diff --git a/src/main/java/WayofTime/bloodmagic/ConfigHandler.java b/src/main/java/WayofTime/bloodmagic/ConfigHandler.java index 810ddcae..373f6a31 100644 --- a/src/main/java/WayofTime/bloodmagic/ConfigHandler.java +++ b/src/main/java/WayofTime/bloodmagic/ConfigHandler.java @@ -198,11 +198,11 @@ public class ConfigHandler category = "Well of Suffering Blacklist"; config.addCustomCategoryComment(category, "Entity blacklisting from WoS"); - wellOfSufferingBlacklist = Arrays.asList(config.getStringList("wellOfSufferingBlacklist", category, new String[] { "EntityArmorStand" }, "Use the class name of the Entity to blacklist it from usage.\nIE: EntityWolf, EntityWitch, etc")); + wellOfSufferingBlacklist = Arrays.asList(config.getStringList("wellOfSufferingBlacklist", category, new String[] { "EntityArmorStand", "EntitySentientSpecter" }, "Use the class name of the Entity to blacklist it from usage.\nIE: EntityWolf, EntityWitch, etc")); category = "Blood Altar Sacrificial Values"; config.addCustomCategoryComment(category, "Entity Sacrificial Value Settings"); - entitySacrificeValuesList = config.getStringList("entitySacrificeLP:HPValues", category, new String[] { "EntityVillager;100", "EntitySlime;15", "EntityEnderman;10", "EntityCow;100", "EntityChicken;100", "EntityHorse;100", "EntitySheep;100", "EntityWolf;100", "EntityOcelot;100", "EntityPig;100", "EntityRabbit;100", "EntityArmorStand;0" }, "Used to edit the amount of LP gained per HP sacrificed for the given entity.\nSetting an entity to 0 effectively blacklists it.\nIf a mod modifies an entity via the API, it will take precedence over this config.\nSyntax: EntityClassName;LPPerHP"); + entitySacrificeValuesList = config.getStringList("entitySacrificeLP:HPValues", category, new String[] { "EntityVillager;100", "EntitySlime;15", "EntityEnderman;10", "EntityCow;100", "EntityChicken;100", "EntityHorse;100", "EntitySheep;100", "EntityWolf;100", "EntityOcelot;100", "EntityPig;100", "EntityRabbit;100", "EntityArmorStand;0", "EntitySentientSpecter;0" }, "Used to edit the amount of LP gained per HP sacrificed for the given entity.\nSetting an entity to 0 effectively blacklists it.\nIf a mod modifies an entity via the API, it will take precedence over this config.\nSyntax: EntityClassName;LPPerHP"); buildEntitySacrificeValues(); category = "Potions";