Attempted to fix the CME in the routing.
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parent
7ce9040aeb
commit
a5dee50984
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@ -144,6 +144,7 @@ public class TestItemFilter implements IItemFilter
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}
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}
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}
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}
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}
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}
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}
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}
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Iterator<ItemStack> iterator = requestList.iterator();
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Iterator<ItemStack> iterator = requestList.iterator();
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@ -1,10 +1,11 @@
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package WayofTime.bloodmagic.tile.routing;
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package WayofTime.bloodmagic.tile.routing;
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import WayofTime.bloodmagic.api.Constants;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.inventory.ISidedInventory;
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import net.minecraft.inventory.ISidedInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumFacing;
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import WayofTime.bloodmagic.api.Constants;
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public class TileFilteredRoutingNode extends TileRoutingNode implements ISidedInventory
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public class TileFilteredRoutingNode extends TileRoutingNode implements ISidedInventory
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{
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{
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@ -90,10 +91,14 @@ public class TileFilteredRoutingNode extends TileRoutingNode implements ISidedIn
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public void incrementCurrentPriotiryToMaximum(int max)
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public void incrementCurrentPriotiryToMaximum(int max)
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{
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{
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priorities[currentActiveSlot] = Math.min(priorities[currentActiveSlot] + 1, max);
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priorities[currentActiveSlot] = Math.min(priorities[currentActiveSlot] + 1, max);
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IBlockState state = worldObj.getBlockState(pos);
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worldObj.notifyBlockUpdate(pos, state, state, 3);
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}
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}
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public void decrementCurrentPriority()
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public void decrementCurrentPriority()
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{
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{
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priorities[currentActiveSlot] = Math.max(priorities[currentActiveSlot] - 1, 0);
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priorities[currentActiveSlot] = Math.max(priorities[currentActiveSlot] - 1, 0);
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IBlockState state = worldObj.getBlockState(pos);
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worldObj.notifyBlockUpdate(pos, state, state, 3);
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}
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}
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}
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}
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@ -1,10 +1,12 @@
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package WayofTime.bloodmagic.tile.routing;
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package WayofTime.bloodmagic.tile.routing;
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import WayofTime.bloodmagic.api.Constants;
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import java.util.Iterator;
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import WayofTime.bloodmagic.api.soul.EnumDemonWillType;
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import java.util.LinkedList;
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import WayofTime.bloodmagic.demonAura.WorldDemonWillHandler;
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import java.util.List;
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import WayofTime.bloodmagic.routing.*;
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import java.util.Map;
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import WayofTime.bloodmagic.tile.TileInventory;
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import java.util.Map.Entry;
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import java.util.TreeMap;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagList;
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import net.minecraft.nbt.NBTTagList;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.tileentity.TileEntity;
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@ -12,12 +14,16 @@ import net.minecraft.util.EnumFacing;
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import net.minecraft.util.ITickable;
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import net.minecraft.util.ITickable;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import net.minecraft.world.World;
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import WayofTime.bloodmagic.api.Constants;
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import java.util.LinkedList;
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import WayofTime.bloodmagic.api.soul.EnumDemonWillType;
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import java.util.List;
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import WayofTime.bloodmagic.demonAura.WorldDemonWillHandler;
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import java.util.Map;
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import WayofTime.bloodmagic.routing.IInputItemRoutingNode;
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import java.util.Map.Entry;
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import WayofTime.bloodmagic.routing.IItemFilter;
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import java.util.TreeMap;
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import WayofTime.bloodmagic.routing.IMasterRoutingNode;
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import WayofTime.bloodmagic.routing.IOutputItemRoutingNode;
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import WayofTime.bloodmagic.routing.IRoutingNode;
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import WayofTime.bloodmagic.routing.NodeHelper;
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import WayofTime.bloodmagic.tile.TileInventory;
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public class TileMasterRoutingNode extends TileInventory implements IMasterRoutingNode, ITickable
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public class TileMasterRoutingNode extends TileInventory implements IMasterRoutingNode, ITickable
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{
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{
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@ -381,15 +387,21 @@ public class TileMasterRoutingNode extends TileInventory implements IMasterRouti
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@Override
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@Override
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public void removeAllConnections()
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public void removeAllConnections()
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{
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{
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for (BlockPos testPos : generalNodeList)
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List<BlockPos> list = generalNodeList.subList(0, generalNodeList.size());
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Iterator<BlockPos> itr = list.iterator();
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while (itr.hasNext())
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{
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{
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BlockPos testPos = itr.next();
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TileEntity tile = worldObj.getTileEntity(testPos);
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TileEntity tile = worldObj.getTileEntity(testPos);
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if (tile instanceof IRoutingNode)
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if (tile instanceof IRoutingNode)
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{
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{
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((IRoutingNode) tile).removeConnection(pos);
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((IRoutingNode) tile).removeConnection(pos);
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this.removeConnection(testPos);
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getWorld().notifyBlockUpdate(getPos(), getWorld().getBlockState(testPos), getWorld().getBlockState(testPos), 3);
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getWorld().notifyBlockUpdate(getPos(), getWorld().getBlockState(testPos), getWorld().getBlockState(testPos), 3);
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}
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}
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itr.remove();
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inputNodeList.remove(testPos);
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outputNodeList.remove(testPos);
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}
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}
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}
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}
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}
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}
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