Did some minor bug fixes and updates with some rituals.

This commit is contained in:
WayofTime 2016-11-19 17:06:11 -05:00
parent 841eb2a1df
commit a04c8af550
6 changed files with 30 additions and 18 deletions

View file

@ -202,7 +202,7 @@ public class ConfigHandler
category = "Blood Altar Sacrificial Values";
config.addCustomCategoryComment(category, "Entity Sacrificial Value Settings");
entitySacrificeValuesList = config.getStringList("entitySacrificeLP:HPValues", category, new String[] { "EntityVillager;100", "EntitySlime;15", "EntityEnderman;10", "EntityCow;100", "EntityChicken;100", "EntityHorse;250", "EntitySheep;100", "EntityWolf;100", "EntityOcelot;100", "EntityPig;100", "EntityRabbit;100", "EntityArmorStand;0" }, "Used to edit the amount of LP gained per HP sacrificed for the given entity.\nSetting an entity to 0 effectively blacklists it.\nIf a mod modifies an entity via the API, it will take precedence over this config.\nSyntax: EntityClassName;LPPerHP");
entitySacrificeValuesList = config.getStringList("entitySacrificeLP:HPValues", category, new String[] { "EntityVillager;100", "EntitySlime;15", "EntityEnderman;10", "EntityCow;100", "EntityChicken;100", "EntityHorse;100", "EntitySheep;100", "EntityWolf;100", "EntityOcelot;100", "EntityPig;100", "EntityRabbit;100", "EntityArmorStand;0" }, "Used to edit the amount of LP gained per HP sacrificed for the given entity.\nSetting an entity to 0 effectively blacklists it.\nIf a mod modifies an entity via the API, it will take precedence over this config.\nSyntax: EntityClassName;LPPerHP");
buildEntitySacrificeValues();
category = "Potions";