Added the Dawn Scribing Tool + Dawn Ritual Stone
Fixed the ISidedInventory nature of the chemistry set Added the Omega Reaction Chamber for initiating the Omega state Experimented with enchantments
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23 changed files with 554 additions and 57 deletions
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package WayofTime.alchemicalWizardry.common.block;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.client.renderer.texture.IIconRegister;
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import net.minecraft.world.World;
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import WayofTime.alchemicalWizardry.AlchemicalWizardry;
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import WayofTime.alchemicalWizardry.common.omega.IEnchantmentGlyph;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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public class BlockEnchantmentGlyph extends Block implements IEnchantmentGlyph
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{
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public BlockEnchantmentGlyph()
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{
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super(Material.iron);
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setHardness(2.0F);
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setResistance(5.0F);
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setCreativeTab(AlchemicalWizardry.tabBloodMagic);
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this.setBlockName("enchantmentGlypg");
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void registerBlockIcons(IIconRegister iconRegister)
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{
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this.blockIcon = iconRegister.registerIcon("AlchemicalWizardry:LargeBloodStoneBrick");
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}
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@Override
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public int getSubtractedStabilityForFaceCount(World world, int x, int y, int z, int meta, int faceCount)
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{
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return faceCount * 20;
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}
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@Override
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public int getEnchantability(World world, int x, int y, int z, int meta)
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{
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return 1;
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}
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}
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