Created fillWill method for the tartaric gem.
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@ -27,4 +27,6 @@ public interface IDemonWillGem
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public int getMaxWill(EnumDemonWillType type, ItemStack willGemStack);
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public double drainWill(EnumDemonWillType type, ItemStack stack, double drainAmount);
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public double fillWill(EnumDemonWillType type, ItemStack stack, double fillAmount);
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}
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@ -154,10 +154,7 @@ public class PlayerDemonWillHandler
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{
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if (stack.getItem() instanceof IDemonWillGem)
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{
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double souls = ((IDemonWillGem) stack.getItem()).getWill(type, stack);
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double fill = Math.min(((IDemonWillGem) stack.getItem()).getMaxWill(type, stack) - souls, remaining);
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((IDemonWillGem) stack.getItem()).setWill(type, stack, fill + souls);
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remaining -= fill;
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remaining -= ((IDemonWillGem) stack.getItem()).fillWill(type, stack, remaining);
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if (remaining <= 0)
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{
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@ -182,10 +179,7 @@ public class PlayerDemonWillHandler
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{
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if (stack.getItem() instanceof IDemonWillGem)
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{
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double souls = ((IDemonWillGem) stack.getItem()).getWill(type, stack);
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double fill = Math.min(((IDemonWillGem) stack.getItem()).getMaxWill(type, stack) - souls, remaining);
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((IDemonWillGem) stack.getItem()).setWill(type, stack, fill + souls);
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remaining -= fill;
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remaining -= ((IDemonWillGem) stack.getItem()).fillWill(type, stack, remaining);
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if (remaining <= 0)
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{
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@ -200,4 +200,26 @@ public class ItemSoulGem extends Item implements IDemonWillGem
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tag.setString(Constants.NBT.WILL_TYPE, type.toString());
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}
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@Override
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public double fillWill(EnumDemonWillType type, ItemStack stack, double fillAmount)
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{
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if (!type.equals(getCurrentType(stack)))
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{
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return 0;
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}
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double current = this.getWill(type, stack);
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double maxWill = this.getMaxWill(type, stack);
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double filled = Math.min(fillAmount, maxWill - current);
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if (filled > 0)
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{
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this.setWill(type, stack, filled + current);
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return filled;
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}
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return 0;
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}
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}
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@ -81,10 +81,10 @@ public class TileDemonCrucible extends TileInventory implements ITickable, IDemo
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if (willMap.containsKey(type))
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{
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double current = willMap.get(type);
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double fillAmount = Math.min(gemDrainRate, Math.min(current, gemItem.getMaxWill(type, stack) - gemItem.getWill(type, stack)));
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double fillAmount = Math.min(gemDrainRate, current);
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if (fillAmount > 0)
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{
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gemItem.setWill(type, stack, fillAmount + gemItem.getWill(type, stack));
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fillAmount = gemItem.fillWill(type, stack, fillAmount);
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if (willMap.get(type) - fillAmount <= 0)
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{
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willMap.remove(type);
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@ -266,16 +266,7 @@ public class TileSoulForge extends TileInventory implements ITickable, IDemonWil
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return Math.min(maxWill - current, amount);
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}
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double filled = maxWill - current;
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if (amount < filled)
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{
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willGem.setWill(type, stack, current + amount);
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filled = amount;
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} else
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{
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willGem.setWill(type, stack, maxWill);
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}
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double filled = willGem.fillWill(type, stack, amount);
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return filled;
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}
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