diff --git a/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilDivination.java b/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilDivination.java index c36bba03..d2150db9 100644 --- a/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilDivination.java +++ b/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilDivination.java @@ -60,12 +60,12 @@ public class ItemSigilDivination extends ItemSigilBase implements IAltarReader int capacity = altar.getCapacity(); altar.checkTier(); ChatUtil.sendNoSpam(player, TextHelper.localize(tooltipBase + "currentAltarTier", tier), TextHelper.localize(tooltipBase + "currentEssence", currentEssence), TextHelper.localize(tooltipBase + "currentAltarCapacity", capacity)); - } else if (tile != null && tile instanceof TileIncenseAltar) { TileIncenseAltar altar = (TileIncenseAltar) tile; + altar.recheckConstruction(); double tranquility = altar.tranquility; - ChatUtil.sendNoSpam(player, TextHelper.localize(tooltipBase + "currentTranquility", ((int) (100 * tranquility)) / 100d), TextHelper.localize(tooltipBase + "currentBonus", (int) (100 * altar.incenseAddition))); + ChatUtil.sendNoSpam(player, TextHelper.localize(tooltipBase + "currentTranquility", (int) ((100D * (int) (100 * tranquility)) / 100d)), TextHelper.localize(tooltipBase + "currentBonus", (int) (100 * altar.incenseAddition))); } else { ChatUtil.sendNoSpam(player, TextHelper.localize(tooltipBase + "currentEssence", currentEssence)); diff --git a/src/main/resources/assets/bloodmagic/lang/en_US.lang b/src/main/resources/assets/bloodmagic/lang/en_US.lang index 034acda9..9829bd2b 100644 --- a/src/main/resources/assets/bloodmagic/lang/en_US.lang +++ b/src/main/resources/assets/bloodmagic/lang/en_US.lang @@ -208,7 +208,7 @@ tooltip.BloodMagic.sigil.divination.otherNetwork=Peering into the soul of %s tooltip.BloodMagic.sigil.divination.currentAltarTier=Current Tier: %d tooltip.BloodMagic.sigil.divination.currentEssence=Current Essence: %,d LP tooltip.BloodMagic.sigil.divination.currentAltarCapacity=Current Capacity: %,d LP -tooltip.BloodMagic.sigil.divination.currentTranquility=Current Tranquility: %,f +tooltip.BloodMagic.sigil.divination.currentTranquility=Current Tranquility: %,d tooltip.BloodMagic.sigil.divination.currentBonus=Current Bonus: +%,d%% tooltip.BloodMagic.sigil.water.desc=&oInfinite water, anyone? tooltip.BloodMagic.sigil.lava.desc=&oHOT! DO NOT EAT