Testing the creation of hell
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package WayofTime.alchemicalWizardry.common.rituals;
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import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
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import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
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import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
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import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.potion.Potion;
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import net.minecraft.potion.PotionEffect;
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import net.minecraft.server.MinecraftServer;
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import net.minecraft.world.World;
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import java.util.ArrayList;
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import java.util.List;
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public class RitualEffectApiaryOverclock extends RitualEffect
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{
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@Override
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public void performEffect(IMasterRitualStone ritualStone)
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{
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String owner = ritualStone.getOwner();
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World worldSave = MinecraftServer.getServer().worldServers[0];
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LifeEssenceNetwork data = (LifeEssenceNetwork) worldSave.loadItemData(LifeEssenceNetwork.class, owner);
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if (data == null)
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{
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data = new LifeEssenceNetwork(owner);
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worldSave.setItemData(owner, data);
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}
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int currentEssence = data.currentEssence;
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World world = ritualStone.getWorld();
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int x = ritualStone.getXCoord();
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int y = ritualStone.getYCoord();
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int z = ritualStone.getZCoord();
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if (currentEssence < this.getCostPerRefresh())
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{
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EntityPlayer entityOwner = SpellHelper.getPlayerForUsername(owner);
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if (entityOwner == null)
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{
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return;
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}
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entityOwner.addPotionEffect(new PotionEffect(Potion.confusion.id, 80));
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}
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}
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@Override
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public int getCostPerRefresh()
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{
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return 10;
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}
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@Override
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public List<RitualComponent> getRitualComponentList()
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{
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ArrayList<RitualComponent> apiaryRitual = new ArrayList();
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apiaryRitual.add(new RitualComponent(1, 0, 0, RitualComponent.DUSK));
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apiaryRitual.add(new RitualComponent(1, 0, 1, RitualComponent.DUSK));
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apiaryRitual.add(new RitualComponent(1, 0, -1, RitualComponent.DUSK));
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apiaryRitual.add(new RitualComponent(-1, 0, -1, RitualComponent.DUSK));
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apiaryRitual.add(new RitualComponent(-1, 0, 1, RitualComponent.DUSK));
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apiaryRitual.add(new RitualComponent(-1, 0, 0, RitualComponent.DUSK));
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apiaryRitual.add(new RitualComponent(0, 0, -1, RitualComponent.DUSK));
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apiaryRitual.add(new RitualComponent(0, 0, 1, RitualComponent.DUSK));
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return apiaryRitual;
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}
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}
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