Added the Dawn Scribing Tool + Dawn Ritual Stone

Fixed the ISidedInventory nature of the chemistry set
Added the Omega Reaction Chamber for initiating the Omega state
Experimented with enchantments
This commit is contained in:
WayofTime 2015-04-04 16:35:42 -04:00
parent 60ae47c499
commit ab8d25db76
23 changed files with 554 additions and 57 deletions

View file

@ -0,0 +1,41 @@
package WayofTime.alchemicalWizardry.common.block;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
import WayofTime.alchemicalWizardry.common.omega.IEnchantmentGlyph;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class BlockEnchantmentGlyph extends Block implements IEnchantmentGlyph
{
public BlockEnchantmentGlyph()
{
super(Material.iron);
setHardness(2.0F);
setResistance(5.0F);
setCreativeTab(AlchemicalWizardry.tabBloodMagic);
this.setBlockName("enchantmentGlypg");
}
@Override
@SideOnly(Side.CLIENT)
public void registerBlockIcons(IIconRegister iconRegister)
{
this.blockIcon = iconRegister.registerIcon("AlchemicalWizardry:LargeBloodStoneBrick");
}
@Override
public int getSubtractedStabilityForFaceCount(World world, int x, int y, int z, int meta, int faceCount)
{
return faceCount * 20;
}
@Override
public int getEnchantability(World world, int x, int y, int z, int meta)
{
return 1;
}
}