Added the Dawn Scribing Tool + Dawn Ritual Stone

Fixed the ISidedInventory nature of the chemistry set
Added the Omega Reaction Chamber for initiating the Omega state
Experimented with enchantments
This commit is contained in:
WayofTime 2015-04-04 16:35:42 -04:00
parent 60ae47c499
commit ab8d25db76
23 changed files with 554 additions and 57 deletions

View file

@ -9,6 +9,7 @@ import WayofTime.alchemicalWizardry.common.block.BlockBloodLightSource;
import WayofTime.alchemicalWizardry.common.block.BlockConduit;
import WayofTime.alchemicalWizardry.common.block.BlockCrystal;
import WayofTime.alchemicalWizardry.common.block.BlockDemonPortal;
import WayofTime.alchemicalWizardry.common.block.BlockEnchantmentGlyph;
import WayofTime.alchemicalWizardry.common.block.BlockHomHeart;
import WayofTime.alchemicalWizardry.common.block.BlockMasterStone;
import WayofTime.alchemicalWizardry.common.block.BlockPedestal;
@ -92,6 +93,8 @@ public class ModBlocks
public static Block blockDemonChest;
public static Block blockCrystal;
public static Block blockMimic;
public static Block blockEnchantmentGlyph;
public static void init()
{
@ -132,6 +135,7 @@ public class ModBlocks
blockMimic = new MimicBlock();
blockLifeEssence = new LifeEssenceBlock();
blockEnchantmentGlyph = new BlockEnchantmentGlyph();
}
public static void registerBlocksInPre()
@ -175,6 +179,7 @@ public class ModBlocks
GameRegistry.registerBlock(ModBlocks.blockDemonChest, "blockDemonChest");
GameRegistry.registerBlock(ModBlocks.blockCrystal, ItemCrystalBlock.class, "blockCrystal");
GameRegistry.registerBlock(ModBlocks.blockMimic, "blockMimic");
GameRegistry.registerBlock(ModBlocks.blockEnchantmentGlyph, "blockEnchantmentGlyph");
}
public static void registerBlocksInInit()