1.7.2 commit
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548 changed files with 46982 additions and 2 deletions
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package WayofTime.alchemicalWizardry.common.renderer.model;
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import WayofTime.alchemicalWizardry.common.entity.mob.EntityLowerGuardian;
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import net.minecraft.client.model.ModelBase;
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import net.minecraft.client.model.ModelRenderer;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.util.MathHelper;
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public class ModelLowerGuardian extends ModelBase
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{
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//fields
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ModelRenderer Body;
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ModelRenderer Torso;
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ModelRenderer Head;
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ModelRenderer leftArm;
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ModelRenderer rightArm;
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ModelRenderer leftLeg;
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ModelRenderer leftFoot;
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ModelRenderer rightLeg;
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ModelRenderer rightFoot;
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ModelRenderer leftHorn;
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ModelRenderer hornAppendage1;
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ModelRenderer hornAppendage2;
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ModelRenderer rightHorn;
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ModelRenderer hornAppendage3;
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ModelRenderer hornAppendage4;
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public ModelLowerGuardian()
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{
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textureWidth = 64;
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textureHeight = 64;
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Body = new ModelRenderer(this, 0, 0);
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Body.addBox(-8F, -7F, -4F, 16, 14, 8);
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Body.setRotationPoint(0F, -3F, 0F);
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Body.setTextureSize(64, 64);
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Body.mirror = true;
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setRotation(Body, 0F, 0F, 0F);
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Torso = new ModelRenderer(this, 0, 25);
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Torso.addBox(-4F, 0F, -3F, 8, 4, 6);
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Torso.setRotationPoint(0F, 4F, 0F);
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Torso.setTextureSize(64, 64);
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Torso.mirror = true;
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setRotation(Torso, 0F, 0F, 0F);
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Head = new ModelRenderer(this, 29, 25);
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Head.addBox(-4F, -8F, -4F, 8, 8, 8);
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Head.setRotationPoint(0F, -10F, 0F);
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Head.setTextureSize(64, 64);
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Head.mirror = true;
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setRotation(Head, 0F, 0F, 0F);
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leftArm = new ModelRenderer(this, 17, 42);
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leftArm.addBox(0F, -2F, -2F, 4, 18, 4);
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leftArm.setRotationPoint(8F, -8F, 0F);
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leftArm.setTextureSize(64, 64);
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leftArm.mirror = true;
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setRotation(leftArm, 0F, 0F, 0F);
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rightArm = new ModelRenderer(this, 17, 42);
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rightArm.mirror = true;
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rightArm.addBox(-4F, -2F, -2F, 4, 18, 4);
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rightArm.setRotationPoint(-8F, -8F, 0F);
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rightArm.setTextureSize(64, 64);
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rightArm.mirror = true;
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setRotation(rightArm, 0F, 0F, 0F);
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rightArm.mirror = false;
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leftLeg = new ModelRenderer(this, 0, 42);
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leftLeg.addBox(0F, -2F, -2F, 4, 17, 4);
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leftLeg.setRotationPoint(4F, 6F, 0F);
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leftLeg.setTextureSize(64, 64);
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leftLeg.mirror = true;
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setRotation(leftLeg, 0F, 0F, 0F);
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leftFoot = new ModelRenderer(this, 34, 42);
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leftFoot.addBox(0F, 15F, -6F, 4, 3, 8);
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leftFoot.setRotationPoint(4F, 6F, 0F);
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leftFoot.setTextureSize(64, 64);
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leftFoot.mirror = true;
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setRotation(leftFoot, 0F, 0F, 0F);
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rightLeg = new ModelRenderer(this, 0, 42);
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rightLeg.mirror = true;
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rightLeg.addBox(-4F, -2F, -2F, 4, 17, 4);
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rightLeg.setRotationPoint(-4F, 6F, 0F);
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rightLeg.setTextureSize(64, 64);
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rightLeg.mirror = true;
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setRotation(rightLeg, 0F, 0F, 0F);
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rightLeg.mirror = false;
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rightFoot = new ModelRenderer(this, 34, 42);
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rightFoot.mirror = true;
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rightFoot.addBox(-4F, 15F, -6F, 4, 3, 8);
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rightFoot.setRotationPoint(-4F, 6F, 0F);
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rightFoot.setTextureSize(64, 64);
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rightFoot.mirror = true;
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setRotation(rightFoot, 0F, 0F, 0F);
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rightFoot.mirror = false;
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leftHorn = new ModelRenderer(this, 0, 0);
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leftHorn.addBox(4F, -11F, 0F, 1, 6, 1);
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leftHorn.setRotationPoint(0F, -10F, 0F);
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leftHorn.setTextureSize(64, 64);
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leftHorn.mirror = true;
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setRotation(leftHorn, 0F, 0F, 0F);
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hornAppendage1 = new ModelRenderer(this, 0, 0);
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hornAppendage1.addBox(4F, -7F, -1F, 1, 1, 1);
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hornAppendage1.setRotationPoint(0F, -10F, 0F);
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hornAppendage1.setTextureSize(64, 64);
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hornAppendage1.mirror = true;
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setRotation(hornAppendage1, 0F, 0F, 0F);
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hornAppendage2 = new ModelRenderer(this, 0, 0);
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hornAppendage2.addBox(4F, -6F, 1F, 1, 1, 1);
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hornAppendage2.setRotationPoint(0F, -10F, 0F);
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hornAppendage2.setTextureSize(64, 64);
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hornAppendage2.mirror = true;
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setRotation(hornAppendage2, 0F, 0F, 0F);
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rightHorn = new ModelRenderer(this, 0, 0);
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rightHorn.mirror = true;
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rightHorn.addBox(-5F, -11F, 0F, 1, 6, 1);
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rightHorn.setRotationPoint(0F, -10F, 0F);
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rightHorn.setTextureSize(64, 64);
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rightHorn.mirror = true;
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setRotation(rightHorn, 0F, 0F, 0F);
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rightHorn.mirror = false;
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hornAppendage3 = new ModelRenderer(this, 0, 0);
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hornAppendage3.mirror = true;
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hornAppendage3.addBox(-5F, -7F, -1F, 1, 1, 1);
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hornAppendage3.setRotationPoint(0F, -10F, 0F);
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hornAppendage3.setTextureSize(64, 64);
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hornAppendage3.mirror = true;
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setRotation(hornAppendage3, 0F, 0F, 0F);
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hornAppendage3.mirror = false;
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hornAppendage4 = new ModelRenderer(this, 0, 0);
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hornAppendage4.mirror = true;
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hornAppendage4.addBox(-5F, -6F, 1F, 1, 1, 1);
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hornAppendage4.setRotationPoint(0F, -10F, 0F);
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hornAppendage4.setTextureSize(64, 64);
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hornAppendage4.mirror = true;
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setRotation(hornAppendage4, 0F, 0F, 0F);
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hornAppendage4.mirror = false;
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}
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public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)
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{
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super.render(entity, f, f1, f2, f3, f4, f5);
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setRotationAngles(f, f1, f2, f3, f4, f5, entity);
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Body.render(f5);
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Torso.render(f5);
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Head.render(f5);
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leftArm.render(f5);
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rightArm.render(f5);
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leftLeg.render(f5);
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leftFoot.render(f5);
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rightLeg.render(f5);
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rightFoot.render(f5);
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leftHorn.render(f5);
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hornAppendage1.render(f5);
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hornAppendage2.render(f5);
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rightHorn.render(f5);
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hornAppendage3.render(f5);
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hornAppendage4.render(f5);
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}
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private void setRotation(ModelRenderer model, float x, float y, float z)
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{
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model.rotateAngleX = x;
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model.rotateAngleY = y;
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model.rotateAngleZ = z;
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}
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public void setLivingAnimations(EntityLivingBase par1EntityLivingBase, float par2, float par3, float par4)
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{
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EntityLowerGuardian entityLowerGuardian = (EntityLowerGuardian) par1EntityLivingBase;
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int i = entityLowerGuardian.getAttackTimer();
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if (i > 0)
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{
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this.rightLeg.rotateAngleX = -2.0F + 1.5F * this.func_78172_a((float) i - par4, 10.0F);
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this.rightFoot.rotateAngleX = -2.0F + 1.5F * this.func_78172_a((float) i - par4, 10.0F);
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//this.ironGolemLeftArm.rotateAngleX = -2.0F + 1.5F * this.func_78172_a((float)i - par4, 10.0F);
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}
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}
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private float func_78172_a(float par1, float par2)
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{
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return (Math.abs(par1 % par2 - par2 * 0.5F) - par2 * 0.25F) / (par2 * 0.25F);
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}
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public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity)
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{
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super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
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this.Head.rotateAngleX = f4 / (180F / (float) Math.PI);
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this.Head.rotateAngleY = f3 / (180F / (float) Math.PI);
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this.leftLeg.rotateAngleX = MathHelper.cos(f * 0.3662F) * 1.0F * f1;
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this.rightLeg.rotateAngleX = MathHelper.cos(f * 0.3662F + (float) Math.PI) * 1.0F * f1;
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this.leftFoot.rotateAngleX = MathHelper.cos(f * 0.3662F) * 1.0F * f1;
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this.rightFoot.rotateAngleX = MathHelper.cos(f * 0.3662F + (float) Math.PI) * 1.0F * f1;
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this.rightArm.rotateAngleX = MathHelper.cos(f * 0.3662F + (float) Math.PI) * 1.0F * f1;
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this.leftArm.rotateAngleX = MathHelper.cos(f * 0.3662F) * 1.0F * f1;
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this.hornAppendage1.rotateAngleX = this.Head.rotateAngleX;
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this.hornAppendage1.rotateAngleY = this.Head.rotateAngleY;
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this.hornAppendage2.rotateAngleX = this.Head.rotateAngleX;
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this.hornAppendage2.rotateAngleY = this.Head.rotateAngleY;
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this.hornAppendage3.rotateAngleX = this.Head.rotateAngleX;
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this.hornAppendage3.rotateAngleY = this.Head.rotateAngleY;
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this.hornAppendage4.rotateAngleX = this.Head.rotateAngleX;
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this.hornAppendage4.rotateAngleY = this.Head.rotateAngleY;
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this.leftHorn.rotateAngleX = this.Head.rotateAngleX;
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this.leftHorn.rotateAngleY = this.Head.rotateAngleY;
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this.rightHorn.rotateAngleX = this.Head.rotateAngleX;
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this.rightHorn.rotateAngleY = this.Head.rotateAngleY;
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}
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}
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