Testing the creation of hell
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package WayofTime.alchemicalWizardry.common.rituals;
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import WayofTime.alchemicalWizardry.AlchemicalWizardry;
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import WayofTime.alchemicalWizardry.api.alchemy.energy.ReagentRegistry;
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import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
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import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
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import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
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import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
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import cpw.mods.fml.relauncher.ReflectionHelper;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.monster.EntityCreeper;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.potion.PotionEffect;
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import net.minecraft.world.World;
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import java.util.ArrayList;
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import java.util.List;
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public class RitualEffectContainment extends RitualEffect
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{
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public static final String[] TIME_SINCE_IGNITED = new String[]{"timeSinceIgnited", "field_70833_d", "bq"};
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public static final int crepitousDrain = 1;
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public static final int terraeDrain = 3;
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public static final int magicalesDrain = 10;
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@Override
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public void performEffect(IMasterRitualStone ritualStone)
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{
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String owner = ritualStone.getOwner();
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int currentEssence = SoulNetworkHandler.getCurrentEssence(owner);
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World world = ritualStone.getWorld();
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int x = ritualStone.getXCoord();
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int y = ritualStone.getYCoord();
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int z = ritualStone.getZCoord();
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if (currentEssence < this.getCostPerRefresh())
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{
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SoulNetworkHandler.causeNauseaToPlayer(owner);
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} else
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{
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int d0 = 5;
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List<Entity> entityList = SpellHelper.getEntitiesInRange(world, x + 0.5, y + 0.5, z + 0.5, d0, d0);
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boolean flag = false;
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boolean hasCrepitous = this.canDrainReagent(ritualStone, ReagentRegistry.crepitousReagent, crepitousDrain, false);
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boolean hasTerrae = this.canDrainReagent(ritualStone, ReagentRegistry.terraeReagent, terraeDrain, false);
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boolean hasMagicales = this.canDrainReagent(ritualStone, ReagentRegistry.magicalesReagent, magicalesDrain, false);
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for (Entity entity : entityList)
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{
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if (!(entity instanceof EntityLivingBase))
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{
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continue;
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}
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EntityLivingBase livingEntity = (EntityLivingBase) entity;
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if (livingEntity instanceof EntityPlayer)
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{
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continue;
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}
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double xDif = livingEntity.posX - (x + 0.5);
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double yDif = livingEntity.posY - (y + 3);
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double zDif = livingEntity.posZ - (z + 0.5);
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livingEntity.motionX = -0.05 * xDif;
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livingEntity.motionY = -0.05 * yDif;
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livingEntity.motionZ = -0.05 * zDif;
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flag = true;
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livingEntity.fallDistance = 0;
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if (hasMagicales && this.canDrainReagent(ritualStone, ReagentRegistry.magicalesReagent, magicalesDrain, false))
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{
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if (!livingEntity.isPotionActive(AlchemicalWizardry.customPotionPlanarBinding))
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{
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livingEntity.addPotionEffect(new PotionEffect(AlchemicalWizardry.customPotionPlanarBinding.id, 100, 0));
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this.canDrainReagent(ritualStone, ReagentRegistry.magicalesReagent, magicalesDrain, true);
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}
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}
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if (hasCrepitous && this.canDrainReagent(ritualStone, ReagentRegistry.crepitousReagent, crepitousDrain, false))
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{
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if (entity instanceof EntityCreeper)
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{
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ReflectionHelper.setPrivateValue(EntityCreeper.class, (EntityCreeper) entity, 2, TIME_SINCE_IGNITED);
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((EntityCreeper) entity).setAttackTarget(null);
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this.canDrainReagent(ritualStone, ReagentRegistry.crepitousReagent, crepitousDrain, true);
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}
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}
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}
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if (world.getWorldTime() % 2 == 0 && flag)
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{
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SoulNetworkHandler.syphonFromNetwork(owner, this.getCostPerRefresh());
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}
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}
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}
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@Override
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public int getCostPerRefresh()
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{
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return 1;
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}
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@Override
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public List<RitualComponent> getRitualComponentList()
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{
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ArrayList<RitualComponent> containmentRitual = new ArrayList();
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containmentRitual.add(new RitualComponent(1, 0, 0, 3));
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containmentRitual.add(new RitualComponent(-1, 0, 0, 3));
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containmentRitual.add(new RitualComponent(0, 0, 1, 3));
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containmentRitual.add(new RitualComponent(0, 0, -1, 3));
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containmentRitual.add(new RitualComponent(2, 0, 2, 3));
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containmentRitual.add(new RitualComponent(2, 0, -2, 3));
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containmentRitual.add(new RitualComponent(-2, 0, 2, 3));
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containmentRitual.add(new RitualComponent(-2, 0, -2, 3));
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containmentRitual.add(new RitualComponent(1, 5, 0, 3));
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containmentRitual.add(new RitualComponent(-1, 5, 0, 3));
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containmentRitual.add(new RitualComponent(0, 5, 1, 3));
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containmentRitual.add(new RitualComponent(0, 5, -1, 3));
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containmentRitual.add(new RitualComponent(2, 5, 2, 3));
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containmentRitual.add(new RitualComponent(2, 5, -2, 3));
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containmentRitual.add(new RitualComponent(-2, 5, 2, 3));
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containmentRitual.add(new RitualComponent(-2, 5, -2, 3));
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return containmentRitual;
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}
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}
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