Worked on the Sentient Scythe
First stab (pun intended) on the Sentient Scythe. Still have a bit of work to do (such as balancing) but it's... usable.
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21 changed files with 933 additions and 1 deletions
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@ -87,6 +87,15 @@ public class GenericHandler
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}
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}
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@SubscribeEvent
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public void onPlayerLeftClickAir(PlayerInteractEvent.LeftClickEmpty event)
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{
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// if (event.getItemStack().getItem() instanceof ItemSentientScythe)
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// {
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// ((ItemSentientScythe) event.getItemStack().getItem()).onLeftClickAir(event.getItemStack(), event.getEntityLiving());
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// }
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}
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@SubscribeEvent
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public void onHoe(BlockToolInteractEvent event)
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{
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