Move last PR into single event handlers
Also includes a var in the main class for if we're running in an obf env or not. Use this for debugging
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6 changed files with 136 additions and 168 deletions
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@ -1,6 +1,5 @@
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package WayofTime.bloodmagic.proxy;
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import WayofTime.bloodmagic.client.helper.MiscIcons;
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import WayofTime.bloodmagic.client.render.*;
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import net.minecraftforge.client.model.ModelLoader;
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import net.minecraftforge.client.model.obj.OBJLoader;
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@ -54,7 +53,6 @@ public class ClientProxy extends CommonProxy
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OBJLoader.instance.addDomain(Constants.Mod.MODID);
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MinecraftForge.EVENT_BUS.register(MiscIcons.INSTANCE);
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ModBlocks.initRenders();
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ModItems.initRenders();
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@ -76,8 +74,6 @@ public class ClientProxy extends CommonProxy
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ModelLoader.setCustomMeshDefinition(ModItems.boundPickaxe, new CustomMeshDefinitionActivatable("ItemBoundPickaxe"));
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ModelLoader.setCustomMeshDefinition(ModItems.boundSword, new CustomMeshDefinitionActivatable("ItemBoundSword"));
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MinecraftForge.EVENT_BUS.register(new RenderRitualDiviner());
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ShaderHelper.init();
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}
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