Fixed recipes and System messages
I'm stupid rooDerp
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11 changed files with 720 additions and 20 deletions
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@ -23,6 +23,7 @@ public class GeneratorLanguage extends LanguageProvider
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// Tile Entitites
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add("tile.bloodmagic.soulforge.name", "Hellfire Forge");
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add("tile.bloodmagic.arc.name", "Alchemical Reaction Chamber");
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// Blood Orb tooltips
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add("tooltip.bloodmagic.extraInfo", "&9-Hold shift for more info-");
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@ -104,6 +105,8 @@ public class GeneratorLanguage extends LanguageProvider
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add("tooltip.bloodmagic.diviner.extraExtraInfo", "-Hold shift + alt for augmentation info-");
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add("tooltip.bloodmagic.diviner.currentDirection", "Current Direction: %s");
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add("tooltip.bloodmagic.holdShiftForInfo", "Press shift for extra info");
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add("ritual.bloodmagic.testRitual", "Test Ritual");
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add("ritual.bloodmagic.waterRitual", "Ritual of the Full Spring");
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add("ritual.bloodmagic.lavaRitual", "Serenade of the Nether");
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@ -235,5 +238,8 @@ public class GeneratorLanguage extends LanguageProvider
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add("chat.bloodmagic.ritual.activate", "A rush of energy flows through the ritual!");
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add("chat.bloodmagic.ritual.notValid", "You feel that these runes are not configured correctly...");
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// GUI
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add("gui.bloodmagic.empty", "Empty");
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}
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}
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@ -26,7 +26,7 @@ public class BloodAltarRecipeProvider implements ISubRecipeProvider
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BloodAltarRecipeBuilder.altar(Ingredient.fromTag(Tags.Items.STONE), new ItemStack(BloodMagicItems.SLATE.get()), AltarTier.ONE.ordinal(), 1000, 5, 5).build(consumer, new ResourceLocation(BloodMagic.MODID, basePath + "slate"));
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// TWO
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BloodAltarRecipeBuilder.altar(Ingredient.fromItems(BloodMagicItems.SLATE.get()), new ItemStack(BloodMagicItems.REINFORCED_SLATE.get()), AltarTier.THREE.ordinal(), 2000, 5, 5).build(consumer, BloodMagic.rl(basePath + "reinforcedslate"));
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BloodAltarRecipeBuilder.altar(Ingredient.fromItems(BloodMagicItems.SLATE.get()), new ItemStack(BloodMagicItems.REINFORCED_SLATE.get()), AltarTier.TWO.ordinal(), 2000, 5, 5).build(consumer, BloodMagic.rl(basePath + "reinforcedslate"));
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BloodAltarRecipeBuilder.altar(Ingredient.fromTag(Tags.Items.STORAGE_BLOCKS_REDSTONE), new ItemStack(BloodMagicItems.APPRENTICE_BLOOD_ORB.get()), AltarTier.TWO.ordinal(), 5000, 5, 5).build(consumer, BloodMagic.rl(basePath + "apprenticebloodorb"));
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BloodAltarRecipeBuilder.altar(Ingredient.fromItems(Items.IRON_SWORD), new ItemStack(BloodMagicItems.DAGGER_OF_SACRIFICE.get()), AltarTier.TWO.ordinal(), 3000, 5, 5).build(consumer, BloodMagic.rl(basePath + "daggerofsacrifice"));
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