Worked on the Sentient Scythe

First stab (pun intended) on the Sentient Scythe. Still have a bit of work to do (such as balancing) but it's... usable.
This commit is contained in:
WayofTime 2020-11-23 21:06:08 -05:00
parent 574d6a8e74
commit ab9de5341e
21 changed files with 933 additions and 1 deletions

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{
"overrides": [
{
"predicate": {
"bloodmagic:type": 0.0
},
"model": "bloodmagic:item/variants/soulscythe"
},
{
"predicate": {
"bloodmagic:type": 1.0
},
"model": "bloodmagic:item/variants/soulscythe_corrosive"
},
{
"predicate": {
"bloodmagic:type": 2.0
},
"model": "bloodmagic:item/variants/soulscythe_destructive"
},
{
"predicate": {
"bloodmagic:type": 3.0
},
"model": "bloodmagic:item/variants/soulscythe_vengeful"
},
{
"predicate": {
"bloodmagic:type": 4.0
},
"model": "bloodmagic:item/variants/soulscythe_steadfast"
}
]
}

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{
"parent": "minecraft:item/handheld",
"textures": {
"layer0": "bloodmagic:item/soulscythe"
}
}

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{
"parent": "minecraft:item/handheld",
"textures": {
"layer0": "bloodmagic:item/soulscythe_corrosive"
}
}

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{
"parent": "minecraft:item/handheld",
"textures": {
"layer0": "bloodmagic:item/soulscythe_destructive"
}
}

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{
"parent": "minecraft:item/handheld",
"textures": {
"layer0": "bloodmagic:item/soulscythe_steadfast"
}
}

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{
"parent": "minecraft:item/handheld",
"textures": {
"layer0": "bloodmagic:item/soulscythe_vengeful"
}
}