Fixed non-armour and non-sigil items
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8241c3cbd1
commit
9e2c0e6e74
72 changed files with 483 additions and 1411 deletions
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@ -4,6 +4,7 @@ import java.util.Iterator;
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import java.util.List;
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import net.minecraft.block.Block;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.IProjectile;
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@ -12,7 +13,9 @@ import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.potion.Potion;
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import net.minecraft.potion.PotionEffect;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.DamageSource;
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import net.minecraft.util.EnumParticleTypes;
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import net.minecraft.util.MathHelper;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.util.Vec3;
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@ -20,7 +23,6 @@ import net.minecraft.world.World;
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import net.minecraftforge.fml.common.registry.IThrowableEntity;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
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//Shamelessly ripped off from x3n0ph0b3
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public class EnergyBlastProjectile extends Entity implements IProjectile, IThrowableEntity
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@ -53,7 +55,6 @@ public class EnergyBlastProjectile extends Entity implements IProjectile, IThrow
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super(par1World);
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this.setSize(0.5F, 0.5F);
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this.setPosition(par2, par4, par6);
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yOffset = 0.0F;
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this.maxTicksInAir = 600;
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}
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@ -68,7 +69,6 @@ public class EnergyBlastProjectile extends Entity implements IProjectile, IThrow
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posY -= 0.2D;
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posZ -= MathHelper.sin(rotationYaw / 180.0F * (float) Math.PI) * 0.16F;
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this.setPosition(posX, posY, posZ);
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yOffset = 0.0F;
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motionX = -MathHelper.sin(rotationYaw / 180.0F * (float) Math.PI) * MathHelper.cos(rotationPitch / 180.0F * (float) Math.PI);
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motionZ = MathHelper.cos(rotationYaw / 180.0F * (float) Math.PI) * MathHelper.cos(rotationPitch / 180.0F * (float) Math.PI);
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motionY = -MathHelper.sin(rotationPitch / 180.0F * (float) Math.PI);
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@ -88,7 +88,6 @@ public class EnergyBlastProjectile extends Entity implements IProjectile, IThrow
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posY -= 0.2D;
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posZ -= MathHelper.sin(rotationYaw / 180.0F * (float) Math.PI) * 0.16F;
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this.setPosition(posX, posY, posZ);
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yOffset = 0.0F;
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motionX = -MathHelper.sin(rotationYaw / 180.0F * (float) Math.PI) * MathHelper.cos(rotationPitch / 180.0F * (float) Math.PI);
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motionZ = MathHelper.cos(rotationYaw / 180.0F * (float) Math.PI) * MathHelper.cos(rotationPitch / 180.0F * (float) Math.PI);
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motionY = -MathHelper.sin(rotationPitch / 180.0F * (float) Math.PI);
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@ -104,7 +103,7 @@ public class EnergyBlastProjectile extends Entity implements IProjectile, IThrow
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this.shootingEntity = par2EntityLivingBase;
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this.posY = par2EntityLivingBase.posY + (double) par2EntityLivingBase.getEyeHeight() - 0.10000000149011612D;
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double d0 = par3EntityLivingBase.posX - par2EntityLivingBase.posX;
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double d1 = par3EntityLivingBase.boundingBox.minY + (double) (par3EntityLivingBase.height / 1.5F) - this.posY;
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double d1 = par3EntityLivingBase.getBoundingBox().minY + (double) (par3EntityLivingBase.height / 1.5F) - this.posY;
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double d2 = par3EntityLivingBase.posZ - par2EntityLivingBase.posZ;
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double d3 = (double) MathHelper.sqrt_double(d0 * d0 + d2 * d2);
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@ -115,7 +114,6 @@ public class EnergyBlastProjectile extends Entity implements IProjectile, IThrow
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double d4 = d0 / d3;
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double d5 = d2 / d3;
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this.setLocationAndAngles(par2EntityLivingBase.posX + d4, this.posY, par2EntityLivingBase.posZ + d5, f2, f3);
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this.yOffset = 0.0F;
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float f4 = (float) d3 * 0.2F;
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this.setThrowableHeading(d0, d1, d2, par4, par5);
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}
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@ -155,18 +153,6 @@ public class EnergyBlastProjectile extends Entity implements IProjectile, IThrow
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prevRotationPitch = rotationPitch = (float) (Math.atan2(var3, var10) * 180.0D / Math.PI);
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}
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@Override
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@SideOnly(Side.CLIENT)
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/**
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* Sets the position and rotation. Only difference from the other one is no bounding on the rotation. Args: posX,
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* posY, posZ, yaw, pitch
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*/
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public void setPositionAndRotation2(double par1, double par3, double par5, float par7, float par8, int par9)
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{
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this.setPosition(par1, par3, par5);
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this.setRotation(par7, par8);
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}
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@Override
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@SideOnly(Side.CLIENT)
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/**
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@ -233,28 +219,21 @@ public class EnergyBlastProjectile extends Entity implements IProjectile, IThrow
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prevRotationPitch = rotationPitch = (float) (Math.atan2(motionY, var1) * 180.0D / Math.PI);
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}
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Block var16 = worldObj.getBlock(xTile, yTile, zTile);
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IBlockState state = worldObj.getBlockState(new BlockPos(xTile, yTile, zTile));
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Block var16 = state.getBlock();
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if (var16 != null)
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{
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var16.setBlockBoundsBasedOnState(worldObj, xTile, yTile, zTile);
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AxisAlignedBB var2 = var16.getCollisionBoundingBoxFromPool(worldObj, xTile, yTile, zTile);
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var16.setBlockBoundsBasedOnState(worldObj, new BlockPos(xTile, yTile, zTile));
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AxisAlignedBB var2 = var16.getCollisionBoundingBox(worldObj, new BlockPos(xTile, yTile, zTile), state);
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if (var2 != null && var2.isVecInside(SpellHelper.createVec3(posX, posY, posZ)))
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if (var2 != null && var2.isVecInside(new Vec3(posX, posY, posZ)))
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{
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inGround = true;
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}
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}
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if (inGround)
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{
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Block var18 = worldObj.getBlock(xTile, yTile, zTile);
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int var19 = worldObj.getBlockMetadata(xTile, yTile, zTile);
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if (var18.equals(Block.getBlockById(inTile)) && var19 == inData)
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{
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}
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} else
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if (!inGround)
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{
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++ticksInAir;
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@ -266,19 +245,19 @@ public class EnergyBlastProjectile extends Entity implements IProjectile, IThrow
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}
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}
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Vec3 var17 = SpellHelper.createVec3(posX, posY, posZ);
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Vec3 var3 = SpellHelper.createVec3(posX + motionX, posY + motionY, posZ + motionZ);
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MovingObjectPosition var4 = worldObj.func_147447_a(var17, var3, true, false, false);
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var17 = SpellHelper.createVec3(posX, posY, posZ);
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var3 = SpellHelper.createVec3(posX + motionX, posY + motionY, posZ + motionZ);
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Vec3 var17 = new Vec3(posX, posY, posZ);
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Vec3 var3 = new Vec3(posX + motionX, posY + motionY, posZ + motionZ);
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MovingObjectPosition var4 = worldObj.rayTraceBlocks(var17, var3, true, false, false);
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var17 = new Vec3(posX, posY, posZ);
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var3 = new Vec3(posX + motionX, posY + motionY, posZ + motionZ);
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if (var4 != null)
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{
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var3 = SpellHelper.createVec3(var4.hitVec.xCoord, var4.hitVec.yCoord, var4.hitVec.zCoord);
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var3 = new Vec3(var4.hitVec.xCoord, var4.hitVec.yCoord, var4.hitVec.zCoord);
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}
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Entity var5 = null;
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List var6 = worldObj.getEntitiesWithinAABBExcludingEntity(this, boundingBox.addCoord(motionX, motionY, motionZ).expand(1.0D, 1.0D, 1.0D));
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List var6 = worldObj.getEntitiesWithinAABBExcludingEntity(this, getBoundingBox().addCoord(motionX, motionY, motionZ).expand(1.0D, 1.0D, 1.0D));
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double var7 = 0.0D;
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Iterator var9 = var6.iterator();
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float var11;
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@ -290,7 +269,7 @@ public class EnergyBlastProjectile extends Entity implements IProjectile, IThrow
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if (var10.canBeCollidedWith() && (var10 != shootingEntity || ticksInAir >= 5))
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{
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var11 = 0.3F;
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AxisAlignedBB var12 = var10.boundingBox.expand(var11, var11, var11);
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AxisAlignedBB var12 = var10.getBoundingBox().expand(var11, var11, var11);
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MovingObjectPosition var13 = var12.calculateIntercept(var17, var3);
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if (var13 != null)
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@ -331,8 +310,8 @@ public class EnergyBlastProjectile extends Entity implements IProjectile, IThrow
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public void doFiringParticles()
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{
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worldObj.spawnParticle("mobSpellAmbient", posX + smallGauss(0.1D), posY + smallGauss(0.1D), posZ + smallGauss(0.1D), 0.5D, 0.5D, 0.5D);
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worldObj.spawnParticle("flame", posX, posY, posZ, gaussian(motionX), gaussian(motionY), gaussian(motionZ));
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worldObj.spawnParticle(EnumParticleTypes.SPELL_MOB_AMBIENT, posX + smallGauss(0.1D), posY + smallGauss(0.1D), posZ + smallGauss(0.1D), 0.5D, 0.5D, 0.5D);
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worldObj.spawnParticle(EnumParticleTypes.FLAME, posX, posY, posZ, gaussian(motionX), gaussian(motionY), gaussian(motionZ));
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}
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/**
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@ -379,13 +358,6 @@ public class EnergyBlastProjectile extends Entity implements IProjectile, IThrow
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return false;
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}
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@Override
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@SideOnly(Side.CLIENT)
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public float getShadowSize()
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{
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return 0.0F;
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}
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/**
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* Sets the amount of knockback the arrow applies when it hits a mob.
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*/
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@ -462,20 +434,15 @@ public class EnergyBlastProjectile extends Entity implements IProjectile, IThrow
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worldObj.createExplosion(shootingEntity, this.posX, this.posY, this.posZ, (float) (0.1), true);
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}
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spawnHitParticles("magicCrit", 8);
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spawnHitParticles(EnumParticleTypes.CRIT_MAGIC, 8);
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this.setDead();
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}
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private int d6()
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{
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return rand.nextInt(6) + 1;
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}
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protected void spawnHitParticles(String string, int i)
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protected void spawnHitParticles(EnumParticleTypes type, int i)
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{
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for (int particles = 0; particles < i; particles++)
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{
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worldObj.spawnParticle(string, posX, posY - (string == "portal" ? 1 : 0), posZ, gaussian(motionX), gaussian(motionY), gaussian(motionZ));
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worldObj.spawnParticle(type, posX, posY - (type == EnumParticleTypes.PORTAL ? 1 : 0), posZ, gaussian(motionX), gaussian(motionY), gaussian(motionZ));
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}
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}
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