Implemented ghost items for the inventory - will be adjusted.
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ec7676a69c
commit
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12 changed files with 424 additions and 66 deletions
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@ -3,14 +3,11 @@ package WayofTime.bloodmagic.routing;
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import java.util.HashMap;
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import java.util.LinkedList;
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import java.util.List;
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import java.util.Map;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagList;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.ITickable;
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import net.minecraft.world.World;
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import WayofTime.bloodmagic.api.Constants;
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@ -30,36 +27,36 @@ public class TileMasterRoutingNode extends TileEntity implements IMasterRoutingN
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@Override
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public void update()
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{
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if (worldObj.isRemote || worldObj.getTotalWorldTime() % tickRate != 0) //Temporary tick rate solver
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{
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return;
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}
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Map<Integer, List<IItemFilter>> outputMap = new HashMap<Integer, List<IItemFilter>>();
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for (BlockPos outputPos : outputNodeList)
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{
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TileEntity outputTile = worldObj.getTileEntity(outputPos);
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if (outputTile instanceof TileOutputRoutingNode && this.isConnected(new LinkedList<BlockPos>(), outputPos))
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{
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TileOutputRoutingNode outputNode = (TileOutputRoutingNode) outputTile;
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for (EnumFacing facing : EnumFacing.VALUES)
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{
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if (!outputNode.isInventoryConnectedToSide(facing))
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{
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continue;
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}
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TileEntity tile = worldObj.getTileEntity(outputPos.offset(facing));
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if (!(tile instanceof IInventory))
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{
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continue;
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}
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}
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}
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}
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// if (worldObj.isRemote || worldObj.getTotalWorldTime() % tickRate != 0) //Temporary tick rate solver
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// {
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// return;
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// }
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//
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// Map<Integer, List<IItemFilter>> outputMap = new HashMap<Integer, List<IItemFilter>>();
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//
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// for (BlockPos outputPos : outputNodeList)
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// {
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// TileEntity outputTile = worldObj.getTileEntity(outputPos);
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// if (outputTile instanceof TileOutputRoutingNode && this.isConnected(new LinkedList<BlockPos>(), outputPos))
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// {
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// TileOutputRoutingNode outputNode = (TileOutputRoutingNode) outputTile;
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//
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// for (EnumFacing facing : EnumFacing.VALUES)
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// {
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// if (!outputNode.isInventoryConnectedToSide(facing))
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// {
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// continue;
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// }
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//
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// TileEntity tile = worldObj.getTileEntity(outputPos.offset(facing));
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// if (!(tile instanceof IInventory))
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// {
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// continue;
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// }
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//
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// }
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// }
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// }
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}
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@Override
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