Implement a functioning Blood Tank (#969)

Added a search bar to the Upgrade Tomes Creative Tab
Updated some Altar fluid code (remove deprecated stuff)
Moved Rendering classes into appropriate package
Fix the localization errors on the Demon Crystals
A few cleanups here and there
This commit is contained in:
Arcaratus 2016-12-11 20:28:47 -05:00 committed by Nick Ignoffo
parent d1f4e95a7e
commit aac2623440
40 changed files with 929 additions and 249 deletions

View file

@ -1,17 +1,22 @@
package WayofTime.bloodmagic.block;
import java.util.ArrayList;
import java.util.List;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.client.IVariantProvider;
import WayofTime.bloodmagic.tile.TileBloodTank;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyInteger;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockRenderLayer;
import net.minecraft.util.EnumBlockRenderType;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
@ -19,15 +24,20 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.fluids.FluidContainerRegistry;
import net.minecraftforge.fluids.FluidStack;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.tile.TileBloodTank;
import WayofTime.bloodmagic.util.Utils;
import net.minecraftforge.fluids.FluidUtil;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import org.apache.commons.lang3.tuple.ImmutablePair;
import org.apache.commons.lang3.tuple.Pair;
public class BlockBloodTank extends BlockContainer
import java.util.ArrayList;
import java.util.List;
public class BlockBloodTank extends BlockContainer implements IVariantProvider
{
public static final PropertyInteger TIER = PropertyInteger.create("tier", 0, TileBloodTank.capacities.length - 1);
public BlockBloodTank()
{
super(Material.IRON);
@ -38,12 +48,22 @@ public class BlockBloodTank extends BlockContainer
setSoundType(SoundType.GLASS);
setHarvestLevel("pickaxe", 1);
setCreativeTab(BloodMagic.tabBloodMagic);
setLightOpacity(0);
setDefaultState(blockState.getBaseState().withProperty(TIER, 0));
}
// This is important!!! - DON'T DELETE - idk why
@Override
public TileEntity createTileEntity(World worldIn, IBlockState blockState)
{
return new TileBloodTank(getMetaFromState(blockState));
}
@Override
public TileEntity createNewTileEntity(World worldIn, int meta)
{
return new TileBloodTank();
return new TileBloodTank(meta);
}
@Override
@ -52,33 +72,71 @@ public class BlockBloodTank extends BlockContainer
return EnumBlockRenderType.MODEL;
}
@Override
@SideOnly(Side.CLIENT)
public BlockRenderLayer getBlockLayer()
{
return BlockRenderLayer.TRANSLUCENT;
}
@Override
public boolean isFullCube(IBlockState state)
{
return false;
}
@Override
public boolean isOpaqueCube(IBlockState state)
{
return false;
}
@Override
public IBlockState getStateFromMeta(int meta)
{
return this.getDefaultState().withProperty(TIER, meta);
}
@Override
public int getMetaFromState(IBlockState state)
{
return state.getValue(TIER);
}
@Override
public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos)
{
if (world.getTileEntity(pos) == null)
return state;
return state.withProperty(TIER, world.getTileEntity(pos).getBlockMetadata());
}
@Override
protected BlockStateContainer createBlockState()
{
return new BlockStateContainer(this, new IProperty[] { TIER });
}
@Override
public boolean onBlockActivated(World world, BlockPos blockPos, IBlockState state, EntityPlayer player, EnumHand hand, ItemStack heldItem, EnumFacing side, float hitX, float hitY, float hitZ)
{
TileBloodTank fluidHandler = (TileBloodTank) world.getTileEntity(blockPos);
if (Utils.fillHandlerWithContainer(world, fluidHandler, player))
if (FluidUtil.interactWithFluidHandler(heldItem, fluidHandler.getTank(), player))
{
world.notifyBlockUpdate(blockPos, state, state, 3);
return true;
}
if (Utils.fillContainerFromHandler(world, fluidHandler, player, fluidHandler.tank.getFluid()))
{
world.notifyBlockUpdate(blockPos, state, state, 3);
return true;
}
if (FluidContainerRegistry.isContainer(heldItem))
{
world.notifyBlockUpdate(blockPos, state, state, 3);
world.checkLight(blockPos);
world.updateComparatorOutputLevel(blockPos, this);
world.markAndNotifyBlock(blockPos, world.getChunkFromBlockCoords(blockPos), state, state, 3);
return true;
}
return super.onBlockActivated(world, blockPos, state, player, hand, heldItem, side, hitX, hitY, hitZ);
return false;
}
@Override
public void onBlockHarvested(World worldIn, BlockPos pos, IBlockState state, EntityPlayer player)
{
this.dropBlockAsItem(worldIn, pos, state, 0);
if (!player.capabilities.isCreativeMode)
this.dropBlockAsItem(worldIn, pos, state, 0);
super.onBlockHarvested(worldIn, pos, state, player);
}
@ -92,8 +150,9 @@ public class BlockBloodTank extends BlockContainer
TileBloodTank bloodTank = (TileBloodTank) world.getTileEntity(blockPos);
ItemStack drop = new ItemStack(this);
NBTTagCompound tag = new NBTTagCompound();
bloodTank.writeToNBT(tag);
bloodTank.serialize(tag);
drop.setTagCompound(tag);
drop.setItemDamage(getMetaFromState(blockState));
list.add(drop);
}
@ -108,26 +167,27 @@ public class BlockBloodTank extends BlockContainer
NBTTagCompound tag = stack.getTagCompound();
if (tag != null)
{
world.getTileEntity(blockPos).readFromNBT(tag);
((TileBloodTank) world.getTileEntity(blockPos)).deserialize(tag);
blockState.withProperty(TIER, stack.getMetadata());
}
}
world.checkLight(blockPos);
world.updateComparatorOutputLevel(blockPos, this);
world.markAndNotifyBlock(blockPos, world.getChunkFromBlockCoords(blockPos), blockState, blockState, 3);
}
@Override
public int getLightValue(IBlockState state, IBlockAccess world, BlockPos pos)
{
TileEntity tile = world.getTileEntity(pos);
if (tile instanceof TileBloodTank)
{
TileBloodTank tank = (TileBloodTank) tile;
FluidStack fluid = tank.tank.getFluid();
if (fluid != null)
{
return fluid.getFluid().getLuminosity(fluid);
}
FluidStack fluidStack = ((TileBloodTank) tile).getTank().getFluid();
return fluidStack == null || fluidStack.amount <= 0 ? 0 : fluidStack.getFluid().getLuminosity(fluidStack);
}
return 0;
return super.getLightValue(state, world, pos);
}
@Override
@ -135,4 +195,29 @@ public class BlockBloodTank extends BlockContainer
{
return getDrops(world, pos, world.getBlockState(pos), 0).get(0);
}
@Override
public boolean hasComparatorInputOverride(IBlockState state)
{
return true;
}
@Override
public int getComparatorInputOverride(IBlockState state, World w, BlockPos pos)
{
TileEntity tile = w.getTileEntity(pos);
if (tile instanceof TileBloodTank)
return ((TileBloodTank) tile).getComparatorOutput();
return 0;
}
@Override
public List<Pair<Integer, String>> getVariants()
{
List<Pair<Integer, String>> ret = new ArrayList<Pair<Integer, String>>();
for (int i = 0; i < TileBloodTank.capacities.length; i++)
ret.add(new ImmutablePair<Integer, String>(i, "inventory"));
return ret;
}
}