diff --git a/src/main/java/WayofTime/bloodmagic/registry/ModRecipes.java b/src/main/java/WayofTime/bloodmagic/registry/ModRecipes.java index 0ea7a486..1847c8d0 100644 --- a/src/main/java/WayofTime/bloodmagic/registry/ModRecipes.java +++ b/src/main/java/WayofTime/bloodmagic/registry/ModRecipes.java @@ -155,6 +155,7 @@ public class ModRecipes SoulForgeRecipeRegistry.registerRecipe(new ItemStack(ModItems.soulGem, 1, 1), 60, 20, new ItemStack(ModItems.soulGem), "gemDiamond", "blockRedstone", "blockLapis"); SoulForgeRecipeRegistry.registerRecipe(new ItemStack(ModItems.soulGem, 1, 2), 240, 50, new ItemStack(ModItems.soulGem, 1, 1), "gemDiamond", "blockGold", new ItemStack(ModItems.slate, 1, 2)); SoulForgeRecipeRegistry.registerRecipe(new ItemStack(ModItems.soulSword), 0, 0, new ItemStack(ModItems.soulGem), new ItemStack(Items.iron_sword)); + SoulForgeRecipeRegistry.registerRecipe(new ItemStack(ModItems.soulBow), 70, 0, new ItemStack(Items.bow), new ItemStack(ModItems.soulGem, 1, 1), Items.string, Items.string); SoulForgeRecipeRegistry.registerRecipe(new ItemStack(ModItems.arcaneAshes), 0, 0, "dustRedstone", "dyeWhite", new ItemStack(Items.gunpowder), Items.coal); SoulForgeRecipeRegistry.registerRecipe(ItemComponent.getStack(ItemComponent.REAGENT_WATER), 10, 3, "sugar", new ItemStack(Items.water_bucket), new ItemStack(Items.water_bucket)); SoulForgeRecipeRegistry.registerRecipe(ItemComponent.getStack(ItemComponent.REAGENT_LAVA), 32, 10, Items.lava_bucket, "dustRedstone", "cobblestone", "blockCoal"); diff --git a/src/main/resources/assets/bloodmagic/lang/en_US.lang b/src/main/resources/assets/bloodmagic/lang/en_US.lang index 0b5cdb52..443f2932 100644 --- a/src/main/resources/assets/bloodmagic/lang/en_US.lang +++ b/src/main/resources/assets/bloodmagic/lang/en_US.lang @@ -245,7 +245,11 @@ tooltip.BloodMagic.livingArmour.upgrade.level=(Level %d) tooltip.BloodMagic.souls=Soul Quality: %1$,.2f tooltip.BloodMagic.soul.sword.desc=Uses souls to unleash its full potential. -tooltip.BloodMagic.soulGem.lesser=A gem used to contain many souls +tooltip.BloodMagic.soulGem.petty=A gem used to contain a few souls +tooltip.BloodMagic.soulGem.lesser=A gem used to contain more souls +tooltip.BloodMagic.soulGem.common=A gem used to contain many souls +tooltip.BloodMagic.soulGem.greater=A gem used to contain a great amount of souls +tooltip.BloodMagic.soulGem.grand=A gem that can hold a LOT of souls tooltip.BloodMagic.soulSnare.desc1=Throw at a monster and then tooltip.BloodMagic.soulSnare.desc2=kill them to get a monster soul