Testing the creation of hell
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package WayofTime.alchemicalWizardry.common.rituals;
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import WayofTime.alchemicalWizardry.api.alchemy.energy.ReagentRegistry;
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import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
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import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
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import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
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import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler;
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import net.minecraft.entity.EntityAgeable;
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import net.minecraft.entity.passive.EntityAnimal;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.world.World;
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import java.util.ArrayList;
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import java.util.List;
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public class RitualEffectAnimalGrowth extends RitualEffect
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{
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public static final int breedingCost = 50;
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public static final int reductusDrain = 1;
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public static final int virtusDrain = 10;
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@Override
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public void performEffect(IMasterRitualStone ritualStone)
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{
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String owner = ritualStone.getOwner();
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int currentEssence = SoulNetworkHandler.getCurrentEssence(owner);
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World world = ritualStone.getWorld();
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int x = ritualStone.getXCoord();
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int y = ritualStone.getYCoord();
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int z = ritualStone.getZCoord();
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if (world.getWorldTime() % 20 != 0)
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{
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return;
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}
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double range = 2;
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AxisAlignedBB axisalignedbb = AxisAlignedBB.getBoundingBox((double) x, (double) y + 1, (double) z, (double) (x + 1), (double) (y + 3), (double) (z + 1)).expand(range, 0, range);
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List<EntityAgeable> list = world.getEntitiesWithinAABB(EntityAgeable.class, axisalignedbb);
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int entityCount = 0;
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boolean flag = false;
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if (currentEssence < this.getCostPerRefresh() * list.size())
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{
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SoulNetworkHandler.causeNauseaToPlayer(owner);
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} else
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{
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boolean hasReductus = this.canDrainReagent(ritualStone, ReagentRegistry.reductusReagent, reductusDrain, false);
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for (EntityAgeable entity : list)
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{
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if (entity.getGrowingAge() < 0)
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{
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entity.addGrowth(5);
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entityCount++;
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} else
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{
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hasReductus = hasReductus && this.canDrainReagent(ritualStone, ReagentRegistry.reductusReagent, reductusDrain, false);
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if (hasReductus && entity instanceof EntityAnimal && entity.getGrowingAge() > 0)
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{
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EntityAnimal animal = (EntityAnimal) entity;
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entity.setGrowingAge(Math.max(0, animal.getGrowingAge() - 20 * 2));
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this.canDrainReagent(ritualStone, ReagentRegistry.reductusReagent, reductusDrain, true);
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entityCount++;
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}
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}
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}
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SoulNetworkHandler.syphonFromNetwork(owner, this.getCostPerRefresh() * entityCount);
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}
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boolean hasVirtus = this.canDrainReagent(ritualStone, ReagentRegistry.virtusReagent, virtusDrain, false);
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if (hasVirtus && SoulNetworkHandler.canSyphonFromOnlyNetwork(owner, breedingCost))
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{
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List<EntityAnimal> animalList = world.getEntitiesWithinAABB(EntityAnimal.class, axisalignedbb);
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TileEntity tile = world.getTileEntity(x, y + 1, z);
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IInventory inventory = null;
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if (tile instanceof IInventory)
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{
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inventory = (IInventory) tile;
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} else
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{
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tile = world.getTileEntity(x, y - 1, z);
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if (tile instanceof IInventory)
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{
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inventory = (IInventory) tile;
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}
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}
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if (inventory != null)
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{
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for (EntityAnimal entityAnimal : animalList)
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{
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if (entityAnimal.isInLove() || entityAnimal.isChild() || entityAnimal.getGrowingAge() > 0)
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{
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continue;
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}
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hasVirtus = hasVirtus && this.canDrainReagent(ritualStone, ReagentRegistry.virtusReagent, virtusDrain, false);
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boolean hasLP = SoulNetworkHandler.canSyphonFromOnlyNetwork(owner, breedingCost);
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for (int i = 0; i < inventory.getSizeInventory(); i++)
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{
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ItemStack stack = inventory.getStackInSlot(i);
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if (stack != null && entityAnimal.isBreedingItem(stack))
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{
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inventory.decrStackSize(i, 1);
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entityAnimal.func_146082_f(null);
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this.canDrainReagent(ritualStone, ReagentRegistry.virtusReagent, virtusDrain, true);
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SoulNetworkHandler.syphonFromNetwork(owner, breedingCost);
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break;
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}
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}
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}
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}
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}
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}
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@Override
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public int getCostPerRefresh()
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{
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return 2;
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}
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@Override
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public List<RitualComponent> getRitualComponentList()
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{
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ArrayList<RitualComponent> animalGrowthRitual = new ArrayList();
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animalGrowthRitual.add(new RitualComponent(0, 0, 2, RitualComponent.DUSK));
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animalGrowthRitual.add(new RitualComponent(2, 0, 0, RitualComponent.DUSK));
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animalGrowthRitual.add(new RitualComponent(0, 0, -2, RitualComponent.DUSK));
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animalGrowthRitual.add(new RitualComponent(-2, 0, 0, RitualComponent.DUSK));
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animalGrowthRitual.add(new RitualComponent(0, 0, 1, RitualComponent.WATER));
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animalGrowthRitual.add(new RitualComponent(1, 0, 0, RitualComponent.WATER));
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animalGrowthRitual.add(new RitualComponent(0, 0, -1, RitualComponent.WATER));
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animalGrowthRitual.add(new RitualComponent(-1, 0, 0, RitualComponent.WATER));
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animalGrowthRitual.add(new RitualComponent(1, 0, 2, RitualComponent.EARTH));
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animalGrowthRitual.add(new RitualComponent(-1, 0, 2, RitualComponent.EARTH));
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animalGrowthRitual.add(new RitualComponent(1, 0, -2, RitualComponent.EARTH));
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animalGrowthRitual.add(new RitualComponent(-1, 0, -2, RitualComponent.EARTH));
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animalGrowthRitual.add(new RitualComponent(2, 0, 1, RitualComponent.AIR));
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animalGrowthRitual.add(new RitualComponent(2, 0, -1, RitualComponent.AIR));
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animalGrowthRitual.add(new RitualComponent(-2, 0, 1, RitualComponent.AIR));
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animalGrowthRitual.add(new RitualComponent(-2, 0, -1, RitualComponent.AIR));
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return animalGrowthRitual;
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}
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}
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package WayofTime.alchemicalWizardry.common.rituals;
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import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
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import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
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import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
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import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.potion.Potion;
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import net.minecraft.potion.PotionEffect;
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import net.minecraft.server.MinecraftServer;
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import net.minecraft.world.World;
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import java.util.ArrayList;
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import java.util.List;
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public class RitualEffectApiaryOverclock extends RitualEffect
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{
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@Override
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public void performEffect(IMasterRitualStone ritualStone)
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{
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String owner = ritualStone.getOwner();
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World worldSave = MinecraftServer.getServer().worldServers[0];
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LifeEssenceNetwork data = (LifeEssenceNetwork) worldSave.loadItemData(LifeEssenceNetwork.class, owner);
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if (data == null)
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{
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data = new LifeEssenceNetwork(owner);
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worldSave.setItemData(owner, data);
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}
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int currentEssence = data.currentEssence;
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World world = ritualStone.getWorld();
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int x = ritualStone.getXCoord();
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int y = ritualStone.getYCoord();
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int z = ritualStone.getZCoord();
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if (currentEssence < this.getCostPerRefresh())
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{
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EntityPlayer entityOwner = SpellHelper.getPlayerForUsername(owner);
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if (entityOwner == null)
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{
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return;
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}
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entityOwner.addPotionEffect(new PotionEffect(Potion.confusion.id, 80));
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}
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}
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@Override
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public int getCostPerRefresh()
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{
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return 10;
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}
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@Override
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public List<RitualComponent> getRitualComponentList()
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{
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ArrayList<RitualComponent> apiaryRitual = new ArrayList();
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apiaryRitual.add(new RitualComponent(1, 0, 0, RitualComponent.DUSK));
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apiaryRitual.add(new RitualComponent(1, 0, 1, RitualComponent.DUSK));
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apiaryRitual.add(new RitualComponent(1, 0, -1, RitualComponent.DUSK));
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apiaryRitual.add(new RitualComponent(-1, 0, -1, RitualComponent.DUSK));
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apiaryRitual.add(new RitualComponent(-1, 0, 1, RitualComponent.DUSK));
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apiaryRitual.add(new RitualComponent(-1, 0, 0, RitualComponent.DUSK));
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apiaryRitual.add(new RitualComponent(0, 0, -1, RitualComponent.DUSK));
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apiaryRitual.add(new RitualComponent(0, 0, 1, RitualComponent.DUSK));
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return apiaryRitual;
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}
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}
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package WayofTime.alchemicalWizardry.common.rituals;
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import WayofTime.alchemicalWizardry.api.alchemy.AlchemyRecipeRegistry;
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import WayofTime.alchemicalWizardry.api.alchemy.energy.ReagentRegistry;
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import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
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import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
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import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
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import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler;
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import WayofTime.alchemicalWizardry.common.tileEntity.TEAltar;
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import WayofTime.alchemicalWizardry.common.tileEntity.TEWritingTable;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.world.World;
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import net.minecraftforge.oredict.OreDictionary;
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import java.util.ArrayList;
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import java.util.List;
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public class RitualEffectAutoAlchemy extends RitualEffect
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{
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public static final boolean fillToOne = true;
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public static final int potentiaDrain = 2;
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@Override
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public void performEffect(IMasterRitualStone ritualStone)
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{
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String owner = ritualStone.getOwner();
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int currentEssence = SoulNetworkHandler.getCurrentEssence(owner);
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World world = ritualStone.getWorld();
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int x = ritualStone.getXCoord();
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int y = ritualStone.getYCoord();
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int z = ritualStone.getZCoord();
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if (currentEssence < this.getCostPerRefresh() * 6)
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{
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SoulNetworkHandler.causeNauseaToPlayer(owner);
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} else
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{
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boolean hasPotentia = this.canDrainReagent(ritualStone, ReagentRegistry.potentiaReagent, potentiaDrain, false);
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int flag = 0;
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TileEntity topEntity = world.getTileEntity(x, y + 1, z);
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if (!(topEntity instanceof TEAltar))
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{
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return;
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}
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TEAltar tileAltar = (TEAltar) topEntity;
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ItemStack targetStack = tileAltar.getStackInSlot(0);
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if (targetStack == null)
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{
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return;
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}
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ItemStack[] recipe = AlchemyRecipeRegistry.getRecipeForItemStack(targetStack);
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if (recipe != null)
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{
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TEWritingTable alchemyEntity;
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IInventory outputInv = null;
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IInventory inputInv1 = null;
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IInventory inputInv2 = null;
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TileEntity northEntity = world.getTileEntity(x, y, z - 1);
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TileEntity southEntity = world.getTileEntity(x, y, z + 1);
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TileEntity eastEntity = world.getTileEntity(x + 1, y, z);
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TileEntity westEntity = world.getTileEntity(x - 1, y, z);
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if (northEntity instanceof TEWritingTable)
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{
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alchemyEntity = (TEWritingTable) northEntity;
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if (southEntity instanceof IInventory && !(southEntity instanceof TEWritingTable))
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{
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outputInv = (IInventory) southEntity;
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}
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if (eastEntity instanceof IInventory && !(eastEntity instanceof TEWritingTable))
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{
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inputInv1 = (IInventory) eastEntity;
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}
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if (westEntity instanceof IInventory && !(westEntity instanceof TEWritingTable))
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{
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inputInv2 = (IInventory) westEntity;
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}
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} else if (southEntity instanceof TEWritingTable)
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{
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alchemyEntity = (TEWritingTable) southEntity;
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if (northEntity instanceof IInventory && !(northEntity instanceof TEWritingTable))
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{
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outputInv = (IInventory) northEntity;
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}
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if (eastEntity instanceof IInventory && !(eastEntity instanceof TEWritingTable))
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{
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inputInv1 = (IInventory) eastEntity;
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}
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if (westEntity instanceof IInventory && !(westEntity instanceof TEWritingTable))
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{
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inputInv2 = (IInventory) westEntity;
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}
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} else if (eastEntity instanceof TEWritingTable)
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{
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alchemyEntity = (TEWritingTable) eastEntity;
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if (westEntity instanceof IInventory && !(westEntity instanceof TEWritingTable))
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{
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outputInv = (IInventory) westEntity;
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}
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if (northEntity instanceof IInventory && !(northEntity instanceof TEWritingTable))
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{
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inputInv1 = (IInventory) northEntity;
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}
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if (southEntity instanceof IInventory && !(southEntity instanceof TEWritingTable))
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{
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inputInv2 = (IInventory) southEntity;
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}
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} else if (westEntity instanceof TEWritingTable)
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{
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alchemyEntity = (TEWritingTable) westEntity;
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if (eastEntity instanceof IInventory && !(eastEntity instanceof TEWritingTable))
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{
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outputInv = (IInventory) eastEntity;
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}
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if (northEntity instanceof IInventory && !(northEntity instanceof TEWritingTable))
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{
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inputInv1 = (IInventory) northEntity;
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}
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if (southEntity instanceof IInventory && !(southEntity instanceof TEWritingTable))
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{
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inputInv2 = (IInventory) southEntity;
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}
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} else
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{
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return;
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}
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if (alchemyEntity != null && hasPotentia)
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{
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alchemyEntity.setAccelerationTime(5);
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if (alchemyEntity.isWorking())
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{
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this.canDrainReagent(ritualStone, ReagentRegistry.potentiaReagent, potentiaDrain, true);
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}
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}
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if (outputInv != null)
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{
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ItemStack outputStack = alchemyEntity.getStackInSlot(6);
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if (outputStack != null)
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{
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for (int i = 0; i < outputInv.getSizeInventory(); i++)
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{
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ItemStack curStack = outputInv.getStackInSlot(i);
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if (curStack == null)
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{
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ItemStack copyStack = outputStack.copy();
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copyStack.stackSize = 1;
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outputStack.stackSize--;
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if (outputStack.stackSize <= 0)
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{
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alchemyEntity.setInventorySlotContents(6, null);
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} else
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{
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alchemyEntity.setInventorySlotContents(6, outputStack);
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}
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outputInv.setInventorySlotContents(i, copyStack);
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flag++;
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break;
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} else if (curStack.isItemEqual(outputStack) && curStack.stackSize < curStack.getMaxStackSize() && ItemStack.areItemStackTagsEqual(outputStack, curStack))
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{
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outputStack.stackSize--;
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if (outputStack.stackSize <= 0)
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{
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alchemyEntity.setInventorySlotContents(6, null);
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} else
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{
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alchemyEntity.setInventorySlotContents(6, outputStack);
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}
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curStack.stackSize++;
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outputInv.setInventorySlotContents(i, curStack);
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flag++;
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break;
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}
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}
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}
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for (int i = 0; i < 5; i++)
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{
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ItemStack recItem;
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if (recipe.length <= i)
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{
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recItem = null;
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} else
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{
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recItem = recipe[i];
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}
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ItemStack alchStack = alchemyEntity.getStackInSlot(i + 1);
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if ((recItem == null && alchStack != null) || (alchStack != null && !(areItemStacksEqualWithWildcard(recItem, alchStack))))
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{
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for (int j = 0; j < outputInv.getSizeInventory(); j++)
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{
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ItemStack curStack = outputInv.getStackInSlot(j);
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if (curStack == null)
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{
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ItemStack copyStack = alchStack.copy();
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copyStack.stackSize = 1;
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alchStack.stackSize--;
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if (alchStack.stackSize <= 0)
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{
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alchemyEntity.setInventorySlotContents(i + 1, null);
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} else
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{
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alchemyEntity.setInventorySlotContents(i + 1, alchStack);
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}
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outputInv.setInventorySlotContents(j, copyStack);
|
||||
flag++;
|
||||
break;
|
||||
} else if (curStack.isItemEqual(alchStack) && curStack.stackSize < curStack.getMaxStackSize() && ItemStack.areItemStackTagsEqual(alchStack, curStack))
|
||||
{
|
||||
alchStack.stackSize--;
|
||||
if (alchStack.stackSize <= 0)
|
||||
{
|
||||
alchemyEntity.setInventorySlotContents(i + 1, null);
|
||||
} else
|
||||
{
|
||||
alchemyEntity.setInventorySlotContents(i + 1, alchStack);
|
||||
}
|
||||
|
||||
curStack.stackSize++;
|
||||
outputInv.setInventorySlotContents(j, curStack);
|
||||
flag++;
|
||||
break;
|
||||
}
|
||||
}
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if (world.getWorldTime() % 10 == 0)
|
||||
{
|
||||
if (flag == 0 && inputInv1 != null)
|
||||
{
|
||||
for (int i = 0; i < recipe.length; i++)
|
||||
{
|
||||
ItemStack recItem = recipe[i];
|
||||
if (recItem == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
ItemStack alchStack = alchemyEntity.getStackInSlot(i + 1);
|
||||
|
||||
if (alchStack != null && ((!areItemStacksEqualWithWildcard(recItem, alchStack)) || alchStack.stackSize >= (fillToOne ? 1 : alchStack.getMaxStackSize())))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
for (int j = 0; j < inputInv1.getSizeInventory(); j++)
|
||||
{
|
||||
ItemStack curItem = inputInv1.getStackInSlot(j);
|
||||
if (curItem == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
if (areItemStacksEqualWithWildcard(recItem, curItem))
|
||||
{
|
||||
if (alchStack == null)
|
||||
{
|
||||
ItemStack copyStack = recItem.copy();
|
||||
copyStack.stackSize = 1;
|
||||
alchemyEntity.setInventorySlotContents(i + 1, copyStack);
|
||||
|
||||
curItem.stackSize--;
|
||||
if (curItem.stackSize <= 0)
|
||||
{
|
||||
inputInv1.setInventorySlotContents(j, null);
|
||||
} else
|
||||
{
|
||||
inputInv1.setInventorySlotContents(j, curItem);
|
||||
}
|
||||
|
||||
flag++;
|
||||
break;
|
||||
|
||||
} else
|
||||
{
|
||||
alchStack.stackSize++;
|
||||
alchemyEntity.setInventorySlotContents(i + 1, alchStack);
|
||||
|
||||
curItem.stackSize--;
|
||||
if (curItem.stackSize <= 0)
|
||||
{
|
||||
inputInv1.setInventorySlotContents(j, null);
|
||||
} else
|
||||
{
|
||||
inputInv1.setInventorySlotContents(j, curItem);
|
||||
}
|
||||
|
||||
flag++;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (flag == 0 && inputInv2 != null)
|
||||
{
|
||||
for (int i = 0; i < recipe.length; i++)
|
||||
{
|
||||
ItemStack recItem = recipe[i];
|
||||
if (recItem == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
ItemStack alchStack = alchemyEntity.getStackInSlot(i + 1);
|
||||
if (alchStack != null && ((!areItemStacksEqualWithWildcard(recItem, alchStack)) || alchStack.stackSize >= (fillToOne ? 1 : alchStack.getMaxStackSize())))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
for (int j = 0; j < inputInv2.getSizeInventory(); j++)
|
||||
{
|
||||
ItemStack curItem = inputInv2.getStackInSlot(j);
|
||||
if (curItem == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
if (areItemStacksEqualWithWildcard(recItem, curItem))
|
||||
{
|
||||
if (alchStack == null)
|
||||
{
|
||||
ItemStack copyStack = recItem.copy();
|
||||
copyStack.stackSize = 1;
|
||||
alchemyEntity.setInventorySlotContents(i + 1, copyStack);
|
||||
|
||||
curItem.stackSize--;
|
||||
if (curItem.stackSize <= 0)
|
||||
{
|
||||
inputInv2.setInventorySlotContents(j, null);
|
||||
} else
|
||||
{
|
||||
inputInv2.setInventorySlotContents(j, curItem);
|
||||
}
|
||||
|
||||
flag++;
|
||||
break;
|
||||
|
||||
} else
|
||||
{
|
||||
alchStack.stackSize++;
|
||||
alchemyEntity.setInventorySlotContents(i + 1, alchStack);
|
||||
|
||||
curItem.stackSize--;
|
||||
if (curItem.stackSize <= 0)
|
||||
{
|
||||
inputInv2.setInventorySlotContents(j, null);
|
||||
} else
|
||||
{
|
||||
inputInv2.setInventorySlotContents(j, curItem);
|
||||
}
|
||||
|
||||
flag++;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (flag > 0)
|
||||
{
|
||||
world.markBlockForUpdate(x, y, z + 1);
|
||||
world.markBlockForUpdate(x, y, z - 1);
|
||||
world.markBlockForUpdate(x + 1, y, z);
|
||||
world.markBlockForUpdate(x - 1, y, z);
|
||||
SoulNetworkHandler.syphonFromNetwork(owner, this.getCostPerRefresh() * flag);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getCostPerRefresh()
|
||||
{
|
||||
return 10;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<RitualComponent> getRitualComponentList()
|
||||
{
|
||||
ArrayList<RitualComponent> autoAlchemyRitual = new ArrayList();
|
||||
autoAlchemyRitual.add(new RitualComponent(1, 0, 1, RitualComponent.DUSK));
|
||||
autoAlchemyRitual.add(new RitualComponent(1, 0, -1, RitualComponent.DUSK));
|
||||
autoAlchemyRitual.add(new RitualComponent(-1, 0, -1, RitualComponent.DUSK));
|
||||
autoAlchemyRitual.add(new RitualComponent(-1, 0, 1, RitualComponent.DUSK));
|
||||
autoAlchemyRitual.add(new RitualComponent(2, 0, 2, RitualComponent.WATER));
|
||||
autoAlchemyRitual.add(new RitualComponent(2, 0, -2, RitualComponent.WATER));
|
||||
autoAlchemyRitual.add(new RitualComponent(-2, 0, -2, RitualComponent.WATER));
|
||||
autoAlchemyRitual.add(new RitualComponent(-2, 0, 2, RitualComponent.WATER));
|
||||
autoAlchemyRitual.add(new RitualComponent(-3, 0, -2, RitualComponent.FIRE));
|
||||
autoAlchemyRitual.add(new RitualComponent(-2, 0, -3, RitualComponent.FIRE));
|
||||
autoAlchemyRitual.add(new RitualComponent(-3, 0, 2, RitualComponent.FIRE));
|
||||
autoAlchemyRitual.add(new RitualComponent(-2, 0, 3, RitualComponent.FIRE));
|
||||
autoAlchemyRitual.add(new RitualComponent(3, 0, -2, RitualComponent.FIRE));
|
||||
autoAlchemyRitual.add(new RitualComponent(2, 0, -3, RitualComponent.FIRE));
|
||||
autoAlchemyRitual.add(new RitualComponent(3, 0, 2, RitualComponent.FIRE));
|
||||
autoAlchemyRitual.add(new RitualComponent(2, 0, 3, RitualComponent.FIRE));
|
||||
return autoAlchemyRitual;
|
||||
}
|
||||
|
||||
public boolean areItemStacksEqualWithWildcard(ItemStack recipeStack, ItemStack comparedStack)
|
||||
{
|
||||
return recipeStack.isItemEqual(comparedStack) || (recipeStack.getItemDamage() == OreDictionary.WILDCARD_VALUE && recipeStack.getItem() == comparedStack.getItem());
|
||||
}
|
||||
}
|
|
@ -0,0 +1,432 @@
|
|||
package WayofTime.alchemicalWizardry.common.rituals;
|
||||
|
||||
import WayofTime.alchemicalWizardry.ModBlocks;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
|
||||
import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TEPlinth;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.entity.effect.EntityLightningBolt;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.init.Items;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemBlock;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.potion.Potion;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.biome.BiomeGenBase;
|
||||
import net.minecraft.world.chunk.Chunk;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class RitualEffectBiomeChanger extends RitualEffect
|
||||
{
|
||||
@Override
|
||||
public void performEffect(IMasterRitualStone ritualStone)
|
||||
{
|
||||
String owner = ritualStone.getOwner();
|
||||
|
||||
int cooldown = ritualStone.getCooldown();
|
||||
World world = ritualStone.getWorld();
|
||||
int x = ritualStone.getXCoord();
|
||||
int y = ritualStone.getYCoord();
|
||||
int z = ritualStone.getZCoord();
|
||||
if (cooldown > 0)
|
||||
{
|
||||
ritualStone.setCooldown(cooldown - 1);
|
||||
|
||||
if (world.rand.nextInt(15) == 0)
|
||||
{
|
||||
world.addWeatherEffect(new EntityLightningBolt(world, x - 1 + world.rand.nextInt(3), y + 1, z - 1 + world.rand.nextInt(3)));
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
int currentEssence = SoulNetworkHandler.getCurrentEssence(owner);
|
||||
|
||||
|
||||
int range = 10;
|
||||
|
||||
if (currentEssence < this.getCostPerRefresh())
|
||||
{
|
||||
EntityPlayer entityOwner = SpellHelper.getPlayerForUsername(owner);
|
||||
|
||||
if (entityOwner == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
entityOwner.addPotionEffect(new PotionEffect(Potion.confusion.id, 80));
|
||||
} else
|
||||
{
|
||||
boolean[][] boolList = new boolean[range * 2 + 1][range * 2 + 1];
|
||||
|
||||
for (int i = 0; i < 2 * range + 1; i++)
|
||||
{
|
||||
for (int j = 0; j < 2 * range + 1; j++)
|
||||
{
|
||||
boolList[i][j] = false;
|
||||
}
|
||||
}
|
||||
|
||||
boolList[range][range] = true;
|
||||
boolean isReady = false;
|
||||
|
||||
while (!isReady)
|
||||
{
|
||||
isReady = true;
|
||||
|
||||
for (int i = 0; i < 2 * range + 1; i++)
|
||||
{
|
||||
for (int j = 0; j < 2 * range + 1; j++)
|
||||
{
|
||||
if (boolList[i][j])
|
||||
{
|
||||
if (i - 1 >= 0 && !boolList[i - 1][j])
|
||||
{
|
||||
Block block = world.getBlock(x - range + i - 1, y + 1, z - range + j);
|
||||
|
||||
if (!ModBlocks.largeBloodStoneBrick.equals(block) && !ModBlocks.bloodStoneBrick.equals(block))
|
||||
{
|
||||
boolList[i - 1][j] = true;
|
||||
isReady = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (j - 1 >= 0 && !boolList[i][j - 1])
|
||||
{
|
||||
Block block = world.getBlock(x - range + i, y + 1, z - range + j - 1);
|
||||
|
||||
if (!ModBlocks.largeBloodStoneBrick.equals(block) && !ModBlocks.bloodStoneBrick.equals(block))
|
||||
{
|
||||
boolList[i][j - 1] = true;
|
||||
isReady = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (i + 1 <= 2 * range && !boolList[i + 1][j])
|
||||
{
|
||||
Block block = world.getBlock(x - range + i + 1, y + 1, z - range + j);
|
||||
|
||||
if (!ModBlocks.largeBloodStoneBrick.equals(block) && !ModBlocks.bloodStoneBrick.equals(block))
|
||||
{
|
||||
boolList[i + 1][j] = true;
|
||||
isReady = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (j + 1 <= 2 * range && !boolList[i][j + 1])
|
||||
{
|
||||
Block block = world.getBlock(x - range + i, y + 1, z - range + j + 1);
|
||||
|
||||
if (!ModBlocks.largeBloodStoneBrick.equals(block) && !ModBlocks.bloodStoneBrick.equals(block))
|
||||
{
|
||||
boolList[i][j + 1] = true;
|
||||
isReady = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
float temperature = 0.5f;
|
||||
float humidity = 0.5f;
|
||||
float acceptableRange = 0.1f;
|
||||
|
||||
for (int i = -1; i <= 1; i++)
|
||||
{
|
||||
for (int j = -1; j <= 1; j++)
|
||||
{
|
||||
if (i == 0 && j == 0)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
boolean isItemConsumed = false;
|
||||
TileEntity tileEntity = world.getTileEntity(x + i, y, z + j);
|
||||
|
||||
if (!(tileEntity instanceof TEPlinth))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
TEPlinth tilePlinth = (TEPlinth) tileEntity;
|
||||
ItemStack itemStack = tilePlinth.getStackInSlot(0);
|
||||
|
||||
if (itemStack != null)
|
||||
{
|
||||
Item itemTest = itemStack.getItem();
|
||||
|
||||
if (itemTest != null)
|
||||
{
|
||||
if (itemTest instanceof ItemBlock)
|
||||
{
|
||||
Block item = ((ItemBlock) itemTest).field_150939_a;
|
||||
if (item == (Blocks.sand))
|
||||
{
|
||||
humidity -= 0.1f;
|
||||
isItemConsumed = true;
|
||||
} else if (item == (Blocks.lapis_block))
|
||||
{
|
||||
humidity += 0.4f;
|
||||
isItemConsumed = true;
|
||||
} else if (item == (Blocks.sand))
|
||||
{
|
||||
humidity -= 0.1f;
|
||||
isItemConsumed = true;
|
||||
} else if (item == (Blocks.sandstone))
|
||||
{
|
||||
humidity -= 0.2f;
|
||||
isItemConsumed = true;
|
||||
} else if (item == (Blocks.netherrack))
|
||||
{
|
||||
humidity -= 0.4f;
|
||||
isItemConsumed = true;
|
||||
} else if (item == (Blocks.coal_block))
|
||||
{
|
||||
temperature += 0.2f;
|
||||
isItemConsumed = true;
|
||||
} else if (item == (Blocks.ice))
|
||||
{
|
||||
temperature -= 0.4f;
|
||||
isItemConsumed = true;
|
||||
} else if (item == (Blocks.snow))
|
||||
{
|
||||
temperature -= 0.2f;
|
||||
isItemConsumed = true;
|
||||
}
|
||||
} else if (itemTest.equals(Items.dye) && itemStack.getItemDamage() == 4)
|
||||
{
|
||||
humidity += 0.1f;
|
||||
isItemConsumed = true;
|
||||
} else if (itemTest.equals(Items.lava_bucket))
|
||||
{
|
||||
temperature += 0.4f;
|
||||
isItemConsumed = true;
|
||||
} else if (itemTest.equals(Items.water_bucket))
|
||||
{
|
||||
humidity += 0.2f;
|
||||
isItemConsumed = true;
|
||||
} else if (itemTest.equals(Items.coal))
|
||||
{
|
||||
temperature += 0.1f;
|
||||
isItemConsumed = true;
|
||||
} else if (itemTest.equals(Items.snowball))
|
||||
{
|
||||
temperature -= 0.1f;
|
||||
isItemConsumed = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (isItemConsumed)
|
||||
{
|
||||
tilePlinth.setInventorySlotContents(0, null);
|
||||
world.markBlockForUpdate(x + i, y, z + j);
|
||||
world.addWeatherEffect(new EntityLightningBolt(world, x + i, y + 1, z + j));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
boolean wantsSnow = false;
|
||||
boolean wantsRain = true;
|
||||
int biomeID = 1;
|
||||
BiomeGenBase[] biomeList = BiomeGenBase.getBiomeGenArray();
|
||||
int iteration = 0;
|
||||
|
||||
for (BiomeGenBase biome : biomeList)
|
||||
{
|
||||
if (biome == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
float temp = biome.temperature;
|
||||
float rainfall = biome.rainfall;
|
||||
temperature = Math.min(2.0f, Math.max(0.0f, temperature));
|
||||
humidity = Math.min(2.0f, Math.max(0.0f, humidity));
|
||||
|
||||
if (Math.abs(rainfall - humidity) < acceptableRange && Math.abs(temperature - temp) < acceptableRange)
|
||||
{
|
||||
biomeID = iteration;
|
||||
break;
|
||||
}
|
||||
|
||||
iteration++;
|
||||
}
|
||||
|
||||
for (int i = 0; i < 2 * range + 1; i++)
|
||||
{
|
||||
for (int j = 0; j < 2 * range + 1; j++)
|
||||
{
|
||||
if (boolList[i][j])
|
||||
{
|
||||
Chunk chunk = world.getChunkFromBlockCoords(x - range + i, z - range + j);
|
||||
byte[] byteArray = chunk.getBiomeArray();
|
||||
int moduX = (x - range + i) % 16;
|
||||
int moduZ = (z - range + j) % 16;
|
||||
|
||||
if (moduX < 0)
|
||||
{
|
||||
moduX = moduX + 16;
|
||||
}
|
||||
|
||||
if (moduZ < 0)
|
||||
{
|
||||
moduZ = moduZ + 16;
|
||||
}
|
||||
|
||||
byteArray[moduZ * 16 + moduX] = (byte) biomeID;
|
||||
chunk.setBiomeArray(byteArray);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SoulNetworkHandler.syphonFromNetwork(owner, this.getCostPerRefresh());
|
||||
ritualStone.setActive(false);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getCostPerRefresh()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getInitialCooldown()
|
||||
{
|
||||
return 200;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<RitualComponent> getRitualComponentList()
|
||||
{
|
||||
ArrayList<RitualComponent> biomeChangerRitual = new ArrayList();
|
||||
biomeChangerRitual.add(new RitualComponent(1, 0, -2, RitualComponent.AIR));
|
||||
biomeChangerRitual.add(new RitualComponent(1, 0, -3, RitualComponent.AIR));
|
||||
biomeChangerRitual.add(new RitualComponent(2, 0, -1, RitualComponent.AIR));
|
||||
biomeChangerRitual.add(new RitualComponent(3, 0, -1, RitualComponent.AIR));
|
||||
biomeChangerRitual.add(new RitualComponent(1, 0, 2, RitualComponent.AIR));
|
||||
biomeChangerRitual.add(new RitualComponent(1, 0, 3, RitualComponent.AIR));
|
||||
biomeChangerRitual.add(new RitualComponent(2, 0, 1, RitualComponent.AIR));
|
||||
biomeChangerRitual.add(new RitualComponent(3, 0, 1, RitualComponent.AIR));
|
||||
biomeChangerRitual.add(new RitualComponent(-1, 0, -2, RitualComponent.AIR));
|
||||
biomeChangerRitual.add(new RitualComponent(-1, 0, -3, RitualComponent.AIR));
|
||||
biomeChangerRitual.add(new RitualComponent(-2, 0, -1, RitualComponent.AIR));
|
||||
biomeChangerRitual.add(new RitualComponent(-3, 0, -1, RitualComponent.AIR));
|
||||
biomeChangerRitual.add(new RitualComponent(-1, 0, 2, RitualComponent.AIR));
|
||||
biomeChangerRitual.add(new RitualComponent(-1, 0, 3, RitualComponent.AIR));
|
||||
biomeChangerRitual.add(new RitualComponent(-2, 0, 1, RitualComponent.AIR));
|
||||
biomeChangerRitual.add(new RitualComponent(-3, 0, 1, RitualComponent.AIR));
|
||||
biomeChangerRitual.add(new RitualComponent(3, 0, -3, RitualComponent.EARTH));
|
||||
biomeChangerRitual.add(new RitualComponent(3, 0, -4, RitualComponent.EARTH));
|
||||
biomeChangerRitual.add(new RitualComponent(4, 0, -3, RitualComponent.EARTH));
|
||||
biomeChangerRitual.add(new RitualComponent(4, 0, -5, RitualComponent.FIRE));
|
||||
biomeChangerRitual.add(new RitualComponent(5, 0, -4, RitualComponent.FIRE));
|
||||
biomeChangerRitual.add(new RitualComponent(3, 0, 3, RitualComponent.EARTH));
|
||||
biomeChangerRitual.add(new RitualComponent(3, 0, 4, RitualComponent.EARTH));
|
||||
biomeChangerRitual.add(new RitualComponent(4, 0, 3, RitualComponent.EARTH));
|
||||
biomeChangerRitual.add(new RitualComponent(4, 0, 5, RitualComponent.FIRE));
|
||||
biomeChangerRitual.add(new RitualComponent(5, 0, 4, RitualComponent.FIRE));
|
||||
biomeChangerRitual.add(new RitualComponent(-3, 0, 3, RitualComponent.EARTH));
|
||||
biomeChangerRitual.add(new RitualComponent(-3, 0, 4, RitualComponent.EARTH));
|
||||
biomeChangerRitual.add(new RitualComponent(-4, 0, 3, RitualComponent.EARTH));
|
||||
biomeChangerRitual.add(new RitualComponent(-4, 0, 5, RitualComponent.FIRE));
|
||||
biomeChangerRitual.add(new RitualComponent(-5, 0, 4, RitualComponent.FIRE));
|
||||
biomeChangerRitual.add(new RitualComponent(-3, 0, -3, RitualComponent.EARTH));
|
||||
biomeChangerRitual.add(new RitualComponent(-3, 0, -4, RitualComponent.EARTH));
|
||||
biomeChangerRitual.add(new RitualComponent(-4, 0, -3, RitualComponent.EARTH));
|
||||
biomeChangerRitual.add(new RitualComponent(-4, 0, -5, RitualComponent.FIRE));
|
||||
biomeChangerRitual.add(new RitualComponent(-5, 0, -4, RitualComponent.FIRE));
|
||||
biomeChangerRitual.add(new RitualComponent(0, 0, -5, RitualComponent.WATER));
|
||||
biomeChangerRitual.add(new RitualComponent(-1, 0, -6, RitualComponent.WATER));
|
||||
biomeChangerRitual.add(new RitualComponent(1, 0, -6, RitualComponent.WATER));
|
||||
biomeChangerRitual.add(new RitualComponent(-1, 0, -8, RitualComponent.BLANK));
|
||||
biomeChangerRitual.add(new RitualComponent(0, 0, -8, RitualComponent.BLANK));
|
||||
biomeChangerRitual.add(new RitualComponent(1, 0, -8, RitualComponent.BLANK));
|
||||
biomeChangerRitual.add(new RitualComponent(-1, 0, -10, RitualComponent.DUSK));
|
||||
biomeChangerRitual.add(new RitualComponent(0, 0, -10, RitualComponent.DUSK));
|
||||
biomeChangerRitual.add(new RitualComponent(1, 0, -10, RitualComponent.DUSK));
|
||||
biomeChangerRitual.add(new RitualComponent(0, 0, 5, RitualComponent.WATER));
|
||||
biomeChangerRitual.add(new RitualComponent(-1, 0, 6, RitualComponent.WATER));
|
||||
biomeChangerRitual.add(new RitualComponent(1, 0, 6, RitualComponent.WATER));
|
||||
biomeChangerRitual.add(new RitualComponent(-1, 0, 8, RitualComponent.BLANK));
|
||||
biomeChangerRitual.add(new RitualComponent(0, 0, 8, RitualComponent.BLANK));
|
||||
biomeChangerRitual.add(new RitualComponent(1, 0, 8, RitualComponent.BLANK));
|
||||
biomeChangerRitual.add(new RitualComponent(-1, 0, 10, RitualComponent.DUSK));
|
||||
biomeChangerRitual.add(new RitualComponent(0, 0, 10, RitualComponent.DUSK));
|
||||
biomeChangerRitual.add(new RitualComponent(1, 0, 10, RitualComponent.DUSK));
|
||||
biomeChangerRitual.add(new RitualComponent(-5, 0, 0, RitualComponent.WATER));
|
||||
biomeChangerRitual.add(new RitualComponent(-6, 0, -1, RitualComponent.WATER));
|
||||
biomeChangerRitual.add(new RitualComponent(-6, 0, 1, RitualComponent.WATER));
|
||||
biomeChangerRitual.add(new RitualComponent(-8, 0, -1, RitualComponent.BLANK));
|
||||
biomeChangerRitual.add(new RitualComponent(-8, 0, 0, RitualComponent.BLANK));
|
||||
biomeChangerRitual.add(new RitualComponent(-8, 0, 1, RitualComponent.BLANK));
|
||||
biomeChangerRitual.add(new RitualComponent(-10, 0, -1, RitualComponent.DUSK));
|
||||
biomeChangerRitual.add(new RitualComponent(-10, 0, 0, RitualComponent.DUSK));
|
||||
biomeChangerRitual.add(new RitualComponent(-10, 0, 1, RitualComponent.DUSK));
|
||||
biomeChangerRitual.add(new RitualComponent(5, 0, 0, RitualComponent.WATER));
|
||||
biomeChangerRitual.add(new RitualComponent(6, 0, -1, RitualComponent.WATER));
|
||||
biomeChangerRitual.add(new RitualComponent(6, 0, 1, RitualComponent.WATER));
|
||||
biomeChangerRitual.add(new RitualComponent(8, 0, -1, RitualComponent.BLANK));
|
||||
biomeChangerRitual.add(new RitualComponent(8, 0, 0, RitualComponent.BLANK));
|
||||
biomeChangerRitual.add(new RitualComponent(8, 0, 1, RitualComponent.BLANK));
|
||||
biomeChangerRitual.add(new RitualComponent(10, 0, -1, RitualComponent.DUSK));
|
||||
biomeChangerRitual.add(new RitualComponent(10, 0, 0, RitualComponent.DUSK));
|
||||
biomeChangerRitual.add(new RitualComponent(10, 0, 1, RitualComponent.DUSK));
|
||||
biomeChangerRitual.add(new RitualComponent(6, 0, -6, RitualComponent.AIR));
|
||||
biomeChangerRitual.add(new RitualComponent(6, 0, -7, RitualComponent.AIR));
|
||||
biomeChangerRitual.add(new RitualComponent(7, 0, -6, RitualComponent.AIR));
|
||||
biomeChangerRitual.add(new RitualComponent(7, 0, -5, RitualComponent.EARTH));
|
||||
biomeChangerRitual.add(new RitualComponent(5, 0, -7, RitualComponent.EARTH));
|
||||
biomeChangerRitual.add(new RitualComponent(8, 0, -5, RitualComponent.DUSK));
|
||||
biomeChangerRitual.add(new RitualComponent(8, 0, -4, RitualComponent.EARTH));
|
||||
biomeChangerRitual.add(new RitualComponent(9, 0, -4, RitualComponent.EARTH));
|
||||
biomeChangerRitual.add(new RitualComponent(5, 0, -8, RitualComponent.DUSK));
|
||||
biomeChangerRitual.add(new RitualComponent(4, 0, -8, RitualComponent.EARTH));
|
||||
biomeChangerRitual.add(new RitualComponent(4, 0, -9, RitualComponent.EARTH));
|
||||
biomeChangerRitual.add(new RitualComponent(-6, 0, 6, RitualComponent.AIR));
|
||||
biomeChangerRitual.add(new RitualComponent(-6, 0, 7, RitualComponent.AIR));
|
||||
biomeChangerRitual.add(new RitualComponent(-7, 0, 6, RitualComponent.AIR));
|
||||
biomeChangerRitual.add(new RitualComponent(-7, 0, 5, RitualComponent.EARTH));
|
||||
biomeChangerRitual.add(new RitualComponent(-5, 0, 7, RitualComponent.EARTH));
|
||||
biomeChangerRitual.add(new RitualComponent(-8, 0, 5, RitualComponent.DUSK));
|
||||
biomeChangerRitual.add(new RitualComponent(-8, 0, 4, RitualComponent.EARTH));
|
||||
biomeChangerRitual.add(new RitualComponent(-9, 0, 4, RitualComponent.EARTH));
|
||||
biomeChangerRitual.add(new RitualComponent(-5, 0, 8, RitualComponent.DUSK));
|
||||
biomeChangerRitual.add(new RitualComponent(-4, 0, 8, RitualComponent.EARTH));
|
||||
biomeChangerRitual.add(new RitualComponent(-4, 0, 9, RitualComponent.EARTH));
|
||||
biomeChangerRitual.add(new RitualComponent(6, 0, 6, RitualComponent.FIRE));
|
||||
biomeChangerRitual.add(new RitualComponent(6, 0, 7, RitualComponent.FIRE));
|
||||
biomeChangerRitual.add(new RitualComponent(7, 0, 6, RitualComponent.FIRE));
|
||||
biomeChangerRitual.add(new RitualComponent(7, 0, 5, RitualComponent.WATER));
|
||||
biomeChangerRitual.add(new RitualComponent(5, 0, 7, RitualComponent.WATER));
|
||||
biomeChangerRitual.add(new RitualComponent(8, 0, 5, RitualComponent.DUSK));
|
||||
biomeChangerRitual.add(new RitualComponent(8, 0, 4, RitualComponent.WATER));
|
||||
biomeChangerRitual.add(new RitualComponent(9, 0, 4, RitualComponent.WATER));
|
||||
biomeChangerRitual.add(new RitualComponent(5, 0, 8, RitualComponent.DUSK));
|
||||
biomeChangerRitual.add(new RitualComponent(4, 0, 8, RitualComponent.WATER));
|
||||
biomeChangerRitual.add(new RitualComponent(4, 0, 9, RitualComponent.WATER));
|
||||
biomeChangerRitual.add(new RitualComponent(-6, 0, -6, RitualComponent.FIRE));
|
||||
biomeChangerRitual.add(new RitualComponent(-6, 0, -7, RitualComponent.FIRE));
|
||||
biomeChangerRitual.add(new RitualComponent(-7, 0, -6, RitualComponent.FIRE));
|
||||
biomeChangerRitual.add(new RitualComponent(-7, 0, -5, RitualComponent.WATER));
|
||||
biomeChangerRitual.add(new RitualComponent(-5, 0, -7, RitualComponent.WATER));
|
||||
biomeChangerRitual.add(new RitualComponent(-8, 0, -5, RitualComponent.DUSK));
|
||||
biomeChangerRitual.add(new RitualComponent(-8, 0, -4, RitualComponent.WATER));
|
||||
biomeChangerRitual.add(new RitualComponent(-9, 0, -4, RitualComponent.WATER));
|
||||
biomeChangerRitual.add(new RitualComponent(-5, 0, -8, RitualComponent.DUSK));
|
||||
biomeChangerRitual.add(new RitualComponent(-4, 0, -8, RitualComponent.WATER));
|
||||
biomeChangerRitual.add(new RitualComponent(-4, 0, -9, RitualComponent.WATER));
|
||||
return biomeChangerRitual;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,131 @@
|
|||
package WayofTime.alchemicalWizardry.common.rituals;
|
||||
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.api.alchemy.energy.ReagentRegistry;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
|
||||
import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import cpw.mods.fml.relauncher.ReflectionHelper;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.monster.EntityCreeper;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class RitualEffectContainment extends RitualEffect
|
||||
{
|
||||
public static final String[] TIME_SINCE_IGNITED = new String[]{"timeSinceIgnited", "field_70833_d", "bq"};
|
||||
public static final int crepitousDrain = 1;
|
||||
public static final int terraeDrain = 3;
|
||||
public static final int magicalesDrain = 10;
|
||||
|
||||
@Override
|
||||
public void performEffect(IMasterRitualStone ritualStone)
|
||||
{
|
||||
String owner = ritualStone.getOwner();
|
||||
|
||||
int currentEssence = SoulNetworkHandler.getCurrentEssence(owner);
|
||||
World world = ritualStone.getWorld();
|
||||
int x = ritualStone.getXCoord();
|
||||
int y = ritualStone.getYCoord();
|
||||
int z = ritualStone.getZCoord();
|
||||
|
||||
if (currentEssence < this.getCostPerRefresh())
|
||||
{
|
||||
SoulNetworkHandler.causeNauseaToPlayer(owner);
|
||||
} else
|
||||
{
|
||||
int d0 = 5;
|
||||
List<Entity> entityList = SpellHelper.getEntitiesInRange(world, x + 0.5, y + 0.5, z + 0.5, d0, d0);
|
||||
boolean flag = false;
|
||||
boolean hasCrepitous = this.canDrainReagent(ritualStone, ReagentRegistry.crepitousReagent, crepitousDrain, false);
|
||||
boolean hasTerrae = this.canDrainReagent(ritualStone, ReagentRegistry.terraeReagent, terraeDrain, false);
|
||||
boolean hasMagicales = this.canDrainReagent(ritualStone, ReagentRegistry.magicalesReagent, magicalesDrain, false);
|
||||
|
||||
for (Entity entity : entityList)
|
||||
{
|
||||
if (!(entity instanceof EntityLivingBase))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
EntityLivingBase livingEntity = (EntityLivingBase) entity;
|
||||
|
||||
if (livingEntity instanceof EntityPlayer)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
|
||||
double xDif = livingEntity.posX - (x + 0.5);
|
||||
double yDif = livingEntity.posY - (y + 3);
|
||||
double zDif = livingEntity.posZ - (z + 0.5);
|
||||
livingEntity.motionX = -0.05 * xDif;
|
||||
livingEntity.motionY = -0.05 * yDif;
|
||||
livingEntity.motionZ = -0.05 * zDif;
|
||||
flag = true;
|
||||
|
||||
livingEntity.fallDistance = 0;
|
||||
|
||||
if (hasMagicales && this.canDrainReagent(ritualStone, ReagentRegistry.magicalesReagent, magicalesDrain, false))
|
||||
{
|
||||
if (!livingEntity.isPotionActive(AlchemicalWizardry.customPotionPlanarBinding))
|
||||
{
|
||||
livingEntity.addPotionEffect(new PotionEffect(AlchemicalWizardry.customPotionPlanarBinding.id, 100, 0));
|
||||
this.canDrainReagent(ritualStone, ReagentRegistry.magicalesReagent, magicalesDrain, true);
|
||||
}
|
||||
}
|
||||
|
||||
if (hasCrepitous && this.canDrainReagent(ritualStone, ReagentRegistry.crepitousReagent, crepitousDrain, false))
|
||||
{
|
||||
if (entity instanceof EntityCreeper)
|
||||
{
|
||||
ReflectionHelper.setPrivateValue(EntityCreeper.class, (EntityCreeper) entity, 2, TIME_SINCE_IGNITED);
|
||||
((EntityCreeper) entity).setAttackTarget(null);
|
||||
this.canDrainReagent(ritualStone, ReagentRegistry.crepitousReagent, crepitousDrain, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (world.getWorldTime() % 2 == 0 && flag)
|
||||
{
|
||||
SoulNetworkHandler.syphonFromNetwork(owner, this.getCostPerRefresh());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getCostPerRefresh()
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<RitualComponent> getRitualComponentList()
|
||||
{
|
||||
ArrayList<RitualComponent> containmentRitual = new ArrayList();
|
||||
containmentRitual.add(new RitualComponent(1, 0, 0, 3));
|
||||
containmentRitual.add(new RitualComponent(-1, 0, 0, 3));
|
||||
containmentRitual.add(new RitualComponent(0, 0, 1, 3));
|
||||
containmentRitual.add(new RitualComponent(0, 0, -1, 3));
|
||||
containmentRitual.add(new RitualComponent(2, 0, 2, 3));
|
||||
containmentRitual.add(new RitualComponent(2, 0, -2, 3));
|
||||
containmentRitual.add(new RitualComponent(-2, 0, 2, 3));
|
||||
containmentRitual.add(new RitualComponent(-2, 0, -2, 3));
|
||||
containmentRitual.add(new RitualComponent(1, 5, 0, 3));
|
||||
containmentRitual.add(new RitualComponent(-1, 5, 0, 3));
|
||||
containmentRitual.add(new RitualComponent(0, 5, 1, 3));
|
||||
containmentRitual.add(new RitualComponent(0, 5, -1, 3));
|
||||
containmentRitual.add(new RitualComponent(2, 5, 2, 3));
|
||||
containmentRitual.add(new RitualComponent(2, 5, -2, 3));
|
||||
containmentRitual.add(new RitualComponent(-2, 5, 2, 3));
|
||||
containmentRitual.add(new RitualComponent(-2, 5, -2, 3));
|
||||
return containmentRitual;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,326 @@
|
|||
package WayofTime.alchemicalWizardry.common.rituals;
|
||||
|
||||
import WayofTime.alchemicalWizardry.ModBlocks;
|
||||
import WayofTime.alchemicalWizardry.api.alchemy.energy.ReagentRegistry;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
|
||||
import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.entity.item.EntityItem;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.inventory.IInventory;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemBlock;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class RitualEffectCrushing extends RitualEffect
|
||||
{
|
||||
public static final int crystallosDrain = 10;
|
||||
public static final int orbisTerraeDrain = 10;
|
||||
public static final int potentiaDrain = 10;
|
||||
public static final int virtusDrain = 10;
|
||||
public static final int incendiumDrain = 10;
|
||||
|
||||
@Override
|
||||
public void performEffect(IMasterRitualStone ritualStone)
|
||||
{
|
||||
String owner = ritualStone.getOwner();
|
||||
|
||||
int currentEssence = SoulNetworkHandler.getCurrentEssence(owner);
|
||||
World world = ritualStone.getWorld();
|
||||
|
||||
if (world.getWorldTime() % 10 != 5)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int x = ritualStone.getXCoord();
|
||||
int y = ritualStone.getYCoord();
|
||||
int z = ritualStone.getZCoord();
|
||||
TileEntity tile = world.getTileEntity(x, y + 1, z);
|
||||
IInventory tileEntity;
|
||||
|
||||
if (tile instanceof IInventory)
|
||||
{
|
||||
tileEntity = (IInventory) tile;
|
||||
} else
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (tileEntity.getSizeInventory() <= 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
boolean hasRoom = false;
|
||||
for (int i = 0; i < tileEntity.getSizeInventory(); i++)
|
||||
{
|
||||
if (tileEntity.getStackInSlot(i) == null)
|
||||
{
|
||||
hasRoom = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!hasRoom)
|
||||
{
|
||||
return; //Prevents overflow
|
||||
}
|
||||
|
||||
boolean hasCrystallos = this.canDrainReagent(ritualStone, ReagentRegistry.crystallosReagent, crystallosDrain, false);
|
||||
boolean hasOrbisTerrae = this.canDrainReagent(ritualStone, ReagentRegistry.orbisTerraeReagent, orbisTerraeDrain, false);
|
||||
boolean hasPotentia = this.canDrainReagent(ritualStone, ReagentRegistry.potentiaReagent, potentiaDrain, false);
|
||||
boolean hasVirtus = this.canDrainReagent(ritualStone, ReagentRegistry.virtusReagent, virtusDrain, false);
|
||||
boolean hasIncendium = this.canDrainReagent(ritualStone, ReagentRegistry.incendiumReagent, incendiumDrain, false);
|
||||
|
||||
boolean isSilkTouch = hasCrystallos;
|
||||
int fortuneLevel = 0;
|
||||
if (hasOrbisTerrae)
|
||||
{
|
||||
fortuneLevel++;
|
||||
}
|
||||
if (hasPotentia)
|
||||
{
|
||||
fortuneLevel++;
|
||||
}
|
||||
if (hasVirtus)
|
||||
{
|
||||
fortuneLevel++;
|
||||
}
|
||||
|
||||
if (currentEssence < this.getCostPerRefresh())
|
||||
{
|
||||
SoulNetworkHandler.causeNauseaToPlayer(owner);
|
||||
} else
|
||||
{
|
||||
for (int j = -3; j < 0; j++)
|
||||
{
|
||||
for (int i = -1; i <= 1; i++)
|
||||
{
|
||||
for (int k = -1; k <= 1; k++)
|
||||
{
|
||||
Block block = world.getBlock(x + i, y + j, z + k);
|
||||
int meta = world.getBlockMetadata(x + i, y + j, z + k);
|
||||
|
||||
if (block != null && !world.isAirBlock(x + i, y + j, z + k))
|
||||
{
|
||||
if ((block.equals(ModBlocks.ritualStone) || block.equals(ModBlocks.blockMasterStone)) || SpellHelper.isBlockFluid(block))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (isSilkTouch && block.canSilkHarvest(world, null, x + i, y + j, z + k, meta))
|
||||
{
|
||||
ItemStack item = new ItemStack(block, 1, meta);
|
||||
ItemStack copyStack = item.copyItemStack(item);
|
||||
|
||||
SpellHelper.insertStackIntoInventory(copyStack, tileEntity);
|
||||
|
||||
if (copyStack.stackSize > 0)
|
||||
{
|
||||
world.spawnEntityInWorld(new EntityItem(world, x + 0.4, y + 2, z + 0.5, copyStack));
|
||||
}
|
||||
|
||||
if (hasCrystallos)
|
||||
{
|
||||
this.canDrainReagent(ritualStone, ReagentRegistry.crystallosReagent, crystallosDrain, true);
|
||||
}
|
||||
} else
|
||||
{
|
||||
ArrayList<ItemStack> itemDropList = block.getDrops(world, x + i, y + j, z + k, meta, fortuneLevel);
|
||||
|
||||
if (itemDropList != null)
|
||||
{
|
||||
int invSize = tileEntity.getSizeInventory();
|
||||
|
||||
for (ItemStack item : itemDropList)
|
||||
{
|
||||
hasIncendium = hasIncendium && this.canDrainReagent(ritualStone, ReagentRegistry.incendiumReagent, incendiumDrain, false);
|
||||
ItemStack copyStack = item.copyItemStack(item);
|
||||
|
||||
if (this.usesIncendium(copyStack))
|
||||
{
|
||||
copyStack = this.transformToNewItem(copyStack, hasIncendium, false);
|
||||
this.canDrainReagent(ritualStone, ReagentRegistry.incendiumReagent, incendiumDrain, true);
|
||||
}
|
||||
|
||||
SpellHelper.insertStackIntoInventory(copyStack, tileEntity);
|
||||
if (copyStack.stackSize > 0)
|
||||
{
|
||||
world.spawnEntityInWorld(new EntityItem(world, x + 0.4, y + 2, z + 0.5, copyStack));
|
||||
}
|
||||
|
||||
if (hasOrbisTerrae)
|
||||
{
|
||||
this.canDrainReagent(ritualStone, ReagentRegistry.orbisTerraeReagent, orbisTerraeDrain, true);
|
||||
}
|
||||
if (hasPotentia)
|
||||
{
|
||||
this.canDrainReagent(ritualStone, ReagentRegistry.potentiaReagent, potentiaDrain, true);
|
||||
}
|
||||
if (hasVirtus)
|
||||
{
|
||||
this.canDrainReagent(ritualStone, ReagentRegistry.virtusReagent, virtusDrain, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
world.setBlockToAir(x + i, y + j, z + k);
|
||||
world.playSoundEffect(x + i, y + j, z + k, "mob.endermen.portal", 1.0F, 1.0F);
|
||||
|
||||
SoulNetworkHandler.syphonFromNetwork(owner, this.getCostPerRefresh());
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private boolean usesIncendium(ItemStack stack)
|
||||
{
|
||||
if (stack != null)
|
||||
{
|
||||
Item item = stack.getItem();
|
||||
if (item instanceof ItemBlock)
|
||||
{
|
||||
Block block = ((ItemBlock) item).field_150939_a;
|
||||
|
||||
if (block == Blocks.cobblestone || block == Blocks.stone)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
} else
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private ItemStack transformToNewItem(ItemStack stack, boolean hasIncendium, boolean hasCrepitous)
|
||||
{
|
||||
if (stack != null)
|
||||
{
|
||||
ItemStack copyStack = ItemStack.copyItemStack(stack);
|
||||
int stackSize = copyStack.stackSize;
|
||||
|
||||
Item item = stack.getItem();
|
||||
if (item instanceof ItemBlock)
|
||||
{
|
||||
Block block = ((ItemBlock) item).field_150939_a;
|
||||
|
||||
if (hasIncendium)
|
||||
{
|
||||
if (block == Blocks.cobblestone || block == Blocks.stone)
|
||||
{
|
||||
copyStack = new ItemStack(Blocks.netherrack, stackSize, 0);
|
||||
}
|
||||
}
|
||||
} else
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
return copyStack;
|
||||
}
|
||||
return stack;
|
||||
}
|
||||
|
||||
public boolean isSilkTouch(World world, int x, int y, int z)
|
||||
{
|
||||
int index = 0;
|
||||
for (int i = -2; i <= 2; i++)
|
||||
{
|
||||
for (int j = -2; j <= 2; j++)
|
||||
{
|
||||
int index1 = Math.abs(i);
|
||||
int index2 = Math.abs(j);
|
||||
|
||||
if ((index1 == 2 && (index2 == 2 || index2 == 1)) || (index1 == 1 && index2 == 2))
|
||||
{
|
||||
Block block = world.getBlock(x + i, y + 1, z + j);
|
||||
if (block == Blocks.gold_block)
|
||||
{
|
||||
index++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return index >= 12;
|
||||
}
|
||||
|
||||
public int getFortuneLevel(World world, int x, int y, int z)
|
||||
{
|
||||
int index = 0;
|
||||
for (int i = -2; i <= 2; i++)
|
||||
{
|
||||
for (int j = -2; j <= 2; j++)
|
||||
{
|
||||
int index1 = Math.abs(i);
|
||||
int index2 = Math.abs(j);
|
||||
|
||||
if ((index1 == 2 && (index2 == 2 || index2 == 1)) || (index1 == 1 && index2 == 2))
|
||||
{
|
||||
Block block = world.getBlock(x + i, y + 1, z + j);
|
||||
if (block == Blocks.emerald_block || block == Blocks.diamond_block)
|
||||
{
|
||||
index++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (index >= 12)
|
||||
{
|
||||
return 3;
|
||||
} else if (index >= 8)
|
||||
{
|
||||
return 2;
|
||||
} else if (index >= 4)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getCostPerRefresh()
|
||||
{
|
||||
return 7;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<RitualComponent> getRitualComponentList()
|
||||
{
|
||||
ArrayList<RitualComponent> crushingRitual = new ArrayList();
|
||||
crushingRitual.add(new RitualComponent(0, 0, 1, RitualComponent.EARTH));
|
||||
crushingRitual.add(new RitualComponent(1, 0, 0, RitualComponent.EARTH));
|
||||
crushingRitual.add(new RitualComponent(0, 0, -1, RitualComponent.EARTH));
|
||||
crushingRitual.add(new RitualComponent(-1, 0, 0, RitualComponent.EARTH));
|
||||
crushingRitual.add(new RitualComponent(2, 0, 0, RitualComponent.FIRE));
|
||||
crushingRitual.add(new RitualComponent(0, 0, 2, RitualComponent.FIRE));
|
||||
crushingRitual.add(new RitualComponent(-2, 0, 0, RitualComponent.FIRE));
|
||||
crushingRitual.add(new RitualComponent(0, 0, -2, RitualComponent.FIRE));
|
||||
crushingRitual.add(new RitualComponent(2, 0, 2, RitualComponent.DUSK));
|
||||
crushingRitual.add(new RitualComponent(2, 0, -2, RitualComponent.DUSK));
|
||||
crushingRitual.add(new RitualComponent(-2, 0, 2, RitualComponent.DUSK));
|
||||
crushingRitual.add(new RitualComponent(-2, 0, -2, RitualComponent.DUSK));
|
||||
crushingRitual.add(new RitualComponent(2, 1, 0, RitualComponent.AIR));
|
||||
crushingRitual.add(new RitualComponent(-2, 1, 0, RitualComponent.AIR));
|
||||
crushingRitual.add(new RitualComponent(0, 1, 2, RitualComponent.AIR));
|
||||
crushingRitual.add(new RitualComponent(0, 1, -2, RitualComponent.AIR));
|
||||
return crushingRitual;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,156 @@
|
|||
package WayofTime.alchemicalWizardry.common.rituals;
|
||||
|
||||
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
|
||||
import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TESpectralBlock;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.inventory.IInventory;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.potion.Potion;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class RitualEffectEllipsoid extends RitualEffect
|
||||
{
|
||||
@Override
|
||||
public void performEffect(IMasterRitualStone ritualStone)
|
||||
{
|
||||
String owner = ritualStone.getOwner();
|
||||
|
||||
int currentEssence = SoulNetworkHandler.getCurrentEssence(owner);
|
||||
World world = ritualStone.getWorld();
|
||||
int x = ritualStone.getXCoord();
|
||||
int y = ritualStone.getYCoord();
|
||||
int z = ritualStone.getZCoord();
|
||||
|
||||
TileEntity tile = world.getTileEntity(x, y + 1, z);
|
||||
|
||||
if (!(tile instanceof IInventory) || ((IInventory) tile).getSizeInventory() < 3)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
ItemStack item1 = ((IInventory) tile).getStackInSlot(0);
|
||||
ItemStack item2 = ((IInventory) tile).getStackInSlot(1);
|
||||
ItemStack item3 = ((IInventory) tile).getStackInSlot(2);
|
||||
|
||||
int xSize = item1 == null ? 0 : item1.stackSize;
|
||||
int ySize = item2 == null ? 0 : item2.stackSize;
|
||||
int zSize = item3 == null ? 0 : item3.stackSize;
|
||||
|
||||
int cost = (int) Math.pow((xSize + 1) * (ySize + 1) * (zSize + 1), 0.333);
|
||||
|
||||
if (currentEssence < cost)
|
||||
{
|
||||
EntityPlayer entityOwner = SpellHelper.getPlayerForUsername(owner);
|
||||
|
||||
if (entityOwner == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
entityOwner.addPotionEffect(new PotionEffect(Potion.confusion.id, 80));
|
||||
} else
|
||||
{
|
||||
int refresh = 1000;
|
||||
int j = (int) (world.getWorldTime() % (ySize * 2 + 1)) - ySize;
|
||||
for (int i = -xSize; i <= xSize; i++)
|
||||
{
|
||||
{
|
||||
for (int k = -zSize; k <= zSize; k++)
|
||||
{
|
||||
if (Math.pow(i * (ySize - 0.50f) * (zSize - 0.50f), 2) + Math.pow(j * (xSize - 0.50f) * (zSize - 0.50f), 2) + Math.pow(k * (xSize - 0.50f) * (ySize - 0.50f), 2) <= Math.pow((xSize - 1 + 0.50f) * (ySize - 1 + 0.50f) * (zSize - 1 + 0.50f), 2))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (Math.pow(i * (ySize + 0.50f) * (zSize + 0.50f), 2) + Math.pow(j * (xSize + 0.50f) * (zSize + 0.50f), 2) + Math.pow(k * (xSize + 0.50f) * (ySize + 0.50f), 2) >= Math.pow((xSize + 0.50f) * (ySize + 0.50f) * (zSize + 0.50f), 2))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
Block block = world.getBlock(x + i, y + j, z + k);
|
||||
|
||||
if (block.isAir(world, x + i, y + j, z + k))
|
||||
{
|
||||
TESpectralBlock.createSpectralBlockAtLocation(world, x + i, y + j, z + k, refresh);
|
||||
} else
|
||||
{
|
||||
TileEntity tile1 = world.getTileEntity(x + i, y + j, z + k);
|
||||
if (tile instanceof TESpectralBlock)
|
||||
{
|
||||
((TESpectralBlock) tile1).resetDuration(refresh);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
SoulNetworkHandler.syphonFromNetwork(owner, cost);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getCostPerRefresh()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<RitualComponent> getRitualComponentList()
|
||||
{
|
||||
ArrayList<RitualComponent> ellipsoidRitual = new ArrayList();
|
||||
|
||||
ellipsoidRitual.add(new RitualComponent(-1, 0, -1, RitualComponent.DUSK));
|
||||
ellipsoidRitual.add(new RitualComponent(-1, 0, 1, RitualComponent.DUSK));
|
||||
ellipsoidRitual.add(new RitualComponent(1, 0, -1, RitualComponent.DUSK));
|
||||
ellipsoidRitual.add(new RitualComponent(1, 0, 1, RitualComponent.DUSK));
|
||||
|
||||
ellipsoidRitual.add(new RitualComponent(4, 0, 0, RitualComponent.FIRE));
|
||||
ellipsoidRitual.add(new RitualComponent(5, 0, 0, RitualComponent.FIRE));
|
||||
ellipsoidRitual.add(new RitualComponent(5, 0, -1, RitualComponent.FIRE));
|
||||
ellipsoidRitual.add(new RitualComponent(5, 0, -2, RitualComponent.FIRE));
|
||||
ellipsoidRitual.add(new RitualComponent(-4, 0, 0, RitualComponent.FIRE));
|
||||
ellipsoidRitual.add(new RitualComponent(-5, 0, 0, RitualComponent.FIRE));
|
||||
ellipsoidRitual.add(new RitualComponent(-5, 0, 1, RitualComponent.FIRE));
|
||||
ellipsoidRitual.add(new RitualComponent(-5, 0, 2, RitualComponent.FIRE));
|
||||
|
||||
ellipsoidRitual.add(new RitualComponent(0, 0, 4, RitualComponent.AIR));
|
||||
ellipsoidRitual.add(new RitualComponent(0, 0, 5, RitualComponent.AIR));
|
||||
ellipsoidRitual.add(new RitualComponent(1, 0, 5, RitualComponent.AIR));
|
||||
ellipsoidRitual.add(new RitualComponent(2, 0, 5, RitualComponent.AIR));
|
||||
ellipsoidRitual.add(new RitualComponent(0, 0, -4, RitualComponent.AIR));
|
||||
ellipsoidRitual.add(new RitualComponent(0, 0, -5, RitualComponent.AIR));
|
||||
ellipsoidRitual.add(new RitualComponent(-1, 0, -5, RitualComponent.AIR));
|
||||
ellipsoidRitual.add(new RitualComponent(-2, 0, -5, RitualComponent.AIR));
|
||||
|
||||
ellipsoidRitual.add(new RitualComponent(3, 0, 1, RitualComponent.EARTH));
|
||||
ellipsoidRitual.add(new RitualComponent(3, 0, 2, RitualComponent.EARTH));
|
||||
ellipsoidRitual.add(new RitualComponent(3, 0, 3, RitualComponent.EARTH));
|
||||
ellipsoidRitual.add(new RitualComponent(2, 0, 3, RitualComponent.EARTH));
|
||||
ellipsoidRitual.add(new RitualComponent(-3, 0, -1, RitualComponent.EARTH));
|
||||
ellipsoidRitual.add(new RitualComponent(-3, 0, -2, RitualComponent.EARTH));
|
||||
ellipsoidRitual.add(new RitualComponent(-3, 0, -3, RitualComponent.EARTH));
|
||||
ellipsoidRitual.add(new RitualComponent(-2, 0, -3, RitualComponent.EARTH));
|
||||
|
||||
ellipsoidRitual.add(new RitualComponent(1, 0, -3, RitualComponent.WATER));
|
||||
ellipsoidRitual.add(new RitualComponent(2, 0, -3, RitualComponent.WATER));
|
||||
ellipsoidRitual.add(new RitualComponent(3, 0, -3, RitualComponent.WATER));
|
||||
ellipsoidRitual.add(new RitualComponent(3, 0, -2, RitualComponent.WATER));
|
||||
ellipsoidRitual.add(new RitualComponent(-1, 0, 3, RitualComponent.WATER));
|
||||
ellipsoidRitual.add(new RitualComponent(-2, 0, 3, RitualComponent.WATER));
|
||||
ellipsoidRitual.add(new RitualComponent(-3, 0, 3, RitualComponent.WATER));
|
||||
ellipsoidRitual.add(new RitualComponent(-3, 0, 2, RitualComponent.WATER));
|
||||
|
||||
return ellipsoidRitual;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,246 @@
|
|||
package WayofTime.alchemicalWizardry.common.rituals;
|
||||
|
||||
import WayofTime.alchemicalWizardry.ModBlocks;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
|
||||
import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.potion.Potion;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class RitualEffectEvaporation extends RitualEffect
|
||||
{
|
||||
@Override
|
||||
public void performEffect(IMasterRitualStone ritualStone)
|
||||
{
|
||||
String owner = ritualStone.getOwner();
|
||||
|
||||
int currentEssence = SoulNetworkHandler.getCurrentEssence(owner);
|
||||
World world = ritualStone.getWorld();
|
||||
int x = ritualStone.getXCoord();
|
||||
int y = ritualStone.getYCoord();
|
||||
int z = ritualStone.getZCoord();
|
||||
|
||||
if (currentEssence < 0)
|
||||
{
|
||||
EntityPlayer entityOwner = SpellHelper.getPlayerForUsername(owner);
|
||||
|
||||
if (entityOwner == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
entityOwner.addPotionEffect(new PotionEffect(Potion.confusion.id, 80));
|
||||
} else
|
||||
{
|
||||
Block block1 = world.getBlock(x, y - 1, z);
|
||||
int range = this.getRadiusForModifierBlock(block1);
|
||||
|
||||
boolean[][][] boolList = new boolean[range * 2 + 1][range * 2 + 1][range * 2 + 1];
|
||||
|
||||
for (int i = 0; i < 2 * range + 1; i++)
|
||||
{
|
||||
for (int j = 0; j < 2 * range + 1; j++)
|
||||
{
|
||||
for (int k = 0; k < 2 * range + 1; k++)
|
||||
{
|
||||
boolList[i][j][k] = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
boolList[range][range][range] = true;
|
||||
boolean isReady = false;
|
||||
|
||||
while (!isReady)
|
||||
{
|
||||
isReady = true;
|
||||
|
||||
for (int i = 0; i < 2 * range + 1; i++)
|
||||
{
|
||||
for (int j = 0; j < 2 * range + 1; j++)
|
||||
{
|
||||
for (int k = 0; k < 2 * range + 1; k++)
|
||||
{
|
||||
if (boolList[i][j][k])
|
||||
{
|
||||
if (i - 1 >= 0 && !boolList[i - 1][j][k])
|
||||
{
|
||||
Block block = world.getBlock(x - range + i - 1, y - range + j, z - range + k);
|
||||
if (world.isAirBlock(x - range + i - 1, y - range + j, z - range + k) || block == ModBlocks.blockSpectralContainer)
|
||||
{
|
||||
boolList[i - 1][j][k] = true;
|
||||
isReady = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (j - 1 >= 0 && !boolList[i][j - 1][k])
|
||||
{
|
||||
Block block = world.getBlock(x - range + i, y - range + j - 1, z - range + k);
|
||||
if (world.isAirBlock(x - range + i, y - range + j - 1, z - range + k) || block == ModBlocks.blockSpectralContainer)
|
||||
{
|
||||
boolList[i][j - 1][k] = true;
|
||||
isReady = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (k - 1 >= 0 && !boolList[i][j][k - 1])
|
||||
{
|
||||
Block block = world.getBlock(x - range + i, y - range + j, z - range + k - 1);
|
||||
if (world.isAirBlock(x - range + i, y - range + j, z - range + k - 1) || block == ModBlocks.blockSpectralContainer)
|
||||
{
|
||||
boolList[i][j][k - 1] = true;
|
||||
isReady = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (i + 1 <= 2 * range && !boolList[i + 1][j][k])
|
||||
{
|
||||
Block block = world.getBlock(x - range + i + 1, y - range + j, z - range + k);
|
||||
if (world.isAirBlock(x - range + i + 1, y - range + j, z - range + k) || block == ModBlocks.blockSpectralContainer)
|
||||
{
|
||||
boolList[i + 1][j][k] = true;
|
||||
isReady = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (j + 1 <= 2 * range && !boolList[i][j + 1][k])
|
||||
{
|
||||
Block block = world.getBlock(x - range + i, y - range + j + 1, z - range + k);
|
||||
if (world.isAirBlock(x - range + i, y - range + j + 1, z - range + k) || block == ModBlocks.blockSpectralContainer)
|
||||
{
|
||||
boolList[i][j + 1][k] = true;
|
||||
isReady = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (k + 1 <= 2 * range && !boolList[i][j][k + 1])
|
||||
{
|
||||
Block block = world.getBlock(x - range + i, y - range + j, z - range + k + 1);
|
||||
if (world.isAirBlock(x - range + i, y - range + j, z - range + k + 1) || block == ModBlocks.blockSpectralContainer)
|
||||
{
|
||||
boolList[i][j][k + 1] = true;
|
||||
isReady = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < 2 * range + 1; i++)
|
||||
{
|
||||
for (int j = 0; j < 2 * range + 1; j++)
|
||||
{
|
||||
for (int k = 0; k < 2 * range + 1; k++)
|
||||
{
|
||||
if (!boolList[i][j][k])
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
Block block = world.getBlock(x + i - range, y + j - range, z + k - range);
|
||||
|
||||
if (block == ModBlocks.blockSpectralContainer)
|
||||
{
|
||||
world.setBlockToAir(x + i - range, y + j - range, z + k - range);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SoulNetworkHandler.syphonFromNetwork(owner, this.getCostPerRefresh());
|
||||
|
||||
ritualStone.setActive(false);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getCostPerRefresh()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<RitualComponent> getRitualComponentList()
|
||||
{
|
||||
ArrayList<RitualComponent> ellipsoidRitual = new ArrayList();
|
||||
|
||||
ellipsoidRitual.add(new RitualComponent(-1, 0, -1, RitualComponent.DUSK));
|
||||
ellipsoidRitual.add(new RitualComponent(-1, 0, 1, RitualComponent.DUSK));
|
||||
ellipsoidRitual.add(new RitualComponent(1, 0, -1, RitualComponent.DUSK));
|
||||
ellipsoidRitual.add(new RitualComponent(1, 0, 1, RitualComponent.DUSK));
|
||||
|
||||
ellipsoidRitual.add(new RitualComponent(4, 0, 0, RitualComponent.DUSK));
|
||||
ellipsoidRitual.add(new RitualComponent(5, 0, 0, RitualComponent.DUSK));
|
||||
ellipsoidRitual.add(new RitualComponent(5, 0, -1, RitualComponent.DUSK));
|
||||
ellipsoidRitual.add(new RitualComponent(5, 0, -2, RitualComponent.DUSK));
|
||||
ellipsoidRitual.add(new RitualComponent(-4, 0, 0, RitualComponent.DUSK));
|
||||
ellipsoidRitual.add(new RitualComponent(-5, 0, 0, RitualComponent.DUSK));
|
||||
ellipsoidRitual.add(new RitualComponent(-5, 0, 1, RitualComponent.DUSK));
|
||||
ellipsoidRitual.add(new RitualComponent(-5, 0, 2, RitualComponent.DUSK));
|
||||
|
||||
ellipsoidRitual.add(new RitualComponent(0, 0, 4, RitualComponent.DUSK));
|
||||
ellipsoidRitual.add(new RitualComponent(0, 0, 5, RitualComponent.DUSK));
|
||||
ellipsoidRitual.add(new RitualComponent(1, 0, 5, RitualComponent.DUSK));
|
||||
ellipsoidRitual.add(new RitualComponent(2, 0, 5, RitualComponent.DUSK));
|
||||
ellipsoidRitual.add(new RitualComponent(0, 0, -4, RitualComponent.DUSK));
|
||||
ellipsoidRitual.add(new RitualComponent(0, 0, -5, RitualComponent.DUSK));
|
||||
ellipsoidRitual.add(new RitualComponent(-1, 0, -5, RitualComponent.DUSK));
|
||||
ellipsoidRitual.add(new RitualComponent(-2, 0, -5, RitualComponent.DUSK));
|
||||
|
||||
ellipsoidRitual.add(new RitualComponent(3, 0, 1, RitualComponent.DUSK));
|
||||
ellipsoidRitual.add(new RitualComponent(3, 0, 2, RitualComponent.DUSK));
|
||||
ellipsoidRitual.add(new RitualComponent(3, 0, 3, RitualComponent.DUSK));
|
||||
ellipsoidRitual.add(new RitualComponent(2, 0, 3, RitualComponent.DUSK));
|
||||
ellipsoidRitual.add(new RitualComponent(-3, 0, -1, RitualComponent.DUSK));
|
||||
ellipsoidRitual.add(new RitualComponent(-3, 0, -2, RitualComponent.DUSK));
|
||||
ellipsoidRitual.add(new RitualComponent(-3, 0, -3, RitualComponent.DUSK));
|
||||
ellipsoidRitual.add(new RitualComponent(-2, 0, -3, RitualComponent.DUSK));
|
||||
|
||||
ellipsoidRitual.add(new RitualComponent(1, 0, -3, RitualComponent.DUSK));
|
||||
ellipsoidRitual.add(new RitualComponent(2, 0, -3, RitualComponent.DUSK));
|
||||
ellipsoidRitual.add(new RitualComponent(3, 0, -3, RitualComponent.DUSK));
|
||||
ellipsoidRitual.add(new RitualComponent(3, 0, -2, RitualComponent.DUSK));
|
||||
ellipsoidRitual.add(new RitualComponent(-1, 0, 3, RitualComponent.DUSK));
|
||||
ellipsoidRitual.add(new RitualComponent(-2, 0, 3, RitualComponent.DUSK));
|
||||
ellipsoidRitual.add(new RitualComponent(-3, 0, 3, RitualComponent.DUSK));
|
||||
ellipsoidRitual.add(new RitualComponent(-3, 0, 2, RitualComponent.DUSK));
|
||||
|
||||
return ellipsoidRitual;
|
||||
}
|
||||
|
||||
public int getRadiusForModifierBlock(Block block)
|
||||
{
|
||||
if (block == null)
|
||||
{
|
||||
return 10;
|
||||
}
|
||||
|
||||
if (block == Blocks.diamond_block)
|
||||
{
|
||||
return 30;
|
||||
}
|
||||
|
||||
if (block == Blocks.gold_block)
|
||||
{
|
||||
return 20;
|
||||
}
|
||||
|
||||
if (block == Blocks.iron_block)
|
||||
{
|
||||
return 15;
|
||||
}
|
||||
|
||||
return 10;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,334 @@
|
|||
package WayofTime.alchemicalWizardry.common.rituals;
|
||||
|
||||
import WayofTime.alchemicalWizardry.api.alchemy.energy.ReagentRegistry;
|
||||
import WayofTime.alchemicalWizardry.api.items.interfaces.IBindable;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
|
||||
import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler;
|
||||
import WayofTime.alchemicalWizardry.common.items.EnergyItems;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import WayofTime.alchemicalWizardry.common.spell.simple.SpellTeleport;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.player.EntityPlayerMP;
|
||||
import net.minecraft.inventory.IInventory;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.MathHelper;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.MinecraftForge;
|
||||
import net.minecraftforge.event.entity.living.EnderTeleportEvent;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
|
||||
public class RitualEffectExpulsion extends RitualEffect
|
||||
{
|
||||
public static final int virtusDrain = 10;
|
||||
public static final int potentiaDrain = 10;
|
||||
public static final int tennebraeDrain = 5;
|
||||
|
||||
@Override
|
||||
public void performEffect(IMasterRitualStone ritualStone)
|
||||
{
|
||||
String owner = ritualStone.getOwner();
|
||||
|
||||
int currentEssence = SoulNetworkHandler.getCurrentEssence(owner);
|
||||
World world = ritualStone.getWorld();
|
||||
int x = ritualStone.getXCoord();
|
||||
int y = ritualStone.getYCoord();
|
||||
int z = ritualStone.getZCoord();
|
||||
|
||||
if (currentEssence < this.getCostPerRefresh())
|
||||
{
|
||||
SoulNetworkHandler.causeNauseaToPlayer(owner);
|
||||
} else
|
||||
{
|
||||
boolean hasVirtus = this.canDrainReagent(ritualStone, ReagentRegistry.virtusReagent, virtusDrain, false);
|
||||
boolean hasPotentia = this.canDrainReagent(ritualStone, ReagentRegistry.potentiaReagent, potentiaDrain, false);
|
||||
|
||||
int teleportDistance = hasVirtus ? 300 : 100;
|
||||
int range = hasPotentia ? 50 : 25;
|
||||
List<EntityPlayer> playerList = SpellHelper.getPlayersInRange(world, x + 0.5, y + 0.5, z + 0.5, range, range);
|
||||
boolean flag = false;
|
||||
|
||||
TileEntity tile = world.getTileEntity(x, y + 1, z);
|
||||
IInventory inventoryTile = null;
|
||||
if (tile instanceof IInventory)
|
||||
{
|
||||
inventoryTile = (IInventory) tile;
|
||||
}
|
||||
|
||||
for (EntityPlayer entityplayer : playerList)
|
||||
{
|
||||
String playerString = SpellHelper.getUsername(entityplayer);
|
||||
if (!playerString.equals(owner))
|
||||
{
|
||||
if (inventoryTile != null)
|
||||
{
|
||||
boolean test = false;
|
||||
for (int i = 0; i < inventoryTile.getSizeInventory(); i++)
|
||||
{
|
||||
ItemStack stack = inventoryTile.getStackInSlot(i);
|
||||
if (stack != null && stack.getItem() instanceof IBindable && EnergyItems.getOwnerName(stack).equals(playerString))
|
||||
{
|
||||
test = true;
|
||||
}
|
||||
}
|
||||
|
||||
if(test)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
}
|
||||
flag = teleportRandomly(entityplayer, teleportDistance) || flag;
|
||||
}
|
||||
}
|
||||
|
||||
if (flag)
|
||||
{
|
||||
if (hasVirtus)
|
||||
{
|
||||
this.canDrainReagent(ritualStone, ReagentRegistry.virtusReagent, virtusDrain, true);
|
||||
}
|
||||
|
||||
if (hasPotentia)
|
||||
{
|
||||
this.canDrainReagent(ritualStone, ReagentRegistry.potentiaReagent, potentiaDrain, true);
|
||||
}
|
||||
|
||||
SoulNetworkHandler.syphonFromNetwork(owner, getCostPerRefresh());
|
||||
}
|
||||
}
|
||||
|
||||
boolean hasTennebrae = this.canDrainReagent(ritualStone, ReagentRegistry.tenebraeReagent, tennebraeDrain, false);
|
||||
if (hasTennebrae && SoulNetworkHandler.canSyphonFromOnlyNetwork(owner, 1000))
|
||||
{
|
||||
boolean hasVirtus = this.canDrainReagent(ritualStone, ReagentRegistry.virtusReagent, virtusDrain, false);
|
||||
boolean hasPotentia = this.canDrainReagent(ritualStone, ReagentRegistry.potentiaReagent, potentiaDrain, false);
|
||||
|
||||
int teleportDistance = hasVirtus ? 300 : 100;
|
||||
int range = hasPotentia ? 50 : 25;
|
||||
List<EntityLivingBase> livingList = SpellHelper.getLivingEntitiesInRange(world, x + 0.5, y + 0.5, z + 0.5, range, range);
|
||||
boolean flag = false;
|
||||
|
||||
for (EntityLivingBase livingEntity : livingList)
|
||||
{
|
||||
if (livingEntity instanceof EntityPlayer)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
flag = teleportRandomly(livingEntity, teleportDistance) || flag;
|
||||
}
|
||||
|
||||
if (flag)
|
||||
{
|
||||
if (hasVirtus)
|
||||
{
|
||||
this.canDrainReagent(ritualStone, ReagentRegistry.virtusReagent, virtusDrain, true);
|
||||
}
|
||||
|
||||
if (hasPotentia)
|
||||
{
|
||||
this.canDrainReagent(ritualStone, ReagentRegistry.potentiaReagent, potentiaDrain, true);
|
||||
}
|
||||
|
||||
this.canDrainReagent(ritualStone, ReagentRegistry.tenebraeReagent, tennebraeDrain, true);
|
||||
|
||||
SoulNetworkHandler.syphonFromNetwork(owner, 1000);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getCostPerRefresh()
|
||||
{
|
||||
return 1000;
|
||||
}
|
||||
|
||||
public boolean teleportRandomly(EntityLivingBase entityLiving, double distance)
|
||||
{
|
||||
double x = entityLiving.posX;
|
||||
double y = entityLiving.posY;
|
||||
double z = entityLiving.posZ;
|
||||
Random rand = new Random();
|
||||
double d0 = x + (rand.nextDouble() - 0.5D) * distance;
|
||||
double d1 = y + (double) (rand.nextInt((int) distance) - (distance) / 2);
|
||||
double d2 = z + (rand.nextDouble() - 0.5D) * distance;
|
||||
int i = 0;
|
||||
|
||||
while (!teleportTo(entityLiving, d0, d1, d2, x, y, z) && i < 100)
|
||||
{
|
||||
d0 = x + (rand.nextDouble() - 0.5D) * distance;
|
||||
d1 = y + (double) (rand.nextInt((int) distance) - (distance) / 2);
|
||||
d2 = z + (rand.nextDouble() - 0.5D) * distance;
|
||||
i++;
|
||||
}
|
||||
|
||||
if (i >= 100)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public boolean teleportTo(EntityLivingBase entityLiving, double par1, double par3, double par5, double lastX, double lastY, double lastZ)
|
||||
{
|
||||
EnderTeleportEvent event = new EnderTeleportEvent(entityLiving, par1, par3, par5, 0);
|
||||
|
||||
if (MinecraftForge.EVENT_BUS.post(event))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
double d3 = lastX;
|
||||
double d4 = lastY;
|
||||
double d5 = lastZ;
|
||||
SpellTeleport.moveEntityViaTeleport(entityLiving, event.targetX, event.targetY, event.targetZ);
|
||||
boolean flag = false;
|
||||
int i = MathHelper.floor_double(entityLiving.posX);
|
||||
int j = MathHelper.floor_double(entityLiving.posY);
|
||||
int k = MathHelper.floor_double(entityLiving.posZ);
|
||||
int l;
|
||||
|
||||
if (entityLiving.worldObj.blockExists(i, j, k))
|
||||
{
|
||||
boolean flag1 = false;
|
||||
|
||||
while (!flag1 && j > 0)
|
||||
{
|
||||
Block block = entityLiving.worldObj.getBlock(i, j - 1, k);
|
||||
|
||||
if (block != null && block.getMaterial().blocksMovement())
|
||||
{
|
||||
flag1 = true;
|
||||
} else
|
||||
{
|
||||
--entityLiving.posY;
|
||||
--j;
|
||||
}
|
||||
}
|
||||
|
||||
if (flag1)
|
||||
{
|
||||
SpellTeleport.moveEntityViaTeleport(entityLiving, entityLiving.posX, entityLiving.posY, entityLiving.posZ);
|
||||
|
||||
if (entityLiving.worldObj.getCollidingBoundingBoxes(entityLiving, entityLiving.boundingBox).isEmpty() && !entityLiving.worldObj.isAnyLiquid(entityLiving.boundingBox))
|
||||
{
|
||||
flag = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!flag)
|
||||
{
|
||||
SpellTeleport.moveEntityViaTeleport(entityLiving, d3, d4, d5);
|
||||
return false;
|
||||
} else
|
||||
{
|
||||
short short1 = 128;
|
||||
|
||||
for (l = 0; l < short1; ++l)
|
||||
{
|
||||
double d6 = (double) l / ((double) short1 - 1.0D);
|
||||
float f = (entityLiving.worldObj.rand.nextFloat() - 0.5F) * 0.2F;
|
||||
float f1 = (entityLiving.worldObj.rand.nextFloat() - 0.5F) * 0.2F;
|
||||
float f2 = (entityLiving.worldObj.rand.nextFloat() - 0.5F) * 0.2F;
|
||||
double d7 = d3 + (entityLiving.posX - d3) * d6 + (entityLiving.worldObj.rand.nextDouble() - 0.5D) * (double) entityLiving.width * 2.0D;
|
||||
double d8 = d4 + (entityLiving.posY - d4) * d6 + entityLiving.worldObj.rand.nextDouble() * (double) entityLiving.height;
|
||||
double d9 = d5 + (entityLiving.posZ - d5) * d6 + (entityLiving.worldObj.rand.nextDouble() - 0.5D) * (double) entityLiving.width * 2.0D;
|
||||
entityLiving.worldObj.spawnParticle("portal", d7, d8, d9, (double) f, (double) f1, (double) f2);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
public void moveEntityViaTeleport(EntityLivingBase entityLiving, double x, double y, double z)
|
||||
{
|
||||
if (entityLiving instanceof EntityPlayer)
|
||||
{
|
||||
if (entityLiving != null && entityLiving instanceof EntityPlayerMP)
|
||||
{
|
||||
EntityPlayerMP entityplayermp = (EntityPlayerMP) entityLiving;
|
||||
|
||||
if (entityplayermp.worldObj == entityLiving.worldObj)
|
||||
{
|
||||
EnderTeleportEvent event = new EnderTeleportEvent(entityplayermp, x, y, z, 5.0F);
|
||||
|
||||
if (!MinecraftForge.EVENT_BUS.post(event))
|
||||
{
|
||||
if (entityLiving.isRiding())
|
||||
{
|
||||
entityLiving.mountEntity((Entity) null);
|
||||
}
|
||||
entityLiving.setPositionAndUpdate(event.targetX, event.targetY, event.targetZ);
|
||||
}
|
||||
}
|
||||
}
|
||||
} else if (entityLiving != null)
|
||||
{
|
||||
entityLiving.setPosition(x, y, z);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<RitualComponent> getRitualComponentList()
|
||||
{
|
||||
ArrayList<RitualComponent> expulsionRitual = new ArrayList();
|
||||
expulsionRitual.add(new RitualComponent(2, 0, 2, RitualComponent.EARTH));
|
||||
expulsionRitual.add(new RitualComponent(2, 0, 1, RitualComponent.EARTH));
|
||||
expulsionRitual.add(new RitualComponent(1, 0, 2, RitualComponent.EARTH));
|
||||
expulsionRitual.add(new RitualComponent(2, 0, -2, RitualComponent.EARTH));
|
||||
expulsionRitual.add(new RitualComponent(2, 0, -1, RitualComponent.EARTH));
|
||||
expulsionRitual.add(new RitualComponent(-1, 0, 2, RitualComponent.EARTH));
|
||||
expulsionRitual.add(new RitualComponent(-2, 0, 2, RitualComponent.EARTH));
|
||||
expulsionRitual.add(new RitualComponent(-2, 0, 1, RitualComponent.EARTH));
|
||||
expulsionRitual.add(new RitualComponent(1, 0, -2, RitualComponent.EARTH));
|
||||
expulsionRitual.add(new RitualComponent(-2, 0, -2, RitualComponent.EARTH));
|
||||
expulsionRitual.add(new RitualComponent(-2, 0, -1, RitualComponent.EARTH));
|
||||
expulsionRitual.add(new RitualComponent(-1, 0, -2, RitualComponent.EARTH));
|
||||
expulsionRitual.add(new RitualComponent(4, 0, 2, RitualComponent.AIR));
|
||||
expulsionRitual.add(new RitualComponent(5, 0, 2, RitualComponent.AIR));
|
||||
expulsionRitual.add(new RitualComponent(4, 0, -2, RitualComponent.AIR));
|
||||
expulsionRitual.add(new RitualComponent(5, 0, -2, RitualComponent.AIR));
|
||||
expulsionRitual.add(new RitualComponent(-4, 0, 2, RitualComponent.AIR));
|
||||
expulsionRitual.add(new RitualComponent(-5, 0, 2, RitualComponent.AIR));
|
||||
expulsionRitual.add(new RitualComponent(-4, 0, -2, RitualComponent.AIR));
|
||||
expulsionRitual.add(new RitualComponent(-5, 0, -2, RitualComponent.AIR));
|
||||
expulsionRitual.add(new RitualComponent(2, 0, 4, RitualComponent.AIR));
|
||||
expulsionRitual.add(new RitualComponent(2, 0, 5, RitualComponent.AIR));
|
||||
expulsionRitual.add(new RitualComponent(-2, 0, 4, RitualComponent.AIR));
|
||||
expulsionRitual.add(new RitualComponent(-2, 0, 5, RitualComponent.AIR));
|
||||
expulsionRitual.add(new RitualComponent(2, 0, -4, RitualComponent.AIR));
|
||||
expulsionRitual.add(new RitualComponent(2, 0, -5, RitualComponent.AIR));
|
||||
expulsionRitual.add(new RitualComponent(-2, 0, -4, RitualComponent.AIR));
|
||||
expulsionRitual.add(new RitualComponent(-2, 0, -5, RitualComponent.AIR));
|
||||
expulsionRitual.add(new RitualComponent(0, 0, 6, RitualComponent.EARTH));
|
||||
expulsionRitual.add(new RitualComponent(0, 0, -6, RitualComponent.EARTH));
|
||||
expulsionRitual.add(new RitualComponent(6, 0, 0, RitualComponent.EARTH));
|
||||
expulsionRitual.add(new RitualComponent(-6, 0, 0, RitualComponent.EARTH));
|
||||
expulsionRitual.add(new RitualComponent(-5, 0, 0, RitualComponent.DUSK));
|
||||
expulsionRitual.add(new RitualComponent(-6, 0, 1, RitualComponent.DUSK));
|
||||
expulsionRitual.add(new RitualComponent(-6, 0, -1, RitualComponent.DUSK));
|
||||
expulsionRitual.add(new RitualComponent(5, 0, 0, RitualComponent.DUSK));
|
||||
expulsionRitual.add(new RitualComponent(6, 0, 1, RitualComponent.DUSK));
|
||||
expulsionRitual.add(new RitualComponent(6, 0, -1, RitualComponent.DUSK));
|
||||
expulsionRitual.add(new RitualComponent(0, 0, 5, RitualComponent.DUSK));
|
||||
expulsionRitual.add(new RitualComponent(1, 0, 6, RitualComponent.DUSK));
|
||||
expulsionRitual.add(new RitualComponent(-1, 0, 6, RitualComponent.DUSK));
|
||||
expulsionRitual.add(new RitualComponent(0, 0, -5, RitualComponent.DUSK));
|
||||
expulsionRitual.add(new RitualComponent(1, 0, -6, RitualComponent.DUSK));
|
||||
expulsionRitual.add(new RitualComponent(-1, 0, -6, RitualComponent.DUSK));
|
||||
expulsionRitual.add(new RitualComponent(4, 0, 4, RitualComponent.FIRE));
|
||||
expulsionRitual.add(new RitualComponent(4, 0, -4, RitualComponent.FIRE));
|
||||
expulsionRitual.add(new RitualComponent(-4, 0, 4, RitualComponent.FIRE));
|
||||
expulsionRitual.add(new RitualComponent(-4, 0, -4, RitualComponent.FIRE));
|
||||
return expulsionRitual;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,171 @@
|
|||
package WayofTime.alchemicalWizardry.common.rituals;
|
||||
|
||||
import WayofTime.alchemicalWizardry.api.alchemy.energy.ReagentRegistry;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
|
||||
import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.effect.EntityLightningBolt;
|
||||
import net.minecraft.util.AxisAlignedBB;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class RitualEffectFeatheredEarth extends RitualEffect //Nullifies all fall damage in the area of effect
|
||||
{
|
||||
public static final int terraeDrain = 1;
|
||||
public static final int orbisTerraeDrain = 1;
|
||||
public static final int aetherDrain = 1;
|
||||
|
||||
public static final int costCooldown = 10;
|
||||
|
||||
@Override
|
||||
public void performEffect(IMasterRitualStone ritualStone)
|
||||
{
|
||||
String owner = ritualStone.getOwner();
|
||||
|
||||
int currentEssence = SoulNetworkHandler.getCurrentEssence(owner);
|
||||
World world = ritualStone.getWorld();
|
||||
int x = ritualStone.getXCoord();
|
||||
int y = ritualStone.getYCoord();
|
||||
int z = ritualStone.getZCoord();
|
||||
|
||||
if (ritualStone.getCooldown() > 0)
|
||||
{
|
||||
world.addWeatherEffect(new EntityLightningBolt(world, x + 4, y + 5, z + 4));
|
||||
world.addWeatherEffect(new EntityLightningBolt(world, x + 4, y + 5, z - 4));
|
||||
world.addWeatherEffect(new EntityLightningBolt(world, x - 4, y + 5, z - 4));
|
||||
world.addWeatherEffect(new EntityLightningBolt(world, x - 4, y + 5, z + 4));
|
||||
ritualStone.setCooldown(0);
|
||||
}
|
||||
|
||||
boolean hasTerrae = this.canDrainReagent(ritualStone, ReagentRegistry.terraeReagent, terraeDrain, false);
|
||||
boolean hasOrbisTerrae = this.canDrainReagent(ritualStone, ReagentRegistry.orbisTerraeReagent, orbisTerraeDrain, false);
|
||||
boolean hasAether = this.canDrainReagent(ritualStone, ReagentRegistry.aetherReagent, aetherDrain, false);
|
||||
|
||||
int range = this.getHorizontalRangeForReagent(hasTerrae, hasOrbisTerrae);
|
||||
int verticalRange = hasAether ? 60 : 30;
|
||||
List<EntityLivingBase> entities = world.getEntitiesWithinAABB(EntityLivingBase.class, AxisAlignedBB.getBoundingBox(x, y, z, x + 1, y + 1, z + 1).expand(range, verticalRange, range));
|
||||
int entityCount = 0;
|
||||
boolean flag = false;
|
||||
|
||||
for (EntityLivingBase entity : entities)
|
||||
{
|
||||
entityCount++;
|
||||
}
|
||||
|
||||
if (currentEssence < this.getCostPerRefresh() * entityCount)
|
||||
{
|
||||
SoulNetworkHandler.causeNauseaToPlayer(owner);
|
||||
} else
|
||||
{
|
||||
for (EntityLivingBase entity : entities)
|
||||
{
|
||||
entity.fallDistance = 0;
|
||||
flag = true;
|
||||
}
|
||||
|
||||
SoulNetworkHandler.syphonFromNetwork(owner, this.getCostPerRefresh() * entityCount);
|
||||
|
||||
if (flag && world.getWorldTime() % costCooldown == 0)
|
||||
{
|
||||
if (hasTerrae)
|
||||
{
|
||||
this.canDrainReagent(ritualStone, ReagentRegistry.terraeReagent, terraeDrain, true);
|
||||
}
|
||||
if (hasOrbisTerrae)
|
||||
{
|
||||
this.canDrainReagent(ritualStone, ReagentRegistry.orbisTerraeReagent, orbisTerraeDrain, true);
|
||||
}
|
||||
if (hasAether)
|
||||
{
|
||||
this.canDrainReagent(ritualStone, ReagentRegistry.aetherReagent, aetherDrain, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getCostPerRefresh()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getInitialCooldown()
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<RitualComponent> getRitualComponentList()
|
||||
{
|
||||
ArrayList<RitualComponent> featheredEarthRitual = new ArrayList();
|
||||
featheredEarthRitual.add(new RitualComponent(1, 0, 0, RitualComponent.DUSK));
|
||||
featheredEarthRitual.add(new RitualComponent(-1, 0, 0, RitualComponent.DUSK));
|
||||
featheredEarthRitual.add(new RitualComponent(0, 0, 1, RitualComponent.DUSK));
|
||||
featheredEarthRitual.add(new RitualComponent(0, 0, -1, RitualComponent.DUSK));
|
||||
featheredEarthRitual.add(new RitualComponent(2, 0, 2, RitualComponent.AIR));
|
||||
featheredEarthRitual.add(new RitualComponent(-2, 0, 2, RitualComponent.AIR));
|
||||
featheredEarthRitual.add(new RitualComponent(-2, 0, -2, RitualComponent.AIR));
|
||||
featheredEarthRitual.add(new RitualComponent(2, 0, -2, RitualComponent.AIR));
|
||||
featheredEarthRitual.add(new RitualComponent(1, 0, 3, RitualComponent.EARTH));
|
||||
featheredEarthRitual.add(new RitualComponent(0, 0, 3, RitualComponent.EARTH));
|
||||
featheredEarthRitual.add(new RitualComponent(-1, 0, 3, RitualComponent.EARTH));
|
||||
featheredEarthRitual.add(new RitualComponent(1, 0, -3, RitualComponent.EARTH));
|
||||
featheredEarthRitual.add(new RitualComponent(0, 0, -3, RitualComponent.EARTH));
|
||||
featheredEarthRitual.add(new RitualComponent(-1, 0, -3, RitualComponent.EARTH));
|
||||
featheredEarthRitual.add(new RitualComponent(3, 0, 1, RitualComponent.EARTH));
|
||||
featheredEarthRitual.add(new RitualComponent(3, 0, 0, RitualComponent.EARTH));
|
||||
featheredEarthRitual.add(new RitualComponent(3, 0, -1, RitualComponent.EARTH));
|
||||
featheredEarthRitual.add(new RitualComponent(-3, 0, 1, RitualComponent.EARTH));
|
||||
featheredEarthRitual.add(new RitualComponent(-3, 0, 0, RitualComponent.EARTH));
|
||||
featheredEarthRitual.add(new RitualComponent(-3, 0, -1, RitualComponent.EARTH));
|
||||
featheredEarthRitual.add(new RitualComponent(4, 4, 4, RitualComponent.FIRE));
|
||||
featheredEarthRitual.add(new RitualComponent(-4, 4, 4, RitualComponent.FIRE));
|
||||
featheredEarthRitual.add(new RitualComponent(-4, 4, -4, RitualComponent.FIRE));
|
||||
featheredEarthRitual.add(new RitualComponent(4, 4, -4, RitualComponent.FIRE));
|
||||
featheredEarthRitual.add(new RitualComponent(4, 5, 5, RitualComponent.AIR));
|
||||
featheredEarthRitual.add(new RitualComponent(4, 5, 3, RitualComponent.AIR));
|
||||
featheredEarthRitual.add(new RitualComponent(5, 5, 4, RitualComponent.AIR));
|
||||
featheredEarthRitual.add(new RitualComponent(3, 5, 4, RitualComponent.AIR));
|
||||
featheredEarthRitual.add(new RitualComponent(-4, 5, 5, RitualComponent.AIR));
|
||||
featheredEarthRitual.add(new RitualComponent(-4, 5, 3, RitualComponent.AIR));
|
||||
featheredEarthRitual.add(new RitualComponent(-5, 5, 4, RitualComponent.AIR));
|
||||
featheredEarthRitual.add(new RitualComponent(-3, 5, 4, RitualComponent.AIR));
|
||||
featheredEarthRitual.add(new RitualComponent(4, 5, -5, RitualComponent.AIR));
|
||||
featheredEarthRitual.add(new RitualComponent(4, 5, -3, RitualComponent.AIR));
|
||||
featheredEarthRitual.add(new RitualComponent(5, 5, -4, RitualComponent.AIR));
|
||||
featheredEarthRitual.add(new RitualComponent(3, 5, -4, RitualComponent.AIR));
|
||||
featheredEarthRitual.add(new RitualComponent(-4, 5, -5, RitualComponent.AIR));
|
||||
featheredEarthRitual.add(new RitualComponent(-4, 5, -3, RitualComponent.AIR));
|
||||
featheredEarthRitual.add(new RitualComponent(-5, 5, -4, RitualComponent.AIR));
|
||||
featheredEarthRitual.add(new RitualComponent(-3, 5, -4, RitualComponent.AIR));
|
||||
return featheredEarthRitual;
|
||||
}
|
||||
|
||||
public int getHorizontalRangeForReagent(boolean hasTerrae, boolean hasOrbisTerrae)
|
||||
{
|
||||
if (hasOrbisTerrae)
|
||||
{
|
||||
if (hasTerrae)
|
||||
{
|
||||
return 64;
|
||||
} else
|
||||
{
|
||||
return 45;
|
||||
}
|
||||
} else
|
||||
{
|
||||
if (hasTerrae)
|
||||
{
|
||||
return 30;
|
||||
} else
|
||||
{
|
||||
return 20;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,182 @@
|
|||
package WayofTime.alchemicalWizardry.common.rituals;
|
||||
|
||||
import WayofTime.alchemicalWizardry.api.alchemy.energy.ReagentRegistry;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
|
||||
import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TEAltar;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class RitualEffectFeatheredKnife extends RitualEffect
|
||||
{
|
||||
public final int amount = 100;
|
||||
|
||||
public static final int sanctusDrain = 5;
|
||||
public static final int reductusDrain = 3;
|
||||
public static final int magicalesDrain = 2;
|
||||
public static final int potentiaDrain = 5;
|
||||
|
||||
@Override
|
||||
public void performEffect(IMasterRitualStone ritualStone)
|
||||
{
|
||||
String owner = ritualStone.getOwner();
|
||||
|
||||
int currentEssence = SoulNetworkHandler.getCurrentEssence(owner);
|
||||
World world = ritualStone.getWorld();
|
||||
int x = ritualStone.getXCoord();
|
||||
int y = ritualStone.getYCoord();
|
||||
int z = ritualStone.getZCoord();
|
||||
|
||||
boolean hasPotentia = this.canDrainReagent(ritualStone, ReagentRegistry.potentiaReagent, potentiaDrain, false);
|
||||
|
||||
int timeDelay = hasPotentia ? 10 : 20;
|
||||
|
||||
if (world.getWorldTime() % timeDelay != 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
TEAltar tileAltar = null;
|
||||
boolean testFlag = false;
|
||||
|
||||
for (int i = -5; i <= 5; i++)
|
||||
{
|
||||
for (int j = -5; j <= 5; j++)
|
||||
{
|
||||
for (int k = -10; k <= 10; k++)
|
||||
{
|
||||
if (world.getTileEntity(x + i, y + k, z + j) instanceof TEAltar)
|
||||
{
|
||||
tileAltar = (TEAltar) world.getTileEntity(x + i, y + k, z + j);
|
||||
testFlag = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!testFlag)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
boolean hasReductus = this.canDrainReagent(ritualStone, ReagentRegistry.reductusReagent, reductusDrain, false);
|
||||
|
||||
double range = hasReductus ? 8 : 15;
|
||||
double vertRange = hasReductus ? 8 : 20;
|
||||
List<EntityPlayer> list = SpellHelper.getPlayersInRange(world, x + 0.5, y + 0.5, z + 0.5, range, vertRange);
|
||||
|
||||
int entityCount = 0;
|
||||
boolean flag = false;
|
||||
|
||||
if (currentEssence < this.getCostPerRefresh() * list.size())
|
||||
{
|
||||
SoulNetworkHandler.causeNauseaToPlayer(owner);
|
||||
} else
|
||||
{
|
||||
boolean hasMagicales = this.canDrainReagent(ritualStone, ReagentRegistry.magicalesReagent, magicalesDrain, false);
|
||||
boolean hasSanctus = this.canDrainReagent(ritualStone, ReagentRegistry.sanctusReagent, sanctusDrain, false);
|
||||
|
||||
EntityPlayer ownerPlayer = SpellHelper.getPlayerForUsername(owner);
|
||||
for (EntityPlayer player : list)
|
||||
{
|
||||
hasSanctus = hasSanctus && this.canDrainReagent(ritualStone, ReagentRegistry.sanctusReagent, sanctusDrain, false);
|
||||
double threshold = hasSanctus ? 0.7d : 0.3d;
|
||||
|
||||
if ((hasMagicales && player == ownerPlayer) || !hasMagicales)
|
||||
{
|
||||
if (!SpellHelper.isFakePlayer(world, player))
|
||||
{
|
||||
if (player.getHealth() / player.getMaxHealth() > threshold)
|
||||
{
|
||||
player.setHealth(player.getHealth() - 1);
|
||||
entityCount++;
|
||||
tileAltar.sacrificialDaggerCall(this.amount, false);
|
||||
if (hasSanctus)
|
||||
{
|
||||
this.canDrainReagent(ritualStone, ReagentRegistry.sanctusReagent, sanctusDrain, true);
|
||||
}
|
||||
if (hasMagicales)
|
||||
{
|
||||
this.canDrainReagent(ritualStone, ReagentRegistry.magicalesReagent, magicalesDrain, true);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (entityCount > 0)
|
||||
{
|
||||
if (hasReductus)
|
||||
{
|
||||
this.canDrainReagent(ritualStone, ReagentRegistry.reductusReagent, reductusDrain, true);
|
||||
}
|
||||
if (hasPotentia)
|
||||
{
|
||||
this.canDrainReagent(ritualStone, ReagentRegistry.potentiaReagent, potentiaDrain, true);
|
||||
}
|
||||
|
||||
SoulNetworkHandler.syphonFromNetwork(owner, this.getCostPerRefresh() * entityCount);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getCostPerRefresh()
|
||||
{
|
||||
return 20;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<RitualComponent> getRitualComponentList()
|
||||
{
|
||||
ArrayList<RitualComponent> featheredKnifeRitual = new ArrayList();
|
||||
featheredKnifeRitual.add(new RitualComponent(1, 0, 0, RitualComponent.DUSK));
|
||||
featheredKnifeRitual.add(new RitualComponent(-1, 0, 0, RitualComponent.DUSK));
|
||||
featheredKnifeRitual.add(new RitualComponent(0, 0, 1, RitualComponent.DUSK));
|
||||
featheredKnifeRitual.add(new RitualComponent(0, 0, -1, RitualComponent.DUSK));
|
||||
featheredKnifeRitual.add(new RitualComponent(2, -1, 0, RitualComponent.WATER));
|
||||
featheredKnifeRitual.add(new RitualComponent(-2, -1, 0, RitualComponent.WATER));
|
||||
featheredKnifeRitual.add(new RitualComponent(0, -1, 2, RitualComponent.WATER));
|
||||
featheredKnifeRitual.add(new RitualComponent(0, -1, -2, RitualComponent.WATER));
|
||||
featheredKnifeRitual.add(new RitualComponent(1, -1, 1, RitualComponent.AIR));
|
||||
featheredKnifeRitual.add(new RitualComponent(1, -1, -1, RitualComponent.AIR));
|
||||
featheredKnifeRitual.add(new RitualComponent(-1, -1, 1, RitualComponent.AIR));
|
||||
featheredKnifeRitual.add(new RitualComponent(-1, -1, -1, RitualComponent.AIR));
|
||||
featheredKnifeRitual.add(new RitualComponent(4, -1, 2, RitualComponent.FIRE));
|
||||
featheredKnifeRitual.add(new RitualComponent(2, -1, 4, RitualComponent.FIRE));
|
||||
featheredKnifeRitual.add(new RitualComponent(-4, -1, 2, RitualComponent.FIRE));
|
||||
featheredKnifeRitual.add(new RitualComponent(2, -1, -4, RitualComponent.FIRE));
|
||||
featheredKnifeRitual.add(new RitualComponent(4, -1, -2, RitualComponent.FIRE));
|
||||
featheredKnifeRitual.add(new RitualComponent(-2, -1, 4, RitualComponent.FIRE));
|
||||
featheredKnifeRitual.add(new RitualComponent(-4, -1, -2, RitualComponent.FIRE));
|
||||
featheredKnifeRitual.add(new RitualComponent(-2, -1, -4, RitualComponent.FIRE));
|
||||
featheredKnifeRitual.add(new RitualComponent(4, 0, 2, RitualComponent.EARTH));
|
||||
featheredKnifeRitual.add(new RitualComponent(2, 0, 4, RitualComponent.EARTH));
|
||||
featheredKnifeRitual.add(new RitualComponent(-4, 0, 2, RitualComponent.EARTH));
|
||||
featheredKnifeRitual.add(new RitualComponent(2, 0, -4, RitualComponent.EARTH));
|
||||
featheredKnifeRitual.add(new RitualComponent(4, 0, -2, RitualComponent.EARTH));
|
||||
featheredKnifeRitual.add(new RitualComponent(-2, 0, 4, RitualComponent.EARTH));
|
||||
featheredKnifeRitual.add(new RitualComponent(-4, 0, -2, RitualComponent.EARTH));
|
||||
featheredKnifeRitual.add(new RitualComponent(-2, 0, -4, RitualComponent.EARTH));
|
||||
featheredKnifeRitual.add(new RitualComponent(4, 0, 3, RitualComponent.EARTH));
|
||||
featheredKnifeRitual.add(new RitualComponent(3, 0, 4, RitualComponent.EARTH));
|
||||
featheredKnifeRitual.add(new RitualComponent(-4, 0, 3, RitualComponent.EARTH));
|
||||
featheredKnifeRitual.add(new RitualComponent(3, 0, -4, RitualComponent.EARTH));
|
||||
featheredKnifeRitual.add(new RitualComponent(4, 0, -3, RitualComponent.EARTH));
|
||||
featheredKnifeRitual.add(new RitualComponent(-3, 0, 4, RitualComponent.EARTH));
|
||||
featheredKnifeRitual.add(new RitualComponent(-4, 0, -3, RitualComponent.EARTH));
|
||||
featheredKnifeRitual.add(new RitualComponent(-3, 0, -4, RitualComponent.EARTH));
|
||||
featheredKnifeRitual.add(new RitualComponent(3, 0, 3, RitualComponent.AIR));
|
||||
featheredKnifeRitual.add(new RitualComponent(3, 0, -3, RitualComponent.AIR));
|
||||
featheredKnifeRitual.add(new RitualComponent(-3, 0, 3, RitualComponent.AIR));
|
||||
featheredKnifeRitual.add(new RitualComponent(-3, 0, -3, RitualComponent.AIR));
|
||||
return featheredKnifeRitual;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,183 @@
|
|||
package WayofTime.alchemicalWizardry.common.rituals;
|
||||
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.api.alchemy.energy.ReagentRegistry;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
|
||||
import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.util.AxisAlignedBB;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class RitualEffectFlight extends RitualEffect
|
||||
{
|
||||
public static final int aetherDrain = 10;
|
||||
public static final int reductusDrain = 5;
|
||||
public static final int reagentCooldown = 50;
|
||||
|
||||
@Override
|
||||
public void performEffect(IMasterRitualStone ritualStone)
|
||||
{
|
||||
String owner = ritualStone.getOwner();
|
||||
|
||||
int currentEssence = SoulNetworkHandler.getCurrentEssence(owner);
|
||||
World world = ritualStone.getWorld();
|
||||
int x = ritualStone.getXCoord();
|
||||
int y = ritualStone.getYCoord();
|
||||
int z = ritualStone.getZCoord();
|
||||
|
||||
int range = 20;
|
||||
int verticalRange = 30;
|
||||
AxisAlignedBB axis = AxisAlignedBB.getBoundingBox(x, y, z, x + 1, y + 1, z + 1).expand(range, verticalRange, range);
|
||||
axis.maxY = 256;
|
||||
axis.minY = 0;
|
||||
List<EntityPlayer> entities = world.getEntitiesWithinAABB(EntityPlayer.class, axis);
|
||||
int entityCount = 0;
|
||||
|
||||
boolean hasAether = this.canDrainReagent(ritualStone, ReagentRegistry.aetherReagent, aetherDrain, false);
|
||||
boolean hasReductus = this.canDrainReagent(ritualStone, ReagentRegistry.reductusReagent, reductusDrain, false);
|
||||
|
||||
for (EntityPlayer entity : entities)
|
||||
{
|
||||
entityCount++;
|
||||
}
|
||||
|
||||
if (currentEssence < this.getCostPerRefresh() * entityCount)
|
||||
{
|
||||
SoulNetworkHandler.causeNauseaToPlayer(owner);
|
||||
} else
|
||||
{
|
||||
entityCount = 0;
|
||||
EntityPlayer ownerEntity = SpellHelper.getPlayerForUsername(owner);
|
||||
for (EntityPlayer entity : entities)
|
||||
{
|
||||
if (hasReductus && entity != ownerEntity)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
entity.addPotionEffect(new PotionEffect(AlchemicalWizardry.customPotionFlight.id, hasAether ? 30 * 20 : 20, 0));
|
||||
entityCount++;
|
||||
}
|
||||
|
||||
if (entityCount > 0 && world.getWorldTime() % reagentCooldown == 0)
|
||||
{
|
||||
if (hasAether)
|
||||
{
|
||||
this.canDrainReagent(ritualStone, ReagentRegistry.aetherReagent, aetherDrain, true);
|
||||
}
|
||||
if (hasReductus)
|
||||
{
|
||||
this.canDrainReagent(ritualStone, ReagentRegistry.reductusReagent, reductusDrain, true);
|
||||
}
|
||||
}
|
||||
|
||||
SoulNetworkHandler.syphonFromNetwork(owner, this.getCostPerRefresh() * entityCount);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getCostPerRefresh()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getInitialCooldown()
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<RitualComponent> getRitualComponentList()
|
||||
{
|
||||
ArrayList<RitualComponent> flightRitual = new ArrayList();
|
||||
flightRitual.add(new RitualComponent(1, 0, 0, RitualComponent.DUSK));
|
||||
flightRitual.add(new RitualComponent(-1, 0, 0, RitualComponent.DUSK));
|
||||
flightRitual.add(new RitualComponent(0, 0, 1, RitualComponent.DUSK));
|
||||
flightRitual.add(new RitualComponent(0, 0, -1, RitualComponent.DUSK));
|
||||
flightRitual.add(new RitualComponent(2, 0, 2, RitualComponent.AIR));
|
||||
flightRitual.add(new RitualComponent(-2, 0, 2, RitualComponent.AIR));
|
||||
flightRitual.add(new RitualComponent(-2, 0, -2, RitualComponent.AIR));
|
||||
flightRitual.add(new RitualComponent(2, 0, -2, RitualComponent.AIR));
|
||||
flightRitual.add(new RitualComponent(1, 0, 3, RitualComponent.EARTH));
|
||||
flightRitual.add(new RitualComponent(0, 0, 3, RitualComponent.EARTH));
|
||||
flightRitual.add(new RitualComponent(-1, 0, 3, RitualComponent.EARTH));
|
||||
flightRitual.add(new RitualComponent(1, 0, -3, RitualComponent.EARTH));
|
||||
flightRitual.add(new RitualComponent(0, 0, -3, RitualComponent.EARTH));
|
||||
flightRitual.add(new RitualComponent(-1, 0, -3, RitualComponent.EARTH));
|
||||
flightRitual.add(new RitualComponent(3, 0, 1, RitualComponent.EARTH));
|
||||
flightRitual.add(new RitualComponent(3, 0, 0, RitualComponent.EARTH));
|
||||
flightRitual.add(new RitualComponent(3, 0, -1, RitualComponent.EARTH));
|
||||
flightRitual.add(new RitualComponent(-3, 0, 1, RitualComponent.EARTH));
|
||||
flightRitual.add(new RitualComponent(-3, 0, 0, RitualComponent.EARTH));
|
||||
flightRitual.add(new RitualComponent(-3, 0, -1, RitualComponent.EARTH));
|
||||
flightRitual.add(new RitualComponent(-3, 0, -4, RitualComponent.WATER));
|
||||
flightRitual.add(new RitualComponent(-4, 0, -3, RitualComponent.WATER));
|
||||
flightRitual.add(new RitualComponent(-3, 0, 4, RitualComponent.WATER));
|
||||
flightRitual.add(new RitualComponent(4, 0, -3, RitualComponent.WATER));
|
||||
flightRitual.add(new RitualComponent(3, 0, -4, RitualComponent.WATER));
|
||||
flightRitual.add(new RitualComponent(-4, 0, 3, RitualComponent.WATER));
|
||||
flightRitual.add(new RitualComponent(3, 0, 4, RitualComponent.WATER));
|
||||
flightRitual.add(new RitualComponent(4, 0, 3, RitualComponent.WATER));
|
||||
flightRitual.add(new RitualComponent(-1, 1, 0, RitualComponent.FIRE));
|
||||
flightRitual.add(new RitualComponent(1, 1, 0, RitualComponent.FIRE));
|
||||
flightRitual.add(new RitualComponent(0, 1, -1, RitualComponent.FIRE));
|
||||
flightRitual.add(new RitualComponent(0, 1, 1, RitualComponent.FIRE));
|
||||
flightRitual.add(new RitualComponent(-2, 1, 0, RitualComponent.BLANK));
|
||||
flightRitual.add(new RitualComponent(2, 1, 0, RitualComponent.BLANK));
|
||||
flightRitual.add(new RitualComponent(0, 1, -2, RitualComponent.BLANK));
|
||||
flightRitual.add(new RitualComponent(0, 1, 2, RitualComponent.BLANK));
|
||||
flightRitual.add(new RitualComponent(-4, 1, 0, RitualComponent.BLANK));
|
||||
flightRitual.add(new RitualComponent(4, 1, 0, RitualComponent.BLANK));
|
||||
flightRitual.add(new RitualComponent(0, 1, -4, RitualComponent.BLANK));
|
||||
flightRitual.add(new RitualComponent(0, 1, 4, RitualComponent.BLANK));
|
||||
flightRitual.add(new RitualComponent(-5, 1, 0, RitualComponent.AIR));
|
||||
flightRitual.add(new RitualComponent(5, 1, 0, RitualComponent.AIR));
|
||||
flightRitual.add(new RitualComponent(0, 1, -5, RitualComponent.AIR));
|
||||
flightRitual.add(new RitualComponent(0, 1, 5, RitualComponent.AIR));
|
||||
flightRitual.add(new RitualComponent(5, 0, 0, RitualComponent.DUSK));
|
||||
flightRitual.add(new RitualComponent(-5, 0, 0, RitualComponent.DUSK));
|
||||
flightRitual.add(new RitualComponent(0, 0, 5, RitualComponent.DUSK));
|
||||
flightRitual.add(new RitualComponent(0, 0, -5, RitualComponent.DUSK));
|
||||
|
||||
for (int i = 2; i <= 4; i++)
|
||||
{
|
||||
flightRitual.add(new RitualComponent(-i, 2, 0, RitualComponent.EARTH));
|
||||
flightRitual.add(new RitualComponent(i, 2, 0, RitualComponent.EARTH));
|
||||
flightRitual.add(new RitualComponent(0, 2, -i, RitualComponent.EARTH));
|
||||
flightRitual.add(new RitualComponent(0, 2, i, RitualComponent.EARTH));
|
||||
}
|
||||
|
||||
flightRitual.add(new RitualComponent(2, 4, 1, RitualComponent.FIRE));
|
||||
flightRitual.add(new RitualComponent(1, 4, 2, RitualComponent.FIRE));
|
||||
flightRitual.add(new RitualComponent(-2, 4, 1, RitualComponent.FIRE));
|
||||
flightRitual.add(new RitualComponent(1, 4, -2, RitualComponent.FIRE));
|
||||
flightRitual.add(new RitualComponent(2, 4, -1, RitualComponent.FIRE));
|
||||
flightRitual.add(new RitualComponent(-1, 4, 2, RitualComponent.FIRE));
|
||||
flightRitual.add(new RitualComponent(-2, 4, -1, RitualComponent.FIRE));
|
||||
flightRitual.add(new RitualComponent(-1, 4, -2, RitualComponent.FIRE));
|
||||
flightRitual.add(new RitualComponent(2, 4, 2, RitualComponent.AIR));
|
||||
flightRitual.add(new RitualComponent(-2, 4, 2, RitualComponent.AIR));
|
||||
flightRitual.add(new RitualComponent(2, 4, -2, RitualComponent.AIR));
|
||||
flightRitual.add(new RitualComponent(-2, 4, -2, RitualComponent.AIR));
|
||||
flightRitual.add(new RitualComponent(-4, 2, -4, RitualComponent.FIRE));
|
||||
flightRitual.add(new RitualComponent(4, 2, 4, RitualComponent.FIRE));
|
||||
flightRitual.add(new RitualComponent(4, 2, -4, RitualComponent.FIRE));
|
||||
flightRitual.add(new RitualComponent(-4, 2, 4, RitualComponent.FIRE));
|
||||
|
||||
for (int i = -1; i <= 1; i++)
|
||||
{
|
||||
flightRitual.add(new RitualComponent(3, 4, i, RitualComponent.EARTH));
|
||||
flightRitual.add(new RitualComponent(-3, 4, i, RitualComponent.EARTH));
|
||||
flightRitual.add(new RitualComponent(i, 4, 3, RitualComponent.EARTH));
|
||||
flightRitual.add(new RitualComponent(i, 4, -3, RitualComponent.EARTH));
|
||||
}
|
||||
return flightRitual;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,152 @@
|
|||
package WayofTime.alchemicalWizardry.common.rituals;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.inventory.IInventory;
|
||||
import net.minecraft.item.ItemFood;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.FoodStats;
|
||||
import net.minecraft.world.World;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
|
||||
import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
|
||||
public class RitualEffectFullStomach extends RitualEffect
|
||||
{
|
||||
|
||||
@Override
|
||||
public void performEffect(IMasterRitualStone ritualStone)
|
||||
{
|
||||
String owner = ritualStone.getOwner();
|
||||
|
||||
int currentEssence = SoulNetworkHandler.getCurrentEssence(owner);
|
||||
World world = ritualStone.getWorld();
|
||||
int x = ritualStone.getXCoord();
|
||||
int y = ritualStone.getYCoord();
|
||||
int z = ritualStone.getZCoord();
|
||||
|
||||
if (world.getWorldTime() % 20 != 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
double horizRange = 16;
|
||||
double vertRange = 16;
|
||||
|
||||
List<EntityPlayer> playerList = SpellHelper.getPlayersInRange(world, x + 0.5, y + 0.5, z + 0.5, horizRange, vertRange);
|
||||
|
||||
if (playerList == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (currentEssence < this.getCostPerRefresh() * playerList.size())
|
||||
{
|
||||
SoulNetworkHandler.causeNauseaToPlayer(owner);
|
||||
} else
|
||||
{
|
||||
TileEntity tile = world.getTileEntity(x, y + 1, z);
|
||||
IInventory inventory = null;
|
||||
if (tile instanceof IInventory)
|
||||
{
|
||||
inventory = (IInventory) tile;
|
||||
} else
|
||||
{
|
||||
tile = world.getTileEntity(x, y - 1, z);
|
||||
if (tile instanceof IInventory)
|
||||
{
|
||||
inventory = (IInventory) tile;
|
||||
}
|
||||
}
|
||||
|
||||
int count = 0;
|
||||
|
||||
if (inventory != null)
|
||||
{
|
||||
for (EntityPlayer player : playerList)
|
||||
{
|
||||
FoodStats foodStats = player.getFoodStats();
|
||||
float satLevel = foodStats.getSaturationLevel();
|
||||
|
||||
for (int i = 0; i < inventory.getSizeInventory(); i++)
|
||||
{
|
||||
ItemStack stack = inventory.getStackInSlot(i);
|
||||
|
||||
if (stack != null && stack.getItem() instanceof ItemFood)
|
||||
{
|
||||
ItemFood foodItem = (ItemFood) stack.getItem();
|
||||
|
||||
int regularHeal = foodItem.func_150905_g(stack);
|
||||
float saturatedHeal = foodItem.func_150906_h(stack) * regularHeal * 2.0f;
|
||||
|
||||
if (saturatedHeal + satLevel <= 20)
|
||||
{
|
||||
NBTTagCompound nbt = new NBTTagCompound();
|
||||
foodStats.writeNBT(nbt);
|
||||
nbt.setFloat("foodSaturationLevel", saturatedHeal + satLevel);
|
||||
foodStats.readNBT(nbt);
|
||||
|
||||
inventory.decrStackSize(i, 1);
|
||||
count++;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SoulNetworkHandler.syphonFromNetwork(owner, this.getCostPerRefresh() * count);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getCostPerRefresh()
|
||||
{
|
||||
return 100;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<RitualComponent> getRitualComponentList()
|
||||
{
|
||||
ArrayList<RitualComponent> fullRitual = new ArrayList();
|
||||
fullRitual.add(new RitualComponent(0, 0, 3, RitualComponent.FIRE));
|
||||
fullRitual.add(new RitualComponent(0, 0, -3, RitualComponent.FIRE));
|
||||
fullRitual.add(new RitualComponent(3, 0, 0, RitualComponent.FIRE));
|
||||
fullRitual.add(new RitualComponent(-3, 0, 0, RitualComponent.FIRE));
|
||||
fullRitual.add(new RitualComponent(1, 0, 1, RitualComponent.AIR));
|
||||
fullRitual.add(new RitualComponent(1, 0, -1, RitualComponent.AIR));
|
||||
fullRitual.add(new RitualComponent(-1, 0, -1, RitualComponent.AIR));
|
||||
fullRitual.add(new RitualComponent(-1, 0, 1, RitualComponent.AIR));
|
||||
|
||||
fullRitual.add(new RitualComponent(2, 0, 1, RitualComponent.AIR));
|
||||
fullRitual.add(new RitualComponent(2, 0, -1, RitualComponent.AIR));
|
||||
fullRitual.add(new RitualComponent(-2, 0, -1, RitualComponent.AIR));
|
||||
fullRitual.add(new RitualComponent(-2, 0, 1, RitualComponent.AIR));
|
||||
fullRitual.add(new RitualComponent(1, 0, 2, RitualComponent.AIR));
|
||||
fullRitual.add(new RitualComponent(1, 0, -2, RitualComponent.AIR));
|
||||
fullRitual.add(new RitualComponent(-1, 0, -2, RitualComponent.AIR));
|
||||
fullRitual.add(new RitualComponent(-1, 0, 2, RitualComponent.AIR));
|
||||
|
||||
fullRitual.add(new RitualComponent(4, 0, 4, RitualComponent.WATER));
|
||||
fullRitual.add(new RitualComponent(4, 0, -4, RitualComponent.WATER));
|
||||
fullRitual.add(new RitualComponent(-4, 0, -4, RitualComponent.WATER));
|
||||
fullRitual.add(new RitualComponent(-4, 0, 4, RitualComponent.WATER));
|
||||
|
||||
fullRitual.add(new RitualComponent(4, 0, 3, RitualComponent.EARTH));
|
||||
fullRitual.add(new RitualComponent(3, 0, 4, RitualComponent.EARTH));
|
||||
fullRitual.add(new RitualComponent(-4, 0, 3, RitualComponent.EARTH));
|
||||
fullRitual.add(new RitualComponent(3, 0, -4, RitualComponent.EARTH));
|
||||
fullRitual.add(new RitualComponent(-4, 0, -3, RitualComponent.EARTH));
|
||||
fullRitual.add(new RitualComponent(-3, 0, -4, RitualComponent.EARTH));
|
||||
fullRitual.add(new RitualComponent(4, 0, -3, RitualComponent.EARTH));
|
||||
fullRitual.add(new RitualComponent(-3, 0, 4, RitualComponent.EARTH));
|
||||
|
||||
return fullRitual;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,144 @@
|
|||
package WayofTime.alchemicalWizardry.common.rituals;
|
||||
|
||||
import WayofTime.alchemicalWizardry.api.alchemy.energy.ReagentRegistry;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
|
||||
import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.IPlantable;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class RitualEffectGrowth extends RitualEffect
|
||||
{
|
||||
private static final int aquasalusDrain = 10;
|
||||
private static final int terraeDrain = 20;
|
||||
private static final int orbisTerraeDrain = 20;
|
||||
private static final int virtusDrain = 10;
|
||||
|
||||
@Override
|
||||
public void performEffect(IMasterRitualStone ritualStone)
|
||||
{
|
||||
String owner = ritualStone.getOwner();
|
||||
|
||||
int currentEssence = SoulNetworkHandler.getCurrentEssence(owner);
|
||||
World world = ritualStone.getWorld();
|
||||
int x = ritualStone.getXCoord();
|
||||
int y = ritualStone.getYCoord();
|
||||
int z = ritualStone.getZCoord();
|
||||
|
||||
if (currentEssence < this.getCostPerRefresh() * 9)
|
||||
{
|
||||
SoulNetworkHandler.causeNauseaToPlayer(owner);
|
||||
} else
|
||||
{
|
||||
boolean hasTerrae = this.canDrainReagent(ritualStone, ReagentRegistry.terraeReagent, terraeDrain, false);
|
||||
boolean hasOrbisTerrae = this.canDrainReagent(ritualStone, ReagentRegistry.orbisTerraeReagent, orbisTerraeDrain, false);
|
||||
boolean hasVirtus = this.canDrainReagent(ritualStone, ReagentRegistry.virtusReagent, virtusDrain, false);
|
||||
|
||||
int speed = this.getSpeedForReagents(hasTerrae, hasOrbisTerrae);
|
||||
if (world.getWorldTime() % speed != 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (this.canDrainReagent(ritualStone, ReagentRegistry.aquasalusReagent, aquasalusDrain, false))
|
||||
{
|
||||
int hydrationRange = hasVirtus ? 4 : 1;
|
||||
for (int i = -hydrationRange; i <= hydrationRange; i++)
|
||||
{
|
||||
for (int j = -hydrationRange; j <= hydrationRange; j++)
|
||||
{
|
||||
if (this.canDrainReagent(ritualStone, ReagentRegistry.aquasalusReagent, aquasalusDrain, false))
|
||||
{
|
||||
if (SpellHelper.hydrateSoil(world, x + i, y + 1, z + j))
|
||||
{
|
||||
this.canDrainReagent(ritualStone, ReagentRegistry.aquasalusReagent, aquasalusDrain, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int flag = 0;
|
||||
|
||||
int range = hasVirtus ? 4 : 1;
|
||||
for (int i = -range; i <= range; i++)
|
||||
{
|
||||
for (int j = -range; j <= range; j++)
|
||||
{
|
||||
Block block = world.getBlock(x + i, y + 2, z + j);
|
||||
|
||||
if (block instanceof IPlantable)
|
||||
{
|
||||
{
|
||||
SpellHelper.sendIndexedParticleToAllAround(world, x, y, z, 20, world.provider.dimensionId, 3, x, y, z);
|
||||
block.updateTick(world, x + i, y + 2, z + j, world.rand);
|
||||
flag++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (flag > 0)
|
||||
{
|
||||
if (hasTerrae)
|
||||
this.canDrainReagent(ritualStone, ReagentRegistry.terraeReagent, terraeDrain, true);
|
||||
if (hasOrbisTerrae)
|
||||
this.canDrainReagent(ritualStone, ReagentRegistry.orbisTerraeReagent, orbisTerraeDrain, true);
|
||||
if (hasVirtus)
|
||||
this.canDrainReagent(ritualStone, ReagentRegistry.virtusReagent, virtusDrain, true);
|
||||
|
||||
SoulNetworkHandler.syphonFromNetwork(owner, this.getCostPerRefresh() * flag);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getCostPerRefresh()
|
||||
{
|
||||
return 20;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<RitualComponent> getRitualComponentList()
|
||||
{
|
||||
ArrayList<RitualComponent> growthRitual = new ArrayList();
|
||||
growthRitual.add(new RitualComponent(1, 0, 0, 1));
|
||||
growthRitual.add(new RitualComponent(-1, 0, 0, 1));
|
||||
growthRitual.add(new RitualComponent(0, 0, 1, 1));
|
||||
growthRitual.add(new RitualComponent(0, 0, -1, 1));
|
||||
growthRitual.add(new RitualComponent(-1, 0, 1, 3));
|
||||
growthRitual.add(new RitualComponent(1, 0, 1, 3));
|
||||
growthRitual.add(new RitualComponent(-1, 0, -1, 3));
|
||||
growthRitual.add(new RitualComponent(1, 0, -1, 3));
|
||||
return growthRitual;
|
||||
}
|
||||
|
||||
public int getSpeedForReagents(boolean hasTerrae, boolean hasOrbisTerrae)
|
||||
{
|
||||
if (hasOrbisTerrae)
|
||||
{
|
||||
if (hasTerrae)
|
||||
{
|
||||
return 10;
|
||||
} else
|
||||
{
|
||||
return 15;
|
||||
}
|
||||
} else
|
||||
{
|
||||
if (hasTerrae)
|
||||
{
|
||||
return 20;
|
||||
} else
|
||||
{
|
||||
return 30;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,140 @@
|
|||
package WayofTime.alchemicalWizardry.common.rituals;
|
||||
|
||||
import WayofTime.alchemicalWizardry.api.harvest.HarvestRegistry;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
|
||||
import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.potion.Potion;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class RitualEffectHarvest extends RitualEffect
|
||||
{
|
||||
@Override
|
||||
public void performEffect(IMasterRitualStone ritualStone)
|
||||
{
|
||||
String owner = ritualStone.getOwner();
|
||||
|
||||
int currentEssence = SoulNetworkHandler.getCurrentEssence(owner);
|
||||
World world = ritualStone.getWorld();
|
||||
int x = ritualStone.getXCoord();
|
||||
int y = ritualStone.getYCoord();
|
||||
int z = ritualStone.getZCoord();
|
||||
int maxCount = 100;
|
||||
|
||||
if (currentEssence < this.getCostPerRefresh() * maxCount)
|
||||
{
|
||||
EntityPlayer entityOwner = SpellHelper.getPlayerForUsername(owner);
|
||||
|
||||
if (entityOwner == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
entityOwner.addPotionEffect(new PotionEffect(Potion.confusion.id, 80));
|
||||
} else
|
||||
{
|
||||
if (world.getWorldTime() % 5 != 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Block block = world.getBlock(x, y - 1, z);
|
||||
int flag = 0;
|
||||
int range = this.getRadiusForModifierBlock(block);
|
||||
int vertRange = 4;
|
||||
|
||||
for (int i = -range; i <= range; i++)
|
||||
{
|
||||
for (int j = -vertRange; j <= vertRange; j++)
|
||||
{
|
||||
for (int k = -range; k <= range; k++)
|
||||
{
|
||||
if (HarvestRegistry.harvestBlock(world, x + i, y + j, z + k) && flag < maxCount)
|
||||
{
|
||||
flag++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (flag > 0)
|
||||
{
|
||||
SoulNetworkHandler.syphonFromNetwork(owner, this.getCostPerRefresh() * Math.min(maxCount, flag));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getCostPerRefresh()
|
||||
{
|
||||
return 20;
|
||||
}
|
||||
|
||||
public int getRadiusForModifierBlock(Block block)
|
||||
{
|
||||
if (block == null)
|
||||
{
|
||||
return 4;
|
||||
}
|
||||
|
||||
if (block == Blocks.diamond_block)
|
||||
{
|
||||
return 15;
|
||||
}
|
||||
|
||||
if (block == Blocks.gold_block)
|
||||
{
|
||||
return 10;
|
||||
}
|
||||
|
||||
if (block == Blocks.iron_block)
|
||||
{
|
||||
return 6;
|
||||
}
|
||||
|
||||
return 4;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<RitualComponent> getRitualComponentList()
|
||||
{
|
||||
ArrayList<RitualComponent> harvestRitual = new ArrayList();
|
||||
|
||||
harvestRitual.add(new RitualComponent(1, 0, 1, RitualComponent.DUSK));
|
||||
harvestRitual.add(new RitualComponent(1, 0, -1, RitualComponent.DUSK));
|
||||
harvestRitual.add(new RitualComponent(-1, 0, -1, RitualComponent.DUSK));
|
||||
harvestRitual.add(new RitualComponent(-1, 0, 1, RitualComponent.DUSK));
|
||||
harvestRitual.add(new RitualComponent(2, 0, 0, RitualComponent.EARTH));
|
||||
harvestRitual.add(new RitualComponent(-2, 0, 0, RitualComponent.EARTH));
|
||||
harvestRitual.add(new RitualComponent(0, 0, 2, RitualComponent.EARTH));
|
||||
harvestRitual.add(new RitualComponent(0, 0, -2, RitualComponent.EARTH));
|
||||
harvestRitual.add(new RitualComponent(3, 0, 1, RitualComponent.EARTH));
|
||||
harvestRitual.add(new RitualComponent(3, 0, -1, RitualComponent.EARTH));
|
||||
harvestRitual.add(new RitualComponent(-3, 0, 1, RitualComponent.EARTH));
|
||||
harvestRitual.add(new RitualComponent(-3, 0, -1, RitualComponent.EARTH));
|
||||
harvestRitual.add(new RitualComponent(1, 0, 3, RitualComponent.EARTH));
|
||||
harvestRitual.add(new RitualComponent(-1, 0, 3, RitualComponent.EARTH));
|
||||
harvestRitual.add(new RitualComponent(1, 0, -3, RitualComponent.EARTH));
|
||||
harvestRitual.add(new RitualComponent(-1, 0, -3, RitualComponent.EARTH));
|
||||
harvestRitual.add(new RitualComponent(2, 0, 3, RitualComponent.WATER));
|
||||
harvestRitual.add(new RitualComponent(3, 0, 2, RitualComponent.WATER));
|
||||
harvestRitual.add(new RitualComponent(2, 0, -3, RitualComponent.WATER));
|
||||
harvestRitual.add(new RitualComponent(-3, 0, 2, RitualComponent.WATER));
|
||||
harvestRitual.add(new RitualComponent(-2, 0, 3, RitualComponent.WATER));
|
||||
harvestRitual.add(new RitualComponent(3, 0, -2, RitualComponent.WATER));
|
||||
harvestRitual.add(new RitualComponent(-2, 0, -3, RitualComponent.WATER));
|
||||
harvestRitual.add(new RitualComponent(-3, 0, -2, RitualComponent.WATER));
|
||||
|
||||
|
||||
return harvestRitual;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,180 @@
|
|||
package WayofTime.alchemicalWizardry.common.rituals;
|
||||
|
||||
import WayofTime.alchemicalWizardry.api.alchemy.energy.ReagentRegistry;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
|
||||
import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.potion.Potion;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class RitualEffectHealing extends RitualEffect
|
||||
{
|
||||
public static final int reductusDrain = 10;
|
||||
public static final int virtusDrain = 10;
|
||||
public static final int praesidiumDrain = 2;
|
||||
|
||||
@Override
|
||||
public void performEffect(IMasterRitualStone ritualStone)
|
||||
{
|
||||
String owner = ritualStone.getOwner();
|
||||
|
||||
int currentEssence = SoulNetworkHandler.getCurrentEssence(owner);
|
||||
World world = ritualStone.getWorld();
|
||||
int x = ritualStone.getXCoord();
|
||||
int y = ritualStone.getYCoord();
|
||||
int z = ritualStone.getZCoord();
|
||||
|
||||
int timeDelay = 50;
|
||||
|
||||
if (world.getWorldTime() % timeDelay != 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
boolean hasPraesidium = this.canDrainReagent(ritualStone, ReagentRegistry.praesidiumReagent, praesidiumDrain, false);
|
||||
|
||||
int range = 15 * (hasPraesidium ? 3 : 1);
|
||||
int vertRange = 15 * (hasPraesidium ? 3 : 1);
|
||||
|
||||
List<EntityLivingBase> list = SpellHelper.getLivingEntitiesInRange(world, x + 0.5, y + 0.5, z + 0.5, range, vertRange);
|
||||
int entityCount = 0;
|
||||
boolean flag = false;
|
||||
|
||||
for (EntityLivingBase livingEntity : list)
|
||||
{
|
||||
if (livingEntity instanceof EntityPlayer)
|
||||
{
|
||||
entityCount += 10;
|
||||
} else
|
||||
{
|
||||
entityCount++;
|
||||
}
|
||||
}
|
||||
|
||||
boolean hasVirtus = this.canDrainReagent(ritualStone, ReagentRegistry.virtusReagent, virtusDrain, false);
|
||||
|
||||
int cost = this.getCostPerRefresh() * (hasVirtus ? 3 : 1);
|
||||
int potency = hasVirtus ? 1 : 0;
|
||||
|
||||
if (currentEssence < cost * entityCount)
|
||||
{
|
||||
SoulNetworkHandler.causeNauseaToPlayer(owner);
|
||||
} else
|
||||
{
|
||||
entityCount = 0;
|
||||
|
||||
boolean hasReductus = this.canDrainReagent(ritualStone, ReagentRegistry.reductusReagent, reductusDrain, false);
|
||||
|
||||
for (EntityLivingBase livingEntity : list)
|
||||
{
|
||||
hasReductus = hasReductus && this.canDrainReagent(ritualStone, ReagentRegistry.reductusReagent, reductusDrain, false);
|
||||
if (hasReductus && !(livingEntity instanceof EntityPlayer))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (livingEntity.getHealth() + 0.1f < livingEntity.getMaxHealth())
|
||||
{
|
||||
PotionEffect effect = livingEntity.getActivePotionEffect(Potion.regeneration);
|
||||
if (effect == null || (effect != null && effect.getAmplifier() <= potency && effect.getDuration() <= timeDelay))
|
||||
{
|
||||
if (!hasVirtus || (this.canDrainReagent(ritualStone, ReagentRegistry.virtusReagent, virtusDrain, false)))
|
||||
{
|
||||
livingEntity.addPotionEffect(new PotionEffect(Potion.regeneration.id, timeDelay + 2, potency));
|
||||
if (hasReductus)
|
||||
{
|
||||
this.canDrainReagent(ritualStone, ReagentRegistry.reductusReagent, reductusDrain, true);
|
||||
}
|
||||
if (hasVirtus)
|
||||
{
|
||||
this.canDrainReagent(ritualStone, ReagentRegistry.virtusReagent, virtusDrain, true);
|
||||
}
|
||||
|
||||
if (livingEntity instanceof EntityPlayer)
|
||||
{
|
||||
entityCount += 10;
|
||||
} else
|
||||
{
|
||||
entityCount++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (entityCount > 0)
|
||||
{
|
||||
if (hasPraesidium)
|
||||
{
|
||||
this.canDrainReagent(ritualStone, ReagentRegistry.praesidiumReagent, praesidiumDrain, true);
|
||||
}
|
||||
SoulNetworkHandler.syphonFromNetwork(owner, cost * entityCount);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getCostPerRefresh()
|
||||
{
|
||||
return 20;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<RitualComponent> getRitualComponentList()
|
||||
{
|
||||
ArrayList<RitualComponent> healingRitual = new ArrayList();
|
||||
healingRitual.add(new RitualComponent(4, 0, 0, RitualComponent.AIR));
|
||||
healingRitual.add(new RitualComponent(5, 0, -1, RitualComponent.AIR));
|
||||
healingRitual.add(new RitualComponent(5, 0, 1, RitualComponent.AIR));
|
||||
healingRitual.add(new RitualComponent(-4, 0, 0, RitualComponent.AIR));
|
||||
healingRitual.add(new RitualComponent(-5, 0, -1, RitualComponent.AIR));
|
||||
healingRitual.add(new RitualComponent(-5, 0, 1, RitualComponent.AIR));
|
||||
healingRitual.add(new RitualComponent(0, 0, 4, RitualComponent.FIRE));
|
||||
healingRitual.add(new RitualComponent(-1, 0, 5, RitualComponent.FIRE));
|
||||
healingRitual.add(new RitualComponent(1, 0, 5, RitualComponent.FIRE));
|
||||
healingRitual.add(new RitualComponent(0, 0, -4, RitualComponent.FIRE));
|
||||
healingRitual.add(new RitualComponent(-1, 0, -5, RitualComponent.FIRE));
|
||||
healingRitual.add(new RitualComponent(1, 0, -5, RitualComponent.FIRE));
|
||||
healingRitual.add(new RitualComponent(3, 0, 5, RitualComponent.WATER));
|
||||
healingRitual.add(new RitualComponent(5, 0, 3, RitualComponent.WATER));
|
||||
healingRitual.add(new RitualComponent(3, 0, -5, RitualComponent.WATER));
|
||||
healingRitual.add(new RitualComponent(5, 0, -3, RitualComponent.WATER));
|
||||
healingRitual.add(new RitualComponent(-3, 0, 5, RitualComponent.WATER));
|
||||
healingRitual.add(new RitualComponent(-5, 0, 3, RitualComponent.WATER));
|
||||
healingRitual.add(new RitualComponent(-3, 0, -5, RitualComponent.WATER));
|
||||
healingRitual.add(new RitualComponent(-5, 0, -3, RitualComponent.WATER));
|
||||
healingRitual.add(new RitualComponent(-3, 0, -3, RitualComponent.DUSK));
|
||||
healingRitual.add(new RitualComponent(-3, 0, 3, RitualComponent.DUSK));
|
||||
healingRitual.add(new RitualComponent(3, 0, -3, RitualComponent.DUSK));
|
||||
healingRitual.add(new RitualComponent(3, 0, 3, RitualComponent.DUSK));
|
||||
healingRitual.add(new RitualComponent(4, 0, 5, RitualComponent.EARTH));
|
||||
healingRitual.add(new RitualComponent(4, -1, 5, RitualComponent.EARTH));
|
||||
healingRitual.add(new RitualComponent(5, 0, 4, RitualComponent.EARTH));
|
||||
healingRitual.add(new RitualComponent(5, -1, 4, RitualComponent.EARTH));
|
||||
healingRitual.add(new RitualComponent(5, 0, 5, RitualComponent.EARTH));
|
||||
healingRitual.add(new RitualComponent(4, 0, -5, RitualComponent.EARTH));
|
||||
healingRitual.add(new RitualComponent(4, -1, -5, RitualComponent.EARTH));
|
||||
healingRitual.add(new RitualComponent(5, 0, -4, RitualComponent.EARTH));
|
||||
healingRitual.add(new RitualComponent(5, -1, -4, RitualComponent.EARTH));
|
||||
healingRitual.add(new RitualComponent(5, 0, -5, RitualComponent.EARTH));
|
||||
healingRitual.add(new RitualComponent(-4, 0, 5, RitualComponent.EARTH));
|
||||
healingRitual.add(new RitualComponent(-4, -1, 5, RitualComponent.EARTH));
|
||||
healingRitual.add(new RitualComponent(-5, 0, 4, RitualComponent.EARTH));
|
||||
healingRitual.add(new RitualComponent(-5, -1, 4, RitualComponent.EARTH));
|
||||
healingRitual.add(new RitualComponent(-5, 0, 5, RitualComponent.EARTH));
|
||||
healingRitual.add(new RitualComponent(-4, 0, -5, RitualComponent.EARTH));
|
||||
healingRitual.add(new RitualComponent(-4, -1, -5, RitualComponent.EARTH));
|
||||
healingRitual.add(new RitualComponent(-5, 0, -4, RitualComponent.EARTH));
|
||||
healingRitual.add(new RitualComponent(-5, -1, -4, RitualComponent.EARTH));
|
||||
healingRitual.add(new RitualComponent(-5, 0, -5, RitualComponent.EARTH));
|
||||
return healingRitual;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,138 @@
|
|||
package WayofTime.alchemicalWizardry.common.rituals;
|
||||
|
||||
import WayofTime.alchemicalWizardry.api.alchemy.energy.ReagentRegistry;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
|
||||
import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.item.EntityItem;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.util.AxisAlignedBB;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class RitualEffectInterdiction extends RitualEffect
|
||||
{
|
||||
public static final int aetherDrain = 1;
|
||||
public static final int magicalesDrain = 1;
|
||||
|
||||
@Override
|
||||
public void performEffect(IMasterRitualStone ritualStone)
|
||||
{
|
||||
String owner = ritualStone.getOwner();
|
||||
|
||||
int currentEssence = SoulNetworkHandler.getCurrentEssence(owner);
|
||||
World world = ritualStone.getWorld();
|
||||
int x = ritualStone.getXCoord();
|
||||
int y = ritualStone.getYCoord();
|
||||
int z = ritualStone.getZCoord();
|
||||
|
||||
if (currentEssence < this.getCostPerRefresh())
|
||||
{
|
||||
SoulNetworkHandler.causeNauseaToPlayer(owner);
|
||||
} else
|
||||
{
|
||||
int d0 = 5;
|
||||
|
||||
List<EntityLivingBase> list = SpellHelper.getLivingEntitiesInRange(world, x + 0.5, y + 0.5, z + 0.5, d0, d0);
|
||||
boolean flag = false;
|
||||
|
||||
boolean hasOffensa = this.canDrainReagent(ritualStone, ReagentRegistry.magicalesReagent, magicalesDrain, false);
|
||||
boolean playerFlag = false;
|
||||
|
||||
for (EntityLivingBase entityLiving : list)
|
||||
{
|
||||
if (!((!hasOffensa && entityLiving instanceof EntityPlayer) && (SpellHelper.getUsername((EntityPlayer) entityLiving).equals(owner))))
|
||||
{
|
||||
double xDif = entityLiving.posX - x;
|
||||
double yDif = entityLiving.posY - (y + 1);
|
||||
double zDif = entityLiving.posZ - z;
|
||||
entityLiving.motionX = 0.1 * xDif;
|
||||
entityLiving.motionY = 0.1 * yDif;
|
||||
entityLiving.motionZ = 0.1 * zDif;
|
||||
|
||||
if (hasOffensa && entityLiving instanceof EntityPlayer)
|
||||
{
|
||||
SpellHelper.setPlayerSpeedFromServer((EntityPlayer) entityLiving, 0.1 * xDif, 0.1 * yDif, 0.1 * zDif);
|
||||
playerFlag = true;
|
||||
}
|
||||
entityLiving.fallDistance = 0;
|
||||
flag = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (playerFlag)
|
||||
{
|
||||
this.canDrainReagent(ritualStone, ReagentRegistry.magicalesReagent, magicalesDrain, true);
|
||||
}
|
||||
|
||||
boolean hasAether = this.canDrainReagent(ritualStone, ReagentRegistry.aetherReagent, aetherDrain, false);
|
||||
|
||||
if (hasAether)
|
||||
{
|
||||
int aetherDrainRate = 10;
|
||||
|
||||
int horizontalRadius = 5;
|
||||
int verticalRadius = 5;
|
||||
List<EntityItem> itemList = world.getEntitiesWithinAABB(EntityItem.class, AxisAlignedBB.getBoundingBox(x, y, z, x + 1, y + 1, z + 1).expand(horizontalRadius, verticalRadius, horizontalRadius));
|
||||
|
||||
if (itemList != null)
|
||||
{
|
||||
boolean itemFlag = false;
|
||||
|
||||
for (EntityItem entity : itemList)
|
||||
{
|
||||
double xDif = entity.posX - x;
|
||||
double yDif = entity.posY - (y + 1);
|
||||
double zDif = entity.posZ - z;
|
||||
entity.motionX = 0.1 * xDif;
|
||||
entity.motionY = 0.1 * yDif;
|
||||
entity.motionZ = 0.1 * zDif;
|
||||
|
||||
itemFlag = true;
|
||||
}
|
||||
|
||||
if (itemFlag)
|
||||
{
|
||||
flag = true;
|
||||
if (world.getWorldTime() % aetherDrainRate == 0)
|
||||
{
|
||||
this.canDrainReagent(ritualStone, ReagentRegistry.aetherReagent, aetherDrain, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (world.getWorldTime() % 2 == 0 && flag)
|
||||
{
|
||||
SoulNetworkHandler.syphonFromNetwork(owner, getCostPerRefresh());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getCostPerRefresh()
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<RitualComponent> getRitualComponentList()
|
||||
{
|
||||
ArrayList<RitualComponent> interdictionRitual = new ArrayList();
|
||||
interdictionRitual.add(new RitualComponent(1, 0, 0, 4));
|
||||
interdictionRitual.add(new RitualComponent(-1, 0, 0, 4));
|
||||
interdictionRitual.add(new RitualComponent(0, 0, 1, 4));
|
||||
interdictionRitual.add(new RitualComponent(0, 0, -1, 4));
|
||||
interdictionRitual.add(new RitualComponent(-1, 0, 1, 4));
|
||||
interdictionRitual.add(new RitualComponent(1, 0, 1, 4));
|
||||
interdictionRitual.add(new RitualComponent(-1, 0, -1, 4));
|
||||
interdictionRitual.add(new RitualComponent(1, 0, -1, 4));
|
||||
return interdictionRitual;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,134 @@
|
|||
package WayofTime.alchemicalWizardry.common.rituals;
|
||||
|
||||
import WayofTime.alchemicalWizardry.api.alchemy.energy.ReagentRegistry;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
|
||||
import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import net.minecraft.block.BlockFurnace;
|
||||
import net.minecraft.entity.item.EntityItem;
|
||||
import net.minecraft.inventory.IInventory;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class RitualEffectItemSuction extends RitualEffect
|
||||
{
|
||||
public static final int reductusDrain = 1;
|
||||
|
||||
public static final int timeDelayMin = 60;
|
||||
|
||||
@Override
|
||||
public void performEffect(IMasterRitualStone ritualStone)
|
||||
{
|
||||
String owner = ritualStone.getOwner();
|
||||
|
||||
int currentEssence = SoulNetworkHandler.getCurrentEssence(owner);
|
||||
World world = ritualStone.getWorld();
|
||||
|
||||
int x = ritualStone.getXCoord();
|
||||
int y = ritualStone.getYCoord();
|
||||
int z = ritualStone.getZCoord();
|
||||
TileEntity tile = world.getTileEntity(x, y + 1, z);
|
||||
IInventory tileEntity;
|
||||
|
||||
if (tile instanceof IInventory)
|
||||
{
|
||||
tileEntity = (IInventory) tile;
|
||||
} else
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (tileEntity.getSizeInventory() <= 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (currentEssence < this.getCostPerRefresh() * 100)
|
||||
{
|
||||
SoulNetworkHandler.causeNauseaToPlayer(owner);
|
||||
} else
|
||||
{
|
||||
List<EntityItem> itemDropList = SpellHelper.getItemsInRange(world, x + 0.5f, y + 0.5f, z + 0.5f, 10, 10);
|
||||
|
||||
boolean hasReductus = this.canDrainReagent(ritualStone, ReagentRegistry.reductusReagent, reductusDrain, false);
|
||||
|
||||
int count = 0;
|
||||
|
||||
if (itemDropList != null)
|
||||
{
|
||||
int invSize = tileEntity.getSizeInventory();
|
||||
|
||||
for (EntityItem itemEntity : itemDropList)
|
||||
{
|
||||
hasReductus = hasReductus && this.canDrainReagent(ritualStone, ReagentRegistry.reductusReagent, reductusDrain, false);
|
||||
if (hasReductus && itemEntity.age < this.timeDelayMin)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
ItemStack item = itemEntity.getEntityItem();
|
||||
ItemStack copyStack = itemEntity.getEntityItem().copy();
|
||||
|
||||
int pastAmount = copyStack.stackSize;
|
||||
ItemStack newStack = SpellHelper.insertStackIntoInventory(copyStack, tileEntity);
|
||||
|
||||
if (newStack != null && newStack.stackSize < pastAmount)
|
||||
{
|
||||
count++;
|
||||
if (newStack.stackSize <= 0)
|
||||
{
|
||||
itemEntity.setDead();
|
||||
itemEntity.getEntityItem().stackSize = newStack.stackSize;
|
||||
}
|
||||
|
||||
if (newStack.stackSize > 0)
|
||||
{
|
||||
itemEntity.getEntityItem().stackSize = newStack.stackSize;
|
||||
}
|
||||
if (hasReductus)
|
||||
{
|
||||
BlockFurnace d;
|
||||
this.canDrainReagent(ritualStone, ReagentRegistry.reductusReagent, reductusDrain, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (count > 0)
|
||||
{
|
||||
SoulNetworkHandler.syphonFromNetwork(owner, this.getCostPerRefresh() * Math.min(count, 100));
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getCostPerRefresh()
|
||||
{
|
||||
return 5;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<RitualComponent> getRitualComponentList()
|
||||
{
|
||||
ArrayList<RitualComponent> suctionRitual = new ArrayList();
|
||||
suctionRitual.add(new RitualComponent(2, 0, 0, RitualComponent.AIR));
|
||||
suctionRitual.add(new RitualComponent(-2, 0, 0, RitualComponent.AIR));
|
||||
suctionRitual.add(new RitualComponent(0, 0, 2, RitualComponent.AIR));
|
||||
suctionRitual.add(new RitualComponent(0, 0, -2, RitualComponent.AIR));
|
||||
suctionRitual.add(new RitualComponent(1, 1, 1, RitualComponent.AIR));
|
||||
suctionRitual.add(new RitualComponent(1, 1, -1, RitualComponent.AIR));
|
||||
suctionRitual.add(new RitualComponent(-1, 1, 1, RitualComponent.AIR));
|
||||
suctionRitual.add(new RitualComponent(-1, 1, -1, RitualComponent.AIR));
|
||||
suctionRitual.add(new RitualComponent(1, -1, 0, RitualComponent.AIR));
|
||||
suctionRitual.add(new RitualComponent(-1, -1, 0, RitualComponent.AIR));
|
||||
suctionRitual.add(new RitualComponent(0, -1, 1, RitualComponent.AIR));
|
||||
suctionRitual.add(new RitualComponent(0, -1, -1, RitualComponent.AIR));
|
||||
return suctionRitual;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,113 @@
|
|||
package WayofTime.alchemicalWizardry.common.rituals;
|
||||
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.api.alchemy.energy.ReagentRegistry;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
|
||||
import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class RitualEffectJumping extends RitualEffect
|
||||
{
|
||||
public static final int aetherDrain = 10;
|
||||
public static final int terraeDrain = 10;
|
||||
|
||||
@Override
|
||||
public void performEffect(IMasterRitualStone ritualStone)
|
||||
{
|
||||
String owner = ritualStone.getOwner();
|
||||
|
||||
int currentEssence = SoulNetworkHandler.getCurrentEssence(owner);
|
||||
World world = ritualStone.getWorld();
|
||||
int x = ritualStone.getXCoord();
|
||||
int y = ritualStone.getYCoord();
|
||||
int z = ritualStone.getZCoord();
|
||||
|
||||
double range = 0.5;
|
||||
List<EntityLivingBase> livingList = SpellHelper.getLivingEntitiesInRange(world, x + 0.5, y + 1.5, z + 0.5, range, range);
|
||||
|
||||
if (currentEssence < this.getCostPerRefresh() * livingList.size())
|
||||
{
|
||||
SoulNetworkHandler.causeNauseaToPlayer(owner);
|
||||
} else
|
||||
{
|
||||
int flag = 0;
|
||||
|
||||
boolean hasAether = this.canDrainReagent(ritualStone, ReagentRegistry.aetherReagent, aetherDrain, false);
|
||||
boolean hasTerrae = this.canDrainReagent(ritualStone, ReagentRegistry.terraeReagent, terraeDrain, false);
|
||||
|
||||
for (EntityLivingBase livingEntity : livingList)
|
||||
{
|
||||
if (livingEntity.isSneaking())
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
hasAether = hasAether && this.canDrainReagent(ritualStone, ReagentRegistry.aetherReagent, aetherDrain, false);
|
||||
hasTerrae = hasTerrae && this.canDrainReagent(ritualStone, ReagentRegistry.terraeReagent, terraeDrain, false);
|
||||
|
||||
double motionY = 1.5 * (hasAether ? 2 : 1);
|
||||
|
||||
if (livingEntity instanceof EntityPlayer)
|
||||
{
|
||||
SpellHelper.setPlayerSpeedFromServer((EntityPlayer) livingEntity, livingEntity.motionX, motionY, livingEntity.motionZ);
|
||||
livingEntity.motionY = motionY;
|
||||
livingEntity.fallDistance = 0;
|
||||
flag++;
|
||||
} else
|
||||
{
|
||||
livingEntity.motionY = motionY;
|
||||
livingEntity.fallDistance = 0;
|
||||
flag++;
|
||||
}
|
||||
|
||||
if (hasAether)
|
||||
{
|
||||
this.canDrainReagent(ritualStone, ReagentRegistry.aetherReagent, aetherDrain, true);
|
||||
}
|
||||
if (hasTerrae)
|
||||
{
|
||||
if (!livingEntity.isPotionActive(AlchemicalWizardry.customPotionFeatherFall))
|
||||
{
|
||||
livingEntity.addPotionEffect(new PotionEffect(AlchemicalWizardry.customPotionFeatherFall.id, 5 * 20, 0));
|
||||
this.canDrainReagent(ritualStone, ReagentRegistry.terraeReagent, terraeDrain, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (flag > 0)
|
||||
{
|
||||
SoulNetworkHandler.syphonFromNetwork(owner, this.getCostPerRefresh() * flag);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getCostPerRefresh()
|
||||
{
|
||||
return 5;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<RitualComponent> getRitualComponentList()
|
||||
{
|
||||
ArrayList<RitualComponent> jumpingRitual = new ArrayList();
|
||||
|
||||
for (int i = -1; i <= 1; i++)
|
||||
{
|
||||
jumpingRitual.add(new RitualComponent(1, i, 1, RitualComponent.AIR));
|
||||
jumpingRitual.add(new RitualComponent(-1, i, 1, RitualComponent.AIR));
|
||||
jumpingRitual.add(new RitualComponent(-1, i, -1, RitualComponent.AIR));
|
||||
jumpingRitual.add(new RitualComponent(1, i, -1, RitualComponent.AIR));
|
||||
}
|
||||
return jumpingRitual;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,137 @@
|
|||
package WayofTime.alchemicalWizardry.common.rituals;
|
||||
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.api.alchemy.energy.ReagentRegistry;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
|
||||
import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler;
|
||||
import WayofTime.alchemicalWizardry.common.block.BlockSpectralContainer;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
import net.minecraftforge.fluids.FluidRegistry;
|
||||
import net.minecraftforge.fluids.FluidStack;
|
||||
import net.minecraftforge.fluids.IFluidHandler;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class RitualEffectLava extends RitualEffect
|
||||
{
|
||||
public static final int sanctusDrain = 20;
|
||||
public static final int offensaDrain = 50;
|
||||
public static final int reductusDrain = 5;
|
||||
|
||||
public static final int fireFuseCost = 1000;
|
||||
|
||||
@Override
|
||||
public void performEffect(IMasterRitualStone ritualStone)
|
||||
{
|
||||
String owner = ritualStone.getOwner();
|
||||
|
||||
int currentEssence = SoulNetworkHandler.getCurrentEssence(owner);
|
||||
World world = ritualStone.getWorld();
|
||||
int x = ritualStone.getXCoord();
|
||||
int y = ritualStone.getYCoord();
|
||||
int z = ritualStone.getZCoord();
|
||||
|
||||
|
||||
if (this.canDrainReagent(ritualStone, ReagentRegistry.offensaReagent, offensaDrain, false) && SoulNetworkHandler.canSyphonFromOnlyNetwork(owner, fireFuseCost))
|
||||
{
|
||||
boolean hasReductus = this.canDrainReagent(ritualStone, ReagentRegistry.reductusReagent, reductusDrain, false);
|
||||
boolean drainReductus = world.getWorldTime() % 100 == 0;
|
||||
|
||||
int range = 5;
|
||||
List<EntityLivingBase> entityList = SpellHelper.getLivingEntitiesInRange(world, x + 0.5, y + 0.5, z + 0.5, range, range);
|
||||
EntityPlayer player = SpellHelper.getPlayerForUsername(owner);
|
||||
|
||||
for (EntityLivingBase entity : entityList)
|
||||
{
|
||||
if (entity != player && this.canDrainReagent(ritualStone, ReagentRegistry.offensaReagent, offensaDrain, false) && SoulNetworkHandler.canSyphonFromOnlyNetwork(owner, fireFuseCost) && !entity.isPotionActive(AlchemicalWizardry.customPotionFireFuse))
|
||||
{
|
||||
if (hasReductus && this.canDrainReagent(ritualStone, ReagentRegistry.reductusReagent, reductusDrain, false))
|
||||
{
|
||||
if (entity instanceof EntityPlayer)
|
||||
{
|
||||
if (drainReductus)
|
||||
{
|
||||
this.canDrainReagent(ritualStone, ReagentRegistry.reductusReagent, reductusDrain, true);
|
||||
}
|
||||
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
entity.addPotionEffect(new PotionEffect(AlchemicalWizardry.customPotionFireFuse.id, 100, 0));
|
||||
this.canDrainReagent(ritualStone, ReagentRegistry.offensaReagent, offensaDrain, true);
|
||||
SoulNetworkHandler.syphonFromNetwork(owner, fireFuseCost);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Block block = world.getBlock(x, y + 1, z);
|
||||
|
||||
if (world.isAirBlock(x, y + 1, z) && !(block instanceof BlockSpectralContainer))
|
||||
{
|
||||
if (currentEssence < this.getCostPerRefresh())
|
||||
{
|
||||
SoulNetworkHandler.causeNauseaToPlayer(owner);
|
||||
} else
|
||||
{
|
||||
for (int i = 0; i < 10; i++)
|
||||
{
|
||||
SpellHelper.sendIndexedParticleToAllAround(world, x, y, z, 20, world.provider.dimensionId, 3, x, y, z);
|
||||
}
|
||||
|
||||
world.setBlock(x, y + 1, z, Blocks.lava, 0, 3);
|
||||
SoulNetworkHandler.syphonFromNetwork(owner, this.getCostPerRefresh());
|
||||
}
|
||||
} else
|
||||
{
|
||||
boolean hasSanctus = this.canDrainReagent(ritualStone, ReagentRegistry.sanctusReagent, sanctusDrain, false);
|
||||
if (!hasSanctus)
|
||||
{
|
||||
return;
|
||||
}
|
||||
TileEntity tile = world.getTileEntity(x, y + 1, z);
|
||||
if (tile instanceof IFluidHandler)
|
||||
{
|
||||
int amount = ((IFluidHandler) tile).fill(ForgeDirection.DOWN, new FluidStack(FluidRegistry.LAVA, 1000), false);
|
||||
if (amount >= 1000)
|
||||
{
|
||||
((IFluidHandler) tile).fill(ForgeDirection.DOWN, new FluidStack(FluidRegistry.LAVA, 1000), true);
|
||||
|
||||
this.canDrainReagent(ritualStone, ReagentRegistry.sanctusReagent, sanctusDrain, true);
|
||||
|
||||
SoulNetworkHandler.syphonFromNetwork(owner, this.getCostPerRefresh());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getCostPerRefresh()
|
||||
{
|
||||
return 500;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<RitualComponent> getRitualComponentList()
|
||||
{
|
||||
ArrayList<RitualComponent> lavaRitual = new ArrayList();
|
||||
lavaRitual.add(new RitualComponent(1, 0, 0, 2));
|
||||
lavaRitual.add(new RitualComponent(-1, 0, 0, 2));
|
||||
lavaRitual.add(new RitualComponent(0, 0, 1, 2));
|
||||
lavaRitual.add(new RitualComponent(0, 0, -1, 2));
|
||||
return lavaRitual;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,194 @@
|
|||
package WayofTime.alchemicalWizardry.common.rituals;
|
||||
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.api.alchemy.energy.ReagentRegistry;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
|
||||
import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class RitualEffectLeap extends RitualEffect
|
||||
{
|
||||
public static final int aetherDrain = 10;
|
||||
public static final int terraeDrain = 10;
|
||||
public static final int reductusDrain = 10;
|
||||
public static final int tenebraeDrain = 10;
|
||||
public static final int sanctusDrain = 10;
|
||||
|
||||
@Override
|
||||
public void performEffect(IMasterRitualStone ritualStone)
|
||||
{
|
||||
String owner = ritualStone.getOwner();
|
||||
|
||||
int currentEssence = SoulNetworkHandler.getCurrentEssence(owner);
|
||||
World world = ritualStone.getWorld();
|
||||
int x = ritualStone.getXCoord();
|
||||
int y = ritualStone.getYCoord();
|
||||
int z = ritualStone.getZCoord();
|
||||
|
||||
double range = 2.0;
|
||||
|
||||
List<EntityLivingBase> livingList = SpellHelper.getLivingEntitiesInRange(world, x + 0.5, y + 0.5, z + 0.5, range, range);
|
||||
|
||||
if (livingList == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (currentEssence < this.getCostPerRefresh() * livingList.size())
|
||||
{
|
||||
SoulNetworkHandler.causeNauseaToPlayer(owner);
|
||||
} else
|
||||
{
|
||||
boolean hasAether = this.canDrainReagent(ritualStone, ReagentRegistry.aetherReagent, aetherDrain, false);
|
||||
boolean hasTerrae = this.canDrainReagent(ritualStone, ReagentRegistry.terraeReagent, terraeDrain, false);
|
||||
boolean hasReductus = this.canDrainReagent(ritualStone, ReagentRegistry.reductusReagent, reductusDrain, false);
|
||||
boolean hasTenebrae = this.canDrainReagent(ritualStone, ReagentRegistry.tenebraeReagent, tenebraeDrain, false);
|
||||
boolean hasSanctus = this.canDrainReagent(ritualStone, ReagentRegistry.sanctusReagent, sanctusDrain, false);
|
||||
|
||||
int direction = ritualStone.getDirection();
|
||||
|
||||
int flag = 0;
|
||||
|
||||
for (EntityLivingBase livingEntity : livingList)
|
||||
{
|
||||
if (livingEntity.isSneaking())
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
hasAether = hasAether && this.canDrainReagent(ritualStone, ReagentRegistry.aetherReagent, aetherDrain, false);
|
||||
hasTerrae = hasTerrae && this.canDrainReagent(ritualStone, ReagentRegistry.terraeReagent, terraeDrain, false);
|
||||
hasReductus = hasReductus && this.canDrainReagent(ritualStone, ReagentRegistry.reductusReagent, reductusDrain, false);
|
||||
hasTenebrae = hasTenebrae && this.canDrainReagent(ritualStone, ReagentRegistry.tenebraeReagent, tenebraeDrain, false);
|
||||
hasSanctus = hasSanctus && this.canDrainReagent(ritualStone, ReagentRegistry.sanctusReagent, sanctusDrain, false);
|
||||
|
||||
double motionY = hasTerrae ? 0.6 : 1.2;
|
||||
double speed = hasAether ? 6.0 : 3.0;
|
||||
|
||||
if (!(hasTenebrae || hasSanctus) || livingEntity instanceof EntityPlayer)
|
||||
{
|
||||
livingEntity.motionY = motionY;
|
||||
livingEntity.fallDistance = 0;
|
||||
|
||||
switch (direction)
|
||||
{
|
||||
case 1:
|
||||
SpellHelper.setPlayerSpeedFromServer((EntityPlayer) livingEntity, 0, motionY, -speed);
|
||||
break;
|
||||
|
||||
case 2:
|
||||
SpellHelper.setPlayerSpeedFromServer((EntityPlayer) livingEntity, speed, motionY, 0);
|
||||
break;
|
||||
|
||||
case 3:
|
||||
SpellHelper.setPlayerSpeedFromServer((EntityPlayer) livingEntity, 0, motionY, speed);
|
||||
break;
|
||||
|
||||
case 4:
|
||||
SpellHelper.setPlayerSpeedFromServer((EntityPlayer) livingEntity, -speed, motionY, 0);
|
||||
break;
|
||||
}
|
||||
|
||||
flag++;
|
||||
} else
|
||||
{
|
||||
if ((hasSanctus && !livingEntity.isChild()) || (hasTenebrae && livingEntity.isChild()))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
livingEntity.motionY = motionY;
|
||||
|
||||
switch (direction)
|
||||
{
|
||||
case 1:
|
||||
livingEntity.motionX = 0.0;
|
||||
livingEntity.motionZ = -speed;
|
||||
break;
|
||||
|
||||
case 2:
|
||||
livingEntity.motionX = speed;
|
||||
livingEntity.motionZ = 0.0;
|
||||
break;
|
||||
|
||||
case 3:
|
||||
livingEntity.motionX = 0.0;
|
||||
livingEntity.motionZ = -speed;
|
||||
break;
|
||||
|
||||
case 4:
|
||||
livingEntity.motionX = -speed;
|
||||
livingEntity.motionZ = 0.0;
|
||||
break;
|
||||
}
|
||||
|
||||
if (hasTenebrae)
|
||||
{
|
||||
this.canDrainReagent(ritualStone, ReagentRegistry.tenebraeReagent, tenebraeDrain, true);
|
||||
}
|
||||
if (hasSanctus)
|
||||
{
|
||||
this.canDrainReagent(ritualStone, ReagentRegistry.sanctusReagent, sanctusDrain, true);
|
||||
}
|
||||
|
||||
livingEntity.fallDistance = 0;
|
||||
flag++;
|
||||
}
|
||||
|
||||
if (hasAether)
|
||||
{
|
||||
this.canDrainReagent(ritualStone, ReagentRegistry.aetherReagent, aetherDrain, true);
|
||||
}
|
||||
if (hasTerrae)
|
||||
{
|
||||
this.canDrainReagent(ritualStone, ReagentRegistry.terraeReagent, terraeDrain, true);
|
||||
}
|
||||
if (hasReductus)
|
||||
{
|
||||
if (!livingEntity.isPotionActive(AlchemicalWizardry.customPotionFeatherFall))
|
||||
{
|
||||
livingEntity.addPotionEffect(new PotionEffect(AlchemicalWizardry.customPotionFeatherFall.id, 3 * 20, 0));
|
||||
this.canDrainReagent(ritualStone, ReagentRegistry.reductusReagent, reductusDrain, true);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if (flag > 0)
|
||||
{
|
||||
SoulNetworkHandler.syphonFromNetwork(owner, this.getCostPerRefresh() * flag);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getCostPerRefresh()
|
||||
{
|
||||
return 5;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<RitualComponent> getRitualComponentList()
|
||||
{
|
||||
ArrayList<RitualComponent> leapingRitual = new ArrayList();
|
||||
leapingRitual.add(new RitualComponent(0, 0, -2, RitualComponent.DUSK));
|
||||
leapingRitual.add(new RitualComponent(1, 0, -1, RitualComponent.AIR));
|
||||
leapingRitual.add(new RitualComponent(-1, 0, -1, RitualComponent.AIR));
|
||||
|
||||
for (int i = 0; i <= 2; i++)
|
||||
{
|
||||
leapingRitual.add(new RitualComponent(2, 0, i, RitualComponent.AIR));
|
||||
leapingRitual.add(new RitualComponent(-2, 0, i, RitualComponent.AIR));
|
||||
}
|
||||
return leapingRitual;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,167 @@
|
|||
package WayofTime.alchemicalWizardry.common.rituals;
|
||||
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
|
||||
import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TEAltar;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
import net.minecraftforge.fluids.FluidStack;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class RitualEffectLifeConduit extends RitualEffect
|
||||
{
|
||||
@Override
|
||||
public void performEffect(IMasterRitualStone ritualStone)
|
||||
{
|
||||
String owner = ritualStone.getOwner();
|
||||
|
||||
int currentEssence = SoulNetworkHandler.getCurrentEssence(owner);
|
||||
World world = ritualStone.getWorld();
|
||||
int x = ritualStone.getXCoord();
|
||||
int y = ritualStone.getYCoord();
|
||||
int z = ritualStone.getZCoord();
|
||||
|
||||
TEAltar tileAltar = null;
|
||||
boolean testFlag = false;
|
||||
|
||||
for (int i = -5; i <= 5; i++)
|
||||
{
|
||||
for (int j = -5; j <= 5; j++)
|
||||
{
|
||||
for (int k = -10; k <= 10; k++)
|
||||
{
|
||||
if (world.getTileEntity(x + i, y + k, z + j) instanceof TEAltar)
|
||||
{
|
||||
tileAltar = (TEAltar) world.getTileEntity(x + i, y + k, z + j);
|
||||
testFlag = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!testFlag)
|
||||
{
|
||||
return;
|
||||
}
|
||||
int d0 = 15;
|
||||
int vertRange = 20;
|
||||
|
||||
EntityPlayer entityOwner = null;
|
||||
List<EntityPlayer> list = SpellHelper.getPlayersInRange(world, x, y, z, d0, vertRange);
|
||||
|
||||
for (EntityPlayer player : list)
|
||||
{
|
||||
if (SpellHelper.getUsername(player).equals(owner))
|
||||
{
|
||||
entityOwner = player;
|
||||
}
|
||||
}
|
||||
|
||||
if (entityOwner == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int fillAmount = Math.min(currentEssence / 2, tileAltar.fill(ForgeDirection.UP, new FluidStack(AlchemicalWizardry.lifeEssenceFluid, 10000), false));
|
||||
|
||||
{
|
||||
tileAltar.fill(ForgeDirection.UP, new FluidStack(AlchemicalWizardry.lifeEssenceFluid, fillAmount), true);
|
||||
if (entityOwner.getHealth() > 2.0f && fillAmount != 0)
|
||||
{
|
||||
entityOwner.setHealth(2.0f);
|
||||
}
|
||||
SoulNetworkHandler.syphonFromNetwork(owner, fillAmount * 2);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getCostPerRefresh()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<RitualComponent> getRitualComponentList()
|
||||
{
|
||||
ArrayList<RitualComponent> conduitRitual = new ArrayList();
|
||||
|
||||
conduitRitual.add(new RitualComponent(-1, 0, -1, RitualComponent.FIRE));
|
||||
conduitRitual.add(new RitualComponent(-1, 0, 1, RitualComponent.FIRE));
|
||||
conduitRitual.add(new RitualComponent(1, 0, 1, RitualComponent.FIRE));
|
||||
conduitRitual.add(new RitualComponent(1, 0, -1, RitualComponent.FIRE));
|
||||
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
conduitRitual.add(new RitualComponent(-2, i, -2, RitualComponent.AIR));
|
||||
conduitRitual.add(new RitualComponent(-2, i, 2, RitualComponent.AIR));
|
||||
conduitRitual.add(new RitualComponent(2, i, 2, RitualComponent.AIR));
|
||||
conduitRitual.add(new RitualComponent(2, i, -2, RitualComponent.AIR));
|
||||
}
|
||||
|
||||
conduitRitual.add(new RitualComponent(4, 1, 4, RitualComponent.EARTH));
|
||||
conduitRitual.add(new RitualComponent(4, 1, -4, RitualComponent.EARTH));
|
||||
conduitRitual.add(new RitualComponent(-4, 1, -4, RitualComponent.EARTH));
|
||||
conduitRitual.add(new RitualComponent(-4, 1, 4, RitualComponent.EARTH));
|
||||
conduitRitual.add(new RitualComponent(3, 1, 4, RitualComponent.EARTH));
|
||||
conduitRitual.add(new RitualComponent(4, 1, 3, RitualComponent.EARTH));
|
||||
conduitRitual.add(new RitualComponent(-3, 1, 4, RitualComponent.EARTH));
|
||||
conduitRitual.add(new RitualComponent(-4, 1, 3, RitualComponent.EARTH));
|
||||
conduitRitual.add(new RitualComponent(3, 1, -4, RitualComponent.EARTH));
|
||||
conduitRitual.add(new RitualComponent(4, 1, -3, RitualComponent.EARTH));
|
||||
conduitRitual.add(new RitualComponent(-3, 1, -4, RitualComponent.EARTH));
|
||||
conduitRitual.add(new RitualComponent(-4, 1, -3, RitualComponent.EARTH));
|
||||
|
||||
|
||||
for (int i = 0; i < 2; i++)
|
||||
{
|
||||
conduitRitual.add(new RitualComponent(4, i + 2, 4, RitualComponent.WATER));
|
||||
conduitRitual.add(new RitualComponent(4, i + 2, -4, RitualComponent.WATER));
|
||||
conduitRitual.add(new RitualComponent(-4, i + 2, -4, RitualComponent.WATER));
|
||||
conduitRitual.add(new RitualComponent(-4, i + 2, 4, RitualComponent.WATER));
|
||||
}
|
||||
|
||||
conduitRitual.add(new RitualComponent(4, 4, 4, RitualComponent.DUSK));
|
||||
conduitRitual.add(new RitualComponent(4, 4, -4, RitualComponent.DUSK));
|
||||
conduitRitual.add(new RitualComponent(-4, 4, -4, RitualComponent.DUSK));
|
||||
conduitRitual.add(new RitualComponent(-4, 4, 4, RitualComponent.DUSK));
|
||||
|
||||
conduitRitual.add(new RitualComponent(6, 0, 5, RitualComponent.FIRE));
|
||||
conduitRitual.add(new RitualComponent(5, 0, 6, RitualComponent.FIRE));
|
||||
conduitRitual.add(new RitualComponent(-6, 0, 5, RitualComponent.FIRE));
|
||||
conduitRitual.add(new RitualComponent(-5, 0, 6, RitualComponent.FIRE));
|
||||
conduitRitual.add(new RitualComponent(6, 0, -5, RitualComponent.FIRE));
|
||||
conduitRitual.add(new RitualComponent(5, 0, -6, RitualComponent.FIRE));
|
||||
conduitRitual.add(new RitualComponent(-6, 0, -5, RitualComponent.FIRE));
|
||||
conduitRitual.add(new RitualComponent(-5, 0, -6, RitualComponent.FIRE));
|
||||
|
||||
for (int i = 0; i < 2; i++)
|
||||
{
|
||||
conduitRitual.add(new RitualComponent(6, i, 6, RitualComponent.FIRE));
|
||||
conduitRitual.add(new RitualComponent(6, i, -6, RitualComponent.FIRE));
|
||||
conduitRitual.add(new RitualComponent(-6, i, 6, RitualComponent.FIRE));
|
||||
conduitRitual.add(new RitualComponent(-6, i, -6, RitualComponent.FIRE));
|
||||
}
|
||||
|
||||
for (int i = 0; i < 3; i++)
|
||||
{
|
||||
conduitRitual.add(new RitualComponent(6, i + 2, 6, RitualComponent.BLANK));
|
||||
conduitRitual.add(new RitualComponent(6, i + 2, -6, RitualComponent.BLANK));
|
||||
conduitRitual.add(new RitualComponent(-6, i + 2, 6, RitualComponent.BLANK));
|
||||
conduitRitual.add(new RitualComponent(-6, i + 2, -6, RitualComponent.BLANK));
|
||||
}
|
||||
|
||||
conduitRitual.add(new RitualComponent(6, 5, 6, RitualComponent.DUSK));
|
||||
conduitRitual.add(new RitualComponent(6, 5, -6, RitualComponent.DUSK));
|
||||
conduitRitual.add(new RitualComponent(-6, 5, 6, RitualComponent.DUSK));
|
||||
conduitRitual.add(new RitualComponent(-6, 5, -6, RitualComponent.DUSK));
|
||||
|
||||
return conduitRitual;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,178 @@
|
|||
package WayofTime.alchemicalWizardry.common.rituals;
|
||||
|
||||
import WayofTime.alchemicalWizardry.api.alchemy.energy.ReagentRegistry;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
|
||||
import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler;
|
||||
import WayofTime.alchemicalWizardry.common.block.BlockTeleposer;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.oredict.OreDictionary;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class RitualEffectMagnetic extends RitualEffect
|
||||
{
|
||||
private static final int potentiaDrain = 10;
|
||||
private static final int terraeDrain = 10;
|
||||
private static final int orbisTerraeDrain = 10;
|
||||
|
||||
@Override
|
||||
public void performEffect(IMasterRitualStone ritualStone)
|
||||
{
|
||||
String owner = ritualStone.getOwner();
|
||||
|
||||
int currentEssence = SoulNetworkHandler.getCurrentEssence(owner);
|
||||
World world = ritualStone.getWorld();
|
||||
int x = ritualStone.getXCoord();
|
||||
int y = ritualStone.getYCoord();
|
||||
int z = ritualStone.getZCoord();
|
||||
|
||||
boolean hasPotentia = this.canDrainReagent(ritualStone, ReagentRegistry.potentiaReagent, potentiaDrain, false);
|
||||
|
||||
if (world.getWorldTime() % (hasPotentia ? 10 : 40) != 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
boolean hasTerrae = this.canDrainReagent(ritualStone, ReagentRegistry.terraeReagent, terraeDrain, false);
|
||||
boolean hasOrbisTerrae = this.canDrainReagent(ritualStone, ReagentRegistry.orbisTerraeReagent, orbisTerraeDrain, false);
|
||||
|
||||
int radius = this.getRadiusForReagents(hasTerrae, hasOrbisTerrae);
|
||||
|
||||
if (currentEssence < this.getCostPerRefresh())
|
||||
{
|
||||
SoulNetworkHandler.causeNauseaToPlayer(owner);
|
||||
} else
|
||||
{
|
||||
int xRep = 0;
|
||||
int yRep = 0;
|
||||
int zRep = 0;
|
||||
boolean replace = false;
|
||||
|
||||
for (int j = 1; j <= 3; j++)
|
||||
{
|
||||
for (int i = -1; i <= 1; i++)
|
||||
{
|
||||
for (int k = -1; k <= 1; k++)
|
||||
{
|
||||
if ((!replace) && world.isAirBlock(x + i, y + j, z + k))
|
||||
{
|
||||
xRep = x + i;
|
||||
yRep = y + j;
|
||||
zRep = z + k;
|
||||
replace = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (replace)
|
||||
{
|
||||
for (int j = y - 1; j >= 0; j--)
|
||||
{
|
||||
for (int i = -radius; i <= radius; i++)
|
||||
{
|
||||
for (int k = -radius; k <= radius; k++)
|
||||
{
|
||||
Block block = world.getBlock(x + i, j, z + k);
|
||||
int meta = world.getBlockMetadata(x + i, j, z + k);
|
||||
|
||||
if (block == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
ItemStack itemStack = new ItemStack(block, 1, meta);
|
||||
int id = OreDictionary.getOreID(itemStack);
|
||||
|
||||
if (id != -1)
|
||||
{
|
||||
String oreName = OreDictionary.getOreName(id);
|
||||
|
||||
if (oreName.contains("ore"))
|
||||
{
|
||||
//Allow swapping code. This means the searched block is an ore.
|
||||
BlockTeleposer.swapBlocks(world, world, x + i, j, z + k, xRep, yRep, zRep);
|
||||
SoulNetworkHandler.syphonFromNetwork(owner, this.getCostPerRefresh());
|
||||
|
||||
if (hasPotentia)
|
||||
{
|
||||
this.canDrainReagent(ritualStone, ReagentRegistry.potentiaReagent, potentiaDrain, true);
|
||||
}
|
||||
|
||||
if (hasTerrae)
|
||||
{
|
||||
this.canDrainReagent(ritualStone, ReagentRegistry.terraeReagent, terraeDrain, true);
|
||||
}
|
||||
|
||||
if (hasOrbisTerrae)
|
||||
{
|
||||
this.canDrainReagent(ritualStone, ReagentRegistry.orbisTerraeReagent, orbisTerraeDrain, true);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getCostPerRefresh()
|
||||
{
|
||||
return 50;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<RitualComponent> getRitualComponentList()
|
||||
{
|
||||
ArrayList<RitualComponent> magneticRitual = new ArrayList();
|
||||
magneticRitual.add(new RitualComponent(1, 0, 1, RitualComponent.EARTH));
|
||||
magneticRitual.add(new RitualComponent(1, 0, -1, RitualComponent.EARTH));
|
||||
magneticRitual.add(new RitualComponent(-1, 0, 1, RitualComponent.EARTH));
|
||||
magneticRitual.add(new RitualComponent(-1, 0, -1, RitualComponent.EARTH));
|
||||
magneticRitual.add(new RitualComponent(2, 1, 0, RitualComponent.EARTH));
|
||||
magneticRitual.add(new RitualComponent(0, 1, 2, RitualComponent.EARTH));
|
||||
magneticRitual.add(new RitualComponent(-2, 1, 0, RitualComponent.EARTH));
|
||||
magneticRitual.add(new RitualComponent(0, 1, -2, RitualComponent.EARTH));
|
||||
magneticRitual.add(new RitualComponent(2, 1, 2, RitualComponent.AIR));
|
||||
magneticRitual.add(new RitualComponent(2, 1, -2, RitualComponent.AIR));
|
||||
magneticRitual.add(new RitualComponent(-2, 1, 2, RitualComponent.AIR));
|
||||
magneticRitual.add(new RitualComponent(-2, 1, -2, RitualComponent.AIR));
|
||||
magneticRitual.add(new RitualComponent(2, 2, 0, RitualComponent.FIRE));
|
||||
magneticRitual.add(new RitualComponent(0, 2, 2, RitualComponent.FIRE));
|
||||
magneticRitual.add(new RitualComponent(-2, 2, 0, RitualComponent.FIRE));
|
||||
magneticRitual.add(new RitualComponent(0, 2, -2, RitualComponent.FIRE));
|
||||
return magneticRitual;
|
||||
}
|
||||
|
||||
public int getRadiusForReagents(boolean hasTerrae, boolean hasOrbisTerrae)
|
||||
{
|
||||
if (hasTerrae)
|
||||
{
|
||||
if (hasOrbisTerrae)
|
||||
{
|
||||
return 31;
|
||||
} else
|
||||
{
|
||||
return 7;
|
||||
}
|
||||
} else
|
||||
{
|
||||
if (hasOrbisTerrae)
|
||||
{
|
||||
return 12;
|
||||
} else
|
||||
{
|
||||
return 3;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,185 @@
|
|||
package WayofTime.alchemicalWizardry.common.rituals;
|
||||
|
||||
import WayofTime.alchemicalWizardry.api.bindingRegistry.BindingRegistry;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
|
||||
import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import net.minecraft.entity.effect.EntityLightningBolt;
|
||||
import net.minecraft.entity.item.EntityItem;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.potion.Potion;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.util.AxisAlignedBB;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Iterator;
|
||||
import java.util.List;
|
||||
|
||||
public class RitualEffectSoulBound extends RitualEffect
|
||||
{
|
||||
@Override
|
||||
public void performEffect(IMasterRitualStone ritualStone)
|
||||
{
|
||||
String owner = ritualStone.getOwner();
|
||||
|
||||
int currentEssence = SoulNetworkHandler.getCurrentEssence(owner);
|
||||
World world = ritualStone.getWorld();
|
||||
int x = ritualStone.getXCoord();
|
||||
int y = ritualStone.getYCoord();
|
||||
int z = ritualStone.getZCoord();
|
||||
|
||||
if (currentEssence < this.getCostPerRefresh())
|
||||
{
|
||||
EntityPlayer entityOwner = SpellHelper.getPlayerForUsername(owner);
|
||||
|
||||
if (entityOwner == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
entityOwner.addPotionEffect(new PotionEffect(Potion.confusion.id, 80));
|
||||
} else
|
||||
{
|
||||
if (ritualStone.getVar1() == 0)
|
||||
{
|
||||
int d0 = 0;
|
||||
AxisAlignedBB axisalignedbb = AxisAlignedBB.getBoundingBox((double) x, (double) y + 1, (double) z, (double) (x + 1), (double) (y + 2), (double) (z + 1)).expand(d0, d0, d0);
|
||||
List list = world.getEntitiesWithinAABB(EntityItem.class, axisalignedbb);
|
||||
Iterator iterator = list.iterator();
|
||||
EntityItem item;
|
||||
|
||||
while (iterator.hasNext())
|
||||
{
|
||||
item = (EntityItem) iterator.next();
|
||||
ItemStack itemStack = item.getEntityItem();
|
||||
|
||||
if (itemStack == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
|
||||
if (BindingRegistry.isRequiredItemValid(itemStack))
|
||||
{
|
||||
ritualStone.setVar1(BindingRegistry.getIndexForItem(itemStack) + 1);
|
||||
world.addWeatherEffect(new EntityLightningBolt(world, x, y + 1, z));
|
||||
ritualStone.setCooldown(ritualStone.getCooldown() - 1);
|
||||
item.setDead();
|
||||
break;
|
||||
}
|
||||
|
||||
if (world.rand.nextInt(10) == 0)
|
||||
{
|
||||
SpellHelper.sendIndexedParticleToAllAround(world, x, y, z, 20, world.provider.dimensionId, 1, x, y, z);
|
||||
}
|
||||
}
|
||||
|
||||
SoulNetworkHandler.syphonFromNetwork(owner, getCostPerRefresh());
|
||||
} else
|
||||
{
|
||||
ritualStone.setCooldown(ritualStone.getCooldown() - 1);
|
||||
|
||||
if (world.rand.nextInt(20) == 0)
|
||||
{
|
||||
int lightningPoint = world.rand.nextInt(8);
|
||||
|
||||
switch (lightningPoint)
|
||||
{
|
||||
case 0:
|
||||
world.addWeatherEffect(new EntityLightningBolt(world, x + 4, y + 3, z + 0));
|
||||
break;
|
||||
|
||||
case 1:
|
||||
world.addWeatherEffect(new EntityLightningBolt(world, x - 4, y + 3, z + 0));
|
||||
break;
|
||||
|
||||
case 2:
|
||||
world.addWeatherEffect(new EntityLightningBolt(world, x + 0, y + 3, z + 4));
|
||||
break;
|
||||
|
||||
case 3:
|
||||
world.addWeatherEffect(new EntityLightningBolt(world, x + 0, y + 3, z - 4));
|
||||
break;
|
||||
|
||||
case 4:
|
||||
world.addWeatherEffect(new EntityLightningBolt(world, x + 3, y + 3, z + 3));
|
||||
break;
|
||||
|
||||
case 5:
|
||||
world.addWeatherEffect(new EntityLightningBolt(world, x - 3, y + 3, z + 3));
|
||||
break;
|
||||
|
||||
case 6:
|
||||
world.addWeatherEffect(new EntityLightningBolt(world, x + 3, y + 3, z - 3));
|
||||
break;
|
||||
|
||||
case 7:
|
||||
world.addWeatherEffect(new EntityLightningBolt(world, x - 3, y + 3, z - 3));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (ritualStone.getCooldown() <= 0)
|
||||
{
|
||||
|
||||
ItemStack spawnedItem = BindingRegistry.getOutputForIndex(ritualStone.getVar1() - 1);
|
||||
|
||||
if (spawnedItem != null)
|
||||
{
|
||||
EntityItem newItem = new EntityItem(world, x + 0.5, y + 1, z + 0.5, spawnedItem.copy());
|
||||
world.spawnEntityInWorld(newItem);
|
||||
}
|
||||
|
||||
ritualStone.setActive(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getCostPerRefresh()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getInitialCooldown()
|
||||
{
|
||||
return 200;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<RitualComponent> getRitualComponentList()
|
||||
{
|
||||
ArrayList<RitualComponent> boundSoulRitual = new ArrayList();
|
||||
boundSoulRitual.add(new RitualComponent(3, 0, 0, 2));
|
||||
boundSoulRitual.add(new RitualComponent(-3, 0, 0, 2));
|
||||
boundSoulRitual.add(new RitualComponent(0, 0, 3, 2));
|
||||
boundSoulRitual.add(new RitualComponent(0, 0, -3, 2));
|
||||
boundSoulRitual.add(new RitualComponent(2, 0, 2, 4));
|
||||
boundSoulRitual.add(new RitualComponent(-2, 0, 2, 4));
|
||||
boundSoulRitual.add(new RitualComponent(2, 0, -2, 4));
|
||||
boundSoulRitual.add(new RitualComponent(-2, 0, -2, 4));
|
||||
boundSoulRitual.add(new RitualComponent(4, 2, 0, 1));
|
||||
boundSoulRitual.add(new RitualComponent(-4, 2, 0, 1));
|
||||
boundSoulRitual.add(new RitualComponent(0, 2, 4, 1));
|
||||
boundSoulRitual.add(new RitualComponent(0, 2, -4, 1));
|
||||
boundSoulRitual.add(new RitualComponent(3, 2, 3, 3));
|
||||
boundSoulRitual.add(new RitualComponent(3, 2, -3, 3));
|
||||
boundSoulRitual.add(new RitualComponent(-3, 2, 3, 3));
|
||||
boundSoulRitual.add(new RitualComponent(-3, 2, -3, 3));
|
||||
boundSoulRitual.add(new RitualComponent(4, 1, 0, 0));
|
||||
boundSoulRitual.add(new RitualComponent(-4, 1, 0, 0));
|
||||
boundSoulRitual.add(new RitualComponent(0, 1, 4, 0));
|
||||
boundSoulRitual.add(new RitualComponent(0, 1, -4, 0));
|
||||
boundSoulRitual.add(new RitualComponent(3, 1, 3, 0));
|
||||
boundSoulRitual.add(new RitualComponent(3, 1, -3, 0));
|
||||
boundSoulRitual.add(new RitualComponent(-3, 1, 3, 0));
|
||||
boundSoulRitual.add(new RitualComponent(-3, 1, -3, 0));
|
||||
return boundSoulRitual;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,122 @@
|
|||
package WayofTime.alchemicalWizardry.common.rituals;
|
||||
|
||||
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
|
||||
import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler;
|
||||
import WayofTime.alchemicalWizardry.common.AlchemicalWizardryEventHooks;
|
||||
import WayofTime.alchemicalWizardry.common.CoordAndRange;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
|
||||
public class RitualEffectSpawnWard extends RitualEffect
|
||||
{
|
||||
@Override
|
||||
public void performEffect(IMasterRitualStone ritualStone)
|
||||
{
|
||||
String owner = ritualStone.getOwner();
|
||||
|
||||
int currentEssence = SoulNetworkHandler.getCurrentEssence(owner);
|
||||
World world = ritualStone.getWorld();
|
||||
int x = ritualStone.getXCoord();
|
||||
int y = ritualStone.getYCoord();
|
||||
int z = ritualStone.getZCoord();
|
||||
|
||||
if (currentEssence < this.getCostPerRefresh())
|
||||
{
|
||||
SoulNetworkHandler.causeNauseaToPlayer(owner);
|
||||
} else
|
||||
{
|
||||
int horizRange = 32;
|
||||
int vertRange = 32;
|
||||
|
||||
int dimension = world.provider.dimensionId;
|
||||
|
||||
if (AlchemicalWizardryEventHooks.respawnMap.containsKey(new Integer(dimension)))
|
||||
{
|
||||
List<CoordAndRange> list = AlchemicalWizardryEventHooks.respawnMap.get(new Integer(dimension));
|
||||
if (list != null)
|
||||
{
|
||||
if (!list.contains(new CoordAndRange(x, y, z, horizRange, vertRange)))
|
||||
{
|
||||
boolean hasFoundAndRemoved = false;
|
||||
for (CoordAndRange coords : list)
|
||||
{
|
||||
int xLocation = coords.xCoord;
|
||||
int yLocation = coords.yCoord;
|
||||
int zLocation = coords.zCoord;
|
||||
|
||||
if (xLocation == x && yLocation == y && zLocation == z)
|
||||
{
|
||||
list.remove(coords);
|
||||
hasFoundAndRemoved = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
list.add(new CoordAndRange(x, y, z, horizRange, vertRange));
|
||||
}
|
||||
} else
|
||||
{
|
||||
list = new LinkedList();
|
||||
list.add(new CoordAndRange(x, y, z, horizRange, vertRange));
|
||||
AlchemicalWizardryEventHooks.respawnMap.put(new Integer(dimension), list);
|
||||
}
|
||||
} else
|
||||
{
|
||||
List<CoordAndRange> list = new LinkedList();
|
||||
list.add(new CoordAndRange(x, y, z, horizRange, vertRange));
|
||||
AlchemicalWizardryEventHooks.respawnMap.put(new Integer(dimension), list);
|
||||
}
|
||||
|
||||
|
||||
SoulNetworkHandler.syphonFromNetwork(owner, this.getCostPerRefresh());
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getCostPerRefresh()
|
||||
{
|
||||
return 15;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<RitualComponent> getRitualComponentList()
|
||||
{
|
||||
ArrayList<RitualComponent> wardRitualRitual = new ArrayList();
|
||||
|
||||
for (int i = 2; i <= 4; i++)
|
||||
{
|
||||
if (i <= 3)
|
||||
{
|
||||
wardRitualRitual.add(new RitualComponent(0, 0, i, RitualComponent.AIR));
|
||||
wardRitualRitual.add(new RitualComponent(0, 0, -i, RitualComponent.AIR));
|
||||
wardRitualRitual.add(new RitualComponent(i, 0, 0, RitualComponent.AIR));
|
||||
wardRitualRitual.add(new RitualComponent(-i, 0, 0, RitualComponent.AIR));
|
||||
}
|
||||
|
||||
wardRitualRitual.add(new RitualComponent(i, 0, i, RitualComponent.FIRE));
|
||||
wardRitualRitual.add(new RitualComponent(i, 0, -i, RitualComponent.FIRE));
|
||||
wardRitualRitual.add(new RitualComponent(-i, 0, -i, RitualComponent.FIRE));
|
||||
wardRitualRitual.add(new RitualComponent(-i, 0, i, RitualComponent.FIRE));
|
||||
}
|
||||
|
||||
wardRitualRitual.add(new RitualComponent(0, 0, 5, RitualComponent.DUSK));
|
||||
wardRitualRitual.add(new RitualComponent(0, 0, -5, RitualComponent.DUSK));
|
||||
wardRitualRitual.add(new RitualComponent(5, 0, 0, RitualComponent.DUSK));
|
||||
wardRitualRitual.add(new RitualComponent(-5, 0, 0, RitualComponent.DUSK));
|
||||
|
||||
wardRitualRitual.add(new RitualComponent(6, 0, 5, RitualComponent.WATER));
|
||||
wardRitualRitual.add(new RitualComponent(5, 0, 6, RitualComponent.WATER));
|
||||
wardRitualRitual.add(new RitualComponent(6, 0, -5, RitualComponent.WATER));
|
||||
wardRitualRitual.add(new RitualComponent(-5, 0, 6, RitualComponent.WATER));
|
||||
wardRitualRitual.add(new RitualComponent(-6, 0, 5, RitualComponent.WATER));
|
||||
wardRitualRitual.add(new RitualComponent(5, 0, -6, RitualComponent.WATER));
|
||||
wardRitualRitual.add(new RitualComponent(-6, 0, -5, RitualComponent.WATER));
|
||||
wardRitualRitual.add(new RitualComponent(-5, 0, -6, RitualComponent.WATER));
|
||||
|
||||
return wardRitualRitual;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,212 @@
|
|||
package WayofTime.alchemicalWizardry.common.rituals;
|
||||
|
||||
import WayofTime.alchemicalWizardry.api.alchemy.energy.ReagentRegistry;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
|
||||
import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler;
|
||||
import WayofTime.alchemicalWizardry.common.entity.projectile.EntityMeteor;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import WayofTime.alchemicalWizardry.common.summoning.meteor.MeteorRegistry;
|
||||
import net.minecraft.entity.item.EntityItem;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.potion.Potion;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.util.AxisAlignedBB;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class RitualEffectSummonMeteor extends RitualEffect
|
||||
{
|
||||
@Override
|
||||
public void performEffect(IMasterRitualStone ritualStone)
|
||||
{
|
||||
String owner = ritualStone.getOwner();
|
||||
|
||||
int currentEssence = SoulNetworkHandler.getCurrentEssence(owner);
|
||||
World world = ritualStone.getWorld();
|
||||
int x = ritualStone.getXCoord();
|
||||
int y = ritualStone.getYCoord();
|
||||
int z = ritualStone.getZCoord();
|
||||
|
||||
if (ritualStone.getCooldown() > 0)
|
||||
{
|
||||
ritualStone.setCooldown(0);
|
||||
}
|
||||
|
||||
if (currentEssence < this.getCostPerRefresh())
|
||||
{
|
||||
EntityPlayer entityOwner = SpellHelper.getPlayerForUsername(owner);
|
||||
|
||||
if (entityOwner == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
entityOwner.addPotionEffect(new PotionEffect(Potion.confusion.id, 80));
|
||||
} else
|
||||
{
|
||||
List<EntityItem> entities = world.getEntitiesWithinAABB(EntityItem.class, AxisAlignedBB.getBoundingBox(x, y + 1, z, x + 1, y + 2, z + 1));
|
||||
|
||||
if (entities == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
for (EntityItem entityItem : entities)
|
||||
{
|
||||
if (entityItem != null && MeteorRegistry.isValidParadigmItem(entityItem.getEntityItem()))
|
||||
{
|
||||
int meteorID = MeteorRegistry.getParadigmIDForItem(entityItem.getEntityItem());
|
||||
EntityMeteor meteor = new EntityMeteor(world, x + 0.5f, 257, z + 0.5f, meteorID);
|
||||
meteor.motionY = -1.0f;
|
||||
|
||||
if (this.canDrainReagent(ritualStone, ReagentRegistry.terraeReagent, 1000, true))
|
||||
{
|
||||
meteor.hasTerrae = true;
|
||||
}
|
||||
if (this.canDrainReagent(ritualStone, ReagentRegistry.orbisTerraeReagent, 1000, true))
|
||||
{
|
||||
meteor.hasOrbisTerrae = true;
|
||||
}
|
||||
if (this.canDrainReagent(ritualStone, ReagentRegistry.crystallosReagent, 1000, true))
|
||||
{
|
||||
meteor.hasCrystallos = true;
|
||||
}
|
||||
if (this.canDrainReagent(ritualStone, ReagentRegistry.incendiumReagent, 1000, true))
|
||||
{
|
||||
meteor.hasIncendium = true;
|
||||
}
|
||||
if (this.canDrainReagent(ritualStone, ReagentRegistry.tenebraeReagent, 1000, true))
|
||||
{
|
||||
meteor.hasTennebrae = true;
|
||||
}
|
||||
|
||||
entityItem.setDead();
|
||||
world.spawnEntityInWorld(meteor);
|
||||
ritualStone.setActive(false);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
SoulNetworkHandler.syphonFromNetwork(owner, this.getCostPerRefresh());
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getCostPerRefresh()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<RitualComponent> getRitualComponentList()
|
||||
{
|
||||
ArrayList<RitualComponent> meteorRitual = new ArrayList();
|
||||
meteorRitual.add(new RitualComponent(2, 0, 0, RitualComponent.FIRE));
|
||||
meteorRitual.add(new RitualComponent(-2, 0, 0, RitualComponent.FIRE));
|
||||
meteorRitual.add(new RitualComponent(0, 0, 2, RitualComponent.FIRE));
|
||||
meteorRitual.add(new RitualComponent(0, 0, -2, RitualComponent.FIRE));
|
||||
meteorRitual.add(new RitualComponent(3, 0, 1, RitualComponent.AIR));
|
||||
meteorRitual.add(new RitualComponent(3, 0, -1, RitualComponent.AIR));
|
||||
meteorRitual.add(new RitualComponent(-3, 0, 1, RitualComponent.AIR));
|
||||
meteorRitual.add(new RitualComponent(-3, 0, -1, RitualComponent.AIR));
|
||||
meteorRitual.add(new RitualComponent(1, 0, 3, RitualComponent.AIR));
|
||||
meteorRitual.add(new RitualComponent(-1, 0, 3, RitualComponent.AIR));
|
||||
meteorRitual.add(new RitualComponent(1, 0, -3, RitualComponent.AIR));
|
||||
meteorRitual.add(new RitualComponent(-1, 0, -3, RitualComponent.AIR));
|
||||
meteorRitual.add(new RitualComponent(4, 0, 2, RitualComponent.AIR));
|
||||
meteorRitual.add(new RitualComponent(4, 0, -2, RitualComponent.AIR));
|
||||
meteorRitual.add(new RitualComponent(-4, 0, 2, RitualComponent.AIR));
|
||||
meteorRitual.add(new RitualComponent(-4, 0, -2, RitualComponent.AIR));
|
||||
meteorRitual.add(new RitualComponent(2, 0, 4, RitualComponent.AIR));
|
||||
meteorRitual.add(new RitualComponent(-2, 0, 4, RitualComponent.AIR));
|
||||
meteorRitual.add(new RitualComponent(2, 0, -4, RitualComponent.AIR));
|
||||
meteorRitual.add(new RitualComponent(-2, 0, -4, RitualComponent.AIR));
|
||||
meteorRitual.add(new RitualComponent(5, 0, 3, RitualComponent.DUSK));
|
||||
meteorRitual.add(new RitualComponent(5, 0, -3, RitualComponent.DUSK));
|
||||
meteorRitual.add(new RitualComponent(-5, 0, 3, RitualComponent.DUSK));
|
||||
meteorRitual.add(new RitualComponent(-5, 0, -3, RitualComponent.DUSK));
|
||||
meteorRitual.add(new RitualComponent(3, 0, 5, RitualComponent.DUSK));
|
||||
meteorRitual.add(new RitualComponent(-3, 0, 5, RitualComponent.DUSK));
|
||||
meteorRitual.add(new RitualComponent(3, 0, -5, RitualComponent.DUSK));
|
||||
meteorRitual.add(new RitualComponent(-3, 0, -5, RitualComponent.DUSK));
|
||||
meteorRitual.add(new RitualComponent(-4, 0, -4, RitualComponent.DUSK));
|
||||
meteorRitual.add(new RitualComponent(-4, 0, 4, RitualComponent.DUSK));
|
||||
meteorRitual.add(new RitualComponent(4, 0, 4, RitualComponent.DUSK));
|
||||
meteorRitual.add(new RitualComponent(4, 0, -4, RitualComponent.DUSK));
|
||||
|
||||
for (int i = 4; i <= 6; i++)
|
||||
{
|
||||
meteorRitual.add(new RitualComponent(i, 0, 0, RitualComponent.EARTH));
|
||||
meteorRitual.add(new RitualComponent(-i, 0, 0, RitualComponent.EARTH));
|
||||
meteorRitual.add(new RitualComponent(0, 0, i, RitualComponent.EARTH));
|
||||
meteorRitual.add(new RitualComponent(0, 0, -i, RitualComponent.EARTH));
|
||||
}
|
||||
|
||||
meteorRitual.add(new RitualComponent(8, 0, 0, RitualComponent.EARTH));
|
||||
meteorRitual.add(new RitualComponent(-8, 0, 0, RitualComponent.EARTH));
|
||||
meteorRitual.add(new RitualComponent(0, 0, 8, RitualComponent.EARTH));
|
||||
meteorRitual.add(new RitualComponent(0, 0, -8, RitualComponent.EARTH));
|
||||
meteorRitual.add(new RitualComponent(8, 1, 0, RitualComponent.EARTH));
|
||||
meteorRitual.add(new RitualComponent(-8, 1, 0, RitualComponent.EARTH));
|
||||
meteorRitual.add(new RitualComponent(0, 1, 8, RitualComponent.EARTH));
|
||||
meteorRitual.add(new RitualComponent(0, 1, -8, RitualComponent.EARTH));
|
||||
meteorRitual.add(new RitualComponent(7, 1, 0, RitualComponent.EARTH));
|
||||
meteorRitual.add(new RitualComponent(-7, 1, 0, RitualComponent.EARTH));
|
||||
meteorRitual.add(new RitualComponent(0, 1, 7, RitualComponent.EARTH));
|
||||
meteorRitual.add(new RitualComponent(0, 1, -7, RitualComponent.EARTH));
|
||||
meteorRitual.add(new RitualComponent(7, 2, 0, RitualComponent.FIRE));
|
||||
meteorRitual.add(new RitualComponent(-7, 2, 0, RitualComponent.FIRE));
|
||||
meteorRitual.add(new RitualComponent(0, 2, 7, RitualComponent.FIRE));
|
||||
meteorRitual.add(new RitualComponent(0, 2, -7, RitualComponent.FIRE));
|
||||
meteorRitual.add(new RitualComponent(6, 2, 0, RitualComponent.FIRE));
|
||||
meteorRitual.add(new RitualComponent(-6, 2, 0, RitualComponent.FIRE));
|
||||
meteorRitual.add(new RitualComponent(0, 2, 6, RitualComponent.FIRE));
|
||||
meteorRitual.add(new RitualComponent(0, 2, -6, RitualComponent.FIRE));
|
||||
meteorRitual.add(new RitualComponent(6, 3, 0, RitualComponent.WATER));
|
||||
meteorRitual.add(new RitualComponent(-6, 3, 0, RitualComponent.WATER));
|
||||
meteorRitual.add(new RitualComponent(0, 3, 6, RitualComponent.WATER));
|
||||
meteorRitual.add(new RitualComponent(0, 3, -6, RitualComponent.WATER));
|
||||
meteorRitual.add(new RitualComponent(5, 3, 0, RitualComponent.WATER));
|
||||
meteorRitual.add(new RitualComponent(-5, 3, 0, RitualComponent.WATER));
|
||||
meteorRitual.add(new RitualComponent(0, 3, 5, RitualComponent.WATER));
|
||||
meteorRitual.add(new RitualComponent(0, 3, -5, RitualComponent.WATER));
|
||||
meteorRitual.add(new RitualComponent(5, 4, 0, RitualComponent.AIR));
|
||||
meteorRitual.add(new RitualComponent(-5, 4, 0, RitualComponent.AIR));
|
||||
meteorRitual.add(new RitualComponent(0, 4, 5, RitualComponent.AIR));
|
||||
meteorRitual.add(new RitualComponent(0, 4, -5, RitualComponent.AIR));
|
||||
|
||||
for (int i = -1; i <= 1; i++)
|
||||
{
|
||||
meteorRitual.add(new RitualComponent(i, 4, 4, RitualComponent.AIR));
|
||||
meteorRitual.add(new RitualComponent(i, 4, -4, RitualComponent.AIR));
|
||||
meteorRitual.add(new RitualComponent(4, 4, i, RitualComponent.AIR));
|
||||
meteorRitual.add(new RitualComponent(-4, 4, i, RitualComponent.AIR));
|
||||
}
|
||||
|
||||
meteorRitual.add(new RitualComponent(2, 4, 4, RitualComponent.WATER));
|
||||
meteorRitual.add(new RitualComponent(4, 4, 2, RitualComponent.WATER));
|
||||
meteorRitual.add(new RitualComponent(2, 4, -4, RitualComponent.WATER));
|
||||
meteorRitual.add(new RitualComponent(-4, 4, 2, RitualComponent.WATER));
|
||||
meteorRitual.add(new RitualComponent(-2, 4, 4, RitualComponent.WATER));
|
||||
meteorRitual.add(new RitualComponent(4, 4, -2, RitualComponent.WATER));
|
||||
meteorRitual.add(new RitualComponent(-2, 4, -4, RitualComponent.WATER));
|
||||
meteorRitual.add(new RitualComponent(-4, 4, -2, RitualComponent.WATER));
|
||||
meteorRitual.add(new RitualComponent(2, 4, 3, RitualComponent.FIRE));
|
||||
meteorRitual.add(new RitualComponent(3, 4, 2, RitualComponent.FIRE));
|
||||
meteorRitual.add(new RitualComponent(3, 4, 3, RitualComponent.FIRE));
|
||||
meteorRitual.add(new RitualComponent(-2, 4, 3, RitualComponent.FIRE));
|
||||
meteorRitual.add(new RitualComponent(3, 4, -2, RitualComponent.FIRE));
|
||||
meteorRitual.add(new RitualComponent(3, 4, -3, RitualComponent.FIRE));
|
||||
meteorRitual.add(new RitualComponent(2, 4, -3, RitualComponent.FIRE));
|
||||
meteorRitual.add(new RitualComponent(-3, 4, 2, RitualComponent.FIRE));
|
||||
meteorRitual.add(new RitualComponent(-3, 4, 3, RitualComponent.FIRE));
|
||||
meteorRitual.add(new RitualComponent(-2, 4, -3, RitualComponent.FIRE));
|
||||
meteorRitual.add(new RitualComponent(-3, 4, -2, RitualComponent.FIRE));
|
||||
meteorRitual.add(new RitualComponent(-3, 4, -3, RitualComponent.FIRE));
|
||||
return meteorRitual;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,165 @@
|
|||
package WayofTime.alchemicalWizardry.common.rituals;
|
||||
|
||||
import WayofTime.alchemicalWizardry.api.alchemy.energy.ReagentRegistry;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
|
||||
import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TESpectralContainer;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.potion.Potion;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class RitualEffectSupression extends RitualEffect
|
||||
{
|
||||
public static final int aquasalusDrain = 15;
|
||||
public static final int aetherDrain = 15;
|
||||
|
||||
@Override
|
||||
public void performEffect(IMasterRitualStone ritualStone)
|
||||
{
|
||||
String owner = ritualStone.getOwner();
|
||||
|
||||
int currentEssence = SoulNetworkHandler.getCurrentEssence(owner);
|
||||
World world = ritualStone.getWorld();
|
||||
int x = ritualStone.getXCoord();
|
||||
int y = ritualStone.getYCoord();
|
||||
int z = ritualStone.getZCoord();
|
||||
|
||||
Block blockish = world.getBlock(x, y - 1, z);
|
||||
|
||||
boolean hasAquasalus = this.canDrainReagent(ritualStone, ReagentRegistry.aquasalusReagent, aquasalusDrain, false);
|
||||
boolean hasAether = this.canDrainReagent(ritualStone, ReagentRegistry.aetherReagent, aetherDrain, false);
|
||||
|
||||
int costMod = this.getCostModifier(blockish);
|
||||
int radius = this.getRadiusForReagents(hasAether, hasAquasalus);
|
||||
int masterRadius = radius;
|
||||
|
||||
int yIndex = (int) (world.getWorldTime() % (2 * radius + 1)) - radius;
|
||||
boolean expansion = false;
|
||||
|
||||
if (ritualStone.getVar1() < (radius + 1))
|
||||
{
|
||||
expansion = true;
|
||||
radius = ritualStone.getVar1();
|
||||
ritualStone.setVar1(ritualStone.getVar1() + 1);
|
||||
}
|
||||
|
||||
if (currentEssence < this.getCostPerRefresh() * costMod)
|
||||
{
|
||||
EntityPlayer entityOwner = SpellHelper.getPlayerForUsername(owner);
|
||||
|
||||
if (entityOwner == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
entityOwner.addPotionEffect(new PotionEffect(Potion.confusion.id, 80));
|
||||
} else
|
||||
{
|
||||
for (int i = -radius; i <= radius; i++)
|
||||
{
|
||||
for (int j = (expansion ? -radius : yIndex); j <= (expansion ? radius : yIndex); j++)
|
||||
{
|
||||
for (int k = -radius; k <= radius; k++)
|
||||
{
|
||||
if (i * i + j * j + k * k >= (radius + 0.50f) * (radius + 0.50f))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
Block block = world.getBlock(x + i, y + j, z + k);
|
||||
|
||||
|
||||
if (SpellHelper.isBlockFluid(block))
|
||||
{
|
||||
TESpectralContainer.createSpectralBlockAtLocation(world, x + i, y + j, z + k, 3 * masterRadius);
|
||||
} else
|
||||
{
|
||||
TileEntity tile = world.getTileEntity(x + i, y + j, z + k);
|
||||
if (tile instanceof TESpectralContainer)
|
||||
{
|
||||
((TESpectralContainer) tile).resetDuration(3 * masterRadius);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
SoulNetworkHandler.syphonFromNetwork(owner, this.getCostPerRefresh() * costMod);
|
||||
|
||||
if (world.getWorldTime() % 100 == 0)
|
||||
{
|
||||
if (hasAquasalus)
|
||||
{
|
||||
this.canDrainReagent(ritualStone, ReagentRegistry.aquasalusReagent, aquasalusDrain, true);
|
||||
}
|
||||
if (hasAether)
|
||||
{
|
||||
this.canDrainReagent(ritualStone, ReagentRegistry.aetherReagent, aetherDrain, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getCostPerRefresh()
|
||||
{
|
||||
return 2;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<RitualComponent> getRitualComponentList()
|
||||
{
|
||||
ArrayList<RitualComponent> supressionRitual = new ArrayList();
|
||||
supressionRitual.add(new RitualComponent(2, 0, 2, RitualComponent.WATER));
|
||||
supressionRitual.add(new RitualComponent(2, 0, -2, RitualComponent.WATER));
|
||||
supressionRitual.add(new RitualComponent(-2, 0, 2, RitualComponent.WATER));
|
||||
supressionRitual.add(new RitualComponent(-2, 0, -2, RitualComponent.WATER));
|
||||
supressionRitual.add(new RitualComponent(-2, 0, -1, RitualComponent.AIR));
|
||||
supressionRitual.add(new RitualComponent(-1, 0, -2, RitualComponent.AIR));
|
||||
supressionRitual.add(new RitualComponent(-2, 0, 1, RitualComponent.AIR));
|
||||
supressionRitual.add(new RitualComponent(1, 0, -2, RitualComponent.AIR));
|
||||
supressionRitual.add(new RitualComponent(2, 0, 1, RitualComponent.AIR));
|
||||
supressionRitual.add(new RitualComponent(1, 0, 2, RitualComponent.AIR));
|
||||
supressionRitual.add(new RitualComponent(2, 0, -1, RitualComponent.AIR));
|
||||
supressionRitual.add(new RitualComponent(-1, 0, 2, RitualComponent.AIR));
|
||||
return supressionRitual;
|
||||
}
|
||||
|
||||
public int getCostModifier(Block block)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
public int getRadiusForReagents(boolean hasAether, boolean hasAquasalus)
|
||||
{
|
||||
if (hasAether)
|
||||
{
|
||||
if (hasAquasalus)
|
||||
{
|
||||
return 30;
|
||||
} else
|
||||
{
|
||||
return 20;
|
||||
}
|
||||
} else
|
||||
{
|
||||
if (hasAquasalus)
|
||||
{
|
||||
return 15;
|
||||
} else
|
||||
{
|
||||
return 10;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,214 @@
|
|||
package WayofTime.alchemicalWizardry.common.rituals;
|
||||
|
||||
import WayofTime.alchemicalWizardry.ModBlocks;
|
||||
import WayofTime.alchemicalWizardry.ModItems;
|
||||
import WayofTime.alchemicalWizardry.api.alchemy.energy.ReagentRegistry;
|
||||
import WayofTime.alchemicalWizardry.api.items.interfaces.IBindable;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
|
||||
import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler;
|
||||
import WayofTime.alchemicalWizardry.common.items.BoundArmour;
|
||||
import WayofTime.alchemicalWizardry.common.items.EnergyItems;
|
||||
import WayofTime.alchemicalWizardry.common.items.sigil.SigilOfHolding;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import net.minecraft.entity.effect.EntityLightningBolt;
|
||||
import net.minecraft.entity.item.EntityItem;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.util.AxisAlignedBB;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Iterator;
|
||||
import java.util.List;
|
||||
|
||||
public class RitualEffectUnbinding extends RitualEffect
|
||||
{
|
||||
public static final int sanctusDrain = 1000;
|
||||
|
||||
@Override
|
||||
public void performEffect(IMasterRitualStone ritualStone)
|
||||
{
|
||||
String owner = ritualStone.getOwner();
|
||||
|
||||
int currentEssence = SoulNetworkHandler.getCurrentEssence(owner);
|
||||
World world = ritualStone.getWorld();
|
||||
int x = ritualStone.getXCoord();
|
||||
int y = ritualStone.getYCoord();
|
||||
int z = ritualStone.getZCoord();
|
||||
|
||||
if (currentEssence < this.getCostPerRefresh())
|
||||
{
|
||||
SoulNetworkHandler.causeNauseaToPlayer(owner);
|
||||
} else
|
||||
{
|
||||
int d0 = 0;
|
||||
AxisAlignedBB axisalignedbb = AxisAlignedBB.getBoundingBox((double) x, (double) y + 1, (double) z, (double) (x + 1), (double) (y + 2), (double) (z + 1)).expand(d0, d0, d0);
|
||||
List list = world.getEntitiesWithinAABB(EntityItem.class, axisalignedbb);
|
||||
Iterator iterator = list.iterator();
|
||||
EntityItem item;
|
||||
|
||||
boolean drain = false;
|
||||
|
||||
while (iterator.hasNext())
|
||||
{
|
||||
item = (EntityItem) iterator.next();
|
||||
ItemStack itemStack = item.getEntityItem();
|
||||
|
||||
if (itemStack == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
boolean hasSanctus = this.canDrainReagent(ritualStone, ReagentRegistry.sanctusReagent, sanctusDrain, false);
|
||||
if (hasSanctus)
|
||||
{
|
||||
if (itemStack.getItem() instanceof IBindable && !EnergyItems.getOwnerName(itemStack).equals(""))
|
||||
{
|
||||
world.addWeatherEffect(new EntityLightningBolt(world, x, y + 1, z - 5));
|
||||
world.addWeatherEffect(new EntityLightningBolt(world, x, y + 1, z + 5));
|
||||
world.addWeatherEffect(new EntityLightningBolt(world, x - 5, y + 1, z));
|
||||
world.addWeatherEffect(new EntityLightningBolt(world, x + 5, y + 1, z));
|
||||
|
||||
EnergyItems.setItemOwner(itemStack, "");
|
||||
this.canDrainReagent(ritualStone, ReagentRegistry.sanctusReagent, sanctusDrain, true);
|
||||
drain = true;
|
||||
ritualStone.setActive(false);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (itemStack.getItem() == ModItems.boundHelmet)
|
||||
{
|
||||
ritualStone.setVar1(5);
|
||||
} else if (itemStack.getItem() == ModItems.boundPlate)
|
||||
{
|
||||
ritualStone.setVar1(8);
|
||||
} else if (itemStack.getItem() == ModItems.boundLeggings)
|
||||
{
|
||||
ritualStone.setVar1(7);
|
||||
} else if (itemStack.getItem() == ModItems.boundBoots)
|
||||
{
|
||||
ritualStone.setVar1(4);
|
||||
} else if (itemStack.getItem() == ModItems.sigilOfHolding)
|
||||
{
|
||||
ritualStone.setVar1(-1);
|
||||
}
|
||||
|
||||
if (ritualStone.getVar1() > 0)
|
||||
{
|
||||
item.setDead();
|
||||
world.addWeatherEffect(new EntityLightningBolt(world, x, y + 1, z - 5));
|
||||
world.addWeatherEffect(new EntityLightningBolt(world, x, y + 1, z + 5));
|
||||
world.addWeatherEffect(new EntityLightningBolt(world, x - 5, y + 1, z));
|
||||
world.addWeatherEffect(new EntityLightningBolt(world, x + 5, y + 1, z));
|
||||
NBTTagCompound itemTag = itemStack.stackTagCompound;
|
||||
ItemStack[] inv = ((BoundArmour) itemStack.getItem()).getInternalInventory(itemStack);
|
||||
|
||||
if (inv != null)
|
||||
{
|
||||
for (ItemStack internalItem : inv)
|
||||
{
|
||||
if (internalItem != null)
|
||||
{
|
||||
EntityItem newItem = new EntityItem(world, x + 0.5, y + 1, z + 0.5, internalItem.copy());
|
||||
world.spawnEntityInWorld(newItem);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
EntityItem newItem = new EntityItem(world, x + 0.5, y + 1, z + 0.5, new ItemStack(ModBlocks.bloodSocket, ritualStone.getVar1()));
|
||||
world.spawnEntityInWorld(newItem);
|
||||
ritualStone.setActive(false);
|
||||
drain = true;
|
||||
break;
|
||||
} else if (ritualStone.getVar1() == -1)
|
||||
{
|
||||
item.setDead();
|
||||
world.addWeatherEffect(new EntityLightningBolt(world, x, y + 1, z - 5));
|
||||
world.addWeatherEffect(new EntityLightningBolt(world, x, y + 1, z + 5));
|
||||
world.addWeatherEffect(new EntityLightningBolt(world, x - 5, y + 1, z));
|
||||
world.addWeatherEffect(new EntityLightningBolt(world, x + 5, y + 1, z));
|
||||
NBTTagCompound itemTag = itemStack.stackTagCompound;
|
||||
ItemStack[] inv = ((SigilOfHolding) itemStack.getItem()).getInternalInventory(itemStack);
|
||||
|
||||
if (inv != null)
|
||||
{
|
||||
for (ItemStack internalItem : inv)
|
||||
{
|
||||
if (internalItem != null)
|
||||
{
|
||||
EntityItem newItem = new EntityItem(world, x + 0.5, y + 1, z + 0.5, internalItem.copy());
|
||||
world.spawnEntityInWorld(newItem);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
EntityItem newItem = new EntityItem(world, x + 0.5, y + 1, z + 0.5, new ItemStack(ModItems.sigilOfHolding, 1, 0));
|
||||
world.spawnEntityInWorld(newItem);
|
||||
ritualStone.setActive(false);
|
||||
drain = true;
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
if (drain)
|
||||
{
|
||||
SoulNetworkHandler.syphonFromNetwork(owner, this.getCostPerRefresh());
|
||||
}
|
||||
}
|
||||
|
||||
if (world.rand.nextInt(10) == 0)
|
||||
{
|
||||
SpellHelper.sendIndexedParticleToAllAround(world, x, y, z, 20, world.provider.dimensionId, 1, x, y, z);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getCostPerRefresh()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<RitualComponent> getRitualComponentList()
|
||||
{
|
||||
ArrayList<RitualComponent> unbindingRitual = new ArrayList();
|
||||
unbindingRitual.add(new RitualComponent(-2, 0, 0, 4));
|
||||
unbindingRitual.add(new RitualComponent(2, 0, 0, 4));
|
||||
unbindingRitual.add(new RitualComponent(0, 0, 2, 4));
|
||||
unbindingRitual.add(new RitualComponent(0, 0, -2, 4));
|
||||
unbindingRitual.add(new RitualComponent(-2, 0, -2, 3));
|
||||
unbindingRitual.add(new RitualComponent(-2, 0, -3, 3));
|
||||
unbindingRitual.add(new RitualComponent(-3, 0, -2, 3));
|
||||
unbindingRitual.add(new RitualComponent(2, 0, -2, 3));
|
||||
unbindingRitual.add(new RitualComponent(2, 0, -3, 3));
|
||||
unbindingRitual.add(new RitualComponent(3, 0, -2, 3));
|
||||
unbindingRitual.add(new RitualComponent(-2, 0, 2, 3));
|
||||
unbindingRitual.add(new RitualComponent(-2, 0, 3, 3));
|
||||
unbindingRitual.add(new RitualComponent(-3, 0, 2, 3));
|
||||
unbindingRitual.add(new RitualComponent(2, 0, 2, 3));
|
||||
unbindingRitual.add(new RitualComponent(2, 0, 3, 3));
|
||||
unbindingRitual.add(new RitualComponent(3, 0, 2, 3));
|
||||
unbindingRitual.add(new RitualComponent(3, 1, 3, 0));
|
||||
unbindingRitual.add(new RitualComponent(3, 1, -3, 0));
|
||||
unbindingRitual.add(new RitualComponent(-3, 1, -3, 0));
|
||||
unbindingRitual.add(new RitualComponent(-3, 1, 3, 0));
|
||||
unbindingRitual.add(new RitualComponent(3, 2, 3, 0));
|
||||
unbindingRitual.add(new RitualComponent(3, 2, -3, 0));
|
||||
unbindingRitual.add(new RitualComponent(-3, 2, -3, 0));
|
||||
unbindingRitual.add(new RitualComponent(-3, 2, 3, 0));
|
||||
unbindingRitual.add(new RitualComponent(3, 3, 3, 2));
|
||||
unbindingRitual.add(new RitualComponent(3, 3, -3, 2));
|
||||
unbindingRitual.add(new RitualComponent(-3, 3, -3, 2));
|
||||
unbindingRitual.add(new RitualComponent(-3, 3, 3, 2));
|
||||
unbindingRitual.add(new RitualComponent(-5, 0, 0, 2));
|
||||
unbindingRitual.add(new RitualComponent(5, 0, 0, 2));
|
||||
unbindingRitual.add(new RitualComponent(0, 0, 5, 2));
|
||||
unbindingRitual.add(new RitualComponent(0, 0, -5, 2));
|
||||
return unbindingRitual;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,139 @@
|
|||
package WayofTime.alchemicalWizardry.common.rituals;
|
||||
|
||||
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
|
||||
import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler;
|
||||
import WayofTime.alchemicalWizardry.common.AlchemicalWizardryEventHooks;
|
||||
import WayofTime.alchemicalWizardry.common.CoordAndRange;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
|
||||
public class RitualEffectVeilOfEvil extends RitualEffect
|
||||
{
|
||||
@Override
|
||||
public void performEffect(IMasterRitualStone ritualStone)
|
||||
{
|
||||
String owner = ritualStone.getOwner();
|
||||
|
||||
int currentEssence = SoulNetworkHandler.getCurrentEssence(owner);
|
||||
World world = ritualStone.getWorld();
|
||||
int x = ritualStone.getXCoord();
|
||||
int y = ritualStone.getYCoord();
|
||||
int z = ritualStone.getZCoord();
|
||||
|
||||
if (currentEssence < this.getCostPerRefresh())
|
||||
{
|
||||
SoulNetworkHandler.causeNauseaToPlayer(owner);
|
||||
} else
|
||||
{
|
||||
int horizRange = 32;
|
||||
int vertRange = 32;
|
||||
|
||||
int dimension = world.provider.dimensionId;
|
||||
|
||||
if (AlchemicalWizardryEventHooks.forceSpawnMap.containsKey(new Integer(dimension)))
|
||||
{
|
||||
List<CoordAndRange> list = AlchemicalWizardryEventHooks.forceSpawnMap.get(new Integer(dimension));
|
||||
if (list != null)
|
||||
{
|
||||
if (!list.contains(new CoordAndRange(x, y, z, horizRange, vertRange)))
|
||||
{
|
||||
boolean hasFoundAndRemoved = false;
|
||||
for (CoordAndRange coords : list)
|
||||
{
|
||||
int xLocation = coords.xCoord;
|
||||
int yLocation = coords.yCoord;
|
||||
int zLocation = coords.zCoord;
|
||||
|
||||
if (xLocation == x && yLocation == y && zLocation == z)
|
||||
{
|
||||
list.remove(coords);
|
||||
hasFoundAndRemoved = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
list.add(new CoordAndRange(x, y, z, horizRange, vertRange));
|
||||
}
|
||||
} else
|
||||
{
|
||||
list = new LinkedList();
|
||||
list.add(new CoordAndRange(x, y, z, horizRange, vertRange));
|
||||
AlchemicalWizardryEventHooks.forceSpawnMap.put(new Integer(dimension), list);
|
||||
}
|
||||
} else
|
||||
{
|
||||
List<CoordAndRange> list = new LinkedList();
|
||||
list.add(new CoordAndRange(x, y, z, horizRange, vertRange));
|
||||
AlchemicalWizardryEventHooks.forceSpawnMap.put(new Integer(dimension), list);
|
||||
}
|
||||
|
||||
|
||||
SoulNetworkHandler.syphonFromNetwork(owner, this.getCostPerRefresh());
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getCostPerRefresh()
|
||||
{
|
||||
return 20;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<RitualComponent> getRitualComponentList()
|
||||
{
|
||||
ArrayList<RitualComponent> veilRitual = new ArrayList();
|
||||
|
||||
veilRitual.add(new RitualComponent(1, 0, 2, RitualComponent.DUSK));
|
||||
veilRitual.add(new RitualComponent(2, 0, 1, RitualComponent.DUSK));
|
||||
veilRitual.add(new RitualComponent(1, 0, -2, RitualComponent.DUSK));
|
||||
veilRitual.add(new RitualComponent(-2, 0, 1, RitualComponent.DUSK));
|
||||
veilRitual.add(new RitualComponent(-1, 0, 2, RitualComponent.DUSK));
|
||||
veilRitual.add(new RitualComponent(2, 0, -1, RitualComponent.DUSK));
|
||||
veilRitual.add(new RitualComponent(-1, 0, -2, RitualComponent.DUSK));
|
||||
veilRitual.add(new RitualComponent(-2, 0, -1, RitualComponent.DUSK));
|
||||
|
||||
veilRitual.add(new RitualComponent(3, 0, 3, RitualComponent.FIRE));
|
||||
veilRitual.add(new RitualComponent(-3, 0, 3, RitualComponent.FIRE));
|
||||
veilRitual.add(new RitualComponent(3, 0, -3, RitualComponent.FIRE));
|
||||
veilRitual.add(new RitualComponent(-3, 0, -3, RitualComponent.FIRE));
|
||||
|
||||
for (int i = 0; i <= 1; i++)
|
||||
{
|
||||
veilRitual.add(new RitualComponent((4 + i), i, 0, RitualComponent.DUSK));
|
||||
veilRitual.add(new RitualComponent((4 + i), i, -1, RitualComponent.BLANK));
|
||||
veilRitual.add(new RitualComponent((4 + i), i, 1, RitualComponent.BLANK));
|
||||
|
||||
veilRitual.add(new RitualComponent(-(4 + i), i, 0, RitualComponent.DUSK));
|
||||
veilRitual.add(new RitualComponent(-(4 + i), i, -1, RitualComponent.BLANK));
|
||||
veilRitual.add(new RitualComponent(-(4 + i), i, 1, RitualComponent.BLANK));
|
||||
|
||||
veilRitual.add(new RitualComponent(0, i, (4 + i), RitualComponent.DUSK));
|
||||
veilRitual.add(new RitualComponent(1, i, (4 + i), RitualComponent.BLANK));
|
||||
veilRitual.add(new RitualComponent(-1, i, (4 + i), RitualComponent.BLANK));
|
||||
|
||||
veilRitual.add(new RitualComponent(0, i, -(4 + i), RitualComponent.DUSK));
|
||||
veilRitual.add(new RitualComponent(1, i, -(4 + i), RitualComponent.BLANK));
|
||||
veilRitual.add(new RitualComponent(-1, i, -(4 + i), RitualComponent.BLANK));
|
||||
|
||||
veilRitual.add(new RitualComponent(4, i, 5, RitualComponent.EARTH));
|
||||
veilRitual.add(new RitualComponent(5, i, 4, RitualComponent.EARTH));
|
||||
veilRitual.add(new RitualComponent(4, i, -5, RitualComponent.EARTH));
|
||||
veilRitual.add(new RitualComponent(-5, i, 4, RitualComponent.EARTH));
|
||||
veilRitual.add(new RitualComponent(-4, i, 5, RitualComponent.EARTH));
|
||||
veilRitual.add(new RitualComponent(5, i, -4, RitualComponent.EARTH));
|
||||
veilRitual.add(new RitualComponent(-4, i, -5, RitualComponent.EARTH));
|
||||
veilRitual.add(new RitualComponent(-5, i, -4, RitualComponent.EARTH));
|
||||
}
|
||||
|
||||
veilRitual.add(new RitualComponent(5, 1, 5, RitualComponent.BLANK));
|
||||
veilRitual.add(new RitualComponent(-5, 1, 5, RitualComponent.BLANK));
|
||||
veilRitual.add(new RitualComponent(5, 1, -5, RitualComponent.BLANK));
|
||||
veilRitual.add(new RitualComponent(-5, 1, -5, RitualComponent.BLANK));
|
||||
|
||||
return veilRitual;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,199 @@
|
|||
package WayofTime.alchemicalWizardry.common.rituals;
|
||||
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.api.alchemy.energy.ReagentRegistry;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
|
||||
import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler;
|
||||
import WayofTime.alchemicalWizardry.common.block.BlockSpectralContainer;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
import net.minecraftforge.fluids.FluidRegistry;
|
||||
import net.minecraftforge.fluids.FluidStack;
|
||||
import net.minecraftforge.fluids.IFluidHandler;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class RitualEffectWater extends RitualEffect
|
||||
{
|
||||
public static final int aquasalusDrain = 5;
|
||||
public static final int offensaDrain = 20;
|
||||
public static final int sanctusDrain = 5;
|
||||
public static final int reductusDrain = 2;
|
||||
public static final int crystallosDrain = 10;
|
||||
|
||||
public void performEffect(IMasterRitualStone ritualStone)
|
||||
{
|
||||
String owner = ritualStone.getOwner();
|
||||
|
||||
int currentEssence = SoulNetworkHandler.getCurrentEssence(owner);
|
||||
World world = ritualStone.getWorld();
|
||||
int x = ritualStone.getXCoord();
|
||||
int y = ritualStone.getYCoord();
|
||||
int z = ritualStone.getZCoord();
|
||||
|
||||
boolean hasCrystallos = this.canDrainReagent(ritualStone, ReagentRegistry.crystallosReagent, crystallosDrain, false);
|
||||
boolean hasAquasalus = this.canDrainReagent(ritualStone, ReagentRegistry.aquasalusReagent, aquasalusDrain, false);
|
||||
boolean hasOffensa = this.canDrainReagent(ritualStone, ReagentRegistry.offensaReagent, offensaDrain, false);
|
||||
|
||||
if (hasAquasalus)
|
||||
{
|
||||
int hydrationRange = 4;
|
||||
int vertRange = 3;
|
||||
|
||||
for (int i = -hydrationRange; i <= hydrationRange; i++)
|
||||
{
|
||||
for (int j = -vertRange; j <= vertRange; j++)
|
||||
{
|
||||
for (int k = -hydrationRange; k <= hydrationRange; k++)
|
||||
{
|
||||
if (SpellHelper.hydrateSoil(world, x + i, y + j, z + k))
|
||||
{
|
||||
this.canDrainReagent(ritualStone, ReagentRegistry.aquasalusReagent, aquasalusDrain, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (hasOffensa)
|
||||
{
|
||||
boolean hasReductus = this.canDrainReagent(ritualStone, ReagentRegistry.reductusReagent, reductusDrain, false);
|
||||
boolean drainReductus = world.getWorldTime() % 100 == 0;
|
||||
|
||||
int range = 10;
|
||||
List<Entity> list = SpellHelper.getEntitiesInRange(world, x + 0.5, y + 0.5, z + 0.5, range, range);
|
||||
for (Entity entity : list)
|
||||
{
|
||||
if (entity instanceof EntityLivingBase)
|
||||
{
|
||||
EntityLivingBase livingEntity = (EntityLivingBase) entity;
|
||||
|
||||
if (livingEntity == SpellHelper.getPlayerForUsername(owner))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (hasReductus && this.canDrainReagent(ritualStone, ReagentRegistry.reductusReagent, reductusDrain, false))
|
||||
{
|
||||
if (livingEntity instanceof EntityPlayer)
|
||||
{
|
||||
if (drainReductus)
|
||||
{
|
||||
this.canDrainReagent(ritualStone, ReagentRegistry.reductusReagent, reductusDrain, true);
|
||||
}
|
||||
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
if (!livingEntity.isPotionActive(AlchemicalWizardry.customPotionDrowning))
|
||||
{
|
||||
livingEntity.addPotionEffect(new PotionEffect(AlchemicalWizardry.customPotionDrowning.id, 100, 0));
|
||||
this.canDrainReagent(ritualStone, ReagentRegistry.offensaReagent, offensaDrain, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Block block = world.getBlock(x, y + 1, z);
|
||||
|
||||
if (world.isAirBlock(x, y + 1, z) && !(block instanceof BlockSpectralContainer))
|
||||
{
|
||||
if (currentEssence < this.getCostPerRefresh())
|
||||
{
|
||||
SoulNetworkHandler.causeNauseaToPlayer(owner);
|
||||
} else
|
||||
{
|
||||
for (int i = 0; i < 10; i++)
|
||||
{
|
||||
SpellHelper.sendIndexedParticleToAllAround(world, x, y, z, 20, world.provider.dimensionId, 3, x, y, z);
|
||||
}
|
||||
|
||||
world.setBlock(x, y + 1, z, Blocks.water, 0, 3);
|
||||
SoulNetworkHandler.syphonFromNetwork(owner, this.getCostPerRefresh());
|
||||
}
|
||||
} else
|
||||
{
|
||||
boolean hasSanctus = this.canDrainReagent(ritualStone, ReagentRegistry.sanctusReagent, sanctusDrain, false);
|
||||
if (!hasSanctus)
|
||||
{
|
||||
return;
|
||||
}
|
||||
TileEntity tile = world.getTileEntity(x, y + 1, z);
|
||||
if (tile instanceof IFluidHandler)
|
||||
{
|
||||
int amount = ((IFluidHandler) tile).fill(ForgeDirection.DOWN, new FluidStack(FluidRegistry.WATER, 1000), false);
|
||||
if (amount >= 1000)
|
||||
{
|
||||
((IFluidHandler) tile).fill(ForgeDirection.DOWN, new FluidStack(FluidRegistry.WATER, 1000), true);
|
||||
|
||||
this.canDrainReagent(ritualStone, ReagentRegistry.sanctusReagent, sanctusDrain, true);
|
||||
|
||||
SoulNetworkHandler.syphonFromNetwork(owner, this.getCostPerRefresh());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (hasCrystallos)
|
||||
{
|
||||
int range = 2;
|
||||
for (int i = -range; i <= range; i++)
|
||||
{
|
||||
for (int j = -range; j <= range; j++)
|
||||
{
|
||||
for (int k = -range; k <= range; k++)
|
||||
{
|
||||
hasCrystallos = hasCrystallos && this.canDrainReagent(ritualStone, ReagentRegistry.crystallosReagent, crystallosDrain, false);
|
||||
|
||||
if (hasCrystallos)
|
||||
{
|
||||
boolean success = false;
|
||||
if (!world.isAirBlock(x + i, y + j, z + k) && SpellHelper.freezeWaterBlock(world, x + i, y + j, z + k))
|
||||
{
|
||||
success = true;
|
||||
} else
|
||||
{
|
||||
if (world.rand.nextInt(100) == 0 && world.isSideSolid(x + i, y + j - 1, z + k, ForgeDirection.UP))
|
||||
{
|
||||
success = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (success)
|
||||
{
|
||||
this.canDrainReagent(ritualStone, ReagentRegistry.crystallosReagent, crystallosDrain, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public int getCostPerRefresh()
|
||||
{
|
||||
return 25;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<RitualComponent> getRitualComponentList()
|
||||
{
|
||||
ArrayList<RitualComponent> waterRitual = new ArrayList();
|
||||
waterRitual.add(new RitualComponent(-1, 0, 1, 1));
|
||||
waterRitual.add(new RitualComponent(-1, 0, -1, 1));
|
||||
waterRitual.add(new RitualComponent(1, 0, -1, 1));
|
||||
waterRitual.add(new RitualComponent(1, 0, 1, 1));
|
||||
return waterRitual;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,140 @@
|
|||
package WayofTime.alchemicalWizardry.common.rituals;
|
||||
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
|
||||
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
|
||||
import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TEAltar;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.util.AxisAlignedBB;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class RitualEffectWellOfSuffering extends RitualEffect
|
||||
{
|
||||
public static final int timeDelay = 25;
|
||||
public static final int amount = 10;
|
||||
|
||||
@Override
|
||||
public void performEffect(IMasterRitualStone ritualStone)
|
||||
{
|
||||
String owner = ritualStone.getOwner();
|
||||
|
||||
int currentEssence = SoulNetworkHandler.getCurrentEssence(owner);
|
||||
World world = ritualStone.getWorld();
|
||||
int x = ritualStone.getXCoord();
|
||||
int y = ritualStone.getYCoord();
|
||||
int z = ritualStone.getZCoord();
|
||||
|
||||
if (world.getWorldTime() % this.timeDelay != 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
TEAltar tileAltar = null;
|
||||
boolean testFlag = false;
|
||||
|
||||
for (int i = -5; i <= 5; i++)
|
||||
{
|
||||
for (int j = -5; j <= 5; j++)
|
||||
{
|
||||
for (int k = -10; k <= 10; k++)
|
||||
{
|
||||
if (world.getTileEntity(x + i, y + k, z + j) instanceof TEAltar)
|
||||
{
|
||||
tileAltar = (TEAltar) world.getTileEntity(x + i, y + k, z + j);
|
||||
testFlag = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!testFlag)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int d0 = 10;
|
||||
int vertRange = 10;
|
||||
AxisAlignedBB axisalignedbb = AxisAlignedBB.getBoundingBox((double) x, (double) y, (double) z, (double) (x + 1), (double) (y + 1), (double) (z + 1)).expand(d0, vertRange, d0);
|
||||
List<EntityLivingBase> list = world.getEntitiesWithinAABB(EntityLivingBase.class, axisalignedbb);
|
||||
|
||||
int entityCount = 0;
|
||||
|
||||
if (currentEssence < this.getCostPerRefresh() * list.size())
|
||||
{
|
||||
SoulNetworkHandler.causeNauseaToPlayer(owner);
|
||||
} else
|
||||
{
|
||||
for (EntityLivingBase livingEntity : list)
|
||||
{
|
||||
if (livingEntity instanceof EntityPlayer || AlchemicalWizardry.wellBlacklist.contains(livingEntity.getClass()))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (livingEntity.attackEntityFrom(DamageSource.outOfWorld, 1))
|
||||
{
|
||||
entityCount++;
|
||||
tileAltar.sacrificialDaggerCall(this.amount, true);
|
||||
}
|
||||
}
|
||||
|
||||
SoulNetworkHandler.syphonFromNetwork(owner, this.getCostPerRefresh() * entityCount);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getCostPerRefresh()
|
||||
{
|
||||
return 2;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<RitualComponent> getRitualComponentList()
|
||||
{
|
||||
ArrayList<RitualComponent> wellOfSufferingRitual = new ArrayList();
|
||||
wellOfSufferingRitual.add(new RitualComponent(1, 0, 1, RitualComponent.FIRE));
|
||||
wellOfSufferingRitual.add(new RitualComponent(-1, 0, 1, RitualComponent.FIRE));
|
||||
wellOfSufferingRitual.add(new RitualComponent(1, 0, -1, RitualComponent.FIRE));
|
||||
wellOfSufferingRitual.add(new RitualComponent(-1, 0, -1, RitualComponent.FIRE));
|
||||
wellOfSufferingRitual.add(new RitualComponent(2, -1, 2, RitualComponent.FIRE));
|
||||
wellOfSufferingRitual.add(new RitualComponent(2, -1, -2, RitualComponent.FIRE));
|
||||
wellOfSufferingRitual.add(new RitualComponent(-2, -1, 2, RitualComponent.FIRE));
|
||||
wellOfSufferingRitual.add(new RitualComponent(-2, -1, -2, RitualComponent.FIRE));
|
||||
wellOfSufferingRitual.add(new RitualComponent(0, -1, 2, RitualComponent.EARTH));
|
||||
wellOfSufferingRitual.add(new RitualComponent(2, -1, 0, RitualComponent.EARTH));
|
||||
wellOfSufferingRitual.add(new RitualComponent(0, -1, -2, RitualComponent.EARTH));
|
||||
wellOfSufferingRitual.add(new RitualComponent(-2, -1, 0, RitualComponent.EARTH));
|
||||
wellOfSufferingRitual.add(new RitualComponent(-3, -1, -3, RitualComponent.DUSK));
|
||||
wellOfSufferingRitual.add(new RitualComponent(3, -1, -3, RitualComponent.DUSK));
|
||||
wellOfSufferingRitual.add(new RitualComponent(-3, -1, 3, RitualComponent.DUSK));
|
||||
wellOfSufferingRitual.add(new RitualComponent(3, -1, 3, RitualComponent.DUSK));
|
||||
wellOfSufferingRitual.add(new RitualComponent(2, -1, 4, RitualComponent.WATER));
|
||||
wellOfSufferingRitual.add(new RitualComponent(4, -1, 2, RitualComponent.WATER));
|
||||
wellOfSufferingRitual.add(new RitualComponent(-2, -1, 4, RitualComponent.WATER));
|
||||
wellOfSufferingRitual.add(new RitualComponent(4, -1, -2, RitualComponent.WATER));
|
||||
wellOfSufferingRitual.add(new RitualComponent(2, -1, -4, RitualComponent.WATER));
|
||||
wellOfSufferingRitual.add(new RitualComponent(-4, -1, 2, RitualComponent.WATER));
|
||||
wellOfSufferingRitual.add(new RitualComponent(-2, -1, -4, RitualComponent.WATER));
|
||||
wellOfSufferingRitual.add(new RitualComponent(-4, -1, -2, RitualComponent.WATER));
|
||||
wellOfSufferingRitual.add(new RitualComponent(1, 0, 4, RitualComponent.WATER));
|
||||
wellOfSufferingRitual.add(new RitualComponent(4, 0, 1, RitualComponent.WATER));
|
||||
wellOfSufferingRitual.add(new RitualComponent(1, 0, -4, RitualComponent.WATER));
|
||||
wellOfSufferingRitual.add(new RitualComponent(-4, 0, 1, RitualComponent.WATER));
|
||||
wellOfSufferingRitual.add(new RitualComponent(-1, 0, 4, RitualComponent.WATER));
|
||||
wellOfSufferingRitual.add(new RitualComponent(4, 0, -1, RitualComponent.WATER));
|
||||
wellOfSufferingRitual.add(new RitualComponent(-1, 0, -4, RitualComponent.WATER));
|
||||
wellOfSufferingRitual.add(new RitualComponent(-4, 0, -1, RitualComponent.WATER));
|
||||
wellOfSufferingRitual.add(new RitualComponent(4, 1, 0, RitualComponent.AIR));
|
||||
wellOfSufferingRitual.add(new RitualComponent(0, 1, 4, RitualComponent.AIR));
|
||||
wellOfSufferingRitual.add(new RitualComponent(-4, 1, 0, RitualComponent.AIR));
|
||||
wellOfSufferingRitual.add(new RitualComponent(0, 1, -4, RitualComponent.AIR));
|
||||
return wellOfSufferingRitual;
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue