Cleanup
Renders for Runes Creative crystal renders Formatting Lang additions Some attempted (not successful) fixes for SoulNetwork
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ac588d0b15
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36 changed files with 400 additions and 220 deletions
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@ -16,10 +16,9 @@ import net.minecraft.item.ItemBlock;
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import net.minecraftforge.fluids.FluidRegistry;
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import net.minecraftforge.fml.common.registry.GameRegistry;
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public class ModBlocks
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{
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public class ModBlocks {
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public static Block altar;
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public static Block blood_rune;
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public static Block bloodRune;
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public static Block ritualStone;
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public static Block lifeEssence;
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@ -27,54 +26,52 @@ public class ModBlocks
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public static Block crystal;
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public static Block bloodStone;
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public static void init()
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{
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public static void init() {
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FluidRegistry.registerFluid(BlockLifeEssence.getLifeEssence());
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lifeEssence = registerBlock(new BlockLifeEssence());
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altar = registerBlock(new BlockAltar());
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blood_rune = registerBlock(new BlockBloodRune(), ItemBlockBloodRune.class);
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bloodRune = registerBlock(new BlockBloodRune(), ItemBlockBloodRune.class);
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ritualStone = registerBlock(new BlockRitualController(), ItemBlockRitualController.class);
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initTiles();
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}
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public static void initTiles()
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{
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public static void initTiles() {
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GameRegistry.registerTileEntity(TileImperfectRitualStone.class, BloodMagic.MODID + ":" + TileImperfectRitualStone.class.getSimpleName());
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GameRegistry.registerTileEntity(TileMasterRitualStone.class, BloodMagic.MODID + ":" + TileMasterRitualStone.class.getSimpleName());
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}
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public static void initRenders()
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{
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public static void initRenders() {
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InventoryRenderHelper renderHelper = BloodMagic.instance.getRenderHelper();
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renderHelper.fluidRender(lifeEssence);
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renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(blood_rune), 0);
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renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(blood_rune), 1);
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renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(blood_rune), 2);
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renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(blood_rune), 3);
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renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(blood_rune), 4);
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renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(blood_rune), 5);
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renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(bloodRune), 0);
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renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(bloodRune), 1);
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renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(bloodRune), 2);
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renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(bloodRune), 3);
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renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(bloodRune), 4);
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renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(bloodRune), 5);
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renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(bloodRune), 6);
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renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(bloodRune), 7);
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renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(bloodRune), 8);
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renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(bloodRune), 9);
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renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(ritualStone), 0);
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renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(ritualStone), 1);
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}
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private static Block registerBlock(Block block, Class<? extends ItemBlock> itemBlock, String name)
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{
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private static Block registerBlock(Block block, Class<? extends ItemBlock> itemBlock, String name) {
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if (!ConfigHandler.blockBlacklist.contains(name))
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GameRegistry.registerBlock(block, itemBlock, name);
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return block;
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}
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private static Block registerBlock(Block block, Class<? extends ItemBlock> itemBlock)
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{
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private static Block registerBlock(Block block, Class<? extends ItemBlock> itemBlock) {
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return registerBlock(block, itemBlock, block.getClass().getSimpleName());
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}
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private static Block registerBlock(Block block, String name)
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{
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private static Block registerBlock(Block block, String name) {
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if (!ConfigHandler.blockBlacklist.contains(name))
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GameRegistry.registerBlock(block, name);
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