Testing the creation of hell
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package WayofTime.alchemicalWizardry.common.spell.complex;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellEffect;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.IProjectileImpactEffect;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.IProjectileUpdateEffect;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.block.Block;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.IProjectile;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagList;
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import net.minecraft.util.*;
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import net.minecraft.world.World;
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import net.minecraftforge.common.util.Constants;
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import java.util.ArrayList;
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import java.util.Iterator;
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import java.util.LinkedList;
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import java.util.List;
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public class EntitySpellProjectile extends Entity implements IProjectile
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{
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private int xTile = -1;
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private int yTile = -1;
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private int zTile = -1;
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private int inTile = 0;
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private int inData = 0;
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private boolean inGround = false;
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/**
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* The owner of this arrow.
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*/
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public EntityPlayer shootingEntity;
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private int ticksInAir = 0;
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private int ricochetCounter = 0;
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private boolean scheduledForDeath = false;
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private boolean isSilkTouch = false;
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//Custom variables
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private int maxRicochet = 0;
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private float damage = 1;
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public List<IProjectileImpactEffect> impactList = new ArrayList();
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private boolean penetration = false;
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public List<IProjectileUpdateEffect> updateEffectList = new ArrayList();
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public List<SpellEffect> spellEffectList = new LinkedList();
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private int blocksBroken = 0;
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public EntitySpellProjectile(World par1World)
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{
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super(par1World);
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this.setSize(0.5F, 0.5F);
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}
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public EntitySpellProjectile(World par1World, double par2, double par4, double par6)
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{
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super(par1World);
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this.setSize(0.5F, 0.5F);
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this.setPosition(par2, par4, par6);
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yOffset = 0.0F;
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}
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public EntitySpellProjectile(World par1World, EntityPlayer par2EntityPlayer)
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{
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super(par1World);
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shootingEntity = par2EntityPlayer;
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float par3 = 0.8F;
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this.setSize(0.1F, 0.1F);
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this.setLocationAndAngles(par2EntityPlayer.posX, par2EntityPlayer.posY + par2EntityPlayer.getEyeHeight(), par2EntityPlayer.posZ, par2EntityPlayer.rotationYaw, par2EntityPlayer.rotationPitch);
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posX -= MathHelper.cos(rotationYaw / 180.0F * (float) Math.PI) * 0.16F;
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posY -= 0.2D;
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posZ -= MathHelper.sin(rotationYaw / 180.0F * (float) Math.PI) * 0.16F;
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this.setPosition(posX, posY, posZ);
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yOffset = 0.0F;
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motionX = -MathHelper.sin(rotationYaw / 180.0F * (float) Math.PI) * MathHelper.cos(rotationPitch / 180.0F * (float) Math.PI);
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motionZ = MathHelper.cos(rotationYaw / 180.0F * (float) Math.PI) * MathHelper.cos(rotationPitch / 180.0F * (float) Math.PI);
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motionY = -MathHelper.sin(rotationPitch / 180.0F * (float) Math.PI);
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this.setThrowableHeading(motionX, motionY, motionZ, par3 * 1.5F, 1.0F);
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}
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@Override
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protected void entityInit()
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{
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dataWatcher.addObject(16, Byte.valueOf((byte) 0));
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}
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/**
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* Similar to setArrowHeading, it's point the throwable entity to a x, y, z
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* direction.
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*/
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@Override
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public void setThrowableHeading(double var1, double var3, double var5, float var7, float var8)
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{
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float var9 = MathHelper.sqrt_double(var1 * var1 + var3 * var3 + var5 * var5);
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var1 /= var9;
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var3 /= var9;
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var5 /= var9;
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var1 += rand.nextGaussian() * 0.007499999832361937D * var8;
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var3 += rand.nextGaussian() * 0.007499999832361937D * var8;
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var5 += rand.nextGaussian() * 0.007499999832361937D * var8;
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var1 *= var7;
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var3 *= var7;
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var5 *= var7;
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motionX = var1;
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motionY = var3;
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motionZ = var5;
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float var10 = MathHelper.sqrt_double(var1 * var1 + var5 * var5);
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prevRotationYaw = rotationYaw = (float) (Math.atan2(var1, var5) * 180.0D / Math.PI);
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prevRotationPitch = rotationPitch = (float) (Math.atan2(var3, var10) * 180.0D / Math.PI);
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}
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@Override
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@SideOnly(Side.CLIENT)
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/**
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* Sets the position and rotation. Only difference from the other one is no bounding on the rotation. Args: posX,
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* posY, posZ, yaw, pitch
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*/
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public void setPositionAndRotation2(double par1, double par3, double par5, float par7, float par8, int par9)
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{
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this.setPosition(par1, par3, par5);
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this.setRotation(par7, par8);
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}
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@Override
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@SideOnly(Side.CLIENT)
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/**
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* Sets the velocity to the args. Args: x, y, z
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*/
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public void setVelocity(double par1, double par3, double par5)
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{
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motionX = par1;
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motionY = par3;
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motionZ = par5;
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if (prevRotationPitch == 0.0F && prevRotationYaw == 0.0F)
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{
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float var7 = MathHelper.sqrt_double(par1 * par1 + par5 * par5);
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prevRotationYaw = rotationYaw = (float) (Math.atan2(par1, par5) * 180.0D / Math.PI);
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prevRotationPitch = rotationPitch = (float) (Math.atan2(par3, var7) * 180.0D / Math.PI);
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prevRotationPitch = rotationPitch;
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prevRotationYaw = rotationYaw;
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this.setLocationAndAngles(posX, posY, posZ, rotationYaw, rotationPitch);
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}
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}
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/**
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* Called to update the entity's position/logic.
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*/
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@Override
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public void onUpdate()
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{
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super.onUpdate();
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this.performUpdateEffects();
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if (ticksInAir > 600)
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{
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this.setDead();
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}
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if (shootingEntity == null)
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{
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List players = worldObj.getEntitiesWithinAABB(EntityPlayer.class, AxisAlignedBB.getBoundingBox(posX - 1, posY - 1, posZ - 1, posX + 1, posY + 1, posZ + 1));
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Iterator i = players.iterator();
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double closestDistance = Double.MAX_VALUE;
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EntityPlayer closestPlayer = null;
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while (i.hasNext())
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{
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EntityPlayer e = (EntityPlayer) i.next();
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double distance = e.getDistanceToEntity(this);
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if (distance < closestDistance)
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{
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closestPlayer = e;
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}
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}
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if (closestPlayer != null)
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{
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shootingEntity = closestPlayer;
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}
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}
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if (prevRotationPitch == 0.0F && prevRotationYaw == 0.0F)
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{
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float var1 = MathHelper.sqrt_double(motionX * motionX + motionZ * motionZ);
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prevRotationYaw = rotationYaw = (float) (Math.atan2(motionX, motionZ) * 180.0D / Math.PI);
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prevRotationPitch = rotationPitch = (float) (Math.atan2(motionY, var1) * 180.0D / Math.PI);
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}
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Block var16 = worldObj.getBlock(xTile, yTile, zTile);
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if (var16 != null)
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{
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var16.setBlockBoundsBasedOnState(worldObj, xTile, yTile, zTile);
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AxisAlignedBB var2 = var16.getCollisionBoundingBoxFromPool(worldObj, xTile, yTile, zTile);
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if (var2 != null && var2.isVecInside(Vec3.createVectorHelper(posX, posY, posZ)))
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{
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inGround = true;
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}
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}
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if (inGround)
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{
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Block var18 = worldObj.getBlock(xTile, yTile, zTile);
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int var19 = worldObj.getBlockMetadata(xTile, yTile, zTile);
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if (var18.equals(Block.getBlockById(inTile)) && var19 == inData)
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{
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// this.groundImpact();
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// this.setDead();
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}
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} else
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{
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++ticksInAir;
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if (ticksInAir > 1 && ticksInAir < 3)
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{
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//worldObj.spawnParticle("flame", posX + smallGauss(0.1D), posY + smallGauss(0.1D), posZ + smallGauss(0.1D), 0D, 0D, 0D);
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for (int particles = 0; particles < 3; particles++)
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{
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this.doFiringParticles();
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}
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}
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Vec3 var17 = Vec3.createVectorHelper(posX, posY, posZ);
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Vec3 var3 = Vec3.createVectorHelper(posX + motionX, posY + motionY, posZ + motionZ);
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MovingObjectPosition var4 = worldObj.func_147447_a(var17, var3, true, false, false);
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var17 = Vec3.createVectorHelper(posX, posY, posZ);
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var3 = Vec3.createVectorHelper(posX + motionX, posY + motionY, posZ + motionZ);
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if (var4 != null)
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{
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var3 = Vec3.createVectorHelper(var4.hitVec.xCoord, var4.hitVec.yCoord, var4.hitVec.zCoord);
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}
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Entity var5 = null;
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List var6 = worldObj.getEntitiesWithinAABBExcludingEntity(this, boundingBox.addCoord(motionX, motionY, motionZ).expand(1.0D, 1.0D, 1.0D));
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double var7 = 0.0D;
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Iterator var9 = var6.iterator();
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float var11;
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while (var9.hasNext())
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{
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Entity var10 = (Entity) var9.next();
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if (var10.canBeCollidedWith() && (var10 != shootingEntity || ticksInAir >= 5))
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{
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var11 = 0.3F;
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AxisAlignedBB var12 = var10.boundingBox.expand(var11, var11, var11);
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MovingObjectPosition var13 = var12.calculateIntercept(var17, var3);
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if (var13 != null)
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{
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double var14 = var17.distanceTo(var13.hitVec);
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if (var14 < var7 || var7 == 0.0D)
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{
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var5 = var10;
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var7 = var14;
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}
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}
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}
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}
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if (var5 != null)
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{
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var4 = new MovingObjectPosition(var5);
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}
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if (var4 != null)
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{
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this.onImpact(var4);
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if (scheduledForDeath)
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{
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this.setDead();
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}
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}
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posX += motionX;
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posY += motionY;
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posZ += motionZ;
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MathHelper.sqrt_double(motionX * motionX + motionZ * motionZ);
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this.setPosition(posX, posY, posZ);
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//this.doBlockCollisions();
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}
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}
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private void doFlightParticles()
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{
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if (ticksInAir % 3 == 0)
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{
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double gauss = gaussian(1.0F);
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worldObj.spawnParticle("mobSpell", posX, posY, posZ, gauss, gauss, 0.0F);
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}
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}
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private void doFiringParticles()
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{
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worldObj.spawnParticle("mobSpellAmbient", posX + smallGauss(0.1D), posY + smallGauss(0.1D), posZ + smallGauss(0.1D), 0.5D, 0.5D, 0.5D);
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worldObj.spawnParticle("flame", posX, posY, posZ, gaussian(motionX), gaussian(motionY), gaussian(motionZ));
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}
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/**
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* (abstract) Protected helper method to write subclass entity data to NBT.
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*/
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@Override
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public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
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{
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par1NBTTagCompound.setShort("xTile", (short) xTile);
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par1NBTTagCompound.setShort("yTile", (short) yTile);
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par1NBTTagCompound.setShort("zTile", (short) zTile);
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par1NBTTagCompound.setByte("inTile", (byte) inTile);
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par1NBTTagCompound.setByte("inData", (byte) inData);
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par1NBTTagCompound.setByte("inGround", (byte) (inGround ? 1 : 0));
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NBTTagList effectList = new NBTTagList();
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for (SpellEffect eff : spellEffectList)
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{
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effectList.appendTag(eff.getTag());
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}
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// for (String str : this.effectList)
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// {
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// if (str != null)
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// {
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// NBTTagCompound tag = new NBTTagCompound();
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//
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// tag.setString("Class", str);
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// effectList.appendTag(tag);
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// }
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// }
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par1NBTTagCompound.setTag("Effects", effectList);
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par1NBTTagCompound.setInteger("blocksBroken", blocksBroken);
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par1NBTTagCompound.setBoolean("isSilkTouch", isSilkTouch);
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}
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/**
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* (abstract) Protected helper method to read subclass entity data from NBT.
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*/
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@Override
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public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
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{
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xTile = par1NBTTagCompound.getShort("xTile");
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yTile = par1NBTTagCompound.getShort("yTile");
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zTile = par1NBTTagCompound.getShort("zTile");
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inTile = par1NBTTagCompound.getByte("inTile") & 255;
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inData = par1NBTTagCompound.getByte("inData") & 255;
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inGround = par1NBTTagCompound.getByte("inGround") == 1;
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blocksBroken = par1NBTTagCompound.getInteger("blocksBroken");
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isSilkTouch = par1NBTTagCompound.getBoolean("isSilkTouch");
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NBTTagList tagList = par1NBTTagCompound.getTagList("Effects", Constants.NBT.TAG_COMPOUND);
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List<SpellEffect> spellEffectList = new LinkedList();
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for (int i = 0; i < tagList.tagCount(); i++)
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{
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NBTTagCompound tag = (NBTTagCompound) tagList.getCompoundTagAt(i);
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SpellEffect eff = SpellEffect.getEffectFromTag(tag);
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if (eff != null)
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{
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spellEffectList.add(eff);
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}
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}
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this.spellEffectList = spellEffectList;
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// this.effectList = new LinkedList();
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// for (int i = 0; i < tagList.tagCount(); i++)
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// {
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// NBTTagCompound tag = (NBTTagCompound) tagList.tagAt(i);
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//
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// this.effectList.add(tag.getString("Class"));
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// }
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//SpellParadigmProjectile parad = SpellParadigmProjectile.getParadigmForStringArray(effectList);
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SpellParadigmProjectile parad = SpellParadigmProjectile.getParadigmForEffectArray(spellEffectList);
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parad.applyAllSpellEffects();
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parad.prepareProjectile(this);
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}
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/**
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* returns if this entity triggers Block.onEntityWalking on the blocks they
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* walk on. used for spiders and wolves to prevent them from trampling crops
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*/
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@Override
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protected boolean canTriggerWalking()
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{
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return false;
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}
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@Override
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@SideOnly(Side.CLIENT)
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public float getShadowSize()
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{
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return 0.0F;
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}
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/**
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* Sets the amount of knockback the arrow applies when it hits a mob.
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*/
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public void setKnockbackStrength(int par1)
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{
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}
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/**
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* If returns false, the item will not inflict any damage against entities.
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*/
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@Override
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public boolean canAttackWithItem()
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{
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return false;
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}
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/**
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* Whether the arrow has a stream of critical hit particles flying behind
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* it.
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*/
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public void setIsCritical(boolean par1)
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{
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byte var2 = dataWatcher.getWatchableObjectByte(16);
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if (par1)
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{
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dataWatcher.updateObject(16, Byte.valueOf((byte) (var2 | 1)));
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} else
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{
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dataWatcher.updateObject(16, Byte.valueOf((byte) (var2 & -2)));
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}
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}
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/**
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* Whether the arrow has a stream of critical hit particles flying behind
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* it.
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*/
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public boolean getIsCritical()
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{
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byte var1 = dataWatcher.getWatchableObjectByte(16);
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return (var1 & 1) != 0;
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}
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private void onImpact(MovingObjectPosition mop)
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{
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if (mop.typeOfHit == MovingObjectPosition.MovingObjectType.ENTITY && mop.entityHit != null)
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{
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if (mop.entityHit == shootingEntity) return;
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this.onImpact(mop.entityHit);
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this.performEntityImpactEffects(mop.entityHit);
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} else if (mop.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK)
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{
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if (!this.penetration)
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{
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this.groundImpact(mop.sideHit);
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this.performTileImpactEffects(mop);
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}
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}
|
||||
}
|
||||
|
||||
private void onImpact(Entity mop) //TODO
|
||||
{
|
||||
if (mop == shootingEntity && ticksInAir > 3)
|
||||
{
|
||||
shootingEntity.attackEntityFrom(DamageSource.causePlayerDamage(shootingEntity), 1);
|
||||
this.setDead();
|
||||
} else
|
||||
{
|
||||
doDamage(this.damage, mop);
|
||||
}
|
||||
spawnHitParticles("exorcism", 8);
|
||||
this.setDead();
|
||||
}
|
||||
|
||||
|
||||
private void spawnHitParticles(String string, int i)
|
||||
{
|
||||
for (int particles = 0; particles < i; particles++)
|
||||
{
|
||||
worldObj.spawnParticle("mobSpellAmbient", posX + smallGauss(0.1D), posY + smallGauss(0.1D), posZ + smallGauss(0.1D), posGauss(1.0F), posGauss(1.0F), 0.0F);
|
||||
}
|
||||
}
|
||||
|
||||
private void doDamage(float f, Entity mop)
|
||||
{
|
||||
mop.attackEntityFrom(this.getDamageSource(), f);
|
||||
}
|
||||
|
||||
private DamageSource getDamageSource()
|
||||
{
|
||||
return DamageSource.causePlayerDamage(shootingEntity);
|
||||
}
|
||||
|
||||
private void groundImpact(int sideHit)
|
||||
{
|
||||
this.ricochet(sideHit);
|
||||
}
|
||||
|
||||
private double smallGauss(double d)
|
||||
{
|
||||
return (worldObj.rand.nextFloat() - 0.5D) * d;
|
||||
}
|
||||
|
||||
private double posGauss(double d)
|
||||
{
|
||||
return rand.nextFloat() * 0.5D * d;
|
||||
}
|
||||
|
||||
private double gaussian(double d)
|
||||
{
|
||||
return d + d * ((rand.nextFloat() - 0.5D) / 4);
|
||||
}
|
||||
|
||||
private void ricochet(int sideHit)
|
||||
{
|
||||
switch (sideHit)
|
||||
{
|
||||
case 0:
|
||||
case 1:
|
||||
// topHit, bottomHit, reflect Y
|
||||
motionY = motionY * -1;
|
||||
break;
|
||||
case 2:
|
||||
case 3:
|
||||
// westHit, eastHit, reflect Z
|
||||
motionZ = motionZ * -1;
|
||||
break;
|
||||
case 4:
|
||||
case 5:
|
||||
// southHit, northHit, reflect X
|
||||
motionX = motionX * -1;
|
||||
break;
|
||||
}
|
||||
ricochetCounter++;
|
||||
if (ricochetCounter > this.getRicochetMax())
|
||||
{
|
||||
scheduledForDeath = true;
|
||||
for (int particles = 0; particles < 4; particles++)
|
||||
{
|
||||
switch (sideHit)
|
||||
{
|
||||
case 0:
|
||||
worldObj.spawnParticle("smoke", posX, posY, posZ, gaussian(0.1D), -gaussian(0.1D), gaussian(0.1D));
|
||||
break;
|
||||
case 1:
|
||||
worldObj.spawnParticle("smoke", posX, posY, posZ, gaussian(0.1D), gaussian(0.1D), gaussian(0.1D));
|
||||
break;
|
||||
case 2:
|
||||
worldObj.spawnParticle("smoke", posX, posY, posZ, gaussian(0.1D), gaussian(0.1D), -gaussian(0.1D));
|
||||
break;
|
||||
case 3:
|
||||
worldObj.spawnParticle("smoke", posX, posY, posZ, gaussian(0.1D), gaussian(0.1D), gaussian(0.1D));
|
||||
break;
|
||||
case 4:
|
||||
worldObj.spawnParticle("smoke", posX, posY, posZ, -gaussian(0.1D), gaussian(0.1D), gaussian(0.1D));
|
||||
break;
|
||||
case 5:
|
||||
worldObj.spawnParticle("smoke", posX, posY, posZ, gaussian(0.1D), gaussian(0.1D), gaussian(0.1D));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Custom stuff
|
||||
public int getRicochetMax()
|
||||
{
|
||||
return this.maxRicochet;
|
||||
}
|
||||
|
||||
public void setRicochetMax(int ricochet)
|
||||
{
|
||||
this.maxRicochet = ricochet;
|
||||
}
|
||||
|
||||
public void setImpactList(List<IProjectileImpactEffect> list)
|
||||
{
|
||||
this.impactList = list;
|
||||
}
|
||||
|
||||
public void setUpdateEffectList(List<IProjectileUpdateEffect> list)
|
||||
{
|
||||
this.updateEffectList = list;
|
||||
}
|
||||
|
||||
private void performEntityImpactEffects(Entity mop)
|
||||
{
|
||||
if (impactList != null)
|
||||
{
|
||||
for (IProjectileImpactEffect impactEffect : impactList)
|
||||
{
|
||||
impactEffect.onEntityImpact(mop, this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void performTileImpactEffects(MovingObjectPosition mop)
|
||||
{
|
||||
if (impactList != null)
|
||||
{
|
||||
for (IProjectileImpactEffect impactEffect : impactList)
|
||||
{
|
||||
impactEffect.onTileImpact(worldObj, mop);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void performUpdateEffects()
|
||||
{
|
||||
if (updateEffectList != null)
|
||||
{
|
||||
for (IProjectileUpdateEffect updateEffect : updateEffectList)
|
||||
{
|
||||
updateEffect.onUpdateEffect(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void setPenetration(boolean penetration)
|
||||
{
|
||||
this.penetration = penetration;
|
||||
}
|
||||
|
||||
public float getDamage()
|
||||
{
|
||||
return this.damage;
|
||||
}
|
||||
|
||||
public void setDamage(float damage)
|
||||
{
|
||||
this.damage = damage;
|
||||
}
|
||||
|
||||
public void setSpellEffectList(List<SpellEffect> list)
|
||||
{
|
||||
this.spellEffectList = list;
|
||||
}
|
||||
|
||||
public int getBlocksBroken()
|
||||
{
|
||||
return this.blocksBroken;
|
||||
}
|
||||
|
||||
public void setBlocksBroken(int blocksBroken)
|
||||
{
|
||||
this.blocksBroken = blocksBroken;
|
||||
}
|
||||
|
||||
public boolean getIsSilkTouch()
|
||||
{
|
||||
return this.isSilkTouch;
|
||||
}
|
||||
|
||||
public void setIsSilkTouch(boolean bool)
|
||||
{
|
||||
this.isSilkTouch = bool;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,21 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex;
|
||||
|
||||
public class SpellModifier
|
||||
{
|
||||
public static final int DEFAULT = 0;
|
||||
public static final int OFFENSIVE = 1;
|
||||
public static final int DEFENSIVE = 2;
|
||||
public static final int ENVIRONMENTAL = 3;
|
||||
|
||||
private int modifier;
|
||||
|
||||
protected SpellModifier(int modifier)
|
||||
{
|
||||
this.modifier = modifier;
|
||||
}
|
||||
|
||||
public int getModifier()
|
||||
{
|
||||
return this.modifier;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,9 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex;
|
||||
|
||||
public class SpellModifierDefault extends SpellModifier
|
||||
{
|
||||
public SpellModifierDefault()
|
||||
{
|
||||
super(SpellModifier.DEFAULT);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,9 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex;
|
||||
|
||||
public class SpellModifierDefensive extends SpellModifier
|
||||
{
|
||||
public SpellModifierDefensive()
|
||||
{
|
||||
super(SpellModifier.DEFENSIVE);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,9 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex;
|
||||
|
||||
public class SpellModifierEnvironmental extends SpellModifier
|
||||
{
|
||||
public SpellModifierEnvironmental()
|
||||
{
|
||||
super(SpellModifier.ENVIRONMENTAL);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,9 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex;
|
||||
|
||||
public class SpellModifierOffensive extends SpellModifier
|
||||
{
|
||||
public SpellModifierOffensive()
|
||||
{
|
||||
super(SpellModifier.OFFENSIVE);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,161 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellEffect;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.enhancement.SpellEnhancement;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
|
||||
public abstract class SpellParadigm
|
||||
{
|
||||
protected List<SpellEffect> bufferedEffectList = new LinkedList();
|
||||
public List<String> effectList = new LinkedList();
|
||||
|
||||
public void addBufferedEffect(SpellEffect effect)
|
||||
{
|
||||
if (effect != null)
|
||||
{
|
||||
this.bufferedEffectList.add(effect);
|
||||
|
||||
effectList.add(effect.getClass().getName());
|
||||
}
|
||||
}
|
||||
|
||||
public void modifyBufferedEffect(SpellModifier modifier)
|
||||
{
|
||||
SpellEffect effect = this.getBufferedEffect();
|
||||
if (effect != null)
|
||||
{
|
||||
effect.modifyEffect(modifier);
|
||||
|
||||
effectList.add(modifier.getClass().getName());
|
||||
}
|
||||
}
|
||||
|
||||
public void applyEnhancement(SpellEnhancement enh)
|
||||
{
|
||||
if (enh != null)
|
||||
{
|
||||
if (bufferedEffectList.isEmpty())
|
||||
{
|
||||
this.enhanceParadigm(enh);
|
||||
} else
|
||||
{
|
||||
SpellEffect effect = this.getBufferedEffect();
|
||||
if (effect != null)
|
||||
{
|
||||
effect.enhanceEffect(enh);
|
||||
}
|
||||
}
|
||||
|
||||
effectList.add(enh.getClass().getName());
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public abstract void enhanceParadigm(SpellEnhancement enh);
|
||||
|
||||
public abstract void castSpell(World world, EntityPlayer entityPlayer, ItemStack itemStack);
|
||||
|
||||
public void applySpellEffect(SpellEffect effect)
|
||||
{
|
||||
effect.modifyParadigm(this);
|
||||
}
|
||||
|
||||
public void applyAllSpellEffects()
|
||||
{
|
||||
for (SpellEffect effect : bufferedEffectList)
|
||||
{
|
||||
this.applySpellEffect(effect);
|
||||
}
|
||||
}
|
||||
|
||||
public SpellEffect getBufferedEffect()
|
||||
{
|
||||
if (bufferedEffectList.isEmpty())
|
||||
{
|
||||
return null;
|
||||
} else
|
||||
{
|
||||
return bufferedEffectList.get(bufferedEffectList.size() - 1);
|
||||
}
|
||||
}
|
||||
|
||||
public int getTotalCost()
|
||||
{
|
||||
int cost = 0;
|
||||
if (this.bufferedEffectList != null && !this.bufferedEffectList.isEmpty())
|
||||
{
|
||||
if (this instanceof SpellParadigmProjectile)
|
||||
{
|
||||
for (SpellEffect effect : bufferedEffectList)
|
||||
{
|
||||
cost += effect.getCostForProjectile();
|
||||
}
|
||||
} else if (this instanceof SpellParadigmSelf)
|
||||
{
|
||||
for (SpellEffect effect : bufferedEffectList)
|
||||
{
|
||||
cost += effect.getCostForSelf();
|
||||
}
|
||||
} else if (this instanceof SpellParadigmMelee)
|
||||
{
|
||||
for (SpellEffect effect : bufferedEffectList)
|
||||
{
|
||||
cost += effect.getCostForMelee();
|
||||
}
|
||||
} else if (this instanceof SpellParadigmTool)
|
||||
{
|
||||
for (SpellEffect effect : bufferedEffectList)
|
||||
{
|
||||
cost += effect.getCostForTool();
|
||||
}
|
||||
}
|
||||
|
||||
return (int) (cost * Math.sqrt(this.bufferedEffectList.size()));
|
||||
}
|
||||
|
||||
return getDefaultCost();
|
||||
}
|
||||
|
||||
public abstract int getDefaultCost();
|
||||
|
||||
public int getBufferedEffectPower()
|
||||
{
|
||||
SpellEffect eff = this.getBufferedEffect();
|
||||
|
||||
if (eff != null)
|
||||
{
|
||||
return eff.getPowerEnhancements();
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public int getBufferedEffectCost()
|
||||
{
|
||||
SpellEffect eff = this.getBufferedEffect();
|
||||
|
||||
if (eff != null)
|
||||
{
|
||||
return eff.getCostEnhancements();
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public int getBufferedEffectPotency()
|
||||
{
|
||||
SpellEffect eff = this.getBufferedEffect();
|
||||
|
||||
if (eff != null)
|
||||
{
|
||||
return eff.getPotencyEnhancements();
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,70 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.items.EnergyItems;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.IMeleeSpellEntityEffect;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.IMeleeSpellWorldEffect;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.enhancement.SpellEnhancement;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class SpellParadigmMelee extends SpellParadigm
|
||||
{
|
||||
private List<IMeleeSpellEntityEffect> entityEffectList;
|
||||
private List<IMeleeSpellWorldEffect> worldEffectList;
|
||||
|
||||
public SpellParadigmMelee()
|
||||
{
|
||||
this.entityEffectList = new ArrayList();
|
||||
this.worldEffectList = new ArrayList();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void enhanceParadigm(SpellEnhancement enh)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void castSpell(World world, EntityPlayer entityPlayer, ItemStack itemStack)
|
||||
{
|
||||
for (IMeleeSpellEntityEffect effect : entityEffectList)
|
||||
{
|
||||
effect.onEntityImpact(world, entityPlayer);
|
||||
}
|
||||
|
||||
for (IMeleeSpellWorldEffect effect : worldEffectList)
|
||||
{
|
||||
effect.onWorldEffect(world, entityPlayer);
|
||||
}
|
||||
|
||||
int cost = this.getTotalCost();
|
||||
|
||||
EnergyItems.syphonBatteries(itemStack, entityPlayer, cost);
|
||||
}
|
||||
|
||||
public void addEntityEffect(IMeleeSpellEntityEffect eff)
|
||||
{
|
||||
if (eff != null)
|
||||
{
|
||||
this.entityEffectList.add(eff);
|
||||
}
|
||||
}
|
||||
|
||||
public void addWorldEffect(IMeleeSpellWorldEffect eff)
|
||||
{
|
||||
if (eff != null)
|
||||
{
|
||||
this.worldEffectList.add(eff);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getDefaultCost()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,101 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.items.EnergyItems;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellEffect;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.IProjectileImpactEffect;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.IProjectileUpdateEffect;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.enhancement.SpellEnhancement;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class SpellParadigmProjectile extends SpellParadigm
|
||||
{
|
||||
public DamageSource damageSource;
|
||||
public float damage;
|
||||
public int cost;
|
||||
public List<IProjectileImpactEffect> impactList;
|
||||
public List<IProjectileUpdateEffect> updateEffectList;
|
||||
public boolean penetration;
|
||||
public int ricochetMax;
|
||||
public boolean isSilkTouch;
|
||||
|
||||
public SpellParadigmProjectile()
|
||||
{
|
||||
this.damageSource = DamageSource.generic;
|
||||
this.damage = 1;
|
||||
this.cost = 0;
|
||||
this.impactList = new ArrayList();
|
||||
this.updateEffectList = new ArrayList();
|
||||
this.penetration = false;
|
||||
this.ricochetMax = 0;
|
||||
this.isSilkTouch = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void enhanceParadigm(SpellEnhancement enh)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void castSpell(World world, EntityPlayer entityPlayer, ItemStack itemStack)
|
||||
{
|
||||
EntitySpellProjectile proj = new EntitySpellProjectile(world, entityPlayer);
|
||||
this.prepareProjectile(proj);
|
||||
world.spawnEntityInWorld(proj);
|
||||
int cost = this.getTotalCost();
|
||||
|
||||
EnergyItems.syphonBatteries(itemStack, entityPlayer, cost);
|
||||
}
|
||||
|
||||
public static SpellParadigmProjectile getParadigmForEffectArray(List<SpellEffect> effectList)
|
||||
{
|
||||
SpellParadigmProjectile parad = new SpellParadigmProjectile();
|
||||
|
||||
for (SpellEffect eff : effectList)
|
||||
{
|
||||
parad.addBufferedEffect(eff);
|
||||
}
|
||||
|
||||
return parad;
|
||||
}
|
||||
|
||||
public void prepareProjectile(EntitySpellProjectile proj)
|
||||
{
|
||||
proj.setDamage(damage);
|
||||
proj.setImpactList(impactList);
|
||||
proj.setUpdateEffectList(updateEffectList);
|
||||
proj.setPenetration(penetration);
|
||||
proj.setRicochetMax(ricochetMax);
|
||||
proj.setIsSilkTouch(isSilkTouch);
|
||||
proj.setSpellEffectList(bufferedEffectList);
|
||||
}
|
||||
|
||||
public void addImpactEffect(IProjectileImpactEffect eff)
|
||||
{
|
||||
if (eff != null)
|
||||
{
|
||||
this.impactList.add(eff);
|
||||
}
|
||||
}
|
||||
|
||||
public void addUpdateEffect(IProjectileUpdateEffect eff)
|
||||
{
|
||||
if (eff != null)
|
||||
{
|
||||
this.updateEffectList.add(eff);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getDefaultCost()
|
||||
{
|
||||
return 50;
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,57 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.items.EnergyItems;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ISelfSpellEffect;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.enhancement.SpellEnhancement;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class SpellParadigmSelf extends SpellParadigm
|
||||
{
|
||||
public List<ISelfSpellEffect> selfSpellEffectList;
|
||||
|
||||
public SpellParadigmSelf()
|
||||
{
|
||||
selfSpellEffectList = new ArrayList();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void enhanceParadigm(SpellEnhancement enh)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void castSpell(World world, EntityPlayer entityPlayer, ItemStack itemStack)
|
||||
{
|
||||
this.applyAllSpellEffects();
|
||||
|
||||
for (ISelfSpellEffect eff : selfSpellEffectList)
|
||||
{
|
||||
eff.onSelfUse(world, entityPlayer);
|
||||
}
|
||||
|
||||
int cost = this.getTotalCost();
|
||||
|
||||
EnergyItems.syphonBatteries(itemStack, entityPlayer, cost);
|
||||
}
|
||||
|
||||
public void addSelfSpellEffect(ISelfSpellEffect eff)
|
||||
{
|
||||
if (eff != null)
|
||||
{
|
||||
this.selfSpellEffectList.add(eff);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getDefaultCost()
|
||||
{
|
||||
return 100;
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,484 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex;
|
||||
|
||||
import WayofTime.alchemicalWizardry.ModItems;
|
||||
import WayofTime.alchemicalWizardry.common.items.EnergyItems;
|
||||
import WayofTime.alchemicalWizardry.common.items.spell.ItemSpellMultiTool;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellEffect;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.tool.*;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.enhancement.SpellEnhancement;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
import java.util.Map.Entry;
|
||||
import java.util.Set;
|
||||
|
||||
public class SpellParadigmTool extends SpellParadigm
|
||||
{
|
||||
private List<ILeftClickEffect> leftClickEffectList;
|
||||
private List<IRightClickEffect> rightClickEffectList;
|
||||
private List<IToolUpdateEffect> toolUpdateEffectList;
|
||||
private List<IOnSummonTool> toolSummonEffectList;
|
||||
private List<IOnBanishTool> toolBanishEffectList;
|
||||
private List<IOnBreakBlock> breakBlockEffectList;
|
||||
private List<IItemManipulator> itemManipulatorEffectList;
|
||||
private List<IDigAreaEffect> digAreaEffectList;
|
||||
private List<ISpecialDamageEffect> specialDamageEffectList;
|
||||
|
||||
private float maxDamage;
|
||||
private HashMap<String, Integer> harvestLevel;
|
||||
private HashMap<String, Float> digSpeed;
|
||||
private HashMap<String, Float> maxDamageHash;
|
||||
private HashMap<String, Float> critChanceHash;
|
||||
private HashMap<String, Integer> durationHash;
|
||||
|
||||
private HashMap<String, String> toolInfoString;
|
||||
|
||||
private int fortuneLevel;
|
||||
private boolean silkTouch;
|
||||
|
||||
private int duration;
|
||||
|
||||
public SpellParadigmTool()
|
||||
{
|
||||
this.leftClickEffectList = new LinkedList();
|
||||
this.rightClickEffectList = new LinkedList();
|
||||
this.toolUpdateEffectList = new LinkedList();
|
||||
this.toolSummonEffectList = new LinkedList();
|
||||
this.toolBanishEffectList = new LinkedList();
|
||||
this.breakBlockEffectList = new LinkedList();
|
||||
this.itemManipulatorEffectList = new LinkedList();
|
||||
this.digAreaEffectList = new LinkedList();
|
||||
this.specialDamageEffectList = new LinkedList();
|
||||
this.durationHash = new HashMap();
|
||||
|
||||
this.toolInfoString = new HashMap();
|
||||
this.critChanceHash = new HashMap();
|
||||
|
||||
this.maxDamage = 5;
|
||||
|
||||
this.harvestLevel = new HashMap();
|
||||
this.harvestLevel.put("pickaxe", -1);
|
||||
this.harvestLevel.put("shovel", -1);
|
||||
this.harvestLevel.put("axe", -1);
|
||||
|
||||
this.digSpeed = new HashMap();
|
||||
this.digSpeed.put("pickaxe", 1.0f);
|
||||
this.digSpeed.put("shovel", 1.0f);
|
||||
this.digSpeed.put("axe", 1.0f);
|
||||
|
||||
this.maxDamageHash = new HashMap();
|
||||
this.maxDamageHash.put("default", 5.0f);
|
||||
|
||||
this.fortuneLevel = 0;
|
||||
this.silkTouch = false;
|
||||
this.duration = 0;
|
||||
this.durationHash.put("default", 2400);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void enhanceParadigm(SpellEnhancement enh)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void castSpell(World world, EntityPlayer entityPlayer, ItemStack crystal)
|
||||
{
|
||||
if (entityPlayer.worldObj.isRemote)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int cost = this.getTotalCost();
|
||||
|
||||
EnergyItems.syphonBatteries(crystal, entityPlayer, cost);
|
||||
|
||||
ItemStack toolStack = this.prepareTool(crystal, world);
|
||||
|
||||
entityPlayer.setCurrentItemOrArmor(0, toolStack);
|
||||
|
||||
this.onSummonTool(toolStack, world, entityPlayer);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param crystalStack
|
||||
* @return stack containing the new multitool
|
||||
*/
|
||||
public ItemStack prepareTool(ItemStack crystalStack, World world)
|
||||
{
|
||||
ItemStack toolStack = new ItemStack(ModItems.customTool, 1);
|
||||
|
||||
ItemSpellMultiTool itemTool = (ItemSpellMultiTool) ModItems.customTool;
|
||||
|
||||
itemTool.setItemAttack(toolStack, this.composeMaxDamageFromHash());
|
||||
|
||||
Set<Entry<String, Integer>> harvestLevelSet = this.harvestLevel.entrySet();
|
||||
|
||||
for (Entry<String, Integer> testMap : harvestLevelSet)
|
||||
{
|
||||
String tool = testMap.getKey();
|
||||
int level = testMap.getValue();
|
||||
|
||||
itemTool.setHarvestLevel(toolStack, tool, level);
|
||||
}
|
||||
|
||||
Set<Entry<String, Float>> digSpeedSet = this.digSpeed.entrySet();
|
||||
|
||||
for (Entry<String, Float> testMap : digSpeedSet)
|
||||
{
|
||||
String tool = testMap.getKey();
|
||||
float speed = testMap.getValue();
|
||||
|
||||
itemTool.setDigSpeed(toolStack, tool, speed);
|
||||
}
|
||||
|
||||
itemTool.setFortuneLevel(toolStack, getFortuneLevel());
|
||||
itemTool.setSilkTouch(toolStack, this.getSilkTouch());
|
||||
|
||||
if (this.getSilkTouch())
|
||||
{
|
||||
this.addToolString("SilkTouch", "Silk Touch" + " " + SpellHelper.getNumeralForInt(1));
|
||||
}
|
||||
|
||||
if (this.getFortuneLevel() > 0)
|
||||
{
|
||||
this.addToolString("Fortune", "Fortune" + " " + SpellHelper.getNumeralForInt(this.getFortuneLevel()));
|
||||
}
|
||||
|
||||
itemTool.setCritChance(toolStack, this.getCritChance() / 100f);
|
||||
|
||||
List<String> toolStringList = new LinkedList();
|
||||
|
||||
for (String str : this.toolInfoString.values())
|
||||
{
|
||||
toolStringList.add(str);
|
||||
}
|
||||
|
||||
itemTool.setToolListString(toolStack, toolStringList);
|
||||
|
||||
for (Integer integ : this.durationHash.values())
|
||||
{
|
||||
this.duration += integ;
|
||||
}
|
||||
|
||||
itemTool.setDuration(toolStack, world, this.duration);
|
||||
itemTool.loadParadigmIntoStack(toolStack, this.bufferedEffectList);
|
||||
|
||||
EnergyItems.checkAndSetItemOwner(toolStack, EnergyItems.getOwnerName(crystalStack));
|
||||
|
||||
itemTool.setContainedCrystal(toolStack, crystalStack);
|
||||
|
||||
return toolStack;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getDefaultCost()
|
||||
{
|
||||
return 100;
|
||||
}
|
||||
|
||||
public static SpellParadigmTool getParadigmForEffectArray(List<SpellEffect> effectList)
|
||||
{
|
||||
SpellParadigmTool parad = new SpellParadigmTool();
|
||||
|
||||
for (SpellEffect eff : effectList)
|
||||
{
|
||||
parad.addBufferedEffect(eff);
|
||||
}
|
||||
|
||||
parad.applyAllSpellEffects();
|
||||
|
||||
return parad;
|
||||
}
|
||||
|
||||
public void addLeftClickEffect(ILeftClickEffect eff)
|
||||
{
|
||||
if (eff != null)
|
||||
{
|
||||
this.leftClickEffectList.add(eff);
|
||||
}
|
||||
}
|
||||
|
||||
public void addRightClickEffect(IRightClickEffect eff)
|
||||
{
|
||||
if (eff != null)
|
||||
{
|
||||
this.rightClickEffectList.add(eff);
|
||||
}
|
||||
}
|
||||
|
||||
public void addUpdateEffect(IToolUpdateEffect eff)
|
||||
{
|
||||
if (eff != null)
|
||||
{
|
||||
this.toolUpdateEffectList.add(eff);
|
||||
}
|
||||
}
|
||||
|
||||
public void addToolSummonEffect(IOnSummonTool eff)
|
||||
{
|
||||
if (eff != null)
|
||||
{
|
||||
this.toolSummonEffectList.add(eff);
|
||||
}
|
||||
}
|
||||
|
||||
public void addToolBanishEffect(IOnBanishTool eff)
|
||||
{
|
||||
if (eff != null)
|
||||
{
|
||||
this.toolBanishEffectList.add(eff);
|
||||
}
|
||||
}
|
||||
|
||||
public void addBlockBreakEffect(IOnBreakBlock eff)
|
||||
{
|
||||
if (eff != null)
|
||||
{
|
||||
this.breakBlockEffectList.add(eff);
|
||||
}
|
||||
}
|
||||
|
||||
public void addItemManipulatorEffect(IItemManipulator eff)
|
||||
{
|
||||
if (eff != null)
|
||||
{
|
||||
this.itemManipulatorEffectList.add(eff);
|
||||
}
|
||||
}
|
||||
|
||||
public void addDigAreaEffect(IDigAreaEffect eff)
|
||||
{
|
||||
if (eff != null)
|
||||
{
|
||||
this.digAreaEffectList.add(eff);
|
||||
}
|
||||
}
|
||||
|
||||
public void addSpecialDamageEffect(ISpecialDamageEffect eff)
|
||||
{
|
||||
if (eff != null)
|
||||
{
|
||||
this.specialDamageEffectList.add(eff);
|
||||
}
|
||||
}
|
||||
|
||||
public int onLeftClickEntity(ItemStack stack, EntityLivingBase attacked, EntityLivingBase weilder)
|
||||
{
|
||||
int total = 0;
|
||||
for (ILeftClickEffect effect : this.leftClickEffectList)
|
||||
{
|
||||
total += effect.onLeftClickEntity(stack, attacked, weilder);
|
||||
}
|
||||
|
||||
return total;
|
||||
}
|
||||
|
||||
public int onRightClickBlock(ItemStack toolStack, EntityLivingBase weilder, World world, MovingObjectPosition mop)
|
||||
{
|
||||
int total = 0;
|
||||
for (IRightClickEffect effect : this.rightClickEffectList)
|
||||
{
|
||||
total += effect.onRightClickBlock(toolStack, weilder, world, mop);
|
||||
}
|
||||
|
||||
return total;
|
||||
}
|
||||
|
||||
public int onRightClickAir(ItemStack toolStack, World world, EntityPlayer player)
|
||||
{
|
||||
int total = 0;
|
||||
for (IRightClickEffect effect : this.rightClickEffectList)
|
||||
{
|
||||
total += effect.onRightClickAir(toolStack, player);
|
||||
}
|
||||
|
||||
return total;
|
||||
}
|
||||
|
||||
public int onUpdate(ItemStack toolStack, World world, Entity par3Entity, int invSlot, boolean inHand)
|
||||
{
|
||||
int total = 0;
|
||||
for (IToolUpdateEffect effect : this.toolUpdateEffectList)
|
||||
{
|
||||
total += effect.onUpdate(toolStack, world, par3Entity, invSlot, inHand);
|
||||
}
|
||||
|
||||
return total;
|
||||
}
|
||||
|
||||
public int onSummonTool(ItemStack toolStack, World world, Entity entity)
|
||||
{
|
||||
int total = 0;
|
||||
for (IOnSummonTool effect : this.toolSummonEffectList)
|
||||
{
|
||||
total += effect.onSummonTool(toolStack, world, entity);
|
||||
}
|
||||
|
||||
return total;
|
||||
}
|
||||
|
||||
public int onBanishTool(ItemStack toolStack, World world, Entity entity, int invSlot, boolean inHand)
|
||||
{
|
||||
int total = 0;
|
||||
for (IOnBanishTool effect : this.toolBanishEffectList)
|
||||
{
|
||||
total += effect.onBanishTool(toolStack, world, entity, invSlot, inHand);
|
||||
}
|
||||
|
||||
return total;
|
||||
}
|
||||
|
||||
public int onBreakBlock(ItemStack container, World world, EntityPlayer player, Block block, int meta, int x, int y, int z, ForgeDirection sideBroken)
|
||||
{
|
||||
int total = 0;
|
||||
for (IOnBreakBlock effect : this.breakBlockEffectList)
|
||||
{
|
||||
total += effect.onBlockBroken(container, world, player, block, meta, x, y, z, sideBroken);
|
||||
}
|
||||
|
||||
return total;
|
||||
}
|
||||
|
||||
public List<ItemStack> handleItemList(ItemStack toolStack, List<ItemStack> items)
|
||||
{
|
||||
List<ItemStack> heldList = items;
|
||||
|
||||
for (IItemManipulator eff : this.itemManipulatorEffectList)
|
||||
{
|
||||
List<ItemStack> newHeldList = eff.handleItemsOnBlockBroken(toolStack, heldList);
|
||||
heldList = newHeldList;
|
||||
}
|
||||
|
||||
return heldList;
|
||||
}
|
||||
|
||||
public int digSurroundingArea(ItemStack container, World world, EntityPlayer player, MovingObjectPosition blockPos, String usedToolClass, float blockHardness, int harvestLvl, ItemSpellMultiTool itemTool)
|
||||
{
|
||||
int cost = 0;
|
||||
|
||||
for (IDigAreaEffect effect : this.digAreaEffectList)
|
||||
{
|
||||
cost += effect.digSurroundingArea(container, world, player, blockPos, usedToolClass, blockHardness, harvestLvl, itemTool);
|
||||
}
|
||||
|
||||
return cost;
|
||||
}
|
||||
|
||||
public int getFortuneLevel()
|
||||
{
|
||||
return this.fortuneLevel;
|
||||
}
|
||||
|
||||
public void setFortuneLevel(int fortuneLevel)
|
||||
{
|
||||
this.fortuneLevel = fortuneLevel;
|
||||
}
|
||||
|
||||
public boolean getSilkTouch()
|
||||
{
|
||||
return this.silkTouch;
|
||||
}
|
||||
|
||||
public void setSilkTouch(boolean silkTouch)
|
||||
{
|
||||
this.silkTouch = silkTouch;
|
||||
}
|
||||
|
||||
public int getDuration()
|
||||
{
|
||||
return this.duration;
|
||||
}
|
||||
|
||||
public void setDuration(int duration)
|
||||
{
|
||||
this.duration = duration;
|
||||
}
|
||||
|
||||
public void setDigSpeed(String toolClass, float digSpeed)
|
||||
{
|
||||
this.digSpeed.put(toolClass, digSpeed);
|
||||
}
|
||||
|
||||
public void setHarvestLevel(String toolClass, int hlvl)
|
||||
{
|
||||
this.harvestLevel.put(toolClass, hlvl);
|
||||
}
|
||||
|
||||
public float composeMaxDamageFromHash()
|
||||
{
|
||||
float damage = 0.0f;
|
||||
|
||||
for (float f : this.maxDamageHash.values())
|
||||
{
|
||||
damage += f;
|
||||
}
|
||||
|
||||
return damage;
|
||||
}
|
||||
|
||||
public void addDamageToHash(String key, float dmg)
|
||||
{
|
||||
this.maxDamageHash.put(key, dmg);
|
||||
}
|
||||
|
||||
public void addToolString(String key, String str)
|
||||
{
|
||||
if (str != null && key != null)
|
||||
{
|
||||
this.toolInfoString.put(key, str);
|
||||
}
|
||||
}
|
||||
|
||||
public void addCritChance(String key, float chance)
|
||||
{
|
||||
//Chance is in percentage chance i.e. chance = 1.0 means 1.0%
|
||||
this.critChanceHash.put(key, chance);
|
||||
}
|
||||
|
||||
public void addDuration(String key, int dur)
|
||||
{
|
||||
this.durationHash.put(key, dur);
|
||||
}
|
||||
|
||||
public float getCritChance()
|
||||
{
|
||||
float chance = 0.0f;
|
||||
|
||||
for (float fl : this.critChanceHash.values())
|
||||
{
|
||||
chance += fl;
|
||||
}
|
||||
|
||||
return chance;
|
||||
}
|
||||
|
||||
public float getAddedDamageForEntity(Entity entity)
|
||||
{
|
||||
HashMap<String, Float> hash = new HashMap();
|
||||
|
||||
for (ISpecialDamageEffect effect : this.specialDamageEffectList)
|
||||
{
|
||||
hash.put(effect.getKey(), effect.getDamageForEntity(entity));
|
||||
}
|
||||
|
||||
float addedDmg = 0.0f;
|
||||
|
||||
for (float fl : hash.values())
|
||||
{
|
||||
addedDmg += fl;
|
||||
}
|
||||
|
||||
return addedDmg;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,334 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.*;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.enhancement.SpellEnhancement;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
|
||||
public abstract class SpellEffect
|
||||
{
|
||||
protected int modifierState;
|
||||
protected int powerEnhancement;
|
||||
protected int costEnhancement;
|
||||
protected int potencyEnhancement;
|
||||
|
||||
public SpellEffect()
|
||||
{
|
||||
this.modifierState = SpellModifier.DEFAULT;
|
||||
this.powerEnhancement = 0;
|
||||
this.costEnhancement = 0;
|
||||
this.potencyEnhancement = 0;
|
||||
}
|
||||
|
||||
public void enhanceEffect(SpellEnhancement enh)
|
||||
{
|
||||
if (enh != null)
|
||||
{
|
||||
switch (enh.getState())
|
||||
{
|
||||
case SpellEnhancement.POWER:
|
||||
this.powerEnhancement++;
|
||||
break;
|
||||
case SpellEnhancement.EFFICIENCY:
|
||||
this.costEnhancement++;
|
||||
break;
|
||||
case SpellEnhancement.POTENCY:
|
||||
this.potencyEnhancement++;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void modifyEffect(SpellModifier mod)
|
||||
{
|
||||
if (mod != null)
|
||||
modifierState = mod.getModifier();
|
||||
}
|
||||
|
||||
public void modifyParadigm(SpellParadigm parad)
|
||||
{
|
||||
if (parad instanceof SpellParadigmProjectile)
|
||||
{
|
||||
this.modifyProjectileParadigm((SpellParadigmProjectile) parad);
|
||||
}
|
||||
if (parad instanceof SpellParadigmSelf)
|
||||
{
|
||||
this.modifySelfParadigm((SpellParadigmSelf) parad);
|
||||
}
|
||||
if (parad instanceof SpellParadigmMelee)
|
||||
{
|
||||
this.modifyMeleeParadigm((SpellParadigmMelee) parad);
|
||||
}
|
||||
if (parad instanceof SpellParadigmTool)
|
||||
{
|
||||
this.modifyToolParadigm((SpellParadigmTool) parad);
|
||||
}
|
||||
}
|
||||
|
||||
public void modifyProjectileParadigm(SpellParadigmProjectile parad)
|
||||
{
|
||||
switch (modifierState)
|
||||
{
|
||||
case SpellModifier.DEFAULT:
|
||||
this.defaultModificationProjectile(parad);
|
||||
break;
|
||||
case SpellModifier.OFFENSIVE:
|
||||
this.offensiveModificationProjectile(parad);
|
||||
break;
|
||||
case SpellModifier.DEFENSIVE:
|
||||
this.defensiveModificationProjectile(parad);
|
||||
break;
|
||||
case SpellModifier.ENVIRONMENTAL:
|
||||
this.environmentalModificationProjectile(parad);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public abstract void defaultModificationProjectile(SpellParadigmProjectile parad);
|
||||
|
||||
public abstract void offensiveModificationProjectile(SpellParadigmProjectile parad);
|
||||
|
||||
public abstract void defensiveModificationProjectile(SpellParadigmProjectile parad);
|
||||
|
||||
public abstract void environmentalModificationProjectile(SpellParadigmProjectile parad);
|
||||
|
||||
public void modifySelfParadigm(SpellParadigmSelf parad)
|
||||
{
|
||||
switch (modifierState)
|
||||
{
|
||||
case SpellModifier.DEFAULT:
|
||||
this.defaultModificationSelf(parad);
|
||||
break;
|
||||
case SpellModifier.OFFENSIVE:
|
||||
this.offensiveModificationSelf(parad);
|
||||
break;
|
||||
case SpellModifier.DEFENSIVE:
|
||||
this.defensiveModificationSelf(parad);
|
||||
break;
|
||||
case SpellModifier.ENVIRONMENTAL:
|
||||
this.environmentalModificationSelf(parad);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public abstract void defaultModificationSelf(SpellParadigmSelf parad);
|
||||
|
||||
public abstract void offensiveModificationSelf(SpellParadigmSelf parad);
|
||||
|
||||
public abstract void defensiveModificationSelf(SpellParadigmSelf parad);
|
||||
|
||||
public abstract void environmentalModificationSelf(SpellParadigmSelf parad);
|
||||
|
||||
public void modifyMeleeParadigm(SpellParadigmMelee parad)
|
||||
{
|
||||
switch (modifierState)
|
||||
{
|
||||
case SpellModifier.DEFAULT:
|
||||
this.defaultModificationMelee(parad);
|
||||
break;
|
||||
case SpellModifier.OFFENSIVE:
|
||||
this.offensiveModificationMelee(parad);
|
||||
break;
|
||||
case SpellModifier.DEFENSIVE:
|
||||
this.defensiveModificationMelee(parad);
|
||||
break;
|
||||
case SpellModifier.ENVIRONMENTAL:
|
||||
this.environmentalModificationMelee(parad);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public abstract void defaultModificationMelee(SpellParadigmMelee parad);
|
||||
|
||||
public abstract void offensiveModificationMelee(SpellParadigmMelee parad);
|
||||
|
||||
public abstract void defensiveModificationMelee(SpellParadigmMelee parad);
|
||||
|
||||
public abstract void environmentalModificationMelee(SpellParadigmMelee parad);
|
||||
|
||||
public void modifyToolParadigm(SpellParadigmTool parad)
|
||||
{
|
||||
switch (modifierState)
|
||||
{
|
||||
case SpellModifier.DEFAULT:
|
||||
this.defaultModificationTool(parad);
|
||||
break;
|
||||
case SpellModifier.OFFENSIVE:
|
||||
this.offensiveModificationTool(parad);
|
||||
break;
|
||||
case SpellModifier.DEFENSIVE:
|
||||
this.defensiveModificationTool(parad);
|
||||
break;
|
||||
case SpellModifier.ENVIRONMENTAL:
|
||||
this.environmentalModificationTool(parad);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public abstract void defaultModificationTool(SpellParadigmTool parad);
|
||||
|
||||
public abstract void offensiveModificationTool(SpellParadigmTool parad);
|
||||
|
||||
public abstract void defensiveModificationTool(SpellParadigmTool parad);
|
||||
|
||||
public abstract void environmentalModificationTool(SpellParadigmTool parad);
|
||||
|
||||
public int getCostForProjectile()
|
||||
{
|
||||
switch (this.modifierState)
|
||||
{
|
||||
case SpellModifier.DEFAULT:
|
||||
return this.getCostForDefaultProjectile();
|
||||
case SpellModifier.OFFENSIVE:
|
||||
return this.getCostForOffenseProjectile();
|
||||
case SpellModifier.DEFENSIVE:
|
||||
return this.getCostForDefenseProjectile();
|
||||
case SpellModifier.ENVIRONMENTAL:
|
||||
return this.getCostForEnvironmentProjectile();
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
protected abstract int getCostForDefaultProjectile();
|
||||
|
||||
protected abstract int getCostForOffenseProjectile();
|
||||
|
||||
protected abstract int getCostForDefenseProjectile();
|
||||
|
||||
protected abstract int getCostForEnvironmentProjectile();
|
||||
|
||||
public int getCostForSelf()
|
||||
{
|
||||
switch (this.modifierState)
|
||||
{
|
||||
case SpellModifier.DEFAULT:
|
||||
return this.getCostForDefaultSelf();
|
||||
case SpellModifier.OFFENSIVE:
|
||||
return this.getCostForOffenseSelf();
|
||||
case SpellModifier.DEFENSIVE:
|
||||
return this.getCostForDefenseSelf();
|
||||
case SpellModifier.ENVIRONMENTAL:
|
||||
return this.getCostForEnvironmentSelf();
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
protected abstract int getCostForDefaultSelf();
|
||||
|
||||
protected abstract int getCostForOffenseSelf();
|
||||
|
||||
protected abstract int getCostForDefenseSelf();
|
||||
|
||||
protected abstract int getCostForEnvironmentSelf();
|
||||
|
||||
public int getCostForMelee()
|
||||
{
|
||||
switch (this.modifierState)
|
||||
{
|
||||
case SpellModifier.DEFAULT:
|
||||
return this.getCostForDefaultMelee();
|
||||
case SpellModifier.OFFENSIVE:
|
||||
return this.getCostForOffenseMelee();
|
||||
case SpellModifier.DEFENSIVE:
|
||||
return this.getCostForDefenseMelee();
|
||||
case SpellModifier.ENVIRONMENTAL:
|
||||
return this.getCostForEnvironmentMelee();
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
protected abstract int getCostForDefaultMelee();
|
||||
|
||||
protected abstract int getCostForOffenseMelee();
|
||||
|
||||
protected abstract int getCostForDefenseMelee();
|
||||
|
||||
protected abstract int getCostForEnvironmentMelee();
|
||||
|
||||
public int getCostForTool()
|
||||
{
|
||||
switch (this.modifierState)
|
||||
{
|
||||
case SpellModifier.DEFAULT:
|
||||
return this.getCostForDefaultTool();
|
||||
case SpellModifier.OFFENSIVE:
|
||||
return this.getCostForOffenseTool();
|
||||
case SpellModifier.DEFENSIVE:
|
||||
return this.getCostForDefenseTool();
|
||||
case SpellModifier.ENVIRONMENTAL:
|
||||
return this.getCostForEnvironmentTool();
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
protected abstract int getCostForDefaultTool();
|
||||
|
||||
protected abstract int getCostForOffenseTool();
|
||||
|
||||
protected abstract int getCostForDefenseTool();
|
||||
|
||||
protected abstract int getCostForEnvironmentTool();
|
||||
|
||||
public int getPowerEnhancements()
|
||||
{
|
||||
return this.powerEnhancement;
|
||||
}
|
||||
|
||||
public int getCostEnhancements()
|
||||
{
|
||||
return this.costEnhancement;
|
||||
}
|
||||
|
||||
public int getPotencyEnhancements()
|
||||
{
|
||||
return this.potencyEnhancement;
|
||||
}
|
||||
|
||||
public NBTTagCompound getTag()
|
||||
{
|
||||
NBTTagCompound tag = new NBTTagCompound();
|
||||
|
||||
tag.setString("Class", this.getClass().getName());
|
||||
tag.setInteger("modifier", modifierState);
|
||||
tag.setInteger("power", powerEnhancement);
|
||||
tag.setInteger("cost", costEnhancement);
|
||||
tag.setInteger("potency", potencyEnhancement);
|
||||
|
||||
return tag;
|
||||
}
|
||||
|
||||
public static SpellEffect getEffectFromTag(NBTTagCompound tag)
|
||||
{
|
||||
try
|
||||
{
|
||||
Class clazz = Class.forName(tag.getString("Class"));
|
||||
if (clazz != null)
|
||||
{
|
||||
try
|
||||
{
|
||||
Object obj = clazz.newInstance();
|
||||
if (obj instanceof SpellEffect)
|
||||
{
|
||||
SpellEffect eff = (SpellEffect) obj;
|
||||
|
||||
eff.modifierState = tag.getInteger("modifier");
|
||||
eff.powerEnhancement = tag.getInteger("power");
|
||||
eff.costEnhancement = tag.getInteger("cost");
|
||||
eff.potencyEnhancement = tag.getInteger("potency");
|
||||
|
||||
return eff;
|
||||
}
|
||||
} catch (InstantiationException e)
|
||||
{
|
||||
e.printStackTrace();
|
||||
} catch (IllegalAccessException e)
|
||||
{
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
} catch (ClassNotFoundException e)
|
||||
{
|
||||
e.printStackTrace();
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,267 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmMelee;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmProjectile;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmSelf;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmTool;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.earth.*;
|
||||
|
||||
public class SpellEffectEarth extends SpellEffect
|
||||
{
|
||||
@Override
|
||||
public void defaultModificationProjectile(SpellParadigmProjectile parad)
|
||||
{
|
||||
parad.addImpactEffect(new ProjectileDefaultEarth(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void offensiveModificationProjectile(SpellParadigmProjectile parad)
|
||||
{
|
||||
parad.addImpactEffect(new ProjectileOffensiveEarth(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void defensiveModificationProjectile(SpellParadigmProjectile parad)
|
||||
{
|
||||
parad.addImpactEffect(new ProjectileDefensiveEarth(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void environmentalModificationProjectile(SpellParadigmProjectile parad)
|
||||
{
|
||||
parad.addUpdateEffect(new ProjectileEnvironmentalEarth(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void defaultModificationSelf(SpellParadigmSelf parad)
|
||||
{
|
||||
parad.addSelfSpellEffect(new SelfDefaultEarth(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void offensiveModificationSelf(SpellParadigmSelf parad)
|
||||
{
|
||||
parad.addSelfSpellEffect(new SelfOffensiveEarth(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void defensiveModificationSelf(SpellParadigmSelf parad)
|
||||
{
|
||||
parad.addSelfSpellEffect(new SelfDefensiveEarth(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void environmentalModificationSelf(SpellParadigmSelf parad)
|
||||
{
|
||||
parad.addSelfSpellEffect(new SelfEnvironmentalEarth(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void defaultModificationMelee(SpellParadigmMelee parad)
|
||||
{
|
||||
parad.addWorldEffect(new MeleeDefaultEarth(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void offensiveModificationMelee(SpellParadigmMelee parad)
|
||||
{
|
||||
parad.addWorldEffect(new MeleeOffensiveEarth(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void defensiveModificationMelee(SpellParadigmMelee parad)
|
||||
{
|
||||
parad.addWorldEffect(new MeleeDefensiveEarth(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void environmentalModificationMelee(SpellParadigmMelee parad)
|
||||
{
|
||||
parad.addWorldEffect(new MeleeEnvironmentalEarth(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getCostForDefaultProjectile()
|
||||
{
|
||||
return (int) (10 * Math.pow((0.5 * (this.powerEnhancement) + 1) * 2 + 1, 3) * Math.pow(0.85, costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getCostForOffenseProjectile()
|
||||
{
|
||||
|
||||
return (int) (10 * (1.5 * this.potencyEnhancement + 1) * (Math.pow(1 * this.powerEnhancement + 1, 2)) * Math.pow(0.85, costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getCostForDefenseProjectile()
|
||||
{
|
||||
return (int) (3 * Math.pow((this.powerEnhancement * 2 + 1), 2) * (this.potencyEnhancement * 2 + 1) * Math.pow(0.85, costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getCostForEnvironmentProjectile()
|
||||
{
|
||||
return (int) (10 * 2 * (0.1d * (this.potencyEnhancement + 1)) * Math.pow(3.47, this.potencyEnhancement) * Math.pow(0.85, costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getCostForDefaultSelf()
|
||||
{
|
||||
return (int) (20 * Math.pow(1.5 * powerEnhancement + 1, 2) * (2 * this.potencyEnhancement + 1) * Math.pow(0.85, costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getCostForOffenseSelf()
|
||||
{
|
||||
return (int) (10 * Math.pow(2 * this.powerEnhancement + 1, 2) * (this.potencyEnhancement + 1) * Math.pow(0.85, costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getCostForDefenseSelf()
|
||||
{
|
||||
return (int) (750 * (1.1 * this.powerEnhancement + 1) * (0.5 * this.potencyEnhancement + 1) * Math.pow(0.85, costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getCostForEnvironmentSelf()
|
||||
{
|
||||
return (int) (250 * (1.2 * this.potencyEnhancement + 1) * (3 * this.powerEnhancement + 2.5) * Math.pow(0.85, costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getCostForDefaultMelee()
|
||||
{
|
||||
return (int) (50 * Math.pow(1.5 * this.potencyEnhancement + 1, 3) * (0.5 * this.powerEnhancement + 1) * Math.pow(0.85, costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getCostForOffenseMelee()
|
||||
{
|
||||
return (int) (20 * Math.pow(1.5 * this.powerEnhancement + 1, 3) * (0.25 * this.powerEnhancement + 1) * Math.pow(0.85, costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getCostForDefenseMelee()
|
||||
{
|
||||
return (int) (5 * (1.2 * this.powerEnhancement + 1) * (1.0f / 3.0f * Math.pow(this.potencyEnhancement, 2) + 2 + 1.0f / 2.0f * this.potencyEnhancement) * Math.pow(0.85, costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getCostForEnvironmentMelee()
|
||||
{
|
||||
return (int) (500 * Math.pow(2 * this.potencyEnhancement + 1, 3) * (0.25 * this.powerEnhancement + 1) * Math.pow(0.85, costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void defaultModificationTool(SpellParadigmTool parad)
|
||||
{
|
||||
String toolClass = "pickaxe";
|
||||
|
||||
|
||||
float digSpeed = 7.0f;
|
||||
|
||||
|
||||
switch (this.powerEnhancement)
|
||||
{
|
||||
case 1:
|
||||
digSpeed = 9.0f;
|
||||
break;
|
||||
case 2:
|
||||
digSpeed = 12.0f;
|
||||
break;
|
||||
case 3:
|
||||
digSpeed = 16.0f;
|
||||
break;
|
||||
case 4:
|
||||
digSpeed = 21.0f;
|
||||
break;
|
||||
case 5:
|
||||
digSpeed = 27.0f;
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
parad.setDigSpeed(toolClass, digSpeed);
|
||||
|
||||
|
||||
int hlvl = this.potencyEnhancement + 2;
|
||||
parad.setHarvestLevel(toolClass, hlvl);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void offensiveModificationTool(SpellParadigmTool parad)
|
||||
{
|
||||
parad.addItemManipulatorEffect(new ToolOffensiveEarth(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void defensiveModificationTool(SpellParadigmTool parad)
|
||||
{
|
||||
String toolClass = "shovel";
|
||||
|
||||
|
||||
float digSpeed = 7.0f;
|
||||
|
||||
|
||||
switch (this.powerEnhancement)
|
||||
{
|
||||
case 1:
|
||||
digSpeed = 9.0f;
|
||||
break;
|
||||
case 2:
|
||||
digSpeed = 12.0f;
|
||||
break;
|
||||
case 3:
|
||||
digSpeed = 16.0f;
|
||||
break;
|
||||
case 4:
|
||||
digSpeed = 21.0f;
|
||||
break;
|
||||
case 5:
|
||||
digSpeed = 27.0f;
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
parad.setDigSpeed(toolClass, digSpeed);
|
||||
|
||||
|
||||
int hlvl = this.potencyEnhancement + 2;
|
||||
parad.setHarvestLevel(toolClass, hlvl);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void environmentalModificationTool(SpellParadigmTool parad)
|
||||
{
|
||||
parad.addDigAreaEffect(new ToolEnvironmentalEarth(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected int getCostForDefaultTool()
|
||||
{
|
||||
return (int) (1000 * (1 + this.potencyEnhancement * 0.1f) * (1 + this.powerEnhancement * 0.2f) * Math.pow(0.85, costEnhancement));
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected int getCostForOffenseTool()
|
||||
{
|
||||
return 1000;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getCostForDefenseTool()
|
||||
{
|
||||
return (int) (1000 * (1 + this.potencyEnhancement * 0.1f) * (1 + this.powerEnhancement * 0.2f) * Math.pow(0.85, costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getCostForEnvironmentTool()
|
||||
{
|
||||
return (int) (10 * (1 + this.potencyEnhancement * 0.8) * Math.pow(1.5 * this.powerEnhancement + 3, 2) * Math.pow(0.85, this.costEnhancement));
|
||||
}
|
||||
}
|
|
@ -0,0 +1,211 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmMelee;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmProjectile;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmSelf;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmTool;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.fire.*;
|
||||
|
||||
public class SpellEffectFire extends SpellEffect
|
||||
{
|
||||
@Override
|
||||
public void defaultModificationProjectile(SpellParadigmProjectile parad)
|
||||
{
|
||||
parad.addImpactEffect(new ProjectileDefaultFire(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
|
||||
parad.damage += this.potencyEnhancement;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void offensiveModificationProjectile(SpellParadigmProjectile parad)
|
||||
{
|
||||
parad.addImpactEffect(new ProjectileOffensiveFire(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void defensiveModificationProjectile(SpellParadigmProjectile parad)
|
||||
{
|
||||
parad.addImpactEffect(new ProjectileDefensiveFire(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void environmentalModificationProjectile(SpellParadigmProjectile parad)
|
||||
{
|
||||
parad.addUpdateEffect(new ProjectileEnvironmentalFire(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void defaultModificationSelf(SpellParadigmSelf parad)
|
||||
{
|
||||
parad.addSelfSpellEffect(new SelfDefaultFire(powerEnhancement, potencyEnhancement, costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void offensiveModificationSelf(SpellParadigmSelf parad)
|
||||
{
|
||||
parad.addSelfSpellEffect(new SelfOffensiveFire(powerEnhancement, potencyEnhancement, costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void defensiveModificationSelf(SpellParadigmSelf parad)
|
||||
{
|
||||
parad.addSelfSpellEffect(new SelfDefensiveFire(powerEnhancement, potencyEnhancement, costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void environmentalModificationSelf(SpellParadigmSelf parad)
|
||||
{
|
||||
parad.addSelfSpellEffect(new SelfEnvironmentalFire(powerEnhancement, potencyEnhancement, costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void defaultModificationMelee(SpellParadigmMelee parad)
|
||||
{
|
||||
parad.addEntityEffect(new MeleeDefaultFire(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void offensiveModificationMelee(SpellParadigmMelee parad)
|
||||
{
|
||||
parad.addEntityEffect(new MeleeOffensiveFire(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void defensiveModificationMelee(SpellParadigmMelee parad)
|
||||
{
|
||||
parad.addWorldEffect(new MeleeDefensiveFire(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void environmentalModificationMelee(SpellParadigmMelee parad)
|
||||
{
|
||||
parad.addWorldEffect(new MeleeEnvironmentalFire(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getCostForDefaultProjectile()
|
||||
{
|
||||
return (int) ((5 * Math.pow(1.5 * this.powerEnhancement + 1, 2) * (1.5 * this.potencyEnhancement + 1) + this.potencyEnhancement * 15) * Math.pow(0.85, costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getCostForOffenseProjectile()
|
||||
{
|
||||
return (int) (10 * Math.pow((this.powerEnhancement) * 1.3 + 1, 2) * ((1.5 * this.potencyEnhancement + 1)) * Math.pow(0.85, costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getCostForDefenseProjectile()
|
||||
{
|
||||
return (int) (25 * Math.pow(1 * this.powerEnhancement + 1, 2) * (1 * this.potencyEnhancement + 1) * Math.pow(0.85, costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getCostForEnvironmentProjectile()
|
||||
{
|
||||
return (int) (75 * (0.5 * this.powerEnhancement + 1) * (0.5 * this.potencyEnhancement + 1) * Math.pow(0.85, costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getCostForDefaultSelf()
|
||||
{
|
||||
return 10 * (int) (10 * Math.pow(1.5, this.powerEnhancement + 1.5 * this.potencyEnhancement) * Math.pow(0.85, costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getCostForOffenseSelf()
|
||||
{
|
||||
return (int) (300 * (3 * powerEnhancement + 1) * (2 * potencyEnhancement + 1) * Math.pow(0.85, costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getCostForDefenseSelf()
|
||||
{
|
||||
return (int) (25 * (3 * this.potencyEnhancement + 1) * (2 * this.powerEnhancement + 1) * Math.pow(0.85, costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getCostForEnvironmentSelf()
|
||||
{
|
||||
return (int) ((15 * Math.pow(1.7, powerEnhancement) + 10 * Math.pow(potencyEnhancement, 1.8)) * Math.pow(0.85, costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getCostForDefaultMelee()
|
||||
{
|
||||
return (int) (25 * (1.2 * this.potencyEnhancement + 1) * (2.5 * this.powerEnhancement + 2) * Math.pow(0.85, costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getCostForOffenseMelee()
|
||||
{
|
||||
return (int) (500 * (1 + this.potencyEnhancement) * (this.powerEnhancement + 1) * Math.pow(0.85, costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getCostForDefenseMelee()
|
||||
{
|
||||
return (int) (30 * (1.5 * potencyEnhancement + 1) * (3 * powerEnhancement + 1) * Math.pow(0.85, costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getCostForEnvironmentMelee()
|
||||
{
|
||||
return (int) (25 * Math.pow(1.5 * this.powerEnhancement + 1, 3) * (0.25 * this.powerEnhancement + 1) * Math.pow(0.85, costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void defaultModificationTool(SpellParadigmTool parad)
|
||||
{
|
||||
parad.addItemManipulatorEffect(new ToolDefaultFire(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void offensiveModificationTool(SpellParadigmTool parad)
|
||||
{
|
||||
parad.addLeftClickEffect(new ToolOffensiveFire(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
|
||||
|
||||
parad.addToolString("offFire", "Fire Aspect" + " " + SpellHelper.getNumeralForInt(this.powerEnhancement + 1));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void defensiveModificationTool(SpellParadigmTool parad)
|
||||
{
|
||||
parad.addCritChance("defFire", this.potencyEnhancement);
|
||||
|
||||
parad.addDuration("defFire", 1200 * this.powerEnhancement);
|
||||
|
||||
parad.addToolString("defFire", "Unbreaking" + " " + SpellHelper.getNumeralForInt(this.powerEnhancement + 1));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void environmentalModificationTool(SpellParadigmTool parad)
|
||||
{
|
||||
parad.addBlockBreakEffect(new ToolEnvironmentalFire(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
|
||||
|
||||
parad.addToolString("envFire", "Magma Plume" + " " + SpellHelper.getNumeralForInt(this.powerEnhancement + 1));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getCostForDefaultTool()
|
||||
{
|
||||
return 1000;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getCostForOffenseTool()
|
||||
{
|
||||
return (int) (1000 * (1 + this.powerEnhancement * 0.3f) * (1 + this.potencyEnhancement * 0.2f) * Math.pow(0.85, costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getCostForDefenseTool()
|
||||
{
|
||||
return (int) (500 * (1 + this.powerEnhancement * 0.5f) * (1 + this.potencyEnhancement) * Math.pow(0.85, costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getCostForEnvironmentTool()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,228 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmMelee;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmProjectile;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmSelf;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmTool;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice.*;
|
||||
|
||||
public class SpellEffectIce extends SpellEffect
|
||||
{
|
||||
@Override
|
||||
public void defaultModificationProjectile(SpellParadigmProjectile parad)
|
||||
{
|
||||
parad.damage += this.potencyEnhancement;
|
||||
parad.addImpactEffect(new ProjectileDefaultIce(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void offensiveModificationProjectile(SpellParadigmProjectile parad)
|
||||
{
|
||||
parad.damage += 2;
|
||||
parad.addImpactEffect(new ProjectileOffensiveIce(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void defensiveModificationProjectile(SpellParadigmProjectile parad)
|
||||
{
|
||||
parad.addImpactEffect(new ProjectileDefensiveIce(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void environmentalModificationProjectile(SpellParadigmProjectile parad)
|
||||
{
|
||||
parad.addUpdateEffect(new ProjectileEnvironmentalIce(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void defaultModificationSelf(SpellParadigmSelf parad)
|
||||
{
|
||||
parad.addSelfSpellEffect(new SelfDefaultIce(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void offensiveModificationSelf(SpellParadigmSelf parad)
|
||||
{
|
||||
parad.addSelfSpellEffect(new SelfOffensiveIce(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void defensiveModificationSelf(SpellParadigmSelf parad)
|
||||
{
|
||||
parad.addSelfSpellEffect(new SelfDefensiveIce(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void environmentalModificationSelf(SpellParadigmSelf parad)
|
||||
{
|
||||
parad.addSelfSpellEffect(new SelfEnvironmentalIce(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void defaultModificationMelee(SpellParadigmMelee parad)
|
||||
{
|
||||
parad.addEntityEffect(new MeleeDefaultIce(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void offensiveModificationMelee(SpellParadigmMelee parad)
|
||||
{
|
||||
parad.addEntityEffect(new MeleeOffensiveIce(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void defensiveModificationMelee(SpellParadigmMelee parad)
|
||||
{
|
||||
parad.addWorldEffect(new MeleeDefensiveIce(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void environmentalModificationMelee(SpellParadigmMelee parad)
|
||||
{
|
||||
parad.addEntityEffect(new MeleeEnvironmentalIce(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getCostForDefaultProjectile()
|
||||
{
|
||||
return (int) ((30) * (this.potencyEnhancement + 1) * Math.pow(0.85, costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getCostForOffenseProjectile()
|
||||
{
|
||||
return (int) ((60) * (this.powerEnhancement + 1) * (3 * this.potencyEnhancement + 1) * Math.pow(0.85, costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getCostForDefenseProjectile()
|
||||
{
|
||||
return (int) (75 * (2 * this.powerEnhancement + 1) * (this.potencyEnhancement + 1) * Math.pow(0.85, costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getCostForEnvironmentProjectile()
|
||||
{
|
||||
return (int) (200 * (2 * this.powerEnhancement + 1) * (2 * this.potencyEnhancement + 1) * Math.pow(0.85, costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getCostForDefaultSelf()
|
||||
{
|
||||
return (int) (20 * (this.powerEnhancement + 1) * Math.pow(0.85, costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getCostForOffenseSelf()
|
||||
{
|
||||
return (int) (100 * (2 * this.powerEnhancement + 1) * (2 * this.potencyEnhancement + 1) * Math.pow(0.85, costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getCostForDefenseSelf()
|
||||
{
|
||||
return (int) (200 * (3 * powerEnhancement + 1) * (2 * potencyEnhancement + 1) * Math.pow(0.85, costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getCostForEnvironmentSelf()
|
||||
{
|
||||
return (int) (10 * (1.5 * potencyEnhancement + 1) * (3 * powerEnhancement + 1) * Math.pow(0.85, costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getCostForDefaultMelee()
|
||||
{
|
||||
return (int) (250 * (potencyEnhancement + 1) * (1.5 * powerEnhancement + 1) * Math.pow(0.85, costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getCostForOffenseMelee()
|
||||
{
|
||||
return (int) (40 * (1.5 * potencyEnhancement + 1) * Math.pow(1.5, powerEnhancement) * Math.pow(0.85, costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getCostForDefenseMelee()
|
||||
{
|
||||
return (int) (50 * (0.5 * potencyEnhancement + 1) * (0.7 * powerEnhancement + 1) * (0.5 * powerEnhancement + 1) * Math.pow(0.85, costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getCostForEnvironmentMelee()
|
||||
{
|
||||
return (int) (20 * (0.5 * potencyEnhancement + 1) * (0 * powerEnhancement + 1) * Math.pow(0.85, costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void defaultModificationTool(SpellParadigmTool parad)
|
||||
{
|
||||
parad.addLeftClickEffect(new ToolDefaultIce(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
|
||||
|
||||
|
||||
parad.addToolString("FrostTouch", "FrostTouch" + " " + SpellHelper.getNumeralForInt((this.powerEnhancement + 1)));
|
||||
|
||||
|
||||
parad.addCritChance("FrostCrit", this.potencyEnhancement * 0.5f);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void offensiveModificationTool(SpellParadigmTool parad)
|
||||
{
|
||||
parad.addDamageToHash("Sharpness", (this.powerEnhancement + 1) * 1.5f);
|
||||
|
||||
|
||||
parad.addToolString("Sharpness", "Sharpness" + " " + SpellHelper.getNumeralForInt((this.powerEnhancement + 1)));
|
||||
|
||||
|
||||
parad.addCritChance("SharpCrit", this.potencyEnhancement);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void defensiveModificationTool(SpellParadigmTool parad)
|
||||
{
|
||||
parad.addToolSummonEffect(new ToolDefensiveIce(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void environmentalModificationTool(SpellParadigmTool parad)
|
||||
{
|
||||
parad.addToolString("SilkTouch", "Silk Touch" + " " + SpellHelper.getNumeralForInt((this.powerEnhancement + 1)));
|
||||
|
||||
|
||||
parad.setSilkTouch(true);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected int getCostForDefaultTool()
|
||||
{
|
||||
return (int) (500 * (1 + this.powerEnhancement * 0.3f) * (1 + this.potencyEnhancement * 0.1f) * Math.pow(0.85, costEnhancement));
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected int getCostForOffenseTool()
|
||||
{
|
||||
return (int) (1000 * (1 + this.powerEnhancement * 0.3f) * (1 + this.potencyEnhancement * 0.2f) * Math.pow(0.85, costEnhancement));
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected int getCostForDefenseTool()
|
||||
{
|
||||
return (int) (500 * (1 + this.powerEnhancement * 0.2) * (1 + this.potencyEnhancement * 0.5) * Math.pow(0.85, costEnhancement));
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected int getCostForEnvironmentTool()
|
||||
{
|
||||
return (int) (1000 * Math.pow(0.85, costEnhancement));
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,229 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmMelee;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmProjectile;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmSelf;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmTool;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.wind.*;
|
||||
|
||||
public class SpellEffectWind extends SpellEffect
|
||||
{
|
||||
@Override
|
||||
public void defaultModificationProjectile(SpellParadigmProjectile parad)
|
||||
{
|
||||
parad.addImpactEffect(new ProjectileDefaultWind(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void offensiveModificationProjectile(SpellParadigmProjectile parad)
|
||||
{
|
||||
parad.addImpactEffect(new ProjectileOffensiveWind(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void defensiveModificationProjectile(SpellParadigmProjectile parad)
|
||||
{
|
||||
parad.isSilkTouch = true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void environmentalModificationProjectile(SpellParadigmProjectile parad)
|
||||
{
|
||||
parad.addUpdateEffect(new ProjectileEnvironmentalWind(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void defaultModificationSelf(SpellParadigmSelf parad)
|
||||
{
|
||||
parad.addSelfSpellEffect(new SelfDefaultWind(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void offensiveModificationSelf(SpellParadigmSelf parad)
|
||||
{
|
||||
parad.addSelfSpellEffect(new SelfOffensiveWind(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void defensiveModificationSelf(SpellParadigmSelf parad)
|
||||
{
|
||||
parad.addSelfSpellEffect(new SelfDefensiveWind(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void environmentalModificationSelf(SpellParadigmSelf parad)
|
||||
{
|
||||
parad.addSelfSpellEffect(new SelfEnvironmentalWind(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void defaultModificationMelee(SpellParadigmMelee parad)
|
||||
{
|
||||
parad.addEntityEffect(new MeleeDefaultWind(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void offensiveModificationMelee(SpellParadigmMelee parad)
|
||||
{
|
||||
parad.addEntityEffect(new MeleeOffensiveWind(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void defensiveModificationMelee(SpellParadigmMelee parad)
|
||||
{
|
||||
parad.addEntityEffect(new MeleeDefensiveWind(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void environmentalModificationMelee(SpellParadigmMelee parad)
|
||||
{
|
||||
parad.addWorldEffect(new MeleeEnvironmentalWind(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getCostForDefaultProjectile()
|
||||
{
|
||||
return (int) (100 * (this.potencyEnhancement + 1) * Math.pow(0.85, costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getCostForOffenseProjectile()
|
||||
{
|
||||
return (int) (100 * (0.5 * this.potencyEnhancement + 1) * (this.powerEnhancement + 1) * Math.pow(0.85, costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getCostForDefenseProjectile()
|
||||
{
|
||||
return (int) (100 * (this.potencyEnhancement + 1));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getCostForEnvironmentProjectile()
|
||||
{
|
||||
return (int) (50 * (this.powerEnhancement + 1) * (this.potencyEnhancement + 1) * Math.pow(0.85, costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getCostForDefaultSelf()
|
||||
{
|
||||
return (int) (100 * Math.pow(0.85, costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getCostForOffenseSelf()
|
||||
{
|
||||
return (int) (100 * (0.5 * this.powerEnhancement + 1) * Math.pow(0.85, costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getCostForDefenseSelf()
|
||||
{
|
||||
return (int) (500 * (0.7d * this.powerEnhancement + 1) * (0.8 * this.potencyEnhancement + 1) * Math.pow(0.85, costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getCostForEnvironmentSelf()
|
||||
{
|
||||
return (int) (500 * (0.7d * this.powerEnhancement + 1) * (0.2 * this.potencyEnhancement + 1) * Math.pow(0.85, costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getCostForDefaultMelee()
|
||||
{
|
||||
return (int) (350 * (1.0 * this.potencyEnhancement + 1) * (1.2 * this.powerEnhancement + 1) * Math.pow(0.85, costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getCostForOffenseMelee()
|
||||
{
|
||||
return (int) (250 * (1.0 * this.potencyEnhancement + 1) * (0.7 * this.powerEnhancement + 1) * Math.pow(0.85, costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getCostForDefenseMelee()
|
||||
{
|
||||
return (int) (150 * (1.0 * this.potencyEnhancement + 1) * (0.7 * this.powerEnhancement + 1) * Math.pow(0.85, costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getCostForEnvironmentMelee()
|
||||
{
|
||||
return (int) (100 * (1.0 * this.potencyEnhancement + 1) * (0.7 * this.powerEnhancement + 1) * Math.pow(0.85, costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void defaultModificationTool(SpellParadigmTool parad)
|
||||
{
|
||||
String toolClass = "axe";
|
||||
|
||||
float digSpeed = 7.0f;
|
||||
|
||||
switch (this.powerEnhancement)
|
||||
{
|
||||
case 1:
|
||||
digSpeed = 9.0f;
|
||||
break;
|
||||
case 2:
|
||||
digSpeed = 12.0f;
|
||||
break;
|
||||
case 3:
|
||||
digSpeed = 16.0f;
|
||||
break;
|
||||
case 4:
|
||||
digSpeed = 21.0f;
|
||||
break;
|
||||
case 5:
|
||||
digSpeed = 27.0f;
|
||||
break;
|
||||
}
|
||||
|
||||
parad.setDigSpeed(toolClass, digSpeed);
|
||||
|
||||
int hlvl = this.potencyEnhancement + 2;
|
||||
parad.setHarvestLevel(toolClass, hlvl);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void offensiveModificationTool(SpellParadigmTool parad)
|
||||
{
|
||||
parad.addLeftClickEffect(new ToolOffensiveWind(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void defensiveModificationTool(SpellParadigmTool parad)
|
||||
{
|
||||
parad.addLeftClickEffect(new ToolDefensiveWind(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
|
||||
parad.addToolString("DefWind", "Knockback" + " " + SpellHelper.getNumeralForInt(this.powerEnhancement + 1));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void environmentalModificationTool(SpellParadigmTool parad)
|
||||
{
|
||||
parad.addBlockBreakEffect(new ToolEnvironmentalWind(this.powerEnhancement, this.potencyEnhancement, this.costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getCostForDefaultTool()
|
||||
{
|
||||
return (int) (1000 * (1 + this.potencyEnhancement * 0.1f) * (1 + this.powerEnhancement * 0.2f) * Math.pow(0.85, costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getCostForOffenseTool()
|
||||
{
|
||||
return 0; //Cost is on the attack method
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getCostForDefenseTool()
|
||||
{
|
||||
return (int) (150 * (1 + this.powerEnhancement * 0.4f) * (1 + this.potencyEnhancement * 0.3f) * Math.pow(0.85, costEnhancement));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getCostForEnvironmentTool()
|
||||
{
|
||||
return (int) (150 * (1 + this.powerEnhancement) * Math.pow(0.85, costEnhancement));
|
||||
}
|
||||
}
|
|
@ -0,0 +1,604 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect;
|
||||
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.api.alchemy.energy.IAlchemyGoggles;
|
||||
import WayofTime.alchemicalWizardry.api.items.interfaces.IReagentManipulator;
|
||||
import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler;
|
||||
import WayofTime.alchemicalWizardry.common.NewPacketHandler;
|
||||
import cpw.mods.fml.common.FMLCommonHandler;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockLiquid;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityList;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.item.EntityItem;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.player.EntityPlayerMP;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.inventory.IInventory;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemBlock;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.item.crafting.FurnaceRecipes;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.network.play.server.S07PacketRespawn;
|
||||
import net.minecraft.network.play.server.S1DPacketEntityEffect;
|
||||
import net.minecraft.network.play.server.S1FPacketSetExperience;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.server.management.ServerConfigurationManager;
|
||||
import net.minecraft.util.AxisAlignedBB;
|
||||
import net.minecraft.util.MathHelper;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.WorldServer;
|
||||
import net.minecraftforge.common.util.FakePlayer;
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
import net.minecraftforge.oredict.OreDictionary;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Iterator;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
|
||||
public class SpellHelper
|
||||
{
|
||||
public static Random rand = new Random();
|
||||
public static final double root2 = Math.sqrt(2);
|
||||
|
||||
public static boolean canEntityBeSeen(Entity entity, Entity entity2)
|
||||
{
|
||||
return entity.worldObj.rayTraceBlocks(Vec3.createVectorHelper(entity.posX, entity.posY, entity.posZ), Vec3.createVectorHelper(entity2.posX, entity2.posY, entity2.posZ), false) == null;
|
||||
}
|
||||
|
||||
public static void smeltBlockInWorld(World world, int posX, int posY, int posZ)
|
||||
{
|
||||
FurnaceRecipes recipes = FurnaceRecipes.smelting();
|
||||
|
||||
Block block = world.getBlock(posX, posY, posZ);
|
||||
if (block == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int meta = world.getBlockMetadata(posX, posY, posZ);
|
||||
|
||||
ItemStack smeltedStack = recipes.getSmeltingResult(new ItemStack(block, 1, meta));
|
||||
if (smeltedStack != null && smeltedStack.getItem() instanceof ItemBlock)
|
||||
{
|
||||
world.setBlock(posX, posY, posZ, ((ItemBlock) (smeltedStack.getItem())).field_150939_a, smeltedStack.getItemDamage(), 3);
|
||||
}
|
||||
}
|
||||
|
||||
public static boolean canPlayerSeeAlchemy(EntityPlayer player)
|
||||
{
|
||||
if (player != null)
|
||||
{
|
||||
ItemStack stack = player.getCurrentArmor(3);
|
||||
if (stack != null)
|
||||
{
|
||||
Item item = stack.getItem();
|
||||
if (item instanceof IAlchemyGoggles && ((IAlchemyGoggles) item).showIngameHUD(player.worldObj, stack, player))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
ItemStack heldStack = player.getHeldItem();
|
||||
if (heldStack != null && heldStack.getItem() instanceof IReagentManipulator)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public static List<Entity> getEntitiesInRange(World world, double posX, double posY, double posZ, double horizontalRadius, double verticalRadius)
|
||||
{
|
||||
return world.getEntitiesWithinAABB(Entity.class, AxisAlignedBB.getBoundingBox(posX - 0.5f, posY - 0.5f, posZ - 0.5f, posX + 0.5f, posY + 0.5f, posZ + 0.5f).expand(horizontalRadius, verticalRadius, horizontalRadius));
|
||||
}
|
||||
|
||||
public static List<EntityLivingBase> getLivingEntitiesInRange(World world, double posX, double posY, double posZ, double horizontalRadius, double verticalRadius)
|
||||
{
|
||||
return world.getEntitiesWithinAABB(EntityLivingBase.class, AxisAlignedBB.getBoundingBox(posX - 0.5f, posY - 0.5f, posZ - 0.5f, posX + 0.5f, posY + 0.5f, posZ + 0.5f).expand(horizontalRadius, verticalRadius, horizontalRadius));
|
||||
}
|
||||
|
||||
public static List<EntityItem> getItemsInRange(World world, double posX, double posY, double posZ, double horizontalRadius, double verticalRadius)
|
||||
{
|
||||
return world.getEntitiesWithinAABB(EntityItem.class, AxisAlignedBB.getBoundingBox(posX - 0.5f, posY - 0.5f, posZ - 0.5f, posX + 0.5f, posY + 0.5f, posZ + 0.5f).expand(horizontalRadius, verticalRadius, horizontalRadius));
|
||||
}
|
||||
|
||||
public static List<EntityPlayer> getPlayersInRange(World world, double posX, double posY, double posZ, double horizontalRadius, double verticalRadius)
|
||||
{
|
||||
return world.getEntitiesWithinAABB(EntityPlayer.class, AxisAlignedBB.getBoundingBox(posX - 0.5f, posY - 0.5f, posZ - 0.5f, posX + 0.5f, posY + 0.5f, posZ + 0.5f).expand(horizontalRadius, verticalRadius, horizontalRadius));
|
||||
}
|
||||
|
||||
public static double gaussian(double d)
|
||||
{
|
||||
return d * ((rand.nextFloat() - 0.5D));
|
||||
}
|
||||
|
||||
public static Vec3 getEntityBlockVector(Entity entity)
|
||||
{
|
||||
int posX = (int) Math.round(entity.posX - 0.5f);
|
||||
int posY = (int) entity.posY;
|
||||
int posZ = (int) Math.round(entity.posZ - 0.5f);
|
||||
|
||||
return entity.getLookVec().createVectorHelper(posX, posY, posZ);
|
||||
}
|
||||
|
||||
public static ForgeDirection getDirectionForLookVector(Vec3 lookVec)
|
||||
{
|
||||
double distance = lookVec.lengthVector();
|
||||
|
||||
if (lookVec.yCoord > distance * 0.9)
|
||||
{
|
||||
return ForgeDirection.UP;
|
||||
}
|
||||
if (lookVec.yCoord < distance * -0.9)
|
||||
{
|
||||
return ForgeDirection.DOWN;
|
||||
}
|
||||
|
||||
return getCompassDirectionForLookVector(lookVec);
|
||||
}
|
||||
|
||||
public static ForgeDirection getCompassDirectionForLookVector(Vec3 lookVec)
|
||||
{
|
||||
double radius = Math.sqrt(Math.pow(lookVec.xCoord, 2) + Math.pow(lookVec.zCoord, 2));
|
||||
|
||||
if (lookVec.zCoord > radius * 1 / root2)
|
||||
{
|
||||
return ForgeDirection.SOUTH;
|
||||
}
|
||||
if (lookVec.zCoord < -radius * 1 / root2)
|
||||
{
|
||||
return ForgeDirection.NORTH;
|
||||
}
|
||||
if (lookVec.xCoord > radius * 1 / root2)
|
||||
{
|
||||
return ForgeDirection.EAST;
|
||||
}
|
||||
if (lookVec.xCoord < -radius * 1 / root2)
|
||||
{
|
||||
return ForgeDirection.WEST;
|
||||
}
|
||||
|
||||
return ForgeDirection.EAST;
|
||||
}
|
||||
|
||||
public static boolean freezeWaterBlock(World world, int posX, int posY, int posZ)
|
||||
{
|
||||
Block block = world.getBlock(posX, posY, posZ);
|
||||
|
||||
if (block == Blocks.water || block == Blocks.flowing_water)
|
||||
{
|
||||
world.setBlock(posX, posY, posZ, Blocks.ice);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public static String getUsername(EntityPlayer player)
|
||||
{
|
||||
return SoulNetworkHandler.getUsername(player);
|
||||
}
|
||||
|
||||
public static EntityPlayer getPlayerForUsername(String str)
|
||||
{
|
||||
return SoulNetworkHandler.getPlayerForUsername(str);
|
||||
}
|
||||
|
||||
public static void sendParticleToPlayer(EntityPlayer player, String str, double xCoord, double yCoord, double zCoord, double xVel, double yVel, double zVel)
|
||||
{
|
||||
if (player instanceof EntityPlayerMP)
|
||||
{
|
||||
NewPacketHandler.INSTANCE.sendTo(NewPacketHandler.getParticlePacket(str, xCoord, yCoord, zCoord, xVel, yVel, zVel), (EntityPlayerMP) player);
|
||||
}
|
||||
}
|
||||
|
||||
public static void sendIndexedParticleToPlayer(EntityPlayer player, int index, double xCoord, double yCoord, double zCoord)
|
||||
{
|
||||
switch (index)
|
||||
{
|
||||
case 1:
|
||||
SpellHelper.sendParticleToPlayer(player, "mobSpell", xCoord + 0.5D + rand.nextGaussian() / 8, yCoord + 1.1D, zCoord + 0.5D + rand.nextGaussian() / 8, 0.5117D, 0.0117D, 0.0117D);
|
||||
break;
|
||||
case 2:
|
||||
SpellHelper.sendParticleToPlayer(player, "reddust", xCoord + 0.5D + rand.nextGaussian() / 8, yCoord + 1.1D, zCoord + 0.5D + rand.nextGaussian() / 8, 0.82D, 0.941D, 0.91D);
|
||||
break;
|
||||
case 3:
|
||||
SpellHelper.sendParticleToPlayer(player, "mobSpell", xCoord + 0.5D + rand.nextGaussian() / 8, yCoord + 1.1D, zCoord + 0.5D + rand.nextGaussian() / 8, 1.0D, 0.371D, 0.371D);
|
||||
break;
|
||||
case 4:
|
||||
float f = (float) 1.0F;
|
||||
float f1 = f * 0.6F + 0.4F;
|
||||
float f2 = f * f * 0.7F - 0.5F;
|
||||
float f3 = f * f * 0.6F - 0.7F;
|
||||
|
||||
for (int l = 0; l < 8; ++l)
|
||||
{
|
||||
SpellHelper.sendParticleToPlayer(player, "reddust", xCoord + Math.random() - Math.random(), yCoord + Math.random() - Math.random(), zCoord + Math.random() - Math.random(), f1, f2, f3);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public static void sendParticleToAllAround(World world, double xPos, double yPos, double zPos, int radius, int dimension, String str, double xCoord, double yCoord, double zCoord, double xVel, double yVel, double zVel)
|
||||
{
|
||||
List<EntityPlayer> entities = SpellHelper.getPlayersInRange(world, xPos, yPos, zPos, radius, radius);
|
||||
|
||||
if (entities == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
for (EntityPlayer player : entities)
|
||||
{
|
||||
SpellHelper.sendParticleToPlayer(player, str, xCoord, yCoord, zCoord, xVel, yVel, zVel);
|
||||
}
|
||||
}
|
||||
|
||||
public static void sendIndexedParticleToAllAround(World world, double xPos, double yPos, double zPos, int radius, int dimension, int index, double xCoord, double yCoord, double zCoord)
|
||||
{
|
||||
List<EntityPlayer> entities = SpellHelper.getPlayersInRange(world, xPos, yPos, zPos, radius, radius);
|
||||
|
||||
if (entities == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
for (EntityPlayer player : entities)
|
||||
{
|
||||
SpellHelper.sendIndexedParticleToPlayer(player, index, xCoord, yCoord, zCoord);
|
||||
}
|
||||
}
|
||||
|
||||
public static void setPlayerSpeedFromServer(EntityPlayer player, double motionX, double motionY, double motionZ)
|
||||
{
|
||||
if (player instanceof EntityPlayerMP)
|
||||
{
|
||||
NewPacketHandler.INSTANCE.sendTo(NewPacketHandler.getVelSettingPacket(motionX, motionY, motionZ), (EntityPlayerMP) player);
|
||||
}
|
||||
}
|
||||
|
||||
public static boolean isFakePlayer(World world, EntityPlayer player)
|
||||
{
|
||||
if (world.isRemote)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (player instanceof FakePlayer || SpellHelper.getUsername(player).contains("[CoFH]"))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
String str = player.getClass().getSimpleName();
|
||||
if (str.contains("GC"))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (player.getClass().equals(EntityPlayerMP.class))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public static void smashBlock(World world, int posX, int posY, int posZ)
|
||||
{
|
||||
Block block = world.getBlock(posX, posY, posZ);
|
||||
|
||||
if (block == Blocks.stone)
|
||||
{
|
||||
world.setBlock(posX, posY, posZ, Blocks.cobblestone);
|
||||
return;
|
||||
} else if (block == Blocks.cobblestone)
|
||||
{
|
||||
world.setBlock(posX, posY, posZ, Blocks.gravel);
|
||||
return;
|
||||
} else if (block == Blocks.gravel)
|
||||
{
|
||||
world.setBlock(posX, posY, posZ, Blocks.sand);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
public static boolean isBlockFluid(Block block)
|
||||
{
|
||||
return block instanceof BlockLiquid;
|
||||
}
|
||||
|
||||
public static void evaporateWaterBlock(World world, int posX, int posY, int posZ)
|
||||
{
|
||||
Block block = world.getBlock(posX, posY, posZ);
|
||||
|
||||
if (block == Blocks.water || block == Blocks.flowing_water)
|
||||
{
|
||||
world.setBlockToAir(posX, posY, posZ);
|
||||
}
|
||||
}
|
||||
|
||||
public static ItemStack getDustForOre(ItemStack item)
|
||||
{
|
||||
String oreName = OreDictionary.getOreName(OreDictionary.getOreID(item));
|
||||
|
||||
if (oreName.contains("ore"))
|
||||
{
|
||||
String lowercaseOre = oreName.toLowerCase();
|
||||
boolean isAllowed = false;
|
||||
|
||||
for (String str : AlchemicalWizardry.allowedCrushedOresArray)
|
||||
{
|
||||
String testStr = str.toLowerCase();
|
||||
|
||||
if (lowercaseOre.contains(testStr))
|
||||
{
|
||||
isAllowed = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!isAllowed)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
String dustName = oreName.replace("ore", "dust");
|
||||
|
||||
ArrayList<ItemStack> items = OreDictionary.getOres(dustName);
|
||||
|
||||
if (items != null && items.size() >= 1)
|
||||
{
|
||||
return (items.get(0).copy());
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public static List<ItemStack> getItemsFromBlock(World world, Block block, int x, int y, int z, int meta, boolean silkTouch, int fortune)
|
||||
{
|
||||
boolean canSilk = block.canSilkHarvest(world, null, x, y, z, meta);
|
||||
|
||||
if (canSilk && silkTouch)
|
||||
{
|
||||
ArrayList<ItemStack> items = new ArrayList<ItemStack>();
|
||||
ItemStack item = new ItemStack(block, 1, meta);
|
||||
|
||||
items.add(item);
|
||||
|
||||
return items;
|
||||
} else
|
||||
{
|
||||
return block.getDrops(world, x, y, z, meta, fortune);
|
||||
}
|
||||
}
|
||||
|
||||
public static void spawnItemListInWorld(List<ItemStack> items, World world, float x, float y, float z)
|
||||
{
|
||||
for (ItemStack stack : items)
|
||||
{
|
||||
EntityItem itemEntity = new EntityItem(world, x, y, z, stack);
|
||||
itemEntity.delayBeforeCanPickup = 10;
|
||||
world.spawnEntityInWorld(itemEntity);
|
||||
}
|
||||
}
|
||||
|
||||
public static MovingObjectPosition raytraceFromEntity(World world, Entity player, boolean par3, double range)
|
||||
{
|
||||
float f = 1.0F;
|
||||
float f1 = player.prevRotationPitch + (player.rotationPitch - player.prevRotationPitch) * f;
|
||||
float f2 = player.prevRotationYaw + (player.rotationYaw - player.prevRotationYaw) * f;
|
||||
double d0 = player.prevPosX + (player.posX - player.prevPosX) * (double) f;
|
||||
double d1 = player.prevPosY + (player.posY - player.prevPosY) * (double) f;
|
||||
if (!world.isRemote && player instanceof EntityPlayer)
|
||||
d1 += 1.62D;
|
||||
double d2 = player.prevPosZ + (player.posZ - player.prevPosZ) * (double) f;
|
||||
Vec3 vec3 = Vec3.createVectorHelper(d0, d1, d2);
|
||||
float f3 = MathHelper.cos(-f2 * 0.017453292F - (float) Math.PI);
|
||||
float f4 = MathHelper.sin(-f2 * 0.017453292F - (float) Math.PI);
|
||||
float f5 = -MathHelper.cos(-f1 * 0.017453292F);
|
||||
float f6 = MathHelper.sin(-f1 * 0.017453292F);
|
||||
float f7 = f4 * f5;
|
||||
float f8 = f3 * f5;
|
||||
double d3 = range;
|
||||
if (player instanceof EntityPlayerMP)
|
||||
{
|
||||
d3 = ((EntityPlayerMP) player).theItemInWorldManager.getBlockReachDistance();
|
||||
}
|
||||
Vec3 vec31 = vec3.addVector((double) f7 * d3, (double) f6 * d3, (double) f8 * d3);
|
||||
return world.func_147447_a(vec3, vec31, par3, !par3, par3);
|
||||
}
|
||||
|
||||
public static String getNumeralForInt(int num)
|
||||
{
|
||||
switch (num)
|
||||
{
|
||||
case 1:
|
||||
return "I";
|
||||
case 2:
|
||||
return "II";
|
||||
case 3:
|
||||
return "III";
|
||||
case 4:
|
||||
return "IV";
|
||||
case 5:
|
||||
return "V";
|
||||
case 6:
|
||||
return "VI";
|
||||
case 7:
|
||||
return "VII";
|
||||
case 8:
|
||||
return "VIII";
|
||||
case 9:
|
||||
return "IX";
|
||||
case 10:
|
||||
return "X";
|
||||
default:
|
||||
return "";
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Used to determine if stack1 can be placed into stack2. If stack2 is null and stack1 isn't null, returns true. Ignores stack size
|
||||
*
|
||||
* @param stack1 Stack that is placed into a slot
|
||||
* @param stack2 Slot content that stack1 is placed into
|
||||
* @return True if they can be combined
|
||||
*/
|
||||
public static boolean canCombine(ItemStack stack1, ItemStack stack2)
|
||||
{
|
||||
if (stack1 == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (stack2 == null)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
if (stack1.isItemStackDamageable() ^ stack2.isItemStackDamageable())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
boolean tagsEqual = ItemStack.areItemStackTagsEqual(stack1, stack2);
|
||||
|
||||
return stack1.getItem() == stack2.getItem() && tagsEqual && stack1.getItemDamage() == stack2.getItemDamage() && Math.min(stack2.getMaxStackSize() - stack2.stackSize, stack1.stackSize) > 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param stack1 Stack that is placed into a slot
|
||||
* @param stack2 Slot content that stack1 is placed into
|
||||
* @return Stacks after stacking
|
||||
*/
|
||||
public static ItemStack[] combineStacks(ItemStack stack1, ItemStack stack2)
|
||||
{
|
||||
ItemStack[] returned = new ItemStack[2];
|
||||
|
||||
if (canCombine(stack1, stack2))
|
||||
{
|
||||
int transferedAmount = stack2 == null ? stack1.stackSize : Math.min(stack2.getMaxStackSize() - stack2.stackSize, stack1.stackSize);
|
||||
if (transferedAmount > 0)
|
||||
{
|
||||
ItemStack copyStack = stack1.splitStack(transferedAmount);
|
||||
if (stack2 == null)
|
||||
{
|
||||
stack2 = copyStack;
|
||||
} else
|
||||
{
|
||||
stack2.stackSize += transferedAmount;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
returned[0] = stack1;
|
||||
returned[1] = stack2;
|
||||
|
||||
return returned;
|
||||
}
|
||||
|
||||
public static ItemStack insertStackIntoInventory(ItemStack stack, IInventory inventory)
|
||||
{
|
||||
if (stack == null)
|
||||
{
|
||||
return stack;
|
||||
}
|
||||
|
||||
for (int i = 0; i < inventory.getSizeInventory(); i++)
|
||||
{
|
||||
ItemStack[] combinedStacks = combineStacks(stack, inventory.getStackInSlot(i));
|
||||
stack = combinedStacks[0];
|
||||
inventory.setInventorySlotContents(i, combinedStacks[1]);
|
||||
|
||||
if (stack.stackSize <= 0)
|
||||
{
|
||||
return stack;
|
||||
}
|
||||
}
|
||||
|
||||
return stack;
|
||||
}
|
||||
|
||||
public static boolean hydrateSoil(World world, int x, int y, int z)
|
||||
{
|
||||
Block block = world.getBlock(x, y, z);
|
||||
if (block == Blocks.dirt || block == Blocks.grass || (block == Blocks.farmland && world.getBlockMetadata(x, y, z) == 0))
|
||||
{
|
||||
world.setBlock(x, y, z, Blocks.farmland, 15, 2);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
//Adapated from Enhanced Portals 3 code
|
||||
public static Entity teleportEntityToDim(World oldWorld, World newWorld, int x, int y, int z, Entity entity)
|
||||
{
|
||||
if (entity != null)
|
||||
{
|
||||
WorldServer oldWorldServer = (WorldServer) oldWorld;
|
||||
WorldServer newWorldServer = (WorldServer) newWorld;
|
||||
if (entity instanceof EntityPlayer)
|
||||
{
|
||||
EntityPlayerMP player = (EntityPlayerMP) entity;
|
||||
if (!player.worldObj.isRemote)
|
||||
{
|
||||
player.worldObj.theProfiler.startSection("portal");
|
||||
player.worldObj.theProfiler.startSection("changeDimension");
|
||||
ServerConfigurationManager config = player.mcServer.getConfigurationManager();
|
||||
player.closeScreen();
|
||||
player.dimension = newWorldServer.provider.dimensionId;
|
||||
player.playerNetServerHandler.sendPacket(new S07PacketRespawn(player.dimension, player.worldObj.difficultySetting, newWorldServer.getWorldInfo().getTerrainType(), player.theItemInWorldManager.getGameType()));
|
||||
oldWorldServer.removeEntity(player);
|
||||
player.isDead = false;
|
||||
player.setLocationAndAngles(x, y, z, player.rotationYaw, player.rotationPitch);
|
||||
newWorldServer.spawnEntityInWorld(player);
|
||||
player.setWorld(newWorldServer);
|
||||
config.func_72375_a(player, oldWorldServer);
|
||||
player.playerNetServerHandler.setPlayerLocation(x, y, z, entity.rotationYaw, entity.rotationPitch);
|
||||
player.theItemInWorldManager.setWorld(newWorldServer);
|
||||
config.updateTimeAndWeatherForPlayer(player, newWorldServer);
|
||||
config.syncPlayerInventory(player);
|
||||
player.worldObj.theProfiler.endSection();
|
||||
oldWorldServer.resetUpdateEntityTick();
|
||||
newWorldServer.resetUpdateEntityTick();
|
||||
player.worldObj.theProfiler.endSection();
|
||||
for (Iterator<PotionEffect> potion = player.getActivePotionEffects().iterator(); potion.hasNext(); )
|
||||
{
|
||||
player.playerNetServerHandler.sendPacket(new S1DPacketEntityEffect(player.getEntityId(), (PotionEffect) potion.next()));
|
||||
}
|
||||
player.playerNetServerHandler.sendPacket(new S1FPacketSetExperience(player.experience, player.experienceTotal, player.experienceLevel));
|
||||
FMLCommonHandler.instance().firePlayerChangedDimensionEvent(player, oldWorldServer.provider.dimensionId, player.dimension);
|
||||
}
|
||||
player.worldObj.theProfiler.endSection();
|
||||
return player;
|
||||
}
|
||||
else
|
||||
{
|
||||
NBTTagCompound tag = new NBTTagCompound();
|
||||
entity.writeToNBTOptional(tag);
|
||||
entity.setDead();
|
||||
Entity teleportedEntity = EntityList.createEntityFromNBT(tag, newWorldServer);
|
||||
if (teleportedEntity != null) {
|
||||
teleportedEntity.setLocationAndAngles(x, y, z, entity.rotationYaw, entity.rotationPitch);
|
||||
teleportedEntity.forceSpawn = true;
|
||||
newWorldServer.spawnEntityInWorld(teleportedEntity);
|
||||
teleportedEntity.setWorld(newWorldServer);
|
||||
}
|
||||
oldWorldServer.resetUpdateEntityTick();
|
||||
oldWorldServer.resetUpdateEntityTick();
|
||||
return teleportedEntity;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,73 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects;
|
||||
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.util.AxisAlignedBB;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public abstract class ExtrapolatedMeleeEntityEffect implements IMeleeSpellEntityEffect
|
||||
{
|
||||
protected float range;
|
||||
protected float radius;
|
||||
protected int powerUpgrades;
|
||||
protected int potencyUpgrades;
|
||||
protected int costUpgrades;
|
||||
protected int maxHit;
|
||||
|
||||
public ExtrapolatedMeleeEntityEffect(int power, int potency, int cost)
|
||||
{
|
||||
this.powerUpgrades = power;
|
||||
this.potencyUpgrades = potency;
|
||||
this.costUpgrades = cost;
|
||||
this.range = 0;
|
||||
this.radius = 0;
|
||||
this.maxHit = 1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onEntityImpact(World world, EntityPlayer entityPlayer)
|
||||
{
|
||||
Vec3 lookVec = entityPlayer.getLook(range);
|
||||
double x = entityPlayer.posX + lookVec.xCoord;
|
||||
double y = entityPlayer.posY + entityPlayer.getEyeHeight() + lookVec.yCoord;
|
||||
double z = entityPlayer.posZ + lookVec.zCoord;
|
||||
|
||||
List<Entity> entities = world.getEntitiesWithinAABB(Entity.class, AxisAlignedBB.getBoundingBox(x - 0.5f, y - 0.5f, z - 0.5f, x + 0.5f, y + 0.5f, z + 0.5f).expand(radius, radius, radius));
|
||||
int hit = 0;
|
||||
|
||||
if (entities != null)
|
||||
{
|
||||
for (Entity entity : entities)
|
||||
{
|
||||
if (hit < maxHit && !entity.equals(entityPlayer))
|
||||
{
|
||||
if (this.entityEffect(world, entity, entityPlayer))
|
||||
{
|
||||
hit++;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected abstract boolean entityEffect(World world, Entity entity, EntityPlayer player);
|
||||
|
||||
public void setRange(float range)
|
||||
{
|
||||
this.range = range;
|
||||
}
|
||||
|
||||
public void setRadius(float radius)
|
||||
{
|
||||
this.radius = radius;
|
||||
}
|
||||
|
||||
public void setMaxNumberHit(int maxHit)
|
||||
{
|
||||
this.maxHit = maxHit;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,9 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public interface IMeleeSpellEntityEffect
|
||||
{
|
||||
public void onEntityImpact(World world, EntityPlayer entityPlayer);
|
||||
}
|
|
@ -0,0 +1,9 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public interface IMeleeSpellWorldEffect
|
||||
{
|
||||
public void onWorldEffect(World world, EntityPlayer entityPlayer);
|
||||
}
|
|
@ -0,0 +1,12 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects;
|
||||
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public interface IProjectileImpactEffect
|
||||
{
|
||||
public void onEntityImpact(Entity mop, Entity projectile);
|
||||
|
||||
public void onTileImpact(World world, MovingObjectPosition mop);
|
||||
}
|
|
@ -0,0 +1,8 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects;
|
||||
|
||||
import net.minecraft.entity.Entity;
|
||||
|
||||
public interface IProjectileUpdateEffect
|
||||
{
|
||||
public void onUpdateEffect(Entity projectile);
|
||||
}
|
|
@ -0,0 +1,9 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public interface ISelfSpellEffect
|
||||
{
|
||||
public void onSelfUse(World world, EntityPlayer player);
|
||||
}
|
|
@ -0,0 +1,33 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public abstract class MeleeSpellCenteredWorldEffect extends MeleeSpellWorldEffect
|
||||
{
|
||||
protected float range;
|
||||
|
||||
public MeleeSpellCenteredWorldEffect(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onWorldEffect(World world, EntityPlayer entityPlayer)
|
||||
{
|
||||
Vec3 lookVec = entityPlayer.getLook(range).normalize();
|
||||
int x = (int) (entityPlayer.posX + lookVec.xCoord * range);
|
||||
int y = (int) (entityPlayer.posY + entityPlayer.getEyeHeight() + lookVec.yCoord * range);
|
||||
int z = (int) (entityPlayer.posZ + lookVec.zCoord * range);
|
||||
|
||||
this.onCenteredWorldEffect(entityPlayer, world, x, y, z);
|
||||
}
|
||||
|
||||
public void setRange(float range)
|
||||
{
|
||||
this.range = range;
|
||||
}
|
||||
|
||||
public abstract void onCenteredWorldEffect(EntityPlayer player, World world, int posX, int posY, int posZ);
|
||||
}
|
|
@ -0,0 +1,21 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public abstract class MeleeSpellWorldEffect implements IMeleeSpellWorldEffect
|
||||
{
|
||||
protected int powerUpgrades;
|
||||
protected int potencyUpgrades;
|
||||
protected int costUpgrades;
|
||||
|
||||
public MeleeSpellWorldEffect(int power, int potency, int cost)
|
||||
{
|
||||
this.powerUpgrades = power;
|
||||
this.potencyUpgrades = potency;
|
||||
this.costUpgrades = cost;
|
||||
}
|
||||
|
||||
@Override
|
||||
public abstract void onWorldEffect(World world, EntityPlayer entityPlayer);
|
||||
}
|
|
@ -0,0 +1,15 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects;
|
||||
|
||||
public abstract class ProjectileImpactEffect implements IProjectileImpactEffect
|
||||
{
|
||||
protected int powerUpgrades;
|
||||
protected int potencyUpgrades;
|
||||
protected int costUpgrades;
|
||||
|
||||
public ProjectileImpactEffect(int power, int potency, int cost)
|
||||
{
|
||||
this.powerUpgrades = power;
|
||||
this.potencyUpgrades = potency;
|
||||
this.costUpgrades = cost;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,15 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects;
|
||||
|
||||
public abstract class ProjectileUpdateEffect implements IProjectileUpdateEffect
|
||||
{
|
||||
protected int powerUpgrades;
|
||||
protected int potencyUpgrades;
|
||||
protected int costUpgrades;
|
||||
|
||||
public ProjectileUpdateEffect(int power, int potency, int cost)
|
||||
{
|
||||
this.powerUpgrades = power;
|
||||
this.potencyUpgrades = potency;
|
||||
this.costUpgrades = cost;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,15 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects;
|
||||
|
||||
public abstract class SelfSpellEffect implements ISelfSpellEffect
|
||||
{
|
||||
protected int powerUpgrades;
|
||||
protected int potencyUpgrades;
|
||||
protected int costUpgrades;
|
||||
|
||||
public SelfSpellEffect(int power, int potency, int cost)
|
||||
{
|
||||
this.powerUpgrades = power;
|
||||
this.potencyUpgrades = potency;
|
||||
this.costUpgrades = cost;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,45 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.earth;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.MeleeSpellCenteredWorldEffect;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.entity.item.EntityFallingBlock;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class MeleeDefaultEarth extends MeleeSpellCenteredWorldEffect
|
||||
{
|
||||
public MeleeDefaultEarth(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
this.setRange(3 * power + 2);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onCenteredWorldEffect(EntityPlayer player, World world, int posX, int posY, int posZ)
|
||||
{
|
||||
int radius = this.potencyUpgrades;
|
||||
|
||||
for (int i = -radius; i <= radius; i++)
|
||||
{
|
||||
for (int j = -radius; j <= radius; j++)
|
||||
{
|
||||
for (int k = -radius; k <= radius; k++)
|
||||
{
|
||||
if (!world.isAirBlock(posX + i, posY + j, posZ + k) && world.getTileEntity(posX + i, posY + j, posZ + k) == null)
|
||||
{
|
||||
Block block = world.getBlock(posX + i, posY + j, posZ + k);
|
||||
|
||||
if (block.getBlockHardness(world, posX + i, posY + j, posZ + k) == -1)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
int meta = world.getBlockMetadata(posX + i, posY + j, posZ + k);
|
||||
|
||||
EntityFallingBlock entity = new EntityFallingBlock(world, posX + i + 0.5f, posY + j + 0.5f, posZ + k + 0.5f, block, meta);
|
||||
world.spawnEntityInWorld(entity);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,37 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.earth;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.block.BlockTeleposer;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.MeleeSpellCenteredWorldEffect;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
|
||||
public class MeleeDefensiveEarth extends MeleeSpellCenteredWorldEffect
|
||||
{
|
||||
public MeleeDefensiveEarth(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
this.setRange(3 * power + 2);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onCenteredWorldEffect(EntityPlayer player, World world, int posX, int posY, int posZ)
|
||||
{
|
||||
ForgeDirection dir = SpellHelper.getDirectionForLookVector(player.getLook(1));
|
||||
|
||||
int vertRadius = (int) (2 + 1.0f / 2.0f * Math.pow(this.potencyUpgrades, 2) + 1.0f / 2.0f * this.potencyUpgrades);
|
||||
int horizRadius = this.potencyUpgrades + 1;
|
||||
|
||||
int xOff = dir.offsetX;
|
||||
int zOff = dir.offsetZ;
|
||||
|
||||
for (int i = -horizRadius; i <= horizRadius; i++)
|
||||
{
|
||||
for (int j = 0; j < vertRadius; j++)
|
||||
{
|
||||
BlockTeleposer.swapBlocks(world, world, posX + i * zOff, posY + j, posZ + i * xOff, posX + i * zOff, posY + j - vertRadius, posZ + i * xOff);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,47 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.earth;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.MeleeSpellCenteredWorldEffect;
|
||||
import net.minecraft.entity.item.EntityItem;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class MeleeEnvironmentalEarth extends MeleeSpellCenteredWorldEffect
|
||||
{
|
||||
public MeleeEnvironmentalEarth(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
this.setRange(3 * power + 2);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onCenteredWorldEffect(EntityPlayer player, World world, int posX, int posY, int posZ)
|
||||
{
|
||||
int radius = this.potencyUpgrades;
|
||||
|
||||
for (int i = -radius; i <= radius; i++)
|
||||
{
|
||||
for (int j = -radius; j <= radius; j++)
|
||||
{
|
||||
for (int k = -radius; k <= radius; k++)
|
||||
{
|
||||
if (!world.isAirBlock(posX + i, posY + j, posZ + k) && world.getTileEntity(posX + i, posY + j, posZ + k) == null)
|
||||
{
|
||||
ItemStack stack = new ItemStack(world.getBlock(posX + i, posY + j, posZ + k), 1, world.getBlockMetadata(posX + i, posY + j, posZ + k));
|
||||
|
||||
ItemStack dustStack = SpellHelper.getDustForOre(stack);
|
||||
|
||||
if (dustStack != null)
|
||||
{
|
||||
dustStack.stackSize *= 3;
|
||||
world.spawnEntityInWorld(new EntityItem(world, posX, posY, posZ, dustStack));
|
||||
|
||||
world.setBlockToAir(posX + i, posY + j, posZ + k);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,32 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.earth;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.MeleeSpellCenteredWorldEffect;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class MeleeOffensiveEarth extends MeleeSpellCenteredWorldEffect
|
||||
{
|
||||
public MeleeOffensiveEarth(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
this.setRange(3 * power + 2);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onCenteredWorldEffect(EntityPlayer player, World world, int posX, int posY, int posZ)
|
||||
{
|
||||
int radius = this.potencyUpgrades;
|
||||
|
||||
for (int i = -radius; i <= radius; i++)
|
||||
{
|
||||
for (int j = -radius; j <= radius; j++)
|
||||
{
|
||||
for (int k = -radius; k <= radius; k++)
|
||||
{
|
||||
SpellHelper.smashBlock(world, posX + i, posY + j, posZ + k);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,55 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.earth;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ProjectileImpactEffect;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class ProjectileDefaultEarth extends ProjectileImpactEffect
|
||||
{
|
||||
public ProjectileDefaultEarth(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onEntityImpact(Entity mop, Entity proj)
|
||||
{
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onTileImpact(World world, MovingObjectPosition mop)
|
||||
{
|
||||
int horizRange = (int) (0.5 * (this.powerUpgrades) + 1);
|
||||
int vertRange = (int) (0.5 * (this.powerUpgrades) + 1);
|
||||
|
||||
int posX = mop.blockX;
|
||||
int posY = mop.blockY;
|
||||
int posZ = mop.blockZ;
|
||||
|
||||
for (int i = -horizRange; i <= horizRange; i++)
|
||||
{
|
||||
for (int j = -vertRange; j <= vertRange; j++)
|
||||
{
|
||||
for (int k = -horizRange; k <= horizRange; k++)
|
||||
{
|
||||
if (!world.isAirBlock(posX + i, posY + j, posZ + k))
|
||||
{
|
||||
Block block = world.getBlock(posX + i, posY + j, posZ + k);
|
||||
if (block == null || block.getBlockHardness(world, posX + i, posY + j, posZ + k) == -1 || SpellHelper.isBlockFluid(block))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
//block.breakBlock(world, posX+i, posY+j, posZ+k, block.blockID, world.getBlockMetadata(posX+i, posY+j, posZ+k));
|
||||
//world.destroyBlock(posX+i, posY+j, posZ+k, true);
|
||||
world.func_147480_a(posX + i, posY + j, posZ + k, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,58 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.earth;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ProjectileImpactEffect;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class ProjectileDefensiveEarth extends ProjectileImpactEffect
|
||||
{
|
||||
public ProjectileDefensiveEarth(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onEntityImpact(Entity mop, Entity proj)
|
||||
{
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onTileImpact(World world, MovingObjectPosition mop)
|
||||
{
|
||||
int horizRange = (int) (this.powerUpgrades);
|
||||
int vertRange = (int) (this.potencyUpgrades);
|
||||
|
||||
int posX = mop.blockX;
|
||||
int posY = mop.blockY;
|
||||
int posZ = mop.blockZ;
|
||||
|
||||
for (int i = -horizRange; i <= horizRange; i++)
|
||||
{
|
||||
for (int j = -vertRange; j <= vertRange; j++)
|
||||
{
|
||||
for (int k = -horizRange; k <= horizRange; k++)
|
||||
{
|
||||
if (!world.isAirBlock(posX + i, posY + j, posZ + k))
|
||||
{
|
||||
Block block = world.getBlock(posX + i, posY + j, posZ + k);
|
||||
if (block == null || block.getBlockHardness(world, posX + i, posY + j, posZ + k) == -1)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
//block.breakBlock(world, posX+i, posY+j, posZ+k, block.blockID, world.getBlockMetadata(posX+i, posY+j, posZ+k));
|
||||
//world.destroyBlock(posX+i, posY+j, posZ+k, true);
|
||||
if (world.rand.nextFloat() < 0.6f)
|
||||
{
|
||||
SpellHelper.smashBlock(world, posX + i, posY + j, posZ + k);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,78 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.earth;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.EntitySpellProjectile;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ProjectileUpdateEffect;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.item.EntityItem;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class ProjectileEnvironmentalEarth extends ProjectileUpdateEffect
|
||||
{
|
||||
public ProjectileEnvironmentalEarth(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onUpdateEffect(Entity projectile)
|
||||
{
|
||||
Vec3 posVec = SpellHelper.getEntityBlockVector(projectile);
|
||||
|
||||
int horizRange = this.powerUpgrades + 1;
|
||||
int vertRange = (int) (0.5 * (this.powerUpgrades + 1));
|
||||
int maxBlocks = (int) (2 * Math.pow(3.47, this.potencyUpgrades));
|
||||
|
||||
int posX = (int) (posVec.xCoord);
|
||||
int posY = (int) (posVec.yCoord);
|
||||
int posZ = (int) (posVec.zCoord);
|
||||
|
||||
World worldObj = projectile.worldObj;
|
||||
|
||||
if (projectile instanceof EntitySpellProjectile)
|
||||
{
|
||||
int blocksBroken = ((EntitySpellProjectile) projectile).getBlocksBroken();
|
||||
|
||||
if (blocksBroken >= maxBlocks)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
for (int i = -horizRange; i <= horizRange; i++)
|
||||
{
|
||||
for (int j = -vertRange; j <= vertRange; j++)
|
||||
{
|
||||
for (int k = -horizRange; k <= horizRange; k++)
|
||||
{
|
||||
if (!worldObj.isAirBlock(posX + i, posY + j, posZ + k) && blocksBroken < maxBlocks)
|
||||
{
|
||||
Block block = worldObj.getBlock(posX + i, posY + j, posZ + k);
|
||||
int meta = worldObj.getBlockMetadata(posX + i, posY + j, posZ + k);
|
||||
if (block == null || block.getBlockHardness(worldObj, posX + i, posY + j, posZ + k) == -1 || SpellHelper.isBlockFluid(block))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (((EntitySpellProjectile) projectile).getIsSilkTouch() && block.canSilkHarvest(worldObj, ((EntitySpellProjectile) projectile).shootingEntity, posX + i, posY + j, posZ + k, meta))
|
||||
{
|
||||
ItemStack stack = new ItemStack(block, 1, meta);
|
||||
EntityItem itemEntity = new EntityItem(worldObj, posX + i + 0.5, posY + j + 0.5, posZ + k + 0.5, stack);
|
||||
worldObj.spawnEntityInWorld(itemEntity);
|
||||
worldObj.setBlockToAir(posX + i, posY + j, posZ + k);
|
||||
} else
|
||||
{
|
||||
worldObj.func_147480_a(posX + i, posY + j, posZ + k, true);
|
||||
}
|
||||
blocksBroken++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
((EntitySpellProjectile) projectile).setBlocksBroken(blocksBroken);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,60 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.earth;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ProjectileImpactEffect;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class ProjectileOffensiveEarth extends ProjectileImpactEffect
|
||||
{
|
||||
public ProjectileOffensiveEarth(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onEntityImpact(Entity mop, Entity proj)
|
||||
{
|
||||
int horizRange = (int) (this.powerUpgrades);
|
||||
int vertDepth = (int) (3 * this.potencyUpgrades + 1);
|
||||
|
||||
Vec3 blockVector = SpellHelper.getEntityBlockVector(mop);
|
||||
|
||||
int posX = (int) (blockVector.xCoord);
|
||||
int posY = (int) (blockVector.yCoord);
|
||||
int posZ = (int) (blockVector.zCoord);
|
||||
|
||||
World world = mop.worldObj;
|
||||
|
||||
for (int i = -horizRange; i <= horizRange; i++)
|
||||
{
|
||||
for (int j = -vertDepth; j < 0; j++)
|
||||
{
|
||||
for (int k = -horizRange; k <= horizRange; k++)
|
||||
{
|
||||
if (!world.isAirBlock(posX + i, posY + j, posZ + k))
|
||||
{
|
||||
Block block = world.getBlock(posX + i, posY + j, posZ + k);
|
||||
if (block == null || block.getBlockHardness(world, posX + i, posY + j, posZ + k) == -1)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
if (block == Blocks.stone || block == Blocks.cobblestone || block == Blocks.sand || block == Blocks.gravel || block == Blocks.grass || block == Blocks.dirt)
|
||||
{
|
||||
world.setBlockToAir(posX + i, posY + j, posZ + k);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onTileImpact(World world, MovingObjectPosition mop)
|
||||
{
|
||||
}
|
||||
}
|
|
@ -0,0 +1,51 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.earth;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.block.BlockTeleposer;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.SelfSpellEffect;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class SelfDefaultEarth extends SelfSpellEffect
|
||||
{
|
||||
|
||||
public SelfDefaultEarth(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onSelfUse(World world, EntityPlayer player)
|
||||
{
|
||||
int horizRadius = this.powerUpgrades;
|
||||
int vertRange = 5 + 10 * this.potencyUpgrades;
|
||||
|
||||
Vec3 blockVec = SpellHelper.getEntityBlockVector(player);
|
||||
|
||||
int posX = (int) (blockVec.xCoord);
|
||||
int posY = (int) (blockVec.yCoord) - 1;
|
||||
int posZ = (int) (blockVec.zCoord);
|
||||
|
||||
for (int i = -horizRadius; i <= horizRadius; i++)
|
||||
{
|
||||
for (int k = -horizRadius; k <= horizRadius; k++)
|
||||
{
|
||||
if (!world.isAirBlock(posX + i, posY, posZ + k))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
for (int j = -1; j >= -vertRange; j--)
|
||||
{
|
||||
if (!world.isAirBlock(posX + i, posY + j, posZ + k) && !SpellHelper.isBlockFluid(world.getBlock(posX + i, posY + j, posZ + k)))
|
||||
{
|
||||
BlockTeleposer.swapBlocks(world, world, posX + i, posY, posZ + k, posX + i, posY + j, posZ + k);
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,27 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.earth;
|
||||
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.SelfSpellEffect;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.potion.Potion;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class SelfDefensiveEarth extends SelfSpellEffect
|
||||
{
|
||||
|
||||
public SelfDefensiveEarth(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onSelfUse(World world, EntityPlayer player)
|
||||
{
|
||||
int pot = 2 * this.potencyUpgrades + 1;
|
||||
int duration = 20 * 60 * (this.powerUpgrades + 1);
|
||||
|
||||
player.addPotionEffect(new PotionEffect(Potion.field_76434_w.id, duration, pot));
|
||||
player.addPotionEffect(new PotionEffect(AlchemicalWizardry.customPotionHeavyHeart.id, duration, pot));
|
||||
}
|
||||
}
|
|
@ -0,0 +1,37 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.earth;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.SelfSpellEffect;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLiving;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.potion.Potion;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class SelfEnvironmentalEarth extends SelfSpellEffect
|
||||
{
|
||||
public SelfEnvironmentalEarth(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onSelfUse(World world, EntityPlayer player)
|
||||
{
|
||||
float radius = this.powerUpgrades * 2 + 1.5f;
|
||||
int dur = this.powerUpgrades * 5 * 20 + 60;
|
||||
|
||||
List<Entity> entities = SpellHelper.getEntitiesInRange(world, player.posX, player.posY, player.posZ, radius, radius);
|
||||
|
||||
for (Entity entity : entities)
|
||||
{
|
||||
if (entity instanceof EntityLiving)
|
||||
{
|
||||
((EntityLiving) entity).addPotionEffect(new PotionEffect(Potion.weakness.id, dur, this.potencyUpgrades));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,43 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.earth;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.SelfSpellEffect;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class SelfOffensiveEarth extends SelfSpellEffect
|
||||
{
|
||||
|
||||
public SelfOffensiveEarth(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onSelfUse(World world, EntityPlayer player)
|
||||
{
|
||||
int horizRadius = this.powerUpgrades;
|
||||
int vertRadius = this.potencyUpgrades + 1;
|
||||
|
||||
Vec3 blockVec = SpellHelper.getEntityBlockVector(player);
|
||||
|
||||
int posX = (int) (blockVec.xCoord);
|
||||
int posY = (int) (blockVec.yCoord);
|
||||
int posZ = (int) (blockVec.zCoord);
|
||||
|
||||
for (int i = -horizRadius; i <= horizRadius; i++)
|
||||
{
|
||||
for (int j = -vertRadius; j < 0; j++)
|
||||
{
|
||||
for (int k = -horizRadius; k <= horizRadius; k++)
|
||||
{
|
||||
if (world.rand.nextFloat() < 0.7f)
|
||||
{
|
||||
SpellHelper.smashBlock(world, posX + i, posY + j, posZ + k);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,86 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.earth;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.items.spell.ItemSpellMultiTool;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.tool.DigAreaEffect;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
|
||||
public class ToolEnvironmentalEarth extends DigAreaEffect
|
||||
{
|
||||
public ToolEnvironmentalEarth(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int digSurroundingArea(ItemStack container, World world, EntityPlayer player, MovingObjectPosition blockPos, String usedToolClass, float blockHardness, int harvestLvl, ItemSpellMultiTool itemTool)
|
||||
{
|
||||
if (!blockPos.typeOfHit.equals(MovingObjectPosition.MovingObjectType.BLOCK))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
int x = blockPos.blockX;
|
||||
int y = blockPos.blockY;
|
||||
int z = blockPos.blockZ;
|
||||
ForgeDirection sidehit = ForgeDirection.getOrientation(blockPos.sideHit);
|
||||
|
||||
int radius = 2;
|
||||
int depth = 5;
|
||||
|
||||
depth--;
|
||||
|
||||
int posX = radius;
|
||||
int negX = radius;
|
||||
int posY = radius;
|
||||
int negY = radius;
|
||||
int posZ = radius;
|
||||
int negZ = radius;
|
||||
|
||||
switch (sidehit)
|
||||
{
|
||||
case UP:
|
||||
posY = 0;
|
||||
negY = depth;
|
||||
break;
|
||||
case DOWN:
|
||||
negY = 0;
|
||||
posY = depth;
|
||||
break;
|
||||
case SOUTH:
|
||||
posZ = 0;
|
||||
negZ = depth;
|
||||
break;
|
||||
case NORTH:
|
||||
negZ = 0;
|
||||
posZ = depth;
|
||||
break;
|
||||
case WEST:
|
||||
negX = 0;
|
||||
posX = depth;
|
||||
break;
|
||||
case EAST:
|
||||
posX = 0;
|
||||
negX = depth;
|
||||
break;
|
||||
|
||||
default:
|
||||
}
|
||||
|
||||
for (int xPos = x - negX; xPos <= x + posX; xPos++)
|
||||
{
|
||||
for (int yPos = y - negY; yPos <= y + posY; yPos++)
|
||||
{
|
||||
for (int zPos = z - negZ; zPos <= z + posZ; zPos++)
|
||||
{
|
||||
this.breakBlock(container, world, player, blockHardness, xPos, yPos, zPos, itemTool);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,57 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.earth;
|
||||
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.tool.ItemManipulator;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.item.ItemBlock;
|
||||
import net.minecraft.item.ItemStack;
|
||||
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
|
||||
|
||||
public class ToolOffensiveEarth extends ItemManipulator
|
||||
{
|
||||
public static Block[] mundaneList = new Block[]{Blocks.stone, Blocks.cobblestone, Blocks.sand, Blocks.gravel, Blocks.netherrack, Blocks.dirt};
|
||||
|
||||
|
||||
public ToolOffensiveEarth(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public List<ItemStack> handleItemsOnBlockBroken(ItemStack toolStack, List<ItemStack> itemList)
|
||||
{
|
||||
List<ItemStack> newList = new LinkedList();
|
||||
|
||||
|
||||
for (ItemStack stack : itemList)
|
||||
{
|
||||
if (stack != null && stack.getItem() instanceof ItemBlock && !this.isMundaneBlock(((ItemBlock) stack.getItem()).field_150939_a))
|
||||
{
|
||||
newList.add(stack);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return newList;
|
||||
}
|
||||
|
||||
|
||||
public boolean isMundaneBlock(Block block)
|
||||
{
|
||||
for (Block test : mundaneList)
|
||||
{
|
||||
if (test.equals(block))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.fire;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ExtrapolatedMeleeEntityEffect;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLiving;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class MeleeDefaultFire extends ExtrapolatedMeleeEntityEffect
|
||||
{
|
||||
public MeleeDefaultFire(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
this.setRange(3 + 0.3f * potency);
|
||||
this.setRadius(2 + 0.3f * potency);
|
||||
this.setMaxNumberHit(potency + 1);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean entityEffect(World world, Entity entity, EntityPlayer entityPlayer)
|
||||
{
|
||||
if (entity instanceof EntityLiving)
|
||||
{
|
||||
entity.setFire(3 * this.powerUpgrades + 3);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,49 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.fire;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.MeleeSpellWorldEffect;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
|
||||
public class MeleeDefensiveFire extends MeleeSpellWorldEffect
|
||||
{
|
||||
public MeleeDefensiveFire(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onWorldEffect(World world, EntityPlayer entityPlayer)
|
||||
{
|
||||
ForgeDirection look = SpellHelper.getCompassDirectionForLookVector(entityPlayer.getLookVec());
|
||||
|
||||
int width = this.potencyUpgrades + 1;
|
||||
int length = 5 * this.powerUpgrades + 3;
|
||||
|
||||
int xOffset = look.offsetX;
|
||||
int zOffset = look.offsetZ;
|
||||
|
||||
Vec3 lookVec = SpellHelper.getEntityBlockVector(entityPlayer);
|
||||
|
||||
int xStart = (int) (lookVec.xCoord) + 1 * xOffset;
|
||||
int zStart = (int) (lookVec.zCoord) + 1 * zOffset;
|
||||
int yStart = (int) (lookVec.yCoord) - 1;
|
||||
|
||||
for (int i = -width; i <= width; i++)
|
||||
{
|
||||
for (int j = 0; j < length; j++)
|
||||
{
|
||||
for (int k = 0; k < 3; k++)
|
||||
{
|
||||
if (world.isAirBlock(xStart + i * (zOffset) + j * (xOffset), yStart + k, zStart + i * (xOffset) + j * (zOffset)))
|
||||
{
|
||||
world.setBlock(xStart + i * (zOffset) + j * (xOffset), yStart + k, zStart + i * (xOffset) + j * (zOffset), Blocks.fire);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,32 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.fire;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.MeleeSpellCenteredWorldEffect;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class MeleeEnvironmentalFire extends MeleeSpellCenteredWorldEffect
|
||||
{
|
||||
public MeleeEnvironmentalFire(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
this.setRange(3 * power + 2);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onCenteredWorldEffect(EntityPlayer player, World world, int posX, int posY, int posZ)
|
||||
{
|
||||
int radius = this.potencyUpgrades;
|
||||
|
||||
for (int i = -radius; i <= radius; i++)
|
||||
{
|
||||
for (int j = -radius; j <= radius; j++)
|
||||
{
|
||||
for (int k = -radius; k <= radius; k++)
|
||||
{
|
||||
SpellHelper.evaporateWaterBlock(world, posX + i, posY + j, posZ + k);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,32 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.fire;
|
||||
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ExtrapolatedMeleeEntityEffect;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLiving;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class MeleeOffensiveFire extends ExtrapolatedMeleeEntityEffect
|
||||
{
|
||||
public MeleeOffensiveFire(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
this.setRange(3 + 0.3f * potency);
|
||||
this.setRadius(2 + 0.3f * potency);
|
||||
this.setMaxNumberHit(1);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean entityEffect(World world, Entity entity, EntityPlayer entityPlayer)
|
||||
{
|
||||
if (entity instanceof EntityLiving)
|
||||
{
|
||||
((EntityLiving) entity).addPotionEffect(new PotionEffect(AlchemicalWizardry.customPotionFireFuse.id, 20 * (7 - this.powerUpgrades), this.potencyUpgrades));
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,70 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.fire;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ProjectileImpactEffect;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class ProjectileDefaultFire extends ProjectileImpactEffect
|
||||
{
|
||||
public ProjectileDefaultFire(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onEntityImpact(Entity mop, Entity proj)
|
||||
{
|
||||
Vec3 blockVec = SpellHelper.getEntityBlockVector(mop);
|
||||
|
||||
int x = (int) (blockVec.xCoord);
|
||||
int y = (int) (blockVec.yCoord);
|
||||
int z = (int) (blockVec.zCoord);
|
||||
World world = mop.worldObj;
|
||||
|
||||
int horizRange = 0;
|
||||
int vertRange = 0;
|
||||
|
||||
for (int i = -horizRange; i <= horizRange; i++)
|
||||
{
|
||||
for (int j = -vertRange; j <= vertRange; j++)
|
||||
{
|
||||
for (int k = -horizRange; k <= horizRange; k++)
|
||||
{
|
||||
if (world.isAirBlock(x + i, y + j, z + k))
|
||||
{
|
||||
world.setBlock(x + i, y + j, z + k, Blocks.fire);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onTileImpact(World world, MovingObjectPosition mop)
|
||||
{
|
||||
int x = mop.blockX;
|
||||
int y = mop.blockY;
|
||||
int z = mop.blockZ;
|
||||
|
||||
int horizRange = 0;
|
||||
int vertRange = 0;
|
||||
|
||||
for (int i = -horizRange; i <= horizRange; i++)
|
||||
{
|
||||
for (int j = -vertRange; j <= vertRange; j++)
|
||||
{
|
||||
for (int k = -horizRange; k <= horizRange; k++)
|
||||
{
|
||||
if (world.isAirBlock(x + i, y + j, z + k))
|
||||
{
|
||||
world.setBlock(x + i, y + j, z + k, Blocks.fire);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,46 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.fire;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ProjectileImpactEffect;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class ProjectileDefensiveFire extends ProjectileImpactEffect
|
||||
{
|
||||
public ProjectileDefensiveFire(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onEntityImpact(Entity mop, Entity proj)
|
||||
{
|
||||
mop.setFire(3 * (this.potencyUpgrades + 1));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onTileImpact(World world, MovingObjectPosition mop)
|
||||
{
|
||||
int horizRange = (int) ((this.powerUpgrades));
|
||||
int vertRange = (int) ((this.powerUpgrades));
|
||||
|
||||
int posX = mop.blockX;
|
||||
int posY = mop.blockY;
|
||||
int posZ = mop.blockZ;
|
||||
|
||||
for (int i = -horizRange; i <= horizRange; i++)
|
||||
{
|
||||
for (int j = -vertRange; j <= vertRange; j++)
|
||||
{
|
||||
for (int k = -horizRange; k <= horizRange; k++)
|
||||
{
|
||||
if (!world.isAirBlock(posX + i, posY + j, posZ + k))
|
||||
{
|
||||
SpellHelper.smeltBlockInWorld(world, posX + i, posY + j, posZ + k);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,44 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.fire;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ProjectileUpdateEffect;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class ProjectileEnvironmentalFire extends ProjectileUpdateEffect
|
||||
{
|
||||
public ProjectileEnvironmentalFire(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onUpdateEffect(Entity projectile)
|
||||
{
|
||||
Vec3 posVec = SpellHelper.getEntityBlockVector(projectile);
|
||||
|
||||
int horizRange = this.powerUpgrades + 1;
|
||||
int vertRange = (int) (0.5 * (this.powerUpgrades + 1));
|
||||
|
||||
int posX = (int) (posVec.xCoord);
|
||||
int posY = (int) (posVec.yCoord);
|
||||
int posZ = (int) (posVec.zCoord);
|
||||
|
||||
World worldObj = projectile.worldObj;
|
||||
|
||||
for (int i = -horizRange; i <= horizRange; i++)
|
||||
{
|
||||
for (int j = -vertRange; j <= vertRange; j++)
|
||||
{
|
||||
for (int k = -horizRange; k <= horizRange; k++)
|
||||
{
|
||||
if (!worldObj.isAirBlock(posX + i, posY + j, posZ + k))
|
||||
{
|
||||
SpellHelper.evaporateWaterBlock(worldObj, posX + i, posY + j, posZ + k);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,51 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.fire;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ProjectileImpactEffect;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class ProjectileOffensiveFire extends ProjectileImpactEffect
|
||||
{
|
||||
public ProjectileOffensiveFire(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onEntityImpact(Entity mop, Entity proj)
|
||||
{
|
||||
int horizRange = (int) (this.powerUpgrades);
|
||||
int vertDepth = (int) (3 * this.potencyUpgrades + 1);
|
||||
|
||||
Vec3 blockVector = SpellHelper.getEntityBlockVector(mop);
|
||||
|
||||
int posX = (int) (blockVector.xCoord);
|
||||
int posY = (int) (blockVector.yCoord);
|
||||
int posZ = (int) (blockVector.zCoord);
|
||||
|
||||
World world = mop.worldObj;
|
||||
|
||||
for (int i = -horizRange; i <= horizRange; i++)
|
||||
{
|
||||
for (int j = -vertDepth; j < 0; j++)
|
||||
{
|
||||
for (int k = -horizRange; k <= horizRange; k++)
|
||||
{
|
||||
if (world.isAirBlock(posX + i, posY + j, posZ + k))
|
||||
{
|
||||
world.setBlock(posX + i, posY + j, posZ + k, Blocks.flowing_lava, 7, 3);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onTileImpact(World world, MovingObjectPosition mop)
|
||||
{
|
||||
}
|
||||
}
|
|
@ -0,0 +1,19 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.fire;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.SelfSpellEffect;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class SelfDefaultFire extends SelfSpellEffect
|
||||
{
|
||||
public SelfDefaultFire(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onSelfUse(World world, EntityPlayer player)
|
||||
{
|
||||
player.setFire((int) (10 * Math.pow(1.5, powerUpgrades + 1.5 * potencyUpgrades)));
|
||||
}
|
||||
}
|
|
@ -0,0 +1,44 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.fire;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.SelfSpellEffect;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class SelfDefensiveFire extends SelfSpellEffect
|
||||
{
|
||||
|
||||
public SelfDefensiveFire(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onSelfUse(World world, EntityPlayer player)
|
||||
{
|
||||
int horizRange = (int) (this.powerUpgrades);
|
||||
int vertDepth = (int) (3 * this.potencyUpgrades + 1);
|
||||
|
||||
Vec3 blockVector = SpellHelper.getEntityBlockVector(player);
|
||||
|
||||
int posX = (int) (blockVector.xCoord);
|
||||
int posY = (int) (blockVector.yCoord);
|
||||
int posZ = (int) (blockVector.zCoord);
|
||||
|
||||
for (int i = -horizRange; i <= horizRange; i++)
|
||||
{
|
||||
for (int j = -vertDepth; j < 0; j++)
|
||||
{
|
||||
for (int k = -horizRange; k <= horizRange; k++)
|
||||
{
|
||||
if (world.isAirBlock(posX + i, posY + j, posZ + k))
|
||||
{
|
||||
world.setBlock(posX + i, posY + j, posZ + k, Blocks.flowing_lava, 7, 3);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,56 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.fire;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.SelfSpellEffect;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class SelfEnvironmentalFire extends SelfSpellEffect
|
||||
{
|
||||
public SelfEnvironmentalFire(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onSelfUse(World world, EntityPlayer player)
|
||||
{
|
||||
int posX = (int) Math.round(player.posX - 0.5f);
|
||||
int posY = (int) player.posY;
|
||||
int posZ = (int) Math.round(player.posZ - 0.5f);
|
||||
|
||||
int powRadius = this.powerUpgrades;
|
||||
int potRadius = this.potencyUpgrades - 1;
|
||||
|
||||
for (int i = -powRadius; i <= powRadius; i++)
|
||||
{
|
||||
for (int j = -powRadius; j <= powRadius; j++)
|
||||
{
|
||||
for (int k = -powRadius; k <= powRadius; k++)
|
||||
{
|
||||
if (world.isAirBlock(posX + i, posY + j, posZ + k))
|
||||
{
|
||||
world.setBlock(posX + i, posY + j, posZ + k, Blocks.fire);
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = -potRadius; i <= potRadius; i++)
|
||||
{
|
||||
for (int j = -potRadius; j <= potRadius; j++)
|
||||
{
|
||||
for (int k = -potRadius; k <= potRadius; k++)
|
||||
{
|
||||
if (!world.isAirBlock(posX + i, posY + j, posZ + k))
|
||||
{
|
||||
SpellHelper.smeltBlockInWorld(world, posX + i, posY + j, posZ + k);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
|
@ -0,0 +1,21 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.fire;
|
||||
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.SelfSpellEffect;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class SelfOffensiveFire extends SelfSpellEffect
|
||||
{
|
||||
public SelfOffensiveFire(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onSelfUse(World world, EntityPlayer player)
|
||||
{
|
||||
player.addPotionEffect(new PotionEffect(AlchemicalWizardry.customPotionFlameCloak.id, 300 * (2 * this.powerUpgrades + 1), this.potencyUpgrades));
|
||||
}
|
||||
}
|
|
@ -0,0 +1,36 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.fire;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.tool.ItemManipulator;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.item.crafting.FurnaceRecipes;
|
||||
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
|
||||
public class ToolDefaultFire extends ItemManipulator
|
||||
{
|
||||
public ToolDefaultFire(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<ItemStack> handleItemsOnBlockBroken(ItemStack toolStack, List<ItemStack> itemList)
|
||||
{
|
||||
LinkedList<ItemStack> newList = new LinkedList();
|
||||
for (ItemStack item : itemList)
|
||||
{
|
||||
ItemStack newItem = FurnaceRecipes.smelting().getSmeltingResult(item);
|
||||
if (newItem != null)
|
||||
{
|
||||
newList.add(newItem);
|
||||
} else
|
||||
{
|
||||
newList.add(item);
|
||||
}
|
||||
}
|
||||
|
||||
return newList;
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,47 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.fire;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.tool.OnBreakBlockEffect;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
public class ToolEnvironmentalFire extends OnBreakBlockEffect
|
||||
{
|
||||
public ToolEnvironmentalFire(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int onBlockBroken(ItemStack container, World world, EntityPlayer player, Block block, int meta, int x, int y, int z, ForgeDirection sideBroken)
|
||||
{
|
||||
int amount = 0;
|
||||
int cost = (int) (250 * (1 - 0.1f * powerUpgrades) * Math.pow(0.85, costUpgrades));
|
||||
int radius = this.powerUpgrades;
|
||||
float chance = 0.35f + 0.15f * this.potencyUpgrades;
|
||||
|
||||
for (int i = -radius; i <= radius; i++)
|
||||
{
|
||||
for (int j = -radius; j <= radius; j++)
|
||||
{
|
||||
for (int k = -radius; k <= radius; k++)
|
||||
{
|
||||
Block blockAffected = world.getBlock(x + i - sideBroken.offsetX, y + j, z + k - sideBroken.offsetZ);
|
||||
|
||||
if ((new Random().nextFloat() <= chance) && (blockAffected == Blocks.gravel || blockAffected == Blocks.stone || blockAffected == Blocks.cobblestone))
|
||||
{
|
||||
world.setBlock(x + i - sideBroken.offsetX, y + j, z + k - sideBroken.offsetZ, Blocks.lava);
|
||||
amount += cost;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return amount;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,21 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.fire;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.tool.LeftClickEffect;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.item.ItemStack;
|
||||
|
||||
public class ToolOffensiveFire extends LeftClickEffect
|
||||
{
|
||||
public ToolOffensiveFire(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int onLeftClickEntity(ItemStack stack, EntityLivingBase attacked, EntityLivingBase weilder)
|
||||
{
|
||||
attacked.setFire(3 + 4 * this.powerUpgrades);
|
||||
|
||||
return (int) (10 * (1 + this.powerUpgrades) * Math.pow(0.85, this.costUpgrades));
|
||||
}
|
||||
}
|
|
@ -0,0 +1,29 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ExtrapolatedMeleeEntityEffect;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class MeleeDefaultIce extends ExtrapolatedMeleeEntityEffect
|
||||
{
|
||||
|
||||
public MeleeDefaultIce(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
this.setRange(3 + 0.3f * potency);
|
||||
this.setRadius(2 + 0.3f * potency);
|
||||
this.setMaxNumberHit(potency + 1);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean entityEffect(World world, Entity entity, EntityPlayer entityPlayer)
|
||||
{
|
||||
if (entity.hurtResistantTime > 0)
|
||||
{
|
||||
entity.hurtResistantTime = Math.max(0, -(potencyUpgrades + 1) + entity.hurtResistantTime);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,48 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.MeleeSpellWorldEffect;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
|
||||
public class MeleeDefensiveIce extends MeleeSpellWorldEffect
|
||||
{
|
||||
public MeleeDefensiveIce(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onWorldEffect(World world, EntityPlayer entityPlayer)
|
||||
{
|
||||
ForgeDirection look = SpellHelper.getCompassDirectionForLookVector(entityPlayer.getLookVec());
|
||||
|
||||
int width = this.powerUpgrades;
|
||||
int height = this.powerUpgrades + 2;
|
||||
|
||||
int xOffset = look.offsetX;
|
||||
int zOffset = look.offsetZ;
|
||||
|
||||
int range = this.potencyUpgrades + 1;
|
||||
|
||||
Vec3 lookVec = SpellHelper.getEntityBlockVector(entityPlayer);
|
||||
|
||||
int xStart = (int) (lookVec.xCoord) + range * xOffset;
|
||||
int zStart = (int) (lookVec.zCoord) + range * zOffset;
|
||||
int yStart = (int) (lookVec.yCoord);
|
||||
|
||||
for (int i = -width; i <= width; i++)
|
||||
{
|
||||
for (int j = 0; j < height; j++)
|
||||
{
|
||||
if (world.isAirBlock(xStart + i * (zOffset), yStart + j, zStart + i * (xOffset)))
|
||||
{
|
||||
world.setBlock(xStart + i * (zOffset), yStart + j, zStart + i * (xOffset), Blocks.ice);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,40 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ExtrapolatedMeleeEntityEffect;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.projectile.EntitySnowball;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class MeleeEnvironmentalIce extends ExtrapolatedMeleeEntityEffect
|
||||
{
|
||||
public MeleeEnvironmentalIce(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
this.setMaxNumberHit(1 + potency);
|
||||
this.setRadius(2);
|
||||
this.setRange(3);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean entityEffect(World world, Entity entity, EntityPlayer entityPlayer)
|
||||
{
|
||||
//TODO Change to an Ice Cage
|
||||
for (int i = 0; i <= this.powerUpgrades; i++)
|
||||
{
|
||||
double randX = (world.rand.nextDouble() - world.rand.nextDouble()) * 3;
|
||||
double randY = -world.rand.nextDouble() * 3;
|
||||
double randZ = (world.rand.nextDouble() - world.rand.nextDouble()) * 3;
|
||||
|
||||
EntitySnowball snowball = new EntitySnowball(world, entity.posX - 3 * randX, entity.posY - 3 * randY, entity.posZ - 3 * randZ);
|
||||
snowball.motionX = randX;
|
||||
snowball.motionY = randY;
|
||||
snowball.motionZ = randZ;
|
||||
|
||||
world.spawnEntityInWorld(snowball);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,46 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ExtrapolatedMeleeEntityEffect;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class MeleeOffensiveIce extends ExtrapolatedMeleeEntityEffect
|
||||
{
|
||||
public MeleeOffensiveIce(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
this.setMaxNumberHit(1 + potency);
|
||||
this.setRadius(2);
|
||||
this.setRange(3);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean entityEffect(World world, Entity entity, EntityPlayer entityPlayer)
|
||||
{
|
||||
Vec3 blockVector = SpellHelper.getEntityBlockVector(entity);
|
||||
|
||||
int posX = (int) (blockVector.xCoord);
|
||||
int posY = (int) (blockVector.yCoord);
|
||||
int posZ = (int) (blockVector.zCoord);
|
||||
|
||||
double yVel = 1 * (0.3 * this.powerUpgrades + 0.90);
|
||||
|
||||
entity.motionY = yVel;
|
||||
|
||||
for (int i = 0; i < 2; i++)
|
||||
{
|
||||
if (world.isAirBlock(posX, posY + i, posZ))
|
||||
{
|
||||
world.setBlock(posX, posY + i, posZ, Blocks.ice);
|
||||
}
|
||||
}
|
||||
|
||||
entity.fallDistance = 0.0f;
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,40 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ProjectileImpactEffect;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
|
||||
public class ProjectileDefaultIce extends ProjectileImpactEffect
|
||||
{
|
||||
public ProjectileDefaultIce(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onEntityImpact(Entity mop, Entity proj)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onTileImpact(World world, MovingObjectPosition mop)
|
||||
{
|
||||
int horizRadius = this.powerUpgrades + 1;
|
||||
int vertRadius = this.potencyUpgrades;
|
||||
|
||||
ForgeDirection sideHit = ForgeDirection.getOrientation(mop.sideHit);
|
||||
|
||||
int posX = mop.blockX + sideHit.offsetX;
|
||||
int posY = mop.blockY + sideHit.offsetY;
|
||||
int posZ = mop.blockZ + sideHit.offsetZ;
|
||||
|
||||
if (world.isAirBlock(posX, posY, posZ))
|
||||
{
|
||||
world.setBlock(posX, posY, posZ, Blocks.ice);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,49 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ProjectileImpactEffect;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class ProjectileDefensiveIce extends ProjectileImpactEffect
|
||||
{
|
||||
public ProjectileDefensiveIce(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onEntityImpact(Entity mop, Entity proj)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onTileImpact(World world, MovingObjectPosition mop)
|
||||
{
|
||||
int horizRadius = this.powerUpgrades + 1;
|
||||
int vertRadius = this.potencyUpgrades;
|
||||
|
||||
int posX = mop.blockX;
|
||||
int posY = mop.blockY;
|
||||
int posZ = mop.blockZ;
|
||||
|
||||
for (int i = -horizRadius; i <= horizRadius; i++)
|
||||
{
|
||||
for (int k = -horizRadius; k <= horizRadius; k++)
|
||||
{
|
||||
for (int j = -vertRadius; j <= vertRadius; j++)
|
||||
{
|
||||
SpellHelper.freezeWaterBlock(world, posX + i, posY + j, posZ + k);
|
||||
|
||||
if (world.isAirBlock(posX + i, posY + j, posZ + k) && !world.isAirBlock(posX + i, posY + j - 1, posZ + k))
|
||||
{
|
||||
world.setBlock(posX + i, posY + j, posZ + k, Blocks.snow);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,39 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ProjectileUpdateEffect;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.util.Vec3;
|
||||
|
||||
public class ProjectileEnvironmentalIce extends ProjectileUpdateEffect
|
||||
{
|
||||
|
||||
public ProjectileEnvironmentalIce(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onUpdateEffect(Entity projectile)
|
||||
{
|
||||
Vec3 posVec = SpellHelper.getEntityBlockVector(projectile);
|
||||
|
||||
int horizRange = this.powerUpgrades + 1;
|
||||
int vertRange = this.potencyUpgrades + 1;
|
||||
|
||||
int posX = (int) (posVec.xCoord);
|
||||
int posY = (int) (posVec.yCoord);
|
||||
int posZ = (int) (posVec.zCoord);
|
||||
|
||||
for (int i = -horizRange; i <= horizRange; i++)
|
||||
{
|
||||
for (int j = -vertRange; j <= vertRange; j++)
|
||||
{
|
||||
for (int k = -horizRange; k <= horizRange; k++)
|
||||
{
|
||||
SpellHelper.freezeWaterBlock(projectile.worldObj, posX + i, posY + j, posZ + k);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,32 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ProjectileImpactEffect;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.potion.Potion;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class ProjectileOffensiveIce extends ProjectileImpactEffect
|
||||
{
|
||||
public ProjectileOffensiveIce(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onEntityImpact(Entity mop, Entity proj)
|
||||
{
|
||||
if (mop instanceof EntityLivingBase)
|
||||
{
|
||||
((EntityLivingBase) mop).addPotionEffect(new PotionEffect(Potion.moveSlowdown.id, 60 * (this.powerUpgrades + 1), this.potencyUpgrades));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onTileImpact(World world, MovingObjectPosition mop)
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,39 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.SelfSpellEffect;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class SelfDefaultIce extends SelfSpellEffect
|
||||
{
|
||||
public SelfDefaultIce(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onSelfUse(World world, EntityPlayer player)
|
||||
{
|
||||
Vec3 blockVector = SpellHelper.getEntityBlockVector(player);
|
||||
|
||||
int posX = (int) (blockVector.xCoord);
|
||||
int posY = (int) (blockVector.yCoord);
|
||||
int posZ = (int) (blockVector.zCoord);
|
||||
|
||||
double yVel = 1 * (0.4 * this.powerUpgrades + 0.75);
|
||||
SpellHelper.setPlayerSpeedFromServer(player, player.motionX, yVel, player.motionZ);
|
||||
|
||||
for (int i = 0; i < 2; i++)
|
||||
{
|
||||
if (world.isAirBlock(posX, posY + i, posZ))
|
||||
{
|
||||
world.setBlock(posX, posY + i, posZ, Blocks.ice);
|
||||
}
|
||||
}
|
||||
|
||||
player.fallDistance = 0.0f;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,21 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice;
|
||||
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.SelfSpellEffect;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class SelfDefensiveIce extends SelfSpellEffect
|
||||
{
|
||||
public SelfDefensiveIce(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onSelfUse(World world, EntityPlayer player)
|
||||
{
|
||||
player.addPotionEffect(new PotionEffect(AlchemicalWizardry.customPotionIceCloak.id, 300 * (2 * this.powerUpgrades + 1), this.potencyUpgrades));
|
||||
}
|
||||
}
|
|
@ -0,0 +1,46 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.SelfSpellEffect;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
|
||||
public class SelfEnvironmentalIce extends SelfSpellEffect
|
||||
{
|
||||
public SelfEnvironmentalIce(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onSelfUse(World world, EntityPlayer player)
|
||||
{
|
||||
ForgeDirection look = SpellHelper.getCompassDirectionForLookVector(player.getLookVec());
|
||||
|
||||
int width = this.potencyUpgrades + 1;
|
||||
int length = 5 * this.powerUpgrades + 3;
|
||||
|
||||
int xOffset = look.offsetX;
|
||||
int zOffset = look.offsetZ;
|
||||
|
||||
Vec3 lookVec = SpellHelper.getEntityBlockVector(player);
|
||||
|
||||
int xStart = (int) (lookVec.xCoord);
|
||||
int zStart = (int) (lookVec.zCoord);
|
||||
int yStart = (int) (lookVec.yCoord) - 1;
|
||||
|
||||
for (int i = -width; i <= width; i++)
|
||||
{
|
||||
for (int j = 0; j < length; j++)
|
||||
{
|
||||
if (world.isAirBlock(xStart + i * (zOffset) + j * (xOffset), yStart, zStart + i * (xOffset) + j * (zOffset)))
|
||||
{
|
||||
world.setBlock(xStart + i * (zOffset) + j * (xOffset), yStart, zStart + i * (xOffset) + j * (zOffset), Blocks.ice);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,52 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.SelfSpellEffect;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.potion.Potion;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class SelfOffensiveIce extends SelfSpellEffect
|
||||
{
|
||||
public SelfOffensiveIce(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onSelfUse(World world, EntityPlayer player)
|
||||
{
|
||||
double horizRadius = this.powerUpgrades + 1;
|
||||
double vertRadius = 0.5 * this.powerUpgrades + 1;
|
||||
|
||||
List<Entity> entities = SpellHelper.getEntitiesInRange(world, player.posX, player.posY, player.posZ, horizRadius, vertRadius);
|
||||
|
||||
if (entities == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int i = 0;
|
||||
int number = this.powerUpgrades + 1;
|
||||
|
||||
for (Entity entity : entities)
|
||||
{
|
||||
if (i >= number)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (entity instanceof EntityLivingBase && !entity.equals(player))
|
||||
{
|
||||
((EntityLivingBase) entity).addPotionEffect(new PotionEffect(Potion.moveSlowdown.id, 60 * (1 + this.powerUpgrades), this.potencyUpgrades));
|
||||
|
||||
i++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice;
|
||||
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.tool.LeftClickEffect;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.potion.Potion;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
|
||||
|
||||
public class ToolDefaultIce extends LeftClickEffect
|
||||
{
|
||||
public ToolDefaultIce(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public int onLeftClickEntity(ItemStack stack, EntityLivingBase attacked, EntityLivingBase weilder)
|
||||
{
|
||||
int duration = 200;
|
||||
|
||||
|
||||
attacked.addPotionEffect(new PotionEffect(Potion.moveSlowdown.id, duration, this.powerUpgrades));
|
||||
|
||||
|
||||
return 0;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,62 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.tool.SummonToolEffect;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.potion.Potion;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class ToolDefensiveIce extends SummonToolEffect
|
||||
{
|
||||
public ToolDefensiveIce(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int onSummonTool(ItemStack toolStack, World world, Entity entity)
|
||||
{
|
||||
int horizRadius = this.powerUpgrades * 2 + 2;
|
||||
int vertRadius = this.powerUpgrades * 3 + 2;
|
||||
List<Entity> entityList = SpellHelper.getEntitiesInRange(world, entity.posX, entity.posY, entity.posZ, horizRadius, vertRadius);
|
||||
|
||||
for (Entity ent : entityList)
|
||||
{
|
||||
if (ent instanceof EntityLivingBase && !ent.equals(entity))
|
||||
{
|
||||
((EntityLivingBase) ent).addPotionEffect(new PotionEffect(Potion.moveSlowdown.id, 200, this.potencyUpgrades * 2));
|
||||
}
|
||||
}
|
||||
|
||||
Vec3 blockVec = SpellHelper.getEntityBlockVector(entity);
|
||||
|
||||
int x = (int) (blockVec.xCoord);
|
||||
int y = (int) (blockVec.yCoord);
|
||||
int z = (int) (blockVec.zCoord);
|
||||
|
||||
for (int posX = x - horizRadius; posX <= x + horizRadius; posX++)
|
||||
{
|
||||
for (int posY = y - vertRadius; posY <= y + vertRadius; posY++)
|
||||
{
|
||||
for (int posZ = z - horizRadius; posZ <= z + horizRadius; posZ++)
|
||||
{
|
||||
SpellHelper.freezeWaterBlock(world, posX, posY, posZ);
|
||||
if (world.isSideSolid(posX, posY, posZ, ForgeDirection.UP) && world.isAirBlock(posX, posY + 1, posZ))
|
||||
{
|
||||
world.setBlock(posX, posY + 1, posZ, Blocks.snow_layer);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,132 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.tool;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.items.spell.ItemSpellMultiTool;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmTool;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class DigAreaEffect implements IDigAreaEffect
|
||||
{
|
||||
protected int powerUpgrades;
|
||||
protected int potencyUpgrades;
|
||||
protected int costUpgrades;
|
||||
|
||||
public DigAreaEffect(int power, int potency, int cost)
|
||||
{
|
||||
this.powerUpgrades = power;
|
||||
this.potencyUpgrades = potency;
|
||||
this.costUpgrades = cost;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int digSurroundingArea(ItemStack container, World world, EntityPlayer player, MovingObjectPosition blockPos, String usedToolClass, float blockHardness, int harvestLvl, ItemSpellMultiTool itemTool)
|
||||
{
|
||||
if (!blockPos.typeOfHit.equals(MovingObjectPosition.MovingObjectType.BLOCK))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
int x = blockPos.blockX;
|
||||
int y = blockPos.blockY;
|
||||
int z = blockPos.blockZ;
|
||||
ForgeDirection sidehit = ForgeDirection.getOrientation(blockPos.sideHit);
|
||||
|
||||
for (int xPos = x - 1; xPos <= x + 1; xPos++)
|
||||
{
|
||||
for (int yPos = y - 1; yPos <= y + 1; yPos++)
|
||||
{
|
||||
for (int zPos = z - 1; zPos <= z + 1; zPos++)
|
||||
{
|
||||
this.breakBlock(container, world, player, blockHardness, xPos, yPos, zPos, itemTool);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public void breakBlock(ItemStack container, World world, EntityPlayer player, float blockHardness, int x, int y, int z, ItemSpellMultiTool itemTool)
|
||||
{
|
||||
int hlvl = -1;
|
||||
Block localBlock = world.getBlock(x, y, z);
|
||||
int localMeta = world.getBlockMetadata(x, y, z);
|
||||
String toolClass = localBlock.getHarvestTool(localMeta);
|
||||
if (toolClass != null && itemTool.getHarvestLevel(container, toolClass) != -1)
|
||||
hlvl = localBlock.getHarvestLevel(localMeta);
|
||||
int toolLevel = itemTool.getHarvestLevel(container, toolClass);
|
||||
|
||||
float localHardness = localBlock == null ? Float.MAX_VALUE : localBlock.getBlockHardness(world, x, y, z);
|
||||
|
||||
if (hlvl <= toolLevel && localHardness - this.getHardnessDifference() <= blockHardness)
|
||||
{
|
||||
boolean cancelHarvest = false;
|
||||
|
||||
if (!cancelHarvest)
|
||||
{
|
||||
if (localBlock != null && !(localHardness < 0))
|
||||
{
|
||||
boolean isEffective = false;
|
||||
|
||||
String localToolClass = itemTool.getToolClassForMaterial(localBlock.getMaterial());
|
||||
|
||||
if (localToolClass != null && itemTool.getHarvestLevel(container, toolClass) >= localBlock.getHarvestLevel(localMeta))
|
||||
{
|
||||
isEffective = true;
|
||||
}
|
||||
|
||||
|
||||
if (localBlock.getMaterial().isToolNotRequired())
|
||||
{
|
||||
isEffective = true;
|
||||
}
|
||||
|
||||
|
||||
if (!player.capabilities.isCreativeMode)
|
||||
{
|
||||
if (isEffective)
|
||||
{
|
||||
if (localBlock.removedByPlayer(world, player, x, y, z))
|
||||
{
|
||||
localBlock.onBlockDestroyedByPlayer(world, x, y, z, localMeta);
|
||||
}
|
||||
localBlock.onBlockHarvested(world, x, y, z, localMeta, player);
|
||||
if (localHardness > 0f)
|
||||
itemTool.onBlockDestroyed(container, world, localBlock, x, y, z, player);
|
||||
|
||||
List<ItemStack> items = SpellHelper.getItemsFromBlock(world, localBlock, x, y, z, localMeta, itemTool.getSilkTouch(container), itemTool.getFortuneLevel(container));
|
||||
|
||||
SpellParadigmTool parad = itemTool.loadParadigmFromStack(container);
|
||||
items = parad.handleItemList(container, items);
|
||||
|
||||
if (!world.isRemote)
|
||||
{
|
||||
SpellHelper.spawnItemListInWorld(items, world, x + 0.5f, y + 0.5f, z + 0.5f);
|
||||
}
|
||||
|
||||
world.func_147479_m(x, y, z);
|
||||
} else
|
||||
{
|
||||
}
|
||||
|
||||
} else
|
||||
{
|
||||
world.setBlockToAir(x, y, z);
|
||||
world.func_147479_m(x, y, z);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public float getHardnessDifference()
|
||||
{
|
||||
return 1.5f;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,171 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.tool;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.items.spell.ItemSpellMultiTool;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
|
||||
public class DigAreaTunnel extends DigAreaEffect
|
||||
{
|
||||
Random rand = new Random();
|
||||
|
||||
public DigAreaTunnel(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int digSurroundingArea(ItemStack container, World world, EntityPlayer player, MovingObjectPosition blockPos, String usedToolClass, float blockHardness, int harvestLvl, ItemSpellMultiTool itemTool)
|
||||
{
|
||||
if (!blockPos.typeOfHit.equals(MovingObjectPosition.MovingObjectType.BLOCK))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
List<Vec3> vectorLine = new LinkedList();
|
||||
|
||||
double initialX = blockPos.blockX;
|
||||
double initialY = blockPos.blockY;
|
||||
double initialZ = blockPos.blockZ;
|
||||
ForgeDirection sidehit = ForgeDirection.getOrientation(blockPos.sideHit);
|
||||
ForgeDirection opposite = sidehit.getOpposite();
|
||||
|
||||
System.out.println(opposite.toString());
|
||||
|
||||
double initialLength = this.getRandomVectorLength();
|
||||
|
||||
Vec3 initialVector = Vec3.createVectorHelper(opposite.offsetX * initialLength, opposite.offsetY * initialLength, opposite.offsetZ * initialLength);
|
||||
|
||||
Vec3 lastVec = Vec3.createVectorHelper(initialVector.xCoord, initialVector.yCoord, initialVector.zCoord);
|
||||
vectorLine.add(initialVector);
|
||||
|
||||
double currentLength = lastVec.lengthVector();
|
||||
double totalLength = this.totalLength();
|
||||
|
||||
while (currentLength < totalLength - 0.01)
|
||||
{
|
||||
Vec3 tempVec = lastVec.addVector(0, 0, 0);
|
||||
|
||||
tempVec = tempVec.normalize();
|
||||
|
||||
double varr = this.varyRate();
|
||||
|
||||
tempVec = tempVec.addVector(varr * (rand.nextFloat() - rand.nextFloat()), varr * (rand.nextFloat() - rand.nextFloat()), varr * (rand.nextFloat() - rand.nextFloat()));
|
||||
|
||||
tempVec = tempVec.normalize();
|
||||
|
||||
double length = Math.min(this.getRandomVectorLength(), totalLength - currentLength);
|
||||
|
||||
tempVec.xCoord = tempVec.xCoord * length;
|
||||
tempVec.yCoord = tempVec.yCoord * length;
|
||||
tempVec.zCoord = tempVec.zCoord * length;
|
||||
|
||||
vectorLine.add(tempVec);
|
||||
|
||||
lastVec = tempVec;
|
||||
|
||||
currentLength += tempVec.lengthVector();
|
||||
}
|
||||
|
||||
for (Vec3 testVec : vectorLine)
|
||||
{
|
||||
this.travelVector(testVec, world, initialX, initialY, initialZ);
|
||||
|
||||
initialX += testVec.xCoord;
|
||||
initialY += testVec.yCoord;
|
||||
initialZ += testVec.zCoord;
|
||||
}
|
||||
|
||||
this.travelVector(lastVec, world, initialX, initialY, initialZ);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public double totalLength()
|
||||
{
|
||||
return 100;
|
||||
}
|
||||
|
||||
public double getStepSize()
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
public double varyRate()
|
||||
{
|
||||
return 0.5;
|
||||
}
|
||||
|
||||
public double getRandomVectorLength()
|
||||
{
|
||||
return 10;
|
||||
}
|
||||
|
||||
public double getRandomStepLength()
|
||||
{
|
||||
return 0.5;
|
||||
}
|
||||
|
||||
public int getRandomRadius()
|
||||
{
|
||||
return 3;
|
||||
}
|
||||
|
||||
public void destroySphereOfMundane(World world, double x, double y, double z, int radius)
|
||||
{
|
||||
for (int i = -radius; i <= radius; i++)
|
||||
{
|
||||
for (int j = -radius; j <= radius; j++)
|
||||
{
|
||||
for (int k = -radius; k <= radius; k++)
|
||||
{
|
||||
if (i * i + j * j + k * k >= (radius + 0.50f) * (radius + 0.50f))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
int newX = (int) (i + x + 0.5);
|
||||
int newY = (int) (j + y + 0.5);
|
||||
int newZ = (int) (k + z + 0.5);
|
||||
|
||||
this.destroyMunadeAt(world, newX, newY, newZ);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void destroyMunadeAt(World world, int x, int y, int z)
|
||||
{
|
||||
world.setBlockToAir(x, y, z);
|
||||
}
|
||||
|
||||
public void travelVector(Vec3 vector, World world, double x, double y, double z)
|
||||
{
|
||||
double vecLength = vector.lengthVector();
|
||||
System.out.println(vecLength);
|
||||
Vec3 normVec = Vec3.createVectorHelper(vector.xCoord, vector.yCoord, vector.zCoord);
|
||||
normVec = normVec.normalize();
|
||||
|
||||
Vec3 prevVec = Vec3.createVectorHelper(0, 0, 0);
|
||||
double distanceTravelled = 0;
|
||||
|
||||
while (distanceTravelled < vecLength)
|
||||
{
|
||||
System.out.println(distanceTravelled);
|
||||
double stepLength = this.getRandomStepLength();
|
||||
|
||||
prevVec = prevVec.addVector(stepLength * normVec.xCoord, stepLength * normVec.yCoord, normVec.zCoord);
|
||||
|
||||
this.destroySphereOfMundane(world, prevVec.xCoord + x, prevVec.yCoord + y, prevVec.zCoord + z, this.getRandomRadius());
|
||||
|
||||
distanceTravelled = prevVec.lengthVector();
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,12 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.tool;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.items.spell.ItemSpellMultiTool;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public interface IDigAreaEffect
|
||||
{
|
||||
public abstract int digSurroundingArea(ItemStack container, World world, EntityPlayer player, MovingObjectPosition blockPos, String usedToolClass, float blockHardness, int harvestLvl, ItemSpellMultiTool itemTool);
|
||||
}
|
|
@ -0,0 +1,10 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.tool;
|
||||
|
||||
import net.minecraft.item.ItemStack;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public interface IItemManipulator
|
||||
{
|
||||
public List<ItemStack> handleItemsOnBlockBroken(ItemStack toolStack, List<ItemStack> itemList);
|
||||
}
|
|
@ -0,0 +1,9 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.tool;
|
||||
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.item.ItemStack;
|
||||
|
||||
public interface ILeftClickEffect
|
||||
{
|
||||
public abstract int onLeftClickEntity(ItemStack stack, EntityLivingBase attacked, EntityLivingBase weilder);
|
||||
}
|
|
@ -0,0 +1,10 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.tool;
|
||||
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public interface IOnBanishTool
|
||||
{
|
||||
public abstract int onBanishTool(ItemStack toolStack, World world, Entity entity, int invSlot, boolean inHand);
|
||||
}
|
|
@ -0,0 +1,12 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.tool;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
|
||||
public interface IOnBreakBlock
|
||||
{
|
||||
public abstract int onBlockBroken(ItemStack container, World world, EntityPlayer player, Block block, int meta, int x, int y, int z, ForgeDirection sideBroken);
|
||||
}
|
|
@ -0,0 +1,10 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.tool;
|
||||
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public interface IOnSummonTool
|
||||
{
|
||||
public abstract int onSummonTool(ItemStack toolStack, World world, Entity entity);
|
||||
}
|
|
@ -0,0 +1,15 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.tool;
|
||||
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public interface IRightClickEffect
|
||||
{
|
||||
//public abstract int onRightClickEntity(ItemStack stack, EntityLivingBase attacked, EntityLivingBase weilder);
|
||||
|
||||
public abstract int onRightClickBlock(ItemStack stack, EntityLivingBase weilder, World world, MovingObjectPosition mop);
|
||||
|
||||
public abstract int onRightClickAir(ItemStack stack, EntityLivingBase weilder);
|
||||
}
|
|
@ -0,0 +1,10 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.tool;
|
||||
|
||||
import net.minecraft.entity.Entity;
|
||||
|
||||
public interface ISpecialDamageEffect
|
||||
{
|
||||
public float getDamageForEntity(Entity entity);
|
||||
|
||||
public String getKey();
|
||||
}
|
|
@ -0,0 +1,10 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.tool;
|
||||
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public interface IToolUpdateEffect
|
||||
{
|
||||
public abstract int onUpdate(ItemStack toolStack, World world, Entity par3Entity, int invSlot, boolean inHand);
|
||||
}
|
|
@ -0,0 +1,22 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.tool;
|
||||
|
||||
import net.minecraft.item.ItemStack;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public abstract class ItemManipulator implements IItemManipulator
|
||||
{
|
||||
protected int powerUpgrades;
|
||||
protected int potencyUpgrades;
|
||||
protected int costUpgrades;
|
||||
|
||||
public ItemManipulator(int power, int potency, int cost)
|
||||
{
|
||||
this.powerUpgrades = power;
|
||||
this.potencyUpgrades = potency;
|
||||
this.costUpgrades = cost;
|
||||
}
|
||||
|
||||
@Override
|
||||
public abstract List<ItemStack> handleItemsOnBlockBroken(ItemStack toolStack, List<ItemStack> itemList);
|
||||
}
|
|
@ -0,0 +1,21 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.tool;
|
||||
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.item.ItemStack;
|
||||
|
||||
public abstract class LeftClickEffect implements ILeftClickEffect
|
||||
{
|
||||
protected int powerUpgrades;
|
||||
protected int potencyUpgrades;
|
||||
protected int costUpgrades;
|
||||
|
||||
public LeftClickEffect(int power, int potency, int cost)
|
||||
{
|
||||
this.powerUpgrades = power;
|
||||
this.potencyUpgrades = potency;
|
||||
this.costUpgrades = cost;
|
||||
}
|
||||
|
||||
@Override
|
||||
public abstract int onLeftClickEntity(ItemStack stack, EntityLivingBase attacked, EntityLivingBase weilder);
|
||||
}
|
|
@ -0,0 +1,15 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.tool;
|
||||
|
||||
public abstract class OnBreakBlockEffect implements IOnBreakBlock
|
||||
{
|
||||
protected int powerUpgrades;
|
||||
protected int potencyUpgrades;
|
||||
protected int costUpgrades;
|
||||
|
||||
public OnBreakBlockEffect(int power, int potency, int cost)
|
||||
{
|
||||
this.powerUpgrades = power;
|
||||
this.potencyUpgrades = potency;
|
||||
this.costUpgrades = cost;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,15 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.tool;
|
||||
|
||||
public abstract class RightClickEffect implements IRightClickEffect
|
||||
{
|
||||
protected int powerUpgrades;
|
||||
protected int potencyUpgrades;
|
||||
protected int costUpgrades;
|
||||
|
||||
public RightClickEffect(int power, int potency, int cost)
|
||||
{
|
||||
this.powerUpgrades = power;
|
||||
this.potencyUpgrades = potency;
|
||||
this.costUpgrades = cost;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,177 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.tool;
|
||||
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
|
||||
public class RightClickTunnel extends RightClickEffect
|
||||
{
|
||||
Random rand = new Random();
|
||||
|
||||
public RightClickTunnel(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int onRightClickBlock(ItemStack stack, EntityLivingBase weilder, World world, MovingObjectPosition mop)
|
||||
{
|
||||
if (weilder.worldObj.isRemote)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
if (!mop.typeOfHit.equals(MovingObjectPosition.MovingObjectType.BLOCK))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
List<Vec3> vectorLine = new LinkedList();
|
||||
|
||||
double initialX = mop.blockX;
|
||||
double initialY = mop.blockY;
|
||||
double initialZ = mop.blockZ;
|
||||
ForgeDirection sidehit = ForgeDirection.getOrientation(mop.sideHit);
|
||||
ForgeDirection opposite = sidehit.getOpposite();
|
||||
|
||||
double initialLength = this.getRandomVectorLength();
|
||||
|
||||
Vec3 initialVector = Vec3.createVectorHelper(opposite.offsetX * initialLength, opposite.offsetY * initialLength, opposite.offsetZ * initialLength);
|
||||
|
||||
Vec3 lastVec = Vec3.createVectorHelper(initialVector.xCoord, initialVector.yCoord, initialVector.zCoord);
|
||||
vectorLine.add(initialVector);
|
||||
|
||||
double currentLength = lastVec.lengthVector();
|
||||
double totalLength = this.totalLength();
|
||||
|
||||
while (currentLength < totalLength - 0.01)
|
||||
{
|
||||
Vec3 tempVec = lastVec.addVector(0, 0, 0);
|
||||
|
||||
tempVec = tempVec.normalize();
|
||||
|
||||
double varr = this.varyRate();
|
||||
|
||||
tempVec = tempVec.addVector(varr * (rand.nextFloat() - rand.nextFloat()), varr * (rand.nextFloat() - rand.nextFloat()), varr * (rand.nextFloat() - rand.nextFloat()));
|
||||
|
||||
tempVec = tempVec.normalize();
|
||||
|
||||
double length = Math.min(this.getRandomVectorLength(), totalLength - currentLength);
|
||||
|
||||
tempVec.xCoord = tempVec.xCoord * length;
|
||||
tempVec.yCoord = tempVec.yCoord * length;
|
||||
tempVec.zCoord = tempVec.zCoord * length;
|
||||
|
||||
vectorLine.add(tempVec);
|
||||
|
||||
lastVec = tempVec;
|
||||
|
||||
currentLength += tempVec.lengthVector();
|
||||
}
|
||||
|
||||
for (Vec3 testVec : vectorLine)
|
||||
{
|
||||
this.travelVector(testVec, world, initialX, initialY, initialZ);
|
||||
|
||||
initialX += testVec.xCoord;
|
||||
initialY += testVec.yCoord;
|
||||
initialZ += testVec.zCoord;
|
||||
}
|
||||
|
||||
this.travelVector(lastVec, world, initialX, initialY, initialZ);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int onRightClickAir(ItemStack stack, EntityLivingBase weilder)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
public double totalLength()
|
||||
{
|
||||
return 100;
|
||||
}
|
||||
|
||||
public double getStepSize()
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
public double varyRate()
|
||||
{
|
||||
return 0.5;
|
||||
}
|
||||
|
||||
public double getRandomVectorLength()
|
||||
{
|
||||
return 10;
|
||||
}
|
||||
|
||||
public double getRandomStepLength()
|
||||
{
|
||||
return 0.5;
|
||||
}
|
||||
|
||||
public int getRandomRadius()
|
||||
{
|
||||
return 3;
|
||||
}
|
||||
|
||||
public void destroySphereOfMundane(World world, double x, double y, double z, int radius)
|
||||
{
|
||||
for (int i = -radius; i <= radius; i++)
|
||||
{
|
||||
for (int j = -radius; j <= radius; j++)
|
||||
{
|
||||
for (int k = -radius; k <= radius; k++)
|
||||
{
|
||||
if (i * i + j * j + k * k >= (radius + 0.50f) * (radius + 0.50f))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
int newX = (int) (i + x + 0.5);
|
||||
int newY = (int) (j + y + 0.5);
|
||||
int newZ = (int) (k + z + 0.5);
|
||||
|
||||
this.destroyMunadeAt(world, newX, newY, newZ);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void destroyMunadeAt(World world, int x, int y, int z)
|
||||
{
|
||||
world.setBlockToAir(x, y, z);
|
||||
}
|
||||
|
||||
public void travelVector(Vec3 vector, World world, double x, double y, double z)
|
||||
{
|
||||
double vecLength = vector.lengthVector();
|
||||
|
||||
Vec3 normVec = Vec3.createVectorHelper(vector.xCoord, vector.yCoord, vector.zCoord);
|
||||
normVec = normVec.normalize();
|
||||
|
||||
Vec3 prevVec = Vec3.createVectorHelper(0, 0, 0);
|
||||
double distanceTravelled = 0;
|
||||
|
||||
while (distanceTravelled < vecLength)
|
||||
{
|
||||
double stepLength = this.getRandomStepLength();
|
||||
|
||||
prevVec = prevVec.addVector(stepLength * normVec.xCoord, stepLength * normVec.yCoord, normVec.zCoord);
|
||||
|
||||
this.destroySphereOfMundane(world, prevVec.xCoord + x, prevVec.yCoord + y, prevVec.zCoord + z, this.getRandomRadius());
|
||||
|
||||
distanceTravelled = prevVec.lengthVector();
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,15 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.tool;
|
||||
|
||||
public abstract class SummonToolEffect implements IOnSummonTool
|
||||
{
|
||||
protected int powerUpgrades;
|
||||
protected int potencyUpgrades;
|
||||
protected int costUpgrades;
|
||||
|
||||
public SummonToolEffect(int power, int potency, int cost)
|
||||
{
|
||||
this.powerUpgrades = power;
|
||||
this.potencyUpgrades = potency;
|
||||
this.costUpgrades = cost;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,40 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.wind;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ExtrapolatedMeleeEntityEffect;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLiving;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class MeleeDefaultWind extends ExtrapolatedMeleeEntityEffect
|
||||
{
|
||||
public MeleeDefaultWind(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
this.setRange(4 + 2.0f * potency);
|
||||
this.setRadius(4 + 2.0f * potency);
|
||||
this.setMaxNumberHit(potency + 1);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean entityEffect(World world, Entity entity, EntityPlayer player)
|
||||
{
|
||||
double wantedVel = -(0.5d + 0.7d * this.powerUpgrades);
|
||||
|
||||
if (entity instanceof EntityLiving)
|
||||
{
|
||||
double dist = Math.sqrt(entity.getDistanceToEntity(player));
|
||||
double xVel = wantedVel * (entity.posX - player.posX) / dist;
|
||||
double yVel = wantedVel * (entity.posY - player.posY) / dist;
|
||||
double zVel = wantedVel * (entity.posZ - player.posZ) / dist;
|
||||
|
||||
entity.motionX = xVel;
|
||||
entity.motionY = yVel;
|
||||
entity.motionZ = zVel;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,33 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.wind;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ExtrapolatedMeleeEntityEffect;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLiving;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class MeleeDefensiveWind extends ExtrapolatedMeleeEntityEffect
|
||||
{
|
||||
public MeleeDefensiveWind(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
this.setRange(3 + 0.3f * potency);
|
||||
this.setRadius(2 + 0.3f * potency);
|
||||
this.setMaxNumberHit(potency + 1);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean entityEffect(World world, Entity entity, EntityPlayer player)
|
||||
{
|
||||
double wantedVel = 0.5d + 0.5d * this.powerUpgrades;
|
||||
|
||||
if (entity instanceof EntityLiving)
|
||||
{
|
||||
entity.motionY = wantedVel;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,36 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.wind;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.MeleeSpellCenteredWorldEffect;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.item.EntityItem;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class MeleeEnvironmentalWind extends MeleeSpellCenteredWorldEffect
|
||||
{
|
||||
public MeleeEnvironmentalWind(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
this.setRange(5 * power + 5);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onCenteredWorldEffect(EntityPlayer player, World world, int posX, int posY, int posZ)
|
||||
{
|
||||
int radius = 5 * this.potencyUpgrades + 3;
|
||||
|
||||
List<Entity> entities = SpellHelper.getEntitiesInRange(world, posX, posY, posZ, radius, radius);
|
||||
|
||||
for (Entity entity : entities)
|
||||
{
|
||||
if (entity instanceof EntityItem)
|
||||
{
|
||||
((EntityItem) entity).delayBeforeCanPickup = 0;
|
||||
entity.onCollideWithPlayer((EntityPlayer) player);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,40 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.wind;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ExtrapolatedMeleeEntityEffect;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLiving;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class MeleeOffensiveWind extends ExtrapolatedMeleeEntityEffect
|
||||
{
|
||||
public MeleeOffensiveWind(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
this.setRange(3 + 0.3f * potency);
|
||||
this.setRadius(2 + 0.3f * potency);
|
||||
this.setMaxNumberHit(potency + 1);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean entityEffect(World world, Entity entity, EntityPlayer player)
|
||||
{
|
||||
double wantedVel = 1.0d + 1.0d * this.powerUpgrades;
|
||||
|
||||
if (entity instanceof EntityLiving)
|
||||
{
|
||||
double dist = Math.sqrt(entity.getDistanceToEntity(player));
|
||||
double xVel = wantedVel * (entity.posX - player.posX) / dist;
|
||||
double yVel = wantedVel * (entity.posY - player.posY + 0.5f) / dist;
|
||||
double zVel = wantedVel * (entity.posZ - player.posZ) / dist;
|
||||
|
||||
entity.motionX = xVel;
|
||||
entity.motionY = yVel;
|
||||
entity.motionZ = zVel;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.wind;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ProjectileImpactEffect;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class ProjectileDefaultWind extends ProjectileImpactEffect
|
||||
{
|
||||
public ProjectileDefaultWind(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onEntityImpact(Entity mop, Entity proj)
|
||||
{
|
||||
float wantedYVel = (float) ((0.5) * (0.5 * this.potencyUpgrades + 1));
|
||||
|
||||
mop.motionX = proj.motionX;
|
||||
mop.motionY = mop.motionY += wantedYVel;
|
||||
mop.motionZ = proj.motionZ;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onTileImpact(World world, MovingObjectPosition mop)
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,53 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.wind;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.EntitySpellProjectile;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ProjectileUpdateEffect;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.item.EntityItem;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class ProjectileEnvironmentalWind extends ProjectileUpdateEffect
|
||||
{
|
||||
public ProjectileEnvironmentalWind(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onUpdateEffect(Entity projectile)
|
||||
{
|
||||
Vec3 posVec = SpellHelper.getEntityBlockVector(projectile);
|
||||
|
||||
int horizRange = this.powerUpgrades + 1;
|
||||
int vertRange = 1 * this.potencyUpgrades + 1;
|
||||
|
||||
World worldObj = projectile.worldObj;
|
||||
|
||||
if (projectile instanceof EntitySpellProjectile)
|
||||
{
|
||||
Entity shooter = ((EntitySpellProjectile) projectile).shootingEntity;
|
||||
if (shooter instanceof EntityPlayer)
|
||||
{
|
||||
List<Entity> entitylist = SpellHelper.getEntitiesInRange(worldObj, projectile.posX, projectile.posY, projectile.posZ, horizRange, vertRange);
|
||||
if (entitylist != null)
|
||||
{
|
||||
for (Entity entity : entitylist)
|
||||
{
|
||||
if (entity instanceof EntityItem)
|
||||
{
|
||||
((EntityItem) entity).delayBeforeCanPickup = 0;
|
||||
entity.onCollideWithPlayer((EntityPlayer) shooter);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
|
@ -0,0 +1,33 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.wind;
|
||||
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ProjectileImpactEffect;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLiving;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class ProjectileOffensiveWind extends ProjectileImpactEffect
|
||||
{
|
||||
|
||||
public ProjectileOffensiveWind(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onEntityImpact(Entity mop, Entity proj)
|
||||
{
|
||||
if (mop instanceof EntityLiving)
|
||||
{
|
||||
((EntityLiving) mop).addPotionEffect(new PotionEffect(AlchemicalWizardry.customPotionHeavyHeart.id, (int) (100 * (2 * this.powerUpgrades + 1) * (1 / (this.potencyUpgrades + 1))), this.potencyUpgrades));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onTileImpact(World world, MovingObjectPosition mop)
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,20 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.wind;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.SelfSpellEffect;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class SelfDefaultWind extends SelfSpellEffect
|
||||
{
|
||||
public SelfDefaultWind(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onSelfUse(World world, EntityPlayer player)
|
||||
{
|
||||
player.extinguish();
|
||||
player.fallDistance = 0;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,39 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.wind;
|
||||
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.SelfSpellEffect;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLiving;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class SelfDefensiveWind extends SelfSpellEffect
|
||||
{
|
||||
public SelfDefensiveWind(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onSelfUse(World world, EntityPlayer player)
|
||||
{
|
||||
double radius = 1.5d * this.powerUpgrades + 1.5d;
|
||||
double posX = player.posX;
|
||||
double posY = player.posY;
|
||||
double posZ = player.posZ;
|
||||
|
||||
List<Entity> entities = SpellHelper.getEntitiesInRange(world, posX, posY, posZ, radius, radius);
|
||||
|
||||
for (Entity entity : entities)
|
||||
{
|
||||
if ((!entity.equals(player)) && entity instanceof EntityLiving)
|
||||
{
|
||||
((EntityLiving) entity).addPotionEffect(new PotionEffect(AlchemicalWizardry.customPotionHeavyHeart.id, 200, this.potencyUpgrades));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,45 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.wind;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.SelfSpellEffect;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLiving;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class SelfEnvironmentalWind extends SelfSpellEffect
|
||||
{
|
||||
public SelfEnvironmentalWind(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onSelfUse(World world, EntityPlayer player)
|
||||
{
|
||||
double radius = 1.5d * this.potencyUpgrades + 1;
|
||||
double posX = player.posX;
|
||||
double posY = player.posY - 0.7d;
|
||||
double posZ = player.posZ;
|
||||
double wantedVel = 0.7d + 0.7d * this.powerUpgrades;
|
||||
|
||||
List<Entity> entities = SpellHelper.getEntitiesInRange(world, posX, posY, posZ, radius, radius);
|
||||
|
||||
for (Entity entity : entities)
|
||||
{
|
||||
if ((!entity.equals(player)) && entity instanceof EntityLiving)
|
||||
{
|
||||
double dist = Math.sqrt(entity.getDistanceToEntity(player));
|
||||
double xVel = wantedVel * (entity.posX - posX) / dist;
|
||||
double yVel = wantedVel * (entity.posY - posY) / dist;
|
||||
double zVel = wantedVel * (entity.posZ - posZ) / dist;
|
||||
|
||||
entity.motionX = xVel;
|
||||
entity.motionY = yVel;
|
||||
entity.motionZ = zVel;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,26 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.wind;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.SelfSpellEffect;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class SelfOffensiveWind extends SelfSpellEffect
|
||||
{
|
||||
public SelfOffensiveWind(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onSelfUse(World world, EntityPlayer player)
|
||||
{
|
||||
Vec3 vec = player.getLookVec();
|
||||
double wantedVelocity = 1.5 + this.powerUpgrades * 0.4;
|
||||
|
||||
SpellHelper.setPlayerSpeedFromServer(player, vec.xCoord * wantedVelocity, vec.yCoord * wantedVelocity, vec.zCoord * wantedVelocity);
|
||||
|
||||
player.fallDistance = 0;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,32 @@
|
|||
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.wind;
|
||||
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.tool.LeftClickEffect;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.Vec3;
|
||||
|
||||
public class ToolDefensiveWind extends LeftClickEffect
|
||||
{
|
||||
|
||||
public ToolDefensiveWind(int power, int potency, int cost)
|
||||
{
|
||||
super(power, potency, cost);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int onLeftClickEntity(ItemStack stack, EntityLivingBase attacked, EntityLivingBase weilder)
|
||||
{
|
||||
Vec3 vec = weilder.getLookVec();
|
||||
vec.yCoord = 0;
|
||||
vec.normalize();
|
||||
|
||||
float velocity = 0.5f * (1 + this.powerUpgrades * 0.8f);
|
||||
float ratio = 0.1f + 0.3f * this.potencyUpgrades;
|
||||
|
||||
attacked.motionX += vec.xCoord * velocity;
|
||||
attacked.motionY += velocity * ratio;
|
||||
attacked.motionZ += vec.zCoord * velocity;
|
||||
|
||||
return 0;
|
||||
}
|
||||
}
|
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Add a link
Reference in a new issue