From a96db67381ba1f593dba31eb652f721917422827 Mon Sep 17 00:00:00 2001 From: WayofTime Date: Fri, 1 Jan 2021 10:52:10 -0500 Subject: [PATCH] Fixed Experienced upgrade --- changelog.txt | 4 ++++ .../java/wayoftime/bloodmagic/core/LivingArmorRegistrar.java | 2 +- 2 files changed, 5 insertions(+), 1 deletion(-) diff --git a/changelog.txt b/changelog.txt index 09b58c63..422e1c07 100644 --- a/changelog.txt +++ b/changelog.txt @@ -2,6 +2,10 @@ Version 3.0.4 ------------------------------------------------------ +- Fixed the following Living Armour upgrades so that they are now obtainable: + - Experienced + - Body Builder + - Added new alchemy arrays: - Two arrays, which changes the current daylight cycle to day and night. diff --git a/src/main/java/wayoftime/bloodmagic/core/LivingArmorRegistrar.java b/src/main/java/wayoftime/bloodmagic/core/LivingArmorRegistrar.java index d49a8619..240b7be7 100644 --- a/src/main/java/wayoftime/bloodmagic/core/LivingArmorRegistrar.java +++ b/src/main/java/wayoftime/bloodmagic/core/LivingArmorRegistrar.java @@ -42,7 +42,7 @@ public class LivingArmorRegistrar def.put("arrow_shot", BloodMagic.rl("arrow_shot")); def.put("critical_strike", BloodMagic.rl("critical_strike")); def.put("digging", BloodMagic.rl("digging")); - def.put("experience", BloodMagic.rl("experienced")); + def.put("experienced", BloodMagic.rl("experienced")); def.put("fall_protect", BloodMagic.rl("fall_protect")); def.put("fire_resist", BloodMagic.rl("fire_resist")); def.put("grave_digger", BloodMagic.rl("grave_digger"));