Testing the creation of hell
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package WayofTime.alchemicalWizardry.common;
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public class CoordAndRange
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{
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public int xCoord;
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public int yCoord;
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public int zCoord;
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public int horizRadius;
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public int vertRadius;
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public CoordAndRange(int x, int y, int z, int horiz, int vert)
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{
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this.xCoord = x;
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this.yCoord = y;
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this.zCoord = z;
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this.horizRadius = horiz;
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this.vertRadius = vert;
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}
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@Override
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public boolean equals(Object o)
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{
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return o instanceof CoordAndRange ? ((CoordAndRange) o).xCoord == this.xCoord && ((CoordAndRange) o).yCoord == this.yCoord && ((CoordAndRange) o).zCoord == this.zCoord && ((CoordAndRange) o).horizRadius == this.horizRadius && ((CoordAndRange) o).vertRadius == this.vertRadius : false;
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}
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}
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