1.7.2 commit

This commit is contained in:
WayofTime 2014-02-14 15:20:20 -05:00
parent 92e097eaa2
commit 9aaa65feb4
548 changed files with 46982 additions and 2 deletions

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package WayofTime.alchemicalWizardry.common.spell.complex.effect;
import net.minecraft.nbt.NBTTagCompound;
import WayofTime.alchemicalWizardry.common.spell.complex.SpellModifier;
import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigm;
import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmMelee;
import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmProjectile;
import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmSelf;
import WayofTime.alchemicalWizardry.common.spell.complex.enhancement.SpellEnhancement;
public abstract class SpellEffect
{
protected int modifierState;
protected int powerEnhancement;
protected int costEnhancement;
protected int potencyEnhancement;
public SpellEffect()
{
this.modifierState = SpellModifier.DEFAULT;
this.powerEnhancement = 0;
this.costEnhancement = 0;
this.potencyEnhancement = 0;
}
public void enhanceEffect(SpellEnhancement enh)
{
if(enh!=null)
{
switch(enh.getState())
{
case SpellEnhancement.POWER: this.powerEnhancement++; break;
case SpellEnhancement.EFFICIENCY: this.costEnhancement++; break;
case SpellEnhancement.POTENCY: this.potencyEnhancement++; break;
}
}
}
public void modifyEffect(SpellModifier mod)
{
if(mod!=null)
modifierState = mod.getModifier();
}
public void modifyParadigm(SpellParadigm parad)
{
if(parad instanceof SpellParadigmProjectile)
{
this.modifyProjectileParadigm((SpellParadigmProjectile)parad);
}
if(parad instanceof SpellParadigmSelf)
{
this.modifySelfParadigm((SpellParadigmSelf)parad);
}
if(parad instanceof SpellParadigmMelee)
{
this.modifyMeleeParadigm((SpellParadigmMelee)parad);
}
}
public void modifyProjectileParadigm(SpellParadigmProjectile parad)
{
switch(modifierState)
{
case SpellModifier.DEFAULT: this.defaultModificationProjectile(parad); break;
case SpellModifier.OFFENSIVE: this.offensiveModificationProjectile(parad); break;
case SpellModifier.DEFENSIVE: this.defensiveModificationProjectile(parad); break;
case SpellModifier.ENVIRONMENTAL: this.environmentalModificationProjectile(parad); break;
}
}
public abstract void defaultModificationProjectile(SpellParadigmProjectile parad);
public abstract void offensiveModificationProjectile(SpellParadigmProjectile parad);
public abstract void defensiveModificationProjectile(SpellParadigmProjectile parad);
public abstract void environmentalModificationProjectile(SpellParadigmProjectile parad);
public void modifySelfParadigm(SpellParadigmSelf parad)
{
switch(modifierState)
{
case SpellModifier.DEFAULT: this.defaultModificationSelf(parad); break;
case SpellModifier.OFFENSIVE: this.offensiveModificationSelf(parad); break;
case SpellModifier.DEFENSIVE: this.defensiveModificationSelf(parad); break;
case SpellModifier.ENVIRONMENTAL: this.environmentalModificationSelf(parad); break;
}
}
public abstract void defaultModificationSelf(SpellParadigmSelf parad);
public abstract void offensiveModificationSelf(SpellParadigmSelf parad);
public abstract void defensiveModificationSelf(SpellParadigmSelf parad);
public abstract void environmentalModificationSelf(SpellParadigmSelf parad);
public void modifyMeleeParadigm(SpellParadigmMelee parad)
{
switch(modifierState)
{
case SpellModifier.DEFAULT: this.defaultModificationMelee(parad); break;
case SpellModifier.OFFENSIVE: this.offensiveModificationMelee(parad); break;
case SpellModifier.DEFENSIVE: this.defensiveModificationMelee(parad); break;
case SpellModifier.ENVIRONMENTAL: this.environmentalModificationMelee(parad); break;
}
}
public abstract void defaultModificationMelee(SpellParadigmMelee parad);
public abstract void offensiveModificationMelee(SpellParadigmMelee parad);
public abstract void defensiveModificationMelee(SpellParadigmMelee parad);
public abstract void environmentalModificationMelee(SpellParadigmMelee parad);
public int getCostForProjectile()
{
switch(this.modifierState)
{
case SpellModifier.DEFAULT: return this.getCostForDefaultProjectile();
case SpellModifier.OFFENSIVE: return this.getCostForOffenseProjectile();
case SpellModifier.DEFENSIVE: return this.getCostForDefenseProjectile();
case SpellModifier.ENVIRONMENTAL: return this.getCostForEnvironmentProjectile();
}
return 0;
}
protected abstract int getCostForDefaultProjectile();
protected abstract int getCostForOffenseProjectile();
protected abstract int getCostForDefenseProjectile();
protected abstract int getCostForEnvironmentProjectile();
public int getCostForSelf()
{
switch(this.modifierState)
{
case SpellModifier.DEFAULT: return this.getCostForDefaultSelf();
case SpellModifier.OFFENSIVE: return this.getCostForOffenseSelf();
case SpellModifier.DEFENSIVE: return this.getCostForDefenseSelf();
case SpellModifier.ENVIRONMENTAL: return this.getCostForEnvironmentSelf();
}
return 0;
}
protected abstract int getCostForDefaultSelf();
protected abstract int getCostForOffenseSelf();
protected abstract int getCostForDefenseSelf();
protected abstract int getCostForEnvironmentSelf();
public int getCostForMelee()
{
switch(this.modifierState)
{
case SpellModifier.DEFAULT: return this.getCostForDefaultMelee();
case SpellModifier.OFFENSIVE: return this.getCostForOffenseMelee();
case SpellModifier.DEFENSIVE: return this.getCostForDefenseMelee();
case SpellModifier.ENVIRONMENTAL: return this.getCostForEnvironmentMelee();
}
return 0;
}
protected abstract int getCostForDefaultMelee();
protected abstract int getCostForOffenseMelee();
protected abstract int getCostForDefenseMelee();
protected abstract int getCostForEnvironmentMelee();
public int getPowerEnhancements()
{
return this.powerEnhancement;
}
public int getCostEnhancements()
{
return this.costEnhancement;
}
public int getPotencyEnhancements()
{
return this.potencyEnhancement;
}
public NBTTagCompound getTag()
{
NBTTagCompound tag = new NBTTagCompound();
tag.setString("Class", this.getClass().getName());
tag.setInteger("modifier", modifierState);
tag.setInteger("power", powerEnhancement);
tag.setInteger("cost", costEnhancement);
tag.setInteger("potency", potencyEnhancement);
return tag;
}
public static SpellEffect getEffectFromTag(NBTTagCompound tag)
{
try {
Class clazz = Class.forName(tag.getString("Class"));
if(clazz !=null)
{
try {
Object obj = clazz.newInstance();
if(obj instanceof SpellEffect)
{
SpellEffect eff = (SpellEffect) obj;
eff.modifierState = tag.getInteger("modifier");
eff.powerEnhancement = tag.getInteger("power");
eff.costEnhancement = tag.getInteger("cost");
eff.potencyEnhancement = tag.getInteger("potency");
return eff;
}
} catch (InstantiationException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (IllegalAccessException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
} catch (ClassNotFoundException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
return null;
}
}

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package WayofTime.alchemicalWizardry.common.spell.complex.effect;
import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmMelee;
import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmProjectile;
import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmSelf;
public class SpellEffectEarth extends SpellEffect
{
@Override
public void defaultModificationProjectile(SpellParadigmProjectile parad)
{
// TODO Auto-generated method stub
}
@Override
public void offensiveModificationProjectile(SpellParadigmProjectile parad)
{
// TODO Auto-generated method stub
}
@Override
public void defensiveModificationProjectile(SpellParadigmProjectile parad)
{
// TODO Auto-generated method stub
}
@Override
public void environmentalModificationProjectile(SpellParadigmProjectile parad)
{
// TODO Auto-generated method stub
}
@Override
public void defaultModificationSelf(SpellParadigmSelf parad)
{
// TODO Auto-generated method stub
}
@Override
public void offensiveModificationSelf(SpellParadigmSelf parad)
{
// TODO Auto-generated method stub
}
@Override
public void defensiveModificationSelf(SpellParadigmSelf parad)
{
// TODO Auto-generated method stub
}
@Override
public void environmentalModificationSelf(SpellParadigmSelf parad)
{
// TODO Auto-generated method stub
}
@Override
public void defaultModificationMelee(SpellParadigmMelee parad)
{
// TODO Auto-generated method stub
}
@Override
public void offensiveModificationMelee(SpellParadigmMelee parad)
{
// TODO Auto-generated method stub
}
@Override
public void defensiveModificationMelee(SpellParadigmMelee parad)
{
// TODO Auto-generated method stub
}
@Override
public void environmentalModificationMelee(SpellParadigmMelee parad)
{
// TODO Auto-generated method stub
}
@Override
protected int getCostForDefaultProjectile()
{
// TODO Auto-generated method stub
return 0;
}
@Override
protected int getCostForOffenseProjectile()
{
// TODO Auto-generated method stub
return 0;
}
@Override
protected int getCostForDefenseProjectile()
{
// TODO Auto-generated method stub
return 0;
}
@Override
protected int getCostForEnvironmentProjectile()
{
// TODO Auto-generated method stub
return 0;
}
@Override
protected int getCostForDefaultSelf()
{
// TODO Auto-generated method stub
return 0;
}
@Override
protected int getCostForOffenseSelf()
{
// TODO Auto-generated method stub
return 0;
}
@Override
protected int getCostForDefenseSelf()
{
// TODO Auto-generated method stub
return 0;
}
@Override
protected int getCostForEnvironmentSelf()
{
// TODO Auto-generated method stub
return 0;
}
@Override
protected int getCostForDefaultMelee()
{
// TODO Auto-generated method stub
return 0;
}
@Override
protected int getCostForOffenseMelee()
{
// TODO Auto-generated method stub
return 0;
}
@Override
protected int getCostForDefenseMelee()
{
// TODO Auto-generated method stub
return 0;
}
@Override
protected int getCostForEnvironmentMelee()
{
// TODO Auto-generated method stub
return 0;
}
}

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package WayofTime.alchemicalWizardry.common.spell.complex.effect;
import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmMelee;
import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmProjectile;
import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmSelf;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.fire.ProjectileDefaultFire;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.fire.SelfDefaultFire;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.fire.SelfDefensiveFire;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.fire.SelfEnvironmentalFire;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.fire.SelfOffensiveFire;
public class SpellEffectFire extends SpellEffect
{
@Override
public void defaultModificationProjectile(SpellParadigmProjectile parad)
{
parad.addImpactEffect(new ProjectileDefaultFire(this.powerEnhancement,this.potencyEnhancement,this.costEnhancement));
parad.damage+=this.potencyEnhancement;
}
@Override
public void offensiveModificationProjectile(SpellParadigmProjectile parad)
{
// TODO Auto-generated method stub
parad.addImpactEffect(new ProjectileDefaultFire(this.powerEnhancement,this.potencyEnhancement,this.costEnhancement));
parad.damage+=this.potencyEnhancement;
}
@Override
public void defensiveModificationProjectile(SpellParadigmProjectile parad)
{
// TODO Auto-generated method stub
parad.addImpactEffect(new ProjectileDefaultFire(this.powerEnhancement,this.potencyEnhancement,this.costEnhancement));
parad.damage+=this.potencyEnhancement;
}
@Override
public void environmentalModificationProjectile(SpellParadigmProjectile parad)
{
// TODO Auto-generated method stub
parad.addImpactEffect(new ProjectileDefaultFire(this.powerEnhancement,this.potencyEnhancement,this.costEnhancement));
parad.damage+=this.potencyEnhancement;
}
@Override
public void defaultModificationSelf(SpellParadigmSelf parad)
{
parad.addSelfSpellEffect(new SelfDefaultFire(powerEnhancement, potencyEnhancement, costEnhancement));
}
@Override
public void offensiveModificationSelf(SpellParadigmSelf parad)
{
parad.addSelfSpellEffect(new SelfOffensiveFire(powerEnhancement,potencyEnhancement,costEnhancement));
}
@Override
public void defensiveModificationSelf(SpellParadigmSelf parad)
{
parad.addSelfSpellEffect(new SelfDefensiveFire(powerEnhancement,potencyEnhancement,costEnhancement));
}
@Override
public void environmentalModificationSelf(SpellParadigmSelf parad)
{
parad.addSelfSpellEffect(new SelfEnvironmentalFire(powerEnhancement, potencyEnhancement, costEnhancement));
}
@Override
public void defaultModificationMelee(SpellParadigmMelee parad)
{
// TODO Auto-generated method stub
}
@Override
public void offensiveModificationMelee(SpellParadigmMelee parad)
{
// TODO Auto-generated method stub
}
@Override
public void defensiveModificationMelee(SpellParadigmMelee parad)
{
// TODO Auto-generated method stub
}
@Override
public void environmentalModificationMelee(SpellParadigmMelee parad)
{
// TODO Auto-generated method stub
}
@Override
protected int getCostForDefaultProjectile()
{
// TODO Auto-generated method stub
return 0;
}
@Override
protected int getCostForOffenseProjectile()
{
// TODO Auto-generated method stub
return 0;
}
@Override
protected int getCostForDefenseProjectile()
{
// TODO Auto-generated method stub
return 0;
}
@Override
protected int getCostForEnvironmentProjectile()
{
// TODO Auto-generated method stub
return 0;
}
@Override
protected int getCostForDefaultSelf()
{
return 10*(int)(10*Math.pow(1.5, this.powerEnhancement+1.5*this.potencyEnhancement));
}
@Override
protected int getCostForOffenseSelf()
{
return 500*(int)((this.powerEnhancement+1)*Math.pow(2, potencyEnhancement));
}
@Override
protected int getCostForDefenseSelf()
{
// TODO Auto-generated method stub
return 0;
}
@Override
protected int getCostForEnvironmentSelf()
{
return (int) ((15*Math.pow(1.7, powerEnhancement)+10*Math.pow(potencyEnhancement,1.8))*Math.pow(0.8, costEnhancement));
}
@Override
protected int getCostForDefaultMelee()
{
// TODO Auto-generated method stub
return 0;
}
@Override
protected int getCostForOffenseMelee()
{
// TODO Auto-generated method stub
return 0;
}
@Override
protected int getCostForDefenseMelee()
{
// TODO Auto-generated method stub
return 0;
}
@Override
protected int getCostForEnvironmentMelee()
{
// TODO Auto-generated method stub
return 0;
}
}

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package WayofTime.alchemicalWizardry.common.spell.complex.effect;
import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmMelee;
import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmProjectile;
import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmSelf;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice.MeleeDefaultIce;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice.MeleeDefensiveIce;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice.MeleeEnvironmentalIce;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice.MeleeOffensiveIce;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice.ProjectileDefaultIce;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice.ProjectileDefensiveIce;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice.ProjectileEnvironmentalIce;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice.ProjectileOffensiveIce;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice.SelfDefaultIce;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice.SelfDefensiveIce;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice.SelfEnvironmentalIce;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice.SelfOffensiveIce;
public class SpellEffectIce extends SpellEffect
{
@Override
public void defaultModificationProjectile(SpellParadigmProjectile parad)
{
parad.damage+=this.potencyEnhancement;
parad.addImpactEffect(new ProjectileDefaultIce(this.powerEnhancement,this.potencyEnhancement,this.costEnhancement));
}
@Override
public void offensiveModificationProjectile(SpellParadigmProjectile parad)
{
parad.damage+=2;
parad.addImpactEffect(new ProjectileOffensiveIce(this.powerEnhancement,this.potencyEnhancement,this.costEnhancement));
}
@Override
public void defensiveModificationProjectile(SpellParadigmProjectile parad)
{
parad.addImpactEffect(new ProjectileDefensiveIce(this.powerEnhancement,this.potencyEnhancement,this.costEnhancement));
}
@Override
public void environmentalModificationProjectile(SpellParadigmProjectile parad)
{
parad.addUpdateEffect(new ProjectileEnvironmentalIce(this.powerEnhancement,this.potencyEnhancement,this.costEnhancement));
}
@Override
public void defaultModificationSelf(SpellParadigmSelf parad)
{
parad.addSelfSpellEffect(new SelfDefaultIce(this.powerEnhancement,this.potencyEnhancement, this.costEnhancement));
}
@Override
public void offensiveModificationSelf(SpellParadigmSelf parad)
{
parad.addSelfSpellEffect(new SelfOffensiveIce(this.powerEnhancement,this.potencyEnhancement,this.costEnhancement));
}
@Override
public void defensiveModificationSelf(SpellParadigmSelf parad)
{
parad.addSelfSpellEffect(new SelfDefensiveIce(this.powerEnhancement,this.potencyEnhancement,this.costEnhancement));
}
@Override
public void environmentalModificationSelf(SpellParadigmSelf parad)
{
parad.addSelfSpellEffect(new SelfEnvironmentalIce(this.powerEnhancement,this.potencyEnhancement,this.costEnhancement));
}
@Override
public void defaultModificationMelee(SpellParadigmMelee parad)
{
parad.addEntityEffect(new MeleeDefaultIce(this.powerEnhancement,this.potencyEnhancement,this.costEnhancement));
}
@Override
public void offensiveModificationMelee(SpellParadigmMelee parad)
{
parad.addEntityEffect(new MeleeOffensiveIce(this.powerEnhancement,this.potencyEnhancement,this.costEnhancement));
}
@Override
public void defensiveModificationMelee(SpellParadigmMelee parad)
{
parad.addWorldEffect(new MeleeDefensiveIce(this.powerEnhancement,this.potencyEnhancement,this.costEnhancement));
}
@Override
public void environmentalModificationMelee(SpellParadigmMelee parad)
{
parad.addEntityEffect(new MeleeEnvironmentalIce(this.powerEnhancement,this.potencyEnhancement,this.costEnhancement));
}
@Override
protected int getCostForDefaultProjectile()
{
return (int)((30)*(this.potencyEnhancement+1)*Math.pow(0.85, costEnhancement));
}
@Override
protected int getCostForOffenseProjectile()
{
return (int)((60)*(this.powerEnhancement+1)*(3*this.potencyEnhancement+1)*Math.pow(0.85, costEnhancement));
}
@Override
protected int getCostForDefenseProjectile()
{
return (int)(75*(2*this.powerEnhancement+1)*(this.potencyEnhancement+1)*Math.pow(0.85, costEnhancement));
}
@Override
protected int getCostForEnvironmentProjectile()
{
return (int)(200*(2*this.powerEnhancement+1)*(2*this.potencyEnhancement+1)*Math.pow(0.85, costEnhancement));
}
@Override
protected int getCostForDefaultSelf()
{
return (int)(20*(this.powerEnhancement+1)*Math.pow(0.85, costEnhancement));
}
@Override
protected int getCostForOffenseSelf()
{
return (int)(100*(2*this.powerEnhancement+1)*(2*this.potencyEnhancement+1)*Math.pow(0.85, costEnhancement));
}
@Override
protected int getCostForDefenseSelf()
{
return (int)(200*(3*powerEnhancement+1)*(2*potencyEnhancement + 1)*Math.pow(0.85, costEnhancement));
}
@Override
protected int getCostForEnvironmentSelf()
{
return (int)(10*(1.5*potencyEnhancement+1)*(3*powerEnhancement+1)*Math.pow(0.85, costEnhancement));
}
@Override
protected int getCostForDefaultMelee()
{
return (int)(250*(potencyEnhancement+1)*(1.5*powerEnhancement+1)*Math.pow(0.85, costEnhancement));
}
@Override
protected int getCostForOffenseMelee()
{
return (int)(40*(1.5*potencyEnhancement+1)*Math.pow(1.5, powerEnhancement)*Math.pow(0.85, costEnhancement));
}
@Override
protected int getCostForDefenseMelee()
{
return (int)(50*(0.5*potencyEnhancement+1)*(0.7*powerEnhancement+1)*(0.5*powerEnhancement+1)*Math.pow(0.85, costEnhancement));
}
@Override
protected int getCostForEnvironmentMelee()
{
return (int)(20*(0.5*potencyEnhancement+1)*(0*powerEnhancement+1)*Math.pow(0.85, costEnhancement));
}
}

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package WayofTime.alchemicalWizardry.common.spell.complex.effect;
import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmMelee;
import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmProjectile;
import WayofTime.alchemicalWizardry.common.spell.complex.SpellParadigmSelf;
public class SpellEffectWind extends SpellEffect
{
@Override
public void defaultModificationProjectile(SpellParadigmProjectile parad)
{
// TODO Auto-generated method stub
}
@Override
public void offensiveModificationProjectile(SpellParadigmProjectile parad)
{
// TODO Auto-generated method stub
}
@Override
public void defensiveModificationProjectile(SpellParadigmProjectile parad)
{
// TODO Auto-generated method stub
}
@Override
public void environmentalModificationProjectile(SpellParadigmProjectile parad)
{
// TODO Auto-generated method stub
}
@Override
public void defaultModificationSelf(SpellParadigmSelf parad)
{
// TODO Auto-generated method stub
}
@Override
public void offensiveModificationSelf(SpellParadigmSelf parad)
{
// TODO Auto-generated method stub
}
@Override
public void defensiveModificationSelf(SpellParadigmSelf parad)
{
// TODO Auto-generated method stub
}
@Override
public void environmentalModificationSelf(SpellParadigmSelf parad)
{
// TODO Auto-generated method stub
}
@Override
public void defaultModificationMelee(SpellParadigmMelee parad)
{
// TODO Auto-generated method stub
}
@Override
public void offensiveModificationMelee(SpellParadigmMelee parad)
{
// TODO Auto-generated method stub
}
@Override
public void defensiveModificationMelee(SpellParadigmMelee parad)
{
// TODO Auto-generated method stub
}
@Override
public void environmentalModificationMelee(SpellParadigmMelee parad)
{
// TODO Auto-generated method stub
}
@Override
protected int getCostForDefaultProjectile()
{
// TODO Auto-generated method stub
return 0;
}
@Override
protected int getCostForOffenseProjectile()
{
// TODO Auto-generated method stub
return 0;
}
@Override
protected int getCostForDefenseProjectile()
{
// TODO Auto-generated method stub
return 0;
}
@Override
protected int getCostForEnvironmentProjectile()
{
// TODO Auto-generated method stub
return 0;
}
@Override
protected int getCostForDefaultSelf()
{
// TODO Auto-generated method stub
return 0;
}
@Override
protected int getCostForOffenseSelf()
{
// TODO Auto-generated method stub
return 0;
}
@Override
protected int getCostForDefenseSelf()
{
// TODO Auto-generated method stub
return 0;
}
@Override
protected int getCostForEnvironmentSelf()
{
// TODO Auto-generated method stub
return 0;
}
@Override
protected int getCostForDefaultMelee()
{
// TODO Auto-generated method stub
return 0;
}
@Override
protected int getCostForOffenseMelee()
{
// TODO Auto-generated method stub
return 0;
}
@Override
protected int getCostForDefenseMelee()
{
// TODO Auto-generated method stub
return 0;
}
@Override
protected int getCostForEnvironmentMelee()
{
// TODO Auto-generated method stub
return 0;
}
}

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package WayofTime.alchemicalWizardry.common.spell.complex.effect;
import java.util.List;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.FurnaceRecipes;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
import net.minecraft.world.WorldProvider;
import net.minecraftforge.common.util.ForgeDirection;
public class SpellHelper
{
public static Random rand = new Random();
public static final double root2 = Math.sqrt(2);
public static void smeltBlockInWorld(World world, int posX, int posY, int posZ)
{
FurnaceRecipes recipes = FurnaceRecipes.smelting();
Block block = world.getBlock(posX, posY, posZ);
if(block==null)
{
return;
}
int meta = world.getBlockMetadata(posX, posY, posZ);
ItemStack smeltedStack = recipes.getSmeltingResult(new ItemStack(block,1,meta));
if(smeltedStack!=null && smeltedStack.getItem() instanceof ItemBlock)
{
world.setBlock(posX, posY, posZ, ((ItemBlock)(smeltedStack.getItem())).field_150939_a, smeltedStack.getItemDamage(), 3);
}
}
public static List<Entity> getEntitiesInRange(World world, double posX, double posY, double posZ, double horizontalRadius, double verticalRadius)
{
return world.getEntitiesWithinAABB(Entity.class, AxisAlignedBB.getBoundingBox(posX-0.5f, posY-0.5f, posZ-0.5f, posX + 0.5f, posY + 0.5f, posZ + 0.5f).expand(horizontalRadius, verticalRadius, horizontalRadius));
}
public static List<EntityPlayer> getPlayersInRange(World world, double posX, double posY, double posZ, double horizontalRadius, double verticalRadius)
{
return world.getEntitiesWithinAABB(EntityPlayer.class, AxisAlignedBB.getBoundingBox(posX-0.5f, posY-0.5f, posZ-0.5f, posX + 0.5f, posY + 0.5f, posZ + 0.5f).expand(horizontalRadius, verticalRadius, horizontalRadius));
}
public static double gaussian(double d)
{
return d * ((rand.nextFloat() - 0.5D));
}
public static Vec3 getEntityBlockVector(Entity entity)
{
int posX = (int) Math.round(entity.posX - 0.5f);
int posY = (int) entity.posY;
int posZ = (int) Math.round(entity.posZ - 0.5f);
return entity.getLookVec().createVectorHelper(posX, posY, posZ);
}
public static ForgeDirection getDirectionForLookVector(Vec3 lookVec)
{
double distance = lookVec.lengthVector();
if(lookVec.yCoord>distance*0.9)
{
return ForgeDirection.UP;
}
if(lookVec.yCoord<distance*-0.9)
{
return ForgeDirection.DOWN;
}
return getCompassDirectionForLookVector(lookVec);
}
public static ForgeDirection getCompassDirectionForLookVector(Vec3 lookVec)
{
double radius = Math.sqrt(Math.pow(lookVec.xCoord,2)+Math.pow(lookVec.zCoord,2));
if(lookVec.zCoord>radius*1/root2)
{
return ForgeDirection.SOUTH;
}
if(lookVec.zCoord<-radius*1/root2)
{
return ForgeDirection.NORTH;
}
if(lookVec.xCoord>radius*1/root2)
{
return ForgeDirection.EAST;
}
if(lookVec.xCoord<-radius*1/root2)
{
return ForgeDirection.WEST;
}
return ForgeDirection.EAST;
}
public static void freezeWaterBlock(World world, int posX, int posY, int posZ)
{
Block block = world.getBlock(posX, posY, posZ);
if(block == Blocks.water || block == Blocks.flowing_water)
{
world.setBlock(posX, posY, posZ, Blocks.ice);
}
}
public static String getUsername(EntityPlayer player)
{
return player.getDisplayName();
}
public static void sendParticleToPlayer(EntityPlayer player, String str, double xCoord, double yCoord, double zCoord, double xVel, double yVel, double zVel)
{
}
public static void sendIndexedParticleToPlayer(EntityPlayer player, int index, double xCoord, double yCoord, double zCoord)
{
switch(index)
{
case 1:
SpellHelper.sendParticleToPlayer(player, "mobSpell", xCoord + 0.5D + rand.nextGaussian() / 8, yCoord + 1.1D, zCoord + 0.5D + rand.nextGaussian() / 8, 0.5117D, 0.0117D, 0.0117D);
case 2:
SpellHelper.sendParticleToPlayer(player, "reddust", xCoord + 0.5D + rand.nextGaussian() / 8, yCoord + 1.1D, zCoord + 0.5D + rand.nextGaussian() / 8, 0.82D, 0.941D, 0.91D);
case 3:
SpellHelper.sendParticleToPlayer(player, "mobSpell", xCoord + 0.5D + rand.nextGaussian() / 8, yCoord + 1.1D, zCoord + 0.5D + rand.nextGaussian() / 8, 1.0D, 0.371D, 0.371D);
case 4:
float f = (float) 1.0F;
float f1 = f * 0.6F + 0.4F;
float f2 = f * f * 0.7F - 0.5F;
float f3 = f * f * 0.6F - 0.7F;
for (int l = 0; l < 8; ++l)
{
SpellHelper.sendParticleToPlayer(player,"reddust", xCoord + Math.random() - Math.random(), yCoord + Math.random() - Math.random(), zCoord + Math.random() - Math.random(), f1, f2, f3);
}
}
}
public static void sendParticleToAllAround(World world, double xPos, double yPos, double zPos, int radius, int dimension, String str, double xCoord, double yCoord, double zCoord, double xVel, double yVel, double zVel)
{
List<EntityPlayer> entities = SpellHelper.getPlayersInRange(world, xPos, yPos, zPos, radius, radius);
if(entities==null)
{
return;
}
for(EntityPlayer player : entities)
{
SpellHelper.sendParticleToPlayer(player, str, xCoord, yCoord, zCoord, xVel, yVel, zVel);
}
}
public static void sendIndexedParticleToAllAround(World world, double xPos, double yPos, double zPos, int radius, int dimension, int index, double xCoord, double yCoord, double zCoord)
{
List<EntityPlayer> entities = SpellHelper.getPlayersInRange(world, xPos, yPos, zPos, radius, radius);
if(entities==null)
{
return;
}
for(EntityPlayer player : entities)
{
SpellHelper.sendIndexedParticleToPlayer(player, index, xCoord, yCoord, zCoord);
}
}
public static void setPlayerSpeedFromServer(EntityPlayer player, double motionX, double motionY, double motionZ)
{
}
}

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package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects;
import java.util.List;
import net.minecraft.entity.Entity;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
public abstract class ExtrapolatedMeleeEntityEffect implements IMeleeSpellEntityEffect
{
protected float range;
protected float radius;
protected int powerUpgrades;
protected int potencyUpgrades;
protected int costUpgrades;
protected int maxHit;
public ExtrapolatedMeleeEntityEffect(int power, int potency, int cost)
{
this.powerUpgrades = power;
this.potencyUpgrades = potency;
this.costUpgrades = cost;
this.range = 0;
this.radius = 0;
this.maxHit = 1;
}
@Override
public void onEntityImpact(World world, EntityPlayer entityPlayer)
{
Vec3 lookVec = entityPlayer.getLook(range);
double x = entityPlayer.posX + lookVec.xCoord;
double y = entityPlayer.posY + entityPlayer.getEyeHeight() + lookVec.yCoord;
double z = entityPlayer.posZ + lookVec.zCoord;
List<Entity> entities = world.getEntitiesWithinAABB(Entity.class, AxisAlignedBB.getBoundingBox(x-0.5f, y-0.5f, z-0.5f, x + 0.5f, y + 0.5f, z + 0.5f).expand(radius, radius, radius));
int hit = 0;
if(entities!=null)
{
for(Entity entity : entities)
{
if(hit<maxHit&&!entity.equals(entityPlayer))
{
if(this.entityEffect(world, entity))
{
hit++;
}
}
}
}
}
protected abstract boolean entityEffect(World world, Entity entity);
public void setRange(float range)
{
this.range = range;
}
public void setRadius(float radius)
{
this.radius = radius;
}
public void setMaxNumberHit(int maxHit)
{
this.maxHit = maxHit;
}
}

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package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.world.World;
public interface IMeleeSpellEntityEffect
{
public void onEntityImpact(World world, EntityPlayer entityPlayer);
}

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package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
public interface IMeleeSpellWorldEffect
{
public void onWorldEffect(World world, EntityPlayer entityPlayer);
}

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package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects;
import net.minecraft.entity.Entity;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.world.World;
public interface IProjectileImpactEffect
{
public void onEntityImpact(Entity mop);
public void onTileImpact(World world, MovingObjectPosition mop);
}

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package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects;
import net.minecraft.entity.Entity;
public interface IProjectileUpdateEffect
{
public void onUpdateEffect(Entity projectile);
}

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package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.world.World;
public interface ISelfSpellEffect
{
public void onSelfUse(World world, EntityPlayer player);
}

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package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.world.World;
public abstract class MeleeSpellWorldEffect implements IMeleeSpellWorldEffect
{
protected int powerUpgrades;
protected int potencyUpgrades;
protected int costUpgrades;
public MeleeSpellWorldEffect(int power, int potency, int cost)
{
this.powerUpgrades = power;
this.potencyUpgrades = potency;
this.costUpgrades = cost;
}
@Override
public abstract void onWorldEffect(World world, EntityPlayer entityPlayer);
}

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package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects;
public abstract class ProjectileImpactEffect implements IProjectileImpactEffect
{
protected int powerUpgrades;
protected int potencyUpgrades;
protected int costUpgrades;
public ProjectileImpactEffect(int power, int potency, int cost)
{
this.powerUpgrades = power;
this.potencyUpgrades = potency;
this.costUpgrades = cost;
}
}

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package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects;
public abstract class ProjectileUpdateEffect implements IProjectileUpdateEffect
{
protected int powerUpgrades;
protected int potencyUpgrades;
protected int costUpgrades;
public ProjectileUpdateEffect(int power, int potency, int cost)
{
this.powerUpgrades = power;
this.potencyUpgrades = potency;
this.costUpgrades = cost;
}
}

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package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.world.World;
public abstract class SelfSpellEffect implements ISelfSpellEffect
{
protected int powerUpgrades;
protected int potencyUpgrades;
protected int costUpgrades;
public SelfSpellEffect(int power, int potency, int cost)
{
this.powerUpgrades = power;
this.potencyUpgrades = potency;
this.costUpgrades = cost;
}
}

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package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.fire;
import net.minecraft.entity.Entity;
import net.minecraft.init.Blocks;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ProjectileImpactEffect;
public class ProjectileDefaultFire extends ProjectileImpactEffect
{
public ProjectileDefaultFire(int power, int potency, int cost)
{
super(power, potency, cost);
}
@Override
public void onEntityImpact(Entity mop)
{
mop.setFire((int)Math.pow(2,this.powerUpgrades));
}
@Override
public void onTileImpact(World world, MovingObjectPosition mop)
{
int x = mop.blockX;
int y = mop.blockY;
int z = mop.blockZ;
int range = 0;
for(int i=-range; i<=range;i++)
{
for(int j=-range; j<=range;j++)
{
for(int k=-range; k<=range; k++)
{
if(world.isAirBlock(x+i, y+j, z+k))
{
world.setBlock(x+i, y+j, z+k, Blocks.fire);
}
}
}
}
}
}

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package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.fire;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ISelfSpellEffect;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.SelfSpellEffect;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraft.world.World;
public class SelfDefaultFire extends SelfSpellEffect
{
public SelfDefaultFire(int power, int potency, int cost)
{
super(power, potency, cost);
}
@Override
public void onSelfUse(World world, EntityPlayer player)
{
player.setFire((int)(10*Math.pow(1.5, powerUpgrades+1.5*potencyUpgrades)));
}
}

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package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.fire;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.SelfSpellEffect;
public class SelfDefensiveFire extends SelfSpellEffect {
public SelfDefensiveFire(int power, int potency, int cost)
{
super(power, potency, cost);
}
@Override
public void onSelfUse(World world, EntityPlayer player)
{
// TODO Auto-generated method stub
world.playAuxSFXAtEntity(player, 1008, (int)player.posX, (int)player.posY, (int)player.posZ, 0);
}
}

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package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.fire;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.SelfSpellEffect;
public class SelfEnvironmentalFire extends SelfSpellEffect
{
public SelfEnvironmentalFire(int power, int potency, int cost)
{
super(power, potency, cost);
}
@Override
public void onSelfUse(World world, EntityPlayer player)
{
int posX = (int) Math.round(player.posX - 0.5f);
int posY = (int) player.posY;
int posZ = (int) Math.round(player.posZ - 0.5f);
int powRadius = this.powerUpgrades;
int potRadius = this.potencyUpgrades-1;
for(int i=-powRadius;i<=powRadius;i++)
{
for(int j=-powRadius;j<=powRadius;j++)
{
for(int k=-powRadius;k<=powRadius;k++)
{
if(world.isAirBlock(posX+i, posY+j, posZ+k))
{
world.setBlock(posX+i, posY+j, posZ+k, Blocks.fire);
}
}
}
}
for(int i=-potRadius;i<=potRadius;i++)
{
for(int j=-potRadius;j<=potRadius;j++)
{
for(int k=-potRadius;k<=potRadius;k++)
{
if(!world.isAirBlock(posX+i, posY+j, posZ+k))
{
SpellHelper.smeltBlockInWorld(world, posX+i, posY+j, posZ+k);
}
}
}
}
}
}

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package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.fire;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.potion.PotionEffect;
import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.SelfSpellEffect;
public class SelfOffensiveFire extends SelfSpellEffect
{
public SelfOffensiveFire(int power, int potency, int cost)
{
super(power, potency, cost);
}
@Override
public void onSelfUse(World world, EntityPlayer player)
{
player.addPotionEffect(new PotionEffect(AlchemicalWizardry.customPotionFlameCloak.id,(this.powerUpgrades+1)*this.powerUpgrades,this.potencyUpgrades));
}
}

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package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice;
import net.minecraft.entity.Entity;
import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ExtrapolatedMeleeEntityEffect;
public class MeleeDefaultIce extends ExtrapolatedMeleeEntityEffect {
public MeleeDefaultIce(int power, int potency, int cost)
{
super(power, potency, cost);
this.setRange(3+0.3f*potency);
this.setRadius(2+0.3f*potency);
this.setMaxNumberHit(potency+1);
}
@Override
protected boolean entityEffect(World world, Entity entity)
{
if(entity.hurtResistantTime>0)
{
entity.hurtResistantTime = Math.max(0, -(potencyUpgrades+1)+entity.hurtResistantTime);
}
return true;
}
}

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package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.MeleeSpellWorldEffect;
public class MeleeDefensiveIce extends MeleeSpellWorldEffect
{
public MeleeDefensiveIce(int power, int potency, int cost)
{
super(power, potency, cost);
}
@Override
public void onWorldEffect(World world, EntityPlayer entityPlayer)
{
ForgeDirection look = SpellHelper.getCompassDirectionForLookVector(entityPlayer.getLookVec());
int width = this.powerUpgrades;
int height = this.powerUpgrades + 2;
int xOffset = look.offsetX;
int zOffset = look.offsetZ;
int range = this.potencyUpgrades + 1;
Vec3 lookVec = SpellHelper.getEntityBlockVector(entityPlayer);
int xStart = (int)(lookVec.xCoord) + range * xOffset;
int zStart = (int)(lookVec.zCoord) + range * zOffset;
int yStart = (int)(lookVec.yCoord);
for(int i=-width; i<=width; i++)
{
for(int j=0; j<height;j++)
{
if(world.isAirBlock(xStart + i*(zOffset), yStart + j, zStart + i*(xOffset)))
{
world.setBlock(xStart + i*(zOffset), yStart + j, zStart + i*(xOffset), Blocks.ice);
}
}
}
}
}

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package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice;
import net.minecraft.entity.Entity;
import net.minecraft.entity.projectile.EntitySnowball;
import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ExtrapolatedMeleeEntityEffect;
public class MeleeEnvironmentalIce extends ExtrapolatedMeleeEntityEffect
{
public MeleeEnvironmentalIce(int power, int potency, int cost)
{
super(power, potency, cost);
this.setMaxNumberHit(1+potency);
this.setRadius(2);
this.setRange(3);
}
@Override
protected boolean entityEffect(World world, Entity entity)
{
for(int i=0;i<=this.powerUpgrades;i++)
{
double randX = (world.rand.nextDouble()-world.rand.nextDouble())*3;
double randY = -world.rand.nextDouble()*3;
double randZ = (world.rand.nextDouble()-world.rand.nextDouble())*3;
EntitySnowball snowball = new EntitySnowball(world, entity.posX-3*randX, entity.posY-3*randY, entity.posZ-3*randZ);
snowball.motionX = randX;
snowball.motionY = randY;
snowball.motionZ = randZ;
world.spawnEntityInWorld(snowball);
}
return true;
}
}

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package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice;
import net.minecraft.entity.Entity;
import net.minecraft.init.Blocks;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ExtrapolatedMeleeEntityEffect;
public class MeleeOffensiveIce extends ExtrapolatedMeleeEntityEffect
{
public MeleeOffensiveIce(int power, int potency, int cost)
{
super(power, potency, cost);
this.setMaxNumberHit(1+potency);
this.setRadius(2);
this.setRange(3);
}
@Override
protected boolean entityEffect(World world, Entity entity)
{
Vec3 blockVector = SpellHelper.getEntityBlockVector(entity);
int posX = (int)(blockVector.xCoord);
int posY = (int)(blockVector.yCoord);
int posZ = (int)(blockVector.zCoord);
double yVel = 1*(0.3*this.powerUpgrades+0.90);
entity.motionY = yVel;
for(int i=0;i<2;i++)
{
if(world.isAirBlock(posX,posY+i,posZ))
{
world.setBlock(posX, posY+i, posZ, Blocks.ice);
}
}
entity.fallDistance = 0.0f;
return true;
}
}

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package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice;
import net.minecraft.entity.Entity;
import net.minecraft.init.Blocks;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ProjectileImpactEffect;
public class ProjectileDefaultIce extends ProjectileImpactEffect
{
public ProjectileDefaultIce(int power, int potency, int cost)
{
super(power, potency, cost);
}
@Override
public void onEntityImpact(Entity mop)
{
return;
}
@Override
public void onTileImpact(World world, MovingObjectPosition mop)
{
int horizRadius = this.powerUpgrades+1;
int vertRadius = this.potencyUpgrades;
ForgeDirection sideHit = ForgeDirection.getOrientation(mop.sideHit);
int posX = mop.blockX + sideHit.offsetX;
int posY = mop.blockY + sideHit.offsetY;
int posZ = mop.blockZ + sideHit.offsetZ;
if(world.isAirBlock(posX, posY, posZ))
{
world.setBlock(posX, posY, posZ, Blocks.ice);
}
}
}

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package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice;
import net.minecraft.block.Block;
import net.minecraft.entity.Entity;
import net.minecraft.init.Blocks;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ProjectileImpactEffect;
public class ProjectileDefensiveIce extends ProjectileImpactEffect
{
public ProjectileDefensiveIce(int power, int potency, int cost)
{
super(power, potency, cost);
}
@Override
public void onEntityImpact(Entity mop)
{
return;
}
@Override
public void onTileImpact(World world, MovingObjectPosition mop)
{
int horizRadius = this.powerUpgrades+1;
int vertRadius = this.potencyUpgrades;
int posX = mop.blockX;
int posY = mop.blockY;
int posZ = mop.blockZ;
for(int i=-horizRadius; i<=horizRadius; i++)
{
for(int k=-horizRadius; k<=horizRadius; k++)
{
for(int j=-vertRadius; j<=vertRadius; j++)
{
SpellHelper.freezeWaterBlock(world, posX+i, posY+j, posZ+k);
if(world.isAirBlock(posX+i, posY+j, posZ+k)&&!world.isAirBlock(posX+i, posY+j-1, posZ+k))
{
world.setBlock(posX+i, posY+j, posZ+k, Blocks.snow);
}
}
}
}
}
}

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package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice;
import net.minecraft.entity.Entity;
import net.minecraft.util.Vec3;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ProjectileUpdateEffect;
public class ProjectileEnvironmentalIce extends ProjectileUpdateEffect
{
public ProjectileEnvironmentalIce(int power, int potency, int cost)
{
super(power, potency, cost);
}
@Override
public void onUpdateEffect(Entity projectile)
{
Vec3 posVec = SpellHelper.getEntityBlockVector(projectile);
int horizRange = this.powerUpgrades+1;
int vertRange = this.potencyUpgrades+1;
int posX = (int)(posVec.xCoord);
int posY = (int)(posVec.yCoord);
int posZ = (int)(posVec.zCoord);
for(int i=-horizRange; i<=horizRange; i++)
{
for(int j=-vertRange; j<=vertRange; j++)
{
for(int k=-horizRange; k<=horizRange; k++)
{
SpellHelper.freezeWaterBlock(projectile.worldObj, posX+i, posY+j, posZ+k);
}
}
}
}
}

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package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ProjectileImpactEffect;
public class ProjectileOffensiveIce extends ProjectileImpactEffect
{
public ProjectileOffensiveIce(int power, int potency, int cost)
{
super(power, potency, cost);
}
@Override
public void onEntityImpact(Entity mop)
{
if(mop instanceof EntityLivingBase)
{
((EntityLivingBase) mop).addPotionEffect(new PotionEffect(Potion.moveSlowdown.id,60*(this.powerUpgrades+1),this.potencyUpgrades));
}
}
@Override
public void onTileImpact(World world, MovingObjectPosition mop)
{
return;
}
}

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package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice;
import ibxm.Player;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.common.PacketHandler;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.SelfSpellEffect;
public class SelfDefaultIce extends SelfSpellEffect
{
public SelfDefaultIce(int power, int potency, int cost)
{
super(power, potency, cost);
}
@Override
public void onSelfUse(World world, EntityPlayer player)
{
Vec3 blockVector = SpellHelper.getEntityBlockVector(player);
int posX = (int)(blockVector.xCoord);
int posY = (int)(blockVector.yCoord);
int posZ = (int)(blockVector.zCoord);
double yVel = 1*(0.4*this.powerUpgrades+0.75);
//PacketDispatcher.sendPacketToPlayer(PacketHandler.getPlayerVelocitySettingPacket(player.motionX, yVel, player.motionZ),(Player)player);
SpellHelper.setPlayerSpeedFromServer(player, player.motionX, yVel, player.motionZ);
for(int i=0;i<2;i++)
{
if(world.isAirBlock(posX,posY+i,posZ))
{
world.setBlock(posX, posY+i, posZ, Blocks.ice);
}
}
player.fallDistance = 0.0f;
}
}

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package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.potion.PotionEffect;
import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.SelfSpellEffect;
public class SelfDefensiveIce extends SelfSpellEffect
{
public SelfDefensiveIce(int power, int potency, int cost)
{
super(power, potency, cost);
}
@Override
public void onSelfUse(World world, EntityPlayer player)
{
player.addPotionEffect(new PotionEffect(AlchemicalWizardry.customPotionIceCloak.id,300*(2*this.powerUpgrades+1),this.potencyUpgrades));
}
}

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package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.SelfSpellEffect;
public class SelfEnvironmentalIce extends SelfSpellEffect
{
public SelfEnvironmentalIce(int power, int potency, int cost)
{
super(power, potency, cost);
}
@Override
public void onSelfUse(World world, EntityPlayer player)
{
ForgeDirection look = SpellHelper.getCompassDirectionForLookVector(player.getLookVec());
int width = this.potencyUpgrades + 1;
int length = 5*this.powerUpgrades + 3;
int xOffset = look.offsetX;
int zOffset = look.offsetZ;
Vec3 lookVec = SpellHelper.getEntityBlockVector(player);
int xStart = (int)(lookVec.xCoord);
int zStart = (int)(lookVec.zCoord);
int yStart = (int)(lookVec.yCoord)-1;
for(int i=-width; i<=width; i++)
{
for(int j=0; j<length;j++)
{
if(world.isAirBlock(xStart + i*(zOffset) + j*(xOffset), yStart, zStart + i*(xOffset) + j*(zOffset)))
{
world.setBlock(xStart + i*(zOffset) + j*(xOffset), yStart, zStart + i*(xOffset) + j*(zOffset), Blocks.ice);
}
}
}
}
}

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package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.ice;
import java.util.List;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.SelfSpellEffect;
public class SelfOffensiveIce extends SelfSpellEffect
{
public SelfOffensiveIce(int power, int potency, int cost)
{
super(power, potency, cost);
}
@Override
public void onSelfUse(World world, EntityPlayer player)
{
double horizRadius = this.powerUpgrades+1;
double vertRadius = 0.5*this.powerUpgrades+1;
List<Entity> entities = SpellHelper.getEntitiesInRange(world, player.posX, player.posY, player.posZ,horizRadius, vertRadius);
if(entities==null)
{
return;
}
int i=0;
int number = this.powerUpgrades+1;
for(Entity entity : entities)
{
if(i>=number)
{
continue;
}
if(entity instanceof EntityLivingBase && !entity.equals(player))
{
((EntityLivingBase) entity).addPotionEffect(new PotionEffect(Potion.moveSlowdown.id,60*(1+this.powerUpgrades),this.potencyUpgrades));
i++;
}
}
}
}