Added packet handlers, guis, etc required to handle the routing nodes. Added the ability to have a different filter for each direction.

This commit is contained in:
WayofTime 2016-01-14 11:06:50 -05:00
parent ac919c7882
commit a895809274
13 changed files with 508 additions and 78 deletions

View file

@ -16,6 +16,7 @@ public class BloodMagicPacketHandler
public static void init()
{
INSTANCE.registerMessage(ChatUtil.PacketNoSpamChat.Handler.class, ChatUtil.PacketNoSpamChat.class, 0, Side.CLIENT);
INSTANCE.registerMessage(ItemRouterButtonPacketProcessor.class, ItemRouterButtonPacketProcessor.class, 1, Side.SERVER);
}
public static void sendToAllAround(IMessage message, TileEntity te, int range)

View file

@ -0,0 +1,73 @@
package WayofTime.bloodmagic.network;
import io.netty.buffer.ByteBuf;
import net.minecraft.network.PacketBuffer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.common.DimensionManager;
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
import net.minecraftforge.fml.relauncher.Side;
import WayofTime.bloodmagic.tile.routing.TileFilteredRoutingNode;
public class ItemRouterButtonPacketProcessor implements IMessage, IMessageHandler<ItemRouterButtonPacketProcessor, IMessage>
{
private int buttonPress;
private int dimension;
private BlockPos pos;
public ItemRouterButtonPacketProcessor()
{
}
public ItemRouterButtonPacketProcessor(int buttonPress, BlockPos pos, World world)
{
this.buttonPress = buttonPress;
this.pos = pos;
this.dimension = world.provider.getDimensionId();
}
@Override
public void fromBytes(ByteBuf buffer)
{
PacketBuffer buff = new PacketBuffer(buffer);
dimension = buff.readInt();
pos = buff.readBlockPos();
buttonPress = buff.readInt();
}
@Override
public void toBytes(ByteBuf buffer)
{
PacketBuffer buff = new PacketBuffer(buffer);
buff.writeInt(dimension);
buff.writeBlockPos(pos);
buff.writeInt(buttonPress);
}
@Override
public IMessage onMessage(ItemRouterButtonPacketProcessor message, MessageContext ctx)
{
if (ctx.side == Side.SERVER)
{
message.onMessageFromClient();
}
return null;
}
public void onMessageFromClient()
{
World world = DimensionManager.getWorld(dimension);
if (world != null)
{
TileEntity tile = world.getTileEntity(pos);
if (tile instanceof TileFilteredRoutingNode)
{
((TileFilteredRoutingNode) tile).swapFilters(buttonPress);
}
}
}
}