Testing the creation of hell
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package WayofTime.alchemicalWizardry.common.entity.projectile;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.init.Blocks;
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import net.minecraft.potion.Potion;
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import net.minecraft.util.DamageSource;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.world.World;
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public class FireProjectile extends EnergyBlastProjectile
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{
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public FireProjectile(World par1World)
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{
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super(par1World);
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}
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public FireProjectile(World par1World, double par2, double par4, double par6)
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{
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super(par1World, par2, par4, par6);
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}
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public FireProjectile(World par1World, EntityLivingBase par2EntityPlayer, int damage)
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{
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super(par1World, par2EntityPlayer, damage);
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}
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public FireProjectile(World par1World, EntityLivingBase par2EntityPlayer, int damage, int maxTicksInAir, double posX, double posY, double posZ, float rotationYaw, float rotationPitch)
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{
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super(par1World, par2EntityPlayer, damage, maxTicksInAir, posX, posY, posZ, rotationYaw, rotationPitch);
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}
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public FireProjectile(World par1World, EntityLivingBase par2EntityLivingBase, EntityLivingBase par3EntityLivingBase, float par4, float par5, int damage, int maxTicksInAir)
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{
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super(par1World, par2EntityLivingBase, par3EntityLivingBase, par4, par5, damage, maxTicksInAir);
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}
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@Override
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public DamageSource getDamageSource()
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{
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return DamageSource.causeMobDamage(shootingEntity);
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}
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@Override
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public void onImpact(MovingObjectPosition mop)
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{
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if (mop.typeOfHit == MovingObjectPosition.MovingObjectType.ENTITY && mop.entityHit != null)
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{
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if (mop.entityHit == shootingEntity)
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{
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return;
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}
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this.onImpact(mop.entityHit);
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} else if (mop.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK)
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{
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for (int i = -1; i <= 1; i++)
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{
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for (int j = -1; j <= 1; j++)
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{
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for (int k = -1; k <= 1; k++)
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{
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if (worldObj.isAirBlock((int) this.posX + i, (int) this.posY + j, (int) this.posZ + k))
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{
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worldObj.setBlock((int) this.posX + i, (int) this.posY + j, (int) this.posZ + k, Blocks.fire);
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}
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}
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}
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}
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}
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this.setDead();
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}
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@Override
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public void onImpact(Entity mop)
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{
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if (mop == shootingEntity && ticksInAir > 3)
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{
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shootingEntity.attackEntityFrom(DamageSource.causeMobDamage(shootingEntity), 1);
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this.setDead();
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} else
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{
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if (mop instanceof EntityLivingBase)
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{
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((EntityLivingBase) mop).setFire(50);
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((EntityLivingBase) mop).setRevengeTarget(shootingEntity);
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if (((EntityLivingBase) mop).isPotionActive(Potion.fireResistance) || ((EntityLivingBase) mop).isImmuneToFire())
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{
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((EntityLivingBase) mop).attackEntityFrom(DamageSource.causeMobDamage(shootingEntity), 1);
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} else
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{
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doDamage(projectileDamage, mop);
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((EntityLivingBase) mop).hurtResistantTime = 0;
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}
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}
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}
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if (worldObj.isAirBlock((int) this.posX, (int) this.posY, (int) this.posZ))
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{
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worldObj.setBlock((int) this.posX, (int) this.posY, (int) this.posZ, Blocks.fire);
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}
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spawnHitParticles("magicCrit", 8);
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this.setDead();
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}
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}
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