Move last PR into single event handlers

Also includes a var in the main class for if we're running in an obf env or not. Use this for debugging
This commit is contained in:
Nick 2016-02-18 19:44:39 -08:00
parent 151a0285ff
commit a056835a31
6 changed files with 136 additions and 168 deletions

View file

@ -1,6 +1,5 @@
package WayofTime.bloodmagic.proxy;
import WayofTime.bloodmagic.client.helper.MiscIcons;
import WayofTime.bloodmagic.client.render.*;
import net.minecraftforge.client.model.ModelLoader;
import net.minecraftforge.client.model.obj.OBJLoader;
@ -54,7 +53,6 @@ public class ClientProxy extends CommonProxy
OBJLoader.instance.addDomain(Constants.Mod.MODID);
MinecraftForge.EVENT_BUS.register(MiscIcons.INSTANCE);
ModBlocks.initRenders();
ModItems.initRenders();
@ -76,8 +74,6 @@ public class ClientProxy extends CommonProxy
ModelLoader.setCustomMeshDefinition(ModItems.boundPickaxe, new CustomMeshDefinitionActivatable("ItemBoundPickaxe"));
ModelLoader.setCustomMeshDefinition(ModItems.boundSword, new CustomMeshDefinitionActivatable("ItemBoundSword"));
MinecraftForge.EVENT_BUS.register(new RenderRitualDiviner());
ShaderHelper.init();
}