Lowercase all the tooltip strings

This commit is contained in:
Nicholas Ignoffo 2017-01-02 01:18:29 -08:00
parent 574056203d
commit a628adfde8
77 changed files with 225 additions and 225 deletions

View file

@ -9,6 +9,7 @@ import net.minecraft.util.EnumFacing;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.item.inventory.ItemInventory;
import WayofTime.bloodmagic.util.GhostItemHelper;
import net.minecraft.util.NonNullList;
public class TileFilteredRoutingNode extends TileRoutingNode implements ISidedInventory
{
@ -60,7 +61,7 @@ public class TileFilteredRoutingNode extends TileRoutingNode implements ISidedIn
if (!tag.getBoolean("updated"))
{
NBTTagList tags = tag.getTagList("Items", 10);
inventory = new ItemStack[getSizeInventory()];
inventory = NonNullList.withSize(getSizeInventory(), ItemStack.EMPTY);
for (int i = 0; i < tags.tagCount(); i++)
{
if (!isSyncedSlot(i))
@ -70,10 +71,10 @@ public class TileFilteredRoutingNode extends TileRoutingNode implements ISidedIn
if (j == 0)
{
inventory[currentActiveSlot] = new ItemStack(data);
} else if (j >= 1 && j < inventory.length + 1)
inventory.set(i, new ItemStack(data));
} else if (j >= 1 && j < inventory.size() + 1)
{
inventory[j - 1] = new ItemStack(data);
inventory.set(j - 1, new ItemStack(data));
}
}
}