Moar Omega, fixed Bound tool check to see if block is silk-touchable
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10 changed files with 89 additions and 6 deletions
src/main/java/WayofTime/alchemicalWizardry/common/items
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@ -151,7 +151,7 @@ public class BoundAxe extends ItemAxe implements IBindable
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if (str > 1.1f || block instanceof BlockLeavesBase && par2World.canMineBlock(par3EntityPlayer, posX + i, posY + j, posZ + k))
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{
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if (silkTouch)
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if (silkTouch && block.canSilkHarvest(par2World, par3EntityPlayer, posX + i, posY + j, posZ + k, meta))
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{
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ItemStack droppedItem = new ItemStack(block, 1, meta);
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