Fixed recipes and System messages

I'm stupid rooDerp
This commit is contained in:
WayofTime 2020-10-27 14:49:26 -04:00
parent f0d62b997a
commit ab230b7af4
11 changed files with 720 additions and 20 deletions

View file

@ -1,5 +1,8 @@
package wayoftime.bloodmagic.client.screens;
import java.util.ArrayList;
import java.util.List;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.systems.RenderSystem;
@ -7,9 +10,11 @@ import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TranslationTextComponent;
import net.minecraftforge.fml.client.gui.GuiUtils;
import wayoftime.bloodmagic.BloodMagic;
import wayoftime.bloodmagic.tile.TileAlchemicalReactionChamber;
import wayoftime.bloodmagic.tile.contailer.ContainerAlchemicalReactionChamber;
import wayoftime.bloodmagic.util.handler.event.ClientHandler;
public class ScreenAlchemicalReactionChamber extends ScreenBase<ContainerAlchemicalReactionChamber>
{
@ -40,13 +45,21 @@ public class ScreenAlchemicalReactionChamber extends ScreenBase<ContainerAlchemi
// this.ySize = 205;
// }
//
// @Override
// public void render(MatrixStack stack, int mouseX, int mouseY, float partialTicks)
// {
// this.drawDefaultBackground();
// super.drawScreen(mouseX, mouseY, partialTicks);
// this.renderHoveredToolTip(mouseX, mouseY);
// }
@Override
public void render(MatrixStack stack, int mouseX, int mouseY, float partialTicks)
{
super.render(stack, mouseX, mouseY, partialTicks);
List<ITextComponent> tooltip = new ArrayList<>();
// FluidTank inputTank = new FluidTank(FluidAttributes.BUCKET_VOLUME * 2);
// inputTank.fill(new FluidStack(Fluids.WATER, 1000), FluidAction.EXECUTE);
ClientHandler.handleGuiTank(stack, tileARC.inputTank, this.guiLeft + 8, this.guiTop
+ 40, 16, 63, 194, 0, 16, 64, mouseX, mouseY, background.toString(), tooltip);
if (!tooltip.isEmpty())
GuiUtils.drawHoveringText(stack, tooltip, mouseX, mouseY, width, height, -1, font);
}
//
@Override
protected void drawGuiContainerForegroundLayer(MatrixStack stack, int mouseX, int mouseY)
@ -65,6 +78,12 @@ public class ScreenAlchemicalReactionChamber extends ScreenBase<ContainerAlchemi
int j = (this.height - this.ySize) / 2;
this.blit(stack, i, j, 0, 0, this.xSize, this.ySize);
// FluidTank inputTank = new FluidTank(FluidAttributes.BUCKET_VOLUME * 2);
// inputTank.fill(new FluidStack(Fluids.WATER, 1000), FluidAction.EXECUTE);
ClientHandler.handleGuiTank(stack, tileARC.inputTank, this.guiLeft + 8, this.guiTop
+ 40, 16, 63, 194, 1, 16, 63, mouseX, mouseY, background.toString(), null);
// int l = this.getCookProgressScaled(90);
// this.blit(stack, i + 115, j + 14 + 90 - l, 176, 90 - l, 18, l);
}