Did some minor bug fixes and updates with some rituals.
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6 changed files with 30 additions and 18 deletions
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@ -77,7 +77,7 @@ public class RitualRegeneration extends Ritual
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double corrosiveDrain = 0;
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boolean syphonHealth = corrosiveWill >= corrosiveWillDrain;
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boolean applyAbsorption = true;
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boolean applyAbsorption = false;
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float absorptionRate = 1;
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int maxAbsorption = 20;
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@ -177,7 +177,7 @@ public class RitualRegeneration extends Ritual
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@Override
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public int getRefreshCost()
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{
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return 200;
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return SACRIFICE_AMOUNT;
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}
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@Override
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