Made it so blocks placed inside mimics from someone in Creative do not drop.

This commit is contained in:
WayofTime 2016-08-14 19:14:08 -04:00
parent e3bb9f20bf
commit a2f89687be
2 changed files with 51 additions and 9 deletions

View file

@ -20,9 +20,9 @@ import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import org.apache.commons.lang3.tuple.ImmutablePair;
import org.apache.commons.lang3.tuple.Pair;
@ -31,6 +31,7 @@ import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.block.base.BlockStringContainer;
import WayofTime.bloodmagic.client.IVariantProvider;
import WayofTime.bloodmagic.tile.TileMimic;
import WayofTime.bloodmagic.tile.TileMimic;
import WayofTime.bloodmagic.util.Utils;
public class BlockMimic extends BlockStringContainer implements IVariantProvider
@ -47,6 +48,7 @@ public class BlockMimic extends BlockStringContainer implements IVariantProvider
setResistance(5.0F);
setSoundType(SoundType.STONE);
setHarvestLevel("pickaxe", 0);
setLightOpacity(15);
}
@Nullable
@ -57,9 +59,11 @@ public class BlockMimic extends BlockStringContainer implements IVariantProvider
@Override
@SideOnly(Side.CLIENT)
public AxisAlignedBB getSelectedBoundingBox(IBlockState state, World world, BlockPos pos) {
public AxisAlignedBB getSelectedBoundingBox(IBlockState state, World world, BlockPos pos)
{
TileMimic tileMimic = (TileMimic) world.getTileEntity(pos);
if (tileMimic != null && tileMimic.getStackInSlot(0) != null) {
if (tileMimic != null && tileMimic.getStackInSlot(0) != null)
{
Block mimicBlock = Block.getBlockFromItem(tileMimic.getStackInSlot(0).getItem());
IBlockState mimicState = mimicBlock.getStateFromMeta(tileMimic.getStackInSlot(0).getItemDamage());
return mimicState.getSelectedBoundingBox(world, pos);
@ -82,8 +86,16 @@ public class BlockMimic extends BlockStringContainer implements IVariantProvider
if (mimic.getStackInSlot(0) != null && player.getHeldItem(hand) != null)
return false;
if (!mimic.dropItemsOnBreak && !player.capabilities.isCreativeMode)
return super.onBlockActivated(world, pos, state, player, hand, heldItem, side, hitX, hitY, hitZ);
Utils.insertItemToTile(mimic, player);
if (player.capabilities.isCreativeMode)
{
mimic.dropItemsOnBreak = mimic.getStackInSlot(0) == null;
}
world.notifyBlockUpdate(pos, state, state, 3);
return true;
}
@ -136,6 +148,20 @@ public class BlockMimic extends BlockStringContainer implements IVariantProvider
return layer == BlockRenderLayer.CUTOUT_MIPPED || layer == BlockRenderLayer.TRANSLUCENT;
}
@Override
public void breakBlock(World world, BlockPos blockPos, IBlockState blockState)
{
TileEntity tile = world.getTileEntity(blockPos);
if (tile instanceof TileMimic)
{
TileMimic TileMimic = (TileMimic) world.getTileEntity(blockPos);
if (TileMimic != null)
TileMimic.dropItems();
}
super.breakBlock(world, blockPos, blockState);
}
@Override
public List<Pair<Integer, String>> getVariants()
{

View file

@ -1,32 +1,48 @@
package WayofTime.bloodmagic.tile;
import net.minecraft.inventory.InventoryHelper;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
public class TileMimic extends TileInventory
{
public boolean dropItemsOnBreak = true;
public TileMimic()
{
super(1, "mimic");
}
@Override
public void readFromNBT(NBTTagCompound tagCompound)
public void readFromNBT(NBTTagCompound tag)
{
super.readFromNBT(tagCompound);
super.readFromNBT(tag);
dropItemsOnBreak = tag.getBoolean("dropItemsOnBreak");
}
@Override
public NBTTagCompound writeToNBT(NBTTagCompound tagCompound)
public NBTTagCompound writeToNBT(NBTTagCompound tag)
{
super.writeToNBT(tagCompound);
super.writeToNBT(tag);
return tagCompound;
tag.setBoolean("dropItemsOnBreak", dropItemsOnBreak);
return tag;
}
@Override
public void dropItems()
{
if (dropItemsOnBreak)
{
InventoryHelper.dropInventoryItems(getWorld(), getPos(), this);
}
}
@Override
public boolean isItemValidForSlot(int slot, ItemStack itemstack)
{
return slot == 0;
return slot == 0 && dropItemsOnBreak;
}
}