Did some minor bug fixes and updates with some rituals.
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6 changed files with 30 additions and 18 deletions
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@ -31,7 +31,7 @@ public class RitualHarvest extends Ritual
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{
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super("ritualHarvest", 0, 20000, "ritual." + Constants.Mod.MODID + ".harvestRitual");
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addBlockRange(HARVEST_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-4, 1, -4), 9, 5, 9));
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setMaximumVolumeAndDistanceOfRange(HARVEST_RANGE, 81, 15, 15);
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setMaximumVolumeAndDistanceOfRange(HARVEST_RANGE, 0, 15, 15);
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}
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@Override
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