Created all code necessary to summon the portal. I'm awesome, I know.
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832ed15060
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37 changed files with 915 additions and 89 deletions
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@ -8,6 +8,10 @@ import WayofTime.alchemicalWizardry.api.spell.EntitySpellProjectile;
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import WayofTime.alchemicalWizardry.common.CommonProxy;
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import WayofTime.alchemicalWizardry.common.EntityAirElemental;
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import WayofTime.alchemicalWizardry.common.demonVillage.demonHoard.demon.EntityMinorDemonGrunt;
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import WayofTime.alchemicalWizardry.common.demonVillage.demonHoard.demon.EntityMinorDemonGruntEarth;
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import WayofTime.alchemicalWizardry.common.demonVillage.demonHoard.demon.EntityMinorDemonGruntFire;
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import WayofTime.alchemicalWizardry.common.demonVillage.demonHoard.demon.EntityMinorDemonGruntIce;
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import WayofTime.alchemicalWizardry.common.demonVillage.demonHoard.demon.EntityMinorDemonGruntWind;
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import WayofTime.alchemicalWizardry.common.entity.mob.EntityBileDemon;
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import WayofTime.alchemicalWizardry.common.entity.mob.EntityBoulderFist;
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import WayofTime.alchemicalWizardry.common.entity.mob.EntityEarthElemental;
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@ -51,9 +55,9 @@ import WayofTime.alchemicalWizardry.common.renderer.mob.RenderBileDemon;
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import WayofTime.alchemicalWizardry.common.renderer.mob.RenderBoulderFist;
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import WayofTime.alchemicalWizardry.common.renderer.mob.RenderElemental;
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import WayofTime.alchemicalWizardry.common.renderer.mob.RenderFallenAngel;
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import WayofTime.alchemicalWizardry.common.renderer.mob.RenderGrunt;
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import WayofTime.alchemicalWizardry.common.renderer.mob.RenderIceDemon;
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import WayofTime.alchemicalWizardry.common.renderer.mob.RenderLowerGuardian;
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import WayofTime.alchemicalWizardry.common.renderer.mob.RenderMinorDemonGrunt;
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import WayofTime.alchemicalWizardry.common.renderer.mob.RenderShade;
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import WayofTime.alchemicalWizardry.common.renderer.mob.RenderSmallEarthGolem;
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import WayofTime.alchemicalWizardry.common.renderer.mob.RenderWingedFireDemon;
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@ -63,6 +67,7 @@ import WayofTime.alchemicalWizardry.common.renderer.model.ModelElemental;
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import WayofTime.alchemicalWizardry.common.renderer.model.ModelFallenAngel;
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import WayofTime.alchemicalWizardry.common.renderer.model.ModelIceDemon;
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import WayofTime.alchemicalWizardry.common.renderer.model.ModelLowerGuardian;
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import WayofTime.alchemicalWizardry.common.renderer.model.ModelMinorDemonGrunt;
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import WayofTime.alchemicalWizardry.common.renderer.model.ModelShade;
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import WayofTime.alchemicalWizardry.common.renderer.model.ModelSmallEarthGolem;
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import WayofTime.alchemicalWizardry.common.renderer.model.ModelWingedFireDemon;
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@ -114,7 +119,12 @@ public class ClientProxy extends CommonProxy
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RenderingRegistry.registerEntityRenderingHandler(EntityFireElemental.class, new RenderElemental(new ModelElemental(), 0.5F));
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RenderingRegistry.registerEntityRenderingHandler(EntityShadeElemental.class, new RenderElemental(new ModelElemental(), 0.5F));
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RenderingRegistry.registerEntityRenderingHandler(EntityHolyElemental.class, new RenderElemental(new ModelElemental(), 0.5F));
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RenderingRegistry.registerEntityRenderingHandler(EntityMinorDemonGrunt.class, new RenderGrunt(new ModelShade(), 0.5F));
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RenderingRegistry.registerEntityRenderingHandler(EntityMinorDemonGrunt.class, new RenderMinorDemonGrunt(new ModelMinorDemonGrunt(), 0.5F));
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RenderingRegistry.registerEntityRenderingHandler(EntityMinorDemonGruntFire.class, new RenderMinorDemonGrunt(new ModelMinorDemonGrunt(), 0.5F));
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RenderingRegistry.registerEntityRenderingHandler(EntityMinorDemonGruntIce.class, new RenderMinorDemonGrunt(new ModelMinorDemonGrunt(), 0.5F));
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RenderingRegistry.registerEntityRenderingHandler(EntityMinorDemonGruntWind.class, new RenderMinorDemonGrunt(new ModelMinorDemonGrunt(), 0.5F));
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RenderingRegistry.registerEntityRenderingHandler(EntityMinorDemonGruntEarth.class, new RenderMinorDemonGrunt(new ModelMinorDemonGrunt(), 0.5F));
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ClientRegistry.bindTileEntitySpecialRenderer(TEAltar.class, new TEAltarRenderer());
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ClientRegistry.bindTileEntitySpecialRenderer(TEPedestal.class, new RenderPedestal());
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ClientRegistry.bindTileEntitySpecialRenderer(TEPlinth.class, new RenderPlinth());
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