Attempt to fix 1.16.3 branch's issues on the repository
Added the original 'wayoftime' folder back, so see if that fixed the multiple folder issue.
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package wayoftime.bloodmagic.demonaura;
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import java.util.concurrent.ConcurrentHashMap;
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import java.util.concurrent.CopyOnWriteArrayList;
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import javax.annotation.Nullable;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import net.minecraft.world.chunk.Chunk;
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import wayoftime.bloodmagic.util.BMLog;
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import wayoftime.bloodmagic.will.DemonWillHolder;
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import wayoftime.bloodmagic.will.EnumDemonWillType;
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public class WorldDemonWillHandler
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{
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public static ConcurrentHashMap<ResourceLocation, CopyOnWriteArrayList<PosXY>> dirtyChunks = new ConcurrentHashMap<>();
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static ConcurrentHashMap<ResourceLocation, WillWorld> containedWills = new ConcurrentHashMap<>();
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@Nullable
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public static DemonWillHolder getWillHolder(ResourceLocation resourceLocation, int x, int y)
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{
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WillChunk chunk = getWillChunk(resourceLocation, x, y);
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if (chunk != null)
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{
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return chunk.getCurrentWill();
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}
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return null;
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}
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public static DemonWillHolder getWillHolder(World world, BlockPos pos)
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{
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return getWillHolder(getDimensionResourceLocation(world), pos.getX() >> 4, pos.getZ() >> 4);
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}
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public static WillWorld getWillWorld(int dim)
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{
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return containedWills.get(dim);
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}
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@Nullable
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public static WillChunk getWillChunk(ResourceLocation resourceLocation, int x, int y)
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{
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if (!containedWills.containsKey(resourceLocation))
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{
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addWillWorld(resourceLocation);
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}
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return (containedWills.get(resourceLocation)).getWillChunkAt(x, y);
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}
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public static void addWillWorld(ResourceLocation resourceLocation)
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{
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if (!containedWills.containsKey(resourceLocation))
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{
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containedWills.put(resourceLocation, new WillWorld(resourceLocation));
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BMLog.DEBUG.info("Creating demon will cache for world {}", resourceLocation);
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}
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}
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public static void removeWillWorld(int dim)
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{
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containedWills.remove(dim);
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BMLog.DEBUG.info("Removing demon will cache for world {}", dim);
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}
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public static void addWillChunk(ResourceLocation resourceLocation, Chunk chunk, short base, DemonWillHolder currentWill)
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{
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WillWorld aw = containedWills.get(resourceLocation);
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if (aw == null)
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{
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aw = new WillWorld(resourceLocation);
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}
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aw.getWillChunks().put(new PosXY(chunk.getPos().x, chunk.getPos().z), new WillChunk(chunk, base, currentWill));
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containedWills.put(resourceLocation, aw);
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}
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public static void removeWillChunk(ResourceLocation resourceLocation, int x, int y)
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{
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WillWorld aw = containedWills.get(resourceLocation);
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if (aw != null)
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{
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WillChunk chunk = aw.getWillChunks().remove(new PosXY(x, y));
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if (chunk != null)
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{
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markChunkAsDirty(chunk, resourceLocation);
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}
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}
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}
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public static EnumDemonWillType getHighestDemonWillType(World world, BlockPos pos)
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{
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double currentMax = 0;
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EnumDemonWillType currentHighest = EnumDemonWillType.DEFAULT;
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WillChunk willChunk = getWillChunk(world, pos);
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DemonWillHolder currentWill = willChunk.getCurrentWill();
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for (EnumDemonWillType type : EnumDemonWillType.values())
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{
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if (currentWill.getWill(type) > currentMax)
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{
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currentMax = currentWill.getWill(type);
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currentHighest = type;
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}
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}
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return currentHighest;
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}
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public static double drainWill(World world, BlockPos pos, EnumDemonWillType type, double amount, boolean doDrain)
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{
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WillChunk willChunk = getWillChunk(world, pos);
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DemonWillHolder currentWill = willChunk.getCurrentWill();
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double drain = Math.min(currentWill.getWill(type), amount);
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if (!doDrain)
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{
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return drain;
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}
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drain = currentWill.drainWill(type, drain);
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markChunkAsDirty(willChunk, getDimensionResourceLocation(world));
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return drain;
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}
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public static double fillWillToMaximum(World world, BlockPos pos, EnumDemonWillType type, double amount, double max, boolean doFill)
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{
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WillChunk willChunk = getWillChunk(world, pos);
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DemonWillHolder currentWill = willChunk.getCurrentWill();
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double fill = Math.min(amount, max - currentWill.getWill(type));
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if (!doFill || fill <= 0)
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{
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return fill > 0 ? fill : 0;
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}
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fill = currentWill.addWill(type, amount, max);
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markChunkAsDirty(willChunk, getDimensionResourceLocation(world));
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return fill;
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}
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public static double fillWill(World world, BlockPos pos, EnumDemonWillType type, double amount, boolean doFill)
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{
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WillChunk willChunk = getWillChunk(world, pos);
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DemonWillHolder currentWill = willChunk.getCurrentWill();
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if (!doFill)
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{
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return amount;
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}
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currentWill.addWill(type, amount);
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markChunkAsDirty(willChunk, getDimensionResourceLocation(world));
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return amount;
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}
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public static WillChunk getWillChunk(World world, BlockPos pos)
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{
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WillChunk willChunk = getWillChunk(getDimensionResourceLocation(world), pos.getX() >> 4, pos.getZ() >> 4);
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if (willChunk == null)
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{
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Chunk chunk = world.getChunk(pos.getX() >> 4, pos.getZ() >> 4);
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generateWill(chunk);
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willChunk = getWillChunk(getDimensionResourceLocation(world), pos.getX() >> 4, pos.getZ() >> 4);
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}
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return willChunk;
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}
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public static double getCurrentWill(World world, BlockPos pos, EnumDemonWillType type)
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{
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WillChunk willChunk = getWillChunk(world, pos);
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if (willChunk == null)
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{
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return 0;
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}
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DemonWillHolder currentWill = willChunk.getCurrentWill();
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return currentWill.getWill(type);
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}
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private static void markChunkAsDirty(WillChunk chunk, ResourceLocation resourceLocation)
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{
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if (chunk.isModified())
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{
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return;
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}
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PosXY pos = new PosXY(chunk.loc.x, chunk.loc.y);
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if (!dirtyChunks.containsKey(resourceLocation))
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{
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dirtyChunks.put(resourceLocation, new CopyOnWriteArrayList<>());
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}
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CopyOnWriteArrayList<PosXY> dc = dirtyChunks.get(resourceLocation);
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if (!dc.contains(pos))
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{
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dc.add(pos);
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}
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}
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public static void generateWill(Chunk chunk)
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{
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addWillChunk(chunk.getWorld().getDimensionKey().getLocation(), chunk, (short) 1, new DemonWillHolder());
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}
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private static ResourceLocation getDimensionResourceLocation(World world)
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{
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return world.getDimensionKey().getLocation();
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}
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}
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