Attempt to fix 1.16.3 branch's issues on the repository

Added the original 'wayoftime' folder back, so see if that fixed the multiple folder issue.
This commit is contained in:
WayofTime 2020-10-29 15:50:03 -04:00
parent 6b4145a67c
commit 9fa68e86ae
224 changed files with 24047 additions and 0 deletions

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package wayoftime.bloodmagic.entity;
import net.minecraft.entity.EntityType;
import net.minecraftforge.client.event.ModelRegistryEvent;
import net.minecraftforge.event.RegistryEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import wayoftime.bloodmagic.BloodMagic;
@Mod.EventBusSubscriber(modid = BloodMagic.MODID, bus = Mod.EventBusSubscriber.Bus.MOD)
public class BloodMagicEntities
{
private BloodMagicEntities()
{
}
@SubscribeEvent
public static void registerEntities(RegistryEvent.Register<EntityType<?>> event)
{
// System.out.println("Ow O");
// event.getRegistry().register(EntityType.Builder.<EntitySoulSnare>create(EntitySoulSnare::new, EntityClassification.MISC).setTrackingRange(64).setUpdateInterval(1).setShouldReceiveVelocityUpdates(false).setCustomClientFactory(((spawnEntity, world) -> new EntitySoulSnare(EntitySoulSnare.TYPE, world))).build("").setRegistryName(BloodMagic.rl("entitysoulsnare")));
}
@SubscribeEvent
public static void registerModels(ModelRegistryEvent evt)
{
// System.out.println("O wO");
// RenderingRegistry.registerEntityRenderingHandler(BloodMagicEntityTypes.SNARE.getEntityType(), SoulSnareRenderer::new);
}
}

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package wayoftime.bloodmagic.entity.projectile;
import net.minecraft.block.BlockState;
import net.minecraft.entity.EntityType;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.projectile.ProjectileHelper;
import net.minecraft.entity.projectile.ProjectileItemEntity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.network.IPacket;
import net.minecraft.particles.IParticleData;
import net.minecraft.particles.ItemParticleData;
import net.minecraft.particles.ParticleTypes;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.world.World;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.fml.network.NetworkHooks;
import wayoftime.bloodmagic.common.block.BloodMagicBlocks;
import wayoftime.bloodmagic.common.item.BloodMagicItems;
import wayoftime.bloodmagic.common.registries.BloodMagicEntityTypes;
public class EntityBloodLight extends ProjectileItemEntity
{
public EntityBloodLight(EntityType<EntityBloodLight> p_i50159_1_, World p_i50159_2_)
{
super(p_i50159_1_, p_i50159_2_);
}
public EntityBloodLight(World worldIn, LivingEntity throwerIn)
{
super(BloodMagicEntityTypes.BLOOD_LIGHT.getEntityType(), throwerIn, worldIn);
}
public EntityBloodLight(World worldIn, double x, double y, double z)
{
super(BloodMagicEntityTypes.BLOOD_LIGHT.getEntityType(), x, y, z, worldIn);
}
protected Item getDefaultItem()
{
return BloodMagicItems.REAGENT_BLOOD_LIGHT.get();
}
@Override
public IPacket<?> createSpawnPacket()
{
return NetworkHooks.getEntitySpawningPacket(this);
}
@Override
public void tick()
{
super.tick();
RayTraceResult raytraceresult = ProjectileHelper.func_234618_a_(this, this::func_230298_a_);
// boolean flag = false;
if (raytraceresult.getType() == RayTraceResult.Type.BLOCK)
{
BlockPos blockpos = ((BlockRayTraceResult) raytraceresult).getPos().offset(((BlockRayTraceResult) raytraceresult).getFace());
BlockState blockstate = this.world.getBlockState(blockpos);
if (blockstate.isAir())
{
this.getEntityWorld().setBlockState(blockpos, BloodMagicBlocks.BLOOD_LIGHT.get().getDefaultState());
this.setDead();
}
}
}
protected float getGravityVelocity()
{
return 0;
}
@OnlyIn(Dist.CLIENT)
private IParticleData makeParticle()
{
ItemStack itemstack = this.func_213882_k();
return (IParticleData) (itemstack.isEmpty() ? ParticleTypes.LAVA
: new ItemParticleData(ParticleTypes.ITEM, itemstack));
}
/**
* Handler for {@link World#setEntityState}
*/
@OnlyIn(Dist.CLIENT)
public void handleStatusUpdate(byte id)
{
if (id == 3)
{
IParticleData iparticledata = this.makeParticle();
for (int i = 0; i < 8; ++i)
{
this.world.addParticle(iparticledata, this.getPosX(), this.getPosY(), this.getPosZ(), 0.0D, 0.0D, 0.0D);
}
}
}
}

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package wayoftime.bloodmagic.entity.projectile;
import net.minecraft.entity.EntityType;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.projectile.ProjectileItemEntity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.network.IPacket;
import net.minecraft.particles.IParticleData;
import net.minecraft.particles.ItemParticleData;
import net.minecraft.particles.ParticleTypes;
import net.minecraft.potion.EffectInstance;
import net.minecraft.util.DamageSource;
import net.minecraft.util.math.EntityRayTraceResult;
import net.minecraft.world.World;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.fml.network.NetworkHooks;
import wayoftime.bloodmagic.common.item.BloodMagicItems;
import wayoftime.bloodmagic.common.registries.BloodMagicEntityTypes;
import wayoftime.bloodmagic.potion.BloodMagicPotions;
public class EntitySoulSnare extends ProjectileItemEntity
{
public EntitySoulSnare(EntityType<EntitySoulSnare> p_i50159_1_, World p_i50159_2_)
{
super(p_i50159_1_, p_i50159_2_);
}
public EntitySoulSnare(World worldIn, LivingEntity throwerIn)
{
super(BloodMagicEntityTypes.SNARE.getEntityType(), throwerIn, worldIn);
}
public EntitySoulSnare(World worldIn, double x, double y, double z)
{
super(BloodMagicEntityTypes.SNARE.getEntityType(), x, y, z, worldIn);
}
protected Item getDefaultItem()
{
return BloodMagicItems.SOUL_SNARE.get();
}
@Override
public IPacket<?> createSpawnPacket()
{
return NetworkHooks.getEntitySpawningPacket(this);
}
/**
* Called when the arrow hits an entity
*/
protected void onEntityHit(EntityRayTraceResult result)
{
if (result.getEntity() == this.func_234616_v_() || this.ticksExisted < 2 || getEntityWorld().isRemote)
return;
if (result.getEntity() instanceof LivingEntity)
{
((LivingEntity) result.getEntity()).addPotionEffect(new EffectInstance(BloodMagicPotions.SOUL_SNARE, 300, 0));
result.getEntity().attackEntityFrom(DamageSource.causeThrownDamage(this, this.func_234616_v_()), (float) 0);
}
this.setDead();
}
@OnlyIn(Dist.CLIENT)
private IParticleData makeParticle()
{
ItemStack itemstack = this.func_213882_k();
return (IParticleData) (itemstack.isEmpty() ? ParticleTypes.ITEM_SNOWBALL
: new ItemParticleData(ParticleTypes.ITEM, itemstack));
}
/**
* Handler for {@link World#setEntityState}
*/
@OnlyIn(Dist.CLIENT)
public void handleStatusUpdate(byte id)
{
if (id == 3)
{
IParticleData iparticledata = this.makeParticle();
for (int i = 0; i < 8; ++i)
{
this.world.addParticle(iparticledata, this.getPosX(), this.getPosY(), this.getPosZ(), 0.0D, 0.0D, 0.0D);
}
}
}
}