Removed overseen debug print statements from Rituals veil of evel & ward of sacrosanctity (#1639)
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@ -517,12 +517,9 @@ public class GenericHandler {
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for (Map.Entry<IMasterRitualStone, AreaDescriptor> entry : fMap.entrySet()) {
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IMasterRitualStone masterRitualStone = entry.getKey();
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AreaDescriptor blockRange = entry.getValue();
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System.out.println("found a map");
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if (masterRitualStone != null && masterRitualStone.isActive() && masterRitualStone.getCurrentRitual() instanceof RitualVeilOfEvil) {
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System.out.println("is active");
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if (blockRange.offset(masterRitualStone.getBlockPos()).isWithinArea(new BlockPos(event.getX(), event.getY(), event.getZ()))) {
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System.out.println("is in");
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switch (event.getResult()) {
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case DEFAULT:
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event.setResult(Result.ALLOW);
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