Testing the creation of hell
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package WayofTime.alchemicalWizardry.client;
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import WayofTime.alchemicalWizardry.AlchemicalWizardry;
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import WayofTime.alchemicalWizardry.client.renderer.RenderHelper;
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import cpw.mods.fml.client.FMLClientHandler;
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import cpw.mods.fml.common.eventhandler.Event.Result;
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import cpw.mods.fml.common.eventhandler.SubscribeEvent;
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import cpw.mods.fml.common.gameevent.TickEvent.Phase;
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import cpw.mods.fml.common.gameevent.TickEvent.RenderTickEvent;
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import net.minecraft.client.Minecraft;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraftforge.client.event.RenderPlayerEvent;
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import net.minecraftforge.client.event.sound.SoundEvent;
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import org.lwjgl.opengl.GL11;
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public class ClientEventHandler
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{
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private Minecraft mcClient = FMLClientHandler.instance().getClient();
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@SubscribeEvent
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public void onPlayerSoundEvent(SoundEvent event)
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{
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if (Minecraft.getMinecraft() != null)
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{
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EntityPlayer player = Minecraft.getMinecraft().thePlayer;
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if (player != null && player.isPotionActive(AlchemicalWizardry.customPotionDeaf))
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{
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event.setResult(Result.DENY);
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}
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}
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}
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@SubscribeEvent
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public void onTick(RenderTickEvent event)
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{
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if (event.phase.equals(Phase.START))
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return;
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if (!RenderHelper.onTickInGame(mcClient))
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{
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}
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}
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@SubscribeEvent
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public void onRenderLivingPlayerPre(RenderPlayerEvent.Pre event)
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{
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GL11.glDisable(2929);
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}
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@SubscribeEvent
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public void onRenderLivingPlayerPost(RenderPlayerEvent.Post event)
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{
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GL11.glEnable(2929);
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}
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}
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