Beets should increase Tranquility (#737)

This commit is contained in:
Nicholas Ignoffo 2016-05-11 16:44:52 -07:00
parent 4486e03736
commit a37f3fad7b

View file

@ -89,7 +89,7 @@ public class TranquilityHandlers
@Override @Override
public TranquilityStack getTranquilityOfBlock(World world, BlockPos pos, Block block, IBlockState state) public TranquilityStack getTranquilityOfBlock(World world, BlockPos pos, Block block, IBlockState state)
{ {
if (block == Blocks.POTATOES || block == Blocks.CARROTS || block == Blocks.WHEAT || block == Blocks.NETHER_WART) if (block == Blocks.POTATOES || block == Blocks.CARROTS || block == Blocks.WHEAT || block == Blocks.NETHER_WART || block == Blocks.BEETROOTS)
{ {
return new TranquilityStack(EnumTranquilityType.CROP, 1); return new TranquilityStack(EnumTranquilityType.CROP, 1);
} }