", (int) (par2World.getWorldTime() - 1) % 200);
|
||||
return par1ItemStack;
|
||||
}
|
||||
|
||||
if (!getActivated(par1ItemStack))
|
||||
{
|
||||
return par1ItemStack;
|
||||
}
|
||||
|
||||
if (par3EntityPlayer.isPotionActive(AlchemicalWizardry.customPotionInhibit))
|
||||
{
|
||||
return par1ItemStack;
|
||||
}
|
||||
|
||||
Vec3 blockVec = SpellHelper.getEntityBlockVector(par3EntityPlayer);
|
||||
int posX = (int)(blockVec.xCoord);
|
||||
int posY = (int)(blockVec.yCoord);
|
||||
int posZ = (int)(blockVec.zCoord);
|
||||
boolean silkTouch = false;
|
||||
int so = Enchantment.silkTouch.effectId;
|
||||
int fortune = Enchantment.fortune.effectId;
|
||||
int fortuneLvl = 0;
|
||||
NBTTagList enchants = par1ItemStack.getEnchantmentTagList();
|
||||
|
||||
if (enchants != null)
|
||||
{
|
||||
for (int i = 0; i < enchants.tagCount(); i++)
|
||||
{
|
||||
if (enchants.getCompoundTagAt(i) instanceof NBTTagCompound)
|
||||
{
|
||||
NBTTagCompound nbt = (NBTTagCompound) enchants.getCompoundTagAt(i);
|
||||
int id = nbt.getShort("id");
|
||||
|
||||
if (id == so)
|
||||
{
|
||||
silkTouch = true;
|
||||
}
|
||||
|
||||
if (id == fortune)
|
||||
{
|
||||
fortuneLvl = nbt.getShort("lvl");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = -5; i <= 5; i++)
|
||||
{
|
||||
for (int j = 0; j <= 10; j++)
|
||||
{
|
||||
for (int k = -5; k <= 5; k++)
|
||||
{
|
||||
Block block = par2World.getBlock(posX + i, posY + j, posZ + k);
|
||||
int meta = par2World.getBlockMetadata(posX + i, posY + j, posZ + k);
|
||||
|
||||
if (block != null)
|
||||
{
|
||||
float str = func_150893_a(par1ItemStack, block);
|
||||
|
||||
if (str > 1.1f || block instanceof BlockLeavesBase && par2World.canMineBlock(par3EntityPlayer, posX + i, posY + j, posZ + k))
|
||||
{
|
||||
//par1ItemStack.getEnchantmentTagList();
|
||||
if (silkTouch)
|
||||
{
|
||||
ItemStack droppedItem = new ItemStack(block, 1, meta);
|
||||
|
||||
if (!par2World.isRemote)
|
||||
{
|
||||
par2World.spawnEntityInWorld(new EntityItem(par2World, posX, posY + par3EntityPlayer.getEyeHeight(), posZ, droppedItem));
|
||||
}
|
||||
} else
|
||||
{
|
||||
ArrayList<ItemStack> itemDropList = block.getDrops(par2World, posX + i, posY + j, posZ + k, meta, fortuneLvl);
|
||||
|
||||
if (itemDropList != null)
|
||||
{
|
||||
for (ItemStack item : itemDropList)
|
||||
{
|
||||
if (!par2World.isRemote)
|
||||
{
|
||||
par2World.spawnEntityInWorld(new EntityItem(par2World, posX, posY + par3EntityPlayer.getEyeHeight(), posZ, item));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
par2World.setBlockToAir(posX + i, posY + j, posZ + k);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
EnergyItems.syphonBatteries(par1ItemStack, par3EntityPlayer, 10000);
|
||||
return par1ItemStack;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onUpdate(ItemStack par1ItemStack, World par2World, Entity par3Entity, int par4, boolean par5)
|
||||
{
|
||||
if (!(par3Entity instanceof EntityPlayer))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
EntityPlayer par3EntityPlayer = (EntityPlayer) par3Entity;
|
||||
|
||||
if (par1ItemStack.stackTagCompound == null)
|
||||
{
|
||||
par1ItemStack.setTagCompound(new NBTTagCompound());
|
||||
}
|
||||
|
||||
// if(par1ItemStack.stackTagCompound.getBoolean("isActive"))
|
||||
// {
|
||||
// EnergyItems.syphonBatteries(par1ItemStack, par3EntityPlayer, 1);
|
||||
// }
|
||||
|
||||
if (par2World.getWorldTime() % 200 == par1ItemStack.stackTagCompound.getInteger("worldTimeDelay") && par1ItemStack.stackTagCompound.getBoolean("isActive"))
|
||||
{
|
||||
if (!par3EntityPlayer.capabilities.isCreativeMode)
|
||||
{
|
||||
EnergyItems.syphonBatteries(par1ItemStack, par3EntityPlayer, 20);
|
||||
}
|
||||
}
|
||||
|
||||
par1ItemStack.setItemDamage(0);
|
||||
return;
|
||||
}
|
||||
|
||||
public void setActivated(ItemStack par1ItemStack, boolean newActivated)
|
||||
{
|
||||
NBTTagCompound itemTag = par1ItemStack.stackTagCompound;
|
||||
|
||||
if (itemTag == null)
|
||||
{
|
||||
par1ItemStack.setTagCompound(new NBTTagCompound());
|
||||
}
|
||||
|
||||
itemTag.setBoolean("isActive", newActivated);
|
||||
}
|
||||
|
||||
public boolean getActivated(ItemStack par1ItemStack)
|
||||
{
|
||||
NBTTagCompound itemTag = par1ItemStack.stackTagCompound;
|
||||
|
||||
if (itemTag == null)
|
||||
{
|
||||
par1ItemStack.setTagCompound(new NBTTagCompound());
|
||||
}
|
||||
|
||||
return itemTag.getBoolean("isActive");
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the strength of the stack against a given block. 1.0F base, (Quality+1)*2 if correct blocktype, 1.5F if
|
||||
* sword
|
||||
*/
|
||||
@Override
|
||||
public float func_150893_a(ItemStack par1ItemStack, Block par2Block)
|
||||
{
|
||||
if (!getActivated(par1ItemStack))
|
||||
{
|
||||
return 0.0F;
|
||||
}
|
||||
|
||||
return super.func_150893_a(par1ItemStack, par2Block);
|
||||
}
|
||||
|
||||
/**
|
||||
* Current implementations of this method in child classes do not use the entry argument beside ev. They just raise
|
||||
* the damage on the stack.
|
||||
*/
|
||||
public boolean hitEntity(ItemStack par1ItemStack, EntityLivingBase par2EntityLivingBase, EntityLivingBase par3EntityLivingBase)
|
||||
{
|
||||
if (!getActivated(par1ItemStack))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
//par1ItemStack.damageItem(2, par3EntityLivingBase);
|
||||
return true;
|
||||
}
|
||||
|
||||
public boolean onBlockDestroyed(ItemStack par1ItemStack, World par2World, Block par3, int par4, int par5, int par6, EntityLivingBase par7EntityLivingBase)
|
||||
{
|
||||
if ((double) par3.getBlockHardness(par2World, par4, par5, par6) != 0.0D)
|
||||
{
|
||||
//par1ItemStack.damageItem(1, par7EntityLivingBase);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
|
||||
/**
|
||||
* Returns True is the item is renderer in full 3D when hold.
|
||||
*/
|
||||
public boolean isFull3D()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return the enchantability factor of the item, most of the time is based on material.
|
||||
*/
|
||||
@Override
|
||||
public int getItemEnchantability()
|
||||
{
|
||||
return 30;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return whether this item is repairable in an anvil.
|
||||
*/
|
||||
// public boolean getIsRepairable(ItemStack par1ItemStack, ItemStack par2ItemStack)
|
||||
// {
|
||||
// return true;
|
||||
// }
|
||||
|
||||
/**
|
||||
* FORGE: Overridden to allow custom tool effectiveness
|
||||
*/
|
||||
@Override
|
||||
public float getDigSpeed(ItemStack stack, Block block, int meta)
|
||||
{
|
||||
if (!getActivated(stack))
|
||||
{
|
||||
return 0.0F;
|
||||
}
|
||||
|
||||
if (ForgeHooks.isToolEffective(stack, block, meta))
|
||||
{
|
||||
return efficiencyOnProperMaterial;
|
||||
}
|
||||
|
||||
return func_150893_a(stack, block);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onLeftClickEntity(ItemStack stack, EntityPlayer player, Entity entity)
|
||||
{
|
||||
return !getActivated(stack);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getHarvestLevel(ItemStack stack, String toolClass)
|
||||
{
|
||||
if("axe".equals(toolClass))
|
||||
{
|
||||
return 5;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,395 @@
|
|||
package WayofTime.alchemicalWizardry.common.items;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.client.renderer.texture.IIconRegister;
|
||||
import net.minecraft.enchantment.Enchantment;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.item.EntityItem;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemPickaxe;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.nbt.NBTTagList;
|
||||
import net.minecraft.util.IIcon;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.ForgeHooks;
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.api.items.interfaces.IBindable;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class BoundPickaxe extends ItemPickaxe implements IBindable
|
||||
{
|
||||
/**
|
||||
* Array of blocks the tool has extra effect against.
|
||||
*/
|
||||
// public static final Block[] blocksEffectiveAgainst = new Block[]{Blocks.cobblestone, Blocks.stoneDoubleSlab, Blocks.stoneSingleSlab, Block.stone, Block.sandStone, Block.cobblestoneMossy, Block.oreIron, Block.blockIron, Block.oreCoal, Block.blockGold, Block.oreGold, Block.oreDiamond, Block.blockDiamond, Block.ice, Block.netherrack, Block.oreLapis, Block.blockLapis, Block.oreRedstone, Block.oreRedstoneGlowing, Block.rail, Block.railDetector, Block.railPowered, Block.railActivator};
|
||||
|
||||
public float efficiencyOnProperMaterial = 12.0F;
|
||||
|
||||
/**
|
||||
* Damage versus entities.
|
||||
*/
|
||||
public float damageVsEntity;
|
||||
|
||||
private static IIcon activeIcon;
|
||||
private static IIcon passiveIcon;
|
||||
|
||||
private int energyUsed;
|
||||
|
||||
public BoundPickaxe()
|
||||
{
|
||||
super(AlchemicalWizardry.bloodBoundToolMaterial);
|
||||
this.maxStackSize = 1;
|
||||
//this.setMaxDamage(par3EnumToolMaterial.getMaxUses());
|
||||
this.efficiencyOnProperMaterial = 12.0F;
|
||||
this.damageVsEntity = 5;
|
||||
setCreativeTab(AlchemicalWizardry.tabBloodMagic);
|
||||
this.setEnergyUsed(5);
|
||||
}
|
||||
|
||||
public void setEnergyUsed(int i)
|
||||
{
|
||||
energyUsed = i;
|
||||
}
|
||||
|
||||
public int getEnergyUsed()
|
||||
{
|
||||
return this.energyUsed;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4)
|
||||
{
|
||||
par3List.add("The Souls of the Damned");
|
||||
par3List.add("do not like stone...");
|
||||
|
||||
if (!(par1ItemStack.stackTagCompound == null))
|
||||
{
|
||||
if (par1ItemStack.stackTagCompound.getBoolean("isActive"))
|
||||
{
|
||||
par3List.add("Activated");
|
||||
} else
|
||||
{
|
||||
par3List.add("Deactivated");
|
||||
}
|
||||
|
||||
if (!par1ItemStack.stackTagCompound.getString("ownerName").equals(""))
|
||||
{
|
||||
par3List.add("Current owner: " + par1ItemStack.stackTagCompound.getString("ownerName"));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void registerIcons(IIconRegister iconRegister)
|
||||
{
|
||||
this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:BoundPickaxe_activated");
|
||||
this.activeIcon = iconRegister.registerIcon("AlchemicalWizardry:BoundPickaxe_activated");
|
||||
this.passiveIcon = iconRegister.registerIcon("AlchemicalWizardry:SheathedItem");
|
||||
}
|
||||
|
||||
@Override
|
||||
public IIcon getIcon(ItemStack stack, int renderPass, EntityPlayer player, ItemStack usingItem, int useRemaining)
|
||||
{
|
||||
if (stack.stackTagCompound == null)
|
||||
{
|
||||
stack.setTagCompound(new NBTTagCompound());
|
||||
}
|
||||
|
||||
NBTTagCompound tag = stack.stackTagCompound;
|
||||
|
||||
if (tag.getBoolean("isActive"))
|
||||
{
|
||||
return this.activeIcon;
|
||||
} else
|
||||
{
|
||||
return this.passiveIcon;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
|
||||
{
|
||||
EnergyItems.checkAndSetItemOwner(par1ItemStack, par3EntityPlayer);
|
||||
|
||||
if (par3EntityPlayer.isSneaking())
|
||||
{
|
||||
this.setActivated(par1ItemStack, !getActivated(par1ItemStack));
|
||||
par1ItemStack.stackTagCompound.setInteger("worldTimeDelay", (int) (par2World.getWorldTime() - 1) % 200);
|
||||
return par1ItemStack;
|
||||
}
|
||||
|
||||
if (!getActivated(par1ItemStack))
|
||||
{
|
||||
return par1ItemStack;
|
||||
}
|
||||
|
||||
if (par3EntityPlayer.isPotionActive(AlchemicalWizardry.customPotionInhibit))
|
||||
{
|
||||
return par1ItemStack;
|
||||
}
|
||||
|
||||
Vec3 blockVec = SpellHelper.getEntityBlockVector(par3EntityPlayer);
|
||||
int posX = (int)(blockVec.xCoord);
|
||||
int posY = (int)(blockVec.yCoord);
|
||||
int posZ = (int)(blockVec.zCoord);
|
||||
boolean silkTouch = false;
|
||||
int so = Enchantment.silkTouch.effectId;
|
||||
int fortune = Enchantment.fortune.effectId;
|
||||
int fortuneLvl = 0;
|
||||
NBTTagList enchants = par1ItemStack.getEnchantmentTagList();
|
||||
|
||||
if (enchants != null)
|
||||
{
|
||||
for (int i = 0; i < enchants.tagCount(); i++)
|
||||
{
|
||||
if (enchants.getCompoundTagAt(i) instanceof NBTTagCompound)
|
||||
{
|
||||
NBTTagCompound nbt = (NBTTagCompound) enchants.getCompoundTagAt(i);
|
||||
int id = nbt.getShort("id");
|
||||
|
||||
if (id == so)
|
||||
{
|
||||
silkTouch = true;
|
||||
}
|
||||
|
||||
if (id == fortune)
|
||||
{
|
||||
fortuneLvl = nbt.getShort("lvl");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = -5; i <= 5; i++)
|
||||
{
|
||||
for (int j = -5; j <= 5; j++)
|
||||
{
|
||||
for (int k = -5; k <= 5; k++)
|
||||
{
|
||||
Block block = par2World.getBlock(posX + i, posY + j, posZ + k);
|
||||
int meta = par2World.getBlockMetadata(posX + i, posY + j, posZ + k);
|
||||
|
||||
if (block != null && block.getBlockHardness(par2World, posX + i, posY + j, posZ + k) != -1)
|
||||
{
|
||||
float str = func_150893_a(par1ItemStack, block);
|
||||
|
||||
if (str > 1.1f && par2World.canMineBlock(par3EntityPlayer, posX + i, posY + j, posZ + k))
|
||||
{
|
||||
//par1ItemStack.getEnchantmentTagList();
|
||||
if (silkTouch)
|
||||
{
|
||||
ItemStack droppedItem = new ItemStack(block, 1, meta);
|
||||
|
||||
if (!par2World.isRemote)
|
||||
{
|
||||
par2World.spawnEntityInWorld(new EntityItem(par2World, posX, posY + par3EntityPlayer.getEyeHeight(), posZ, droppedItem));
|
||||
}
|
||||
} else
|
||||
{
|
||||
ArrayList<ItemStack> itemDropList = block.getDrops(par2World, posX + i, posY + j, posZ + k, meta, fortuneLvl);
|
||||
|
||||
if (itemDropList != null)
|
||||
{
|
||||
for (ItemStack item : itemDropList)
|
||||
{
|
||||
if (!par2World.isRemote)
|
||||
{
|
||||
par2World.spawnEntityInWorld(new EntityItem(par2World, posX, posY + par3EntityPlayer.getEyeHeight(), posZ, item));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
par2World.setBlockToAir(posX + i, posY + j, posZ + k);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
EnergyItems.syphonBatteries(par1ItemStack, par3EntityPlayer, 10000);
|
||||
return par1ItemStack;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onUpdate(ItemStack par1ItemStack, World par2World, Entity par3Entity, int par4, boolean par5)
|
||||
{
|
||||
if (!(par3Entity instanceof EntityPlayer))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
EntityPlayer par3EntityPlayer = (EntityPlayer) par3Entity;
|
||||
|
||||
if (par1ItemStack.stackTagCompound == null)
|
||||
{
|
||||
par1ItemStack.setTagCompound(new NBTTagCompound());
|
||||
}
|
||||
|
||||
// if(par1ItemStack.stackTagCompound.getBoolean("isActive"))
|
||||
// {
|
||||
// EnergyItems.syphonBatteries(par1ItemStack, par3EntityPlayer, 1);
|
||||
// }
|
||||
|
||||
if (par2World.getWorldTime() % 200 == par1ItemStack.stackTagCompound.getInteger("worldTimeDelay") && par1ItemStack.stackTagCompound.getBoolean("isActive"))
|
||||
{
|
||||
if (!par3EntityPlayer.capabilities.isCreativeMode)
|
||||
{
|
||||
EnergyItems.syphonBatteries(par1ItemStack, par3EntityPlayer, 20);
|
||||
}
|
||||
}
|
||||
|
||||
par1ItemStack.setItemDamage(0);
|
||||
return;
|
||||
}
|
||||
|
||||
public void setActivated(ItemStack par1ItemStack, boolean newActivated)
|
||||
{
|
||||
NBTTagCompound itemTag = par1ItemStack.stackTagCompound;
|
||||
|
||||
if (itemTag == null)
|
||||
{
|
||||
par1ItemStack.setTagCompound(new NBTTagCompound());
|
||||
}
|
||||
|
||||
itemTag.setBoolean("isActive", newActivated);
|
||||
}
|
||||
|
||||
public boolean getActivated(ItemStack par1ItemStack)
|
||||
{
|
||||
NBTTagCompound itemTag = par1ItemStack.stackTagCompound;
|
||||
|
||||
if (itemTag == null)
|
||||
{
|
||||
par1ItemStack.setTagCompound(new NBTTagCompound());
|
||||
}
|
||||
|
||||
return itemTag.getBoolean("isActive");
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the strength of the stack against a given block. 1.0F base, (Quality+1)*2 if correct blocktype, 1.5F if
|
||||
* sword
|
||||
*/
|
||||
@Override
|
||||
public float func_150893_a(ItemStack par1ItemStack, Block par2Block) //getStrVsBlock
|
||||
{
|
||||
if (!getActivated(par1ItemStack))
|
||||
{
|
||||
return 0.0F;
|
||||
}
|
||||
|
||||
return super.func_150893_a(par1ItemStack, par2Block);
|
||||
}
|
||||
|
||||
/**
|
||||
* Current implementations of this method in child classes do not use the entry argument beside ev. They just raise
|
||||
* the damage on the stack.
|
||||
*/
|
||||
public boolean hitEntity(ItemStack par1ItemStack, EntityLivingBase par2EntityLivingBase, EntityLivingBase par3EntityLivingBase)
|
||||
{
|
||||
if (!getActivated(par1ItemStack))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
//par1ItemStack.damageItem(2, par3EntityLivingBase);
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onBlockDestroyed(ItemStack par1ItemStack, World par2World, Block par3, int par4, int par5, int par6, EntityLivingBase par7EntityLivingBase)
|
||||
{
|
||||
|
||||
if (par7EntityLivingBase instanceof EntityPlayer)
|
||||
{
|
||||
EnergyItems.syphonBatteries(par1ItemStack, (EntityPlayer) par7EntityLivingBase, getEnergyUsed());
|
||||
}
|
||||
|
||||
//TODO Possibly add better functionality for the items?
|
||||
//par7EntityLivingBase.getLookVec();
|
||||
return true;
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
|
||||
/**
|
||||
* Returns True is the item is renderer in full 3D when hold.
|
||||
*/
|
||||
public boolean isFull3D()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return the enchantability factor of the item, most of the time is based on material.
|
||||
*/
|
||||
@Override
|
||||
public int getItemEnchantability()
|
||||
{
|
||||
return 30;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return whether this item is repairable in an anvil.
|
||||
*/
|
||||
// public boolean getIsRepairable(ItemStack par1ItemStack, ItemStack par2ItemStack)
|
||||
// {
|
||||
// return false;
|
||||
// }
|
||||
|
||||
/**
|
||||
* FORGE: Overridden to allow custom tool effectiveness
|
||||
*/
|
||||
@Override
|
||||
public float getDigSpeed(ItemStack stack, Block block, int meta)
|
||||
{
|
||||
if (!getActivated(stack))
|
||||
{
|
||||
return 0.0F;
|
||||
}
|
||||
|
||||
if (ForgeHooks.isToolEffective(stack, block, meta))
|
||||
{
|
||||
return efficiencyOnProperMaterial;
|
||||
}
|
||||
|
||||
return func_150893_a(stack, block);
|
||||
}
|
||||
|
||||
// @Override
|
||||
//
|
||||
// /**
|
||||
// * Returns if the item (tool) can harvest results from the block type.
|
||||
// */
|
||||
// public boolean func_150897_b(Block par1Block) //canHarvestBlock
|
||||
// {
|
||||
// return par1Block == Blocks.obsidian ? true : (par1Block != Blocks.diamond_block && par1Block != Blocks.diamond_ore ? (par1Block != Blocks.emerald_ore && par1Block != Blocks.emerald_block ? (par1Block != Blocks.gold_block && par1Block != Blocks.gold_ore ? (par1Block != Blocks.iron_block && par1Block != Blocks.iron_ore ? (par1Block != Blocks.lapis_block && par1Block != Blocks.lapis_ore ? (par1Block != Blocks.redstone_ore && par1Block != Blocks.oreRedstoneGlowing ? (par1Block.getMaterial() == Material.rock ? true : (par1Block.blockMaterial == Material.iron ? true : par1Block.blockMaterial == Material.anvil)) : true) : true) : true) : true) : true) : true);
|
||||
// }
|
||||
|
||||
@Override
|
||||
public boolean onLeftClickEntity(ItemStack stack, EntityPlayer player, Entity entity)
|
||||
{
|
||||
return !getActivated(stack);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getHarvestLevel(ItemStack stack, String toolClass)
|
||||
{
|
||||
if("pickaxe".equals(toolClass))
|
||||
{
|
||||
return 5;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,391 @@
|
|||
package WayofTime.alchemicalWizardry.common.items;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.client.renderer.texture.IIconRegister;
|
||||
import net.minecraft.enchantment.Enchantment;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.SharedMonsterAttributes;
|
||||
import net.minecraft.entity.ai.attributes.AttributeModifier;
|
||||
import net.minecraft.entity.item.EntityItem;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemSpade;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.nbt.NBTTagList;
|
||||
import net.minecraft.util.IIcon;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.ForgeHooks;
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.api.items.interfaces.IBindable;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
|
||||
import com.google.common.collect.Multimap;
|
||||
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class BoundShovel extends ItemSpade implements IBindable
|
||||
{
|
||||
/**
|
||||
* Array of blocks the tool has extra effect against.
|
||||
*/
|
||||
//public static final Block[] blocksEffectiveAgainst = new Block[]{Block.grass, Block.dirt, Block.sand, Block.gravel, Block.snow, Block.blockSnow, Block.blockClay, Block.tilledField, Block.slowSand, Block.mycelium};
|
||||
|
||||
public float efficiencyOnProperMaterial = 12.0F;
|
||||
|
||||
/**
|
||||
* Damage versus entities.
|
||||
*/
|
||||
public float damageVsEntity;
|
||||
|
||||
private static IIcon activeIcon;
|
||||
private static IIcon passiveIcon;
|
||||
|
||||
private int energyUsed;
|
||||
|
||||
public BoundShovel()
|
||||
{
|
||||
super(AlchemicalWizardry.bloodBoundToolMaterial);
|
||||
this.maxStackSize = 1;
|
||||
//this.setMaxDamage(par3EnumToolMaterial.getMaxUses());
|
||||
this.efficiencyOnProperMaterial = 12.0F;
|
||||
this.damageVsEntity = 5;
|
||||
setCreativeTab(AlchemicalWizardry.tabBloodMagic);
|
||||
setEnergyUsed(5);
|
||||
}
|
||||
|
||||
public void setEnergyUsed(int i)
|
||||
{
|
||||
energyUsed = i;
|
||||
}
|
||||
|
||||
public int getEnergyUsed()
|
||||
{
|
||||
return this.energyUsed;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4)
|
||||
{
|
||||
par3List.add("No, not that type of spade.");
|
||||
|
||||
if (!(par1ItemStack.stackTagCompound == null))
|
||||
{
|
||||
if (par1ItemStack.stackTagCompound.getBoolean("isActive"))
|
||||
{
|
||||
par3List.add("Activated");
|
||||
} else
|
||||
{
|
||||
par3List.add("Deactivated");
|
||||
}
|
||||
|
||||
if (!par1ItemStack.stackTagCompound.getString("ownerName").equals(""))
|
||||
{
|
||||
par3List.add("Current owner: " + par1ItemStack.stackTagCompound.getString("ownerName"));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void registerIcons(IIconRegister iconRegister)
|
||||
{
|
||||
this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:BoundShovel_activated");
|
||||
this.activeIcon = iconRegister.registerIcon("AlchemicalWizardry:BoundShovel_activated");
|
||||
this.passiveIcon = iconRegister.registerIcon("AlchemicalWizardry:SheathedItem");
|
||||
}
|
||||
|
||||
@Override
|
||||
public IIcon getIcon(ItemStack stack, int renderPass, EntityPlayer player, ItemStack usingItem, int useRemaining)
|
||||
{
|
||||
if (stack.stackTagCompound == null)
|
||||
{
|
||||
stack.setTagCompound(new NBTTagCompound());
|
||||
}
|
||||
|
||||
NBTTagCompound tag = stack.stackTagCompound;
|
||||
|
||||
if (tag.getBoolean("isActive"))
|
||||
{
|
||||
return this.activeIcon;
|
||||
} else
|
||||
{
|
||||
return this.passiveIcon;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
|
||||
{
|
||||
EnergyItems.checkAndSetItemOwner(par1ItemStack, par3EntityPlayer);
|
||||
|
||||
if (par3EntityPlayer.isSneaking())
|
||||
{
|
||||
this.setActivated(par1ItemStack, !getActivated(par1ItemStack));
|
||||
par1ItemStack.stackTagCompound.setInteger("worldTimeDelay", (int) (par2World.getWorldTime() - 1) % 200);
|
||||
return par1ItemStack;
|
||||
}
|
||||
|
||||
if (!getActivated(par1ItemStack))
|
||||
{
|
||||
return par1ItemStack;
|
||||
}
|
||||
|
||||
if (par3EntityPlayer.isPotionActive(AlchemicalWizardry.customPotionInhibit))
|
||||
{
|
||||
return par1ItemStack;
|
||||
}
|
||||
|
||||
Vec3 blockVec = SpellHelper.getEntityBlockVector(par3EntityPlayer);
|
||||
int posX = (int)(blockVec.xCoord);
|
||||
int posY = (int)(blockVec.yCoord);
|
||||
int posZ = (int)(blockVec.zCoord);
|
||||
boolean silkTouch = false;
|
||||
int so = Enchantment.silkTouch.effectId;
|
||||
int fortune = Enchantment.fortune.effectId;
|
||||
int fortuneLvl = 0;
|
||||
NBTTagList enchants = par1ItemStack.getEnchantmentTagList();
|
||||
|
||||
if (enchants != null)
|
||||
{
|
||||
for (int i = 0; i < enchants.tagCount(); i++)
|
||||
{
|
||||
if (enchants.getCompoundTagAt(i) instanceof NBTTagCompound)
|
||||
{
|
||||
NBTTagCompound nbt = (NBTTagCompound) enchants.getCompoundTagAt(i);
|
||||
int id = nbt.getShort("id");
|
||||
|
||||
if (id == so)
|
||||
{
|
||||
silkTouch = true;
|
||||
}
|
||||
|
||||
if (id == fortune)
|
||||
{
|
||||
fortuneLvl = nbt.getShort("lvl");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = -5; i <= 5; i++)
|
||||
{
|
||||
for (int j = 0; j <= 10; j++)
|
||||
{
|
||||
for (int k = -5; k <= 5; k++)
|
||||
{
|
||||
Block block = par2World.getBlock(posX + i, posY + j, posZ + k);
|
||||
int meta = par2World.getBlockMetadata(posX + i, posY + j, posZ + k);
|
||||
|
||||
if (block != null)
|
||||
{
|
||||
float str = func_150893_a(par1ItemStack, block);
|
||||
|
||||
if (str > 1.1f && par2World.canMineBlock(par3EntityPlayer, posX + i, posY + j, posZ + k))
|
||||
{
|
||||
//par1ItemStack.getEnchantmentTagList();
|
||||
if (silkTouch)
|
||||
{
|
||||
ItemStack droppedItem = new ItemStack(block, 1, meta);
|
||||
|
||||
if (!par2World.isRemote)
|
||||
{
|
||||
par2World.spawnEntityInWorld(new EntityItem(par2World, posX, posY + par3EntityPlayer.getEyeHeight(), posZ, droppedItem));
|
||||
}
|
||||
} else
|
||||
{
|
||||
ArrayList<ItemStack> itemDropList = block.getDrops(par2World, posX + i, posY + j, posZ + k, meta, fortuneLvl);
|
||||
|
||||
if (itemDropList != null)
|
||||
{
|
||||
for (ItemStack item : itemDropList)
|
||||
{
|
||||
if (!par2World.isRemote)
|
||||
{
|
||||
par2World.spawnEntityInWorld(new EntityItem(par2World, posX, posY + par3EntityPlayer.getEyeHeight(), posZ, item));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
par2World.setBlockToAir(posX + i, posY + j, posZ + k);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
EnergyItems.syphonBatteries(par1ItemStack, par3EntityPlayer, 10000);
|
||||
return par1ItemStack;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onUpdate(ItemStack par1ItemStack, World par2World, Entity par3Entity, int par4, boolean par5)
|
||||
{
|
||||
if (!(par3Entity instanceof EntityPlayer))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
EntityPlayer par3EntityPlayer = (EntityPlayer) par3Entity;
|
||||
|
||||
if (par1ItemStack.stackTagCompound == null)
|
||||
{
|
||||
par1ItemStack.setTagCompound(new NBTTagCompound());
|
||||
}
|
||||
|
||||
// if(par1ItemStack.stackTagCompound.getBoolean("isActive"))
|
||||
// {
|
||||
// EnergyItems.syphonBatteries(par1ItemStack, par3EntityPlayer, 1);
|
||||
// }
|
||||
|
||||
if (par2World.getWorldTime() % 200 == par1ItemStack.stackTagCompound.getInteger("worldTimeDelay") && par1ItemStack.stackTagCompound.getBoolean("isActive"))
|
||||
{
|
||||
if (!par3EntityPlayer.capabilities.isCreativeMode)
|
||||
{
|
||||
EnergyItems.syphonBatteries(par1ItemStack, par3EntityPlayer, 20);
|
||||
}
|
||||
}
|
||||
|
||||
par1ItemStack.setItemDamage(0);
|
||||
return;
|
||||
}
|
||||
|
||||
public void setActivated(ItemStack par1ItemStack, boolean newActivated)
|
||||
{
|
||||
NBTTagCompound itemTag = par1ItemStack.stackTagCompound;
|
||||
|
||||
if (itemTag == null)
|
||||
{
|
||||
par1ItemStack.setTagCompound(new NBTTagCompound());
|
||||
}
|
||||
|
||||
itemTag.setBoolean("isActive", newActivated);
|
||||
}
|
||||
|
||||
public boolean getActivated(ItemStack par1ItemStack)
|
||||
{
|
||||
NBTTagCompound itemTag = par1ItemStack.stackTagCompound;
|
||||
|
||||
if (itemTag == null)
|
||||
{
|
||||
par1ItemStack.setTagCompound(new NBTTagCompound());
|
||||
}
|
||||
|
||||
return itemTag.getBoolean("isActive");
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the strength of the stack against a given block. 1.0F base, (Quality+1)*2 if correct blocktype, 1.5F if
|
||||
* sword
|
||||
*/
|
||||
@Override
|
||||
public float func_150893_a(ItemStack par1ItemStack, Block par2Block)
|
||||
{
|
||||
if (!getActivated(par1ItemStack))
|
||||
{
|
||||
return 0.0F;
|
||||
}
|
||||
|
||||
return super.func_150893_a(par1ItemStack, par2Block);
|
||||
}
|
||||
|
||||
/**
|
||||
* Current implementations of this method in child classes do not use the entry argument beside ev. They just raise
|
||||
* the damage on the stack.
|
||||
*/
|
||||
public boolean hitEntity(ItemStack par1ItemStack, EntityLivingBase par2EntityLivingBase, EntityLivingBase par3EntityLivingBase)
|
||||
{
|
||||
if (!getActivated(par1ItemStack))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
//par1ItemStack.damageItem(2, par3EntityLivingBase);
|
||||
return true;
|
||||
}
|
||||
|
||||
public boolean onBlockDestroyed(ItemStack par1ItemStack, World par2World, int par3, int par4, int par5, int par6, EntityLivingBase par7EntityLivingBase)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
|
||||
/**
|
||||
* Returns True is the item is renderer in full 3D when hold.
|
||||
*/
|
||||
public boolean isFull3D()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return the enchantability factor of the item, most of the time is based on material.
|
||||
*/
|
||||
public int getItemEnchantability()
|
||||
{
|
||||
return 30;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return whether this item is repairable in an anvil.
|
||||
*/
|
||||
// public boolean getIsRepairable(ItemStack par1ItemStack, ItemStack par2ItemStack)
|
||||
// {
|
||||
// return false;
|
||||
// }
|
||||
@Override
|
||||
public Multimap getItemAttributeModifiers()
|
||||
{
|
||||
Multimap multimap = super.getItemAttributeModifiers();
|
||||
multimap.put(SharedMonsterAttributes.attackDamage.getAttributeUnlocalizedName(), new AttributeModifier(field_111210_e, "Tool modifier", (double) this.damageVsEntity, 0));
|
||||
return multimap;
|
||||
}
|
||||
|
||||
/**
|
||||
* FORGE: Overridden to allow custom tool effectiveness
|
||||
*/
|
||||
@Override
|
||||
public float getDigSpeed(ItemStack stack, Block block, int meta)
|
||||
{
|
||||
if (!getActivated(stack))
|
||||
{
|
||||
return 0.0F;
|
||||
}
|
||||
|
||||
if (ForgeHooks.isToolEffective(stack, block, meta))
|
||||
{
|
||||
return efficiencyOnProperMaterial;
|
||||
}
|
||||
|
||||
return func_150893_a(stack, block);
|
||||
}
|
||||
//
|
||||
// public boolean canHarvestBlock(Block par1Block)
|
||||
// {
|
||||
// return par1Block == Block.snow ? true : par1Block == Block.blockSnow;
|
||||
// }
|
||||
|
||||
@Override
|
||||
public boolean onLeftClickEntity(ItemStack stack, EntityPlayer player, Entity entity)
|
||||
{
|
||||
return !getActivated(stack);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getHarvestLevel(ItemStack stack, String toolClass)
|
||||
{
|
||||
if("shovel".equals(toolClass))
|
||||
{
|
||||
return 5;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,254 @@
|
|||
package WayofTime.alchemicalWizardry.common.items;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.client.renderer.texture.IIconRegister;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.server.MinecraftServer;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.util.FakePlayer;
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.api.items.interfaces.IBindable;
|
||||
import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork;
|
||||
import WayofTime.alchemicalWizardry.common.PacketHandler;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TEAltar;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class CheatyItem extends Item implements IBindable
|
||||
{
|
||||
// private int maxEssence;
|
||||
//protected int orbLevel;
|
||||
|
||||
public CheatyItem()
|
||||
{
|
||||
super();
|
||||
DamageSource damageSource = DamageSource.generic;
|
||||
setMaxStackSize(1);
|
||||
//setMaxDamage(damage);
|
||||
setCreativeTab(AlchemicalWizardry.tabBloodMagic);
|
||||
//setFull3D();
|
||||
//maxEssence = damage;
|
||||
//orbLevel = 1;
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void registerIcons(IIconRegister iconRegister)
|
||||
{
|
||||
this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:EnergyBattery");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4)
|
||||
{
|
||||
par3List.add("Creative only");
|
||||
par3List.add("Right-click to fill network,");
|
||||
par3List.add("shift-right to empty.");
|
||||
|
||||
//par3List.add("LP: " + (this.getMaxDamage() - this.getDamage(par1ItemStack)));
|
||||
if (!(par1ItemStack.stackTagCompound == null))
|
||||
{
|
||||
par3List.add("Current owner: " + par1ItemStack.stackTagCompound.getString("ownerName"));
|
||||
// EntityPlayer owner = MinecraftServer.getServer().getConfigurationManager().getPlayerForUsername(par1ItemStack.stackTagCompound.getString("ownerName"));
|
||||
// if(owner!=null)
|
||||
// {
|
||||
// NBTTagCompound tag = owner.getEntityData();
|
||||
// par3List.add("LP: " + tag.getInteger("currentEssence"));
|
||||
// }
|
||||
}
|
||||
|
||||
//par3List.add("LP: " + par2EntityPlayer.getEntityData().getInteger("currentEssence"));
|
||||
}
|
||||
|
||||
public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
|
||||
{
|
||||
EnergyItems.checkAndSetItemOwner(par1ItemStack, par3EntityPlayer);
|
||||
World world = par3EntityPlayer.worldObj;
|
||||
|
||||
if (par3EntityPlayer instanceof FakePlayer)
|
||||
{
|
||||
return par1ItemStack;
|
||||
}
|
||||
|
||||
if (world != null)
|
||||
{
|
||||
double posX = par3EntityPlayer.posX;
|
||||
double posY = par3EntityPlayer.posY;
|
||||
double posZ = par3EntityPlayer.posZ;
|
||||
world.playSoundEffect((double) ((float) posX + 0.5F), (double) ((float) posY + 0.5F), (double) ((float) posZ + 0.5F), "random.fizz", 0.5F, 2.6F + (world.rand.nextFloat() - world.rand.nextFloat()) * 0.8F);
|
||||
SpellHelper.sendIndexedParticleToAllAround(world, posX, posY, posZ, 20, world.provider.dimensionId, 4, posX, posY, posZ);
|
||||
}
|
||||
|
||||
if (!par3EntityPlayer.worldObj.isRemote)
|
||||
{
|
||||
return par1ItemStack;
|
||||
}
|
||||
|
||||
NBTTagCompound itemTag = par1ItemStack.stackTagCompound;
|
||||
|
||||
if (itemTag == null || itemTag.getString("ownerName").equals(""))
|
||||
{
|
||||
return par1ItemStack;
|
||||
}
|
||||
|
||||
if (par3EntityPlayer.isSneaking())
|
||||
{
|
||||
EnergyItems.setCurrentEssence(itemTag.getString("ownerName"), 0);
|
||||
} else
|
||||
{
|
||||
EnergyItems.addEssenceToMaximum(itemTag.getString("ownerName"), 1000000, Integer.MAX_VALUE);
|
||||
}
|
||||
|
||||
//PacketDispatcher.sendPacketToPlayer(PacketHandler.getPacket(itemTag.getString("ownerName")), (Player)par3EntityPlayer);
|
||||
// EntityPlayer owner = MinecraftServer.getServer().getConfigurationManager().getPlayerForUsername(itemTag.getString("ownerName"));
|
||||
// if(owner==null){return par1ItemStack;}
|
||||
// NBTTagCompound ownerTag = owner.getEntityData();
|
||||
// if(ownerTag.getInteger("currentEssence")<=this.maxEssence)
|
||||
// {
|
||||
// damagePlayer(par2World, par3EntityPlayer,2);
|
||||
// ownerTag.setInteger("currentEssence", Math.min(this.maxEssence, ownerTag.getInteger("currentEssence")+200/2));
|
||||
// }
|
||||
return par1ItemStack;
|
||||
}
|
||||
|
||||
/*
|
||||
* @return the damage that was not deducted
|
||||
*/
|
||||
public int damageItem(ItemStack par1ItemStack, int par2int)
|
||||
{
|
||||
if (par2int == 0)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
int before = this.getDamage(par1ItemStack);
|
||||
this.setDamage(par1ItemStack, this.getDamage(par1ItemStack) + par2int);
|
||||
return par2int - (this.getDamage(par1ItemStack) - before);
|
||||
}
|
||||
|
||||
protected void damagePlayer(World world, EntityPlayer player, int damage)
|
||||
{
|
||||
if (world != null)
|
||||
{
|
||||
double posX = player.posX;
|
||||
double posY = player.posY;
|
||||
double posZ = player.posZ;
|
||||
world.playSoundEffect((double) ((float) posX + 0.5F), (double) ((float) posY + 0.5F), (double) ((float) posZ + 0.5F), "random.fizz", 0.5F, 2.6F + (world.rand.nextFloat() - world.rand.nextFloat()) * 0.8F);
|
||||
float f = (float) 1.0F;
|
||||
float f1 = f * 0.6F + 0.4F;
|
||||
float f2 = f * f * 0.7F - 0.5F;
|
||||
float f3 = f * f * 0.6F - 0.7F;
|
||||
|
||||
for (int l = 0; l < 8; ++l)
|
||||
{
|
||||
world.spawnParticle("reddust", posX + Math.random() - Math.random(), posY + Math.random() - Math.random(), posZ + Math.random() - Math.random(), f1, f2, f3);
|
||||
}
|
||||
}
|
||||
|
||||
if (!player.capabilities.isCreativeMode)
|
||||
{
|
||||
for (int i = 0; i < damage; i++)
|
||||
{
|
||||
player.setHealth((player.getHealth() - 1));
|
||||
//player.setEntityHealth(player.func_110143_aJ() - 1);
|
||||
}
|
||||
}
|
||||
|
||||
if (player.getHealth() <= 0)
|
||||
{
|
||||
player.inventory.dropAllItems();
|
||||
}
|
||||
}
|
||||
|
||||
// public int getMaxEssence()
|
||||
// {
|
||||
// return this.maxEssence;
|
||||
// }
|
||||
//
|
||||
// public int getOrbLevel()
|
||||
// {
|
||||
// return orbLevel;
|
||||
// }
|
||||
//
|
||||
// @Override
|
||||
// public void onArmourUpdate(World world, EntityPlayer player,
|
||||
// ItemStack thisItemStack) {
|
||||
// // TODO Auto-generated method stub
|
||||
//
|
||||
// }
|
||||
//
|
||||
// @Override
|
||||
// public boolean isUpgrade()
|
||||
// {
|
||||
// // TODO Auto-generated method stub
|
||||
// return false;
|
||||
// }
|
||||
//
|
||||
// @Override
|
||||
// public int getEnergyForTenSeconds()
|
||||
// {
|
||||
// // TODO Auto-generated method stub
|
||||
// return 0;
|
||||
// }
|
||||
|
||||
@Override
|
||||
public ItemStack getContainerItem(ItemStack itemStack)
|
||||
{
|
||||
//if(!syphonBatteries(itemStack, null, 10))
|
||||
{
|
||||
//syphonWhileInContainer(itemStack, this.getEnergyUsed());
|
||||
// ItemStack copiedStack = itemStack.copy();
|
||||
// copiedStack.setItemDamage(copiedStack.getItemDamage());
|
||||
// copiedStack.stackSize = 1;
|
||||
// return copiedStack;
|
||||
}
|
||||
return itemStack;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasContainerItem()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
//@SideOnly(Side.SERVER)
|
||||
public int getCurrentEssence(ItemStack par1ItemStack)
|
||||
{
|
||||
if (par1ItemStack == null)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
NBTTagCompound itemTag = par1ItemStack.stackTagCompound;
|
||||
|
||||
if (itemTag == null || itemTag.getString("ownerName").equals(""))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
String owner = itemTag.getString("ownerName");
|
||||
World worldSave = MinecraftServer.getServer().worldServers[0];
|
||||
LifeEssenceNetwork data = (LifeEssenceNetwork) worldSave.loadItemData(LifeEssenceNetwork.class, owner);
|
||||
|
||||
if (data == null)
|
||||
{
|
||||
data = new LifeEssenceNetwork(owner);
|
||||
worldSave.setItemData(owner, data);
|
||||
}
|
||||
|
||||
int currentEssence = data.currentEssence;
|
||||
return (currentEssence);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean doesContainerItemLeaveCraftingGrid(ItemStack itemStack)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,268 @@
|
|||
package WayofTime.alchemicalWizardry.common.items;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.client.renderer.texture.IIconRegister;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.SharedMonsterAttributes;
|
||||
import net.minecraft.entity.ai.attributes.AttributeModifier;
|
||||
import net.minecraft.entity.boss.EntityDragon;
|
||||
import net.minecraft.entity.boss.EntityWither;
|
||||
import net.minecraft.entity.boss.IBossDisplayData;
|
||||
import net.minecraft.entity.monster.EntityEnderman;
|
||||
import net.minecraft.entity.monster.EntitySlime;
|
||||
import net.minecraft.entity.passive.EntityAnimal;
|
||||
import net.minecraft.entity.passive.EntityVillager;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.player.EntityPlayerMP;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.world.World;
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TEAltar;
|
||||
|
||||
import com.google.common.collect.Multimap;
|
||||
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class DaggerOfSacrifice extends EnergyItems
|
||||
{
|
||||
private float weaponDamage;
|
||||
|
||||
public DaggerOfSacrifice()
|
||||
{
|
||||
super();
|
||||
this.maxStackSize = 1;
|
||||
setCreativeTab(AlchemicalWizardry.tabBloodMagic);
|
||||
setEnergyUsed(100);
|
||||
setFull3D();
|
||||
setMaxDamage(100);
|
||||
weaponDamage = 1.0F;
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void registerIcons(IIconRegister iconRegister)
|
||||
{
|
||||
this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:DaggerOfSacrifice");
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hitEntity(ItemStack par1ItemStack, EntityLivingBase par2EntityLivingBase, EntityLivingBase par3EntityLivingBase)
|
||||
{
|
||||
if (par3EntityLivingBase == null || par2EntityLivingBase == null || par3EntityLivingBase.worldObj.isRemote || !(par3EntityLivingBase.getClass().equals(EntityPlayerMP.class)))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
//EntityWither d;
|
||||
if (par2EntityLivingBase.isChild() || par2EntityLivingBase instanceof EntityWither || par2EntityLivingBase instanceof EntityDragon || par2EntityLivingBase instanceof EntityPlayer || par2EntityLivingBase instanceof IBossDisplayData)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
World world = par2EntityLivingBase.worldObj;
|
||||
|
||||
if (par2EntityLivingBase.isDead || par2EntityLivingBase.getHealth() < 0.5f)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (par2EntityLivingBase instanceof EntityVillager && !par2EntityLivingBase.isChild())
|
||||
{
|
||||
if (findAndFillAltar(par2EntityLivingBase.worldObj, par2EntityLivingBase, 2000))
|
||||
{
|
||||
double posX = par2EntityLivingBase.posX;
|
||||
double posY = par2EntityLivingBase.posY;
|
||||
double posZ = par2EntityLivingBase.posZ;
|
||||
|
||||
|
||||
|
||||
for (int i = 0; i < 8; i++)
|
||||
{
|
||||
SpellHelper.sendIndexedParticleToAllAround(world, posX, posY, posZ, 20, world.provider.dimensionId, 1, posX, posY, posZ);
|
||||
}
|
||||
|
||||
par2EntityLivingBase.setHealth(-1);
|
||||
par2EntityLivingBase.onDeath(DamageSource.generic);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if (par2EntityLivingBase instanceof EntitySlime && !par2EntityLivingBase.isChild())
|
||||
{
|
||||
if (findAndFillAltar(par2EntityLivingBase.worldObj, par2EntityLivingBase, 150))
|
||||
{
|
||||
double posX = par2EntityLivingBase.posX;
|
||||
double posY = par2EntityLivingBase.posY;
|
||||
double posZ = par2EntityLivingBase.posZ;
|
||||
|
||||
for (int i = 0; i < 8; i++)
|
||||
{
|
||||
SpellHelper.sendIndexedParticleToAllAround(world, posX, posY, posZ, 20, world.provider.dimensionId, 1, posX, posY, posZ);
|
||||
}
|
||||
|
||||
par2EntityLivingBase.setHealth(-1);
|
||||
par2EntityLivingBase.onDeath(DamageSource.generic);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if (par2EntityLivingBase instanceof EntityEnderman && !par2EntityLivingBase.isChild())
|
||||
{
|
||||
if (findAndFillAltar(par2EntityLivingBase.worldObj, par2EntityLivingBase, 200))
|
||||
{
|
||||
double posX = par2EntityLivingBase.posX;
|
||||
double posY = par2EntityLivingBase.posY;
|
||||
double posZ = par2EntityLivingBase.posZ;
|
||||
|
||||
for (int i = 0; i < 8; i++)
|
||||
{
|
||||
SpellHelper.sendIndexedParticleToAllAround(world, posX, posY, posZ, 20, world.provider.dimensionId, 1, posX, posY, posZ);
|
||||
}
|
||||
|
||||
par2EntityLivingBase.setHealth(-1);
|
||||
par2EntityLivingBase.onDeath(DamageSource.generic);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if (par2EntityLivingBase instanceof EntityAnimal && !par2EntityLivingBase.isChild())
|
||||
{
|
||||
if (findAndFillAltar(par2EntityLivingBase.worldObj, par2EntityLivingBase, 250))
|
||||
{
|
||||
double posX = par2EntityLivingBase.posX;
|
||||
double posY = par2EntityLivingBase.posY;
|
||||
double posZ = par2EntityLivingBase.posZ;
|
||||
|
||||
for (int i = 0; i < 8; i++)
|
||||
{
|
||||
SpellHelper.sendIndexedParticleToAllAround(world, posX, posY, posZ, 20, world.provider.dimensionId, 1, posX, posY, posZ);
|
||||
}
|
||||
|
||||
par2EntityLivingBase.setHealth(-1);
|
||||
par2EntityLivingBase.onDeath(DamageSource.generic);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if (findAndFillAltar(par2EntityLivingBase.worldObj, par2EntityLivingBase, 500))
|
||||
{
|
||||
double posX = par2EntityLivingBase.posX;
|
||||
double posY = par2EntityLivingBase.posY;
|
||||
double posZ = par2EntityLivingBase.posZ;
|
||||
|
||||
for (int i = 0; i < 8; i++)
|
||||
{
|
||||
SpellHelper.sendIndexedParticleToAllAround(world, posX, posY, posZ, 20, world.provider.dimensionId, 1, posX, posY, posZ);
|
||||
}
|
||||
|
||||
par2EntityLivingBase.setHealth(-1);
|
||||
par2EntityLivingBase.onDeath(DamageSource.generic);
|
||||
return false;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public float func_82803_g()
|
||||
{
|
||||
return 4.0F;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4)
|
||||
{
|
||||
par3List.add("Caution: may cause");
|
||||
par3List.add("a bad day...");
|
||||
}
|
||||
|
||||
@Override
|
||||
public float func_150893_a(ItemStack par1ItemStack, Block par2Block)
|
||||
{
|
||||
if (par2Block == Blocks.web)
|
||||
{
|
||||
return 15.0F;
|
||||
} else
|
||||
{
|
||||
Material material = par2Block.getMaterial();
|
||||
return material != Material.plants && material != Material.vine && material != Material.coral && material != Material.leaves && material != Material.gourd ? 1.0F : 1.5F;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean getIsRepairable(ItemStack par1ItemStack, ItemStack par2ItemStack)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
public Multimap getItemAttributeModifiers()
|
||||
{
|
||||
Multimap multimap = super.getItemAttributeModifiers();
|
||||
multimap.put(SharedMonsterAttributes.attackDamage.getAttributeUnlocalizedName(), new AttributeModifier(field_111210_e, "Tool modifier", 1.0d, 0));
|
||||
return multimap;
|
||||
}
|
||||
|
||||
public boolean findAndFillAltar(World world, EntityLivingBase sacrifice, int amount)
|
||||
{
|
||||
int posX = (int) Math.round(sacrifice.posX - 0.5f);
|
||||
int posY = (int) sacrifice.posY;
|
||||
int posZ = (int) Math.round(sacrifice.posZ - 0.5f);
|
||||
TEAltar altarEntity = this.getAltar(world, posX, posY, posZ);
|
||||
|
||||
if (altarEntity == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
altarEntity.sacrificialDaggerCall(amount, true);
|
||||
altarEntity.startCycle();
|
||||
return true;
|
||||
}
|
||||
|
||||
public TEAltar getAltar(World world, int x, int y, int z)
|
||||
{
|
||||
TileEntity tileEntity = null;
|
||||
|
||||
for (int i = -2; i <= 2; i++)
|
||||
{
|
||||
for (int j = -2; j <= 2; j++)
|
||||
{
|
||||
for (int k = -2; k <= 1; k++)
|
||||
{
|
||||
tileEntity = world.getTileEntity(i + x, k + y, j + z);
|
||||
|
||||
if ((tileEntity instanceof TEAltar))
|
||||
{
|
||||
return (TEAltar) tileEntity;
|
||||
}
|
||||
}
|
||||
|
||||
if ((tileEntity instanceof TEAltar))
|
||||
{
|
||||
return (TEAltar) tileEntity;
|
||||
}
|
||||
}
|
||||
|
||||
if ((tileEntity instanceof TEAltar))
|
||||
{
|
||||
return (TEAltar) tileEntity;
|
||||
}
|
||||
}
|
||||
|
||||
if ((tileEntity instanceof TEAltar))
|
||||
{
|
||||
return (TEAltar) tileEntity;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,277 @@
|
|||
package WayofTime.alchemicalWizardry.common.items;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.client.renderer.texture.IIconRegister;
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityList;
|
||||
import net.minecraft.entity.EntityList.EntityEggInfo;
|
||||
import net.minecraft.entity.EntityLiving;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.util.Facing;
|
||||
import net.minecraft.util.IIcon;
|
||||
import net.minecraft.util.MathHelper;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.world.World;
|
||||
import WayofTime.alchemicalWizardry.api.summoningRegistry.SummoningRegistry;
|
||||
import WayofTime.alchemicalWizardry.common.entity.mob.EntityDemon;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class DemonPlacer extends Item
|
||||
{
|
||||
@SideOnly(Side.CLIENT)
|
||||
private IIcon theIcon;
|
||||
|
||||
public DemonPlacer()
|
||||
{
|
||||
super();
|
||||
this.setHasSubtypes(true);
|
||||
this.setCreativeTab(CreativeTabs.tabMisc);
|
||||
this.maxStackSize = 1;
|
||||
}
|
||||
|
||||
public String getItemDisplayName(ItemStack par1ItemStack)
|
||||
{
|
||||
// String s = ("" + StatCollector.translateToLocal(this.getUnlocalizedName() + ".name")).trim();
|
||||
// String s1 = EntityList.getStringFromID(par1ItemStack.getItemDamage());
|
||||
//
|
||||
// if (s1 != null)
|
||||
// {
|
||||
// s = s + " " + StatCollector.translateToLocal("entity." + s1 + ".name");
|
||||
// }
|
||||
//
|
||||
// return s;
|
||||
return "Demon Crystal";
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
public int getColorFromItemStack(ItemStack par1ItemStack, int par2)
|
||||
{
|
||||
EntityEggInfo entityegginfo = (EntityEggInfo) EntityList.entityEggs.get(Integer.valueOf(par1ItemStack.getItemDamage()));
|
||||
return entityegginfo != null ? (par2 == 0 ? entityegginfo.primaryColor : entityegginfo.secondaryColor) : 16777215;
|
||||
}
|
||||
|
||||
/**
|
||||
* Callback for item usage. If the item does something special on right clicking, he will have one of those. Return
|
||||
* True if something happen and false if it don't. This is for ITEMS, not BLOCKS
|
||||
*/
|
||||
public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
|
||||
{
|
||||
if (par3World.isRemote)
|
||||
{
|
||||
return true;
|
||||
} else
|
||||
{
|
||||
Block i1 = par3World.getBlock(par4, par5, par6);
|
||||
par4 += Facing.offsetsXForSide[par7];
|
||||
par5 += Facing.offsetsYForSide[par7];
|
||||
par6 += Facing.offsetsZForSide[par7];
|
||||
double d0 = 0.0D;
|
||||
|
||||
if (par7 == 1 && i1 != null && i1.getRenderType() == 11)
|
||||
{
|
||||
d0 = 0.5D;
|
||||
}
|
||||
|
||||
Entity entity = spawnCreature(par3World, par1ItemStack.getItemDamage(), (double) par4 + 0.5D, (double) par5 + d0, (double) par6 + 0.5D, par1ItemStack);
|
||||
|
||||
if (entity != null)
|
||||
{
|
||||
if (entity instanceof EntityLivingBase && par1ItemStack.hasDisplayName())
|
||||
{
|
||||
((EntityLiving) entity).setCustomNameTag(par1ItemStack.getDisplayName());
|
||||
}
|
||||
|
||||
if (!par2EntityPlayer.capabilities.isCreativeMode)
|
||||
{
|
||||
--par1ItemStack.stackSize;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
|
||||
*/
|
||||
public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
|
||||
{
|
||||
if (par2World.isRemote)
|
||||
{
|
||||
return par1ItemStack;
|
||||
} else
|
||||
{
|
||||
MovingObjectPosition movingobjectposition = this.getMovingObjectPositionFromPlayer(par2World, par3EntityPlayer, true);
|
||||
|
||||
if (movingobjectposition == null)
|
||||
{
|
||||
return par1ItemStack;
|
||||
} else
|
||||
{
|
||||
if (movingobjectposition.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK)
|
||||
{
|
||||
int i = movingobjectposition.blockX;
|
||||
int j = movingobjectposition.blockY;
|
||||
int k = movingobjectposition.blockZ;
|
||||
|
||||
if (!par2World.canMineBlock(par3EntityPlayer, i, j, k))
|
||||
{
|
||||
return par1ItemStack;
|
||||
}
|
||||
|
||||
if (!par3EntityPlayer.canPlayerEdit(i, j, k, movingobjectposition.sideHit, par1ItemStack))
|
||||
{
|
||||
return par1ItemStack;
|
||||
}
|
||||
|
||||
if (par2World.getBlock(i, j, k).getMaterial() == Material.water)
|
||||
{
|
||||
Entity entity = spawnCreature(par2World, par1ItemStack.getItemDamage(), (double) i, (double) j, (double) k, par1ItemStack);
|
||||
|
||||
if (entity != null)
|
||||
{
|
||||
if (entity instanceof EntityLivingBase && par1ItemStack.hasDisplayName())
|
||||
{
|
||||
((EntityLiving) entity).setCustomNameTag(par1ItemStack.getDisplayName());
|
||||
}
|
||||
|
||||
if (!par3EntityPlayer.capabilities.isCreativeMode)
|
||||
{
|
||||
--par1ItemStack.stackSize;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return par1ItemStack;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Spawns the creature specified by the egg's type in the location specified by the last three parameters.
|
||||
* Parameters: world, entityID, x, y, z.
|
||||
*/
|
||||
public static Entity spawnCreature(World par0World, int par1, double par2, double par4, double par6, ItemStack itemStack)
|
||||
{
|
||||
// if (!EntityList.entityEggs.containsKey(Integer.valueOf(par1)))
|
||||
// {
|
||||
// return null;
|
||||
// }
|
||||
// else
|
||||
{
|
||||
Entity entity = null;
|
||||
|
||||
for (int j = 0; j < 1; ++j)
|
||||
{
|
||||
entity = SummoningRegistry.getEntityWithID(par0World, par1);
|
||||
|
||||
if (entity != null && entity instanceof EntityLivingBase)
|
||||
{
|
||||
EntityLiving entityliving = (EntityLiving) entity;
|
||||
entity.setLocationAndAngles(par2, par4, par6, MathHelper.wrapAngleTo180_float(par0World.rand.nextFloat() * 360.0F), 0.0F);
|
||||
entityliving.rotationYawHead = entityliving.rotationYaw;
|
||||
entityliving.renderYawOffset = entityliving.rotationYaw;
|
||||
|
||||
//entityliving.onSpawnWithEgg((EntityLivingData)null);
|
||||
if (entityliving instanceof EntityDemon)
|
||||
{
|
||||
((EntityDemon) entityliving).setOwner(DemonPlacer.getOwnerName(itemStack));
|
||||
|
||||
if (!DemonPlacer.getOwnerName(itemStack).equals(""))
|
||||
{
|
||||
((EntityDemon) entityliving).setTamed(true);
|
||||
}
|
||||
}
|
||||
|
||||
par0World.spawnEntityInWorld(entity);
|
||||
entityliving.playLivingSound();
|
||||
}
|
||||
}
|
||||
|
||||
return entity;
|
||||
}
|
||||
}
|
||||
|
||||
// @SideOnly(Side.CLIENT)
|
||||
// public boolean requiresMultipleRenderPasses()
|
||||
// {
|
||||
// return true;
|
||||
// }
|
||||
|
||||
// @SideOnly(Side.CLIENT)
|
||||
//
|
||||
// /**
|
||||
// * Gets an icon index based on an item's damage value and the given render pass
|
||||
// */
|
||||
// public Icon getIconFromDamageForRenderPass(int par1, int par2)
|
||||
// {
|
||||
// return par2 > 0 ? this.theIcon : super.getIconFromDamageForRenderPass(par1, par2);
|
||||
// }
|
||||
|
||||
// @SideOnly(Side.CLIENT)
|
||||
//
|
||||
// /**
|
||||
// * returns a list of items with the same ID, but different meta (eg: dye returns 16 items)
|
||||
// */
|
||||
// public void getSubItems(int par1, CreativeTabs par2CreativeTabs, List par3List)
|
||||
// {
|
||||
// Iterator iterator = EntityList.entityEggs.values().iterator();
|
||||
//
|
||||
// while (iterator.hasNext())
|
||||
// {
|
||||
// EntityEggInfo entityegginfo = (EntityEggInfo)iterator.next();
|
||||
// par3List.add(new ItemStack(par1, 1, entityegginfo.spawnedID));
|
||||
// }
|
||||
// }
|
||||
|
||||
public static void setOwnerName(ItemStack par1ItemStack, String ownerName)
|
||||
{
|
||||
if (par1ItemStack.stackTagCompound == null)
|
||||
{
|
||||
par1ItemStack.setTagCompound(new NBTTagCompound());
|
||||
}
|
||||
|
||||
par1ItemStack.stackTagCompound.setString("ownerName", ownerName);
|
||||
}
|
||||
|
||||
public static String getOwnerName(ItemStack par1ItemStack)
|
||||
{
|
||||
if (par1ItemStack.stackTagCompound == null)
|
||||
{
|
||||
par1ItemStack.setTagCompound(new NBTTagCompound());
|
||||
}
|
||||
|
||||
return par1ItemStack.stackTagCompound.getString("ownerName");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4)
|
||||
{
|
||||
par3List.add("Used to spawn demons.");
|
||||
|
||||
if (!(par1ItemStack.stackTagCompound == null))
|
||||
{
|
||||
if (!par1ItemStack.stackTagCompound.getString("ownerName").equals(""))
|
||||
{
|
||||
par3List.add("Demon's Owner: " + par1ItemStack.stackTagCompound.getString("ownerName"));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void registerIcons(IIconRegister iconRegister)
|
||||
{
|
||||
this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:DemonPlacer");
|
||||
}
|
||||
}
|
|
@ -0,0 +1,47 @@
|
|||
package WayofTime.alchemicalWizardry.common.items;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.client.renderer.texture.IIconRegister;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class DemonicTelepositionFocus extends TelepositionFocus
|
||||
{
|
||||
public DemonicTelepositionFocus()
|
||||
{
|
||||
super(4);
|
||||
// TODO Auto-generated constructor stub
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void registerIcons(IIconRegister iconRegister)
|
||||
{
|
||||
//TODO
|
||||
this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:DemonicTeleposerFocus");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4)
|
||||
{
|
||||
par3List.add("A stronger version of the focus,");
|
||||
par3List.add("using a demonic shard");
|
||||
|
||||
if (!(par1ItemStack.stackTagCompound == null))
|
||||
{
|
||||
NBTTagCompound itemTag = par1ItemStack.stackTagCompound;
|
||||
|
||||
if (!par1ItemStack.stackTagCompound.getString("ownerName").equals(""))
|
||||
{
|
||||
par3List.add("Current owner: " + par1ItemStack.stackTagCompound.getString("ownerName"));
|
||||
}
|
||||
|
||||
par3List.add("Coords: " + itemTag.getInteger("xCoord") + ", " + itemTag.getInteger("yCoord") + ", " + itemTag.getInteger("zCoord"));
|
||||
par3List.add("Bound Dimension: " + getDimensionID(par1ItemStack));
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,20 @@
|
|||
package WayofTime.alchemicalWizardry.common.items;
|
||||
|
||||
import net.minecraft.client.renderer.texture.IIconRegister;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class DuskScribeTool extends ScribeTool
|
||||
{
|
||||
public DuskScribeTool()
|
||||
{
|
||||
super(5);
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void registerIcons(IIconRegister iconRegister)
|
||||
{
|
||||
this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:DuskScribeTool");
|
||||
}
|
||||
}
|
|
@ -0,0 +1,20 @@
|
|||
package WayofTime.alchemicalWizardry.common.items;
|
||||
|
||||
import net.minecraft.client.renderer.texture.IIconRegister;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class EarthScribeTool extends ScribeTool
|
||||
{
|
||||
public EarthScribeTool()
|
||||
{
|
||||
super(3);
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void registerIcons(IIconRegister iconRegister)
|
||||
{
|
||||
this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:EarthScribeTool");
|
||||
}
|
||||
}
|
|
@ -0,0 +1,252 @@
|
|||
package WayofTime.alchemicalWizardry.common.items;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.client.renderer.texture.IIconRegister;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.server.MinecraftServer;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.world.World;
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.api.items.interfaces.ArmourUpgrade;
|
||||
import WayofTime.alchemicalWizardry.api.items.interfaces.IBindable;
|
||||
import WayofTime.alchemicalWizardry.api.items.interfaces.IBloodOrb;
|
||||
import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class EnergyBattery extends Item implements ArmourUpgrade, IBindable, IBloodOrb
|
||||
{
|
||||
private int maxEssence;
|
||||
protected int orbLevel;
|
||||
|
||||
public EnergyBattery(int damage)
|
||||
{
|
||||
super();
|
||||
DamageSource damageSource = DamageSource.generic;
|
||||
setMaxStackSize(1);
|
||||
//setMaxDamage(damage);
|
||||
setCreativeTab(AlchemicalWizardry.tabBloodMagic);
|
||||
//setFull3D();
|
||||
maxEssence = damage;
|
||||
orbLevel = 1;
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void registerIcons(IIconRegister iconRegister)
|
||||
{
|
||||
this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:EnergyBattery");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4)
|
||||
{
|
||||
par3List.add("Stores raw Life Essence");
|
||||
|
||||
//par3List.add("LP: " + (this.getMaxDamage() - this.getDamage(par1ItemStack)));
|
||||
if (!(par1ItemStack.stackTagCompound == null))
|
||||
{
|
||||
par3List.add("Current owner: " + par1ItemStack.stackTagCompound.getString("ownerName"));
|
||||
// EntityPlayer owner = MinecraftServer.getServer().getConfigurationManager().getPlayerForUsername(par1ItemStack.stackTagCompound.getString("ownerName"));
|
||||
// if(owner!=null)
|
||||
// {
|
||||
// NBTTagCompound tag = owner.getEntityData();
|
||||
// par3List.add("LP: " + tag.getInteger("currentEssence"));
|
||||
// }
|
||||
}
|
||||
|
||||
//par3List.add("LP: " + par2EntityPlayer.getEntityData().getInteger("currentEssence"));
|
||||
}
|
||||
|
||||
public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
|
||||
{
|
||||
EnergyItems.checkAndSetItemOwner(par1ItemStack, par3EntityPlayer);
|
||||
World world = par3EntityPlayer.worldObj;
|
||||
|
||||
// if (par3EntityPlayer instanceof FakePlayer || par3EntityPlayer instanceof EntityPlayerMP)
|
||||
// {
|
||||
// return par1ItemStack;
|
||||
// }
|
||||
|
||||
if (world != null)
|
||||
{
|
||||
double posX = par3EntityPlayer.posX;
|
||||
double posY = par3EntityPlayer.posY;
|
||||
double posZ = par3EntityPlayer.posZ;
|
||||
world.playSoundEffect((double) ((float) posX + 0.5F), (double) ((float) posY + 0.5F), (double) ((float) posZ + 0.5F), "random.fizz", 0.5F, 2.6F + (world.rand.nextFloat() - world.rand.nextFloat()) * 0.8F);
|
||||
SpellHelper.sendIndexedParticleToAllAround(world, posX, posY, posZ, 20, world.provider.dimensionId, 4, posX, posY, posZ);
|
||||
}
|
||||
|
||||
// if (!(par3EntityPlayer.getClass().equals(EntityPlayerMP.class)))
|
||||
// {
|
||||
// return par1ItemStack;
|
||||
// }
|
||||
|
||||
|
||||
|
||||
// if (Keyboard.isKeyDown(Keyboard.KEY_RSHIFT) || Keyboard.isKeyDown(Keyboard.KEY_LSHIFT))
|
||||
// {
|
||||
// return par1ItemStack;
|
||||
// }
|
||||
NBTTagCompound itemTag = par1ItemStack.stackTagCompound;
|
||||
|
||||
if (itemTag == null || itemTag.getString("ownerName").equals(""))
|
||||
{
|
||||
return par1ItemStack;
|
||||
}
|
||||
|
||||
if(world.isRemote)
|
||||
{
|
||||
return par1ItemStack;
|
||||
}
|
||||
|
||||
EnergyItems.addEssenceToMaximum(itemTag.getString("ownerName"), 200, this.getMaxEssence());
|
||||
EnergyItems.hurtPlayer(par3EntityPlayer, 200);
|
||||
//PacketDispatcher.sendPacketToPlayer(PacketHandler.getPacket(itemTag.getString("ownerName")), (Player)par3EntityPlayer);
|
||||
// EntityPlayer owner = MinecraftServer.getServer().getConfigurationManager().getPlayerForUsername(itemTag.getString("ownerName"));
|
||||
// if(owner==null){return par1ItemStack;}
|
||||
// NBTTagCompound ownerTag = owner.getEntityData();
|
||||
// if(ownerTag.getInteger("currentEssence")<=this.maxEssence)
|
||||
// {
|
||||
// damagePlayer(par2World, par3EntityPlayer,2);
|
||||
// ownerTag.setInteger("currentEssence", Math.min(this.maxEssence, ownerTag.getInteger("currentEssence")+200/2));
|
||||
// }
|
||||
return par1ItemStack;
|
||||
}
|
||||
|
||||
/*
|
||||
* @return the damage that was not deducted
|
||||
*/
|
||||
public int damageItem(ItemStack par1ItemStack, int par2int)
|
||||
{
|
||||
if (par2int == 0)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
int before = this.getDamage(par1ItemStack);
|
||||
this.setDamage(par1ItemStack, this.getDamage(par1ItemStack) + par2int);
|
||||
return par2int - (this.getDamage(par1ItemStack) - before);
|
||||
}
|
||||
|
||||
protected void damagePlayer(World world, EntityPlayer player, int damage)
|
||||
{
|
||||
if (world != null)
|
||||
{
|
||||
double posX = player.posX;
|
||||
double posY = player.posY;
|
||||
double posZ = player.posZ;
|
||||
world.playSoundEffect((double) ((float) posX + 0.5F), (double) ((float) posY + 0.5F), (double) ((float) posZ + 0.5F), "random.fizz", 0.5F, 2.6F + (world.rand.nextFloat() - world.rand.nextFloat()) * 0.8F);
|
||||
float f = (float) 1.0F;
|
||||
float f1 = f * 0.6F + 0.4F;
|
||||
float f2 = f * f * 0.7F - 0.5F;
|
||||
float f3 = f * f * 0.6F - 0.7F;
|
||||
|
||||
for (int l = 0; l < 8; ++l)
|
||||
{
|
||||
world.spawnParticle("reddust", posX + Math.random() - Math.random(), posY + Math.random() - Math.random(), posZ + Math.random() - Math.random(), f1, f2, f3);
|
||||
}
|
||||
}
|
||||
|
||||
if (!player.capabilities.isCreativeMode)
|
||||
{
|
||||
for (int i = 0; i < damage; i++)
|
||||
{
|
||||
player.setHealth((player.getHealth() - 1));
|
||||
//player.setEntityHealth(player.func_110143_aJ() - 1);
|
||||
}
|
||||
}
|
||||
|
||||
if (player.getHealth() <= 0)
|
||||
{
|
||||
player.inventory.dropAllItems();
|
||||
}
|
||||
}
|
||||
|
||||
public int getMaxEssence()
|
||||
{
|
||||
return this.maxEssence;
|
||||
}
|
||||
|
||||
public int getOrbLevel()
|
||||
{
|
||||
return orbLevel;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onArmourUpdate(World world, EntityPlayer player, ItemStack thisItemStack)
|
||||
{
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isUpgrade()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getEnergyForTenSeconds()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getContainerItem(ItemStack itemStack)
|
||||
{
|
||||
//if(!syphonBatteries(itemStack, null, 10))
|
||||
{
|
||||
//syphonWhileInContainer(itemStack, this.getEnergyUsed());
|
||||
// ItemStack copiedStack = itemStack.copy();
|
||||
// copiedStack.setItemDamage(copiedStack.getItemDamage());
|
||||
// copiedStack.stackSize = 1;
|
||||
// return copiedStack;
|
||||
}
|
||||
return itemStack;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasContainerItem()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
//@SideOnly(Side.SERVER)
|
||||
public int getCurrentEssence(ItemStack par1ItemStack)
|
||||
{
|
||||
if (par1ItemStack == null)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
NBTTagCompound itemTag = par1ItemStack.stackTagCompound;
|
||||
|
||||
if (itemTag == null || itemTag.getString("ownerName").equals(""))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
String owner = itemTag.getString("ownerName");
|
||||
World worldSave = MinecraftServer.getServer().worldServers[0];
|
||||
LifeEssenceNetwork data = (LifeEssenceNetwork) worldSave.loadItemData(LifeEssenceNetwork.class, owner);
|
||||
|
||||
if (data == null)
|
||||
{
|
||||
data = new LifeEssenceNetwork(owner);
|
||||
worldSave.setItemData(owner, data);
|
||||
}
|
||||
|
||||
int currentEssence = data.currentEssence;
|
||||
return (currentEssence);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean doesContainerItemLeaveCraftingGrid(ItemStack itemStack)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
Some files were not shown because too many files have changed in this diff Show more
Loading…
Add table
Add a link
Reference in a new issue