Added a few more alchemy circles

This commit is contained in:
WayofTime 2015-05-05 17:43:08 -04:00
parent cab4b6b7cb
commit a0b1514efb
5 changed files with 7 additions and 7 deletions

View file

@ -56,10 +56,10 @@ public class AlchemyCircleRenderer extends MRSRenderer
GL11.glDisable(GL11.GL_CULL_FACE);
float f2 = 0;
float f3 = -f2 * 0.2F - (float) MathHelper.floor_float(-f2 * 0.1F);
GL11.glEnable(GL11.GL_BLEND);
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
// GL11.glEnable(GL11.GL_BLEND);
// GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
GL11.glDepthMask(false);
// GL11.glDepthMask(false);
tessellator.startDrawingQuads();
tessellator.setColorRGBA(colourRed, colourGreen, colourBlue, colourIntensity);
@ -80,7 +80,7 @@ public class AlchemyCircleRenderer extends MRSRenderer
tessellator.draw();
GL11.glDepthMask(true);
// GL11.glDepthMask(true);
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glEnable(GL11.GL_TEXTURE_2D);