Finished the Altar

This commit is contained in:
Arcaratus 2015-11-03 10:34:11 -05:00
parent ac5402df6b
commit ab60e5f3fe
10 changed files with 415 additions and 65 deletions

View file

@ -1,9 +1,17 @@
package WayofTime.bloodmagic.block;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.api.iface.IAltarReader;
import WayofTime.bloodmagic.tile.TileAltar;
import WayofTime.bloodmagic.tile.TileInventory;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.world.World;
public class BlockAltar extends BlockContainer {
@ -37,7 +45,54 @@ public class BlockAltar extends BlockContainer {
@Override
public TileEntity createNewTileEntity(World world, int meta) {
// return new TileAltar();
return null;
return new TileAltar();
}
@Override
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumFacing side, float hitX, float hitY, float hitZ)
{
TileAltar altar = (TileAltar) world.getTileEntity(pos);
if (altar == null || player.isSneaking())
{
return false;
}
ItemStack playerItem = player.getCurrentEquippedItem();
if (playerItem != null)
{
if (playerItem.getItem() instanceof IAltarReader)
{
playerItem.getItem().onItemRightClick(playerItem, world, player);
return true;
}
}
if (altar.getStackInSlot(0) == null && playerItem != null)
{
ItemStack newItem = playerItem.copy();
newItem.stackSize = 1;
--playerItem.stackSize;
altar.setInventorySlotContents(0, newItem);
// altar.startCycle();
}
else if (altar.getStackInSlot(0) != null && playerItem == null)
{
player.inventory.addItemStackToInventory(altar.getStackInSlot(0));
altar.setInventorySlotContents(0, null);
// altar.setActive();
}
world.markBlockForUpdate(pos);
return true;
}
@Override
public void breakBlock(World world, BlockPos blockPos, IBlockState blockState)
{
TileInventory tileInventory = (TileInventory) world.getTileEntity(blockPos);
if (tileInventory != null) tileInventory.dropItems();
super.breakBlock(world, blockPos, blockState);
}
}