Move armor items to IMeshProvider

Minor change to IMeshProvider allow for this
This commit is contained in:
Nick 2016-03-20 23:21:07 -07:00
parent 6cd993a619
commit aa48c540f5
12 changed files with 178 additions and 26 deletions

View file

@ -16,6 +16,7 @@ import net.minecraft.init.Blocks;
import net.minecraft.init.Enchantments;
import net.minecraft.inventory.EntityEquipmentSlot;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.common.MinecraftForge;
@ -34,6 +35,8 @@ import com.google.common.collect.HashMultiset;
import com.google.common.collect.Multimap;
import com.google.common.collect.Sets;
import javax.annotation.Nullable;
public class ItemBoundShovel extends ItemBoundTool implements IMeshProvider
{
private static final Set<Block> EFFECTIVE_ON = Sets.newHashSet(Blocks.clay, Blocks.dirt, Blocks.farmland, Blocks.grass, Blocks.gravel, Blocks.mycelium, Blocks.sand, Blocks.snow, Blocks.snow_layer, Blocks.soul_sand);
@ -134,6 +137,13 @@ public class ItemBoundShovel extends ItemBoundTool implements IMeshProvider
return new CustomMeshDefinitionActivatable("ItemBoundShovel");
}
@Nullable
@Override
public ResourceLocation getCustomLocation()
{
return null;
}
@Override
public List<String> getVariants()
{